forum

Camellia as "Bang Riot" - Blastix Riotz [OsuMania]

posted
Total Posts
425
show more
Amethyst507
Basically... just came around and have fun with this map... not sure if it is useful

GRAVITY
VVV


Notes 00:25:076 (25076|0,25310|3) - ,move to 00:25:076 (25076|3,25310|0) -

Extra, Infinite & GRAVITY
Add notes here? (Based onlight pianos found in BASIC
01:01:990 - ,01:02:459 - ,01:04:334 - ,01:06:209 - , 01:08:084 - ,01:09:490 - ,01:09:959 - ,01:11:834 - ,01:13:709 -

That's all for this time... If it's not enough, then never mind. Anyway good luck re-qualify this.
Tidek
I will mainly check rhythm consistency and playability.

1|2|3|4
12 in brackets = chord

BASIC
  1. 00:23:318 - - add note on 4, to fully follow those claps in music. current rhythm is pretty chaotical, especially for begginers
  2. 01:42:771 (102771|1,103240|2,103709|0) - - make [12] [34] [12] chords?

    Rest is fine and simple

NOVICE
  1. 00:25:427 (25427|3,25544|1) - change them to 3 [24] to keep chord consistency
  2. 00:44:646 (44646|0,44880|1,45115|2,45349|3) - pretty strong sounds, better if you use chords instead of just single notes.
  3. 01:40:896 (100896|2) - delete it, I cant hear any significant sound to make a chord here
  4. 01:41:834 (101834|3,102009|0,102185|3) - what about to make them [34] [12] [34], it will fit pretty nice
  5. 01:58:709 - 01:59:646 - add 1/2 notes? to keep consistency with that part 00:03:396 -

    Fine

ADVANCED
  1. I highly suggest OD8 and HP8, 7,5 is pretty low for advanced difficulty
  2. 00:11:130 (11130|2,11189|1,11248|0,11306|3,11365|2) - repattern them to 24321 and ctrl H that part whole part 00:11:482 (11482|0,11541|3,11658|0,11716|3,11834|0,11892|1,11951|3,12009|2,12068|0,12126|1,12185|3,12244|2,12302|0,12361|1,12419|3,12478|2,12537|0,12712|1,12771|2,12830|3,12888|1,12947|0,13005|2,13064|3,13123|1,13181|0,13240|2,13298|3,13357|1,13416|0,13474|3,13709|0,13767|1,13826|2,13884|0,13943|1,14001|2,14060|3,14119|2,14177|1,14236|3,14294|2,14353|1,14412|0,14646|2,14646|3) -
  3. 00:26:716 (26716|1,26775|0,26834|2) - make 234 to keep consistency with stair patterns
  4. 01:43:826 (103826|1,103884|2) - delete, no reason to put chords here

    Fine, nice speed staircase map

EXHAUST
  1. OD7,8 and HP7,8 for 4,5* EXHAUST difficulty? way TOO LOW. Make atleast something like 8,3 for both HP and OD
  2. 00:03:865 - http://puu.sh/oWxFX/67af0dc121.jpg ??? on the right side is ADV difficulty, make that part significantly harder.
  3. 00:27:771 - add 1? pretty strong crash
  4. 00:31:287 (31287|3) - delete it, sounds are the same like before. No reason to put 3chord here
  5. 00:31:521 - and here we hear strong crash, add note on 1
  6. 00:43:357 (43357|1) - move to 4 and 00:43:474 (43474|3) - move to 2, better flow and consistency
  7. 01:29:646 - add 1, strong bass
  8. 01:59:177 - same like in 00:03:865

    Rest is fine

iJinJin's EXTRA
  1. 00:21:560 (21560|3,21560|2,21619|1,21677|0,21677|3,21736|2,21794|0,21794|1) - make something like this? http://puu.sh/oWyKE/b0b1412709.jpg
  2. 01:26:599 (86599|0,86599|3,86599|1,86658|2,86716|1,86716|0,86775|2,86834|0,86834|3,86834|1) - nerf that part, chords are way too strong for that kind of sounds
  3. 01:39:373 (99373|2) - delete to keep chord consistancy

    Nothing more to say, very nice map, the best difficulty in my opinion.

Shirou's INFINITE
  1. 00:19:685 - something like this could be better http://puu.sh/oWzu4/a4c010f644.jpg
  2. 00:59:880 - ughh, that [13] [24] between is really difficult to read, make it more simpler with [14] [23] trilll http://puu.sh/oWzZM/a4cf8c2ffe.jpg
  3. 01:41:365 (101365|3,101365|1,101443|0,101443|2,101521|1,101521|3,101599|0,101599|2,101677|3,101677|1,101755|2,101755|0) - meh, minijack after [13] [24] jumptrill is painfull as hell, try to make minijack after [12] [34] transition or atleast after [14] [23] tranisition.

    I have no idea how was that difficulty before (like halogen said), so I dont really know how to look at it. For me its just ok map with some tricky patterns.

GRAVITY

  • I know that this difficulty was already modded by Shoegazer, but for me some patterns are too harsh now in my opinion, so i have few suggestions.
  1. 00:26:013 (26013|2,26013|3,26072|2,26072|0,26130|1,26130|3,26248|0,26248|3,26365|1,26365|0,26423|3,26423|1,26482|0,26482|2) - make those jacks similar like u did here 00:25:076 (25076|0,25076|2,25134|0,25134|1,25193|2,25193|3,25310|3,25310|1,25369|3,25369|2,25427|1,25427|0) - so I suggest something like this http://puu.sh/oWB2a/7c62b8db84.jpg, way more comfortable transition in my opinion.
  2. 01:30:759 - add 2 and 01:30:994 - add 3?
  3. 01:32:341 (92341|2,92341|3,92400|0,92400|3,92459|1,92459|2) - make [12] [34] [23] (reversed jack u used here 01:31:990 - )
  4. 01:34:451 (94451|3,94451|2,94509|1,94509|2,94568|0,94568|1) - this is waaaaay too harsh, better if u move this 01:34:509 (94509|1) - to 4
  5. 01:35:740 (95740|2,95740|0,95798|1,95798|2,95857|3,95857|0,95974|1,95974|3,96091|2,96091|0,96150|3,96150|2,96209|1,96209|0) - change it to http://puu.sh/oWBNN/53c219828b.jpg ?
  6. 01:36:560 (96560|3,96560|1,96619|0,96619|3,96677|1,96677|2) - better if u change to [12][12][34]
  7. 01:39:548 (99548|2,99548|1,99607|0,99607|3) - change to [34][12]
  8. 01:39:900 (99900|0,99900|3,99959|2,99959|1) - change to [12][34], that kind of jacks are way more comfortable to play


That is all from me, GL in requalify!
Topic Starter
Aruel

Tidek wrote:

I will mainly check rhythm consistency and playability.

1|2|3|4
12 in brackets = chord

BASIC
  1. 00:23:318 - - add note on 4, to fully follow those claps in music. current rhythm is pretty chaotical, especially for begginers
  2. 01:42:771 (102771|1,103240|2,103709|0) - - make [12] [34] [12] chords?

    Rest is fine and simple

NOVICE
  1. 00:25:427 (25427|3,25544|1) - change them to 3 [24] to keep chord consistency - For give some different feeling, there's some different sound
  2. 00:44:646 (44646|0,44880|1,45115|2,45349|3) - pretty strong sounds, better if you use chords instead of just single notes.
  3. 01:40:896 (100896|2) - delete it, I cant hear any significant sound to make a chord here
  4. 01:41:834 (101834|3,102009|0,102185|3) - what about to make them [34] [12] [34], it will fit pretty nice
  5. 01:58:709 - 01:59:646 - add 1/2 notes? to keep consistency with that part 00:03:396 - Removed 00:03:396 - here instead

    Fine

ADVANCED
  1. I highly suggest OD8 and HP8, 7,5 is pretty low for advanced difficulty - hmm Sorry, I want to keep this one. because it's too underrated I think
  2. 00:11:130 (11130|2,11189|1,11248|0,11306|3,11365|2) - repattern them to 24321 and ctrl H that part whole part 00:11:482 (11482|0,11541|3,11658|0,11716|3,11834|0,11892|1,11951|3,12009|2,12068|0,12126|1,12185|3,12244|2,12302|0,12361|1,12419|3,12478|2,12537|0,12712|1,12771|2,12830|3,12888|1,12947|0,13005|2,13064|3,13123|1,13181|0,13240|2,13298|3,13357|1,13416|0,13474|3,13709|0,13767|1,13826|2,13884|0,13943|1,14001|2,14060|3,14119|2,14177|1,14236|3,14294|2,14353|1,14412|0,14646|2,14646|3) -
  3. 00:26:716 (26716|1,26775|0,26834|2) - make 234 to keep consistency with stair patterns
  4. 01:43:826 (103826|1,103884|2) - delete, no reason to put chords here

    Fine, nice speed staircase map

EXHAUST
  1. OD7,8 and HP7,8 for 4,5* EXHAUST difficulty? way TOO LOW. Make atleast something like 8,3 for both HP and OD - Not 8.3 but increase
  2. 00:03:865 - http://puu.sh/oWxFX/67af0dc121.jpg ??? on the right side is ADV difficulty, make that part significantly harder.
  3. 00:27:771 - add 1? pretty strong crash
  4. 00:31:287 (31287|3) - delete it, sounds are the same like before. No reason to put 3chord here
  5. 00:31:521 - and here we hear strong crash, add note on 1
  6. 00:43:357 (43357|1) - move to 4 and 00:43:474 (43474|3) - move to 2, better flow and consistency
  7. 01:29:646 - add 1, strong bass
  8. 01:59:177 - same like in 00:03:865

    Rest is fine

iJinJin's EXTRA
  1. 00:21:560 (21560|3,21560|2,21619|1,21677|0,21677|3,21736|2,21794|0,21794|1) - make something like this? http://puu.sh/oWyKE/b0b1412709.jpg
  2. 01:26:599 (86599|0,86599|3,86599|1,86658|2,86716|1,86716|0,86775|2,86834|0,86834|3,86834|1) - nerf that part, chords are way too strong for that kind of sounds
  3. 01:39:373 (99373|2) - delete to keep chord consistancy

    Nothing more to say, very nice map, the best difficulty in my opinion.

Shirou's INFINITE
  1. 00:19:685 - something like this could be better http://puu.sh/oWzu4/a4c010f644.jpg
  2. 00:59:880 - ughh, that [13] [24] between is really difficult to read, make it more simpler with [14] [23] trilll http://puu.sh/oWzZM/a4cf8c2ffe.jpg
  3. 01:41:365 (101365|3,101365|1,101443|0,101443|2,101521|1,101521|3,101599|0,101599|2,101677|3,101677|1,101755|2,101755|0) - meh, minijack after [13] [24] jumptrill is painfull as hell, try to make minijack after [12] [34] transition or atleast after [14] [23] tranisition.

    I have no idea how was that difficulty before (like halogen said), so I dont really know how to look at it. For me its just ok map with some tricky patterns.

GRAVITY

  • I know that this difficulty was already modded by Shoegazer, but for me some patterns are too harsh now in my opinion, so i have few suggestions.
  1. 00:26:013 (26013|2,26013|3,26072|2,26072|0,26130|1,26130|3,26248|0,26248|3,26365|1,26365|0,26423|3,26423|1,26482|0,26482|2) - make those jacks similar like u did here 00:25:076 (25076|0,25076|2,25134|0,25134|1,25193|2,25193|3,25310|3,25310|1,25369|3,25369|2,25427|1,25427|0) - so I suggest something like this http://puu.sh/oWB2a/7c62b8db84.jpg, way more comfortable transition in my opinion.
  2. 01:30:759 - add 2 and 01:30:994 - add 3?
  3. 01:32:341 (92341|2,92341|3,92400|0,92400|3,92459|1,92459|2) - make [12] [34] [23] (reversed jack u used here 01:31:990 - )
  4. 01:34:451 (94451|3,94451|2,94509|1,94509|2,94568|0,94568|1) - this is waaaaay too harsh, better if u move this 01:34:509 (94509|1) - to 4 - changed to other way
  5. 01:35:740 (95740|2,95740|0,95798|1,95798|2,95857|3,95857|0,95974|1,95974|3,96091|2,96091|0,96150|3,96150|2,96209|1,96209|0) - change it to http://puu.sh/oWBNN/53c219828b.jpg ? -aa Sorry I want to keep this
  6. 01:36:560 (96560|3,96560|1,96619|0,96619|3,96677|1,96677|2) - better if u change to [12][12][34]
  7. 01:39:548 (99548|2,99548|1,99607|0,99607|3) - change to [34][12]
  8. 01:39:900 (99900|0,99900|3,99959|2,99959|1) - change to [12][34], that kind of jacks are way more comfortable to play


That is all from me, GL in requalify!
Thanks for check Tidek! It was really helpful!
Jinjin

Tidek wrote:

I will mainly check rhythm consistency and playability.

1|2|3|4
12 in brackets = chord

iJinJin's EXTRA
  1. 00:21:560 (21560|3,21560|2,21619|1,21677|0,21677|3,21736|2,21794|0,21794|1) - make something like this? http://puu.sh/oWyKE/b0b1412709.jpg
  2. 01:26:599 (86599|0,86599|3,86599|1,86658|2,86716|1,86716|0,86775|2,86834|0,86834|3,86834|1) - nerf that part, chords are way too strong for that kind of sounds
  3. 01:39:373 (99373|2) - delete to keep chord consistancy

    Nothing more to say, very nice map, the best difficulty in my opinion.

Agreed with all, applied all suggestions. Thanks!

That is all from me, GL in requalify!
http://pastebin.com/f4sVXbcE update
[ Erika ]
PP rain map!! Needs to be ranked!!!
Topic Starter
Aruel
Time to re-qualify it soon as possible.
Please let me know if you have some good suggestion or some mistake. Thanks!
Kamikaze
Are mods applied for Shirou's diff?
Topic Starter
Aruel

-Kamikaze- wrote:

Are mods applied for Shirou's diff?
I've cared his difficulty because he quit osu lol
Kamikaze
Okay, so I'm liking the direction GRAVITY went to since the qualification and other diffs look fine to me. Let's do this again!
mijkolsmith

[ Erika ] wrote:

PP rain map!! Needs to be ranked!!!
Is this comment really needed, someone is trying his best to make this a not pp rain map.
Topic Starter
Aruel

-Kamikaze- wrote:

Okay, so I'm liking the direction GRAVITY went to since the qualification and other diffs look fine to me. Let's do this again!
wow lolol XD I didn't know you will bubble it
Thanks for bubble Kami!
Kawawa

-Kamikaze- wrote:

Okay, so I'm liking the direction GRAVITY went to since the qualification and other diffs look fine to me. Let's do this again!
I think you needed to say to creator in advance when you doing bubble this. It's a thinking in my head as nominator.
because creator did not know that you will handle it insta.
so.. If did not ask about it in advance, No one know that creator wanted mod more or not. so It's important. :D

I'm so glad anyway, because we can see this map on qualify section again soon. :D
Kamikaze
I did tell FC that I'm going to bubble this when he applies mods, he kept me updated on who he's waiting for to mod it and all of those people did mod. Their mods were applied, so I see no issue here.
Kawawa

-Kamikaze- wrote:

I did tell FC that I'm going to bubble this when he applies mods, he kept me updated on who he's waiting for to mod it and all of those people did mod. Their mods were applied, so I see no issue here.
I just heard to him before I post this, but I got it now.
All right then, There is no problem. :D
stryver12

mijkolsmith wrote:

[ Erika ] wrote:

PP rain map!! Needs to be ranked!!!
Is this comment really needed, someone is trying his best to make this a not pp rain map.
PP rain map argument is purely subjective.
YatsuKaori
goddamit
will crushing my keyboard D:
Feerum
The hype is real.

Who does handle Qualify?
Topic Starter
Aruel

Feerum wrote:

The hype is real.

Who does handle Qualify?
Maybe Usagi or CADE will handle it I guess, have to ask to them first owo)
Arzenvald
@feerum would glad if you drop some mod first C:

irc
15:07 ajeemaniz: hmmmmm
15:07 Fresh Chicken: ummmmmm
15:08 ajeemaniz: are you ready?
15:08 Fresh Chicken: uh
15:08 Fresh Chicken: Yup I'm r4eady
15:08 Fresh Chicken: *ready
15:08 Fresh Chicken: Hope I won't get much drama at this time ;w;
15:08 ajeemaniz: no it wont
15:09 ajeemaniz: at least the people who proporsed this map to be more improved is now agree with the change
15:10 Fresh Chicken: Ah yeah, I think so too :3
15:10 ajeemaniz: would glad if feerum can drop some check first
15:11 Fresh Chicken: umm I think he will qualify it then, is that fine?
15:11 ajeemaniz: sure why not
15:11 ajeemaniz: holy shit that avatar
15:12 Fresh Chicken: Can you leave some words to Feerum in thread then? he will sure for this if you say :3
15:12 Fresh Chicken: owo)
15:12 Fresh Chicken: I changed XD
15:13 ajeemaniz: so its bubbled already aaa
15:14 Fresh Chicken: Yeah Kami bubbled it, I didn't know that Kami will bubble this LOL
15:18 *ajeemaniz is editing [http://osu.ppy.sh/b/770125 Camellia as "Bang Riot" - Blastix Riotz [BASIC]]
15:18 ajeemaniz: 00:08:962 (8962|2,8962|3) - everything seems snapped in 3/4?
15:18 Fresh Chicken: Yup I'm in
15:18 ajeemaniz: only in basic right?
15:18 Fresh Chicken: Not all, some drrr is 3/4 and some drrr is 1/1
15:19 Fresh Chicken: You can hear that part with 25%, 00:08:787 - and 00:09:724 - are different lool
15:19 ajeemaniz: yea
15:19 Fresh Chicken: yup
15:19 *ajeemaniz is playing [http://osu.ppy.sh/b/770128 Camellia as "Bang Riot" - Blastix Riotz [NOVICE]] <osu!mania> |4K|
15:19 ajeemaniz: alright
15:20 ajeemaniz: 00:08:787 - 00:09:724 - etc
15:20 ajeemaniz: what do you think, it would be nice to add LN to layer the burst
15:20 Fresh Chicken: Should better to add?
15:20 ajeemaniz: i mean its
15:20 ajeemaniz: too damn loud
15:21 Fresh Chicken: hmm okay, I'll add LN in ADV too then XD
15:21 ajeemaniz: yes
15:22 Fresh Chicken: Do I update it?
15:24 ajeemaniz: wait
15:24 ajeemaniz: 00:08:962 - & 00:09:021 - has different sound right?
15:25 Fresh Chicken: Yup
15:25 ajeemaniz: just to make sure, how long is the LN length?
15:25 ajeemaniz: 3/4 or 1/1?
15:26 Fresh Chicken: LN shoyld be 3/4 in my opinion, that different sound finished in 00:08:962 - here and the new start from 00:09:021 - here
15:26 ajeemaniz: yes
15:26 ajeemaniz: https://osu.ppy.sh/ss/5226121
15:27 Fresh Chicken: BASIC is starting from drrrr sound for not add drrr LN :3
15:27 ajeemaniz: yeah, reversed
15:27 ajeemaniz: while releasing the LN, the spacing layers the burst
15:28 *ajeemaniz is playing [http://osu.ppy.sh/b/770124 Camellia as "Bang Riot" - Blastix Riotz [ADVANCED]] <osu!mania> |4K|
15:28 Fresh Chicken: Yup, that's my intention, low burst are using LN but using same LN in powering burst is kinda not good in my opinion XD
15:28 Fresh Chicken: Yep I'm in
15:29 ajeemaniz: rip gap between adv & nov
15:29 ajeemaniz: hahahahahahah
15:30 ajeemaniz: its veeery big, but i think its not a problem
15:30 Fresh Chicken: hahaha ;w;
15:31 *ajeemaniz is playing [http://osu.ppy.sh/b/770126 Camellia as "Bang Riot" - Blastix Riotz [EXHAUST]] <osu!mania> |4K|
15:31 ajeemaniz: hopefully big enough
15:31 ajeemaniz: wow so big
15:31 ajeemaniz: xD yeah its ok
15:31 Fresh Chicken: 'ㅅ'
15:31 ajeemaniz: so......
15:31 Fresh Chicken: XD
15:32 ajeemaniz: Basic --- Novice --------------- Advanced ---------- Exhaust
15:32 Fresh Chicken: --------Extra--------Infinite------------------------------------------------------------------------------------------------------Gravity
15:32 Fresh Chicken: :3
15:32 ajeemaniz: NOOOOOOO
15:33 ajeemaniz: advanced -------------------- exhaust
15:33 Fresh Chicken: XDDDDDDDD
15:33 ajeemaniz: good job tho, at least the gap is progressing
15:33 Fresh Chicken: hahahahaha Thanks o/
15:34 Fresh Chicken: Oh and I should off my PC 25 mins later, I have a plan with my Japanese teacher ;w;
15:34 ajeemaniz: ok
15:34 ajeemaniz: adv & exh clean
15:34 Fresh Chicken: Niiiiiiiiiiiiiiiiiiiiiice :3
15:35 *ajeemaniz is playing [http://osu.ppy.sh/b/789784 Camellia as "Bang Riot" - Blastix Riotz [Jinjin's EXTRA]] <osu!mania> |4K|
15:35 ajeemaniz: i don't know
15:35 ajeemaniz: last time i can pass this
15:35 ajeemaniz: but the HP is asdf
15:35 Fresh Chicken: ah I can't check fix this diff ;w; maybe it will clean I guess
15:35 Fresh Chicken: Yup it increase Xp
15:37 ajeemaniz: don't worry
15:37 ajeemaniz: i just testplaying
15:37 Fresh Chicken: I see owo)
15:37 ajeemaniz: higher diff are generally clean
15:37 ajeemaniz: just the HP
15:37 ajeemaniz: hahahah
15:37 Fresh Chicken: XDD
15:37 Fresh Chicken: OD too :3
15:38 ajeemaniz: idk tho
15:38 ajeemaniz: Exhaust > Extra > Infinite > Gravity
15:38 ajeemaniz: the naming in Extra is very questionable
15:39 ajeemaniz: mostly in sdvx naming
15:39 Fresh Chicken: You know I have no choice about diff names XD also Jinjin gave me named as Extra first too :3
15:39 ajeemaniz: yeah
15:39 Fresh Chicken: Yup
15:39 ajeemaniz: let me ask nominators fellow
15:40 Fresh Chicken: I guess it's fine, some STD maps are having other names even that's SDVX maps
15:40 ajeemaniz: yeah, going to confirm only
15:41 Fresh Chicken: Okay then XD
15:41 ajeemaniz: unless nominators are dead
15:42 Fresh Chicken: hahahahahahaha XDD

BASIC > NOVICE > ADVANCED > EXHAUST > /EXTRA/ > INFINITE > GRAVITY
just popping a question whether EXTRA as diff name before the hardest diff is fine or not, silly question, the other names are following SDVX difficutly naming in consecutive order but extra
stryver12
EXHAUST+
AntariksaMAA
>play GRAVITY diff
> died in 15 sec

my hands :')))
Reba
가나연?
Feerum

stryver12 wrote:

EXHAUST+
No since "+" in Diff names is not longer rankable

ajeemaniz wrote:

@feerum would glad if you drop some mod first C:
I did mod this already few month ago.
I can't really say much to such a hard 4K Map because i think the most i would suggest get rejected anyway.
But i could throw in a Mod for all other difficulty's if you want. If yes, please let me know and i will do it asap since this is already bubbled.

ajeemaniz wrote:

BASIC > NOVICE > ADVANCED > EXHAUST > /EXTRA/ > INFINITE > GRAVITY
My suggestion would be:
BASIC -> NOVICE -> ADVANCED -> EXHAUST -> INFINITE -> EXTRA -> GRAVITY.

I think EXTRA should be after INFINITE because.. i don't know. Honestly said it sounds and look bad an EXTRA between EXHAUST and INFINITE.
An EXTRA difficult is usually used at the end, but here would it be an bad idea because i think GRAVITY fit very well to the last diff.

EXTRA between INFINITE and GRAVITY looks best to the spread i think.

These are my two cent to diff namens.
Kamikaze
caps lock diffnames in a nutshell
YatsuKaori

-Kamikaze- wrote:

caps lock diffnames in a nutshell
why not like this kami?

BaSiC > nOvIcE > ExH4UsT > etc

xD *just for fun only
stryver12
Why not INTERMEDIATE? So the spread is basically BASIC -> NOVICE -> INTERMEDIATE -> ADVANCED -> EXHAUST (iJinjin) -> INFINITE (Shirou) -> GRAVITY
Or maybe EXTREME to replace EXTRA? BASIC > NOVICE > ADVANCED > EXHAUST > EXTREME > INFINITE > GRAVITY

I can't suggest a good diff name actually...
DeletedUser_259972
EXTRA's fine imo

Also SR+100 wew
Kamikaze

stryver12 wrote:

Why not INTERMEDIATE? So the spread is basically BASIC -> NOVICE -> INTERMEDIATE -> ADVANCED -> EXHAUST (iJinjin) -> INFINITE (Shirou) -> GRAVITY
I like that suggestion actually
Topic Starter
Aruel
Can we stop about that difficulties name?
I just inputted Jinjin's EXTRA because his mapset was added after I and Shirou finished our mapset
chistoefur
Diff names are perfectly fine. Lets stop looking for excuses to hold off on rank and get this qualified! :D
Feerum

chistoefur wrote:

Diff names are perfectly fine. Lets stop looking for excuses to hold off on rank and get this qualified! :D
No one does this. We just want to help and give suggestions.
chistoefur

Feerum wrote:

chistoefur wrote:

Diff names are perfectly fine. Lets stop looking for excuses to hold off on rank and get this qualified! :D
No one does this. We just want to help and give suggestions.
Well that's not what I actually meant.. whatever I would just like to see this map ranked is all. Sorry that I can't contribute anything myself
Arzenvald
welps
20:36 Fresh Chicken: o/
20:39 ajeemaniz: hi hi
20:39 Fresh Chicken: I heared you wanted to check on Sunday ;w; Sorry about that
20:40 ajeemaniz: its alright
20:41 Fresh Chicken: :)!
20:42 *ajeemaniz is listening to [http://osu.ppy.sh/b/770128 Camellia as "Bang Riot" - Blastix Riotz]
20:42 ajeemaniz: read my post about diff name?
20:42 Fresh Chicken: Wait a secx
20:42 Fresh Chicken: *sex
20:42 Fresh Chicken: oh shit
20:42 Fresh Chicken: *sec
20:43 ajeemaniz: sex
20:43 Fresh Chicken: hmm But I'd like to keep my diff names, you can read my post too. Isn't it?
20:43 ajeemaniz: :^)
20:43 Fresh Chicken: OWO
20:43 Fresh Chicken: :^)
20:43 ajeemaniz: no its not about
20:43 ajeemaniz: you like or not
20:43 ajeemaniz: but its about rankability
20:43 ajeemaniz: the difficulty name isn't appropriate /as for now/
20:44 Fresh Chicken: hmm
20:44 ajeemaniz: you can put extra in shirou's diff
20:44 Fresh Chicken: You know BASIC doesn't exist SDVX too, it's fine I guess
20:44 ajeemaniz: i know xD
20:44 Fresh Chicken: Swap tham?
20:44 ajeemaniz: but extra and infinite
20:44 ajeemaniz: yes
20:44 Fresh Chicken: Okay that's fine
20:44 Fresh Chicken: :^)
20:44 ajeemaniz: shirou's diff are actually harder than jinjin's right?
20:45 Fresh Chicken: Yup
20:45 ajeemaniz: alright, swap them
20:45 Fresh Chicken: Do I update now>?
20:46 ajeemaniz: wait
20:46 ajeemaniz: asking feerum now
20:46 Fresh Chicken: Oki
20:50 ajeemaniz: alright, so jinjin's EXTRA to INFINITE, and Shirou's INFINITE to EXTRA..
20:50 Fresh Chicken: Yup
20:50 ajeemaniz: updaaate :3
20:51 Fresh Chicken: Done :3

20:44 *ajeemaniz is listening to [http://osu.ppy.sh/b/770126 Camellia as "Bang Riot" - Blastix Riotz]
20:44 ajeemaniz: diff name why
20:44 ajeemaniz: feerum where
20:45 Feerum: not here
20:45 ajeemaniz: PLS
20:45 Feerum: thank
20:45 Feerum: s
20:46 Feerum: Hey Ajee, when you pm me please remove nopm, thanks
20:46 ajeemaniz: orite
20:46 ajeemaniz: LOL
20:46 Feerum: c:#
20:46 Feerum: Uhh no
20:46 [ -Ryuki- ]: lol
20:47 ajeemaniz: uh alright, so, i think the current diff name in Extra & Infinite not appropriate in term of difficulty curve..
20:48 Feerum: Since he follow the SDVX Diff names i think it's fine, Infinite is still a sdvx diff name
20:48 ajeemaniz: i think swaping EXTRA & INFINITE will works
20:48 Feerum: it just looked for me weird where the extra was placed
20:48 ajeemaniz: yes
20:48 JustinNF: Agree
20:48 Evening: extra doesn't have a meaning
20:48 Evening: it's supposed to be extreme but noooo someone intrepeted it as extra now everyone uses extra
20:48 JustinNF: Finally Jinjin's map is not overrated
20:49 ajeemaniz: idk though, its very ambiguous cuz extra isn't as hard as infinite.. and custom naming is only allowed in hardest diff, following ranking criteria right?
20:49 ThePerge: Just call it "Hard, but not korean hard" ;P
20:49 ajeemaniz: *compared with infinite..
20:49 Feerum: Yeah ajee, that was basically my suggestion, to swap Inf and Extra, right?
20:50 ajeemaniz: yuss
20:50 itsdarious555: xddddd
20:50 itsdarious555: ok
20:50 itsdarious555: that was random
20:50 ajeemaniz: so jinjin's EXTRA to INFINITE, and Shirou's INFINITE to EXTRA..
20:50 Feerum: Yes

alright, my ocd tingling by the diffname..
before i disbanded from BN, this one deserved for requalify..
previous bubble p/5154984

Is this still MeMe map?
DeletedUser_259972
wow
ok
ggsnipess
"I want to get off Mr. Bone's Wild Ride"
Daikyi
take 2 incoming

gratz on being a BN now though 8-)
Az0Te
ohohoh
Pope Gadget
why
Arzenvald
nice badge, and welcome to hell BN /w/
Nwolf

ajeemaniz wrote:

nice badge, and welcome to hell BN /w/

double gratz O:
show more
Please sign in to reply.

New reply