aran - Graces of Heaven

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Synpoo
hi, from my q

Life's Meaning
  1. 00:03:623 (6) - (This applies to every slider in the intro/outro that ends on this beat) This slider starts on a weak beat but ends on a very very strong one making it play poorly. I suggest two circles here for better emphasis on the strong beats like you did 00:01:037 (4,4) -
    If this is because you want variety then use a slider elsewhere in the rhythm, not here
  2. 00:22:934 (4) - Passive slider here again, don't end a slider on that strong beat
  3. 00:31:209 (4) - ^
  4. 00:37:589 (1) - Doesn't fit well here, recommend a circle instead since nothing is audible on this blue tick and the white doesn't need the emphasis from this 1/4 slider
  5. 00:42:761 (1) - This would be a lot better if you mapped it instead of a spinner imo
  6. 00:44:227 (2) - Delete, this has absolutely no place here and the music has a very clear 1/2 rhythm
  7. 01:23:968 (3) - The spacing here is weird because it indicates a 1/1 beat gap instead of a 1/2, either lower the spacing to reflect that or move this to the white tick so it plays properly
  8. 01:28:278 (1,2,3,4,5,6,7,8) - Soooo these kicksliders don't make any sense and are insanely overmapped, these notes can just be represented with circles and 1/2 sliders as they don't need crazy emphasis that these kicksliders are currently giving them
  9. 01:33:796 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - ^^
  10. 01:39:313 (1,2,3,4,5,6,7,1,2,3,4) - These kicksliders and the other ones in this buildup are fine since they properly emphasize the music as it gets more and more intense
  11. 01:50:003 (4) - Plays much better as 1/2 slider -> circle, currently you miss the bass on the red tick and end this slider on a really strong beat/new measure/start of kiai
  12. 02:21:037 (3,4) - Blanket
  13. 02:24:830 (1,4) - Small overlap
  14. 03:54:485 (1) - Maybe lower SV here? This thing moves pretty fast for what it represents...0.75x works pretty well
  15. 04:02:244 (6,7) - 7 definitely needs more spacing from 6
  16. 04:23:968 (3,4,5) - 4 needs more spacing than 3 and 5 because the beat is far stronger on it
  17. 05:08:278 (5) - Remove the repeat and place a circle instead

gl~
Topic Starter
Kirin

Synpoo wrote:

hi, from my q hi!

Life's Meaning
  1. 00:03:623 (6) - (This applies to every slider in the intro/outro that ends on this beat) This slider starts on a weak beat but ends on a very very strong one making it play poorly. I suggest two circles here for better emphasis on the strong beats like you did 00:01:037 (4,4) -
    If this is because you want variety then use a slider elsewhere in the rhythm, not here done in most of the intro
  2. 00:22:934 (4) - Passive slider here again, don't end a slider on that strong beat actually replacing that slider would ruin the pattern imo
  3. 00:31:209 (4) - ^ same
  4. 00:37:589 (1) - Doesn't fit well here, recommend a circle instead since nothing is audible on this blue tick and the white doesn't need the emphasis from this 1/4 slider i'm still not sure about changing it because there starts the fast beat on that part so imo it fits
  5. 00:42:761 (1) - This would be a lot better if you mapped it instead of a spinner imo idk how to map that part, and the spinner still fits
  6. 00:44:227 (2) - Delete, this has absolutely no place here and the music has a very clear 1/2 rhythm ok finally removed
  7. 01:23:968 (3) - The spacing here is weird because it indicates a 1/1 beat gap instead of a 1/2, either lower the spacing to reflect that or move this to the white tick so it plays properly i did something worse but if you say so, fixed
  8. 01:28:278 (1,2,3,4,5,6,7,8) - Soooo these kicksliders don't make any sense and are insanely overmapped, these notes can just be represented with circles and 1/2 sliders as they don't need crazy emphasis that these kicksliders are currently giving them uhm ok, i'll make something different
  9. 01:33:796 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - ^^ fixed
  10. 01:39:313 (1,2,3,4,5,6,7,1,2,3,4) - These kicksliders and the other ones in this buildup are fine since they properly emphasize the music as it gets more and more intense yup
  11. 01:50:003 (4) - Plays much better as 1/2 slider -> circle, currently you miss the bass on the red tick and end this slider on a really strong beat/new measure/start of kiai i don't listen to any bass on the red tick and that slider fits imo
  12. 02:21:037 (3,4) - Blanket the blanket is ok imo
  13. 02:24:830 (1,4) - Small overlap fixed
  14. 03:54:485 (1) - Maybe lower SV here? This thing moves pretty fast for what it represents...0.75x works pretty well i'm not sure about it,
  15. 04:02:244 (6,7) - 7 definitely needs more spacing from 6 yup, fixed
  16. 04:23:968 (3,4,5) - 4 needs more spacing than 3 and 5 because the beat is far stronger on it remade all the jump, fixed
  17. 05:08:278 (5) - Remove the repeat and place a circle instead nope it fits

gl~ thank you!
Thank you for mod and sorry for the delay D: (i have some problems with connection, i can't upload the map right now)
Seijiro
mlmlmlmlmlml song
Topic Starter
Kirin
here we go again..
applied some changes from Synpoo's mod (finally)

note: i lost some of the local changes i did very long time ago so, if there are some really bad kicksliders that doesn't REALLY fit with the rhythm, please tell me that, thanks
Vulkin
Good luck!
_Cryosphere
I thoroughly enjoyed the map. The stream at around 0:32 felt like it was a bit too fast. Everything else seemed ok considering CS 4.7 means unfamiliar spacing to a lower ranked player. You get a thumbs up from me!
silento
This is really damn good! Good luck on ranking and if I can find stuff to mod, I'll put one your way.
[Meo]
No expert on mapping here, far from it actually, but this is probably one of the funnest maps I've played. Good work!
RikiH_
Primo mod in italiano da anni.

Life's Meaning

  1. 00:05:003 - Non ci andrebbe un clap qui?
  2. 00:10:692 (7) - Finish qui? Mi fa strano che sia vuota
  3. 00:22:934 (4) - Uhm, di solito non è una buona idea far iniziare slider da 1/2 sui tick rossi, siccome suonano un po' male. Non ti dico di cambiarli, però fai attenzione perchè qualcuno potrebbe romperti i coglioni su questo
  4. 00:30:175 (7) - Questo è 1/6, non 1/8 (se ascolti con 25% te ne accorgi subito)
  5. 00:32:416 (1) - Invece questo è 1/8 lol. Magari mettici uno o due kickslider, te lo dico anche perchè è l'unico stream da 1/8 della map, e potrebbe confondere i giocatori, e tra l'altro farebbe rompere la combo nel 90% dei casi
  6. 00:38:623 (5) - NC qui assolutamente
  7. 00:41:209 (1) - 1/6
  8. 01:31:037 (1,2,3,4,5) - Questo è molto strano. Hai messo dei jump molto grossi, e poi subito dopo hai usato questo ritmo, con slider da 6/4, nonostante la musica non cambi per niente. Ti consiglio di metterci altri jump, o almeno di continuare a usare un ritmo da 1/2, come hai fatto da 01:33:796 - in poi
  9. 01:44:140 (4) - NC? E magari per enfatizzare il tutto potresti dividerlo in 3 note
  10. 01:46:727 (4,1) - Molto strano come antijump...
  11. 02:19:830 (4,5) - Overlap, sposta un pochino a destra il (4)
  12. 03:18:623 (1,2,3,4) - Questo invece non mi piace proprio, cerca magari di metterli a quadrato, o comunque non allineati in modo strano, tra l'altro l'(1) overlappa lo slider
  13. 03:40:778 (1) - Non so cosa sia successo ma come vedi inizia e finisce 1/4 troppo avanti, rimettilo a posto. Poi ti consiglio di aggiungere un whistle sia su questo spinner che su quello successivo
  14. 03:46:123 (1) - Questo deve iniziare sulla linea bianca immediatamente successiva
  15. 03:51:727 (1) - Finish?
  16. 04:01:899 (4,5,6,7,8) - Questa stella è un po' troppo "schiacciata", se capisci cosa intendo
  17. 05:15:692 (6,2) - Altro overlap, sposta il (2) un pochino


Sarà perchè non moddo da mesi, ma non vedo altri grossi problemi, ti lascio una stella. Good luck!
Topic Starter
Kirin

RikiH_ wrote:

Primo mod in italiano da anni.

Life's Meaning

  1. 00:05:003 - Non ci andrebbe un clap qui? ok l'ho messo
  2. 00:10:692 (7) - Finish qui? Mi fa strano che sia vuota lol l'avevo messo al beat prima, fatto
  3. 00:22:934 (4) - Uhm, di solito non è una buona idea far iniziare slider da 1/2 sui tick rossi, siccome suonano un po' male. Non ti dico di cambiarli, però fai attenzione perchè qualcuno potrebbe romperti i coglioni su questo si me lo avevano già detto in precendeza, vedo cosa fare
  4. 00:30:175 (7) - Questo è 1/6, non 1/8 (se ascolti con 25% te ne accorgi subito) e infatti me ne sono accorto, fixed
  5. 00:32:416 (1) - Invece questo è 1/8 lol. Magari mettici uno o due kickslider, te lo dico anche perchè è l'unico stream da 1/8 della map, e potrebbe confondere i giocatori, e tra l'altro farebbe rompere la combo nel 90% dei casi ci ho messo un repeat, era da tempo che volevo cambiarlo
  6. 00:38:623 (5) - NC qui assolutamente messo
  7. 00:41:209 (1) - 1/6 fixato
  8. 01:31:037 (1,2,3,4,5) - Questo è molto strano. Hai messo dei jump molto grossi, e poi subito dopo hai usato questo ritmo, con slider da 6/4, nonostante la musica non cambi per niente. Ti consiglio di metterci altri jump, o almeno di continuare a usare un ritmo da 1/2, come hai fatto da 01:33:796 - in poi boh in un modo ho sistemato e imho è anche migliorata la qualità
  9. 01:44:140 (4) - NC? E magari per enfatizzare il tutto potresti dividerlo in 3 note NC messo ma non sono sicuro sul farlo in 3 note..
  10. 01:46:727 (4,1) - Molto strano come antijump... non so, non vedo nulla di male
  11. 02:19:830 (4,5) - Overlap, sposta un pochino a destra il (4) fatto
  12. 03:18:623 (1,2,3,4) - Questo invece non mi piace proprio, cerca magari di metterli a quadrato, o comunque non allineati in modo strano, tra l'altro l'(1) overlappa lo slider fixato tutto
  13. 03:40:778 (1) - Non so cosa sia successo ma come vedi inizia e finisce 1/4 troppo avanti, rimettilo a posto. Poi ti consiglio di aggiungere un whistle sia su questo spinner che su quello successivo il whistle l'ho messo ma non vedo errori di flow etc
  14. 03:46:123 (1) - Questo deve iniziare sulla linea bianca immediatamente successiva non saprei, sta bene dove sta imho
  15. 03:51:727 (1) - Finish? mmh si, aggiunto
  16. 04:01:899 (4,5,6,7,8) - Questa stella è un po' troppo "schiacciata", se capisci cosa intendo non avevo l'intenzione di fare una star comunque, se proprio è grave vedo di cambiare in futuro
  17. 05:15:692 (6,2) - Altro overlap, sposta il (2) un pochino sistemato


Sarà perchè non moddo da mesi, ma non vedo altri grossi problemi, ti lascio una stella. Good luck!
Grazie per la mod! c:
iYiyo
Hey! M4M as we talked in-game


  • [General]
  1. Why no custom hitsounds? It isn't hard to add some :3

    [Life's Meaning]
  2. 00:04:140 (1,2,3) - I suggest you to keep the distance consistence from what you did 00:02:761 (1,2,3,4,5,6,7) - here.
  3. 00:05:865 (2,3) - ctrl+g those for better flow? as you can see the transition is smoother if you do so, also you can move 00:06:554 (4) - where the (1) slider ends and stack it.
  4. 00:10:692 (7,8,1) - since this part is a little bit difference, you can make a little jump to emphasize the new note (8)
  5. 00:14:485 (5,6) - this jump look a bit random placed, maybe try this to keep consistence with the pattern: http://puu.sh/q2L44/1a15c9f7f4.jpg Also you can add some distance between 6 & 7 to emphasize.
  6. 00:16:382 - why not add a note here? since you did the same with 00:10:865 (8) - this
  7. 00:21:899 - ^
  8. 00:18:106 (2,3) - this transition lacks of flow since the movement you're doing here feels a bit unnatural to play. Also the spacing is too low compared from what you were doing in all this section, maybe try doing something like this: http://puu.sh/q2LnC/1b596fe62d.jpg stacking 1 & 4.
  9. 00:22:934 (4) - Since the strong beat is 00:23:106 - I suggest to better start the slider there instead, basically you emphasize more if you do so so it plays better.
  10. 00:32:330 - You're missing a note here, so what i suggest you is to follow this rhythm instead: http://puu.sh/q2LJu/151f40d209.jpg
  11. 00:37:761 (2,1) - stack those?
  12. 00:36:554 (5,6) - maybe try some symmetry here? http://puu.sh/q2LUM/c002a95b84.jpg
  13. 00:38:278 (4) - ctrl g for better flow
  14. 00:56:382 (8) - start with a slider instead? for emphasize purpose
  15. This part is a little bit inconsistence since you map a lot 00:55:175 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - here but then there're just a few notes. I highly recommend you to be more consistence here.
  16. 01:06:209 - 01:17:244 - Same as before, here you make a strong change from what u were doing, I think you should follow the instruments here, fit better imo.
  17. 01:50:003 (4) - instead of a 1/1 slider, you can do a 3/4 and then stack a circle 01:50:347 - with 01:50:520 (2) - it creates more emphasis.
  18. 02:17:934 (1,2) - blanket?
  19. 02:29:313 (2,3,4) - For this part, I feel like the jump is a little bit high and sudden, try to reduce it a bit.
  20. 03:04:313 (2,3) - Make the distance like 03:02:934 (2,3) - this
  21. 03:46:209 (1) - the spin should end 03:51:209 - here
  22. 04:10:003 (2) - ctrl g for better flow
  23. 04:21:382 (3,5) - maybe blanket?
  24. 04:28:278 (3) - ctrl g
  25. 05:31:037 - the kiai should end here i think

    I don't know but the hitsounds in general seem to be a little bit random or awkward for me, try adding some custom ones and check them. Also some jumps are come a bit random and sudden, I suggest you to build like a path for those jumps and be a bit more consistence with de spacing.

    Well that's all, nice song and map, good luck!
Topic Starter
Kirin

iYiyo wrote:

Hey! M4M as we talked in-game yo


  • [General]
  1. Why no custom hitsounds? It isn't hard to add some :3 you know, laziness xD

    [Life's Meaning]
  2. 00:04:140 (1,2,3) - I suggest you to keep the distance consistence from what you did 00:02:761 (1,2,3,4,5,6,7) - here. kinda fixed (?)
  3. 00:05:865 (2,3) - ctrl+g those for better flow? as you can see the transition is smoother if you do so, also you can move 00:06:554 (4) - where the (1) slider ends and stack it. done, looks cool
  4. 00:10:692 (7,8,1) - since this part is a little bit difference, you can make a little jump to emphasize the new note (8) uhm, fixed
  5. 00:14:485 (5,6) - this jump look a bit random placed, maybe try this to keep consistence with the pattern: http://puu.sh/q2L44/1a15c9f7f4.jpg Also you can add some distance between 6 & 7 to emphasize. fixed
  6. 00:16:382 - why not add a note here? since you did the same with 00:10:865 (8) - this done
  7. 00:21:899 - ^ ^
  8. 00:18:106 (2,3) - this transition lacks of flow since the movement you're doing here feels a bit unnatural to play. Also the spacing is too low compared from what you were doing in all this section, maybe try doing something like this: http://puu.sh/q2LnC/1b596fe62d.jpg stacking 1 & 4. i actually managed to get some testplays and no one missed that part or complained, but you're right about the spacing tho
  9. 00:22:934 (4) - Since the strong beat is 00:23:106 - I suggest to better start the slider there instead, basically you emphasize more if you do so so it plays better. done
  10. 00:32:330 - You're missing a note here, so what i suggest you is to follow this rhythm instead: http://puu.sh/q2LJu/151f40d209.jpg nah, i just added a note
  11. 00:37:761 (2,1) - stack those? nope
  12. 00:36:554 (5,6) - maybe try some symmetry here? http://puu.sh/q2LUM/c002a95b84.jpg nah, it's cool as it is
  13. 00:38:278 (4) - ctrl g for better flow done
  14. 00:56:382 (8) - start with a slider instead? for emphasize purpose the note is on a red tick, so no
  15. This part is a little bit inconsistence since you map a lot 00:55:175 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - here but then there're just a few notes. I highly recommend you to be more consistence here. eh right, i think i'll just delete the "note spam" and continue with the few notes or viceversa, idk for now
  16. 01:06:209 - 01:17:244 - Same as before, here you make a strong change from what u were doing, I think you should follow the instruments here, fit better imo. i am kinda undecided, i want that part to stay the same tho, it fits the rhythm but it's undermapped and that is what i kinda wanted to do ;-;
  17. 01:50:003 (4) - instead of a 1/1 slider, you can do a 3/4 and then stack a circle 01:50:347 - with 01:50:520 (2) - it creates more emphasis. i still prefere the 1/1 slider, sorry
  18. 02:17:934 (1,2) - blanket? fixed
  19. 02:29:313 (2,3,4) - For this part, I feel like the jump is a little bit high and sudden, try to reduce it a bit. reduced
  20. 03:04:313 (2,3) - Make the distance like 03:02:934 (2,3) - this kinda done
  21. 03:46:209 (1) - the spin should end 03:51:209 - here done
  22. 04:10:003 (2) - ctrl g for better flow done
  23. 04:21:382 (3,5) - maybe blanket? nah i didn't want to make a blanket on that, but maybe in the future i could
  24. 04:28:278 (3) - ctrl g done
  25. 05:31:037 - the kiai should end here i think nope, there is a calm part at 05:20:003 - so it's kinda pointless to let the kiai continue

    I don't know but the hitsounds in general seem to be a little bit random or awkward for me, try adding some custom ones and check them. Also some jumps are come a bit random and sudden, I suggest you to build like a path for those jumps and be a bit more consistence with de spacing. yea, hitsounding is not my best that's why i didn't tried custom ones (also this is one of my first attempt of serious hitsounding so ;_;) btw i'm working about the jumps, some that fits with the rhythm and some that dont

    Well that's all, nice song and map, good luck!
Thank you for the mod! ^^
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