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MowtenDoo - Run Run Bodywash [Taiko]

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Topic Starter
Midnaait

Grimbow wrote:

Mod from IG o/

d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)

Black means something that I think needs changed
Orange is just a suggestion
Blue is a comment

[Kantan]

00:08:270 (11,12) - Ctrl+g these two notes, the vocals in the background where these notes land go from low to high so this change will map that vocal flow nicely Okay, I tried to make abekobe with the previous notes but it really doesnt sound good
00:11:581 (16,17) - Ctrl+g these two notes for the opposite reason, the vocals here descend in tone so the k d will help follow this ^
00:18:201 (23) - Add a finish to this note, it's the start of the kiai time and it would give a nice kick to the start of it Okay
00:24:822 (34) - Add a finish to this note? Since it is the same as the start of the kiai it might work, but it's not necessary I'll keep it without finish
00:43:029 (60,61) - Ctril+g these two notes for the same reason as the first suggestion
00:46:339 (65,66) - Ctrl+g these two notes for the same reason as the second suggestion
00:52:960 (72) - Add a finish to this note since it is the start of the kiai time and the emphasis here sounds good!
00:59:581 (83) - Add a finish to this note? Since it is the same as the start of the kiai it might work, but it's not necessary

The rest is the same as the first half

[Futsuu]

00:18:201 (45) - Add a finish to this note, it is the start of the kiai time and the emphasis will do it good! Ok
00:59:581 (161) - Add a finish to this note? Since it is the same as the start of the kiai it might work, but it's not necessary I did it because ^^^

[Muzukashii]

00:18:201 (69) - Add a finish to this note, it is the start of the kiai time and the emphasis will do it good! Ok
00:19:443 (76,77) - Ctrl+g these two notes, the vocal things here goes from high to low instead of low to high so the kdkkd will follow this vocal trend (Read Oni)
00:21:305 (85) - You could change this to a k since the vocal it lands on is a higher pitch than the note before it, but I see why you have it as a d so it's not too important Already a kat lol
00:26:063 (108,109) - Ctrl+g these two notes for the same reason as above, the vocals are descending here (Read Oni)
00:29:787 (123) - I think you should make the triplet start here since the vocals do that weird "dododo" thing here instead of on the 1/2 beat after. So to ffix this, you could move 00:29:994 (124,125) - these two notes back half a tick and make them dons Sounds good
00:31:650 (132,133) - Do the same with these two notes, move them back half a tick so they join into 00:31:443 (131) - ^
00:52:960 (222) - Add a finish to this note, it is the start of the kiai time and the emphasis will do it good!
00:59:581 (254) - Add a finish to this note? Since it is the same as the start of the kiai it might work, but it's not necessary
01:01:856 (266,267) - Ctrl+g these two notes since the vocals here descend instead of ascend so it will follow the vocal trend
01:04:753 (277,278) - Same as in the last kiai, move these two notes back 1/2 tick and change them to dons
01:06:408 (285,286) - And move these back 1/2 a tick too

The rest is the same as the first half

[Oni]

00:18:201 (82) - Add a finish to this note, it is the start of the kiai time and the emphasis will do it good! Ok
00:19:443 (90,91) - Ctrl+g these two notes, the vocal things here goes from high to low instead of low to high so it will follow this vocal trend Not following the "old spice" vocals, I'm following the melody there lol
00:22:753 (108,109) - Ctrl+g for the same reasons as above ^
00:26:063 (128,129) - Ctrl+g for the same reasons as above ^
00:38:477 (191) - You could add a finish to this note since there is a short break after and it would be a nice point of emphasis, but you might not want to since you have some finishers on the notes after. Your call! Nah, I think that note is okay as it is
00:52:959 (260) - Add a finish to this note, it is the start of the kiai time and the emphasis will do it good! Ok
00:54:201 (268,269) - Ctrl+g these two notes, the vocal things here goes from high to low instead of low to high so it will follow this vocal trend Same as the others
00:57:511 (286,287) - Ctrl+g for the same reasons as above ^
01:00:821 (306,307) - Ctrl+g for the same reasons as above ^
01:07:856 (1) - The whole map is mapped in one spot and this one note is out of place plz fix so it isn't out of place ;w;

[Inner Oni]

00:05:063 - You could add a k here to map a vocal where this note lands (Like you did at 00:11:787 - ) I'll keep as it is, I don't like it lol
00:08:891 (44,45,46) - Change this to kdk? The vocals here seem a bit more stressed on the first and last notes and it would contrast well with the dkd before it Okay, also 44 is the same pitch as 00:08:684
00:18:201 (98) - Add a finish to this note, it is the start of the kiai time and the emphasis will do it good! Ok
00:27:201 - You could add a k here and change 00:27:098 (165) - to a k too so you have a nice stream that flows into the next section, but it might be a bit long so it's your call Keep, just personal preference lol
00:39:822 - You could add a k here for the same reason as the first suggestion
00:43:650 (269,270,271) - Change this to kdk? The vocals here seem a bit more stressed on the first and last notes and it would contrast well with the dkd before it
00:52:960 (323) - Add a finish to this note, it is the start of the kiai time and the emphasis will do it good!
01:01:960 - Same as the suggestion on the last kiai, you could add a k here and change 01:01:856 (389) - to a k for a bit of a longer stream that will still fit the flow of the music, but will be a bit long so it's your call!
01:07:856 (1) - You did it again, move it to the middle ahhhhhh ;w;

The rest is the same as the first half
Thanks Grim :)
Surono
reqs for recheck on Oni, from chat-in-gaem

>Oni
  1. 00:01:856 - delete?
  2. 00:06:822 - ^? just for easir play... i dont like long 1/2 bla, but imo, this nice emphasize for me
  3. 00:24:615 - want change this kat? voice is fit
  4. 00:24:822 - like on u did it on before?
  5. 00:41:581 - lol i just no have to do and paste this. ignore lol
  6. 00:59:373 (294,295) - same like before
  7. nice ONIce~
dont kudosu this
Topic Starter
Midnaait

Surono wrote:

reqs for recheck on Oni from PM

>Oni
  1. 00:01:856 - delete? Hmm... idk, I'll wait until somebody else points that out, because I'm not really sure
  2. 00:06:822 - ^? just for easir play... i dont like long 1/2 bla, but imo, this nice emphasize for me ^
  3. 00:24:615 - want change this kat? voice is fit I changed the pattern to kdk, like I said in chat
  4. 00:24:822 - like on u did it on before? Uh
  5. 00:41:581 - lol i just no have to do and paste this. ignore lol
  6. 00:59:373 (294,295) - same like before
  7. nice ONIce~ Thanks :D
The rest is the same as the first half

dont kudosu this
Thanks again =w=
Aldwych
As requeted IG.

I'll only check Oni

[ Oni]

00:04:546 : Changing sound, you may go for K instead. It also seems that only kantan go for K, why?
00:06:408 : Even if it goes high, the melody goes high 1/2 after, so it should be better to go dk instead of kd here.
00:09:305 : kdkdd, this is better since you go ddk before, this follow the melody as you go up and the go down with this combo pattern.
00:12:822 : You got no break here on muzukashii, so why here? Add d.
00:14:477 : Wat IE? xDD
00:14:891 : dadadadadadadadadada #2?
00:19:029 : This rythm is so weird, you should probably go for ddkd or dkkd instead since at 00:19:650 it goes down.
00:19:856+ : No mapping the big white tick is not a good idea, i find this legit that you got 1/1 break on this section (and it's a wise choice), but the break should be on red line before instead. So you should move some of your object to resolve this issue.
00:23:167 : popopopawa, you getting me nightmares xD
00:39:718 : This kind of section deserved a quint stream. This is starting to be boring here because of all this kdkdkdk stuff.
00:41:166 : Same as 00:06:408.
Well after it's copy paste.

01:07:856 : The fact that you go for a no finish here is so weird, you spam finishers along the diff and here a calm sound. Meh for D. :<

And that's all, this diff is so meh coz of the dkdkdkdk repetitive patterns, but the melody is also like that. Rip :'(
Mercurial
Soy yo! ♫
Surono
`L_`me enjoy with TERRYaki+Finisher, and dkdkdkdkd is fine.. enjoy to plei n ez (``)>
Topic Starter
Midnaait

Aldwych wrote:

As requeted IG.

I'll only check Oni

[ Oni]

00:04:546 : Changing sound, you may go for K instead. It also seems that only kantan go for K, why? I prefer D, but since you pointed that out in kantan, I'll change that note of kantan into D
00:06:408 : Even if it goes high, the melody goes high 1/2 after, so it should be better to go dk instead of kd here. After some testing I decided to keep it, it plays better as it is imo lol
00:09:305 : kdkdd, this is better since you go ddk before, this follow the melody as you go up and the go down with this combo pattern. Ok
00:12:822 : You got no break here on muzukashii, so why here? Add d. ^
00:14:477 : Wat IE? xDD INTERNET
00:14:891 : dadadadadadadadadada #2? BLOCK!
00:19:029 : This rythm is so weird, you should probably go for ddkd or dkkd instead since at 00:19:650 it goes down. Following melody here so no change
00:19:856+ : No mapping the big white tick is not a good idea, i find this legit that you got 1/1 break on this section (and it's a wise choice), but the break should be on red line before instead. So you should move some of your object to resolve this issue. I know that feel, but i have no idea how to implement the break then ;w;
00:23:167 : popopopawa, you getting me nightmares xD lol
00:39:718 : This kind of section deserved a quint stream. This is starting to be boring here because of all this kdkdkdk stuff. Uh, I prefer the break .w.
00:41:166 : Same as 00:06:408.
Well after it's copy paste. Same

01:07:856 : The fact that you go for a no finish here is so weird, you spam finishers along the diff and here a calm sound. Meh for D. :< I know, but the sound is really low lol

And that's all, this diff is so meh coz of the dkdkdkdk repetitive patterns, but the melody is also like that. Rip :'(
Thanks, sorry for late check =w=
tasuke912
[ General]
  1. HP is still low. I recommend changing to 7.0(Lower diffs), and 6.0 (Higher diffs)
  2. set bg's coordinate like following in all diffs. (.osu files)
    //Background and Video events
    Video,0,"vidya.avi"
    0,0,"background.jpg",0,200
[ Kantan]
  1. 00:28:960 (41) - consider deleting this note for better consistency with next finishers.
  2. 01:03:718 (90) ^
  3. 01:07:856 (93) - This note is not needed, so prev finish would be more good for final note imo. remove it?
[ Futsuu]
  1. 00:20:270 (51) - change to d for making various patterns, since kkd patterns are too many in kiai time.
  2. 00:23:374 (61,62,63) - delete these and add note on 00:24:201 - 00:24:408 - ? just suggestion,.
  3. 00:26:891 (71) - see above.
  4. 00:33:512 (90) - Consider deleting this note for making 2/1 break, since this diff doesn't have any 3/1 or longer breaks, so Futsuu players need more rest moments. (osu! recommends making 3/1 breaks in Futsuu, but personaly I think don't have do it if long breaks would not fit to patterns flow. If you think 3/1 doesn't fit to flow, I agree with this, but please make more 2/1 breaks at any rate.)
  5. 00:36:822 (98) - ^
  6. 00:51:305 (137,138) - change to dkd for better consistency with 00:16:546 (41,42,43) -.
  7. 00:55:029 (146) -, 01:01:650 (166) -. see above.
  8. 00:58:132 (156,157,158) - similar suggestion as above.
  9. 01:07:856 (182) - same as Kantan.
[ Muzukashii]
  1. 00:14:581 (53,54) - delete these note. this triplet is bit overdone imo.
  2. 00:24:201 - delete this note for making rest moment.
  3. 00:33:305 (138) - 00:34:960 (145) - ^
  4. 00:51:098 (212,213) - similar reasom as first.
  5. 00:58:960 (250) - delete. similar reasom as above.
  6. 01:07:856 (290) - same as kantan.

  7. Overall 1/1 breaks are not enough, so I recommended some deleting for making 1/1s.
    (osu! recommends 3/2 or 2/1 breaks in Muzu, but as I said at futsuu, don't have to do it if it would not fit to patterns flow imo. however please make more 1/1 breaks at any rate.)
[ Oni]
  1. 00:12:822 (58) - delete. empty patterns would be more good for consistency with 00:11:994 imo.
  2. 00:24:512 (119,120) - delete these note for making 1/1 break.
  3. 00:47:581 - see above.
  4. 00:59:270 (298,299) - see above.
  5. 01:07:856 (1) - same as kantan.
[ Inner Oni]
  1. Looks fine. (already I said!? lol)
All diff's patterns seem good.
Futsuu and Muzukashii need more break, but these issues will be solved by making some it.

You may call me back after that!
Topic Starter
Midnaait

tasuke912 wrote:

[ General]
  1. HP is still low. I recommend changing to 7.0(Lower diffs), and 6.0 (Higher diffs) 8.0 Kantan, 7.0 Futsuu 6.0 the rest
  2. set bg's coordinate like following in all diffs. (.osu files)
    //Background and Video events
    Video,0,"vidya.avi"
    0,0,"background.jpg",0,200
    Fixed
[ Kantan]
  1. 00:28:960 (41) - consider deleting this note for better consistency with next finishers. Okay, I was going to delete that note anyways lol
  2. 01:03:718 (90) ^ ^
  3. 01:07:856 (93) - This note is not needed, so prev finish would be more good for final note imo. remove it? Well, everybody was thinking about that note, I think its time to change it, fixed
Additional Changes:
00:31:029 - Changed to D
00:39:305 - ^
01:05:787 - ^


[ Futsuu]
  1. 00:20:270 (51) - change to d for making various patterns, since kkd patterns are too many in kiai time. Agree
  2. 00:23:374 (61,62,63) - delete these and add note on 00:24:201 - 00:24:408 - ? just suggestion,. Yeah, A break on that part was a bit weird
  3. 00:26:891 (71) - see above. Fixed
  4. 00:33:512 (90) - Consider deleting this note for making 2/1 break, since this diff doesn't have any 3/1 or longer breaks, so Futsuu players need more rest moments. (osu! recommends making 3/1 breaks in Futsuu, but personaly I think don't have do it if long breaks would not fit to patterns flow. If you think 3/1 doesn't fit to flow, I agree with this, but please make more 2/1 breaks at any rate.) I'll try to look at that
  5. 00:36:822 (98) - ^
  6. 00:51:305 (137,138) - change to dkd for better consistency with 00:16:546 (41,42,43) -. Lol I forgot that part, fixed
  7. 00:55:029 (146) -, 01:01:650 (166) -. see above. ^
  8. 00:58:132 (156,157,158) - similar suggestion as above. ^
  9. 01:07:856 (182) - same as Kantan. ^[/*:m]
[ Muzukashii]
  1. 00:14:581 (53,54) - delete these note. this triplet is bit overdone imo. The only thing overdone here is my toast jk changed I had to do that joke ;w;
  2. 00:24:201 - delete this note for making rest moment.
  3. 00:33:305 (138) - 00:34:960 (145) - ^
  4. 00:51:098 (212,213) - similar reasom as first.
  5. 00:58:960 (250) - delete. similar reasom as above.
  6. 01:07:856 (290) - same as kantan.

    All fixed ^^^
  7. Overall 1/1 breaks are not enough, so I recommended some deleting for making 1/1s.
    (osu! recommends 3/2 or 2/1 breaks in Muzu, but as I said at futsuu, don't have to do it if it would not fit to patterns flow imo. however please make more 1/1 breaks at any rate.) Hope now is okay
[ Oni]
  1. 00:12:822 (58) - delete. empty patterns would be more good for consistency with 00:11:994 imo.
  2. 00:24:512 (119,120) - delete these note for making 1/1 break.
  3. 00:47:581 - see above.
  4. 00:59:270 (298,299) - see above.
  5. 01:07:856 (1) - same as kantan.
All Fixed

[ Inner Oni]
  1. Looks fine. (already I said!? lol) Happiness intensifies
All diff's patterns seem good.
Futsuu and Muzukashii need more break, but these issues will be solved by making some it.

You may call me back after that!
Thanks a lot!
I have to ask, do you see anything wrong with the video? So I can change it before you bubble the map
And can I make Inner Oni OD 7.0?, just personal preference
Surono
ptw fun to play this with remix uncle Terry's Voice

00:23:891 - dont forget delete this or 00:58:650 - adding note for consistentcy in Inner Oni

:U wtf hype takio
Topic Starter
Midnaait

Surono wrote:

ptw fun to play this with remix uncle Terry's Voice

00:23:891 - dont forget delete this or 00:58:650 - adding note for consistentcy in Inner Oni I forgot

:U wtf hype takio
tasuke912

Midnaait wrote:

I have to ask, do you see anything wrong with the video? So I can change it before you bubble the map
And can I make Inner Oni OD 7.0?, just personal preference
about the video, it seems no problems.
but if you want to improve it, I can some suggestion. (no kds)
SPOILER
  1. Fill Invisible range for deleting unused files. by that, video can be encoded with higher bitrate.
    example: https://osu.ppy.sh/s/303463 (black : video = 19 : 17)

  2. Sound wave looks so thick.
    consider changing 50~75% of the current thickness.
    example: https://osu.ppy.sh/b/506474 (TKS)


  3. If possible, resize to 960x720 please.

about OD, sure, you can set OD 7.0. but if you will do it, please consider setting Oni's OD 6.0 for difficulty spread.
Topic Starter
Midnaait

tasuke912 wrote:

Midnaait wrote:

I have to ask, do you see anything wrong with the video? So I can change it before you bubble the map
And can I make Inner Oni OD 7.0?, just personal preference
about the video, it seems no problems.
but if you want to improve it, I can some suggestion. (no kds)
SPOILER
  1. Fill Invisible range for deleting unused files. by that, video can be encoded with higher bitrate.
    example: https://osu.ppy.sh/s/303463 (black : video = 19 : 17) Oh, I didn't know that, let me check that

  2. Sound wave looks so thick.
    consider changing 50~75% of the current thickness. I prefer not changing that, I like the thin bars lol
    example: https://osu.ppy.sh/b/506474 (TKS)


  3. If possible, resize to 960x720 please. I'll try, if the filesize doesn't go crazy with me :?

about OD, sure, you can set OD 7.0. but if you will do it, please consider setting Oni's OD 6.0 for difficulty spread. Thank you for confirming, changed
I'll update as soon as possible and call you back again
tasuke912
Maybe final.
break suggestions only! (no kds)
[ Futsuu]
  1. 00:10:339 (24,25) - delete for making 2/1 break? still needs imo.
  2. 00:45:098 (116,117) - ^
[ Muzukashii]
  1. 00:17:787 (63) - delete for 2/1 and spread. this part is so closer to Oni, and players need break for next kiai part.
  2. 00:52:546 (208) - ^
Call me back again!
Topic Starter
Midnaait

tasuke912 wrote:

Maybe final.
break suggestions only! (no kds)
[ Futsuu]
  1. 00:10:339 (24,25) - delete for making 2/1 break? still needs imo. Sounds empty to me, but I deleted 25
  2. 00:45:098 (116,117) - ^ Same, deleted 117
[ Muzukashii]
  1. 00:17:787 (63) - delete for 2/1 and spread. this part is so closer to Oni, and players need break for next kiai part. Okay
  2. 00:52:546 (208) - ^ Same
Call me back again!
HYPE
tasuke912
Bubbled!
Akiyama Mizuki
OD7 for this, 6.6 for L, 8 for Octaikon.. man you overkill a lot with high OD lmao
Topic Starter
Midnaait

bbj0920 wrote:

OD7 for this, 6.6 for L, 8 for Octaikon.. man you overkill a lot with high OD lmao
I just like high ODs lol
Surono
5.8 is like ez stable but still like 6, maybe 6.8 or 6.9 ;_; lol

its effectink imo lol
Topic Starter
Midnaait

Surono wrote:

5.8 is like ez stable but still like 6, maybe 6.8 or 6.9 ;_; lol

its effectink imo lol
Nah, I'll make it 7.0, as I said, personal preference
Sodawea
Great job with this map, Osu! nedds more MowtenDoo and Terry Crews MVs :3
Someday I will be able to map this on std.
Raiden
Hi. Espero que no me arrepienta xd

[ General]

  • AiMod
  1. Ok
    Audio
  2. Ok
    Background
  3. Correta resolución
    Inconsistencies
  4. None
    Folder
  5. 1.png y un archivo .osb
La OD es ridículamente alta para este BPM, yo reconsideraría mejor el usar una OD tan alta xxd


[ Kantan]

  • Difficulty settings
  1. OD demasiado alta
    Hitsounding and patterning
  2. Solid
    Structure and spread
  3. Solid
[ Futsuu]

  • Difficulty settings
  1. OD demasiado alta
    Hitsounding and patterning
  2. Solid
    Structure and spread
  3. Solid
[ Muzukashii]

  • Difficulty settings
  1. OD demasiado alta
    Hitsounding and patterning
  2. Solid
    Structure and spread
  3. 00:17:787 - y 00:52:546 - deberías añadir una nota para mantener la consistencia (ya está bien diferenciada de Oni)
[ Oni]

  • Difficulty settings
  1. OD demasiado alta
    Hitsounding and patterning
  2. Solid
    Structure and spread
  3. Solid
[ Inner Oni]

  • Difficulty settings
  1. OD demasiado alta
    Hitsounding and patterning
  2. 00:30:098 (184) - y 01:04:856 (409) - suenan mejor con d creo personalmente xD (menor tono)
    Structure and spread
  3. Solid

Eso es todo, mapa sólido copypaste c:

call me baby
Topic Starter
Midnaait

Raiden wrote:

Hi. Espero que no me arrepienta xd

[ General]

  • AiMod
  1. Ok
    Audio
  2. Ok
    Background
  3. Correta resolución
    Inconsistencies
  4. None
    Folder
  5. 1.png y un archivo .osb Esos estan para forzar el video para que esté en 4:3
La OD es ridículamente alta para este BPM, yo reconsideraría mejor el usar una OD tan alta xxd Mi intencion era hacer el map con OD Alta, para mi no importa mucho el BPM, sé que hay algunos maps con OD 7 e incluso 8 con BPM menor a 160 y no se juegan tan mal lel


[ Kantan]

  • Difficulty settings
  1. OD demasiado alta Es solo 4 rip
    Hitsounding and patterning
  2. Solid
    Structure and spread
  3. Solid
[ Futsuu]

  • Difficulty settings
  1. OD demasiado alta
    Hitsounding and patterning
  2. Solid
    Structure and spread
  3. Solid
[ Muzukashii]

  • Difficulty settings
  1. OD demasiado alta
    Hitsounding and patterning
  2. Solid
    Structure and spread
  3. 00:17:787 - y 00:52:546 - deberías añadir una nota para mantener la consistencia (ya está bien diferenciada de Oni) Bueno, añadí un K
[ Oni]

  • Difficulty settings
  1. OD demasiado alta
    Hitsounding and patterning
  2. Solid
    Structure and spread
  3. Solid
[ Inner Oni]

  • Difficulty settings
  1. OD demasiado alta
    Hitsounding and patterning
  2. 00:30:098 (184) - y 01:04:856 (409) - suenan mejor con d creo personalmente xD (menor tono) Preferiría dejarlo como esta, me gusta mas que sea kat ewe Retiro lo dicho, suena mejor
    Structure and spread
  3. Solid

Eso es todo, mapa sólido copypaste c: rip

call me baby
Gracias -w-
Raiden
this song sucks
Topic Starter
Midnaait
Oh boy
Surono
https://osu.ppy.sh/ss/3994578

i am not fisrtstrt. yus prozers. idk bwah, I WANT KONTORAA :VU LV:UV dem `L_`

previuzzz is seal map, now is Terriyaki Crews Map. POWAHHH armpit
tasuke912
Congrstz!
Topic Starter
Midnaait

tasuke912 wrote:

Congrstz!
Thanks :D
OzzyOzrock
YEEEEEEEEEEE POWEEEEEEEEEEEEEER
-Sh1n1-
jajaja que cancion mas ...... xDDD bien ahi bro, Gratz :3
Charlotte
Gratz :)
Warfu

Surono wrote:

https://osu.ppy.sh/ss/3994578

i am not fisrtstrt. yus prozers. idk bwah, I WANT KONTORAA :VU LV:UV dem `L_`

previuzzz is seal map, now is Terriyaki Crews Map. POWAHHH armpit
dem `L_`
kwek :u

Gratz
Surono
plis this map/song is AWsome, yus pr o Mid Night, ., .
Lno
Um, the offset is wrong here. It should be 1632, how did that get missed? 0.0
Topic Starter
Midnaait

Lno wrote:

Um, the offset is wrong here. It should be 1632, how did that get missed? 0.0
Sh*t
I'm going to ask for DQ, brb
Raiden
It can be fixed through online offset, no need for DQ.
DakeDekaane
Hi.

I can confirm the offfset is really off. Use the one Lno provided. I find -180 offset for the video more accurate, too.

Also, I'd want to mention some issues regarding the spread.

00:18:201 - The most notable section is the kiai, where the note density and patterns are really, really simila.


Removing notes like 00:19:236 (70) - , 00:20:891 (78) - , etc. could be a way to lower a bit the density here.Rest of the difficulty (Muzukashii) could use a few deletions/breaks/simplifying, too.
Also I'd like to suggest to simplify Futsuu and Kantan just a bit, if possible. In Futsuu, this section is relatively dense and has a considerable amount of colour-mixed patterns.

00:28:132 - I think this is self-explanatory.


Aim to reduce the note density in Muzukashii. However Futsuu and probably Kantan would need some adjustments here so the spread keep the ballance.

Although the kiai is the more problematic regarding the spread, I suggest you to check the spread by yourself and make sure there aren't too close, or too far between difficulties. If you need help, I'd be more than happy to drop a mod/suggestions.
Topic Starter
Midnaait

DakeDekaane wrote:

Hi.

I can confirm the offfset is really off. Use the one Lno provided. I find -180 offset for the video more accurate, too.

Also, I'd want to mention some issues regarding the spread.

00:18:201 - The most notable section is the kiai, where the note density and patterns are really, really simila.


Removing notes like 00:19:236 (70) - , 00:20:891 (78) - , etc. could be a way to lower a bit the density here.Rest of the difficulty (Muzukashii) could use a few deletions/breaks/simplifying, too.
Also I'd like to suggest to simplify Futsuu and Kantan just a bit, if possible. In Futsuu, this section is relatively dense and has a considerable amount of colour-mixed patterns.

00:28:132 - I think this is self-explanatory.


Aim to reduce the note density in Muzukashii. However Futsuu and probably Kantan would need some adjustments here so the spread keep the ballance.

Although the kiai is the more problematic regarding the spread, I suggest you to check the spread by yourself and make sure there aren't too close, or too far between difficulties. If you need help, I'd be more than happy to drop a mod/suggestions.
I changed almost everything lol

Offset is now 1632, video offset is -150 (-180 was pretty soon for me, so I increased it a bit) And simplified Futsuu to Oni, Kantan is already too simple imo, and I didn't want to change Inner Oni, just because idk what to change, for me is good as it is, also, it's mapped to almost all of the mappable sounds of the song.

I'll PM you :D
DakeDekaane
Hi, just coming back with a few suggestions.

[ Kantan]
00:10:321 (14,15) - A break here would help to separate both sections in the music better, same in 00:44:666 -

[ Futsuu]
00:10:321 (23,24) - Something similar here, also I think this would make the big kat play better. Same for the next part.
00:18:597 - A note would be nice to put here, so the spread for Kantan-Futsuu-Muzukashii improves. A kat would make a good play for the lyrics; a don would be the best option for the instrumentals, if you do the latter, try changing 00:19:011 (43) - to a kat, however, this colour change is optional. Same for 00:21:907 - , 00:25:218 - , etc.

[ Muzukashii]
00:09:907 (30,31,32,33) - Not following the 3/4 here?
00:27:907 (103) - Remove it so you have consistency with previous patterns?
00:29:149 (108) - Remove to make it less like Oni?
00:30:804 (116) - ^
00:36:390 (137,138,139) - I think a simple kat (resulting pattern: d k d k k) would make a nice pattern variation instead this triple.
In case you apply something here, remember to apply these to the next section

[ Oni]
I see you deleted a few notes here. It wasn't really needed, but okay.
00:09:907 (41,42,43) - No 3/4?
00:19:632 - How about a note here, this beat feels a bit empty. Same for 00:21:287 - , 00:26:252 - , etc.

Inner Oni is good.

No kds.
Topic Starter
Midnaait

DakeDekaane wrote:

Hi, just coming back with a few suggestions.

[ Kantan]
00:10:321 (14,15) - A break here would help to separate both sections in the music better, same in 00:44:666 - I think the note in 00:10:735 - Is really necessary for me, but I deleted 00:10:321

[ Futsuu]
00:10:321 (23,24) - Something similar here, also I think this would make the big kat play better. Same for the next part. Same as Kantan, I deleted 00:10:321
00:18:597 - A note would be nice to put here, so the spread for Kantan-Futsuu-Muzukashii improves. A kat would make a good play for the lyrics; a don would be the best option for the instrumentals, if you do the latter, try changing 00:19:011 (43) - to a kat, however, this colour change is optional. Same for 00:21:907 - , 00:25:218 - , etc. I agree, I think I deleted too many notes lol. Check if now is okay

[ Muzukashii]
00:09:907 (30,31,32,33) - Not following the 3/4 here? Not following the lyrics here, but I think deleting 00:10:321 - Plays better
00:27:907 (103) - Remove it so you have consistency with previous patterns? Ok
00:29:149 (108) - Remove to make it less like Oni? ^
00:30:804 (116) - ^ ^
00:36:390 (137,138,139) - I think a simple kat (resulting pattern: d k d k k) would make a nice pattern variation instead this triple. ^
In case you apply something here, remember to apply these to the next section

[ Oni]
I see you deleted a few notes here. It wasn't really needed, but okay. lol I misunderstood sorry
00:09:907 (41,42,43) - No 3/4? Same as Muzu.
00:19:632 - How about a note here, this beat feels a bit empty. Same for 00:21:287 - , 00:26:252 - , etc. Okay, but still I left a 1/1 break in 00:21:287 - and similar

Inner Oni is good. =D

No kds.
Thank you! I'm bubbling this soon :D
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