Alright, since it's possible to update the standard mapset without even removing the icon, I'm gonna mod now :3
(i'll never understand this system lol)[Hitsounding (based on Lunatic diff)]
- 00:02:829 (2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6) - and after : I felt it a bit overmapped with whistles, I think it may sound better if you remove the whistle at every second circle in your triplets, like this pattern "w.w" (w=whistle, .=no hitsound)
- 00:14:829 (1,2,3,4,5,6,7) - The 50% hitsound volume before this part and the 60% hitsound volume after makes this part really silent, since its current volume is 15%. You should think about make the hitsounds here a bit louder to equilibrate with the other hitsounds. What about 20-25% ?
- 00:29:376 (1) - No hitsound here feels very weird. Make this item with standard hitsounding ?
- The part after is quite calm since you decided to use the soft sampleset, but why did you put some normal hitsounds on it ? I think it may sound better if you just use soft hitsounds, since it's a soft part.
- 01:23:664 - (kiai part) : I think the normal claps are unfitting to this song, I'd rather prefer to use the ticking normal drum you used until now or a fitting custom hitsound, but I guess it's just a personal preference
I can't really find mapping issues on this diff, so I'm just gonna mod the hitsounding :3
If you accept an item here, think to report this modification on the other diffs (if you used the same hitsounding).
I won't report the hitsounding issues above in the other diffs.
[Hard]
- 00:21:686 - You're missing a beat here, and it would be nice to map 00:21:900 - in the same way that 00:22:114 (2,3) - have been mapped, for consistency This sound is currently mapped on a slider end, but I think it's strong enough to be mapped on a circle.
- 00:29:376 (1,2) - I feel like you're missing a beat again (the trumpet). It's a Hard diff, not an Easy or Normal, don't hesitate to map the strong notes. Arrange like this?
http://puu.sh/jW9me/ef473c1601.jpg- 00:55:331 - Here again, you're missing something
- 00:57:831 (1) - here too ;( etc
- 01:10:643 - why not moving 01:10:539 (6) - to 01:10:643 - ? it doesn't fit the song... (same after)
- 01:28:664 (1) - That's strange, 01:25:330 (1,2) - here you mapped almost the same note with two sliders, but here 01:28:664 (1) - not D: Why are you suddenly mapping another instrument in similar patterns ?
- 01:56:372 (5) - Felt like overmapped here, there's a break from 01:56:580 - to 01:56:789 - .
- 02:09:705 (5) - Same here ^
[Normal]
- 01:10:331 (3) - This slider is really offbeat... Is it impossible to use 1/3 or something in a normal diff ? D: I know it may be hard, but here I find it really out of place (same after)
- 02:11:997 (3,4,1,2) - I think you can use some normal-hitnormal to complete the hitsounding here, because it feels empty compared to the song
[Easy]
- 00:27:686 (3,4) - These sliders are breaking the rhythm imo, it would be nice to change them or play with hitsounds to make them fit
- 00:29:376 (1) - this one and after needs to be louder
- 00:41:687 - Useless timing point here
- 01:09:497 (1,2,1,2) - wow, very nice idea for an Easy diff.
- 01:21:164 (3) - what about a normal-hitfinish here ?
- 02:13:664 (1,2) - aaaaaaaaaaa this is sooo silent, when the drums in the song are going crazy, whyyyy
Good luck!