wew that's a lot of mods okay, will do a
quick one on hardest difficulty
[ANiMAte]
So basically one thing I noticed is spacing emphasis in my opinion not being correctly utilized. Flow and rhythm seems to have no errors so I will now comment on spacing, will now explain my thoughts. Also some patterning issues that are often related to not using spacing emphasis correctly. Please bear in mind that when people see a lot of star priority, they will usually keep their thoughts to themselves instead of doing core criticism because it would probably feel bad putting this much time into a set, now to having a reason to remap some parts. I'm putting my honest opinions, and trying to help, at least before BN's reach you. And after this mod, think it will be in a nice state.
Spacing emphasis00:31:880 (1,1,1) - for example these notes, they are rather loud don't you think? You've even put finish hitsound to emphasize them, however, it also needs some spacing emphasis, like it is fairly stronger than 00:32:043 (2) - this random beat which doesn't have any special sound or hitsound on it, but it has the same spacing, which leads to boring stuff on a extra difficulty of 6*.
http://i.imgur.com/OX1rhUV.jpg doing something like this should give proper emphasis to (1), and low spacing to (2) which deserves it.
00:34:822 (1,2) - moments later you have this kinda huge jump, but the (1)'s I mentioned are kinda special having finish and stuff.
00:23:542 (1) - these two notes could also use some special things, but it is patterned in such a way that it isn't possible I think, or you will need some idea to break the pattern, same for 00:25:504 (1) - but i will not be persistent in changing them, since they are kinda hard to emphasize while preserving similar pattern.
00:26:975 (8,1) - but this jump vs 00:27:138 (1,2) - is even lower, meaning that (1) gets less emphasis than a random filler note 00:27:302 (2) - which is kinda not productive.
00:27:629 (5,6,7) - this pattern for example, it has 2 finishes on 5 and 6 , but they also have same spacing as 6 to 7, 7 isn't a finish or a special note. In fact, 6 should be a slider, since it is so much stronger than (7)
00:29:100 (3,4,5) - here it is again, 4 having lses spacing than 5, 00:29:591 (6,1,2) - think that this was done correctly though.
00:35:967 (9,10) - kinda random big jump, its a bit of a problem that you did such low spacing here 00:37:929 (1,2,3,4) - since if basic filler jumps are big spaced, 2 and 4 are also filler but have 0 spacing.
00:54:931 (1) - random low spacing?
01:05:885 (4,1) - YES YES 01:06:539 (4,1) - YES HOT 01:07:193 (4,1) - meh, change the pattern needs spacing as previous ones.
01:22:397 (1,2,1,2,1,2,1,2,1) - wow these are overscaled af. The beats they're following aren't intense as the map shows them to be. I suggest selecting them and doing ctrl+shift+s on 0.8 or less.
01:25:013 (1,2,1,2,1,2,1,2) - ^
01:28:283 (3) - this note is really strong, probably the strongest in the whole song, yet you give it 0 complete emphasis with spacing
01:29:591 (1,3) - ^
01:44:141 (9,10) - huge ass jump, but this deserves more emphasis 01:44:632 (1) - and it gets a lot less. If you listen in slow motion you can hear that 10 is only a kick, not even accompanied with a strong piano or something.
Structure00:37:929 (1,2,3,4) - a set of two should be more practical than a set of 3 for patterning, what I mean here is that its okay to break the pattern here in order to follow 00:38:664 - this and 00:38:828 - into making a stream, which suits your piano following in the section.
00:39:237 (7,8,9) - Since the only issue isn't spacing, i'll put this into structuring. All of the 3 sliders are the same, and contain big spacing. However, on similar notes here 00:40:544 (5,6,7) - they change angle, curve, and have even lower spacing than previous sliders. I recommend doing same shape and huge jumps like you did on previous pattern.
00:49:373 (6) - this doesn't look appealing, i see no reason to make it different than (5). So make it the same and put a proper blanket with 00:49:373 (6,7) -
00:50:027 (1,4) - blankets, if 80 mods or something didn't at least make this map have perfect blankets, then I dunno what they did
00:51:335 (2,3) - ^
00:58:692 (1,2,3,1,2,3,1,2,3,1,2,3) - make them all have same curve please, like you did in previous pattern.
01:18:474 (1,2,3,4,5,6,7,8,9) - Fix the curve, as you see, 01:18:474 (1,2,3,4,5) - has a more light curve, while 01:18:801 (5,6,7,8,9) - is sharp, and doesn't even form a circle, make them all like first one.
http://i.imgur.com/3vkYVuV.jpg01:21:743 (4,5) - this seem like a mistake, look at how fast (4) is compared to 5. That is not repeated here 01:24:032 (2,3) - , and also compare their spacing, it should be the same in both instances.
01:31:880 (3,4) - see how you did this? Well that's how you should do 01:32:534 (3,4,3,4) - , meaning copy and paste, and rotate. If it looks really similar, but not the same it really kinda feels meh, if you want to make a difference, then make an obvious one.
01:37:438 (3,4) - since these two aren't touching, so shouldnt 01:37:765 (4,1) - .
01:41:035 (3,2) - don't overlap
01:42:343 (3,4) - blanket please
01:45:613 (5,6,7,8,1) - Don't really like the zigzag stream used for this sounds, I recommend something more usual.
good luck. Also, i gave a quick look at insane, and it seems like spacing emphasis is kinda not used there too. It could be made a more fun map if you play with it a little.