Hello! ^-^ (Note: anything in blue or with nothing has been fixed.)
There we go. Finally finished! Thanks for the mod, Chriz!Chriz wrote:
Ill be trying a mod, cant be hurtingInsane00:19:618 (1,2,3,4,5,1,2,3,4,5,6) - this looks a bit off because of the repetetive slider. maybe make em show away like this https://osu.ppy.sh/ss/7983556 so you can have a better circular shape Don't really like the way the slider juts out. I did move the circles a little though
00:21:580 (2,3,4,5,6) - ^ or make the stream shape more stretched out
00:34:168 (2) - there is no sound on the red tick, move the slider 1/4th beat to the right ( so its starts on the blue tick, you might have to adjust the space between both repetetive slider ) There is a beat here, I can show you with the original chart -> https://youtu.be/peqj4gv1QL0?t=40s
00:38:909 (6,7,8,9,1) - slider has a too sharp curve
00:40:217 (1,2,3,4,1) - slider doesnt connect with the shape of the burst correctly
00:41:198 (3,1,2,3,4,5,1) - this stream is too sharp in its movement from first slider to burst compared to 2nd slider transition
00:42:098 (2,3,4,5,6,7) - this looks weird? ( unsure tho ) It looks fine to me.
00:43:405 (2,3,4,5,6) - 2 3 and 4 have too little of an shape compared to 4 5 and 6
00:47:084 (1) - lower 1 a bit, not perfect connection to stream I tried moving 2 up a bit instead.
00:47:983 (2,3,4,5,6) - as for 00:43:405 (2,3,4,5,6)
00:48:392 (1) - i dont know what to think of the shape of this slider going into another direction than the stream before and after, might be ok? unsure tho I'm not really sure how I would fix this, and I honestly like the snaking look.
00:52:316 (1) - too much of a circular shape i would say Can't really straighten it, it would hit the top of the screen.
00:53:297 (1,2,3,4,5) - connection is not perfect
01:02:779 (1,2,3,4) - does not flow perfectly, start 3 above 2
01:04:087 (1) - as for 00:19:618 (1,2,3,4,5,1,2,3,4,5,6)
01:21:416 (2) - this one has too many repeats, only 1 on the red tick
01:22:234 (5,1) - transition between 5 and 1 is not perfect, doesnt look nice, dunno if you wanna change it
01:23:705 (1) - make this 1/4th jump bigger maybe (?)
01:24:850 (5,1) - as for 01:22:234 (5,1)
01:26:321 (1) - ctrl+j and reposition
01:31:880 (2,3,4,5,6) - ok some advice over several diffs. Animate and Insane have the same pattern on 2 seperate parts of the map, and since Animate should be harder, the pattern as in this place should be in Animate aswell, but NOT vice versa ( you might add it tho if you want to ) ( im talking about the 1/4th jump onto the slider )
01:32:207 (6) - NC
01:31:880 (2,3,4,5,6) - and 01:32:861 (1) - should have the same shape, they play to the same sound
01:33:678 (7) - this one uses 1/6th beats from either red to 2nd violet or white tick ( you even used it here 01:36:294 (2) - )
01:35:476 (1) - use here a 1/4th jump aswell, as for 01:32:207 (6) -
01:44:141 (1,2,3) - make it more "anti jumpy" with a sharper circular movement in the burst starting with the 1 on the highest position like this https://osu.ppy.sh/ss/7983733
01:50:681 (7) - place a circle here on 256 192 if you want to
01:51:253 (1) - again, make the end of your slider silent with 5% volume at the sliderendAnimate00:28:119 (4) - ctrl+g
00:28:446 (5) - ^ ( make this change together with ^ )
00:43:813 (5,6) - oh, 2 objects on the same tick!
00:44:795 (1) - to make this pattern more consistent ( since its done with the same sound as the following slider ) turn it by 180° and ctrl + g like this https://osu.ppy.sh/ss/7983358
00:52:970 (6) - this ( and the upcoming ones ) have the same sound as these 00:40:544 (5) - 00:41:852 (6) - 00:42:506 (6) - for consistency you might wanna change it I don't get what you mean... the sliders are very similar...
00:53:623 (5) - ^
00:54:277 (5) - ^
00:53:297 (1,2,3,4,5) - this shape looks a bit ugly imo
00:53:950 (6,7,8,9,10) - the circles don't look like they flow perfectly onto the slider
01:05:068 (3,4,5,6,1) - ctrl +g and move it a bit to the left, starting at 338 59, will lead into an anti-jump to 01:05:558 (2) - which is something you want to ( looking at the upcoming pattern ). while i understand your movement as well, it only occurs once and consistency wise, i would rather change the movement fitting to the upcoming pattern than to one that only plays once. I do sort of understand your idea, but I think it's better if I just ctrl+G 2 and 3
01:09:318 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - i like the idea, but its a bit unround in the 01:09:726 (2,3,4) - section. i would recommend you to make it more aesthetic using a fibonacci stylish pattern http://raganwald.com/assets/images/fibonacci.png , so you can see how a perfectly expanding circle should look like =D I was thinking of fixing the spiral, hope this works.
01:11:443 (4,5,6) - looks a bit off aswell (sadly, to fix this shit, its a whole lot of work)
01:11:688 (7,8,9) - if you wanna change the direction, you have to have an angle between 7 and 8 and 8 and 9
01:12:424 (7,8) - adjust 7, to make it good looking, i would adjust 8 as well ( because of 7 )
01:13:242 (1) - don't make 1 as sharp, place it somewhere at 396 135
01:13:569 (1,2,3) - this does not look good aswell, more circular movement in these 3 please
01:18:474 (1,2,3,4,5,6,7,8,1) - if you wanna have this stream movement, you have to adjust the slider as well, so it looks symmetrical ( since that is what your map is about )
01:19:782 (1,2,3,4,5,6,7,8,1) - ^
01:21:907 (5) - is not on an active sound, either map 4 as a slider or just leave 5 away
01:23:542 (2,3,1) - you could make these with higher ds ( just an idea to highlight the harsh sound in this part )
01:24:032 (2,3,4) - this flows bad, make maybe 2 and 3 same shape just mirrored and 4 in the middle of it? ( around 255 161 )
01:26:158 (2,3,1) - use the same shape for at least the circles as for 01:23:542 (2,3,1) -
01:36:294 (2) - this is wrong timed, place it at the next white tick
01:49:100 (6,1,2,3,4,5,6,7) - this looks fancy, but is kinda hard to hit ( is imo the hardest pattern in the map, while not being symmetrical ), also you have a nice change of sounds in this pattern
01:49:536 (1) - NC
01:51:253 (1) - make the end of the spinner silent with 5% volume
map is cool, keep the fun work up!=)
The most stuff in Insane and Animate is either Aesthetic or Consistency in Patterns.Kuro00:01:307 (1,2,3) - ctrl + j 2 and make them more spaced
00:25:504 (8,9,1,2,3,4,5,6,7,8,9,10) - in this whole pattern you have used 3 different styles of slider without any logical pattern ( goes on for the whole map,
as an idea, you could use straight repetetives for 1/4th repetetives and curved ones for 1/3rd. same goes for slider, make them differ in mapping style with their appearance. Players, who play a Hard Diff might be confused when using several stylish slider for the same purposes without finding out why.
^for some reason, you do it for 1/1th beat slider tho I didn't make this map originally, so I have no idea behind Kuro's reasoning, but I did change some of the sliders.
00:59:673 (4,5) - make this jump sharper compared to the previous movement ( somewhere to the bottom right of 3 and 4)
01:02:452 (4,5) - ^ I would like to preserve the triangle being made here.
01:09:318 (4) - ?? explain please Again, this was originally Kuro's, and I don't really have a problem with it. I'll only change it if more people ask that.
01:15:858 (1,2) - good ear to make these slider follow the music, just make them a bit friendlier for the eyes Not really sure what you mean by this...
01:18:474 (1) - ^this one is missing this main aspect of the previous 2 slider? Same as above, but I tried to improve it
01:31:553 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,1) - this kiai looks fun to play, great job
01:50:190 (1,2,3,4,5,6) - make this flow a bit different maybe(?) , except for this pattern, flow looked good imo =DNot sure if I was supposed to fix something here...Advanced00:19:291 (8,1) - make this a line
00:36:294 (6) - let this flow into the next circle
00:38:256 (2) - dont make this special, no need for specialty here
00:52:316 (1,2,3) - shape of 3 looks weird compared to 1, also 2 doesnt line up with either slider
00:57:874 (2,3) - small mistakes like these are easily fixable, make them line up correctlyNormal00:16:675 (3,1) - not lined up properly
00:19:291 (4,5) - DS, i wrote something in Easy, look it up ( 00:53:623 (3,4) - )
00:26:158 (1,2) - ^
00:26:648 (2,3) - weird movement a newbie wouldnt be able to comprehend, make it a line or drop the circle
00:41:525 (3,4) - why suddenly this slidershape? :< I wanted some variety in the sliders when I first made this
00:47:411 (2,3,4) - ^Movement is kind of ridiculous here, so I'll change this one.
01:05:395 (1,2,3,4) - ^Same as first one
00:44:795 (2,3,4,5) - make these half a beat long, 2 hard for normal The land on 1/3 beats here
00:50:027 (2,3,4,5) - ^^
01:47:247 (1) - you could use cooler shapes like this for longer slidereasyyou have some patterns that are not lined up properly like 00:37:602 (4,5) - , 00:28:119 (3,1) -
01:26:321 (1,2,3) - why do you use a different slidershape for 3? please fix
00:53:623 (3,4) - too far away, from previous element. small tip for this: go into AiMod and check "check distance snap" to see on lower diffs if you have made mistakes with the DS like this https://puu.sh/vDzGh/bd3fa288fa.png
uuh, was more than i expected, anyway fun maps with fun diffs
gl with mappo