11:45 Side: hi
11:45 -kevincela-: hii
11:45 Side: here is a just woke up testplay :v
11:45 *Side is playing [http://osu.ppy.sh/b/767672 Camellia - flying in the flow of deep-sea [Abyss]]
11:45 -kevincela-: oki
11:49 -kevincela-: lol forgot to turn off countdown
11:49 Side: lol
11:49 -kevincela-: rip
11:49 -kevincela-: oh wait
11:49 -kevincela-: you woke up at 11:30??????
11:49 Side: yep
11:50 Side: had to stay up late this weekend
11:50 -kevincela-: man i wake up at 8:30 at best xD
11:50 -kevincela-: i see
11:50 Side: so trying to get used to waking up early again x_x
11:50 Side: lol anyawy
11:50 Side: map is pretty fun
11:50 -kevincela-: thanks
11:50 Side: and whie this is unrankable I love this slider so much 01:22:967 (1) -
11:51 -kevincela-: yeah it's awesome
11:51 -kevincela-: 2bad i'll have to change it
11:51 Side:
11:51 Side: so a few things that stood out though
11:52 Side: for one you didn't map the beginning but you did try an map the end
11:52 Side: the little quiet pattern thing
11:52 -kevincela-: yeah
11:52 -kevincela-: i may map the intro
11:52 Side: personally I would prefer both be mapped in the same style
11:52 Side: BUT
11:52 -kevincela-: not sure though
11:53 Side: it doesn't really capture the 6 little note patterns that are heard
11:53 Side: my map sucks and I don't really have many ideas for this song but I tried maping the intro somewhat
11:54 Side: although I'm not satisfied with the patterns I used
11:54 Side: but maybe it may give you some ideas
11:55 Side: any second now...
11:55 Side:
http://puu.sh/jO9Ic/50b331a5c2.osz11:55 Side: it's the one called time cuz the other one I tried to time it and I'm not convinced so I just used handsomes lol
11:55 -kevincela-: ha
11:55 Side: but yeah idk if I'm gonna finish this I have other things I wanna map and this is a bit too art-oriented for my style
11:56 Side: so you can steal or use my opening thing as a springboard w/e but plz map the intro and outro similarly and if possible to follow the little 6 note pattern
11:57 -kevincela-: hmm i'll see
11:57 Side: but anyway moving on
11:57 Side: 00:34:172 - map this
11:58 Side: 00:57:847 (2,3,4) - the triplet reads fine but sounds a bit random to me anyway
11:59 -kevincela-: it follows the sounds in the song
11:59 -kevincela-: and about the space i want to follow the bells in these parts
12:00 Side: that would make sense but you did end up mapping this 00:35:256 (1,2,3,4,5,6) -
12:01 -kevincela-: ah
12:01 -kevincela-: had to do it not to leave too much space with the other one
12:01 Side: it would make a bit more sense to either map the empty space with the 1/2 pattern or not map that at all
12:01 -kevincela-: hmm
12:01 -kevincela-: i'll see
12:01 Side: for that matter drain should also be 5 for a song like this
12:01 Side: or 5.5
12:02 Side: 6 is fine of course its what dreamless wanderer uses
12:02 Side: but if your concern is drain in some empty areas then you can lower it a bit
12:02 Side: not mapping that wouldn't feel empty
12:03 Side: after all it makes sense to both the player and the mapper to leave that part silent because what stands out is a slow bell section until 00:43:931 (1) - when this part starts increasing in volume
12:03 Side: then it makes sense to map this
12:04 Side: also for that same reason 00:56:220 (2) - could also be removed
12:04 Side: or mapped to the 1/2 pattern like the notes after either's fine
12:05 -kevincela-: m
12:05 Side: also just another note you might want to use more contrasting colors for a map like this so the new combo stacks stand out more
12:06 Side: substituting some darker blues for maybe something like pink or yellow idk lol something that both complements the background but is also somewhat contrasting to the previous combo color
12:06 -kevincela-: well the colors are temporary xd
12:06 -kevincela-: i think
12:06 Side: that's to help with readablility
12:06 -kevincela-: i'll also use some colorhax for the kiai
12:06 -kevincela-: like how hansome did
12:06 Side: also PLZ don't use the handsome/skystar hitsoudns PLEASE
12:07 Side: they make me sad
12:07 -kevincela-: no i won't
12:07 -kevincela-: i think i'll just use these
12:07 Side:
12:07 -kevincela-: the kick, the drum and the bell
12:07 -kevincela-: maybe smth else but not too much different from the song
12:08 -kevincela-: to be honest i also think dreamless wanderer's hitsounds don't fit that good lol
12:08 Side: also this might just be a personal suggestion so you can disregard this but this song to me screams flow and waves cuz you know water. map has the flow but a good amount of long sliders are linear red point sliders
12:08 Side: yeah they dont
12:09 -kevincela-: ah yeah
12:09 -kevincela-: about that i mapped mainly to the song
12:09 -kevincela-: if you see i used more curve sliders on the calm parts
12:09 -kevincela-: since i think the calm parts mostly evoke the sea ecc.
12:11 Side: yeah I noticed that however there are some that would make sense having some red points but having some curvy shapes such as 01:45:919 (1) -
12:12 Side: I can't really explain how it could look cuz I'm not that good at slider art but basically something not just 3 point sliders with a 1 red point
12:12 Side: if that makes sense
12:12 Side: those look cool on short sliders though
12:12 Side: but on long sliders a combination of sharp and curvy looks nicer imo
12:13 Side: like this 01:48:991 (1) -
12:13 -kevincela-: hmm idk
12:14 -kevincela-: i would have to like
12:14 -kevincela-: reword entire patterns
12:14 -kevincela-: *k
12:14 -kevincela-: and besides my style is quite linear-ish
12:14 Side: yeah thats why I said in the start its my personal suggestion and you can disregard it
12:14 Side: I won't tell you how to map this just to please me :v
12:14 -kevincela-: np
12:14 Side: anyway
12:15 Side: 02:21:883 (1) - not symmetrical
12:15 Side: the end of the slider doesn't really match the beginning
12:15 -kevincela-: hm yeah
12:15 Side: someone modded a map of mine and told me the best way to make symmetrical sliders is to make it straight then rotate
12:16 Side: keep that one there for reference and copy paste it and clean it up then rotate back
12:16 Side: 02:27:666 (1) - circle section could be cleaner
12:16 Side: add a few more slider point things it makes it easier
12:16 -kevincela-: yeah i know
12:16 -kevincela-: already fixed
12:17 Side: ah let me update
12:17 Side: oh
12:17 Side: not updated x_x
12:17 -kevincela-: i mean now
12:17 -kevincela-: xD
12:17 Side: lol
12:18 Side: 02:39:594 (1) - that middle section looks way too flat to me I'd consider adding a normal point between the 2 red points to give it a bit of a down curve like this more or less
http://puu.sh/jOb7e/3d92039f23.jpg12:19 -kevincela-: hmm i prefer it flat there
12:20 Side: also this might also just be a personal opinion but I see why you did this for 02:51:883 (1,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,1) -
12:20 Side: I like mapping to that here 03:01:280 (1) - but not so much there
12:20 Side: like playing it I mean
12:21 -kevincela-: ah i see
12:21 -kevincela-: well
12:21 Side: the part after 02:51:160 - still feels like a more quiet section similar to 00:55:497 -
12:21 Side: but yeah I see what you're mapping to so it's fine
12:21 -kevincela-: i didn't really want to leave the synth there orz
12:24 Side: 04:34:351 (1) - this slider was cool before but not here
12:25 -kevincela-: yeah i should have made it follow the distortions better
12:25 -kevincela-: but i was like
12:25 -kevincela-: "who cares i'll still change it so xd
12:26 Side: also space 04:32:972 (1,1,1,1) - out well specifically the first 2 maybe to an evenly increasing space
12:26 Side: like from the first to the 2nd 1.2 then 2nd to 3rd 1.5 then 3rd to 4th 1.8 idk
12:26 -kevincela-: sure
12:28 Side: oh and again this section 04:58:144 (1) - the patterns neither play well nor complement the melody. Specifically these 1/1 sliders 04:58:834 (3) -
12:28 -kevincela-: i'm just following the main beats there
12:28 -kevincela-: didn't have much sense to follow all the 1/2 considering how calm
12:28 -kevincela-: the part is
12:28 Side: like I can see why you want to leave a gap here 04:58:834 (3) - but the long slider really takes away from 04:58:834 (3) -
12:28 -kevincela-: i'd prefer to keep it this way :U
12:29 Side: or in that case do what handsome did and use the 2 sliders
12:30 -kevincela-: you mean 2 1/2 sliders=
12:30 -kevincela-: ?
12:30 Side: he did
http://puu.sh/jObQk/814fd4f20c.jpg12:31 Side: actually nvm I explained my suggestion wrong
12:32 Side: what I meant was for this section the sounds for 04:59:179 - and 04:59:524 - don't feel right
12:32 Side: they sound too crowded
12:32 Side: like it sounds here 05:04:006 (1,2,3,1,2,3,4) -
12:33 -kevincela-: well the 1/2 sliders there follow more predominant beats
12:33 Side: because it's like trying to map to every sound playing which switches quickly from the little bell things to the subliminal wind sound in the background that plays every 1/1
12:33 Side: and that makes it sound crowded when you play to that
12:34 Side: like for example this sounds and plays naturally 05:09:179 (1,2,3,1,2,1,2,1,2) -
12:35 Side: but this tries to play every sound which yes it makes sense ofc but doesn't feel right 05:15:041 (1,2,3,1,2,3,4,5,6) -
12:35 -kevincela-: aaa
12:35 -kevincela-: i made the switch there
12:36 -kevincela-: because the sounds in these places become more
12:36 -kevincela-: pressing
12:36 -kevincela-: you can distinguish the sounds there better than
12:36 -kevincela-: in the other part
12:36 Side: yeah I can see why you'd do that there
12:36 -kevincela-: or so i do
12:36 Side: the sections prior not so much
12:36 -kevincela-: well
12:37 Side: but in any case just really consider mapping that intro similar to however you map the ending
12:38 -kevincela-: yeah sure
12:38 Side: also 05:17:886 (1) - should start 05:18:489 -
12:38 -kevincela-: i think i'll map it in the end
12:38 Side: oh wait I mean
12:39 Side: add 05:16:420 (2,3,4) - starting at 05:17:799 - and then add the spinner right after that
12:40 Side: otherwise get rid of the last note and move the spinner there
12:40 -kevincela-: aaa now i see
12:41 Side: other than that just go back to the song a few times I heard a few hitsounding discrepancies like missing finishes etc while playing through it
12:42 -kevincela-: yeah will do these later
12:42 Side: like 03:33:489 (1) - would have a normal finish sound like 03:32:627 (3) -
12:42 -kevincela-: gonna go for dinner now
12:42 Side: but yeah other than that maps cool