Really great mod, helped out a lot, thanks! Things I left no comment at are simply fixedgrumd wrote:
When I'm modding rhythm, I'm setting all the hitsounds to 5% to hear only the music and see if the rhythm is actually right. I strongly suggest you to do the same when checking my mod.I'm so fucking tired oh my god. I hate breakcore.
- 00:21:554 - You pretty much need a note here. All the music before this was calm and steady, but this note is a start of a new section which sounds really differently. You can't leave it without a note.
- 00:34:954 - Think about adding a note here? This one is a part of 1/6 section here 00:34:554 (4,5,1,2) - , it's the same as this 00:27:254 (4,1,2) - , so I guess you'd like to make it consistent.
- 00:41:154 - Maybe you could also add a note here and even less maybe here 00:41:254 - I'd rather not do these, this is kinda where the guitar comes forward so it's kinda focused on that
- 00:43:554 - This pattern would sound a lot better if you replaced this second slider with a 1/6 stream, since this note 00:43:554 - is quite loud and high pitched compared to other notes on this pattern.
- 00:52:754 (1) - This bugs me just a bit, but the red point should be 1 pixel to the right, huh.
- 01:00:254 (2) - Why is it 1.2x? The stream was 1.0x before.
- 01:02:354 (2) - 1.9x with previous slider, but 2.15x with the next slider. If you want a nice triangle, then you should move 01:02:954 (3) - to x:242, y:222.
- 01:48:992 (3,4,5,6,7,8,9,10,1,2,3,4) - This about making this stream circular. It's quite cluttered here and messed up. A bit more clear pattern would be nice.
- 01:52:440 (3,4,5,6,1) - Your map is very inconsistent in terms of stream spacing. Here it's 0.6x, but here it's 1.1x 01:50:371 (5,6,7,8,1) - Thats just kind of the way the song feels, the vocals there make it sound really low, low pitch = low spacing or at least that's how I experience it
- 01:58:302 (2,3,4,5,6,7,8,9) - This just looks ugly, I don't see what would were going to do here. Is it intended? Or maybe you just could reshape this stream to make it pretty. That's a minor thing though.
- 02:00:716 (5,6,7,8,1) - 02:02:440 (2,3,4,5,6,7,8,9,1) - Inconsistent spacing again. I don't see a reason to make the spacing different. Maybe fix these things? I'm not going to point out every single one, just if you want to polish this one, pick a spacing you'd like to use in similar parts and fix the inconsistency.Same as before in a way, also for the sake of variation
- 02:02:785 (6) - This beat is quite hard, bass here, think about adding a slider stream here? To underline the bass.
- 02:11:147 - Okoratu said there is a sound here. But with no hitsounds and with 25% speed I can't hear anything. Really, I don't hear any sounds. There shouldn't be a note here.
- 02:22:871 (2,4) - I think you should remove these two. It sounds a lot better without them, because the actual stream starts at 02:23:130 (5) - where the drums come in, and before this one there are only 1/2 clear sounds. Those (2) and (4) blue ticks either don't exist or are just too quiet. I can't hear them anyway. already did that dangit l2 redl
- 02:35:544 (3,4,5) - Listen closely, it should be a stream. You missed notes on the blue ticks. 02:36:147 (7) - And this one should be removed. Try to listen at 25%. And turn the hitsounds off, as I suggested earlier. I hope you did this. Helps with rhythm modding a lot. I know and I really did this on purpose cause the guitar is really overwhelming the song more than the drums here
- 02:42:785 (2) - This thing again. It's really important. When I was mapping the first Pavor, I always left a space of 1/4 between a 1/8 slider and anything afterwards. You just need time to unpress the button and press again, and when the time is 1/4, you can play this one just like a 1/4 slider or a 1/2 note. It's really a lot easier to play, it's more fun, you don't get a lot of 100s and don't sliderbreak. And still it sounds exactly like a 1/8 slider, bringing the needed effect in the map. That's a good compromise between playability and rhythm. PLEASE REMOVE LAST REPEAT. Ok? Pls. http://i.imgur.com/CArsh6n.png fine jeez
- Now we're coming to this talk about consistency. Look at these two patterns closely: 02:46:233 (5) - and 02:42:785 (2,3) - .
If you listen carefully at 75% or something, you'll notice that they both are a bit of 1/8 + 1/4 triple. Basically 02:42:785 (2,3) - This one is a good way to map it, according to the music, but the next one (02:46:233 (5) - ) is wrong, since it uses 1/8 where should be 1/4 rhythm. I suggest you to replace the second pattern with something like the first one. Like, 1/8 triple, then a 1/4 triple and a stream afterwards. To make the border between this pattern and the upcoming stream more clear, you can use sliderstream for the last part. I'll screenshot: http://i.imgur.com/w8hwolf.png (first object at 02:46:233 - )- 02:48:992 (3) - This one is less of a problem, but still. 02:49:165 - This note is a hard note and when you place it on the slider end, it's not emphasized. But it should be. When I mapped this sound, I used two short 1/8 sliders to emphasize the wizz sounds. And well, if you listen to this closely, you'll hear that this sound actually kinda consists of two short wizz-sounds. Eh. English is strong. Screenshot: http://i.imgur.com/E69k5b6.png (first at 02:48:992 - )
This is a bit similar to 02:50:716 (1,2) - , but 1/8 instead of 1/16.- 02:50:716 (1,2) - I would actually not use the 1/16 in this map since, as we said earlier, it's really hard to say when you should use 1/8 or 1/16, and because you alter this a lot, it brings a lot of inconsistency and misunderstandings in the map rhythm. I'd just use 1/8 for everything wizzy. For this sound I either used 1/16 or just plain 1/2, shouldn't be too confusing, haven't seen anyone breaking on them yet either
- 02:53:820 (1,2,3,4) - Eh, try to listen at slow speed. I think (1,2) should be only 1/2 rhythm, and (3,4) might fit as a sliderstream. (But I'd use 1/2 everywhere) I realize that it's 1/2 though I think the 1/4 sliders(not circle stream on purpose) make for a nice strong effect here
- 02:55:889 (1,2,3,4) - Sounds on these 4 are very subtle and quiet, it doesn't fit as a stream. Usually you use streams on hard and loud drums, but here you can hardly hear anything. I'd use 1/2 if not 1/1. Try to remap this pattern. The only clear 1/4 here is 02:56:406 (4) - This is even stronger than the one before, these sliders kind of enhance that feeling
- 02:57:613 (1,2) - This sound in the music sounds more like 02:48:992 (3,4,5) - but not like 02:50:716 (1,2,3) - . Or I don't know. Again, hard to say if you should use 1/8 or 1/16. Consider changing everything to 1/8 just to make it less complicated. It will still be very nice to play. Same as before, the 1/4 open space in between really neglect the chance of sliderbreaks, the one at 2:48 is clearly different, and where I used 1/2 circles instead is just for the sake of variation I guess, shouldn't be too much of a problem
- Consistency talks. 02:57:613 (1,2) - repeating wizz sliders - check. 02:58:647 (3,4) - repeating wizz sliders - check. 02:59:337 (3,4) - repeating wizz... Oh wait. Here you can see that all 3 patterns have the same sound in the music, totally the same wizz stuff, but first two times you use those repeating sliders, and later you just place simple 1/2. Might add same repeating sliders at the 3rd pattern?
- 03:19:509 (9,10,1) - Fix the spacing please.
- 03:22:096 (2) - This is the same as 02:48:992 - . You should use two repeating sliders instead of one.
- 03:40:371 (1) - This should be 1/4. Listen to the music. (I still like how it's with 1/2, just pointing out the proper rhythm)
- 03:44:509 (1,2,1,2) - Brilliant. But notice that free space between (1) and (2) is 1/2, but between others it's only 1/4. Maybe extend (1) until 03:44:939 - ?
- 03:58:733 (7) - This note should be removed. Listen to it without the hitsounds. It does feel like a better lead in/outro/buildup whatever to call it to go into the slower part, removing that note kinda removes that tension
- 04:09:509 (2,3,4,5,6,7,8,9,10,11) - Listen carefully. You'll see that you can only hear drums for the first 5 notes. Drums are just as always, a 5-ple here. From (2) to (6). Starting from (7) the sound changes a lot. It's not the same stream anymore. I think (7) should be even probably removed. But later it's even more complicated. The same wizz sound as at 04:10:371 (1) - can be heard at (8) (04:10:027 - ). Ideally, you'd place a wizz slider at the place of (8), but a huge bass sound at 04:10:199 - (10) really breaks this idea. The best solution I could come up with was using a 1/2 slider from 04:10:027 - to 04:10:199 - . Try to place it and look how it sounds: http://i.imgur.com/73BnB9F.jpg Removing 7 is sufficient I think, there's a ''wizz'' sound indeed however there's also a clear 1/4 sound going on there which I'd rather stick to not to make it too confusing
- 04:12:096 (3,4,5) - This is clearly a wizz sound, same as at 02:48:992 (3,4,5) - . Use those sliders please, they are cool. And again, consistency. It really sucks when you place a nice rhythm in one place in a map, then a minute later same thing sounds in the song and you use simple stuff pretending that you didn't hear the sounds. It really only brings the inconsistency. I don't see a reason to place 1/4 here. I've listened to this many times on various speeds with and without objects but it really does sound more like distorted 1/4 than anything else
- 04:12:958 (3,4,5,6) - This rhythm is quite hard to understand because it's getting overlapped with previous stream at 04:12:096 (3,4,5) - . That's a very hard and unusual rhythm, so you should make it clearly visible. If you fixed previous suggestion, then this problem should not exist.
- 04:16:233 (3) - Same thing again, as at 02:48:992 (3,4,5) - . You better use two 1/8 sliders instead of one. Just because of that huge hard sound at 04:16:406 - . http://i.imgur.com/nme2FeF.png
- 04:26:061 (2) - You didn't fix this important, very important thing from my original comment. The 1/4 stream should start at the white tick at 04:26:233 - . Yes, when you listen to it at 25%, you can hear subtle yellow tick 1/8 sounds, BUT! Which is a lot more important, it's very hard to start this stream from the red tick, because the red tick is a lower beat, and the long repeating slider make you go off the beat. It's a lot funnier and easier to start from the white tick here imo.
- 05:04:509 (2,3,4) - This should be a 1/4 stream according to the music. Purposely kept this a bit simpler due to the music being calmer here, also a short time to kind of regain some stamina for the last part
- 05:09:682 - Consider adding a repeating wizz 1/8 short slider here because of the sound at the stream beginning. Just like here: 04:22:096 (3,4,5,6,7,8) -
Hope this helps. Best of luck.