Chromoxx wrote:recheck, no kds
Kantan-Muzu look fine now
01:20:879 - add a d to follow the melody ok!
01:54:669 - i'm not sure about the introduction of ddk triplets like 01:55:511 (289,290,291) - in the last kiai, it may feel weird just introducing them now... maybe change the ones like this to ddd or something No....If I use ddd or kkk,this map so simple construction. So,I don't change~
diff generally follows the main melody of the song a lot better than before!
01:54:669 - 1.1x SV is a bit over the top here, you said something earlier about not wanting to change it because it's supposed to be a hard difficulty or something. That's what the Taiko Holic difficulty is for. This difficulty isn't really that hard and using 1.1x SV here is a bit unneccesary imo.
00:33:301 (223,224) - ctrl G and delete the finisher, sound goes upwards here
to be honest i feel like this difficulty still needs a lot of work. The patterns in the Taiko Holic diff are more comfortable to play than this, which already says something, going through all this stuff individually would be pretty pointless and cost too much time, just please rework this difficulty in a way that it will become more smooth to play as i already hinted in the last mod.
And I'll try to change clearly....
Call me back when Taiko Holic stuff is fixed and the Inner Oni is reworked to play smoother.