t+pazolite - Oshama Scramble!

posted
Total Posts
38
show more
Seto Kousuke
Heya from #modreqs c:

General
  1. Combo colours: maybe consider changing the colour 4 (green one) for a red like the tongue of the girls in the bg to match better?
  2. wallpaper: Incredible how is freaking hard to find a better resolution for this bg :C couldn't find one, i even tried to add some effects to make it look better in higher resolutions but mehhh, I can't xD...sorry ;w;


[advanced]
00:04:117 (3) - maybe move it to somewhere like x:436 y:184 to keep a consistent distance since this section is the same from 00:00:959 (2,3) -
00:06:643 (3) - same thing from above maybe (but not the same coordinates xD) ?...altough the music changed a bit i think it's ok the way it is, anyway, just an additional option for you to try out:P
00:54:170 (7) - I think there's no reason to increase the distance a little here, it's the same section from 00:44:064 (7) - and 00:49:117 (7) - . So i would suggest to keep the same distance for consistency
01:19:275 (2) - imo this little overlap here is a bit ''off'' from the entire structure you're using in this difficulty, i would suggest you move it a bit far from the slider, maybe make it a blanket with 01:18:643 (4) - ?

[riki's expert]
Design -> This diff have ''Widescreen Support'' checked, so consider unchecking this or check the other diffs aswell ^^

00:20:380 (4) - This jump here is way bigger than every other jump in the map, maybe consider lowering it just a bit or adjusting the pattern itself? o:

00:20:380 (4,1) - the distance between this 2 notes is different from the rest of this entire section, i suggest you increase just a little their distance to match the others

01:22:591 (1,2) - I don't see a problem here or anything, but wouldn't be a little better if you draw the sliders in a way where the start of slider 2 is on the White tick? it's an important sound and would be better used if the 2nd slider starts there...just like you did here 01:24:012 (2,1) -

01:43:907 (1,1,1,1) - you already used this before but now it have 1 NC for each slider...you didn't change the SV in any of them, so maybe consider making them 1 combo like the other times?
[Master]
00:43:117 (4) - Maybe make the distance of the jump the same as 00:42:170 (1,2) - for consistency?
00:43:433 (1,2) - same as above ^^
00:45:012 (2,3) - same :p
00:47:538 (2,3) - samuuu

01:06:170 (5,1) - I think this jump is a bit higher than the rest...consider making it the same as 01:03:643 (3,4,5,6) - or making both similar in an adjusted way

01:19:907 (7,1) - you can increase the distance a bit here...so it will match 01:20:380 (2,3) - and look a bit more consistent
[Extreme]
note: I lack the skills at modding to say a lot of stuff about this diff =C , so sadly i will only point out this one thing:
note 2: This diff have the ''Widescreen support'' checked too

00:03:012 (1,2,3,4) - it's the same section and pattern of the first 2 notes of the map but the distance is a lot different, i suggest you adjust these to a distance that will be at least similar...for example like you did here 00:05:538 (1,2,3,4,5) - ...same thing but slightly different in the distance


I hope this mod helps you out ^^ Couldn't find more stuff and I wish for you the best of luck o/

P.S: When the other diff is uploaded try to remember telling me so I can try checking it too ^^
Topic Starter
Hathz
Thanks :)

Seto Kousuke wrote:

Heya from #modreqs c:

General
  1. Combo colours: maybe consider changing the colour 4 (green one) for a red like the tongue of the girls in the bg to match better? neat idea, change it to something that looks similar to me lol, kinda have a problem with the game right now, it wont show me colors in some maps D:
  2. wallpaper: Incredible how is freaking hard to find a better resolution for this bg :C couldn't find one, i even tried to add some effects to make it look better in higher resolutions but mehhh, I can't xD...sorry ;w; that picture is the cover of the song in maimai I think so size is a bit low... maybe could use some other background that would fit but i didnt find anything good


[advanced]
00:04:117 (3) - maybe move it to somewhere like x:436 y:184 to keep a consistent distance since this section is the same from 00:00:959 (2,3) - fixed
00:06:643 (3) - same thing from above maybe (but not the same coordinates xD) ?...altough the music changed a bit i think it's ok the way it is, anyway, just an additional option for you to try out:P i guess it should be the same everywhere so changed
00:54:170 (7) - I think there's no reason to increase the distance a little here, it's the same section from 00:44:064 (7) - and 00:49:117 (7) - . So i would suggest to keep the same distance for consistency it's only 0.1x larger and you wont notice it anyway so it will stay for now
01:19:275 (2) - imo this little overlap here is a bit ''off'' from the entire structure you're using in this difficulty, i would suggest you move it a bit far from the slider, maybe make it a blanket with 01:18:643 (4) - ? there is more overlaps here 01:21:328 (1,2,3,4) and i think it fits


[Master]
00:43:117 (4) - Maybe make the distance of the jump the same as 00:42:170 (1,2) - for consistency? it only moves a little to get the DS the same so i dont think its a big deal, and i dont want to break the patterns here :p
00:43:433 (1,2) - same as above ^^ same as above ^^
00:45:012 (2,3) - same :p same :p
00:47:538 (2,3) - samuuu whee

01:06:170 (5,1) - I think this jump is a bit higher than the rest...consider making it the same as 01:03:643 (3,4,5,6) - or making both similar in an adjusted way it is because there is more "impact" in that moment when you hit the (1) slider, so it needs a bigger jump
01:19:907 (7,1) - you can increase the distance a bit here...so it will match 01:20:380 (2,3) - and look a bit more consistent ok :p

[Extreme]
note: I lack the skills at modding to say a lot of stuff about this diff =C , it's ok :3 so sadly i will only point out this one thing:
note 2: This diff have the ''Widescreen support'' checked too fixed

00:03:012 (1,2,3,4) - it's the same section and pattern of the first 2 notes of the map but the distance is a lot different, i suggest you adjust these to a distance that will be at least similar...for example like you did here 00:05:538 (1,2,3,4,5) - ...same thing but slightly different in the distance changed :P


I hope this mod helps you out ^^ Couldn't find more stuff and I wish for you the best of luck o/

P.S: When the other diff is uploaded try to remember telling me so I can try checking it too ^^
Lumin
Littlebit modding

Overall nice to play but something i would change.
Ar8 would fit better because of the fast paced nature of the song.
I don't really see the necessity of the first kiai because music is not so strong there and you have 2 seperate kiais later on the song.
And i don't understand those 3 little kiai
00:13:749 (3,1) - Stack 1 in the end of the 3, otherwise overlap looks stupid
00:14:064 (4,2) - This overlap might be ok but consider on changing it
00:16:275 (3) - change y to 64 of the slider end
00:17:539 (3,1) - overlap, could be avoided
00:21:801 (1) - Should this NC be here?
00:58:591 (5,7) - Not so nice looking overlap
01:18:801 (1,2) - same here^
01:41:380 (1,3) - same^
01:51:959 (2,4) - same^
At first when i wrote this I deleted my text for a mistake and had to start again from nothing so i might have forgotten something :P
Very smooth and fun to play not complaining almost at all
But the kiai's still disturb me
00:18:170 (1,2,1,2,1,2,1,2) - somekind of new pattern would be better because pretty hard to play for newbs, and I don't think that NC is necessary in every second note
SNAP NOTES (check from aimod)
00:59:854 (1,2,1,2,1,2,1,2) - pattern should be reconsidered
01:18:801 (1) - is that slider allowed for ranked?
01:20:696 (4) - same^
Woo this map had the speed!
Diff fitted nicely to songs fast pace.
And I have almost nothing to complain about, ranked material. but
00:53:222 (6,7,8,9,1) - that stream could adapt better to that slider
I don't know if it's intentional to not have notes perfectly snapped to the end of the sliders. And it happens pretty lot, like here 00:41:538 (2,3) -
And That overuse of kiai time might really be reason to unrank because over 40% of the song is in kiai
Hmm I must say that I'm maybe not yet so good modder/player to mod this diff but like I promised to you i think that I can atleast say something.
Well this was really fast paced map but i don't really see ar9 fit in to this diff, more like 9.2-9.4 because of maps fast paced nature.
Well kiai is better used, not overused but 01:21:328 (3) - I dont get why kiai is here?
00:19:433 (1,2,3,4,5,6,7,8,9) - this stream looks silly for me
00:38:380 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - And this stream looks and is stupid, thats what i think, also i see it a big thread for rank

AND BTW Remaster was REALLY fun to play!
Slayed
hi

#m4m


general

1. bg

change bg size to 1366x768 lol, this is too low.. tooo

mad photoshop skillz

still not the best, but something xD

2. check aimod, its nervous about ur map a bit

3. some tags for you: maimai ORANGE PLUS

probably they are not right, u need to ask asian mappers to help you

also, i think song artist is wrong, but idk :?

4. combo colours

CC dont fit ur bg at all. colours that u gave i couldnt find on the bg, so ya..

[Colours]
Combo1 : 84,84,231
Combo2 : 225,205,226
easy

looks fine. some suggestions..~

1. 00:15:643 (1) - move to x=176 y=308 for a better flow

2. 00:19:433 (4) - this slider could be a bit more beautiful.. even this looks better

3. 00:24:486 (5,1) - maybe a blanket like here 00:22:591 (3,4) - ?

4. 01:52:275 (3,5) - correct this overlap

5. 01:52:907 (4,6) - ^
basic

1. 00:03:643 (2) - move to x=492 y=280 for a better flow, caz u used this way here: 00:00:486 (1,2)

00:00:486 (1,2) - also check distance here

2. 00:07:749 (4,1,3) - really not ncie overlap, need to be fixed

3. 00:32:696 (4) - this note is touching HP bar, so its not good for new player and for map also

4. 00:59:854 (1) - maybe make this as a curve?..

5. 01:09:643 (4,2) - correct the overlap

6. 01:13:433 (2,3) - stacking these notes can be hard to read for new players, so it will be a good desicion to unstack them

7. 01:06:170 - useless timing point

8. 01:06:801 - ^

9. 01:11:222 - ^
advanced

1. 00:01:591 (3,4) - try a better blanket maybe

2. 00:11:854 (1) - again, this blanket doesnt look ok

3. 00:13:749 (3) - stack the end of this slider with 00:14:380 (1) - this probably

4. 00:27:643 (5) - move this slider like here, so overlap will look better

5. 01:08:380 (4) - maybe stack with the end of 01:09:328 (3) - ?

6. 01:12:486 (1) - this form of the slider is really terrible, i suggest u to change it ._.

7. 01:17:538 (1) and 01:18:801 (1) - dont like this corners either

8. 01:42:170 (3) - stack with the end of 01:41:380 (1) - this slider

9. 01:51:486 (1) - out of my screen, fix that please

sorry, but that's all, i become less useful on higher diffs..
anyway, good luck, take my star
! ╰(*´︶`*)╯
Slayed
also dont think that expert is ok for a 4* diff.. bust as you like :roll:
Topic Starter
Hathz
Thanks, sorry for late kds I didn't get an email there was a reply >.>
It's called Expert cause that's how difficulty naming is in Maimai :P
Topic Starter
Hathz

]Nymph[ wrote:

Littlebit modding
Overall nice to play but something i would change.
Ar8 would fit better because of the fast paced nature of the song.
I don't really see the necessity of the first kiai because music is not so strong there and you have 2 seperate kiais later on the song.
And i don't understand those 3 little kiai They are there just for a little flash
00:13:749 (3,1) - Stack 1 in the end of the 3, otherwise overlap looks stupid
00:14:064 (4,2) - This overlap might be ok but consider on changing it Will keep it for now
00:16:275 (3) - change y to 64 of the slider end The slider is a copy of the slider that follows,
00:17:539 (3,1) - overlap, could be avoided
00:21:801 (1) - Should this NC be here?
00:58:591 (5,7) - Not so nice looking overlap
01:18:801 (1,2) - same here^
01:41:380 (1,3) - same^
01:51:959 (2,4) - same^ Changed some of the overlaps
At first when i wrote this I deleted my text for a mistake and had to start again from nothing so i might have forgotten something :P
Very smooth and fun to play not complaining almost at all
But the kiai's still disturb me
00:18:170 (1,2,1,2,1,2,1,2) - somekind of new pattern would be better because pretty hard to play for newbs, and I don't think that NC is necessary in every second note
SNAP NOTES (check from aimod)
00:59:854 (1,2,1,2,1,2,1,2) - pattern should be reconsidered
01:18:801 (1) - is that slider allowed for ranked?
01:20:696 (4) - same^
Woo this map had the speed!
Diff fitted nicely to songs fast pace.
And I have almost nothing to complain about, ranked material. but
00:53:222 (6,7,8,9,1) - that stream could adapt better to that slider I've set it like this on purpose, trying to aesthetically somewhat match the last diff where there's lots of stuff like this
I don't know if it's intentional to not have notes perfectly snapped to the end of the sliders. And it happens pretty lot, like here 00:41:538 (2,3) - It is on purpose; doing manual stacking here because the way osu does it doesn't look very appealing IMO
And That overuse of kiai time might really be reason to unrank because over 40% of the song is in kiai
Hmm I must say that I'm maybe not yet so good modder/player to mod this diff but like I promised to you i think that I can atleast say something.
Well this was really fast paced map but i don't really see ar9 fit in to this diff, more like 9.2-9.4 because of maps fast paced nature.
Well kiai is better used, not overused but 01:21:328 (3) - I dont get why kiai is here?
00:19:433 (1,2,3,4,5,6,7,8,9) - this stream looks silly for me
00:38:380 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - And this stream looks and is stupid, thats what i think, also i see it a big thread for rank

AND BTW Remaster was REALLY fun to play!

Slayed wrote:

hi

#m4m


general

1. bg

change bg size to 1366x768 lol, this is too low.. tooo

mad photoshop skillz

still not the best, but something xD

2. check aimod, its nervous about ur map a bit

3. some tags for you: maimai ORANGE PLUS

probably they are not right, u need to ask asian mappers to help you

also, i think song artist is wrong, but idk :?

4. combo colours

CC dont fit ur bg at all. colours that u gave i couldnt find on the bg, so ya.. I don't want to match them completely, as they should have enough contrast with the video and/or background. Honestly I don't really care too much about the colors as I never use them myself. Might change later if necessary

[Colours]
Combo1 : 84,84,231
Combo2 : 225,205,226
easy

looks fine. some suggestions..~

1. 00:15:643 (1) - move to x=176 y=308 for a better flow But that's just boring then :p

2. 00:19:433 (4) - this slider could be a bit more beautiful.. even this looks better Fancy sliders team, assemble!

3. 00:24:486 (5,1) - maybe a blanket like here 00:22:591 (3,4) - ?

4. 01:52:275 (3,5) - correct this overlap Does not visually overlap while in play mode

5. 01:52:907 (4,6) - ^
basic

1. 00:03:643 (2) - move to x=492 y=280 for a better flow, caz u used this way here: 00:00:486 (1,2)
00:00:486 (1,2) - also check distance here

2. 00:07:749 (4,1,3) - really not ncie overlap, need to be fixed Not sure what you meant here :(

3. 00:32:696 (4) - this note is touching HP bar, so its not good for new player and for map also It isn't?

4. 00:59:854 (1) - maybe make this as a curve?.. Curves are for little anime grill songs, this is a manly map!

5. 01:09:643 (4,2) - correct the overlap I thiink this is fine, it doesn't impair reading of the map as the circle just fades out before the new one appears

6. 01:13:433 (2,3) - stacking these notes can be hard to read for new players, so it will be a good desicion to unstack them If this was the lowest diff I'd change it, but it's one up from easy. Will leave it unless requested by a BN :3

7. 01:06:170 - useless timing point ayy lmao

8. 01:06:801 - ^

9. 01:11:222 - ^
advanced

1. 00:01:591 (3,4) - try a better blanket maybe Changed in another way

2. 00:11:854 (1) - again, this blanket doesnt look ok

3. 00:13:749 (3) - stack the end of this slider with 00:14:380 (1) - this probably

4. 00:27:643 (5) - move this slider like here, so overlap will look better

5. 01:08:380 (4) - maybe stack with the end of 01:09:328 (3) - ?

6. 01:12:486 (1) - this form of the slider is really terrible, i suggest u to change it ._. I like it ;w; Perhaps on lower difficulties it does look weird, changed them anyway.

7. 01:17:538 (1) and 01:18:801 (1) - dont like this corners either

8. 01:42:170 (3) - stack with the end of 01:41:380 (1) - this slider

9. 01:51:486 (1) - out of my screen, fix that please

sorry, but that's all, i become less useful on higher diffs..
anyway, good luck, take my star
! [/color] ╰(*´︶`*)╯
evil_drows212
going for rank?
Topic Starter
Hathz
Yep, eventually. Kinda busy this month (and probably in january as well), so I'm not sure how long it'll take.
Kuo Kyoka
rank this please, rank this please
LET'S DO THIS!
Topic Starter
Hathz
go mod ( ͡° ͜ʖ ͡°)
Kuo Kyoka

Hathz wrote:

go mod ( ͡° ͜ʖ ͡°)
( ͡° ͜ʖ ͡°) i will if this map is a mania map
Hakurei Yoru
favorite song!!!
RikiH_
I'm glad this is for ranking, finally, take a star :3
Topic Starter
Hathz
ey there's a mod for you on the first page go check it out
Lazer
m 4 moddles

[REMASTER]
00:18:170 (1) - should have more spacing than the rest considering the big beats, however 00:17:854 (3,4) - have more spacing which should probably be changed!
00:21:170 - there is a clear beat here, i suggest making the slider 1/2
00:26:222 - circle here, 00:26:380 - slider there
01:06:170 (1,2,3) - i believe the slider should be the other way around (with the circles underneath)


[wa's extra]
holy hell what a difficulty, nothing found

[MASTER]
00:00:801 (2) - for some reason they aren't completely stacked 00:03:328 (2) - 00:25:591 (9) - 00:36:801 (4) - 00:41:854 (3) - 01:09:801 (8) -
00:44:064 (3) - stack on 00:43:117 (4) -
01:11:538 (2) - hits my hp bar

[Riki's Expert]
great difficulty aswell, nothing found and slider art of century

[Advanced]
;w; cant into find either good map

[basic]
00:25:749 (1) - !! finally; move towards x220 y322
00:32:064 (3) - pretty sure thats too high up
01:38:854 (4,5) - oh god too high hits my lifebar ;3;

i also made sure for an even better background as slayer's one still shows a slightly distorted picture >w<
http://cute.lazer.moe/eee.png

not sure if m4m worthy considering my map has not been modded at all yet but oh well

02:00:170 (1) - also this one in riki's expert is different than the other difficulties, ending time should be the same, right?
Smokeman
M4M from your Q

Easy

  1. 00:44:696 (3,4,1) - i m not that good with mapping Easy diffs myself but this overlap might be too much for a new player


Baisic

  1. 01:38:854 (4,5) - these are dangerously close to the healthbar


Advanced

  1. 01:47:222 (2) - mb move this a bit away from 01:46:433 (4) - they are almost touching :(


Riki's Expert

why "Expert"?

  1. 00:20:380 (4,1,2,3) - very akward spacing. I thought it would be a 1/3 the first time i played it. Make it consistent like the rest.
  2. 01:25:117 (1) - ay lmao.
    you could increase the size of the last tail so the end point doens "almost touch" of the slider touches itslef
  3. 02:00:170 (1) - i can feel the sliderbreaks


Master

  1. 00:10:433 (6) - overmapped?
  2. 00:10:907 (2) - I personally dont like stacking 3/4 + note rught on eachother. You keep it consistent in the map but is till dont like it :(
  3. 00:22:433 (7) - overmapped?
  4. 00:23:854 (3,4) - my inexistent OCD will kill me
  5. 00:34:275 (5,6) - ctrl+g. It plays way better. The akward angle feel out of place considering how 00:33:328 (1,2,3) - was played because its the same musical pattern. In addition ctrl+g those two notes would improve the flow into 00:34:591 (1) - aswell.
  6. 00:36:801 (4) - now its behind the slider end...
  7. 00:40:275 (1,2,3,4,5) - plays wierd but mb its just me...
  8. 01:44:222 (1,2,3) - you could slowly build up the sv with each slider


wa's Extra

i would recomend you increase the ar by a bit (9,2 seems fine) Ar9 on a dense map like this feels like 2013.

  1. 00:15:643 (1,2,3,4) - you made double out of the 5stream so you can get a star? And thats because oyu love stars. I don't see why anyone would prefere double over a 5-note-ministream.
  2. 00:15:643 (1,2,3,4,5,6,7,8) - thise whole part changes around with the rythm so fast and is spaced so much (add the AR9 ontop of it)... very akward to play...
  3. 00:35:854 (1,2) - i dont feel like those low spaced slider couoples make the music justice. I feel like there should be more power here.


rest looks ok

Remstered

  1. 01:12:012 (6,7,8) - felt too spaced.
  2. 00:23:380 (2,6) - Removing those two would improve thise part imo. (increase the spacing of 00:23:538 (3,4,7,8) - respectivly if you change it) 00:24:012 (6) - (just ignore the piano sound here, its more about the rythm)
  3. 00:24:880 (3) - 00:26:775 (4) - all this overmapping...
  4. 01:41:538 (1,2,3,4,1,2,3,4,1) - can you space this more?
  5. 01:41:538 (1,2,3,4,1,2,3,4) - Overmapped?. Its rly unfitting. If you keep it then please spaced it out more (00:35:380 (5,6,1,2,3,4) - ).
  6. 01:47:538 (1,2,3,4) - overmapped?

Those two rly stood out when i played this map.

The higher difs rly need some more work/mods

gl
Zectro
i guess ill wait till you apply mods from Smokeman and Lazer.
Topic Starter
Hathz
Fair enough
Topic Starter
Hathz
Thanks for modding. I have excluded the Remaster difficulty for now, more on that sometime later; sorry.

[MASTER]
00:00:801 (2) - for some reason they aren't completely stacked 00:03:328 (2) - 00:25:591 (9) - 00:36:801 (4) - 00:41:854 (3) - 01:09:801 (8) - ok
00:44:064 (3) - stack on 00:43:117 (4) - ok
01:11:538 (2) - hits my hp bar ok

[basic]
00:25:749 (1) - !! finally; move towards x220 y322 nice :D
00:32:064 (3) - pretty sure thats too high up ay
01:38:854 (4,5) - oh god too high hits my lifebar ;3; ah sh*t

i also made sure for an even better background as slayer's one still shows a slightly distorted picture >w<
http://cute.lazer.moe/eee.png Thanks so much for this!!
M4M from your Q

Easy

  1. 00:44:696 (3,4,1) - i m not that good with mapping Easy diffs myself but this overlap might be too much for a new player that still looks okay to me, it just about fades out


Baisic

  1. 01:38:854 (4,5) - these are dangerously close to the healthbar ayfixed


Advanced

  1. 01:47:222 (2) - mb move this a bit away from 01:46:433 (4) - they are almost touching :(yeah we don't want any of that here unless the subject being touched is a loli


Riki's Expert

why "Expert"? cause that's how maimai difficulty naming goes D:

Master

  1. 00:10:433 (6) - overmapped? :p
  2. 00:10:907 (2) - I personally dont like stacking 3/4 + note rught on eachother. You keep it consistent in the map but is till dont like it :(it's a habit i've got out of recently, but i feel like it fits this song
  3. 00:22:433 (7) - overmapped? :p
  4. 00:23:854 (3,4) - my inexistent OCD will kill me oh god now that you mention it
  5. 00:34:275 (5,6) - ctrl+g. It plays way better. The akward angle feel out of place considering how 00:33:328 (1,2,3) - was played because its the same musical pattern. In addition ctrl+g those two notes would improve the flow into 00:34:591 (1) - aswell. fixed
  6. 00:36:801 (4) - now its behind the slider end... changed this a bit
  7. 00:40:275 (1,2,3,4,5) - plays wierd but mb its just me...
  8. 01:44:222 (1,2,3) - you could slowly build up the sv with each slider changed pattern to something I feel plays more interesting


gl ty
show more
Please sign in to reply.

New reply