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Vanna - Gigantic O.T.N. (English Cover)

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Topic Starter
enclosure
This beatmap was submitted using in-game submission on Thursday, August 20, 2015 at 7:17:03 PM

Artist: Vanna
Title: Gigantic O.T.N. (English Cover)
Source: Vannasuika
Tags: English vocaloid Len Giga-P
BPM: 190
Filesize: 15929kb
Play Time: 02:56
Difficulties Available:
  1. Extra (5.26 stars, 943 notes)
  2. Hard (3.39 stars, 464 notes)
  3. Insane (4.73 stars, 700 notes)
  4. Normal (2.22 stars, 251 notes)
Download: Vanna - Gigantic O.T.N. (English Cover)
Download: Vanna - Gigantic O.T.N. (English Cover) (no video)
Information: Scores/Beatmap Listing
---------------
Original from Vannasuika:
https://www.youtube.com/watch?v=hHem797KbXs

All diffs by me.
shurito1sao
i found a little error here 00:35:054 -
i think thats it
Topic Starter
enclosure
Not sure entirely what you are pointing to/what diff. I assumed it was the missing beat on insane (00:34:975 (1)) Not sure how it got deleted.

Also fixed the video not showing on Normal and Hard diff.
Lasse
m4m

Insane:
I feel like the offset should be increased by some ms (~10), but I'm no timing expert so better double check that


Should probably be renamed to Extra or something else considering it's 5.25*
00:01:660 (2) - make this a slider that ends on the blue tick before 3
00:04:187 (8) - ctrl j
00:04:818 (1,2) - move the 2nd grey point of the slider a bit down and fix the blanket
00:05:449 there should be a note
00:06:081 (6,1) - nc should be on 6
00:06:712 (7) - end earlier and put a note on the white tick (+nc there)
00:09:080 (5) - end on red tick + note on white after + nc on that note
00:10:818 (1,2,3,4,5,6,7,8) - use drum hitsounds??
00:11:450 (9,1) - 1 should be on the white tick before
00:12:080 note + nc here
00:20:607 (4) - nc or "wobble" slider a bit to make +50% sv better readable
00:24:555 (8) - rotate to blanket 7
00:42:080 (2) - feels off, move to the blue tick after
00:46:818 (5,6,7,8) - should be spaced further
00:51:410 (5) - looks weird, line up with the notes before or make the whole stream before rounded
00:57:569 (1,4) - stack 1 on end of 4?
01:04:831 (6) - suggestion
01:22:201 (1,3) - blanket?
01:22:990 (6) - move a bit left
01:35:148 (2) - ctrl+j
01:36:411 (7) - rotate end upwards a bit
01:37:990 (1) - ^
01:41:937 (3,4,5) - this overlap looks bad
01:58:988 (5,7) - fix blanket
02:02:464 (2,5) - blanket ?
02:22:832 (4,7) - ^?
02:27:253 (1,2) - ctrl+j them seperately
02:28:043 (5,6) - blanket
02:31:515 (2,3) - ^
02:35:464 (5,6,7,8) - increase spacing
02:39:727 (1,2,3,4,5) - looks weird
Topic Starter
enclosure

Lasse wrote:

m4m

Insane:
I feel like the offset should be increased by some ms (~10), but I'm no timing expert so better double check that I'll look into this, it seems fine, and 10 ms feels like it fires too late.


Should probably be renamed to Extra or something else considering it's 5.25* It fits the spread better as an insane, and 5.25- is still an insane. If needed i'll try to drop the diff a bit.
00:01:660 (2) - make this a slider that ends on the blue tick before 3 ok
00:04:187 (8) - ctrl j Done, but i'm not sure about it
00:04:818 (1,2) - move the 2nd grey point of the slider a bit down and fix the blanket Fixed, I think
00:05:449 there should be a note It fits the song as is, no change
00:06:081 (6,1) - nc should be on 6 ok
00:06:712 (7) - end earlier and put a note on the white tick (+nc there) Done
00:09:080 (5) - end on red tick + note on white after + nc on that note done
00:10:818 (1,2,3,4,5,6,7,8) - use drum hitsounds?? Done
00:11:450 (9,1) - 1 should be on the white tick before Changed, but not in the way you said
00:12:080 note + nc here ^ doesn't match with the above change
00:20:607 (4) - nc or "wobble" slider a bit to make +50% sv better readable Kinda fixed
00:24:555 (8) - rotate to blanket 7 Should be fixed
00:42:080 (2) - feels off, move to the blue tick after Feels fine to me, no fix for now
00:46:818 (5,6,7,8) - should be spaced further Changed, maybe too much
00:51:410 (5) - looks weird, line up with the notes before or make the whole stream before rounded Changed
00:57:569 (1,4) - stack 1 on end of 4? Done
01:04:831 (6) - suggestion Looks pretty close. Good suggestion
01:22:201 (1,3) - blanket? Changed
01:22:990 (6) - move a bit leftDone
01:35:148 (2) - ctrl+jk
01:36:411 (7) - rotate end upwards a bit Changed
01:37:990 (1) - ^ done
01:41:937 (3,4,5) - this overlap looks bad fixed
01:58:988 (5,7) - fix blanket Fix
02:02:464 (2,5) - blanket ? very slight change, but not for blanketing
02:22:832 (4,7) - ^? fixed
02:27:253 (1,2) - ctrl+j them seperately uhhh, changed?
02:28:043 (5,6) - blanket ^
02:31:515 (2,3) - ^moved
02:35:464 (5,6,7,8) - increase spacing Changed
02:39:727 (1,2,3,4,5) - looks weird
Fixed most things, thanks for the mod :)

edit: The offset was off ~30 ms. Changed to 1374.
Midge
m4m o/

[general]
  1. change offset to 1374 so the big white ticks are in the right place
  2. ncs are kinda random. you should be ncing every big white tick in the lower diffs
  3. disable countdown, widescreen support, and letterbox during breaks in the song setup
  4. you should use custom colors to match the bg
  5. spread will be an issue with this mapset. you may have to map a 4 star insane and a 1 star easy.
  6. your hs sounds are waaaaaaay too fuckin quiet. you need to turn them up

[normal]
  1. 00:07:689 (1) - ugly, redraw http://hnng.moe/f/2JS
  2. 00:22:216 (1,3) - same ^
  3. 00:32:321 (4) - polarity shifts awkwardly here, maybe change this to a 1/2 slider
  4. 00:38:005 (4,5,6) - too curved, looks kinda ugly
  5. 00:39:900 (1,1) - too close, there needs to be more space between these. end at 00:41:163 instead and add a note at 00:42:110
  6. 01:27:268 (2,3) - too curved again
  7. 01:35:795 (1,2) - looks really bad, lol. use gridnap so they look parallel and ctrl+h instead of using ctrl+> http://hnng.moe/f/2JT
  8. 01:37:689 (3,4,5) - nothing is being mapped here. you should map the rhythm in the bg
  9. 01:41:163 (4) - don't redraw, just copy+paste 3 http://hnng.moe/f/2JU
  10. 01:43:058 (5,6) - same ^
  11. 01:44:321 (1,1) - again, not enough space. end the spinner at 01:45:584 instead
  12. 01:46:847 (1,2,3) - really ugly. use gridnap. http://hnng.moe/f/2JV
  13. 01:56:952 (1,2) - probably won't fly. just elongate 2 and remove 1
  14. 01:59:795 (1,2,3) - use gridsnap. im not gonna point these out anymore, but it comes out really ugly if you dont
  15. 02:29:637 (1,1) - not enough room again
  16. 02:44:637 (2,3) - not blanketed properly http://hnng.moe/f/2JW use the approach circles to blanket correctly
  17. 02:51:269 (1,1) - same deal
  18. 02:56:005 (1,2) - just use a repeating slider

[hard]


  • not much to say in this one, other than that there's a lot of blanket and ds issues. i'm REALLY bad at mapping hards, myself, so i'd heavily recommend getting 100k players to testplay.

    00:09:584 - circle here, no need to leave it empty
    00:23:479 (5,1) - remove overlap
    00:34:847 (2) - shorten to the red tick http://hnng.moe/f/2Je and position like this for the antijump http://hnng.moe/f/2Jf
    00:41:163 (6) - uneven
    01:20:479 (2) - use this pattern instead http://hnng.moe/f/2Jg
    01:49:689 (3) - ctrl+g
    02:36:742 (4) - redraw
liike i said, a looot of blanket issues. run through it, yeh

[insane]

  1. 00:05:952 (5,1) - swap ncs
  2. 00:11:480 (9) - ugly, don't use 2 nodes http://hnng.moe/f/2Jh
  3. 00:14:006 (3,4) - ctrl+g these individually
  4. 01:27:743 (7) - 2 notes instead of a slider to reset polarity
  5. 01:31:058 (7,8,9) - use this pattern instead http://hnng.moe/f/2Ji
  6. 01:53:874 (8) - please don't start this on the blue tick
  7. 02:09:111 (8) - remove? follows the song better
  8. 02:10:217 (1,2) - don't start streams on blue ticks, ESPECIALLY after a reapeating slider. lower the repeat by one and have the stream start at the white tick
  9. 02:29:638 (12) - suuuuper ugly, please redraw http://hnng.moe/f/2Jn
  10. 02:35:796 (7,8) - remove 7 and elongate 8 http://hnng.moe/f/2Jo

good luck
Topic Starter
enclosure

Midge wrote:

m4m o/

[general]
  1. change offset to 1374 so the big white ticks are in the right place This was changed already, maybe you didn't update?
  2. ncs are kinda random. you should be ncing every big white tick in the lower diffs I see what you mean, will work on it
  3. disable countdown, widescreen support, and letterbox during breaks in the song setup Done
  4. you should use custom colors to match the bg Kinda changed, not sure the best colours though.
  5. spread will be an issue with this mapset. you may have to map a 4 star insane and a 1 star easy. The spread is fine, though a 4* insane is something i'll consider if time allows.
  6. your hs sounds are waaaaaaay too fuckin quiet. you need to turn them up Added ~10% to all timing ticks, upped a few sections as well.

[normal]
  1. 00:07:689 (1) - ugly, redraw http://hnng.moe/f/2JS Changed
  2. 00:22:216 (1,3) - same ^ They look fine
  3. 00:32:321 (4) - polarity shifts awkwardly here, maybe change this to a 1/2 slider Yeah I like that better
  4. 00:38:005 (4,5,6) - too curved, looks kinda ugly Fixed
  5. 00:39:900 (1,1) - too close, there needs to be more space between these. end at 00:41:163 instead and add a note at 00:42:110 Fixed
  6. 01:27:268 (2,3) - too curved again Ok
  7. 01:35:795 (1,2) - looks really bad, lol. use gridnap so they look parallel and ctrl+h instead of using ctrl+> http://hnng.moe/f/2JT Fixed, I think
  8. 01:37:689 (3,4,5) - nothing is being mapped here. you should map the rhythm in the bg Changed
  9. 01:41:163 (4) - don't redraw, just copy+paste 3 http://hnng.moe/f/2JU Changed
  10. 01:43:058 (5,6) - same ^ Already changed
  11. 01:44:321 (1,1) - again, not enough space. end the spinner at 01:45:584 instead Fixed
  12. 01:46:847 (1,2,3) - really ugly. use gridnap. http://hnng.moe/f/2JV Changed
  13. 01:56:952 (1,2) - probably won't fly. just elongate 2 and remove 1
  14. 01:59:795 (1,2,3) - use gridsnap. im not gonna point these out anymore, but it comes out really ugly if you dont I don't know why I didn't notice these lol
  15. 02:29:637 (1,1) - not enough room again Changed
  16. 02:44:637 (2,3) - not blanketed properly http://hnng.moe/f/2JW use the approach circles to blanket correctly The grey dot of the slider was misplaced
  17. 02:51:269 (1,1) - same deal fixed
  18. 02:56:005 (1,2) - just use a repeating slider
k

[hard]


  • not much to say in this one, other than that there's a lot of blanket and ds issues. i'm REALLY bad at mapping hards, myself, so i'd heavily recommend getting 100k players to testplay.

    00:09:584 - circle here, no need to leave it empty It fits the rhythm this way
    00:23:479 (5,1) - remove overlap Done
    00:34:847 (2) - shorten to the red tick http://hnng.moe/f/2Je and position like this for the antijump http://hnng.moe/f/2Jf Changed
    00:41:163 (6) - uneven Changed
    01:20:479 (2) - use this pattern instead http://hnng.moe/f/2Jg
    01:49:689 (3) - ctrl+g Ok
    02:36:742 (4) - redrawWhy? I moved the grey tick to help with the overlap, but it looks fine.
liike i said, a looot of blanket issues. run through it, yeh

[insane]

  1. 00:05:952 (5,1) - swap ncs Changed
  2. 00:11:480 (9) - ugly, don't use 2 nodes http://hnng.moe/f/2Jh Agreed
  3. 00:14:006 (3,4) - ctrl+g these individually Done
  4. 01:27:743 (7) - 2 notes instead of a slider to reset polarity Changed, spacing will be fixed when I have time
  5. 01:31:058 (7,8,9) - use this pattern instead http://hnng.moe/f/2Ji Changed
  6. 01:53:874 (8) - please don't start this on the blue tickFixed
  7. 02:09:111 (8) - remove? follows the song betterk
  8. 02:10:217 (1,2) - don't start streams on blue ticks, ESPECIALLY after a reapeating slider. lower the repeat by one and have the stream start at the white tick
  9. 02:29:638 (12) - suuuuper ugly, please redraw http://hnng.moe/f/2Jn Kinda fixed, i'll get someone to help look at this in detail.
  10. 02:35:796 (7,8) - remove 7 and elongate 8 http://hnng.moe/f/2Jo
Done

good luck
Thanks so much for the mod, great help! I will fix the NC problems and the spacing in hard when I get the time.
Fizz
change offset to 741 so the downbeat is placed correctly

no kds
Topic Starter
enclosure

Fizz wrote:

change offset to 741 so the downbeat is placed correctly

no kds
Changed to 742, shouldn't be different from 741, but 742 matched a beat from the offset that I had.

Why only these two kiai nodes messed up I will never know >:(

Update: added Insane, and renamed the previous to Extra.
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