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nano.RIPE - Kodama Kotodama [Taiko]

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Topic Starter
Charlotte
This beatmap was submitted using in-game submission on 2015年8月30日 at 11:29:52

Artist: nano.RIPE
Title: Kodama Kotodama
Source: のんのんびより りぴーと
Tags: non non biyori repeat opening renge hotaru natsumi komari nyanpasu Jun Sasaki Kimiko
BPM: 120
Filesize: 3384kb
Play Time: 01:28
Difficulties Available:
  1. Futsuu (1.81 stars, 171 notes)
  2. Kantan (0.95 stars, 87 notes)
  3. Muzukashii (2.36 stars, 262 notes)
  4. Oni (2.91 stars, 377 notes)
Download: nano.RIPE - Kodama Kotodama
Information: Scores/Beatmap Listing
---------------
Kantan - Completed
Futsuu - Completed
Muzukashii - Completed
Oni - Completed
Jona
Mod as requested through ingame pm :3

Your map is very good, this is mostly suggestions, almost no fixes :D
Also, PM me if you need help/ want to discuss something about my mod!
Sorry for somewhat short mod, just couldn't seem to find many mistakes worth pointing out :(

[Kantan]
  1. 00:07:618 - Add d?
  2. 01:25:618 - k
[Futsuu]
  1. 00:25:868 - k?
  2. 01:20:618 - Is big note really needed here? I think it's better as normal note
[Muzukashii]
  1. 00:56:368 - d?
  2. 01:08:368 (209,210) - k d
  3. 01:25:618 - k
[Oni]
  1. 00:13:618 - make it into a triple that starts here 00:13:368 ? I guess it's not wrong but a triple sounds better in my opinion.
  2. 00:20:368 - k
  3. 00:28:368 - k
  4. 00:42:118 (172,173,174) - Make it kkd instead? (Both sounds good, so it's just a suggestion)
  5. 00:51:743 - k? Listen to banjo/guitar, it sounds slightly different from the triple next to it :P
  6. 01:12:118 - Add a single here to make the gap smaller?

Good luck! 8-)
Kurai
Hey hey, sorry I just noticed your in-game PM. I don't know which map you wanted me to mod, I just assumed it was this one! >.<

[Oni]
  1. 00:20:368 (73) - I would make this a k, to keep consistency with all these notes and because it also fits the melody better according to me.
  2. 00:28:368 (114) - In this case, this one should be a k too!
  3. 00:30:368 (124) - Consider making this one a big K to accentuate the loudness of note in the melody and because it also provides a nice effect while emphasizing the beginning of the break?
  4. 00:32:368 - Add a d here? It is clearly noticeable during gameplay that there is a beat in the melody here.
  5. 00:32:618 (130) - If you added the note as suggested above, you should make this one a big D to emphasize the drum note in the melody.
  6. 00:48:618 - Here again, it feels like a note is missing. You can easily hear the cymbal crash in the music. You should consider adding a note (I suggest a big D).
[Muzukashii]
  1. 00:31:618 (89,90,91,92) - Wouldn't making this a kkkkk better? It fits the drum (as there is a note missing at 00:31:993) and ddk k looks rather dodgy for a Muzukashii (especially since you are aiming for a simple Muzukashii considering that the song simple and calm).
  2. 01:21:993 (253) - This note sounds like it should be a big one because of the cymbal crash at 01:22:118.
[Futsuu]
  1. 01:08:118 (136,137,138,139,140,141,142) - This pattern would be nicer if it were "k d kdd k d". It'd keep a certain consistency with 01:04:618 (128,129,130,131,132,133,134,135) while emphasizing the fact that the pitch in the voice is a little bit higher here.
Topic Starter
Charlotte

Jona wrote:

Mod as requested through ingame pm :3

Your map is very good, this is mostly suggestions, almost no fixes :D
Also, PM me if you need help/ want to discuss something about my mod!
Sorry for somewhat short mod, just couldn't seem to find many mistakes worth pointing out :(

[Kantan]
  1. 00:07:618 - Add d? hmm...keep
  2. 01:25:618 - k added K
[Futsuu]
  1. 00:25:868 - k? fixed
  2. 01:20:618 - Is big note really needed here? I think it's better as normal note I used big other diff.so no change.
[Muzukashii]
  1. 00:56:368 - d? fixed
  2. 01:08:368 (209,210) - k d fixed
  3. 01:25:618 - k same as Kantan
[Oni]
  1. 00:13:618 - make it into a triple that starts here 00:13:368 ? I guess it's not wrong but a triple sounds better in my opinion. nope.I tried suggestion.but,I think little strange.
  2. 00:20:368 - k fixed
  3. 00:28:368 - k ^
  4. 00:42:118 (172,173,174) - Make it kkd instead? (Both sounds good, so it's just a suggestion) fixed
  5. 00:51:743 - k? Listen to banjo/guitar, it sounds slightly different from the triple next to it :P fixed
  6. 01:12:118 - Add a single here to make the gap smaller? added k

Good luck! 8-)

Kurai wrote:

Hey hey, sorry I just noticed your in-game PM. I don't know which map you wanted me to mod, I just assumed it was this one! >.<

[Oni]
  1. 00:20:368 (73) - I would make this a k, to keep consistency with all these notes and because it also fits the melody better according to me.
  2. 00:28:368 (114) - In this case, this one should be a k too!
  3. 00:30:368 (124) - Consider making this one a big K to accentuate the loudness of note in the melody and because it also provides a nice effect while emphasizing the beginning of the break?
  4. 00:32:368 - Add a d here? It is clearly noticeable during gameplay that there is a beat in the melody here.
  5. 00:32:618 (130) - If you added the note as suggested above, you should make this one a big D to emphasize the drum note in the melody.
  6. 00:48:618 - Here again, it feels like a note is missing. You can easily hear the cymbal crash in the music. You should consider adding a note (I suggest a big D).
[Muzukashii]
  1. 00:31:618 (89,90,91,92) - Wouldn't making this a kkkkk better? It fits the drum (as there is a note missing at 00:31:993) and ddk k looks rather dodgy for a Muzukashii (especially since you are aiming for a simple Muzukashii considering that the song simple and calm).
  2. 01:21:993 (253) - This note sounds like it should be a big one because of the cymbal crash at 01:22:118.
[Futsuu]
  1. 01:08:118 (136,137,138,139,140,141,142) - This pattern would be nicer if it were "k d kdd k d". It'd keep a certain consistency with 01:04:618 (128,129,130,131,132,133,134,135) while emphasizing the fact that the pitch in the voice is a little bit higher here.
Thank you mod :)
PatZar
lol
EdamaMe411
ナノライプなのら!!wwwwwwwwwwwwww
さて、すいません。謝り尽くしたところでモッド行かせてもらいます。

Kantan
00:52:618 - ここにd推奨。BPM遅いからというものありますが、弾みがほしいと思いました。ここでdでおとすことでつぎのkが映えます。
01:11:614 - Ctrl+G,,,,01:06:618 (66,67,68) - 個のコントラストに合わせるってものそうなんですが「涙する」でボーカルが音をしゃくってるんで最後の音はkが妥当です。
Futsuu
00:02:118 (3,4) - のは始まり、00:01:868 - こっからのほうがしっくりくるんですが、、次のリフとかぶりたくないためなのかもしれないけど、個人的には移動することお勧めします。また1/2ノ2連が多いので、統一感出るかと。

あとはすごいいい音なん!!・△・
Muzu
みつからなかった!

Oni
00:55:743 (239) - これを00:55:493 - に移動!00:56:118 (241,242,243) - のdkkが心地いいので、其の前は絶対単発のがいいです。結構お勧めします。

いじょうです!!
ミスがほぼない良譜面~!一つあげます :)
Topic Starter
Charlotte

EdamaMe411 wrote:

ナノライプなのら!!wwwwwwwwwwwwww
さて、すいません。謝り尽くしたところでモッド行かせてもらいます。

Kantan
00:52:618 - ここにd推奨。BPM遅いからというものありますが、弾みがほしいと思いました。ここでdでおとすことでつぎのkが映えます。fixed
01:11:614 - Ctrl+G,,,,01:06:618 (66,67,68) - 個のコントラストに合わせるってものそうなんですが「涙する」でボーカルが音をしゃくってるんで最後の音はkが妥当です。low-pitchだと思うのでkeepで。
Futsuu
00:02:118 (3,4) - のは始まり、00:01:868 - こっからのほうがしっくりくるんですが、、次のリフとかぶりたくないためなのかもしれないけど、個人的には移動することお勧めします。また1/2ノ2連が多いので、統一感出るかと。fixed

あとはすごいいい音なん!!・△・←れんちょん?
Muzu
みつからなかった!

Oni
00:55:743 (239) - これを00:55:493 - に移動!00:56:118 (241,242,243) - のdkkが心地いいので、其の前は絶対単発のがいいです。結構お勧めします。うーん dkd kdkdd k dkkに変えてみようかと思ったけど、他にもそういう意見が出てきたら変えるかもしれません。

いじょうです!!
ミスがほぼない良譜面~!一つあげます :)
Thank you mod :)
Niko-nyan
helping for a while :)
14:43 Charlotte: hi niko
14:43 Niko-nyan: hi :)
14:44 Charlotte: that pic LOL stop graping that ;w;
14:44 Charlotte: Waht do you mean...?
14:44 Niko-nyan: if you know what i mean
14:44 Niko-nyan: :< the hand :( is graping that b**bs :(
14:47 Charlotte: btw,NM=not accept now?
14:47 Niko-nyan: yes ;w; not really accept few of NM
14:59 Charlotte: okay.If I maked new map,let's m4m
14:59 Niko-nyan: btw want to do irc for a while?
15:01 Charlotte: I'm not good at Enlish & I'm slow.so Irc is hard to me
15:01 Niko-nyan: ;w; it's ok i just give the mod like a newb :)
15:02 *Niko-nyan is editing [http://osu.ppy.sh/b/756622 nano.RIPE - Kodama Kotodama [Oni]]
15:02 Charlotte: irc?
15:02 Niko-nyan: yes if you want
15:03 Niko-nyan: just few suggestion that i can give to you
15:03 Charlotte: oh,,Thanks!
15:04 Niko-nyan: 00:03:368 (11,12) - change to dk ?
15:04 Niko-nyan: the vocal a bit dk for me
15:04 *Charlotte is editing [http://osu.ppy.sh/b/756622 nano.RIPE - Kodama Kotodama [Oni]]
15:08 Charlotte: hmm...dk is follow the vocal.but,dk kd is Plays better to me...so keep now.
15:09 Charlotte: If other modder said this suggestion,I'll change it
15:10 Niko-nyan: 00:55:618 - i hear the guitar sound in here but im not sure with the pattern (prefer dkd)
15:11 Charlotte: dkd kdd dkd dkk?
15:11 Niko-nyan: yes
15:12 Charlotte: okay fixed
15:14 Niko-nyan: i prefer Kantan HP 4 as Raiden said
15:14 Niko-nyan: or 5
15:15 Charlotte: 5 is good?
15:15 Niko-nyan: yes 5 is good for now
15:15 Niko-nyan: because HP 4 sometimes 1/4 or 1/3 can pass
15:16 Charlotte: Kantan5-Futsuu5-Muzu-6-Oni6 is good?
15:16 Charlotte: (HP)
15:16 Niko-nyan: uhm it's fine
15:16 Niko-nyan: 5-5-6-6
15:16 Charlotte: okay
15:16 Niko-nyan: consider of Drain time
Raiden
Hey there Charlotte! M4M as promised

[ General]

  1. Background has rare resolution...maybe find one 1366x768 or 1280x720 instead?
[ Kantan]

  1. HP4 is a bit low for a song of this length, check this post for more detailed info about it. All credit goes to OnosakiHito
  2. Honestly at this BPM 8/1 breaks would be even more exhausting than putting notes at 4/1...but idk. You can delete notes such as 00:21:618 (16) - 00:25:618 (21) - to provide breaks after 1/1 patterns (I'm just being technical here...I wouldn't really delete them because of the bpm xD)
  3. 00:55:618 (55) - this note could be moved to 00:58:618 - so this way you stard and end the rhythm the exact same
Not much more to add.......................map is perfect


[ Futsuu]

Great job! But I have some things to add, tho...

  1. 00:05:868 (11) - this could be removed to provide an appropiate break here.....
  2. I think it fits better if you move 00:23:118 (47) - to 00:22:868 - and delete 00:23:868 (49) - to make the rhythm transition a bit smoother...
  3. 00:28:868 (62) - should be moved to 00:29:118 - to maintain rhythm consistency
  4. 00:51:368 (103) - this might sound a bit nazi but i think you should delete to provide a small break after previous pattern
  5. 01:23:118 (168) - I hear no emphasizable sound here. I'd remove finisher
  6. 01:26:368 (173) - idk i think this note is unnecessary
[ Muzukashii]

Only some things.................

  1. 00:31:618 (89,90,91,92,93) - I suggest staying away from 5-patterns until Oni difficulty
  2. 00:51:743 (154,157) - Maybe remove one of these 2 to provide a break after 1/4 pattern?
  3. 01:26:368 (264) - Same than in Futsuu. Also I think you should extend shaker from 01:26:368 - instead
[ Oni]

  1. 00:48:493 - 00:48:618 - can be extended with an extra "kd" since there is a mappable sound
  2. 01:26:368 (375) - Same than in previous diffs
Map should be ready for bubble

idk

.................

(>^_^)>
Topic Starter
Charlotte

Raiden wrote:

Hey there Charlotte! M4M as promised

[ General]

  1. Background has rare resolution...maybe find one 1366x768 or 1280x720 instead? eh? rare? I think good size.
[ Kantan]

  1. HP4 is a bit low for a song of this length, check this post for more detailed info about it. All credit goes to OnosakiHito
  2. Honestly at this BPM 8/1 breaks would be even more exhausting than putting notes at 4/1...but idk. You can delete notes such as 00:21:618 (16) - 00:25:618 (21) - to provide breaks after 1/1 patterns (I'm just being technical here...I wouldn't really delete them because of the bpm xD) nope.because,slow bpm.
  3. 00:55:618 (55) - this note could be moved to 00:58:618 - so this way you stard and end the rhythm the exact same hmm...I think bit hard so no change
Not much more to add.......................map is perfect


[ Futsuu]

Great job! But I have some things to add, tho...

  1. 00:05:868 (11) - this could be removed to provide an appropiate break here..... nope.
  2. I think it fits better if you move 00:23:118 (47) - to 00:22:868 - and delete 00:23:868 (49) - to make the rhythm transition a bit smoother... fixed
  3. 00:28:868 (62) - should be moved to 00:29:118 - to maintain rhythm consistency fixed
  4. 00:51:368 (103) - this might sound a bit nazi but i think you should delete to provide a small break after previous pattern fixed
  5. 01:23:118 (168) - I hear no emphasizable sound here. I'd remove finisher fixed
  6. 01:26:368 (173) - idk i think this note is unnecessary hmm...nope.but,If other modder said this suggestion,I'll change it?
[ Muzukashii]

Only some things.................

  1. 00:31:618 (89,90,91,92,93) - I suggest staying away from 5-patterns until Oni difficulty hmm...I changed ddk k→kkkkk.so I wait for other suggestion.
  2. 00:51:743 (154,157) - Maybe remove one of these 2 to provide a break after 1/4 pattern? fixed
  3. 01:26:368 (264) - Same than in Futsuu. Also I think you should extend shaker from 01:26:368 - instead ^
[ Oni]

  1. 00:48:493 - 00:48:618 - can be extended with an extra "kd" since there is a mappable sound nope.because,little break time.
  2. 01:26:368 (375) - Same than in previous diffs ^
Map should be ready for bubble ≧ヘ≦

idk

.................

(>^_^)>
Thank you mod :)
yuzu__rinrin
チャットで依頼されたのでModしに来ました~
ひとつの提案として見てもらえればありがたいです。あまり参考にならない所や、既出があったらすいません。。。
Kantan
  1. 01:11:118 (72) - dに変更
  2. 01:11:618 (73) - kに変更、前のdkdにあわせてkdkにしたらいいのでは?と思ったので。
Futsuu
  1. 00:21:118 (43) - dに変更
  2. 00:27:868 (58) - kに変更
  3. 00:44:118 (89) - kに変更、その前まで後ろの音に合わせていたので。
Muzukashii
  1. 00:02:868 (8) - dに変更
  2. 00:03:118 (9) - kに変更
  3. 00:03:493 (10) - dに変更 ボーカルに合わるとこうなると思います。
Oni
  1. 00:02:868 (9) - dに変更
  2. 00:03:118 (10) - kに変更
  3. 00:35:743 (146) - kに変更
  4. 00:35:868 (147) - dに変更
  5. 00:44:118 (184,185,186) - ddkからkddに変えてみてはどうでしょう?

この曲と譜面すごく好きなのでランクド期待してます :3
頑張ってください!
R_Gray
こんにちは。
Oniしかモッドしないけど許してつかあさい。

Oni
00:03:118 - d -> k
00:04:118 - d -> k
00:06:118 - d -> k
00:10:868 - d -> k
この周辺は高い音で取りたかった、それだけです。
00:04:368 や 00:06:368 にノーツを置かないならk主体(特に 00:04:118 や 00:06:118 は)で取るとスッキリする(個人的な感想)。


00:27:743 - move to 00:27:618
この辺は確かに変化は欲しいですけど2-2ならともかく2-4は無茶感があったので3×3で手を打つのもありかなと。


01:08:618 - この辺ですが、気合入った小節は頭がdの単音でしたがここで3連になっていて違和感なので一先ず3-1から1-3にした方がいいと思いました。
↓具体的には 01:08:743 のkをdにして 01:08:993 に移動など・・・。

では、頑張ってください。
Topic Starter
Charlotte

yuzu__rinrin wrote:

チャットで依頼されたのでModしに来ました~
ひとつの提案として見てもらえればありがたいです。あまり参考にならない所や、既出があったらすいません。。。
Kantan
  1. 01:11:118 (72) - dに変更 fixed
  2. 01:11:618 (73) - kに変更、前のdkdにあわせてkdkにしたらいいのでは?と思ったので。 kdkもいいと思ったのですが、3つ目のnotesが減速しているように感じたのでdでkddでいこうと思います。
Futsuu
  1. 00:21:118 (43) - dに変更 kkも悪くない配置だと思うので、とりあえずno changeで同様の意見がでてきたら、変えるかもしれません。
  2. 00:27:868 (58) - kに変更 dk ddも主観ですが、悪くない配置だと思います。また単調になるのを避けるためでもあります。
  3. 00:44:118 (89) - kに変更、その前まで後ろの音に合わせていたので。fixed
Muzukashii
  1. 00:02:868 (8) - dに変更 no change
  2. 00:03:118 (9) - kに変更 kkがいいと感じたので、ここはfixed ↑keepです。
  3. 00:03:493 (10) - dに変更 ボーカルに合わるとこうなると思います。fixed
Oni
  1. 00:02:868 (9) - dに変更 Muzukashiiと同様の理由です。
  2. 00:03:118 (10) - kに変更^
  3. 00:35:743 (146) - kに変更dkでいまのところはいこうと思います。
  4. 00:35:868 (147) - dに変更^
  5. 00:44:118 (184,185,186) - ddkからkddに変えてみてはどうでしょう? fixed

この曲と譜面すごく好きなのでランクド期待してます :3 :3
頑張ってください!ありがとうございます

R_Gray wrote:

こんにちは。
Oniしかモッドしないけど許してつかあさい。

Oni
00:03:118 - d -> k fixed
00:04:118 - d -> k うーん、ここはdでのほうが良いと感じました。
00:06:118 - d -> k ^
00:10:868 - d -> k fixed
この周辺は高い音で取りたかった、それだけです。
00:04:368 や 00:06:368 にノーツを置かないならk主体(特に 00:04:118 や 00:06:118 は)で取るとスッキリする(個人的な感想)。


00:27:743 - move to 00:27:618
この辺は確かに変化は欲しいですけど2-2ならともかく2-4は無茶感があったので3×3で手を打つのもありかなと。3-3のパターンでいこうと思います。


01:08:618 - この辺ですが、気合入った小節は頭がdの単音でしたがここで3連になっていて違和感なので一先ず3-1から1-3にした方がいいと思いました。
↓具体的には 01:08:743 のkをdにして 01:08:993 に移動など・・・。
確かにそうですね...変更しました。

では、頑張ってください。ありがとうございます
Thank you mod :)
bank78952
Hi o/
PM request =w=
sorry for my mod is not helpful (and i can't mod kantan,futsuu)
[general]
BG resolution recommend 1336*768 but you use 1120*768
[Oni]
00:10:118 (39) k is better?
00:10:368 (40) d is better?
00:34:118 (138) k
01:12:118 (271) k
01:04:618 (278) D
[Muzukashii]
00:43:868 (127) k
00:51:118 (151) k
01:04:618 (195) D
Gemu-
Hi Charlotte ^w^, Request online~

d
k
D (Big d)
K (Big k)

[ Kantan]

00:27:118 - Change to k because this part have a sound "Clap". And here 00:27:618 - Change to d.
00:55:118 - Change to k for to follow the rhythm and for the consistency.
01:18:618 - Add a d for the rhythm and for the patterns.

[ Futsuu]

00:51:118 - Ctrl G with 00:51:618 -
00:58:118 - Ctrl G with 00:58:618 -

[ Muzukashii]

00:44:118 - Change to k is better.

[ Oni]

00:50:618 - Change to k for the rhythm un this part.

Great Beatmap, I hope my mod has been helpful you :3, Good luck~ ~
Topic Starter
Charlotte

bank78952 wrote:

Hi o/
PM request =w=
sorry for my mod is not helpful (and i can't mod kantan,futsuu) okay~
[general]
BG resolution recommend 1336*768 but you use 1120*768 oh...I'm baka.I changed 1280*720
[Oni]
00:10:118 (39) k is better? fixed
00:10:368 (40) d is better? ^
00:34:118 (138) k nope.
01:12:118 (271) k fixed
01:04:618 (278) D
[Muzukashii]
00:43:868 (127) k fixed
00:51:118 (151) k nope.I think don is good.
01:04:618 (195) D fixed
Thank you mod :)
Topic Starter
Charlotte

game rock wrote:

Hi Charlotte ^w^, Request online~

d
k
D (Big d)
K (Big k)

[ Kantan]

00:27:118 - Change to k because this part have a sound "Clap". And here 00:27:618 - Change to d. fixed
00:55:118 - Change to k for to follow the rhythm and for the consistency. I changed pattern
01:18:618 - Add a d for the rhythm and for the patterns. I added k

[ Futsuu]

00:51:118 - Ctrl G with 00:51:618 - nope
00:58:118 - Ctrl G with 00:58:618 - ^

[ Muzukashii]

00:44:118 - Change to k is better. I changed bank's suggestion.so here is no change

[ Oni]

00:50:618 - Change to k for the rhythm un this part. nope

Great Beatmap, I hope my mod has been helpful you :3, Good luck~ ~
Thank you mod :)

sorry.I make a mistake double posted.
SasakiSayaka
Hi~Charlotte :3 Mod que from game pm~
Kantan
Perfect√
Futsuu
00:05:868 (11) - move 00:06:368 - ?
00:07:118 (14) - move 00:07:368 - ?
00:51:118 (101,102) - ctrl+g ? And 00:51:618 (102) - move 00:51:368 - ?
00:55:118 (109,110) - ^
Muzukashii
00:52:118 (155) - d?
Oni
Try to add 00:24:243 - d00:24:368 - k
00:55:243 (236) - k?
01:17:618 (344) - ^
Good luck! :)
Ploenar
呼べば何処にも行きます! チャットでのリクエストで来ました。

[Kantan]
  1. 00:06:618 - ちょっと空いている気がしますのでnote追加。
  2. 00:28:618 (25) - d for consistency.
[Futsuu]
  1. 00:23:618 - メロディーに合わせてこうするのはどうですか?
  2. 00:28:618 (60) - d for consistency?
[Muzukashii]
  1. 00:50:618 (150) - k to follow vocal?
[Oni]
  1. 01:13:368 (323) - k to follow vocal.
  2. 01:21:993 (362) - k? it would be not bad in my opinion.
これで全部です。短いModすみません。
Topic Starter
Charlotte

HimeragiKarin wrote:

Hi~Charlotte :3 Mod que from game pm~
Kantan
Perfect√
Futsuu
00:05:868 (11) - move 00:06:368 - ? nope.follow the drum.
00:07:118 (14) - move 00:07:368 - ? nope.I think 1/1-pattern is good.
00:51:118 (101,102) - ctrl+g ? And 00:51:618 (102) - move 00:51:368 - ? nope.I pick up instrumental
00:55:118 (109,110) - ^ ^
Muzukashii
00:52:118 (155) - d? nope.I think kat is good.
Oni
Try to add 00:24:243 - d00:24:368 - k nope.for break time.
00:55:243 (236) - k? fixed
01:17:618 (344) - ^ nope.I think don is good.
Good luck! :)

Ploenar wrote:

呼べば何処にも行きます! チャットでのリクエストで来ました。

[Kantan]
  1. 00:06:618 - ちょっと空いている気がしますのでnote追加。 fixed
  2. 00:28:618 (25) - d for consistency. fixed
[Futsuu]
  1. 00:23:618 - メロディーに合わせてこうするのはどうですか?
    良いと思ったのですが、少し休憩を挟みたいためno changeで
  2. 00:28:618 (60) - d for consistency? fixed
[Muzukashii]
  1. 00:50:618 (150) - k to follow vocal? fixed
[Oni]
  1. 01:13:368 (323) - k to follow vocal. fixed
  2. 01:21:993 (362) - k? it would be not bad in my opinion. nope fixed


これで全部です。短いModすみません。
Thank you mod :)
climbb65588
Taiko mod~

[Oni]
00:37:493 (153) - k?
00:47:493 - add a d here?
01:22:118 (363) - k?

[Futsuu]
00:06:118 (12) - k?
00:34:118 (71) - k?

The others look fine~
koyomi_222
チャットより!

[Kantan]
01:21:618 - K を追加 後ろのきーこーえーるーよーののところでKをとっていたので

[Muzukashi]
00:36:118 (105) - change d ? 少し音が下がってるように感じたので

[Oni]
00:09:368 (36) - change d ? 自分的にまとまってる感じになるかな?と思いました
00:09:868 (38) - change d ? ^
00:11:368 (43) - change d ? ^

元からいいマップなので参考程度に見てください :? ランクド頑張って下さい!
Topic Starter
Charlotte

climbb65588 wrote:

Taiko mod~

[Oni]
00:37:493 (153) - k? nope
00:47:493 - add a d here? hmm...nice idea.but,little hard...? so keep.
01:22:118 (363) - k? I use plo's suggestion.so no change

[Futsuu]
00:06:118 (12) - k? nope.follow the drum.
00:34:118 (71) - k? nope.I think don is fit.

The others look fine~

koyomi_222 wrote:

チャットより!

[Kantan]
01:21:618 - K を追加 後ろのきーこーえーるーよーののところでKをとっていたので ここは4/1の休憩時間で、最初の音だけ拾おうと思うのでno changeで

[Muzukashi]
00:36:118 (105) - change d ? 少し音が下がってるように感じたので 少し下がっているのですが、00:36:616 - ここでがくっと下がってると思いますので、まだkでもいいと思いましたのでno changeで

[Oni]
00:09:368 (36) - change d ? 自分的にまとまってる感じになるかな?と思いました この辺りは高めのボーカル拾おうと思っているので今のところはkでいこうと思います。
00:09:868 (38) - change d ? ^ ^
00:11:368 (43) - change d ? ^ ^

元からいいマップなので参考程度に見てください :? ランクド頑張って下さい!
Thank you mod :)
Apl_old_1
Hello.

Kantan

01:04:118 - add o これはKantanなのであってもなくても良いです。他の難易度も含めてここに何か欲しいと思いました。
01:11:618 - o

Futsuu

01:04:118 - add o
01:19:368 - move to 01:19:618 -

Muzukashii

01:04:118 - add o or ooo

Oni

01:04:118 - add o or ooo
01:08:368 (299,300) - Ctrl+G

(๑°◡°๑)
Nyan
[Kantan]

00:16:618 (11) - add Finish

[Futsuu]

00:16:618 (32) - add Finish
00:17:868 (35,36,37,38,39) - k _ d _ d d k instead of k d _ d _ d k
00:32:618 (68) - add Finish

01:19:618 - add a don
01:20:618 (162) - remove Finish
01:22:118 - add a big kat
01:25:118 (169) - remove FInish

[Muzu]

00:16:618 (45) - add Finish

00:31:618 (89,90,91,92,93) - d kkk
01:20:618 (248) - remove Finish
01:25:118 (259) - remove Finish

[Oni]

00:16:618 (54) - add Finish

00:47:368 (197,198,199,200,201,202,203,204) - dkk ddkkddd

01:20:618 (359) - remove Finish
01:25:118 (372) - remove Finish
Topic Starter
Charlotte

Apl wrote:

Hello.

Kantan

01:04:118 - add o これはKantanなのであってもなくても良いです。他の難易度も含めてここに何か欲しいと思いました。うーん、この音取ると浮く感じがするのでno changeで
01:11:618 - o donのほうが合うと思います。

Futsuu

01:04:118 - add o ^
01:19:368 - move to 01:19:618 - fixed

Muzukashii

01:04:118 - add o or ooo ^

Oni

01:04:118 - add o or ooo ^
01:08:368 (299,300) - Ctrl+G fixed

(๑°◡°๑)

Nyan wrote:

[Kantan]

00:16:618 (11) - add Finish fixed

[Futsuu]

00:16:618 (32) - add Finish fixed
00:17:868 (35,36,37,38,39) - k _ d _ d d k instead of k d _ d _ d k hmm...nice idea...but,no change for rhythm of consistency
00:32:618 (68) - add Finish fixed

01:19:618 - add a don fixed
01:20:618 (162) - remove Finish hmm...nope.
01:22:118 - add a big kat ^
01:25:118 (169) - remove FInish ^

[Muzu]

00:16:618 (45) - add Finish fixed

00:31:618 (89,90,91,92,93) - d kkk fixed
01:20:618 (248) - remove Finish ^
01:25:118 (259) - remove Finish ^

[Oni]

00:16:618 (54) - add Finish fixed

00:47:368 (197,198,199,200,201,202,203,204) - dkk ddkkddd nope

01:20:618 (359) - remove Finish ^
01:25:118 (372) - remove Finish ^
Thank you mod :)
xtrem3x
Request via In-Game (M4M)

_____________________________________________________

General:

don = d
kat = k
Big Don = D
Big Kat = K

_____________________________________________________

Kantan:

Same indication about Spinner in 01:26:618

_____________________________________________________

Futsuu:

00:11:868 - kdkd -> kkdd

00:48:618 - Finish Note

01:26:618 - Reduce spinner until 01:28:118- (focusing BG sound) -- or reduce until 01:27:868- (focusing vocal sound)

_____________________________________________________

Muzukashii:

00:03:493 (10,11) - ctrl+g (same reason in Oni about lyric)

00:11:868 - kdkd -> kkdd

00:44:368 (128,129) - ctrl+g (vocal sound)

00:46:868 - Change to d
00:47:118 - Change to d
00:47:368 - Change to k
00:47:743 - Move to 00:47:493-
00:48:118 - Change to k
00:48:243 - k (all this sequence is better imo)

00:48:618 - Finish Note

01:11:368 - ctrl+g with next note (iki o su~ru~u!!)

01:26:618 - Reduce spinner until 01:28:118- (focusing BG sound) -- or reduce until 01:27:868- (focusing vocal sound)

_____________________________________________________

Oni:

00:03:368 - ctrl+g (shi!! -- high)
00:03:743 - Same (no~ ... low)

00:12:118 (46,47) - ctrl+g (ra!! u~ yu~ ... high-low-low)

00:47:493 - k (or is intentional?)

00:47:868 - kkdd -> ddkk (follow drums is better)

00:48:618 - Finish Note (come on is really notable this)

01:13:493 - Move to 01:13:993-

01:17:618 - Move to 01:17:743- (focusing with next 4 notes in 01:19:243- )

01:20:118 - Move to 01:19:993- (consistent with all previous sequence since 01:15:868- )

01:20:243 - add note

01:26:618 - Reduce spinner until 01:28:118- (focusing BG sound) -- or reduce until 01:27:868- (focusing vocal sound)

_____________________________________________________
Topic Starter
Charlotte

xtrem3x wrote:

Request via In-Game (M4M)

_____________________________________________________

General:

don = d
kat = k
Big Don = D
Big Kat = K

_____________________________________________________

Kantan:

Same indication about Spinner in 01:26:618 fixed.

_____________________________________________________

Futsuu:

00:11:868 - kdkd -> kkdd

00:48:618 - Finish Note nope. fixed

01:26:618 - Reduce spinner until 01:28:118- (focusing BG sound) -- or reduce until 01:27:868- (focusing vocal sound) okay.I changed focusing BG sounds.

_____________________________________________________

Muzukashii:

00:03:493 (10,11) - ctrl+g (same reason in Oni about lyric) fixed

00:11:868 - kdkd -> kkdd fixed

00:44:368 (128,129) - ctrl+g (vocal sound) nope.I think kdkd is good.

00:46:868 - Change to d
00:47:118 - Change to d fixed
00:47:368 - Change to k
00:47:743 - Move to 00:47:493-
00:48:118 - Change to k
00:48:243 - k (all this sequence is better imo)

hmm...no change.but,If other modder said this suggestion,I'll change it?

00:48:618 - Finish Note nope. fixed

01:11:368 - ctrl+g with next note (iki o su~ru~u!!) I think low-pitch.so no change.

01:26:618 - Reduce spinner until 01:28:118- (focusing BG sound) -- or reduce until 01:27:868- (focusing vocal sound) fixed

_____________________________________________________

Oni:

00:03:368 - ctrl+g (shi!! -- high) fixed
00:03:743 - Same (no~ ... low) ^

00:12:118 (46,47) - ctrl+g (ra!! u~ yu~ ... high-low-low) fixed

00:47:493 - k (or is intentional?) nope.for little break time.

00:47:868 - kkdd -> ddkk (follow drums is better)

00:48:618 - Finish Note (come on is really notable this) no change.for little break time. I changed pattern.fixed

01:13:493 - Move to 01:13:993- no change.for consistency 01:08:868 (301,302,303,304,305,306,307,308) -

01:17:618 - Move to 01:17:743- (focusing with next 4 notes in 01:19:243- ) nope.I think little strange.

01:20:118 - Move to 01:19:993- (consistent with all previous sequence since 01:15:868- ) nope.I think 1/2-pattern is good.

01:20:243 - add note ^

01:26:618 - Reduce spinner until 01:28:118- (focusing BG sound) -- or reduce until 01:27:868- (focusing vocal sound) fixed

_____________________________________________________
Thank you mod :)
Volta
hello, from chat in game. here's the mod as requested~

[Metadata]
add these to tag:
- Jun Sasaki (Composer)
- Kimiko (Lyrics and Composer)
- Masayuki Fukutomi (Arranger)
source

[Timing]
delete green line at 01:28:118 - 01:28:618 - and 01:28:868 - well, what's the purpose in changing volume when the song already finished? (because of last mod from xtrem3x i think)

[Kantan]
00:02:618 (2) - change this to k because different chord than 00:00:618 (1) - and for reverse consistency with 00:08:618 (6,7) -
00:04:618 (3) - may as well change this to d

00:17:618 (12) - change to k. sounds similar with 00:19:618 (15) -
00:21:618 (17) - ^
00:25:618 (22) - but in this note keep it d because different drumming play
00:24:618 (21) - and do you think put finisher in this note is loud? because i think it need to emphasize the change in drum play

00:39:618 (37) - change to d for lower pitch?

00:47:618 (46) - delete for break and let the drum be a shadow notes
01:01:618 - in contrast, add something here because feel really weird if empty

01:10:618 (72,73,74) - ddk would be better variation because at 01:11:618 (74) - is higher pitch than 01:07:618 (69) -

01:20:618 (84) - remove the finisher. because the loud part is at 01:21:118 - and it is a shadow note there
01:21:618 - and add something here. k would be better
01:19:618 (83) - change to k considering higher pitch than 01:20:618 (84) - (if you apply the mod before (i suggest to apply tho because the finisher is annoying))

[Futsuu]
01:20:618 (164) - remove finisher,
01:25:118 (171) - remove finisher, the loudness is annoying ><
01:22:118 - can add K
01:26:368 () - move to 01:26:118 -

00:12:368 (25) - delete this so it consistent with 00:04:368 - i know there's a little different in vocal lyric but, for futsuu, 4 notes at 1/2 rhytm here doesn't sounds nice to me. especially because it's still the beginning, the music still calm, and to give difference with muzu.

00:24:618 (49) - add finisher, same reason as kantan

00:27:868 (58,59) - kk instead of dd?

00:43:868 (88) - change to k considering the pitch is still relatively high

00:51:118 (102,103) - can be swapped to follow drum after 00:50:118 (99,100,101) - and i think it's better rather than following background ukulele sound

00:55:118 (109,110) - can be swapped
00:53:868 (106) - delete so consistent with 00:49:868 -
00:54:118 () - change to k

00:59:118 (115,116) - dd instead of kk since the pitch is dropping

[Muzukashii]
01:20:618 (247) - should i say it again? oh okay. remove finisher.
01:21:993 (250) - move to 01:22:118 - and change to K
01:25:118 (258) - remove finisher :3
01:26:618 - starting muzu, this can be a finisher note and the spinner start at 01:26:868 -

00:24:618 (70) - finisher same reason as kantan

00:51:868 (153) - change to d. 4 kat in a row is many..

the rest seems fine to me. what's bugging me is only the ending.

[Oni]
00:24:618 (94) - finish
00:24:368 - i think it's fine to add note here. who needs long break in oni yeah

00:27:618 (110) - k fits better with the vocal which is going up

00:41:368 (169) - change this to k considering the pitch is still as high as 00:41:118 (168) -
00:43:368 (180) - ^

do something at the ending again. consider again where you should put emphasis with big notes and where is not


that's all from me. Good luck!
Grimbow
This is a little overdue, my apologies! :?

d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)

Black means something that I think needs changed
Orange is just a suggestion
Blue is a comment

[Kantan]
Really nice difficulty! I like the way it's mapped :)

00:24:618 (21) - Add a finisher onto this note? There are cymbal crashes in the drum track and it is also a section change where this note lands, so it would make for nice emphasis on that
01:12:618 (75) - Add a finish onto this note also? It is similar to the start of the chorus so I added a finish to it and it felt like it fit well with the map, but it's just a suggestion as the Kiai already has a few finishers in it so I'm not sure if you want to add one more

[Futsuu]

00:24:618 (50) - Add a finisher onto this note for the same reason as the kantan suggestion
00:30:368 (64) - Add a finisher onto this note, this part in the music is emphasized by the instruments hitting a higher note and then having a short break after, so I feel the finisher fits nicely onto this note with this in mind. You also have one here on all the other difficulties
00:54:118 (107,108) - Ctrl+g these two notes. The vocals here get higher then lower, and there is also a snare hit at 00:54:118 - so mapping it as kkdd seems to follow the flow in vocals and also the sound of the drums nicely
01:12:618 (145) - Add a finish onto this note? It is similar to the start of the chorus so I added a finish to it and it felt like it fit well with the map, but it's just a suggestion as the Kiai already has a few finishers in it so I'm not sure if you want to add one more

[Muzukashii]

00:05:618 (16,17,18,19) - Change these notes to k's, the little roll on the drums here is played on the snare and k's are more suited to map this kind of sound than d's (Like you did at 00:31:868 (90,91,92) - and 00:47:618 (138,139,140) - )
00:24:618 (70) - Add a finisher onto this note for the same reason as the previous difficulties
00:44:118 (127,128) - Ctrl+g these two notes. The vocals here get higher then lower, and there is also a snare hit at 00:44:118 - so mapping it as kkdd seems to follow the flow in vocals and also the sound of the drums nicely
01:12:618 (220) - Add a finish onto this note? It is similar to the start of the chorus so I added a finish to it and it felt like it fit well with the map, but it's just a suggestion as the Kiai already has a few finishers in it so I'm not sure if you want to add one more

[Oni]

00:05:493 - Add a k here. In doing so, you'll be mapping the whole drum fill and making this section a little harder, but I feel like it's a nice addition to the flow of the map. Also, there is a 1/1 break shortly afterwards so it isn't too demanding as well
00:24:618 (94) - Add a finisher onto this note for the same reason as the previous difficulties
01:12:618 (319) - Add a finish onto this note? It is similar to the start of the chorus so I added a finish to it and it felt like it fit well with the map, but it's just a suggestion as the Kiai already has a few finishers in it so I'm not sure if you want to add one more

This is a really nice and calm mapset and I had a lot of fun playing it and modding it! Good luck on the rank and here's a star to help you on your way (∩`-´)⊃━.*・。゚
PatZar
konichiwa, sorry for late mod

[General]
01:28:618 - and 01:28:868 - both are useless greenlines delete them.

and well HPOD spread have changed and i have to disagree with these guide line lol

[Oni]

01:19:243 (352,353,354,355) - dkdd is better, 01:19:493 (354,355,356) - have neutral pitching, so it would be good as it.
nice oni.

[Muzukashii]
00:18:618 (51) - move this don 1/2 forward and change it as kat, and it would be good at consistency.

nothing major problem for me.

[Futsuu]
00:12:368 (25) - delete this one, the sound seems complicated imo.
00:27:868 (57) - kat, please be consistent is better than random note, also this is futsuu.
00:49:118 (97) - move this kat 1/1 forward, and seems better than previous for me.
00:51:618 (102) - move this to 00:51:368 (102) - , following vocal a bit
01:26:368 (172) - delete this, without don is better when i playing.

[kantan]
nothing serious problem here, but why from 00:16:618 (11) - to 00:30:368 (29) - is too hard. probably you can reduce some notes that can make this easy.

good luck charlotte!
Surono
Patzar baka, just breathing for life. not guranted *garansi, masuk ke bagasi apa itu tempat nyimpen mboil dirumah, garasi nah cupuch
Topic Starter
Charlotte

Flying Pan wrote:

hello, from chat in game. here's the mod as requested~

[Metadata]
add these to tag:
- Jun Sasaki (Composer) added
- Kimiko (Lyrics and Composer) added
- Masayuki Fukutomi (Arranger) probably...no need?
source

[Timing]
delete green line at 01:28:118 - 01:28:618 - and 01:28:868 - well, what's the purpose in changing volume when the song already finished? (because of last mod from xtrem3x i think) fixed

[Kantan]
00:02:618 (2) - change this to k because different chord than 00:00:618 (1) - and for reverse consistency with 00:08:618 (6,7) - I think don is good.
00:04:618 (3) - may as well change this to d kat is good.

00:17:618 (12) - change to k. sounds similar with 00:19:618 (15) - nope.
00:21:618 (17) - ^ ^
00:25:618 (22) - but in this note keep it d because different drumming play yes.~ I think don is good.
00:24:618 (21) - and do you think put finisher in this note is loud? because i think it need to emphasize the change in drum play fixed

00:39:618 (37) - change to d for lower pitch? fixed

00:47:618 (46) - delete for break and let the drum be a shadow notes fixed
01:01:618 - in contrast, add something here because feel really weird if empty nope.I think no need notes.

01:10:618 (72,73,74) - ddk would be better variation because at 01:11:618 (74) - is higher pitch than 01:07:618 (69) - fixed

01:20:618 (84) - remove the finisher. because the loud part is at 01:21:118 - and it is a shadow note there nope.
01:21:618 - and add something here. k would be better nope.for 4/1 break time.
01:19:618 (83) - change to k considering higher pitch than 01:20:618 (84) - (if you apply the mod before (i suggest to apply tho because the finisher is annoying)) nope.

[Futsuu]
01:20:618 (164) - remove finisher, hmm...I think again.
01:25:118 (171) - remove finisher, the loudness is annoying >< ^
01:22:118 - can add K nope.
01:26:368 () - move to 01:26:118 - ^

00:12:368 (25) - delete this so it consistent with 00:04:368 - i know there's a little different in vocal lyric but, for futsuu, 4 notes at 1/2 rhytm here doesn't sounds nice to me. especially because it's still the beginning, the music still calm, and to give difference with muzu. fixed.because,Futsuu & Muzukashii & Oni = same pattern.so removed notes.

00:24:618 (49) - add finisher, same reason as kantan fixed

00:27:868 (58,59) - kk instead of dd? nope.

00:43:868 (88) - change to k considering the pitch is still relatively high ^

00:51:118 (102,103) - can be swapped to follow drum after 00:50:118 (99,100,101) - and i think it's better rather than following background ukulele sound nope.I think d-d-k-k is good.

00:55:118 (109,110) - can be swapped ^
00:53:868 (106) - delete so consistent with 00:49:868 - nope.follow the vocal.
00:54:118 () - change to k nope.

00:59:118 (115,116) - dd instead of kk since the pitch is dropping I think kk is good.

[Muzukashii]
01:20:618 (247) - should i say it again? oh okay. remove finisher. same as Futsuu
01:21:993 (250) - move to 01:22:118 - and change to K eh? nope.
01:25:118 (258) - remove finisher :3 same as Futsuu
01:26:618 - starting muzu, this can be a finisher note and the spinner start at 01:26:868 - nope.

00:24:618 (70) - finisher same reason as kantan fixed

00:51:868 (153) - change to d. 4 kat in a row is many.. okay.changed pattern.

the rest seems fine to me. what's bugging me is only the ending.

[Oni]
00:24:618 (94) - finish fixed
00:24:368 - i think it's fine to add note here. who needs long break in oni yeah

00:27:618 (110) - k fits better with the vocal which is going up probably low-pitch.so no change.

00:41:368 (169) - change this to k considering the pitch is still as high as 00:41:118 (168) - nope
00:43:368 (180) - ^ nope

do something at the ending again. consider again where you should put emphasis with big notes and where is not


that's all from me. Good luck!

Grimbow wrote:

This is a little overdue, my apologies! :?

d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)

Black means something that I think needs changed
Orange is just a suggestion
Blue is a comment

[Kantan]
Really nice difficulty! I like the way it's mapped :)

00:24:618 (21) - Add a finisher onto this note? There are cymbal crashes in the drum track and it is also a section change where this note lands, so it would make for nice emphasis on that
01:12:618 (75) - Add a finish onto this note also? It is similar to the start of the chorus so I added a finish to it and it felt like it fit well with the map, but it's just a suggestion as the Kiai already has a few finishers in it so I'm not sure if you want to add one more

All fixed

[Futsuu]

00:24:618 (50) - Add a finisher onto this note for the same reason as the kantan suggestion
00:30:368 (64) - Add a finisher onto this note, this part in the music is emphasized by the instruments hitting a higher note and then having a short break after, so I feel the finisher fits nicely onto this note with this in mind. You also have one here on all the other difficulties
00:54:118 (107,108) - Ctrl+g these two notes. The vocals here get higher then lower, and there is also a snare hit at 00:54:118 - so mapping it as kkdd seems to follow the flow in vocals and also the sound of the drums nicely
01:12:618 (145) - Add a finish onto this note? It is similar to the start of the chorus so I added a finish to it and it felt like it fit well with the map, but it's just a suggestion as the Kiai already has a few finishers in it so I'm not sure if you want to add one more

All fixed

[Muzukashii]

00:05:618 (16,17,18,19) - Change these notes to k's, the little roll on the drums here is played on the snare and k's are more suited to map this kind of sound than d's (Like you did at 00:31:868 (90,91,92) - and 00:47:618 (138,139,140) - ) I changed kkk d
00:24:618 (70) - Add a finisher onto this note for the same reason as the previous difficulties fixed
00:44:118 (127,128) - Ctrl+g these two notes. The vocals here get higher then lower, and there is also a snare hit at 00:44:118 - so mapping it as kkdd seems to follow the flow in vocals and also the sound of the drums nicely fixed
01:12:618 (220) - Add a finish onto this note? It is similar to the start of the chorus so I added a finish to it and it felt like it fit well with the map, but it's just a suggestion as the Kiai already has a few finishers in it so I'm not sure if you want to add one more fixed

[Oni]

00:05:493 - Add a k here. In doing so, you'll be mapping the whole drum fill and making this section a little harder, but I feel like it's a nice addition to the flow of the map. Also, there is a 1/1 break shortly afterwards so it isn't too demanding as well
00:24:618 (94) - Add a finisher onto this note for the same reason as the previous difficulties
01:12:618 (319) - Add a finish onto this note? It is similar to the start of the chorus so I added a finish to it and it felt like it fit well with the map, but it's just a suggestion as the Kiai already has a few finishers in it so I'm not sure if you want to add one more

All fixed

This is a really nice and calm mapset and I had a lot of fun playing it and modding it! Good luck on the rank and here's a star to help you on your way (∩`-´)⊃━.*・。゚

PatZar wrote:

konichiwa, sorry for late mod konichiwa

[General]
01:28:618 - and 01:28:868 - both are useless greenlines delete them. fixed

and well HPOD spread have changed and i have to disagree with these guide line lol =3=

[Oni]

01:19:243 (352,353,354,355) - dkdd is better, 01:19:493 (354,355,356) - have neutral pitching, so it would be good as it. I changed kkdk
nice oni.

[Muzukashii]
00:18:618 (51) - move this don 1/2 forward and change it as kat, and it would be good at consistency. nope.

nothing major problem for me.

[Futsuu]
00:12:368 (25) - delete this one, the sound seems complicated imo. fixed
00:27:868 (57) - kat, please be consistent is better than random note, also this is futsuu. nope.
00:49:118 (97) - move this kat 1/1 forward, and seems better than previous for me. ^
00:51:618 (102) - move this to 00:51:368 (102) - , following vocal a bit yes.your suggestion is follow the vocal.but,I take backsound.
01:26:368 (172) - delete this, without don is better when i playing. hmm...think again.

[kantan]
nothing serious problem here, but why from 00:16:618 (11) - to 00:30:368 (29) - is too hard. probably you can reduce some notes that can make this easy.

I removed some notes.

good luck charlotte!
Thank you mod :)
MidSoul
Hi, from In-game chat, お待たせしました~m( _ _)m

[Kantan]
00:56:118 (56) - del ?
・このkで繋ぐ一帯に入るまでは休息がほどほどにありそのうえで2/1上のアップダウン周期に沿うものだったのですが、この付近に入ってから休息がないうえに2/1ステップ周期に乗ってます。突然に難易度が上がるので休憩を作っても良いのではないでしょうか。これにより後続の形が少し変わるかもしれませんが‥


[Futsuu]
great map
特にいうべき点が見つかりませんでした。
配置箇所について一定の規則性があり、かつカラーリングはところどころ音程によらずパターンできているものなのか不規則性があります。そのうえで大きな違和感を生み出さない良い譜面だと思います。


[Muzukashii]
00:59:868 (180,181,182,183) - dkkd > kddk
・周辺の音取りからボーカル取りでkに回帰するパターンが多く、この位置だけ逆になっているな…と感じたためです。

01:26:368 (375) - k ?
・ボーカルの音程に合わせてkとしてもいいかもしれません。


[Oni]
00:50:618 (213,214,215,216) - dd dk > ddd k
・曲調からあまり2連はふさわしくないように聞こえますがどうでしょうか。

00:54:118 (230,231) - k d
・直前の2連がボーカルによる変調が大きいので続いているこの場所の音程変化もボーカル寄りに合わせてやった方がいいと思います。

00:56:118 (241,242,243) - ddk
・中央のノーツを置くにあたってこの位置から音が変わる要素がなくほとんどの音が長音であるため、前のdを伸ばして取るのが自然だと思います。

00:56:868 (244,245) - k d > d k or k k
・どの音をとってもピッチが上昇している音が非常に多いため、dkとするのを推奨します。(ボーカルは並行なのでkkでもよいかと思います。)

01:19:993 - add k ?
・(付近に)目立つスネアがあるのでとってもいいかもしれません。演奏がズレているのでこういったところでの取り方は私も経験不足なところがあり何とも言えませんが‥

01:26:368 (375) - k ?
・ボーカルの音程に合わせてkとしてもいいかもしれません。

GL☆Ξ
Topic Starter
Charlotte

MidSoul wrote:

Hi, from In-game chat, お待たせしました~m( _ _)m

[Kantan]
00:56:118 (56) - del ?
・このkで繋ぐ一帯に入るまでは休息がほどほどにありそのうえで2/1上のアップダウン周期に沿うものだったのですが、この付近に入ってから休息がないうえに2/1ステップ周期に乗ってます。突然に難易度が上がるので休憩を作っても良いのではないでしょうか。これにより後続の形が少し変わるかもしれませんが‥

確かに、そうですね。少し保留にさせて下さい。


[Futsuu]
great map
特にいうべき点が見つかりませんでした。
配置箇所について一定の規則性があり、かつカラーリングはところどころ音程によらずパターンできているものなのか不規則性があります。そのうえで大きな違和感を生み出さない良い譜面だと思います。 ありがとうございます。


[Muzukashii]
00:59:868 (180,181,182,183) - dkkd > kddk fixed
・周辺の音取りからボーカル取りでkに回帰するパターンが多く、この位置だけ逆になっているな…と感じたためです。

01:26:368 (375) - k ? fixed
・ボーカルの音程に合わせてkとしてもいいかもしれません。


[Oni]
00:50:618 (213,214,215,216) - dd dk > ddd k 確かに2連より3連のがいいですね、fixed
・曲調からあまり2連はふさわしくないように聞こえますがどうでしょうか。

00:54:118 (230,231) - k d fixed
・直前の2連がボーカルによる変調が大きいので続いているこの場所の音程変化もボーカル寄りに合わせてやった方がいいと思います。

00:56:118 (241,242,243) - ddk fixed
・中央のノーツを置くにあたってこの位置から音が変わる要素がなくほとんどの音が長音であるため、前のdを伸ばして取るのが自然だと思います。

00:56:868 (244,245) - k d > d k or k k Muzukashiiはkkで入れてたのですが、dkで統一します。
・どの音をとってもピッチが上昇している音が非常に多いため、dkとするのを推奨します。(ボーカルは並行なのでkkでもよいかと思います。)

01:19:993 - add k ? 入れてみました!
・(付近に)目立つスネアがあるのでとってもいいかもしれません。演奏がズレているのでこういったところでの取り方は私も経験不足なところがあり何とも言えませんが‥

01:26:368 (375) - k ? fixed
・ボーカルの音程に合わせてkとしてもいいかもしれません。

GL☆Ξ
Thank you mod :)
Nishizumi
Hi Charlotte o/ as you requested via chat in-game

[Kantan]

  1. 00:08:618 - change to d ? same you did as 00:00:618
[Futsuu]

  1. 01:25:118 - remove finish ? there is no emphasis, and also unnecessary to give a big note in here because the sound is soft on vocal and music
[Muzukashii]

  1. 00:21:118 - change to d ? to consistency with 00:19:118
  2. 01:21:993 - change to k ? the vocal sound seems goes up
  3. 01:25:118 - same as futsuu
[Oni]

  1. 00:47:743 - there is no anything sound, especially you follow the drum sound in this part. move it to 00:47:493 - to follow the drum ? and i think change to k is sounds nicer
  2. 01:25:118 - same as futsuu
hopefully it would help you, good luck for ranked XD
Topic Starter
Charlotte

Nishizumi wrote:

Hi Charlotte o/ as you requested via chat in-game

[Kantan]

  1. 00:08:618 - change to d ? same you did as 00:00:618 fixed
[Futsuu]

  1. 01:25:118 - remove finish ? there is no emphasis, and also unnecessary to give a big note in here because the sound is soft on vocal and music fixed
[Muzukashii]

  1. 00:21:118 - change to d ? to consistency with 00:19:118 nope.
  2. 01:21:993 - change to k ? the vocal sound seems goes up fixed
  3. 01:25:118 - same as futsuu fixed
[Oni]

  1. 00:47:743 - there is no anything sound, especially you follow the drum sound in this part. move it to 00:47:493 - to follow the drum ? and i think change to k is sounds nicer okay.fixed
  2. 01:25:118 - same as futsuu fixed
hopefully it would help you, good luck for ranked XD
Thank you mod :)
OzzyOzrock
Hi Charlotte!! :3

[Oni]
  1. 00:05:868 (24,25) - k for both? I think drum snare there makes a nice sound to map to.
  2. 00:35:868 (148) - d? So you can have lowering effect, and some nicer flow.
  3. 00:41:368 (170) - k? For similar reason :33 just suggestions that don't hurt flow too much but allow following vocals a little nicer?
  4. 00:47:868 (201,202,203,204,205) - Sounds more like ddkkd no?
  5. 01:08:368 (300) - Delete this note to make breaks consistent in kiai? This part has no breaks, but in the rest of kiai, 01:12:118 and 01:15:618 have breaks.
[Muzukashii]
  1. OD 5 should be fine here too. Save OD 4 for both lower diffs. It doesn't need to go below that since there is a lot of space between notes.
[Futsuu]
  1. OD 4 as mentioned.
  2. 00:23:618 (47) - I think it's a better break if this is moved to 00:23:368 and then delete 00:24:118 (48) - ? Especially since this is a lot of notes.
    01:26:368 (171) - Not needed?
[Kantan]
  1. Also OD 4. Going to 3 is ok too, but 4 is better to teach players accuracy, and is still easy.
Good mapset. Just the little inconsistensies in break stuff and suggestions! Call me back after.
Topic Starter
Charlotte

OzzyOzrock wrote:

Hi Charlotte!! :3

[Oni]
  1. 00:05:868 (24,25) - k for both? I think drum snare there makes a nice sound to map to. nope.I think kkddd d is good~ I changed kkddd k
  2. 00:35:868 (148) - d? So you can have lowering effect, and some nicer flow. fixed
  3. 00:41:368 (170) - k? For similar reason :33 just suggestions that don't hurt flow too much but allow following vocals a little nicer? fixed
  4. 00:47:868 (201,202,203,204,205) - Sounds more like ddkkd no? fixed
  5. 01:08:368 (300) - Delete this note to make breaks consistent in kiai? This part has no breaks, but in the rest of kiai, 01:12:118 and 01:15:618 have breaks. hmm...I hear vocal...but,fixed for break time.
[Muzukashii]
  1. OD 5 should be fine here too. Save OD 4 for both lower diffs. It doesn't need to go below that since there is a lot of space between notes. I changed OD5
[Futsuu]
  1. OD 4 as mentioned.
  2. 00:23:618 (47) - I think it's a better break if this is moved to 00:23:368 and then delete 00:24:118 (48) - ? Especially since this is a lot of notes. fixed
    01:26:368 (171) - Not needed? fixed
[Kantan]
  1. Also OD 4. Going to 3 is ok too, but 4 is better to teach players accuracy, and is still easy. I changed OD4
Good mapset. Just the little inconsistensies in break stuff and suggestions! Call me back after.
Thank you mod :)
Nardoxyribonucleic
Hi, here comes a taiko mod as requested in TNA queue.

  • [Kantan]
  1. 00:58:618 - maybe add d here to follow the vocal ?
  2. 01:12:618 (73) - consider removing finish here ? A bit overemphasized imo.
  • [Futsuu]
  1. 00:06:118 (12,13) - swapping these notes to k d would fit the drums in a way better.
  2. 00:16:118 (30) - consider removing finish ? It sounds unnecessary to use a big note here.
  3. 00:27:868 (56) - you may change this note to k to make it consistent with 00:25:868 (51) - as the sounds are similar.
  4. 00:48:118 (94) - maybe k to follow the snare there ?
  5. 01:12:618 (143) - same as Kantan
  6. 01:18:618 (157) - k would accompany the high-pitched vocal nicely imo.
  • [Muzukashii]
  1. 00:16:118 (44) - same as Futsuu
  2. 00:50:118 (147,148) - swapping these notes to d k would fit the increasing pitch of vocal well.
  3. 00:58:618 (175,176,177,178,179) - kkk d d would sound better as the vocal at 00:58:618 - is really high-pitched.
  4. 01:12:618 (220) - same as Kantan
  • [Oni]
  1. 00:16:118 (54) - same as Futsuu
  2. 00:51:618 (219,220,221,222,223,224) - I think kdd kkd would match the instrument better. The second triplet sounds higher-pitched than the first.
  3. 01:12:618 (319) - same as Kantan
  4. 01:19:368 (353) - consider changing this note to d for the vocal ? It would result in a smoother flow as well imo.
You may call me back after that~ :D
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