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Infected Mushroom - The Pretender [OsuMania]

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Kaito-kun

puxtu wrote:

get in the van, ill give you some candies :3
Nivrad00
ok ummmmmm round two o/ no kudosu please

I'll just try to nitpick more I guess

1|2|3|4|5|6|7
[7K Evening Pandemic]
00:57:118 - pretty uncomfortable for left thumb (or left pinkie (does anyone use left pinkie))
01:37:808 - I think it's weird this is the same lane as 01:37:981 -
01:58:670 - this SV effect is hard to see on high scroll speeds... maybe use lower speeds than .5 and 2.3?
02:50:481 - delete note? not much of a sound
03:15:222 - maybe delete. you were just charting voice, so it seems weird to include this guitar thing
03:15:912 - *LN intensifies*
03:27:636 - this feels oddly squished to the left because of how empty lane 7 is
03:37:981 - *zenx suddenly forgets whether he's mapping 7k or 6k*
03:49:015 - this asymmetry feels yucky but you'd have to redo the burst if you want to fix it
04:49:705 - *star rating suddenly shoots up to the moon*
05:41:343 - not a big fan of this weird asymmetry, especially at this density. I don't suppose you'd consider adding a note on lane 1 here?

okay that's everything lol
Agka
[4k]
pretty solid, but it lacks variety. make it move, groove.
01:07:636 (67636|0,67636|2,67808|1,67808|2,67981|0,67981|1,67981|3,68153|2,68153|0,68239|1,68325|3,68325|2,68498|0,68498|1) -
proposition http://osu.ppy.sh/ss/3624218
01:39:015 - deaccel. SV proposal.
99015,-50,4,1,0,15,0,0
99101.25,-57.142857142857146,4,1,0,15,0,0
99187.5,-66.66666666666667,4,1,0,15,0,0
99273.75,-80,4,1,0,15,0,0
99360,-100,4,1,0,15,0,0
(paste into timing section)
02:12:377 (132377|1) - remove for inconsistency with near section
03:13:153 - please map the guitars, you never gave much importance to vocals to do it now, and it keeps the pace better.
03:53:221 - give pitch relevancy a shot.

[7k]
overall: you did a poor job of giving the guitar the emphasis puxtu gave it on the 4k. i am disappoint. the overall thing is pretty okay, but i'm here to make it insane good. brace yourself.
00:45:567 - come on baby make me dance not mash (proposal: alternating 2 note pattern)
00:46:601 (46601|3) - elongate for tension of course
00:48:843 (48843|5,48843|3,48929|4,48929|2,49015|1,49015|3) - two layers is too much for percussion so subtle. i'm not pointing these out again.
00:54:360 (54360|5,54446|4,54532|5) - hey you were all flowy before now you alterny, give me a break zenx
01:30:222 (90222|1,90222|4,90308|5,90308|2,90394|4,90394|1) - yo man ya alternate between alternating and linear patterns at random
01:48:472 - dude yo you were lning voices now ya lning background synths (if not the synths are too background. poorer headphones won't listen man and they'll bitch like hell
01:49:101 - proposal http://osu.ppy.sh/ss/3624252
01:57:722 - eyo i'd forgiven that you ln'd those bg synths if you'd done it here too but hey
02:21:105 - you can make this harder by adding the percussion layer. that'd be cool, those ln patterns are too easy 8)
02:22:926 - man these are thematically important as transitions. you keep consistent too.
02:27:752 - you can sv the shit out of this subsection by following the pauses of the drums as you do later ;)
03:03:412 - yea bro this is more like it
03:13:171 - goddamnit zenx don't forget the fucking percussion
03:29:274 - this pattern is awkward as shit and didn't you forget the kick mate
03:37:981 (217981|3) - release this at times and repress to follow background synths and later on please please percussions
04:01:256 (241256|1,241256|5) - ln man ln (also please pitch relevancy. please please)
04:24:015 - too much air for so much noise. denseR. DENSER, GROWING MUCH MORE IN INTENSITY ZENX GROWING IN INTENSITY MAKE IT SLOWLy EXPLODE NOT MARCH (hint: vocals)
04:52:255 - no NO MAN NO STREAMS NOT MASHES STREAMS STREAMS MAKE ME CONCENTRATE FOR THE GRAND THING MAKE ME FOCUS MAKE ME FEEL LIKE SHIT IS GOING DOWN
04:55:222 - make those fucking sv changes more intense with red lines. RED LINES. mark those beats zenx, the batterist is marking the 4/4ths for the GRAND ENTRANCE SO MAKE IT FUCKING AMAZING

05:45:297 - it's a slow march zenx, loose those jackhammers. they're unnecessary.
05:51:084 (351084|5,351084|6,351084|1,351084|0) - the pitch motherfucker do you hear it change?
Topic Starter
puxtu

Agka wrote:

[4k]
pretty solid, but it lacks variety. make it move, groove.
01:07:636 (67636|0,67636|2,67808|1,67808|2,67981|0,67981|1,67981|3,68153|2,68153|0,68239|1,68325|3,68325|2,68498|0,68498|1) -
proposition http://osu.ppy.sh/ss/3624218 did a modification a bit
01:39:015 - deaccel. SV proposal. appliied
99015,-50,4,1,0,15,0,0
99101.25,-57.142857142857146,4,1,0,15,0,0
99187.5,-66.66666666666667,4,1,0,15,0,0
99273.75,-80,4,1,0,15,0,0
99360,-100,4,1,0,15,0,0
(paste into timing section)
02:12:377 (132377|1) - remove for inconsistency with near section removed
03:13:153 - please map the guitars, you never gave much importance to vocals to do it now, and it keeps the pace better. already mapped the guitar o_O
03:53:221 - give pitch relevancy a shot. re-arranged
lol that mod on 7k
Shoegazer
I love you, Agka.
Frustration
agka pls have my babies
Fullerene-
AND HIS NAME IS
Kamikaze
the vsrg hipster arises from ashes
YunoFanatic
Fk my life
Topic Starter
puxtu
gratz agka, you killed his motivation
Remillion Cross
Excuse me, pux should i only mod the 4k one only ?
Topic Starter
puxtu
err why dont you mod the 7k too? lol
ecafree2
[4K]
from 01:39:015 to 01:39:360 - SV too fast, no time to react , 1.5 is enough.

didn't see other problems.
Tifyron
Soo, a certain someone that shall not be named requested a mod a while back. ;)

The 4k will follow at some point.

Apologies in advance for the wall of text, I prefer explaining my reasoning behind things.

Edit: Formatting ahoy!

7K Evening Pandemic
To start, I would have liked to have seen the intro mapped to some degree. Various bleeps and bloops like notes too. :<

I'm not a big fan of the three note chord pattern throughout the song either, they feel far too easy to play and varying them up a bit would lead to more interesting (harder) patterns.

Lastly I feel some of the SV is a bit silly. Some parts are really good as they match the song but I feel there is slightly too much of it.



(01) 00:44:791 (44791|2) --- Sounds like there is another note just before this one like this.

(02) 00:45:567 --- This next part is far too easy imo. Maybe reduce the notes to two per hand and vary up the spacing instead of a simple thrill?

(03) 00:46:946 to 01:08:498 --- I quite like this section, plays really well.

(04) 01:08:670 (68670|6,68670|5,68670|4) --- Same as (02).

(05) 01:09:015 --- This next part has the added synth in the background, maybe make it slightly more difficult by mapping it (possibly as LN)?

(06a) 01:30:739 to 01:39:360 --- Starting at 01:30:739, this upcoming LN section feels odd. I don't think vocals should ever be mapped to LN, that aside what are these LN mapped to? If these are the rising synth in the background why are there two here. Same goes if they are meant as vocals, why two?

(06b) 01:32:463 (92463|6) --- If this LN is meant to be mapped to vocals it should end at 01:33:153. If it is the background synth if pitch changes at 01:33:153 and should end / roll into a new one.

(06c) 01:33:153 (93153|5,93153|4) --- Similar issue, if these are vocals why are there 2 LN? Even if one of these is meant to represent the pitch change from (06b), it should end at 01:33:756.

(06d) I realize it is a bit of a dead area in the song in terms of activity, but I think this section could do without vocal mapping.

(07a) 01:39:360 to 01:58:670 --- I think this entire section needs changes. This section has the synths in the background that you have mapped at 02:01:429 and beyond. My suggestion would be to have one LN flowing throughout mapped to the synth combined with similar patterns from earlier in the song. Specifically the hi-hat mapping which you seem to ignore completely while it was mapped so well earlier on :(. A mix of the two styles would flow well into the upcoming LN-heavy section imo.

(07b) 01:50:050 --- Same as (02).

(08) 02:01:429 to 02:11:084 --- This first LN section plays really well, but might be a little on the easy side. Maybe add the drum and finishes as single notes in some places like this?

(09) 02:11:084 (131084|3) --- It feels like this LN is not mapped to anything. This little break in the LN section feels really out of place since the synth never stops. The only change is in the percussion so my suggestion would be to continue the LN pattern from before and add the percussion as a one hand thrill plus some single notes. This change is also why I suggest (08).

(10) 02:12:463 to 02:21:946 --- Same as (08).

(11) 02:22:118 to 02:23:498 --- This sudden change to normal notes feels out of place since the synth continues up to 02:23:498. My suggestion would be to continue the LN plus (08).

(12) 02:24:187 to 02:52:463 --- Excessive SV usage aside, the notes in this section feel a little too stacked on certain keys. From the start up to 02:40:050 I think there is too much bias on the 3rd and 5th key specifically. Highly recommend sharing the love with the other keys in this entire section.

(13) 02:45:567 (165567|3,166256|2,166946|5,167636|0) --- Not a fan of these vocal LN, I think not having these would be better.

(14) 02:48:325 --- The key bias continues here again. Although most of the pressure is on the 6th key this time the 3rd and 5th are used again. Maybe change it up with a double hand thrill or something. Share the love! :p

(15a) 02:52:463 --- Same as (02), but leads into (15b).

(15b) 02:53:498 (173498|5,173498|6,173498|3,173498|0,173498|1) --- I feel these LN are mapped incorrectly, the sound they represent starts at 02:52:463. Maybe reduce the amount of LN to 3 and weave in the percussion as sets of doubles in between? Example here. That way you could also end at 02:53:843 like this because the 1/8 gap should not be there since the sound doesn't stop.

(16a) 02:53:843 to 03:13:153 --- Minor suggestion for the same as (07a), only suggesting due to the background synth being there. Plays well either way.

(16b) 03:04:532 --- Same as (02).

(17) 03:13:153 to 03:15:394 --- Assuming these single notes are vocals, I recommend changing them to the guitar ticks and hi-hat instead.

(18) 03:15:567 --- Same as (02).

(19a) 03:15:912 to 03:26:946 --- Same as (08).

(19b) 03:25:567 --- Same weird transition as before so suggest (09).

(20a) 03:26:946 to 04:00:050 --- The main section, this is where my biggest complaints start. This section starts out really well imo up until the transition at 03:29:360. I think the symmetry completely kills it, it's like a weird 6+1K after that. This part of the song is like the perfect place for some awesome dual-stair streams. Would highly recommend that all the way up to 04:00:050.

(20b) 03:37:981 --- It's almost as if you forgot this is a 7K map, plus that center LN feels like it is not mapped to anything. I feel that LN limits the already 6k-like pattern far too much.

(20c) 03:46:256 to 03:49:015 --- This section baffles me, feels far too easy and out of place. Highly recommend (20a) with possibly some added percussion notes for a little burst to break things up.

(20d) 03:49:015 to 04:00:050 --- 6k patterns part two, now with symmetry (still feels out of place). Same as (20b). Please turn it back into 7k. :(

(21) 04:00:394 to 04:33:153 --- The guitar mapping in this entire area feels weird, it feels like "temporary" mapping. It's like you forgot to map the guitar changing pitch. A bit too repetitive imo.

(22) 04:44:187 to 04:49:705 --- 6k part three, even though this is a really basic part of the song I feel there is some room for patterns here instead of the repetition.

(23) 04:49:705 to 04:53:843 --- This section is a welcome change from the previous one. Shame it is still the same easy to hit 3 chord pattern, though shifted 1 note occasionally. Same suggestion as before however, maybe reduce the chords by 1 and vary the spacing to allow more varied patterns.

(24) 04:53:843 to 04:55:222 --- This LN feels like it should not be there, and would highly recommend changing into a 7k pattern.

(25) 04:55:222 --- Have to give props for the SV in this little section, feels spot on.

(26) 04:56:601 to 04:57:981 --- Exact same as (15b), so the same suggestion applies.

(27) 04:57:981 to 05:07:636 --- Same as (08).

(28) 05:13:670 --- I think some notes for hi-hats are missing here.

(29) 05:19:015 (319015|3) --- I suggest removing this vocal LN.

(30) 05:20:050 to 05:31:084 --- Same suggestions as before at (08) plus the easy chords. Trying not to sound like a broken record at this point. :P

(31) 05:31:084 to 05:39:015 --- Please make the 6k stop, it hurts. I miss 7k streams. :(

(32) 05:39:360 to 05:42:118 --- Same as (20c), but inconsistent with the previous one. The lack of the LN being a good thing.

(33) 05:42:118 to end --- The mapping in most of this feels really repetitive again, there are more bleeps and bloops to add throughout I feel (it comes full circle :P). Also suggest painful and unspeakably bad things be done to the vocal LN.
Remillion Cross
Mod because the mapper forces me rip no reason :o

No kudos if this isn't help anything

too many zenx(s) in tags, it's hentai you know

mod
[da 4k maniaq]
  1. 00:00:050 - 00:43:843 - when you bored and skipping intro is the only option
  2. 01:08:756 & 01:08:929 - this one needs another note since it's kinda bugged me, also this 01:50:050 (110050|3,110050|2,110136|1,110136|0,110222|2,110222|3,110308|0,110308|1,110394|0,110394|3,110394|2) - looks preferable than this.
  3. 01:37:722 - 01:37:894 - i know the reason why you did not put anything on this hehe
  4. 01:39:015 - this one looks doesn't fit with the wwheeewww sound but it's 4K so i think it's not the really problem
  5. 03:13:498 (193498|0,193670|3,193843|1) - kinda bugged me too, it doesn't sound right with the pitch, i prefer ctrl+H
  6. 03:49:015 - 03:59:705 - actually, it's kinda anti-climax + the music and it's element even bigger than 03:15:912 (i expect this part to be the hardest one in this diff). but.. can't be helped, the 4K room was too small for this x_x
  7. 05:52:463 - this should be 3 notes, it's kick ass right, also 05:53:153 - this should be 4 notes instead of 3
  8. 06:00:050 - since 06:00:279 (360279|1,360624|0) - based on pitch, it doesn't feel right for me so then let me to suggest you to : http://puu.sh/k6BhJ/7f7d244e2c.jpg
    or just put 06:00:624 (360624|0) - to 3rd (the pitch in 06:00:279 (360279|1) - makes me confused as hell)
  9. 06:03:498 - why 2 when you can 3 since it's ki-- oh it's seems ruined the whole pattern so nevermind

[7K Evening Pandemic]

  • Classic zen style since 2013 (also, i miss the maniera with the goddammit cookie bg one)
    In this case i'm going to ignore the pitch especially the ln stream part, burst part, and so on
  1. 03:14:360 (194360|3) - this note is kinda off for me. did you really focus the pattern for vocal or not ?
  2. 03:37:981 (217981|3) - i don't get this. first, what is this for ? second, it isn't really like it ends at 03:48:584 - (also, consider with the all slider who like this in this diff)
  3. 05:00:912 - forgot to put another note at this ? (since you put 2 notes as a normal)
  4. 06:13:498 (373498|2) - if you follows the vocal, then it ends at 06:14:187 -
  5. 06:24:705 (384705|4) - this is good, but leaving 06:24:877 - empty isn't right.

Is this trance ? i thought it was kinda dnb
Topic Starter
puxtu

ecafree2 wrote:

[4K]
from 01:39:015 to 01:39:360 - SV too fast, no time to react , 1.5 is enough. lol ya. that is agka's sv

didn't see other problems.

Remillion Cross wrote:

[da 4k maniaq]
  1. 00:00:050 - 00:43:843 - when you bored and skipping intro is the only option skipping is love
  2. 01:08:756 & 01:08:929 - this one needs another note since it's kinda bugged me, also this 01:50:050 (110050|3,110050|2,110136|1,110136|0,110222|2,110222|3,110308|0,110308|1,110394|0,110394|3,110394|2) - looks preferable than this.
  3. 01:37:722 - 01:37:894 - i know the reason why you did not put anything on this hehe hehe
  4. 01:39:015 - this one looks doesn't fit with the wwheeewww sound but it's 4K so i think it's not the really problem alright
  5. 03:13:498 (193498|0,193670|3,193843|1) - kinda bugged me too, it doesn't sound right with the pitch, i prefer ctrl+H
  6. 03:49:015 - 03:59:705 - actually, it's kinda anti-climax + the music and it's element even bigger than 03:15:912 (i expect this part to be the hardest one in this diff). but.. can't be helped, the 4K room was too small for this x_x I'm so dumb, how could I never thinking about buffing up this part lol
  7. 05:52:463 - this should be 3 notes, it's kick ass right, also 05:53:153 - this should be 4 notes instead of 3
  8. 06:00:050 - since 06:00:279 (360279|1,360624|0) - based on pitch, it doesn't feel right for me so then let me to suggest you to : http://puu.sh/k6BhJ/7f7d244e2c.jpg
    or just put 06:00:624 (360624|0) - to 3rd (the pitch in 06:00:279 (360279|1) - makes me confused as hell)
  9. 06:03:498 - why 2 when you can 3 since it's ki-- oh it's seems ruined the whole pattern so nevermind
not replied = ok
thx
YunoFanatic
Wow u force ppl. I think i need to spank u so hard tonite.
Topic Starter
puxtu
oh yes bby harder pls
Vygatron

puxtu wrote:

oh yes bby harder pls
oooooo
CookChefSteak
Hi! PyaKura gave some really neat advice which I think you should consider.
On the 4K diff, the entire part from 05:20:000 to 05:40:000 could be made harder by adding 1/4 LNs, something like this:

The same thing could be applied to the section at 03:38:000

I tested this pattern and it's actually very fun ontop of fitting the music better, although some people might disagree I guess.
Also, at 05:40:000 to 05:42:000 you can add a small dump to reflect the rising bpm.

Hmm.. I'm still not sure what else can be added. But consider that for now, I guess. You also said that you could add some chords to the bursts. I think that's a good idea.

Good luck :)
-Konner-

puxtu wrote:

oh yes bby harder pls
>didn't fight him off
what a p00sie
juankristal
Little mod for the 4k puxtu, now you can eat in peace. All the suggestions are bassed in pitch. Good luck and sorry for the delay and the short mod. I dont have a lot of time these days D:

01:08:153 - Here you have sounds if you want to make this even more pp worth lol. A lot of more places tho
02:10:050 (130050|3,130050|1) - Ctrl + H move right
02:17:981 (137981|1,137981|3,138153|2) - Ctrl + H and move right
02:18:325 (138325|1,138325|3,138498|2) - ^
02:19:360 (139360|3,139532|0,139532|2) - Ctrl + H
02:19:705 (139705|3,139877|0,140050|3) - Ctrl + H
02:20:567 (140567|2) - Move left
02:21:774 (141774|0,141774|2) - Ctrl + H and move left
02:22:118 (142118|3,142291|0) - Ctrl + H
04:11:256 (251256|3) - sound? maybe me
05:28:843 (328843|1,329015|3) - Ctrl+G?
Topic Starter
puxtu

juankristal wrote:

Little mod for the 4k puxtu, now you can eat in peace. All the suggestions are bassed in pitch. Good luck and sorry for the delay and the short mod. I dont have a lot of time these days D:

01:08:153 - Here you have sounds if you want to make this even more pp worth lol. A lot of more places tho pp?! where!!?!?!?!?!11
02:10:050 (130050|3,130050|1) - Ctrl + H move right
02:17:981 (137981|1,137981|3,138153|2) - Ctrl + H and move right
02:18:325 (138325|1,138325|3,138498|2) - ^
02:19:360 (139360|3,139532|0,139532|2) - Ctrl + H
02:19:705 (139705|3,139877|0,140050|3) - Ctrl + H
02:20:567 (140567|2) - Move left
02:21:774 (141774|0,141774|2) - Ctrl + H and move left
02:22:118 (142118|3,142291|0) - Ctrl + H
04:11:256 (251256|3) - sound? maybe me ye its just you
05:28:843 (328843|1,329015|3) - Ctrl+G?
all moved
lmao thx m8
Nwolf
what if I say



you were pretending to be frim4503 and really started mapping pretender omg
Topic Starter
puxtu
what if I say

I already mapped this song since long time ago but I didn's have the chance to upload it
Kamikaze
Quick update, for those of you who are wondering, stuff happened, and now I'm in charge of Zenny's 7K diff, replying to mods and making my own changes, but I'm also trying to get back to modding and ranking my own maps so it's taking me a while. So far I've made some changes from my mod, Nivrad's mod and started applying Agka's mod. I'll get back to it when I'll have more time, most likely at the start of next month.
I'm not going to reply to each mod individually because it will take too much time, but rest assured I will try to use as many suggestions from mods as possible.
Topic Starter
puxtu
>the start of next month

*sigh in polish* don't worry m8, take all the time you need
Kamikaze
Okay, I'm almost done with this, so I'll give a quick summary of what I rejected/applied:
I've fixed some SVs from my mod (maaaan applying my own mods '_>' ) and mapped intro (also threatened puxtu to pull out if he ever tries to remove it)
-Nivrad's mod: applied minor stuff like 1 note additions/removals and moving single notes around, rest I felt that's too nitpicky
-Agka's mod: Did changes on mash part mentioned, added elongate, added a lot of notes for percussion, reworked entire buildup part, reworked the last suggestions, but didn't nerf 2 note hihat streams neither did make them consistent because I believe this plays cool and singles would be too bland
-Tifyron's mod: Applied most of it, notes for percussion, changes on first parts with vocal LNs, ballanced out lane usage in a section after first kiai. Didn't apply most of suggestions for smashes because of SV, didn't change nothing of symmetrical streams stuff, didn't really layer synth later because of those parts being a middle ground between two very heavy sections (kiais) and I do think that you are way too biased against vocal mapping and some LN patterning.
Remi's mod left, but it's a short one so expect update tomorrow! (out of time today ayy)
Tifyron

-Kamikaze- wrote:

-Tifyron's mod: Applied most of it, notes for percussion, changes on first parts with vocal LNs, ballanced out lane usage in a section after first kiai. Didn't apply most of suggestions for smashes because of SV, didn't change nothing of symmetrical streams stuff, didn't really layer synth later because of those parts being a middle ground between two very heavy sections (kiais) and I do think that you are way too biased against vocal mapping and some LN patterning.
No worries, I tend to go off the rails a bit when it comes to LN. :p

That said, I still firmly believe LN need to stop when sound stops. Just arbitrarily extending LN to make harder patterns is something I feel should be left to the unranked category. Why would you hit/hold a key when there is nothing playing, this has nothing to do with "style". For ranked maps I think there should be some set of rules to prevent using this sort of thing just to inflate a maps difficulty.

Vocal mapping is something that can be a hit or miss, but I think it should generally be avoided since it is not a "played" instrument. A case could be made for vocals without any form of background instruments and not wanting a break in the map, but this doesn't happen that often.

Note that not all of this applies to this map specifically, just clarifying some of the perceived bias.
Kamikaze
The thing is, this is not a instrument simulator or anything like that, it's a rhythm game. There are more ways to map LNs that just strictly ending them when a certain sound stops. There are many fun ways that LNs can be handled and tbh (not speaking about this map but in general) sometimes spamming short LNs because a sound ends/chanes can be horrible to play (short LN spam mess on Garyou Tensei for example is trash tier to play). Like I said numerous times before, I understand your points, but you're too close-minded on the case imho. And while I don't really like layering vocals over instruments (which I fixed here for most part) I see nothing wrong with vocal mapping if it's used well.
That being said, I really enjoyed applying your mod, just because how detailed and well-formatted it was, thank you :D
Tifyron
I somewhat agree with you, I'm a stubborn old fool after all. It's partly why i never finish my own maps. :P

Anyways, I'll probably have another look through the map once all mods are worked through. I feel we need more marathon maps.
Kamikaze
Done, applied, finito, fuck off puxtu.
Applied later half of Remi's mod
Also note: The long LNs on symmetrical double streams (I'm talking about those >10 second ones) are actually mapped to a static synth in the background, they've just been cut early for playability. I'm not sure if I will keep them or not, but for now they're staying.
https://www.dropbox.com/s/b9stswvs1jf4bjg/Infected%20Mushroom%20-%20The%20Pretender%20%28puxtu%29%20%5B7K%20Pandemic%20obj.lZenxl%20vs%20Kamikaze%5D.osu?dl=0
Topic Starter
puxtu

-Kamikaze- wrote:

Also note: The long LNs on symmetrical double streams (I'm talking about those >10 second ones) are actually mapped to a static synth in the background, they've just been cut early for playability. I'm not sure if I will keep them or not, but for now they're staying.
I won't map that intro because fuck you that's why
Kamikaze
I don't know if anybody told you, but you're a faggot
Topic Starter
puxtu
fuck off
Jinjin
/me grabs popcorn
Evening
---


00:00:050 - didn't really like the intro due to it being an accuracy test with such high OD :
| The main issue here is that it doesn't have a really rhythm, which makes every hit dependent on the visual cue
| 00:00:050 (50|4) - would prefer to not have LNs like these, instead, notes so that it eases the problem above
| 00:00:739 (739|3,1084|2,1429|4,1774|6) - Connected LNs like these are better if the music allows
| 00:04:532 (4532|4,4877|6,5222|4,5567|5,5912|1) - The first comment goes for these too|
| and these 00:06:256 (6256|2,8325|1,8325|0,10050|2,11084|2,13843|0,14187|3,14532|6,14877|4,15222|1,15567|3,15912|5,16256|4) -
| LNs ending on the 1/2 rhythm is rather hard to time

00:00:050 - Felt like the slowjam is really way too slow, but that's just me, I prefer something around 0.75

00:10:222 (10222|4,10394|6) - I think this will be a problem due to the slowjam and it being a 1/2 :
| Suggesting 00:10:222 (10222|4) - to be a 1/2 long LN
| 00:10:394 (10394|6) - Change this to an LN if you want to map to the effect

00:30:050 (30050|2,30739|0,30912|3) - Pretty sure this is hard to time to, regardless of the thumb used :
| 00:30:050 (30050|2) - Shorten by 1/2 and 00:30:912 (30912|3) - move to the right by 1

00:34:532 (34532|0) - Suggest to move to 5 for simplicity

00:38:325 (38325|6) - Suggest to shorten by 1/1

---


01:39:877 (99877|4,99963|5,99963|3,100050|6,100136|4,100222|5,100222|3,100222|6) - Way to focused on the right hand :
| Suggestion :

01:42:636 - Would be better if you bracketted on ( 3{24} or 5{46} ), the chord after the bracket was hard to hit too :
| Suggestion :

01:43:843 (103843|2,104015|1,104101|0,104187|1) - Will probably never be a fan of these patterns, they are awkward as hell to hit :
| Suggestion :

01:45:222 (105222|5) - Will probably be better to hit on column 4

01:50:912 (110912|2,110912|4,110998|3,111084|4) - not a fan of {35}4 brackets also :
| Suggestion : 01:50:739 (110739|5,110912|4,110998|3,111084|4) - 7 654

01:53:498 (113498|1,113670|2,113756|3,113843|2) - Same but mirrored

01:57:636 (117636|6,117636|5) - Probably easier to read if you put the LN on 7

01:58:153 (118153|5,118325|6) - Swap Columns for easier playing

02:01:429 - I heavily prefer my version without the kick snare notes, I think the section here is fine without them :
| The idea of this section is that the players do not have to jack at all at any point but notes like this 02:03:843 (123843|5,124015|5,124187|3,124360|3) - destroy the idea
| These notes are horribly awkward to play especially if they are embedded within LNs 02:07:981 (127981|2,127981|3,127981|1,128153|2) -
| In conclusion, just remove the notes

02:11:084 (131084|0,131256|6,131429|0,131601|3,131774|1,131946|0) - I heavily prefer if you just focused on the drums itself here, adding in LNs everywhere kinda dilutes the effect the alternating hand pattern is trying to emphasize

02:12:463 - Same as my previous comment, removing the single notes would be better

02:47:636 - I used the LN on the first column since I am focusing all the trills on the right hand, but if you are planning to do it for both i would suggest it to be on the center

03:16:256 - Yea, this is horrible to play, remove the single notes

03:25:567 (205567|4,205739|3,205912|2,206084|4,206256|2,206429|3) - Same idea, it dilutes the alternating hand effect

03:28:584 (208584|5,208670|3) - Suggest to move to 5 and 6 respectively

03:31:170 (211170|0,211170|6,211256|3,211256|1,211256|5,211343|6,211343|0) - didn't really like trills on the ring and middle with a note in the center, it kinda throws me off a bit
| Suggestion:

03:34:187 (214187|5,214187|4,214187|6,214274|3,214360|6,214360|4) - This is really awkward to trill, suggest to move 03:36:429 (216429|4) - to the right by 1

03:38:325 (218325|6) - Don't really like the idea of layering all the sounds together no matter the situation, there should be some point where you shouldn't layer kicks/snares for playability :
| Suggestion 1: Remove all kicks and snares specifically for the section with the LN on the 4th column
| Suggestion 2: Change all kicks and snares to LNs where ever there is an LN beside it, this is to simplify and help reading because this currently looks like a reading challenge instead of something people will enjoy playing casually
| I heavily prefer Suggestion 1 though, it prevents mashing all 3 keys excluding the thumbs on each hand
| Besides, on the next section, you didn't layer those sounds, so it sort of makes sense
| In conclusion please just remove those extra notes

04:52:463 - This feels really anticlimatic, I assume you are trying to understand what Agka is saying, i also can't really understand what Agka is proposing so:
| Suggestion : The stream kinda breaks the flow here, so (1/8):

04:53:843 - cont.
| Suggestion : Using 1/12s then 1/16s because the streams here are faster than those snaps, should be ok (specifically used 1/12 as they snap to 1 whole beat nicely):

04:55:222 - I have absolutely no idea why would you do this, they are not readable

05:20:394 - Please don't

05:41:300 - what in the absolute fuck is this, the SVs do not fit at all:
| The pattern 05:41:795 (341795|0,341817|1,341838|2,341946|2,341968|1,341989|0,342075|0,342097|1,342118|2) - is kinda suggesting mashing 123 together, because doing it legitly would be a horrible idea
| Same for 05:41:716 (341716|6,341745|5,341774|4,341881|4,341903|5,341925|6,342011|6,342032|5,342054|4,342118|6) -
| Suggestion (that's what I did for my diff ):
Topic Starter
puxtu

Evening wrote:

00:00:050 - didn't really like the intro due to it being an accuracy test with such high OD :
| The main issue here is that it doesn't have a really rhythm, which makes every hit dependent on the visual cue
I agree!
Kamikaze
Will puxtu ever stop being a shitlord
Placeholder for mod reply, I'm aware of some of this already after we talked about it ingame

EDIT:

Evening wrote:

---


00:00:050 - didn't really like the intro due to it being an accuracy test with such high OD :
| The main issue here is that it doesn't have a really rhythm, which makes every hit dependent on the visual cue
| 00:00:050 (50|4) - would prefer to not have LNs like these, instead, notes so that it eases the problem above I did layer this sound as single notes near the end and idk why I did what I did here, so will change all
| 00:00:739 (739|3,1084|2,1429|4,1774|6) - Connected LNs like these are better if the music allows
| 00:04:532 (4532|4,4877|6,5222|4,5567|5,5912|1) - The first comment goes for these too|
| and these 00:06:256 (6256|2,8325|1,8325|0,10050|2,11084|2,13843|0,14187|3,14532|6,14877|4,15222|1,15567|3,15912|5,16256|4) - changed
| LNs ending on the 1/2 rhythm is rather hard to time

00:00:050 - Felt like the slowjam is really way too slow, but that's just me, I prefer something around 0.75 same tbh, it was kinda rushed. changed

00:10:222 (10222|4,10394|6) - I think this will be a problem due to the slowjam and it being a 1/2 :
| Suggesting 00:10:222 (10222|4) - to be a 1/2 long LN made it into a normal note instead
| 00:10:394 (10394|6) - Change this to an LN if you want to map to the effect done

00:30:050 (30050|2,30739|0,30912|3) - Pretty sure this is hard to time to, regardless of the thumb used :
| 00:30:050 (30050|2) - Shorten by 1/2 and 00:30:912 (30912|3) - move to the right by 1 The LN longer by 1/2 was intentional because sound stays for that 1/2 longer, but somewhere insinde I knew that this would need changes. Done all

00:34:532 (34532|0) - Suggest to move to 5 for simplicity done

00:38:325 (38325|6) - Suggest to shorten by 1/1 playability > anal correctness, done

---


01:39:877 (99877|4,99963|5,99963|3,100050|6,100136|4,100222|5,100222|3,100222|6) - Way to focused on the right hand : spreaded a bit diffrently
| Suggestion :

01:42:636 - Would be better if you bracketted on ( 3{24} or 5{46} ), the chord after the bracket was hard to hit too : done
| Suggestion :

01:43:843 (103843|2,104015|1,104101|0,104187|1) - Will probably never be a fan of these patterns, they are awkward as hell to hit : fixed
| Suggestion :

01:45:222 (105222|5) - Will probably be better to hit on column 4 fixed

01:50:912 (110912|2,110912|4,110998|3,111084|4) - not a fan of {35}4 brackets also :
| Suggestion : 01:50:739 (110739|5,110912|4,110998|3,111084|4) - 7 654

01:53:498 (113498|1,113670|2,113756|3,113843|2) - Same but mirrored done

01:57:636 (117636|6,117636|5) - Probably easier to read if you put the LN on 7 done

01:58:153 (118153|5,118325|6) - Swap Columns for easier playing done

02:01:429 - I heavily prefer my version without the kick snare notes, I think the section here is fine without them :
| The idea of this section is that the players do not have to jack at all at any point but notes like this 02:03:843 (123843|5,124015|5,124187|3,124360|3) - destroy the idea
| These notes are horribly awkward to play especially if they are embedded within LNs 02:07:981 (127981|2,127981|3,127981|1,128153|2) -
| In conclusion, just remove the notes tbh I've done it just because two pepole that I respect opinon of suggested it, but I realized later how big of a mistake I made. fixed now

02:11:084 (131084|0,131256|6,131429|0,131601|3,131774|1,131946|0) - I heavily prefer if you just focused on the drums itself here, adding in LNs everywhere kinda dilutes the effect the alternating hand pattern is trying to emphasize fixed

02:12:463 - Same as my previous comment, removing the single notes would be better same as before

02:47:636 - I used the LN on the first column since I am focusing all the trills on the right hand, but if you are planning to do it for both i would suggest it to be on the center I noticed that the left hand trills were a little awkward to hit so I was planning to do something about it anyway

03:16:256 - Yea, this is horrible to play, remove the single notes welp

03:25:567 (205567|4,205739|3,205912|2,206084|4,206256|2,206429|3) - Same idea, it dilutes the alternating hand effect done

03:28:584 (208584|5,208670|3) - Suggest to move to 5 and 6 respectively oki

03:31:170 (211170|0,211170|6,211256|3,211256|1,211256|5,211343|6,211343|0) - didn't really like trills on the ring and middle with a note in the center, it kinda throws me off a bit applied (I'm running out of words to use)
| Suggestion:

03:34:187 (214187|5,214187|4,214187|6,214274|3,214360|6,214360|4) - This is really awkward to trill, suggest to move 03:36:429 (216429|4) - to the right by 1 you made a wrong copypasta but I guess I moved some shit around

03:38:325 (218325|6) - Don't really like the idea of layering all the sounds together no matter the situation, there should be some point where you shouldn't layer kicks/snares for playability :
| Suggestion 1: Remove all kicks and snares specifically for the section with the LN on the 4th column
| Suggestion 2: Change all kicks and snares to LNs where ever there is an LN beside it, this is to simplify and help reading because this currently looks like a reading challenge instead of something people will enjoy playing casually
| I heavily prefer Suggestion 1 though, it prevents mashing all 3 keys excluding the thumbs on each hand
| Besides, on the next section, you didn't layer those sounds, so it sort of makes sense
| In conclusion please just remove those extra notes there goes another suggestion

04:52:463 - This feels really anticlimatic, I assume you are trying to understand what Agka is saying, i also can't really understand what Agka is proposing so:
| Suggestion : The stream kinda breaks the flow here, so (1/8): applied both

04:53:843 - cont.
| Suggestion : Using 1/12s then 1/16s because the streams here are faster than those snaps, should be ok (specifically used 1/12 as they snap to 1 whole beat nicely):

04:55:222 - I have absolutely no idea why would you do this, they are not readable Oh well, I didn't really give much thought to it, nor I was arsed enough to check it in autoplay (sorry), I changed 3,0x to 1,5x, should be easily doable now

05:20:394 - Please don't okay mom ' w'

05:41:300 - what in the absolute fuck is this, the SVs do not fit at all: removed SV because fuck all, applied first half, and rest done like this: http://puu.sh/kFw95/6ca759892a.png to match the sounds better
| The pattern 05:41:795 (341795|0,341817|1,341838|2,341946|2,341968|1,341989|0,342075|0,342097|1,342118|2) - is kinda suggesting mashing 123 together, because doing it legitly would be a horrible idea
| Same for 05:41:716 (341716|6,341745|5,341774|4,341881|4,341903|5,341925|6,342011|6,342032|5,342054|4,342118|6) -
| Suggestion (that's what I did for my diff ):
mfw I vandalise a diff and mapper who made it mods it to fix the side effects of vandalism
Thanks a lot Zenny ' w' Update
Topic Starter
puxtu
15:00 puxtu: https://osu.ppy.sh/ss/3803155 lmao
15:01 [-Seiryuu-]: what did you add
15:01 puxtu: 1/12 and 1/16 burst
15:02 puxtu: i'm just following kami's snap
15:02 puxtu: if i dont, then the set is unrankable because snapping conflicts
15:02 puxtu: evening halp
15:03 [-Seiryuu-]: pux please
15:03 puxtu: its kami
15:03 puxtu: not me
15:03 [-Seiryuu-]: delete the outro
15:04 puxtu: but 5.77 is not pp rain anymore
15:04 puxtu: it's pp meteorite :^)
15:04 [-Seiryuu-]: 1/16 pux
15:04 [-Seiryuu-]: actually it's hittable ok nvm
15:05 puxtu: 4321 4321 burst
15:05 puxtu: its easy to read i guess
15:05 puxtu: idk ill just update it first
15:07 puxtu: updated
15:07 *[-Seiryuu-] is playing [http://osu.ppy.sh/b/756516 Infected Mushroom - The Pretender [The 4K Maniac]] <osu!mania> |4K|
15:07 [-Seiryuu-]: welp
15:07 *puxtu is watching [http://osu.ppy.sh/b/756516 Infected Mushroom - The Pretender [The 4K Maniac]] <osu!mania> |4K|
15:08 puxtu: lets see
15:08 AncuL: :o
15:12 *AncuL is listening to [http://osu.ppy.sh/b/748095 orangentle / Yu_Asahina - HAELEQUINZ -the clown of 24stairs-]
15:13 puxtu: i'm the voice inside your head~
15:14 [-Seiryuu-]: yeah it's playable
15:14 [-Seiryuu-]: i just need to transit from jumptrills to vibro faster
15:14 puxtu: orly
15:15 [-Seiryuu-]: and ye i missed on a lot of easy parts too
15:15 puxtu: incoming pp meteorite
15:17 [-Seiryuu-]: https://osu.ppy.sh/ss/3803181
15:17 [-Seiryuu-]: yep it's playable
15:17 puxtu: w8 ill ask some koreans for testplay
15:17 puxtu: jinjin hl
15:18 MasterSonic10: that version of haelequin is very nice
15:18 *puxtu is watching [http://osu.ppy.sh/b/756515 Infected Mushroom - The Pretender [7K Pandemic obj.lZenxl vs Kamikaze]] <osu!mania> +Hidden |7K|
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