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An - LittleGameStar [OsuMania]

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[ A v a l o n ]
awkwk susah juga sih intinya 215 bpm ngasih E icon . . .
ya mesti banyak berpikir lagi buat buang note2 mana aja yg dirasa ga perlu ;w;

hue hue
Topic Starter
ezioblackbird

[ A v a l o n ] wrote:

awkwk susah juga sih intinya 215 bpm ngasih E icon . . .
ya mesti banyak berpikir lagi buat buang note2 mana aja yg dirasa ga perlu ;w;

hue hue
gx papa lah pnya.a om ichigaki juga N icon ... terpaut 0,02 sih =_=
Rilene
From my mod queue

Detailed Mod incoming.

BASIC

Timings
(x) 00:02:678 - Add a inherited timing (green line), and set the sample to "S" (soft), and set the volume to 20%.
(x) 00:11:608 - Add a inherited timing (green line), and set the sample to "N:C1" (normal : custom 1), and set the volume to 20%.

Column:
1 / 2 / 3 / 4

Notes
(x) 01:16:352 (76352|0,76352|2) - Remove one of the selected note since this part is bit too hard for them, and there is only one sound there, just drums, so 1 note should do here.
(x) 01:19:422 (79422|1,79561|2) - Shift them to the left by 1 column. (first note on column 1, and the second note on column 2)
(x) 01:21:515 (81515|2,81654|1) - Ctrl+H , then move 01:21:794 (81794|2) - to 1 column.
(x) 01:25:422 (85422|1,85561|0) - Ctrl+G.
(x) 01:29:887 (89887|1,90026|2) - Ctrl+G.
(x) 01:33:933 (93933|1) - Move to column 4.
(x) 01:38:119 (98119|2,98677|2) - 01:42:584 (102584|1,103143|2) - 01:47:050 (107050|2,107608|0) - 01:51:515 (111515|3,112073|2) - It doesn't make sense since only some part of the drums are mapped, and the rest aren't, so I would either suggest to remove these or add notes to the drums in the last section to prevent inconsistencies.
(x) 00:22:910 (22910|2,23050|3) - Ctrl+G.
(x) 00:24:166 (24166|2) - Move to column 4.
(x) 00:34:631 (34631|1,34771|2) - Shift them to the left by 1 column. (first note on column 1, and the second note on column 2)
(x) 00:35:747 (35747|1,35887|2) - Ctrl+G.
(x) 00:51:654 (51654|2) - Move them to column 4.
(x) 00:56:119 (56119|1,56259|2) - Ctrl+G?

This map has complex instruments layering and is fast (215 BPM).
How about mapping "EXHAUST"?

And good luck getting ranked, nice map. :D
DeletedUser_3886246


NM from my queue~
These are all suggestions, so feel free to ignore them~


Columns
| 1 | 2 | 3 | 4 |

BASIC

00:39:515 (39515|2) - Move to 3
01:07:840 (67840|2) - Move to 3 since the sound is slightly different from the previous one.
01:10:073 (70073|1) - Move to 2 ^
01:12:305 (72305|2) - Move to 3 ^
01:22:073 (82073|0) - Move to 1 for pattern variation.

NOVICE

00:32:119 (32119|1) - Move to 2 for symmetry
00:32:398 (32398|3) - Move to 4 since the tone is higher than this LN - 00:32:677 (32677|2) - so the LN should left from the note.
00:48:026 (48026|2) - Move to 3 since you did this pattern above too~

ADVANCED

01:10:073 (70073|1) - Move to 2 for symmetry and the note difference.
01:12:305 (72305|2) - Move to 3 ^

Awesome mapset and storyboard! Good luck with ranking! c:
Topic Starter
ezioblackbird

Sirade wrote:

From my mod queue

Detailed Mod incoming.

BASIC

Timings
(x) 00:02:678 - Add a inherited timing (green line), and set the sample to "S" (soft), and set the volume to 20%.
(x) 00:11:608 - Add a inherited timing (green line), and set the sample to "N:C1" (normal : custom 1), and set the volume to 20%.

Column:
1 / 2 / 3 / 4

Notes
(x) 01:16:352 (76352|0,76352|2) - Remove one of the selected note since this part is bit too hard for them, and there is only one sound there, just drums, so 1 note should do here. :arrow: Better delete all. Pull up the LN :D
(x) 01:19:422 (79422|1,79561|2) - Shift them to the left by 1 column. (first note on column 1, and the second note on column 2)
(x) 01:21:515 (81515|2,81654|1) - Ctrl+H , then move 01:21:794 (81794|2) - to 1 column.
(x) 01:25:422 (85422|1,85561|0) - Ctrl+G.
(x) 01:29:887 (89887|1,90026|2) - Ctrl+G.
(x) 01:33:933 (93933|1) - Move to column 4. :arrow: too far
(x) 01:38:119 (98119|2,98677|2) - 01:42:584 (102584|1,103143|2) - 01:47:050 (107050|2,107608|0) - 01:51:515 (111515|3,112073|2) - It doesn't make sense since only some part of the drums are mapped, and the rest aren't, so I would either suggest to remove these or add notes to the drums in the last section to prevent inconsistencies. :arrow: all deleted
(x) 00:22:910 (22910|2,23050|3) - Ctrl+G. :arrow: Jack result
(x) 00:24:166 (24166|2) - Move to column 4. :arrow: ^
(x) 00:34:631 (34631|1,34771|2) - Shift them to the left by 1 column. (first note on column 1, and the second note on column 2)
(x) 00:35:747 (35747|1,35887|2) - Ctrl+G.
(x) 00:51:654 (51654|2) - Move them to column 4.
(x) 00:56:119 (56119|1,56259|2) - Ctrl+G?

This map has complex instruments layering and is fast (215 BPM).
How about mapping "EXHAUST"? :arrow: I cant make that 'w'

And good luck getting ranked, nice map. :D :arrow: thanks :3
Applied thanks
Topic Starter
ezioblackbird

G3m4sSt4ffLP wrote:



NM from my queue~
These are all suggestions, so feel free to ignore them~


Columns
| 1 | 2 | 3 | 4 |

BASIC

00:39:515 (39515|2) - Move to 3
01:07:840 (67840|2) - Move to 3 since the sound is slightly different from the previous one. :arrow: Same :-O
01:10:073 (70073|1) - Move to 2 ^
01:12:305 (72305|2) - Move to 3 ^
01:22:073 (82073|0) - Move to 1 for pattern variation.

NOVICE

00:32:119 (32119|1) - Move to 2 for symmetry
00:32:398 (32398|3) - Move to 4 since the tone is higher than this LN - 00:32:677 (32677|2) - so the LN should left from the note.
00:48:026 (48026|2) - Move to 3 since you did this pattern above too~

ADVANCED

01:10:073 (70073|1) - Move to 2 for symmetry and the note difference. :arrow: nope
01:12:305 (72305|2) - Move to 3 ^ :arrow: ^

Awesome mapset and storyboard! Good luck with ranking! c: :arrow: thanks :3
applied thanks
Aphrodena
Hi, from queue, col 1234, sorry for the late mod! D:

Good job on the story board, it's pretty cool~ Sorry for only modding one diff, I don't really like the song too much :3

[Advanced]
00:02:678 - The entire beginning section's notes all decrease in pitch, so you can experiment with patterns that all staircase from right to left for a better playing effect, for example, http://puu.sh/jQUH1/fe325af581.png
00:04:352 - Suggestion to change to LN and add notes before and after it, like http://puu.sh/jQUKX/9d4ffbe27c.jpg Reason is, these notes highlight the change in pitch, and an LN helps aid that visually. Adding notes before and after (personally) is because I still hear sounds before/after it.
00:08:957 - ^
00:19:980 (19980|3,20050|2,20119|1,20189|0,20259|3,20329|2,20398|1,20468|0) - Notes increase in pitch, should staircase to the right for pitch relevancy
00:33:794 (33794|0) - Move to col 3 for hand balance
00:46:771 (46771|0) - In hardest diff, should map to actual drum fill instead of using LN
01:18:166 - Add note col 1, snare
01:18:305 (78305|2,78375|1,78445|0,78515|1) - Should change to 2 note chord patterns for snare fill

Also, you didn't map a single bass kick in the chorus/kiai time :< Probably a good idea to do so, even if it's just 1 note each
logitechf1f4
Yo, from Rock Mania queue

column layout |1|2|3|4|

BASIC
00:28:491 (28491|3) - pindah ke column1 biar balance
00:56:259 (56259|2) - tmbah 1 note
01:35:608 (95608|2) - pindah ke kolom 2 apa gk 4 biar balance
01:42:584 (102584|1,107050|2,111515|0) - singgle note dsini apa maksudnya nih? :v kalo emang pngen ngikutin suara snarenya dikonsistenin dung :3 saran sih apus aja

NOVICE
00:20:677 (20677|1) - apus
00:29:608 (29608|3) - ^ (disni ngikutin suara syntesizernya kn?)
01:23:887 (83887|1) - tmbhin 1 note
01:24:445 (84445|2) - ^
01:24:724 (84724|2) - ^
01:25:003 (85003|0) - ^
01:25:561 (85561|2) - ^
01:25:840 (85840|1) - ^
01:32:817 (92817|3) - ^
01:33:375 (93375|2) - ^
01:33:654 (93654|2) - ^
01:33:933 (93933|1) - ^
01:34:771 (94771|0) - ^
01:37:422 (97422|1) - ^

wah... di diff ini patternya bnyak gk konsisten, kalo mau ikutin suara snare sma kicknya ikutin terus, kalo mau ngikutin suara syntesizernya juga ikutin terus broh.. :v

coba dibenerin lagi aja patternya, jadiin lebih konsisten ( '')b

ADVANCED
00:29:468 (29468|0,29468|2) - tmbhin 1 note, buat suara simbal
00:38:398 (38398|3,38398|0) - ^
00:56:259 (56259|2) - ^
01:04:073 (64073|3) - panjangin smpe sni 01:05:189 (65189|1) - (biar gk nanggung sih :v)
01:36:445 (96445|2,96445|1) - tmbhin 1 note
01:42:584 (102584|2,102584|3) - apus salah satu, ngikutin pattern sebelumnya

yup skian mod dari ane, sarannya sih buat patternya lebih konsisten lagi ya broh ( '')9
good luck
Frizu

F4W's Modding Notice

*From F4W's Mania Modding Queue


1|2|3|4

*If you reject some of my mods, kindly explain it so I can understand.

Metadata
HP Drain (HP): BASIC must be 6 not 7; ADVANCED must be 7.5 not 8
Overall Difficulty (OD): ADVANCED must be 8 not 7
Kiai Time: 01:16:491 01:16:701 01:16:910 01:17:119 01:17:329 01:17:538 01:17:747 Why are there so many Kiai Times? If this is related to SB, kindly remove these w/o affecting the SB. Surely QAT's will DQ about this.
Storyboard: ARVIEJHAY STRIKES AGAIN!!!

BASIC
00:04:910 (4910|2,5050|1) - Move to 1 and 3 respectively, so it is balance to the pattern 00:04:212 (4212|1,4631|3)
00:12:584 (12584|2,13003|1) - Flip Horizontally (Ctrl+H), for hand balance.
00:14:817 (14817|1,15236|2) - Same as above.
00:21:236 (21236|2,21375|0,21515|3) - Move to 4, 2 and 3 respectively, for hand balance.
00:30:724 (30724|1,30864|0) - Move to 1 and 3 respectively, for hand balance.
00:32:957 (32957|1,33096|3) - Switch columns, for hand balance.
00:38:957 (38957|3) - Move to 3, for hand balance.
00:40:631 (40631|2,40910|3) - Move to 4 and 2 respectively, for hand balance.
00:42:584 (42584|3,42864|2) - Switch columns, for hand balance.
00:44:817 (44817|3,45096|1) - Move to 2 and 1 respectively, for hand balance.
00:49:003 (49003|1,49143|0) - Move to 1 and 4 respectively, for hand balance.
00:50:817 (50817|2) - Move to 2, for hand balance.
00:54:864 (54864|1,55003|2) - Move to 4 and 2 respectively, for hand balance.
00:56:957 (56957|2,57096|1) - Move to 1 and 3 respectively, for hand balance.
01:01:003 (61003|0,61422|1) - Move to 3 and 1 respectively, for hand balance.
01:02:398 (62398|1,62677|3) - Switch columns, for hand balance.
01:09:654 (69654|2,70073|2,70491|3) - Switch columns, try another pattern. Besides, repeating patterns like these is unrankable.
01:11:887 (71887|1,72305|1,72724|0) - Switch columns, same as above
01:16:491 (76491|1,77747|0) - Move to 1 and 2 respectively, for hand balance. If you chose alternations, only the 2nd note will move to 2, so it will be balanced to 1/3 snap.
01:19:282 (79282|2,79422|0) - Switch columns, for hand balance.
01:23:329 (83329|2) - Move to 2, for hand balance.
01:28:491 (88491|0) - Move to 3, for hand balance.
01:29:887 (89887|2,90026|1) - Flip Horizontally, for hand balance.
01:33:236 (93236|1) - Move to 1, for hand balance.
01:37:003 (97003|3) - Move to 3, for hand balance.
01:38:957 (98957|1) - Same as above.
01:43:701 (103701|0) - Move to 2, same reason as above.
01:50:957 (110957|1) - Move to 4, for hand balance.
01:54:305 (114305|1) - Move to 1, for note density.

NOVICE
00:02:957 (2957|3,3236|2) - Switch columns, for hand balance.
00:04:352 (4352|1,4631|0) - Switch columns, for hand balance.
00:04:910 - 00:10:491 Repattern all these. In the first length the notes are all in the primary pitch, so repattern like in the first length; changing instrument suddenly unless necessary is not rankable.
00:27:236 (27236|3) - Move to 3, for hand balance.
00:39:236 (39236|0,39515|1) - Switch columns, for hand balance, and this would make it easier to read.
00:40:910 (40910|3,41468|2) - Move to 2 and 4 respectively, for hand balance.
00:42:584 (42584|3,42864|2) - Switch columns, for hand balance.
00:43:980 (43980|3) - Move to 2, for hand balance.
00:45:933 (45933|1,46771|0) - Switch columns, for hand balance.
00:50:538 (50538|1) - Move to 1, for hand balance.
00:50:817 (50817|2) - Move to 4, for hand balance.
00:56:259 Add a note, for note density.
01:10:073 (70073|0,70073|1,70491|3,70491|2) - Flip Horizontally, for hand balance and note density.
01:11:887 (71887|3,71887|1) - Flip Horizontally, for hand balance and note density.
01:20:817 (80817|3) - Move to 3, for hand balance.
01:21:794 Add to 4, for note density.
01:29:468 (89468|2) - Move to 2, for hand balance.
01:43:980 (103980|2) - Move to 2, for hand balance.
01:46:771 (106771|3,107050|2) - Move to 3 the LN and move to 1 the note, for hand balance.

ADVANCED
00:02:957 (2957|3) - Move to 1, for hand balance.
00:12:584 (12584|2,13003|2) - Move them to 1, for hand balance.
00:14:817 (14817|3,15236|1,15515|2) - Move to 1, 3, and 2, for hand balance.
00:24:584 (24584|2,24654|1) - Switch columns, for hand balance.
00:29:468 (29468|2) - Move to 4, for hand balance.
00:33:794 (33794|0) - Move to 3, for hand balance.
00:47:189 (47189|1) - Move to 3, 00:47:329 (47329|2) - Move to 2 and Add to 4. This pattern is considerable for note density.
00:50:538 (50538|1) - Move to 1, for hand balance.
00:56:259 Add to 2 and 4, for note density and hand balance.
01:15:236 (75236|2) - Move to 4, for note density.
01:15:933 (75933|1) - Move to 1, for hand balance.
01:18:305 (78305|2,78375|1) - Switch columns, it is better to have secondary staircase than a single staircase.
01:22:771 (82771|0,82840|2,82910|0,82980|2,83050|0) - Repattern, this pattern is unrankable.
01:27:305 (87305|2,87375|1) - Switch columns, same as the staircase.
01:36:026 (96026|0,96096|3,96166|0,96236|3,96305|0,96375|3) - Repattern, this pattern is unrankable.
01:59:398 (119398|2) - Delete, there is no sense about this note.
arviejhay

FreeezeForward wrote:

Storyboard: ARVIEJHAY STRIKES AGAIN!!![/box]
lol
Topic Starter
ezioblackbird

FreeezeForward wrote:

F4W's Modding Notice

*From F4W's Mania Modding Queue


1|2|3|4

*If you reject some of my mods, kindly explain it so I can understand.

Metadata
HP Drain (HP): BASIC must be 6 not 7; :arrow: i know what im doing http://prntscr.com/8b8sy5 ADVANCED must be 7.5 not 8 :arrow: Nahhhh agreed w/ it
Overall Difficulty (OD): ADVANCED must be 8 not 7 :arrow: Ok
Kiai Time: 01:16:491 01:16:701 01:16:910 01:17:119 01:17:329 01:17:538 01:17:747 Why are there so many Kiai Times? If this is related to SB, kindly remove these w/o affecting the SB. Surely QAT's will DQ about this. :arrow: Hmmmm cz there is SB i'll remove it :D
Storyboard: ARVIEJHAY STRIKES AGAIN!!! :arrow: only him that i know XD

BASIC
00:04:910 (4910|2,5050|1) - Move to 1 and 3 respectively, so it is balance to the pattern 00:04:212 (4212|1,4631|3)
00:12:584 (12584|2,13003|1) - Flip Horizontally (Ctrl+H), for hand balance.
00:14:817 (14817|1,15236|2) - Same as above.
00:21:236 (21236|2,21375|0,21515|3) - Move to 4, 2 and 3 respectively, for hand balance.
00:30:724 (30724|1,30864|0) - Move to 1 and 3 respectively, for hand balance.
00:32:957 (32957|1,33096|3) - Switch columns, for hand balance.
00:38:957 (38957|3) - Move to 3, for hand balance.
00:40:631 (40631|2,40910|3) - Move to 4 and 2 respectively, for hand balance.
00:42:584 (42584|3,42864|2) - Switch columns, for hand balance.
00:44:817 (44817|3,45096|1) - Move to 2 and 1 respectively, for hand balance.
00:49:003 (49003|1,49143|0) - Move to 1 and 4 respectively, for hand balance.
00:50:817 (50817|2) - Move to 2, for hand balance.
00:54:864 (54864|1,55003|2) - Move to 4 and 2 respectively, for hand balance.
00:56:957 (56957|2,57096|1) - Move to 1 and 3 respectively, for hand balance.
01:01:003 (61003|0,61422|1) - Move to 3 and 1 respectively, for hand balance.
01:02:398 (62398|1,62677|3) - Switch columns, for hand balance.
01:09:654 (69654|2,70073|2,70491|3) - Switch columns, try another pattern. Besides, repeating patterns like these is unrankable. :arrow: I'll think about it
01:11:887 (71887|1,72305|1,72724|0) - Switch columns, same as above
01:16:491 (76491|1,77747|0) - Move to 1 and 2 respectively, for hand balance. If you chose alternations, only the 2nd note will move to 2, so it will be balanced to 1/3 snap.
01:19:282 (79282|2,79422|0) - Switch columns, for hand balance.
01:23:329 (83329|2) - Move to 2, for hand balance.
01:28:491 (88491|0) - Move to 3, for hand balance.
01:29:887 (89887|2,90026|1) - Flip Horizontally, for hand balance.
01:33:236 (93236|1) - Move to 1, for hand balance.
01:37:003 (97003|3) - Move to 3, for hand balance.
01:38:957 (98957|1) - Same as above.
01:43:701 (103701|0) - Move to 2, same reason as above.
01:50:957 (110957|1) - Move to 4, for hand balance.
01:54:305 (114305|1) - Move to 1, for note density.
:arrow: :arrow: :arrow: Nice 'w'

NOVICE
00:02:957 (2957|3,3236|2) - Switch columns, for hand balance.
00:04:352 (4352|1,4631|0) - Switch columns, for hand balance.
00:04:910 - 00:10:491 Repattern all these. In the first length the notes are all in the primary pitch, so repattern like in the first length; changing instrument suddenly unless necessary is not rankable. :arrow: Hmmm ~_~
00:27:236 (27236|3) - Move to 3, for hand balance.
00:39:236 (39236|0,39515|1) - Switch columns, for hand balance, and this would make it easier to read.
00:40:910 (40910|3,41468|2) - Move to 2 and 4 respectively, for hand balance.
00:42:584 (42584|3,42864|2) - Switch columns, for hand balance.
00:43:980 (43980|3) - Move to 2, for hand balance.
00:45:933 (45933|1,46771|0) - Switch columns, for hand balance.
00:50:538 (50538|1) - Move to 1, for hand balance.
00:50:817 (50817|2) - Move to 4, for hand balance.
00:56:259 Add a note, for note density. :arrow: u are 4th one ....
01:10:073 (70073|0,70073|1,70491|3,70491|2) - Flip Horizontally, for hand balance and note density.
01:11:887 (71887|3,71887|1) - Flip Horizontally, for hand balance and note density.
01:20:817 (80817|3) - Move to 3, for hand balance.
01:21:794 Add to 4, for note density. :arrow: isnt it same like this one ? 01:21:515 (81515|2) -
01:29:468 (89468|2) - Move to 2, for hand balance.
01:43:980 (103980|2) - Move to 2, for hand balance.
01:46:771 (106771|3,107050|2) - Move to 3 the LN and move to 1 the note, for hand balance.
:arrow: :arrow: :arrow: Nice again 'w'

ADVANCED
00:02:957 (2957|3) - Move to 1, for hand balance.
00:12:584 (12584|2,13003|2) - Move them to 1, for hand balance.
00:14:817 (14817|3,15236|1,15515|2) - Move to 1, 3, and 2, for hand balance.
00:24:584 (24584|2,24654|1) - Switch columns, for hand balance.
00:29:468 (29468|2) - Move to 4, for hand balance.
00:33:794 (33794|0) - Move to 3, for hand balance. :arrow: Before u someone said move it to 1 for hand balance and now to 3 O_Oa
00:47:189 (47189|1) - Move to 3, 00:47:329 (47329|2) - Move to 2 and Add to 4. This pattern is considerable for note density.
00:50:538 (50538|1) - Move to 1, for hand balance.
00:56:259 Add to 2 and 4, for note density and hand balance.
01:15:236 (75236|2) - Move to 4, for note density.
01:15:933 (75933|1) - Move to 1, for hand balance.
01:18:305 (78305|2,78375|1) - Switch columns, it is better to have secondary staircase than a single staircase. :arrow: Ewwww nice 'w'
01:22:771 (82771|0,82840|2,82910|0,82980|2,83050|0) - Repattern, this pattern is unrankable. :arrow: Ok
01:27:305 (87305|2,87375|1) - Switch columns, same as the staircase.
01:36:026 (96026|0,96096|3,96166|0,96236|3,96305|0,96375|3) - Repattern, this pattern is unrankable. :arrow: i saw it before and it rankable :o
01:59:398 (119398|2) - Delete, there is no sense about this note. :arrow: WTH there is a note there ... What ???? What ???? thanks for it O_Oa
No reply mean OK
Thanks so many hand balancing here ... :D
Topic Starter
ezioblackbird

Aphrodena wrote:

Hi, from queue, col 1234, sorry for the late mod! D:

Good job on the story board, it's pretty cool~ Sorry for only modding one diff, I don't really like the song too much :3 :arrow: thanks 'w' ... u dont like it :"(

[Advanced]
00:02:678 - The entire beginning section's notes all decrease in pitch, so you can experiment with patterns that all staircase from right to left for a better playing effect, for example, http://puu.sh/jQUH1/fe325af581.png :arrow: repattern it in my way :D
00:04:352 - Suggestion to change to LN and add notes before and after it, like http://puu.sh/jQUKX/9d4ffbe27c.jpg Reason is, these notes highlight the change in pitch, and an LN helps aid that visually. Adding notes before and after (personally) is because I still hear sounds before/after it.
00:08:957 - ^
00:19:980 (19980|3,20050|2,20119|1,20189|0,20259|3,20329|2,20398|1,20468|0) - Notes increase in pitch, should staircase to the right for pitch relevancy :arrow: Do i have to flip it :"v
00:33:794 (33794|0) - Move to col 3 for hand balance
00:46:771 (46771|0) - In hardest diff, should map to actual drum fill instead of using LN :arrow: hmmm no
01:18:166 - Add note col 1, snare :arrow: Too hard >_<
01:18:305 (78305|2,78375|1,78445|0,78515|1) - Should change to 2 note chord patterns for snare fill

Also, you didn't map a single bass kick in the chorus/kiai time :< Probably a good idea to do so, even if it's just 1 note each
No reply mean ok

Thanks for Modd >_<
Topic Starter
ezioblackbird

logitechf1f4 wrote:

Yo, from Rock Mania queue

column layout |1|2|3|4|

BASIC
00:28:491 (28491|3) - pindah ke column1 biar balance
00:56:259 (56259|2) - tmbah 1 note
01:35:608 (95608|2) - pindah ke kolom 2 apa gk 4 biar balance
01:42:584 (102584|1,107050|2,111515|0) - singgle note dsini apa maksudnya nih? :v kalo emang pngen ngikutin suara snarenya dikonsistenin dung :3 saran sih apus aja :arrow: biar enak ending.a coba pergi ke map.a om ichigaki ...

NOVICE
00:20:677 (20677|1) - apus :arrow: Playrate 50 ada suara minor di sana kalo di ilangi aneh ahhh :o
00:29:608 (29608|3) - ^ (disni ngikutin suara syntesizernya kn?)
01:23:887 (83887|1) - tmbhin 1 note :arrow: Ane tolak semua sampek bawah cz ane gx ngikutin tuh sound
01:24:445 (84445|2) - ^
01:24:724 (84724|2) - ^
01:25:003 (85003|0) - ^
01:25:561 (85561|2) - ^
01:25:840 (85840|1) - ^
01:32:817 (92817|3) - ^
01:33:375 (93375|2) - ^
01:33:654 (93654|2) - ^
01:33:933 (93933|1) - ^
01:34:771 (94771|0) - ^
01:37:422 (97422|1) - ^

wah... di diff ini patternya bnyak gk konsisten, kalo mau ikutin suara snare sma kicknya ikutin terus, kalo mau ngikutin suara syntesizernya juga ikutin terus broh.. :v :arrow: Kata siapa gx konsisten... Tuh kayak 1 | 2 | 1 | 2 ... Gmana loh :v

coba dibenerin lagi aja patternya, jadiin lebih konsisten ( '')b

ADVANCED
00:29:468 (29468|0,29468|2) - tmbhin 1 note, buat suara simbal
00:38:398 (38398|3,38398|0) - ^
00:56:259 (56259|2) - ^
01:04:073 (64073|3) - panjangin smpe sni 01:05:189 (65189|1) - (biar gk nanggung sih :v) :arrow: Ya elah kan stop.a do situ :"v
01:36:445 (96445|2,96445|1) - tmbhin 1 note
01:42:584 (102584|2,102584|3) - apus salah satu, ngikutin pattern sebelumnya :arrow: Lah kan kalo ada suara tek 2 note kalo akhiran :o

yup skian mod dari ane, sarannya sih buat patternya lebih konsisten lagi ya broh ( '')9 :arrow: Udah konsisten >_<
good luck
Gx da reply brarti ok om

Thanks for modding 'w'
Aruel


Hi bird! Mod from Voltexers modding queue!

|1|2|3|4|

[General]
BG: No problem
MP3: No problem
Spread: You have to make a EXHAUST. You said I can't make a EXHAUST. Find a GD :p
AI mod: No problem
Audio and Hitsound: Hitsounds are should be same with other diffs If it aren't a special hitsound or GD and should use a one more hitsound.
Timing: No problem
Etc: I suggest to make OD and HP 7.5:7.5 in NOVICE diff.

[BASIC]

00:11:608 (11608|2) - I suggest to move to 1 and 00:11:887 (11887|0) - Move to 3 for balance.

00:46:212 (46212|3) - It should finish in here. 00:46:771 - ADVANCED finish in this timing. and you can reference already ranked map.

00:55:840 (55840|1) - Suggest to move to 4. 00:55:840 (55840|1,55980|0,56119|1) - This one hand trill can be hard in BASIC players.

00:57:654 (57654|2) - Move to 4 for balance. 4 column seems lonely.

01:03:933 (63933|0) - This LN's start point should be 01:04:073 - Here. 01:03:933 - This timing should be NM note.

01:14:119 (74119|3) -It should finish in here. 01:16:352 - And I suggest to add one in this timing.

[NOVICE]

00:20:677 (20677|1) - I saw your pattern but It seems a wrong timing. It should be 00:20:817 - Here.

00:28:631 - Add one. XD missed note.

00:29:608 (29608|3) - Same reason with 00:20:677 - timing. It should be 00:29:747 - here.

00:43:701 (43701|2) - Move to 4 for balance. 4 column seems lonely.

01:14:119 (74119|3) - It should finish here. 01:16:352 - and add note in this timing.

01:33:375 - Add one. same sound with your two notes. I suggest to add a note in 1 column.

[ADVANCED]

00:24:584 (24584|1,24654|2) - Move to 3.4 Right hand will be boring.

00:33:654 (33654|3) - It doesn't need I guess. just hard and not fit with patterns and song.

01:05:050 - Add one. follow your pattern.

01:22:980 (82980|0) - Move to 4 and 01:23:050 (83050|1) - to 1. Seems more good balance.

Good luck for rank :)
Topic Starter
ezioblackbird

_FrEsH_ChICkEn_ wrote:



Hi bird! Mod from Voltexers modding queue!

|1|2|3|4|

[General]
BG: No problem
MP3: No problem
Spread: You have to make a EXHAUST. You said I can't make a EXHAUST. Find a GD :p :arrow: Done :p
AI mod: No problem
Audio and Hitsound: Hitsounds are should be same with other diffs If it aren't a special hitsound or GD and should use a one more hitsound. :arrow: All same :-O
Timing: No problem
Etc: I suggest to make OD and HP 7.5:7.5 in NOVICE diff.

[BASIC]

00:11:608 (11608|2) - I suggest to move to 1 and 00:11:887 (11887|0) - Move to 3 for balance.

00:46:212 (46212|3) - It should finish in here. 00:46:771 - ADVANCED finish in this timing. and you can reference already ranked map.

00:55:840 (55840|1) - Suggest to move to 4. 00:55:840 (55840|1,55980|0,56119|1) - This one hand trill can be hard in BASIC players. :arrow: Owhhh

00:57:654 (57654|2) - Move to 4 for balance. 4 column seems lonely. :arrow: Lulz :D

01:03:933 (63933|0) - This LN's start point should be 01:04:073 - Here. 01:03:933 - This timing should be NM note. :arrow: Yep

01:14:119 (74119|3) -It should finish in here. 01:16:352 - And I suggest to add one in this timing.
:arrow: :arrow: :arrow: :arrow: Thats all 'w'

[NOVICE]

00:20:677 (20677|1) - I saw your pattern but It seems a wrong timing. It should be 00:20:817 - Here. :arrow: weird if i move it up O_O

00:28:631 - Add one. XD missed note. :arrow: Nope... that right ... im not follow drum drum.

00:29:608 (29608|3) - Same reason with 00:20:677 - timing. It should be 00:29:747 - here. :arrow: Nope... that right ... im not follow drum drum.

00:43:701 (43701|2) - Move to 4 for balance. 4 column seems lonely.

01:14:119 (74119|3) - It should finish here. 01:16:352 - and add note in this timing.

01:33:375 - Add one. same sound with your two notes. I suggest to add a note in 1 column. :arrow: I didnt follow that sound so only 1 ...

[ADVANCED]

00:24:584 (24584|1,24654|2) - Move to 3.4 Right hand will be boring.

00:33:654 (33654|3) - It doesn't need I guess. just hard and not fit with patterns and song.

01:05:050 - Add one. follow your pattern.

01:22:980 (82980|0) - Move to 4 and 01:23:050 (83050|1) - to 1. Seems more good balance.

Good luck for rank :)
no reply mean ok '_')b
Thanks for modding 'w'
Gomuryuu
Hi ezio~

From MODHOUSE

Here's my mod as requested

Column 1|2|3|4

BASIC
found nothing really important. fine diff
NOVICE
00:23:329 - add note, there's still synth sound here
00:28:631 - ^
00:29:468 (29468|3,29608|3) - a sudden 1/2 minijack after double note on 215 BPM is too difficult for NOVICE i think
00:32:259 - add note, synth
00:37:561 - ^
01:04:771 (64771|0) - what is this LN mapped to? the noise actually starts earlier on 01:04:631
01:26:677 - add note
01:35:608 - ^
ADVANCED
00:03:515 (3515|1) - move to 4 for balance.
00:08:957 (8957|2) - move to 4^
00:46:771 (46771|0) - you've used 1/4 stairs on this diff, so why not use it here too
01:04:073 - idk, but it feels awkward to suddenly map to synth here, but if you insist then~
~ 01:05:050 - add note here, sounds same as 01:04:771 (64771|1)
01:17:957 - not as strong as the previous sound, double note is enough
01:22:631 (82631|0) - delete, you only map to the synth & snare, but not kick
01:23:050 (83050|0) - ^but since this has synth, maybe change to LN
01:31:980 (91980|2) - change to LN^
EXHAUST
00:11:887 - why not use double note for kick, like you aready did on 00:20:538 - onward
00:13:003 - ^
00:13:701 - ^
00:13:840 - ^, etc.

00:23:887 (23887|1) - ghost note
00:24:375 - add note
00:26:119 (26119|3) - ghost note
00:28:352 (28352|0) - ^
00:29:119 - add double note
00:32:817 (32817|3) - ghost note
00:37:282 (37282|3) - ^
00:38:398 (38398|1) - move to 3
00:46:840 - add note
00:46:980 - ^
01:00:584 (60584|1) - move to 1 for balance
01:17:957 - not as strong as the previous sound, double note is enough
01:22:701 - add double note
01:31:631 - ^
Good Luck~ :)
Frim4503

Col : 1,2,3,4,5,6,7
[General]
-BG : ok
-Mp3 : change to 192kbps
-Hitsound : ok
-Difficulty : ok
-Comments : a don't like the song. so, i cant mod it all. also that was a good SB, but it make my pc lag. run around 70fps
ADVANCED
01:15:794 (75794|3,75933|0,76073|3,76212|1,76352|3) - make it double. cuz changing in volume.
01:21:794 (81794|1) - should end at 01:22:352 - . then add 1/2 ln
^01:30:724 (90724|3) - same
Topic Starter
ezioblackbird
My osu is dead ...
Always stopped working :|
====================
I cant Solve it 'w'
====================

I REALLY CANT FIX IT. QUIT FOR AWHILE MAYBE.
IF U WANT TO POST ANY MOD JUST LEAVE IT HERE I'LL SHOT THE STAR. :)
Ender Lain

Mod req from Queue


|0|1|2|3| 4K
---------------------------------------------------------------------------------------------------------------------------------
[BASIC]
01:36:724 - Kasih 1 note disini
01:37:003 - Tambahin note di 0
01:41:189 - Tambahin note di 0
01:41:468 - Tambahin Note di 3
01:41:887 - Kasih note disini
01:46:352 - ^
01:50:817 - ^
[NOV]
01:34:771 - Kasih note disini
01:35:608 - Kasih 2 note disini (di 0 dan 3)
01:37:422 - Add a note at here
01:39:654 - Add a note at 2
01:40:073 - ^
01:40:771 - ^
01:40:910 - Add a note at 1
01:41:189 - Add a note
01:41:887 - ^
01:45:236 - Add a note at 2
01:45:654 - Add a note at (1 or 2)
01:46:352 - Add a note
01:48:166 (108166|3) - This end of LN : 01:48:584
01:48:445 (108445|0) - Move this LN to 01:48:584 - and set the end of LN @ 01:49:003
01:49:003 - Add a LN until 01:49:282
01:49:701 - Add a note
01:49:840 - ^
01:50:817 - ^
01:53:050 - Add a note at 1
01:53:468 - Add a note at 2
[ADV]
00:12:305 - 00:12:445 - Add a note (00:12:305 - at 1 and 00:12:445 - at 2)
00:14:538 - 00:14:677 - Add a note (00:14:538 - at 2 and 00:14:677 - at 1)
00:15:654 - 00:15:794 - Add a note (00:15:654 - at 0 and 00:15:794 - at 3)
00:16:771 - 00:16:910 - Add a note (00:16:771 - at 3 and 00:16:910 - at 2)
00:33:933 (33933|0) - Delete this
01:21:794 - Add 2 note at 2 and 3
01:22:073 - ^
01:24:724 - Add a note
01:24:724 - ^
01:29:189 - ^
01:31:003 - Add 2 note at 0 and 2
01:33:654 - ^
Btw, i like the storyboard :D but the SB Load is too High
AXII Inz

Frim4503 wrote:


Col : 1,2,3,4,5,6,7
[General]
-BG : ok
-Mp3 : change to 192kbps
-Hitsound : ok
-Difficulty : ok
-Comments : a don't like the song. so, i cant mod it all. also that was a good SB, but it make my pc lag. run around 70fps :arrow: Me too so weird
ADVANCED
01:15:794 (75794|3,75933|0,76073|3,76212|1,76352|3) - make it double. cuz changing in volume. :arrow: No thanks
01:21:794 (81794|1) - should end at 01:22:352 - . then add 1/2 ln :arrow: No thanks
^01:30:724 (90724|3) - same :arrow: Same
Thanks for modding :)

As Ezioblackbird
AXII Inz

Izect Ztenz wrote:


Mod req from Queue


|0|1|2|3| 4K
---------------------------------------------------------------------------------------------------------------------------------
[BASIC]
01:36:724 - Kasih 1 note disini
01:37:003 - Tambahin note di 0
01:41:189 - Tambahin note di 0
01:41:468 - Tambahin Note di 3
01:41:887 - Kasih note disini
01:46:352 - ^
01:50:817 - ^
:arrow: :arrow: :arrow: Ane reject semua om ... Basic dah N icon :D
[NOV]
01:34:771 - Kasih note disini :arrow: Nope itu pull sound
01:35:608 - Kasih 2 note disini (di 0 dan 3) :arrow: Ane gx ngikutin drum
01:37:422 - Add a note at here
01:39:654 - Add a note at 2
01:40:073 - ^
01:40:771 - ^
01:40:910 - Add a note at 1
01:41:189 - Add a note
01:41:887 - ^
01:45:236 - Add a note at 2
01:45:654 - Add a note at (1 or 2)
01:46:352 - Add a note
01:48:166 (108166|3) - This end of LN : 01:48:584 :arrow: Noo... use playrate 25
01:48:445 (108445|0) - Move this LN to 01:48:584 - and set the end of LN @ 01:49:003 :arrow: ~
01:49:003 - Add a LN until 01:49:282 :arrow: Ehhh ?
01:49:701 - Add a note
01:49:840 - ^
01:50:817 - ^
01:53:050 - Add a note at 1
01:53:468 - Add a note at 2
:arrow: :arrow: :arrow: No reply mean i reject i ... Not add it bcz i didnt follow it
[ADV]
00:12:305 - 00:12:445 - Add a note (00:12:305 - at 1 and 00:12:445 - at 2)
00:14:538 - 00:14:677 - Add a note (00:14:538 - at 2 and 00:14:677 - at 1)
00:15:654 - 00:15:794 - Add a note (00:15:654 - at 0 and 00:15:794 - at 3)
00:16:771 - 00:16:910 - Add a note (00:16:771 - at 3 and 00:16:910 - at 2)
00:33:933 (33933|0) - Delete this
01:21:794 - Add 2 note at 2 and 3
01:22:073 - ^
01:24:724 - Add a note
01:24:724 - ^
01:29:189 - ^
01:31:003 - Add 2 note at 0 and 2
01:33:654 - ^
:arrow: :arrow: All rejected :"v Gx ane ikutin om sound.a
Btw, i like the storyboard :D but the SB Load is too High
thats all >_<
Thanks for modding

As Ezioblackbird
AXII Inz

Gomuryuu wrote:

Hi ezio~

From MODHOUSE

Here's my mod as requested

Column 1|2|3|4

BASIC
found nothing really important. fine diff
NOVICE
00:23:329 - add note, there's still synth sound here :arrow: No dominant sound ... Its pull sound maybe...
00:28:631 - ^ :arrow: Heh ?
00:29:468 (29468|3,29608|3) - a sudden 1/2 minijack after double note on 215 BPM is too difficult for NOVICE i think :arrow: No place anymore
00:32:259 - add note, synth
00:37:561 - ^
01:04:771 (64771|0) - what is this LN mapped to? the noise actually starts earlier on 01:04:631 :arrow: U got me .... will change it
01:26:677 - add note
01:35:608 - ^
ADVANCED
00:03:515 (3515|1) - move to 4 for balance. :arrow: OK
00:08:957 (8957|2) - move to 4^ :arrow: Yosh
00:46:771 (46771|0) - you've used 1/4 stairs on this diff, so why not use it here too :arrow: There is pewww sound ... Minor :v
01:04:073 - idk, but it feels awkward to suddenly map to synth here, but if you insist then~
~ 01:05:050 - add note here, sounds same as 01:04:771 (64771|1) :arrow: Take it :)
01:17:957 - not as strong as the previous sound, double note is enough :arrow: Thanks ... Take it
01:22:631 (82631|0) - delete, you only map to the synth & snare, but not kick :arrow: 01:31:561 - hmmm
01:23:050 (83050|0) - ^but since this has synth, maybe change to LN :arrow: Nope too hard :"v
01:31:980 (91980|2) - change to LN^
EXHAUST
00:11:887 - why not use double note for kick, like you aready did on 00:20:538 - onward :arrow: No... emmm yeahhh no
00:13:003 - ^
00:13:701 - ^
00:13:840 - ^, etc.

00:23:887 (23887|1) - ghost note :arrow: :arrow: i'll self mod it ... :)
00:24:375 - add note
00:26:119 (26119|3) - ghost note
00:28:352 (28352|0) - ^
00:29:119 - add double note
00:32:817 (32817|3) - ghost note
00:37:282 (37282|3) - ^ :arrow: :arrow: until this
00:38:398 (38398|1) - move to 3
00:46:840 - add note :arrow: OK
00:46:980 - ^
01:00:584 (60584|1) - move to 1 for balance
01:17:957 - not as strong as the previous sound, double note is enough
01:22:701 - add double note :arrow: Nope ... look at adv diff
01:31:631 - ^
Good Luck~ :) :arrow: thanks
That all
Thanks for modding

As Ezioblackbird
Ichigaki
owo
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