awkwk susah juga sih intinya 215 bpm ngasih E icon . . .
ya mesti banyak berpikir lagi buat buang note2 mana aja yg dirasa ga perlu ;w;
hue hue
ya mesti banyak berpikir lagi buat buang note2 mana aja yg dirasa ga perlu ;w;
hue hue
gx papa lah pnya.a om ichigaki juga N icon ... terpaut 0,02 sih =_=[ A v a l o n ] wrote:
awkwk susah juga sih intinya 215 bpm ngasih E icon . . .
ya mesti banyak berpikir lagi buat buang note2 mana aja yg dirasa ga perlu ;w;
hue hue
Applied thanksSirade wrote:
From my mod queue
Detailed Mod incoming.BASIC
Timings
(x) 00:02:678 - Add a inherited timing (green line), and set the sample to "S" (soft), and set the volume to 20%.
(x) 00:11:608 - Add a inherited timing (green line), and set the sample to "N:C1" (normal : custom 1), and set the volume to 20%.
Column:
1 / 2 / 3 / 4
Notes
(x) 01:16:352 (76352|0,76352|2) - Remove one of the selected note since this part is bit too hard for them, and there is only one sound there, just drums, so 1 note should do here. Better delete all. Pull up the LN
(x) 01:19:422 (79422|1,79561|2) - Shift them to the left by 1 column. (first note on column 1, and the second note on column 2)
(x) 01:21:515 (81515|2,81654|1) - Ctrl+H , then move 01:21:794 (81794|2) - to 1 column.
(x) 01:25:422 (85422|1,85561|0) - Ctrl+G.
(x) 01:29:887 (89887|1,90026|2) - Ctrl+G.
(x) 01:33:933 (93933|1) - Move to column 4. too far
(x) 01:38:119 (98119|2,98677|2) - 01:42:584 (102584|1,103143|2) - 01:47:050 (107050|2,107608|0) - 01:51:515 (111515|3,112073|2) - It doesn't make sense since only some part of the drums are mapped, and the rest aren't, so I would either suggest to remove these or add notes to the drums in the last section to prevent inconsistencies. all deleted
(x) 00:22:910 (22910|2,23050|3) - Ctrl+G. Jack result
(x) 00:24:166 (24166|2) - Move to column 4. ^
(x) 00:34:631 (34631|1,34771|2) - Shift them to the left by 1 column. (first note on column 1, and the second note on column 2)
(x) 00:35:747 (35747|1,35887|2) - Ctrl+G.
(x) 00:51:654 (51654|2) - Move them to column 4.
(x) 00:56:119 (56119|1,56259|2) - Ctrl+G?
This map has complex instruments layering and is fast (215 BPM).
How about mapping "EXHAUST"? I cant make that 'w'
And good luck getting ranked, nice map. thanks :3
applied thanksG3m4sSt4ffLP wrote:
NM from my queue~
These are all suggestions, so feel free to ignore them~
Columns
| 1 | 2 | 3 | 4 |BASIC
00:39:515 (39515|2) - Move to 3
01:07:840 (67840|2) - Move to 3 since the sound is slightly different from the previous one. Same :-O
01:10:073 (70073|1) - Move to 2 ^
01:12:305 (72305|2) - Move to 3 ^
01:22:073 (82073|0) - Move to 1 for pattern variation.NOVICE
00:32:119 (32119|1) - Move to 2 for symmetry
00:32:398 (32398|3) - Move to 4 since the tone is higher than this LN - 00:32:677 (32677|2) - so the LN should left from the note.
00:48:026 (48026|2) - Move to 3 since you did this pattern above too~ADVANCED
01:10:073 (70073|1) - Move to 2 for symmetry and the note difference. nope
01:12:305 (72305|2) - Move to 3 ^ ^Awesome mapset and storyboard! Good luck with ranking! c: thanks :3
lolFreeezeForward wrote:
Storyboard: ARVIEJHAY STRIKES AGAIN!!![/box]
No reply mean OKFreeezeForward wrote:
F4W's Modding Notice
*From F4W's Mania Modding Queue
1|2|3|4
*If you reject some of my mods, kindly explain it so I can understand.
MetadataHP Drain (HP): BASIC must be 6 not 7; i know what im doing http://prntscr.com/8b8sy5 ADVANCED must be 7.5 not 8 Nahhhh agreed w/ it
Overall Difficulty (OD): ADVANCED must be 8 not 7 Ok
Kiai Time: 01:16:491 01:16:701 01:16:910 01:17:119 01:17:329 01:17:538 01:17:747 Why are there so many Kiai Times? If this is related to SB, kindly remove these w/o affecting the SB. Surely QAT's will DQ about this. Hmmmm cz there is SB i'll remove it
Storyboard: ARVIEJHAY STRIKES AGAIN!!! only him that i know XD
BASIC00:04:910 (4910|2,5050|1) - Move to 1 and 3 respectively, so it is balance to the pattern 00:04:212 (4212|1,4631|3)
00:12:584 (12584|2,13003|1) - Flip Horizontally (Ctrl+H), for hand balance.
00:14:817 (14817|1,15236|2) - Same as above.
00:21:236 (21236|2,21375|0,21515|3) - Move to 4, 2 and 3 respectively, for hand balance.
00:30:724 (30724|1,30864|0) - Move to 1 and 3 respectively, for hand balance.
00:32:957 (32957|1,33096|3) - Switch columns, for hand balance.
00:38:957 (38957|3) - Move to 3, for hand balance.
00:40:631 (40631|2,40910|3) - Move to 4 and 2 respectively, for hand balance.
00:42:584 (42584|3,42864|2) - Switch columns, for hand balance.
00:44:817 (44817|3,45096|1) - Move to 2 and 1 respectively, for hand balance.
00:49:003 (49003|1,49143|0) - Move to 1 and 4 respectively, for hand balance.
00:50:817 (50817|2) - Move to 2, for hand balance.
00:54:864 (54864|1,55003|2) - Move to 4 and 2 respectively, for hand balance.
00:56:957 (56957|2,57096|1) - Move to 1 and 3 respectively, for hand balance.
01:01:003 (61003|0,61422|1) - Move to 3 and 1 respectively, for hand balance.
01:02:398 (62398|1,62677|3) - Switch columns, for hand balance.
01:09:654 (69654|2,70073|2,70491|3) - Switch columns, try another pattern. Besides, repeating patterns like these is unrankable. I'll think about it
01:11:887 (71887|1,72305|1,72724|0) - Switch columns, same as above
01:16:491 (76491|1,77747|0) - Move to 1 and 2 respectively, for hand balance. If you chose alternations, only the 2nd note will move to 2, so it will be balanced to 1/3 snap.
01:19:282 (79282|2,79422|0) - Switch columns, for hand balance.
01:23:329 (83329|2) - Move to 2, for hand balance.
01:28:491 (88491|0) - Move to 3, for hand balance.
01:29:887 (89887|2,90026|1) - Flip Horizontally, for hand balance.
01:33:236 (93236|1) - Move to 1, for hand balance.
01:37:003 (97003|3) - Move to 3, for hand balance.
01:38:957 (98957|1) - Same as above.
01:43:701 (103701|0) - Move to 2, same reason as above.
01:50:957 (110957|1) - Move to 4, for hand balance.
01:54:305 (114305|1) - Move to 1, for note density.
Nice 'w'
NOVICE00:02:957 (2957|3,3236|2) - Switch columns, for hand balance.
00:04:352 (4352|1,4631|0) - Switch columns, for hand balance.
00:04:910 - 00:10:491 Repattern all these. In the first length the notes are all in the primary pitch, so repattern like in the first length; changing instrument suddenly unless necessary is not rankable. Hmmm ~_~
00:27:236 (27236|3) - Move to 3, for hand balance.
00:39:236 (39236|0,39515|1) - Switch columns, for hand balance, and this would make it easier to read.
00:40:910 (40910|3,41468|2) - Move to 2 and 4 respectively, for hand balance.
00:42:584 (42584|3,42864|2) - Switch columns, for hand balance.
00:43:980 (43980|3) - Move to 2, for hand balance.
00:45:933 (45933|1,46771|0) - Switch columns, for hand balance.
00:50:538 (50538|1) - Move to 1, for hand balance.
00:50:817 (50817|2) - Move to 4, for hand balance.
00:56:259 Add a note, for note density. u are 4th one ....
01:10:073 (70073|0,70073|1,70491|3,70491|2) - Flip Horizontally, for hand balance and note density.
01:11:887 (71887|3,71887|1) - Flip Horizontally, for hand balance and note density.
01:20:817 (80817|3) - Move to 3, for hand balance.
01:21:794 Add to 4, for note density. isnt it same like this one ? 01:21:515 (81515|2) -
01:29:468 (89468|2) - Move to 2, for hand balance.
01:43:980 (103980|2) - Move to 2, for hand balance.
01:46:771 (106771|3,107050|2) - Move to 3 the LN and move to 1 the note, for hand balance.
Nice again 'w'
ADVANCED00:02:957 (2957|3) - Move to 1, for hand balance.
00:12:584 (12584|2,13003|2) - Move them to 1, for hand balance.
00:14:817 (14817|3,15236|1,15515|2) - Move to 1, 3, and 2, for hand balance.
00:24:584 (24584|2,24654|1) - Switch columns, for hand balance.
00:29:468 (29468|2) - Move to 4, for hand balance.
00:33:794 (33794|0) - Move to 3, for hand balance. Before u someone said move it to 1 for hand balance and now to 3 O_Oa
00:47:189 (47189|1) - Move to 3, 00:47:329 (47329|2) - Move to 2 and Add to 4. This pattern is considerable for note density.
00:50:538 (50538|1) - Move to 1, for hand balance.
00:56:259 Add to 2 and 4, for note density and hand balance.
01:15:236 (75236|2) - Move to 4, for note density.
01:15:933 (75933|1) - Move to 1, for hand balance.
01:18:305 (78305|2,78375|1) - Switch columns, it is better to have secondary staircase than a single staircase. Ewwww nice 'w'
01:22:771 (82771|0,82840|2,82910|0,82980|2,83050|0) - Repattern, this pattern is unrankable. Ok
01:27:305 (87305|2,87375|1) - Switch columns, same as the staircase.
01:36:026 (96026|0,96096|3,96166|0,96236|3,96305|0,96375|3) - Repattern, this pattern is unrankable. i saw it before and it rankable
01:59:398 (119398|2) - Delete, there is no sense about this note. WTH there is a note there ... What ???? What ???? thanks for it O_Oa
No reply mean okAphrodena wrote:
Hi, from queue, col 1234, sorry for the late mod! D:
Good job on the story board, it's pretty cool~ Sorry for only modding one diff, I don't really like the song too much :3 thanks 'w' ... u dont like it :"(
[Advanced]
00:02:678 - The entire beginning section's notes all decrease in pitch, so you can experiment with patterns that all staircase from right to left for a better playing effect, for example, http://puu.sh/jQUH1/fe325af581.png repattern it in my way
00:04:352 - Suggestion to change to LN and add notes before and after it, like http://puu.sh/jQUKX/9d4ffbe27c.jpg Reason is, these notes highlight the change in pitch, and an LN helps aid that visually. Adding notes before and after (personally) is because I still hear sounds before/after it.
00:08:957 - ^
00:19:980 (19980|3,20050|2,20119|1,20189|0,20259|3,20329|2,20398|1,20468|0) - Notes increase in pitch, should staircase to the right for pitch relevancy Do i have to flip it :"v
00:33:794 (33794|0) - Move to col 3 for hand balance
00:46:771 (46771|0) - In hardest diff, should map to actual drum fill instead of using LN hmmm no
01:18:166 - Add note col 1, snare Too hard >_<
01:18:305 (78305|2,78375|1,78445|0,78515|1) - Should change to 2 note chord patterns for snare fill
Also, you didn't map a single bass kick in the chorus/kiai time :< Probably a good idea to do so, even if it's just 1 note each
Gx da reply brarti ok omlogitechf1f4 wrote:
Yo, from Rock Mania queue
column layout |1|2|3|4|BASIC00:28:491 (28491|3) - pindah ke column1 biar balance
00:56:259 (56259|2) - tmbah 1 note
01:35:608 (95608|2) - pindah ke kolom 2 apa gk 4 biar balance
01:42:584 (102584|1,107050|2,111515|0) - singgle note dsini apa maksudnya nih? :v kalo emang pngen ngikutin suara snarenya dikonsistenin dung :3 saran sih apus aja biar enak ending.a coba pergi ke map.a om ichigaki ...NOVICE00:20:677 (20677|1) - apus Playrate 50 ada suara minor di sana kalo di ilangi aneh ahhh
00:29:608 (29608|3) - ^ (disni ngikutin suara syntesizernya kn?)
01:23:887 (83887|1) - tmbhin 1 note Ane tolak semua sampek bawah cz ane gx ngikutin tuh sound
01:24:445 (84445|2) - ^
01:24:724 (84724|2) - ^
01:25:003 (85003|0) - ^
01:25:561 (85561|2) - ^
01:25:840 (85840|1) - ^
01:32:817 (92817|3) - ^
01:33:375 (93375|2) - ^
01:33:654 (93654|2) - ^
01:33:933 (93933|1) - ^
01:34:771 (94771|0) - ^
01:37:422 (97422|1) - ^
wah... di diff ini patternya bnyak gk konsisten, kalo mau ikutin suara snare sma kicknya ikutin terus, kalo mau ngikutin suara syntesizernya juga ikutin terus broh.. :v Kata siapa gx konsisten... Tuh kayak 1 | 2 | 1 | 2 ... Gmana loh :v
coba dibenerin lagi aja patternya, jadiin lebih konsisten ( '')bADVANCED00:29:468 (29468|0,29468|2) - tmbhin 1 note, buat suara simbal
00:38:398 (38398|3,38398|0) - ^
00:56:259 (56259|2) - ^
01:04:073 (64073|3) - panjangin smpe sni 01:05:189 (65189|1) - (biar gk nanggung sih :v) Ya elah kan stop.a do situ :"v
01:36:445 (96445|2,96445|1) - tmbhin 1 note
01:42:584 (102584|2,102584|3) - apus salah satu, ngikutin pattern sebelumnya Lah kan kalo ada suara tek 2 note kalo akhiran
yup skian mod dari ane, sarannya sih buat patternya lebih konsisten lagi ya broh ( '')9 Udah konsisten >_<
good luck
no reply mean ok '_')b_FrEsH_ChICkEn_ wrote:
Hi bird! Mod from Voltexers modding queue!
|1|2|3|4|
[General]BG: No problem
MP3: No problem
Spread: You have to make a EXHAUST. You said I can't make a EXHAUST. Find a GD :p Done :p
AI mod: No problem
Audio and Hitsound: Hitsounds are should be same with other diffs If it aren't a special hitsound or GD and should use a one more hitsound. All same :-O
Timing: No problem
Etc: I suggest to make OD and HP 7.5:7.5 in NOVICE diff.
[BASIC]
00:11:608 (11608|2) - I suggest to move to 1 and 00:11:887 (11887|0) - Move to 3 for balance.
00:46:212 (46212|3) - It should finish in here. 00:46:771 - ADVANCED finish in this timing. and you can reference already ranked map.
00:55:840 (55840|1) - Suggest to move to 4. 00:55:840 (55840|1,55980|0,56119|1) - This one hand trill can be hard in BASIC players. Owhhh
00:57:654 (57654|2) - Move to 4 for balance. 4 column seems lonely. Lulz
01:03:933 (63933|0) - This LN's start point should be 01:04:073 - Here. 01:03:933 - This timing should be NM note. Yep
01:14:119 (74119|3) -It should finish in here. 01:16:352 - And I suggest to add one in this timing.
Thats all 'w'
[NOVICE]
00:20:677 (20677|1) - I saw your pattern but It seems a wrong timing. It should be 00:20:817 - Here. weird if i move it up O_O
00:28:631 - Add one. XD missed note. Nope... that right ... im not follow drum drum.
00:29:608 (29608|3) - Same reason with 00:20:677 - timing. It should be 00:29:747 - here. Nope... that right ... im not follow drum drum.
00:43:701 (43701|2) - Move to 4 for balance. 4 column seems lonely.
01:14:119 (74119|3) - It should finish here. 01:16:352 - and add note in this timing.
01:33:375 - Add one. same sound with your two notes. I suggest to add a note in 1 column. I didnt follow that sound so only 1 ...
[ADVANCED]
00:24:584 (24584|1,24654|2) - Move to 3.4 Right hand will be boring.
00:33:654 (33654|3) - It doesn't need I guess. just hard and not fit with patterns and song.
01:05:050 - Add one. follow your pattern.
01:22:980 (82980|0) - Move to 4 and 01:23:050 (83050|1) - to 1. Seems more good balance.
Good luck for rank
Thanks for moddingFrim4503 wrote:
Col : 1,2,3,4,5,6,7
[General]
-BG : ok
-Mp3 : change to 192kbps
-Hitsound : ok
-Difficulty : ok
-Comments : a don't like the song. so, i cant mod it all. also that was a good SB, but it make my pc lag. run around 70fps Me too so weirdADVANCED01:15:794 (75794|3,75933|0,76073|3,76212|1,76352|3) - make it double. cuz changing in volume. No thanks
01:21:794 (81794|1) - should end at 01:22:352 - . then add 1/2 ln No thanks
^01:30:724 (90724|3) - same Same
thats all >_<Izect Ztenz wrote:
Mod req from Queue
|0|1|2|3| 4K
---------------------------------------------------------------------------------------------------------------------------------[BASIC]
01:36:724 - Kasih 1 note disini
01:37:003 - Tambahin note di 0
01:41:189 - Tambahin note di 0
01:41:468 - Tambahin Note di 3
01:41:887 - Kasih note disini
01:46:352 - ^
01:50:817 - ^
Ane reject semua om ... Basic dah N icon[NOV]
01:34:771 - Kasih note disini Nope itu pull sound
01:35:608 - Kasih 2 note disini (di 0 dan 3) Ane gx ngikutin drum
01:37:422 - Add a note at here
01:39:654 - Add a note at 2
01:40:073 - ^
01:40:771 - ^
01:40:910 - Add a note at 1
01:41:189 - Add a note
01:41:887 - ^
01:45:236 - Add a note at 2
01:45:654 - Add a note at (1 or 2)
01:46:352 - Add a note
01:48:166 (108166|3) - This end of LN : 01:48:584 Noo... use playrate 25
01:48:445 (108445|0) - Move this LN to 01:48:584 - and set the end of LN @ 01:49:003 ~
01:49:003 - Add a LN until 01:49:282 Ehhh ?
01:49:701 - Add a note
01:49:840 - ^
01:50:817 - ^
01:53:050 - Add a note at 1
01:53:468 - Add a note at 2
No reply mean i reject i ... Not add it bcz i didnt follow it[ADV]Btw, i like the storyboard but the SB Load is too High
00:12:305 - 00:12:445 - Add a note (00:12:305 - at 1 and 00:12:445 - at 2)
00:14:538 - 00:14:677 - Add a note (00:14:538 - at 2 and 00:14:677 - at 1)
00:15:654 - 00:15:794 - Add a note (00:15:654 - at 0 and 00:15:794 - at 3)
00:16:771 - 00:16:910 - Add a note (00:16:771 - at 3 and 00:16:910 - at 2)
00:33:933 (33933|0) - Delete this
01:21:794 - Add 2 note at 2 and 3
01:22:073 - ^
01:24:724 - Add a note
01:24:724 - ^
01:29:189 - ^
01:31:003 - Add 2 note at 0 and 2
01:33:654 - ^
All rejected :"v Gx ane ikutin om sound.a
That allGomuryuu wrote:
Hi ezio~
From MODHOUSE
Here's my mod as requested
Column 1|2|3|4BASICfound nothing really important. fine diffNOVICE00:23:329 - add note, there's still synth sound here No dominant sound ... Its pull sound maybe...
00:28:631 - ^ Heh ?
00:29:468 (29468|3,29608|3) - a sudden 1/2 minijack after double note on 215 BPM is too difficult for NOVICE i think No place anymore
00:32:259 - add note, synth
00:37:561 - ^
01:04:771 (64771|0) - what is this LN mapped to? the noise actually starts earlier on 01:04:631 U got me .... will change it
01:26:677 - add note
01:35:608 - ^ADVANCED00:03:515 (3515|1) - move to 4 for balance. OK
00:08:957 (8957|2) - move to 4^ Yosh
00:46:771 (46771|0) - you've used 1/4 stairs on this diff, so why not use it here too There is pewww sound ... Minor :v
01:04:073 - idk, but it feels awkward to suddenly map to synth here, but if you insist then~
~ 01:05:050 - add note here, sounds same as 01:04:771 (64771|1) Take it
01:17:957 - not as strong as the previous sound, double note is enough Thanks ... Take it
01:22:631 (82631|0) - delete, you only map to the synth & snare, but not kick 01:31:561 - hmmm
01:23:050 (83050|0) - ^but since this has synth, maybe change to LN Nope too hard :"v
01:31:980 (91980|2) - change to LN^EXHAUSTGood Luck~ thanks00:11:887 - why not use double note for kick, like you aready did on 00:20:538 - onward No... emmm yeahhh no
00:13:003 - ^
00:13:701 - ^
00:13:840 - ^, etc.
00:23:887 (23887|1) - ghost note i'll self mod it ...
00:24:375 - add note
00:26:119 (26119|3) - ghost note
00:28:352 (28352|0) - ^
00:29:119 - add double note
00:32:817 (32817|3) - ghost note
00:37:282 (37282|3) - ^ until this
00:38:398 (38398|1) - move to 3
00:46:840 - add note OK
00:46:980 - ^
01:00:584 (60584|1) - move to 1 for balance
01:17:957 - not as strong as the previous sound, double note is enough
01:22:701 - add double note Nope ... look at adv diff
01:31:631 - ^