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Mirash
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Sulfur
Adol Christin
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Topic Starter
Lasse
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makisokk
Topic Starter
Lasse
nm round since I don't have any maps

post your map and add one sentence, or a screenshot (as link/spoilerbox), to tell me what makes your map interesting

will pick a whatever I want to mod from these
might even stream modding them on twitch if I'm motivated enough 👀
bubbled maps are obviously fine

don't post maps you posted before since I wasn't interested in these
bite you death
why are there so many nm bn queues open when i dont have a map ready tgfjkwgerhkdh
milr_
EDIT:
https://osu.ppy.sh/s/676878

blanket √
regular specing(?) √
cs5 √

I made these using, and I really did my best. hope you like it
Sylas
https://osu.ppy.sh/s/663572
what makes the map interesting is unconventional high speed reverse sliders that emphasize violin sounds in the chorus in a different way than the drums
Ryuusei Aika
https://osu.ppy.sh/s/675185
first extra uses mainly linear patterns and second extra uses mainly star patterns
mithew
https://osu.ppy.sh/s/637301

spacing is highly focused on pitch intensity. i tried my best to give a good image for the music on this one with slightly different themes for each blue tick that corresponds with the musical section, all while trying to make it comfortable to play as well. hope you like it!
Nostalgic
https://osu.ppy.sh/s/637223

each diff exhibits different styles of mapping (especially FG and deppy's diff)
vanucik
https://osu.ppy.sh/s/661741

non-standard rhythm in the d'n'b song and interesting patterns imo
ego_17
Mir
https://osu.ppy.sh/s/657401

there's some nice patterns in here and it's not a pp map so that makes it cool automatically!!!
-jordan-
good maps https://osu.ppy.sh/s/636275

uses some intresting patterns and isnt easy hr or dtable so that makes it cool
Nikakis
pls notice me senpai, it has a nice and calm circular flow

https://osu.ppy.sh/s/648930
Peter
https://osu.ppy.sh/b/1434485
It has cool storyboard at intensive moments
kunka
https://osu.ppy.sh/s/640797
High BPM of the 3 beats is comfortable.
CookieBite
https://osu.ppy.sh/s/640558
lots of circular flow on the top diff i guess
Hectic
https://osu.ppy.sh/s/654575
fast sliders, flow, contrast
MaridiuS
https://osu.ppy.sh/s/618953

Edit: sorry I am stressed on BN queues, always feels like I dont have time to think it through.

Actual interesting side: Map tries to pull out most of the song while still staying in conventional playability.
QazseWsxdr
https://osu.ppy.sh/s/660370

relatively difficult reading for low difficulties
Underdogs
https://osu.ppy.sh/s/635399

fun jumps from other player's perspective
Zhuriel
https://osu.ppy.sh/s/560498

based mostly around very consistent mapping complemented by the variation of the song, low jump spacing and high stream spacing.

also the end slider perfectly overlaps the background and is fully hitsounded idk what else you could ask for

edit: sulfur said i should mention it's bubbled
pimp
https://osu.ppy.sh/s/483344

old styled map, stuff that the current generation is struggling to mod properly.
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