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Hybrid Minds - Kismet ft. Riya

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DahplA
M4M

Insane
  1. 00:30:657 (5,6) - I feel like there are better places for these two to go. Aesthetically, they look like they've been forced there since you've directed the flow into the bottom right corner. Consider re-placing these objects.
  2. 00:32:576 (1) - The transition onto this is kind of lacking quality, since it doesn't look like it has any relation to its previous object. I would put in effort into making the sliderstart more visible here, and improve the flow onto the next combo. Something like 00:39:203 (5,1) - works well, since the slider directs straight into the next one, and it is clearly much more visible.
  3. 00:40:076 (2,3,4,5,6) - Like the first suggestion. Here in this case, you have plenty of opportunity to place objects above 00:39:552 (1) - , rather than placing this stream on top of previous objects.
  4. 00:41:820 (5) - For quite a strong beat, I think this should be emphasised slightly more than it is now. It basically has similar spacing to 00:42:169 (7) - , when one is stronger than the other.
  5. 00:47:052 (2,3,4,5,6,2,3,4,5,6) - Just a small suggestion. I feel these two streams are much too similar. I think it would be better to change up one of the shapes to add some variation.
  6. 00:49:320 (1) - Like 00:41:820 (5) - , should have more spacing.
  7. 01:03:273 (1) - ^
  8. 01:14:436 (1) - ^
Collab Hard
  1. 01:00:134 (4,1) - 1 isn't stacked as well as it could be. I would make sure this is perfectly stacked.
  2. 01:14:959 (2) - Personally, I wouldn't use 1/4s in Hards. Players at these levels have only just learnt how to hit a triple, so adding this is a bit too harsh.
Milan-'s Advanced
  1. Nothing
Lumael's Normal
  1. 00:38:157 (3) - Since there is no Easy, I would change this so there's a clickable downbeat on 00:39:552 so newer players can play this easier. Having finishes on the sliderends just doesn't feel like a quality technique anymore.
  2. 01:02:750 (2) - This 1/2 feels way too random, and it's not even placed anywhere else. I'm assuming you did this to emphasise a beat on 01:02:750, in which case you haven't done anywhere else (AKA, why start now?). I highly recommend just having the circle on the clap.
Topic Starter
SrSkyPlayer

DahplA wrote:

M4M

Insane
  1. 00:30:657 (5,6) - I feel like there are better places for these two to go. Aesthetically, they look like they've been forced there since you've directed the flow into the bottom right corner. Consider re-placing these objects. fixed
  2. 00:32:576 (1) - The transition onto this is kind of lacking quality, since it doesn't look like it has any relation to its previous object. I would put in effort into making the sliderstart more visible here, and improve the flow onto the next combo. Something like 00:39:203 (5,1) - works well, since the slider directs straight into the next one, and it is clearly much more visible. fixed, but I just stacked them.
  3. 00:40:076 (2,3,4,5,6) - Like the first suggestion. Here in this case, you have plenty of opportunity to place objects above 00:39:552 (1) - , rather than placing this stream on top of previous objects. The idea here was making a blanket with that stream, imo it's good.
  4. 00:41:820 (5) - For quite a strong beat, I think this should be emphasised slightly more than it is now. It basically has similar spacing to 00:42:169 (7) - , when one is stronger than the other. fixed
  5. 00:47:052 (2,3,4,5,6,2,3,4,5,6) - Just a small suggestion. I feel these two streams are much too similar. I think it would be better to change up one of the shapes to add some variation. fixed
  6. 00:49:320 (1) - Like 00:41:820 (5) - , should have more spacing. fixed
  7. 01:03:273 (1) - ^ fixed
  8. 01:14:436 (1) - ^ fixed
Thank you for the mod!
Natsuki Nanaka
also m4m

[Insane]
  1. Considering blanket at streams during slide like 00:28:913 (2,3,4,5,6,7) -
    also, if you decided to fix it. just fix another too. 00:39:552 (1,2,3,4,5,6) - 00:57:692 (1,2,3,4,5,6) - 01:05:192 (2,3,4,5,6,7) - 01:21:936 (2,3,4,5,6,1) - 01:37:285 (2,3,4,5,6,7) -
  2. 00:11:645 (1,2) - Improved blanket.
  3. 00:15:483 (6) - move to 200,199 to make them triangle.
  4. 00:36:238 (3,1) - Improved blanket.
  5. 00:56:296 (1,2) - ^
  6. 01:11:645 (1) - make a bit lower. because it overlapped on slide.
  7. 01:12:692 (7) - move to 332,158 to make triangle like previous.
  8. 01:15:483 (7) - this note isn't smooth to play. put curve to left, it must be better.
  9. 01:17:750 (2,7,1) - consider blanket.
  10. 01:32:401 (7,1) - should put more distance or jump. cuz it's squeezed to play.
[Collab Hard]
  1. 00:14:959 (2,1) - considering overlap.

Other diffs look fine imo.
Good song.
:)
alacat
M4M

[General]
  1. "electronic" is not necessary in tags. Because I will set it on Genre. So please remove it from tags.
  2. "drum-hitnormal" file has 5ms delay. try to use this one http://puu.sh/kMadJ/5af4f6860d.zip
  3. Please remove .OSB file since you didn't add SB.

[Lumael's Normal]
  1. HP Drain rate and OD -1 or -0.5 ? This is normal difficulty but the mapper didn't make easy diff. So these rates is a little high for easiest difficulty.
  2. 00:47:576 (4) - or 00:48:622 (5) - Did you forget to add a new combo from here like your patterns ?
  3. 00:50:366 (8,1) - I feel this part is not natural for flow. Please try to make like this picture. It would be better for flow and beginners.
  4. 01:38:157 (5) - I prefer to use a new combo on here.
  5. 01:39:552 - hmm, It's better to start the spinner from here. This sound 01:40:250 - is not natural to follow the sound on spinner in my opinion.
[Milan-'s Advanced]
  1. HP Drain rate and OD -1 or -0.5 ? These rates are same as hard difficulty.
  2. 00:50:715 (1) - Please add a whistle to the reverse or tail of the slider to follow the piano sound like your pattern at here 01:38:855 - .
    Nice difficulty :3

[Collab Hard]
  1. 00:11:645 - You made this part almost same sound like (00:11:645 (1,2,3,4) -) from 00:11:645 - and 00:50:715 - . I feel it's a little bored for playing. Please make more another patterns like 00:30:483 (3,4,5) - or something.
  2. 01:00:134 (4,1) - Every slider must have a clear and visible path to follow from start to end. I guess this part would confuse players.
  3. 01:01:355 (3,4) - hmm, I think this jump is not fit the sound. It's better to make jumps on here 01:01:529 (4,1) -
  4. 01:06:936 (3) - try to move this note left for flow.
  5. 01:39:552 - Same as Lumael's Normal diff.
[Insane]
  1. 00:32:488 - I don't agree 5% volume on slider's end. Please turn up the volume over 20%. this part is not clam. You should be able to apply my suggestion for the rest of the other part.
  2. 00:24:029 (7) - hmm, This jump is not fit the music and you didn't use jump on same rhythm like 00:18:273 (6,7) - or 00:16:878 (6,7) -
    Hitsounds and rhythms are fine to me. but as i said, some jumps are not fit the sound like 00:30:483 (4,5,6) - or 00:43:215 (5,6) - in my opinion. If these sounds have strong sound (like a finish) or you use jumps at kiai time, it's really good since this is highest difficulty.
    Please reconsider about jump patterns again, So this map would be better to me! that's all, Good luck~ :)
Topic Starter
SrSkyPlayer

- N a n a k a - wrote:

also m4m

[Insane]
  1. Considering blanket at streams during slide like 00:28:913 (2,3,4,5,6,7) -
    also, if you decided to fix it. just fix another too. 00:39:552 (1,2,3,4,5,6) - 00:57:692 (1,2,3,4,5,6) - 01:05:192 (2,3,4,5,6,7) - 01:21:936 (2,3,4,5,6,1) - 01:37:285 (2,3,4,5,6,7) - I prefer to keep it.
  2. 00:11:645 (1,2) - Improved blanket. fixed
  3. 00:15:483 (6) - move to 200,199 to make them triangle. The thing here is that I really was doing this kind of pattern, it's intuitive.
  4. 00:36:238 (3,1) - Improved blanket. fixed
  5. 00:56:296 (1,2) - ^ fixed
  6. 01:11:645 (1) - make a bit lower. because it overlapped on slide.
  7. 01:12:692 (7) - move to 332,158 to make triangle like previous. ^
  8. 01:15:483 (7) - this note isn't smooth to play. put curve to left, it must be better. fixed
  9. 01:17:750 (2,7,1) - consider blanket. fixed
  10. 01:32:401 (7,1) - should put more distance or jump. cuz it's squeezed to play. I prefer to keep it.
[Collab Hard]
  1. 00:14:959 (2,1) - considering overlap. I prefer to keep it.

Other diffs look fine imo.
Good song.
:)
Thank you for the mod! :>


alacat wrote:

M4M

[General]
  1. "electronic" is not necessary in tags. Because I will set it on Genre. So please remove it from tags. fixed
  2. "drum-hitnormal" file has 5ms delay. try to use this one http://puu.sh/kMadJ/5af4f6860d.zip fixed
  3. Please remove .OSB file since you didn't add SB. fixed



[Collab Hard]
  1. 00:11:645 - You made this part almost same sound like (00:11:645 (1,2,3,4) -) from 00:11:645 - and 00:50:715 - . I feel it's a little bored for playing. Please make more another patterns like 00:30:483 (3,4,5) - or something. fixed and I made some different rhythms

    [Insane]
    1. 00:32:488 - I don't agree 5% volume on slider's end. Please turn up the volume over 20%. this part is not clam. You should be able to apply my suggestion for the rest of the other part. fixed
    2. 00:24:029 (7) - hmm, This jump is not fit the music and you didn't use jump on same rhythm like 00:18:273 (6,7) - or 00:16:878 (6,7) -
      Hitsounds and rhythms are fine to me. but as i said, some jumps are not fit the sound like 00:30:483 (4,5,6) - or 00:43:215 (5,6) - in my opinion. If these sounds have strong sound (like a finish) or you use jumps at kiai time, it's really good since this is highest difficulty. fixed
      Please reconsider about jump patterns again, So this map would be better to me! that's all, Good luck~ :)
Thank you for the mod!
Lumael
@alacat: Applied everything on Normal and remapped my part on the Hard since I'm quite better at mapping now and I hate how it's mapped currently so.. ;w;

Thank you a lot for mod :3
Tarrasky
take this star ~(´º v º)~/*
good luck need be rank nice bndoring map poi
pishifat
no idea where you got your metadata, but the artist's soundcloud is probably more credible https://soundcloud.com/hybridminds/kismet-ft-riya-1 feat. --> ft.

your kick hitsound blends in with the song a lot when used as a hitnormal. when combined with your other hitnormal it gives appropriate feedbackstuff

insane
01:02:663 (6) - 01:29:000 (3) - 00:47:139 (3) - not very intuitive to click 1/4 sliders on blue ticks. the song never has emphasis on stuff other than red and white ticks, so making your triples for the sake of variety include sliders like these really doesnt work (especially when you've got a hitsound on the tail of a 1/4 slider that's evil)
00:59:610 (2) - sounds gross to ignore the white tick here. it's more powerful than the surrounding red ticks which you've mapped as clickable. doing any rhythm where you click on the white tick as well works

hard
00:15:831 (1) - 00:49:320 (1) - could easily maek this stuff neater. if it's intentional, it's pretty weird since you've structured everything else on the diff so that they have perfect stacks, making these things stand out as what
01:13:041 (1) - 01:33:971 (1) - each of these sliders is fully faded in before the previous slider begins to fade out. makes stuff way harder to interpet than it should be. literally anything else would be acceptable
01:20:541 (2,4,1) - might wanna pay attention to how stack leniency affects this stuff (hint: it looks like shit. manually stacking 4,1 below 2 is your best option)

"normal"
01:40:250 (1) - should have a new combo. not sure how you removed it since spinners automatically have new combos but okthen
01:02:924 (2) - clap tho
01:38:157 (1) - would be nice to use the same hitsound the other diffs use on this. sounds so lame without anything

deal with that stuff and you can have a bubble B)
Topic Starter
SrSkyPlayer

pishifat wrote:

no idea where you got your metadata, but the artist's soundcloud is probably more credible https://soundcloud.com/hybridminds/kismet-ft-riya-1 feat. --> ft. I got it from Bakari's mod, he showed me the recording label

your kick hitsound blends in with the song a lot when used as a hitnormal. when combined with your other hitnormal it gives appropriate feedbackstuff fixed

insane
01:02:663 (6) - 01:29:000 (3) - 00:47:139 (3) - not very intuitive to click 1/4 sliders on blue ticks. the song never has emphasis on stuff other than red and white ticks, so making your triples for the sake of variety include sliders like these really doesnt work (especially when you've got a hitsound on the tail of a 1/4 slider that's evil) fixed
00:59:610 (2) - sounds gross to ignore the white tick here. it's more powerful than the surrounding red ticks which you've mapped as clickable. doing any rhythm where you click on the white tick as well works fixed

hard
00:15:831 (1) - 00:49:320 (1) - could easily maek this stuff neater. if it's intentional, it's pretty weird since you've structured everything else on the diff so that they have perfect stacks, making these things stand out as what fixed


deal with that stuff and you can have a bubble B)
Thank you!
pishifat
also according to bakari, the artist's soundcloud should have more priority than the recording label: t/373162/start=0

may want to ask him to see which should be used since he probably knows better than me lol
Seto Kousuke

SrSkyPlayer wrote:

I forgot to add the hitsounds, when I get home later I'll fix it. And about the metadata I'll check and adjust it later too
He asked me to comment this here since he had to do something urgent :)
Lumael
normal fixed all
osu file format v14

[General]
AudioFilename: Kismet.mp3
AudioLeadIn: 0
PreviewTime: 55948
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 11645,50715,56296,98157,102343
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.2

[Metadata]
Title:Kismet feat. Riya
TitleUnicode:Kismet feat. Riya
Artist:Hybrid Minds
ArtistUnicode:Hybrid Minds
Creator:SrSkyPlayer
Version:Lumael's Normal
Source:
Tags:Milan- Lumael DnB Drum 'n' Bass dance edm music
BeatmapID:753633
BeatmapSetID:340744

[Difficulty]
HPDrainRate:3.5
CircleSize:3
OverallDifficulty:3.5
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Kismet BG.jpg",0,0
//Break Periods
2,50915,55096
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
483,348.837209302326,4,2,1,55,1,0
56296,-100,4,2,1,60,0,1
98157,-100,4,2,1,20,0,0
102343,-100,4,2,1,5,0,0


[Colours]
Combo1 : 86,187,241
Combo2 : 117,58,156
Combo3 : 132,132,255
Combo4 : 100,255,255

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hard fixed all

osu file format v14

[General]
AudioFilename: Kismet.mp3
AudioLeadIn: 0
PreviewTime: 55948
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 11645,50715,56296,98157,102343
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.7

[Metadata]
Title:Kismet feat. Riya
TitleUnicode:Kismet feat. Riya
Artist:Hybrid Minds
ArtistUnicode:Hybrid Minds
Creator:SrSkyPlayer
Version:Collab Hard
Source:
Tags:Milan- Lumael DnB Drum 'n' Bass dance edm music
BeatmapID:767090
BeatmapSetID:340744

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Kismet BG.jpg",0,0
//Break Periods
2,50915,55546
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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56296,-100,4,2,1,60,0,1
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102343,-100,4,2,2,5,0,0


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224,318,86645,2,0,P|180:311|130:325,1,75,8|0,0:0|0:0,0:0:0:0:
126,168,86994,6,0,P|84:180|-4:119,1,150,2|8,3:2|0:0,0:0:0:0:
92,90,87517,1,0,0:0:0:0:
92,90,87605,1,0,0:0:0:0:
92,90,87692,1,0,0:0:0:0:
127,172,87866,2,0,L|133:267,2,75,0|8|0,3:0|0:0|0:0,0:0:0:0:
222,64,88389,6,0,L|379:57,1,150,0|8,3:0|0:0,0:0:0:0:
445,110,88913,2,0,P|455:151|439:209,2,75,0|0|0,0:0|0:0|3:0,0:0:0:0:
371,57,89436,2,0,P|361:93|365:130,1,75,8|0,0:0|0:0,0:0:0:0:
381,254,89785,6,0,P|436:235|513:287,1,150,4|8,3:0|0:0,0:0:0:0:
431,325,90308,2,0,P|383:305|309:368,2,150,0|0|0,0:0|3:0|0:0,0:0:0:0:
299,246,91180,6,0,P|263:278|158:262,1,150,0|8,3:0|0:0,0:0:0:0:
127,188,91703,2,0,L|117:353,1,150,2|0,0:0|3:0,0:0:0:0:
27,338,92227,2,0,L|35:239,1,75,8|0,0:0|0:0,0:0:0:0:
62,130,92576,6,0,P|99:105|201:148,1,150,2|8,3:2|0:0,0:0:0:0:
257,192,93099,2,0,P|220:217|118:174,1,150,0|0,0:0|3:0,0:0:0:0:
190,250,93622,2,0,P|197:296|187:340,1,75,8|0,0:0|0:0,0:0:0:0:
127,188,93971,6,0,P|199:159|258:191,1,150,0|8,3:0|0:0,0:0:0:0:
192,134,94494,1,0,0:0:0:0:
192,134,94581,1,0,0:0:0:0:
192,134,94669,1,0,0:0:0:0:
126,187,94843,2,0,L|134:284,2,75,0|8|0,3:0|0:0|0:0,0:0:0:0:
75,331,95366,6,0,P|114:309|208:357,1,150,4|8,3:0|0:0,0:0:0:0:
278,298,95889,2,0,L|320:280,2,37.5,0|0|0,0:0|0:0|0:0,0:0:0:0:
280,207,96238,2,0,P|286:158|267:115,2,75,0|8|0,3:0|0:0|0:0,0:0:0:0:
190,111,96762,6,0,P|218:64|324:54,1,150,0|8,3:0|0:0,0:0:0:0:
366,113,97285,2,0,P|438:106|482:47,1,150,0|0,0:0|3:0,0:0:0:0:
456,134,97808,2,0,P|453:185|465:224,1,75,8|0,0:0|0:0,0:0:0:0:
509,282,98157,5,4,3:0:0:0:
509,282,98855,1,2,0:0:0:0:
434,340,99203,2,0,L|277:337,2,150,0|0|0,0:0|0:0|0:0,0:0:0:0:
256,192,100250,12,0,102343,0:0:0:0:

Thanks pishi :3
Topic Starter
SrSkyPlayer
updated, changed feat --> ft.
re-dl pls.
pishifat
34324234124 if someone complains about density between the 2 lowest diffs milan owes me $$$$$$$$
Lumael
Gg:3
Mekki
Good job for the bubble, hope you can get this qualified as soon as possible c:
meii18
Posting here since the mapper is afk :c

[Collab Hard]
  1. 00:25:599(1)- Instead having a just a slider with a repeat,I'd like to remove the repeat and putting a note on 00:26:122- and a 1/2 slider on 00:26:296- to follow 'beautiful' lyric much better in my opinion !Click!.If you do this,don't forget to put a note on 00:26:645-
  2. 00:42:866(2)- This is the only kind of this slider which is in this difficult and I'd like to add a repeat at it and moving it on 386|74 for example.Also,you have to replace the next slider with a note !Click!.It will fit the song much better in my opinion by the way
    Nice one! c:
[Insane]
  1. 00:47:401(5,6)- Any reason for making jump between these notes?I hear a strong drum on 00:47:401(5)- so I guess making a jump between 00:47:227(4)- and 00:47:401(5)- would make sense to the stronger drum
I think this must be all! We fixed two issues on Lumael's Normal through IRC by the way
Call me back!
Seto Kousuke
ohhh boy, #hype
Topic Starter
SrSkyPlayer
Gonna update everything soon...
Thank you Byby13
Topic Starter
SrSkyPlayer

ByBy13 wrote:

Posting here since the mapper is afk :c

[Collab Hard]
  1. 00:25:599(1)- Instead having a just a slider with a repeat,I'd like to remove the repeat and putting a note on 00:26:122- and a 1/2 slider on 00:26:296- to follow 'beautiful' lyric much better in my opinion !Click!.If you do this,don't forget to put a note on 00:26:645-
  2. 00:42:866(2)- This is the only kind of this slider which is in this difficult and I'd like to add a repeat at it and moving it on 386|74 for example.Also,you have to replace the next slider with a note !Click!.It will fit the song much better in my opinion by the way
    Nice one! c:
[Insane]
  1. 00:47:401(5,6)- Any reason for making jump between these notes?I hear a strong drum on 00:47:401(5)- so I guess making a jump between 00:47:227(4)- and 00:47:401(5)- would make sense to the stronger drum
I think this must be all! We fixed two issues on Lumael's Normal through IRC by the way
Call me back!
fixed all!
thank you byby! : D
Ren-chon
Awesome map! Take my OwO




sky temrrogante
Tarrasky
nice map, take my star C:
Topic Starter
SrSkyPlayer

Lolllllllla wrote:

Awesome map! Take my OwO




sky temrrogante
Thank you!
meii18
We made some changes in Normal difficult and a change in Insane through IRC.Should be ready now!
Rebubbled

Rebubble due to several changes in Normal difficult
Topic Starter
SrSkyPlayer
Oh, updated again.
There was an .osb file ._.
meii18
Should be fine now
HappyRocket88
It's not that I was lazy doing a IRC mod, it was just that SrSky is so sexy and I'll do anything for him.

Qualified


Topic Starter
SrSkyPlayer
finally =w=
thank you everybody!
Necroluttah
boa sky seu arrogante <3
iMega
nice sky
meii18
Congratulations on your first qualify! (:
ghm12
parabéns pelo primeiro mapa sky
ay

newpage
Lumael
GG! :D
Tarrasky
Congrats <3
Underforest
Hello! Notifying an error

The artist is Hybrid Minds and the Title is Kismet ft. Riya

The correct metadata is

Artist: Kismet ft. Riya
Title: Hybrid Minds


Just that :D
Mekki

AlejandroMedia wrote:

Hello! Notifying an error

The artist is Hybrid Minds and the Title is Kismet ft. Riya

The correct metadata is

Artist: Kismet ft. Riya
Title: Hybrid Minds


Just that :D
The metada that you listed on your post is already the actual one...
Underforest
I know but it's reversed

Mekki

AlejandroMedia wrote:

I know but it's reversed

No, 'Kismet' isn't the name of the artist, is the name of the song, the only difference is that the 'ft' is in the name of the song, not on the artist.
DahplA
When did this get remapped? The old one was good :c
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