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The Monkees - I'm A Believer

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Topic Starter
Bonsai

pishifat wrote:

from the form

[general]
  1. timing was pretty much as good as you can get with red lines already. there were still a few places that bugged me, so some stuff was done with the audio to match your timing. just replace yours and it'll work - that's pretty neat, how'd you do that? thanks o:
  2. spread from normal->advanced kinda sucks. normal is mostly 1/1 while advanced (during kiais at least) has nearly no gaps larger than 1/2. adding some rhythmic gaps in advanced and sticking a few more 1/2 in normal would make it p much perfect. if you need to know some places that would work for gaps or 1/2 additions, i could list some - I added a few 1/2 in Normal, could only find one place to add a gap in Advance though : \ If it's not enough pleasy list some ^^
  3. >hp3 on all difficulties ok then - I guess I didn't really understand how hp works, applied all of your suggestions ^_^
[normal]
  1. ar5, od4, hp4 - yup
  2. 00:08:801 (2,3) - minor spacing screw up - whoops
  3. 00:40:838 (6,1) - this kind of circle stacked directly on next slider's tail thing may look good, but it's probably more confusing than it should be - I see, changed it
[advanced]
  1. hp5 or 6 - 5 it is hehe
  2. 00:04:216 (2,3) - would be better not stacked. gets rid of the emphasis on 3 and reading multiple stacked objects under a sliderend is kinda lol. 00:49:038 (5,6) - so exactly like this lol - ah yeah, fixed
  3. 00:24:909 (6,8) - either man up and overlap them or don't overlap at all. this barely touching stuff is ew - whoops, wasn't even a perfect triangle which it is now ^^
  4. 00:46:972 (1,2,3,4,5,6,7,8) - would be nice to have the same whistles from the first 2 measures here as well since it's the same instrumentthing. applies to hard as well - done in both
  5. 00:37:845 (1,3) - stack here doesn't work for whatever reason. would be better with a manual offset (so moving it to 232|262) - fixed
[hard]
  1. ar8, hp 6 or 7 (depending on what you used on advanced) - yup
  2. 00:58:593 (8) - 00:59:718 (3) - guessing the unstack isn't intentional - whoops, happened because of applying previous mods ^^
the difficulty specific stuff is mostly unimportant lul. if you want a bubble, it can happen
Thanks a lot, I'll see whether Reditum mods it and come back to you!
@Reditum: Yeah hehe, I like timing and I want it to be associated with Scott Pilgrim rather than Shrek, and it brings more variety to osu! I guess ^^
I unsuccessfully tried getting in your Queue when I noticed that you where the one who mapped it :'v(
You don't need to mod though, just tell me whether you do it or not so I know if I should get it bubbled :D

Edit: I'm currently getting 'Error during upload', will try to update it later
Updated!
Natsu
Hi

Hard:

  1. 00:05:148 - Add finish
  2. 00:27:320 - use finish instead
  3. 00:30:923 (8) - add whistle? I feel the slider sounds a bit weird without it
  4. 00:36:910 ^
  5. 00:39:716 (6,7) - your rhythm here is a bit weird to play imo, I'll suggest you to try this instead:
  6. 00:43:915 (3) - clap on slider body is on purpose?
  7. 00:45:069 (3) - I feel that this sound and other similar at this sections need a hitsound, add whistle maybe? apply to every diff and other similar sound if you agree

Advanced:

  1. 00:05:148 - same as hard
  2. 00:27:320 - same as hard
  3. 00:30:923 (8) same as hard
  4. 00:36:910 ^
  5. 00:23:612 (3,4,5) - this antijumps seems really hard to play/read, for this lvl of difficulty, I suggest you to just space it properly
  6. 00:37:845 (1,3) - is the bad stack on purpose?
Normal:

  1. 00:05:148 - same as hard
  2. 00:27:320 - same as hard
  3. 00:30:923 (8) same as hard
  4. 00:36:910 ^
  5. 00:13:577 sounds so weird the missing clap at 00:13:577 - shoud be mapped
  6. 00:21:008 (3,4) - Blanket can be improved
  7. 00:25:834 (1,2) - ^
  8. 00:36:910 add whistle
  9. 00:30:923 ^
  10. 00:52:030 ^
  11. 00:55:029 ^
  12. 01:04:983 (1) - ^
mmm consider removing some 1/2 (just some) from the advanced diff, a bit worry about the spread, ask me in game if you have any question :3
Topic Starter
Bonsai

Natsu wrote:

Hi

Hard:

  1. 00:05:148 - Add finish - done in all diffs
  2. 00:27:320 - use finish instead - done in all diffs
  3. 00:30:923 (8) - add whistle? I feel the slider sounds a bit weird without it - ehh, the whistles are emphasizing the keyboard, adding it on these sliders sounds weird to me and would be inconsistent since there are not always notes/sliders there (same in other diffs)
  4. 00:36:910 ^ - ^
  5. 00:39:716 (6,7) - your rhythm here is a bit weird to play imo, I'll suggest you to try this instead:
    - done
  6. 00:43:915 (3) - clap on slider body is on purpose? - whoops, does that even do anything? ^^
  7. 00:45:069 (3) - I feel that this sound and other similar at this sections need a hitsound, add whistle maybe? apply to every diff and other similar sound if you agree - well, technically they are the same sounds as all the claps in the map, but the claps don't really fit this section / are too loud, and I use the whistles for the guitar starting at 00:46:972 so that wouldn't fit too - I'll see if I can find a custom hitsound for this, don't think so though : \

Advanced:

  1. 00:05:148 - same as hard
  2. 00:27:320 - same as hard
  3. 00:30:923 (8) same as hard
  4. 00:36:910 ^
  5. 00:23:612 (3,4,5) - this antijumps seems really hard to play/read, for this lvl of difficulty, I suggest you to just space it properly - done
  6. 00:37:845 (1,3) - is the bad stack on purpose? - yeah, since pishifat pointed out that the auto-stack doesn't work on slidertails (although it wasn't exactly 4x4px off if you mean that, fixed that ^^)
Normal:

  1. 00:05:148 - same as hard
  2. 00:27:320 - same as hard
  3. 00:30:923 (8) same as hard
  4. 00:36:910 ^
  5. 00:13:577 sounds so weird the missing clap at 00:13:577 - shoud be mapped - done
  6. 00:21:008 (3,4) - Blanket can be improved - done
  7. 00:25:834 (1,2) - ^ - done
  8. 00:36:910 add whistle
  9. 00:30:923 ^
  10. 00:52:030 ^
  11. 00:55:029 ^
  12. 01:04:983 (1) - ^ - sounds weird to me since the spinner would cover other potential whistles too, it's basically just a fade-out anyways
mmm consider removing some 1/2 (just some) from the advanced diff, a bit worry about the spread, ask me in game if you have any question :3 - I will, don't know how to remove some of them withouth making the whole diff feel incosistent ^^
Thanks :D
pishifat
forgot some claps on normal lol 00:34:477 (5) - 00:40:464 (5) -
Topic Starter
Bonsai


oh
pishifat
9223372036854775807
Topic Starter
Bonsai
:D!
stupid automatic smileys
Cerulean Veyron
Hi, this is the niceeeee IRC mod woooo

IRC mod
2015-09-22 20:59 Gray Veyron: Can I IRC mod? lol
2015-09-22 20:59 Bonsai: oh yeah ofc ^^
2015-09-22 21:00 Gray Veyron: Well ya I really need to qualify sth, it's been a month I haven't icon heart on a map lmao.
2015-09-22 21:00 Gray Veyron: So, shall we start with normal? :3
2015-09-22 21:00 Bonsai: oh lol
2015-09-22 21:00 Bonsai: yup
2015-09-22 21:00 Gray Veyron: okayy
2015-09-22 21:00 Gray Veyron: Let's see...
2015-09-22 21:01 Gray Veyron: In general, the map looks pretty good~
2015-09-22 21:01 Gray Veyron: But I'm worried about the timing..
2015-09-22 21:01 Gray Veyron: Is it correct? Did you confirmed it with an expert timer?
2015-09-22 21:01 Bonsai: oh no pishifat checked it
2015-09-22 21:02 Gray Veyron: Oh, okay :)
2015-09-22 21:02 Gray Veyron: QATs love checking the map's timing
2015-09-22 21:02 Gray Veyron: so there might be a chance to dq lmao
2015-09-22 21:03 Gray Veyron: Let's not think about it anyway ;p
2015-09-22 21:03 Bonsai: he initially said it's as good as it can get with timing points, and even did some bpm-fixing to the mp3 twice
2015-09-22 21:03 Bonsai: timing live performances is kinda a hobby of mine lol
2015-09-22 21:03 Bonsai: lol
2015-09-22 21:03 Bonsai: #blamepishi if it happens
2015-09-22 21:04 Gray Veyron: nonono xD Hopefully would be fine enough
2015-09-22 21:05 Gray Veyron: first mod~ 00:17:656 (2) - You could just move this circle somewhere front of the previous slider
2015-09-22 21:05 Gray Veyron: for a desirable flow over the player's cursor movement,
2015-09-22 21:05 Gray Veyron: [http://puu.sh/kkiUv/7ee0fa5118.jpg sth like this e.g.]
2015-09-22 21:05 Gray Veyron: 00:19:145 (5) - This might be the same, but it's up to you ;p
2015-09-22 21:06 Gray Veyron: 00:27:320 (4) You added a finish on the other diffs, but not here looool
2015-09-22 21:07 Gray Veyron: bad link
2015-09-22 21:07 Gray Veyron: BAD
2015-09-22 21:08 Bonsai: lol did i put all three additions there in the other diffs lol
2015-09-22 21:08 Bonsai: still thinking about the first two things, not really a fan of it : \
2015-09-22 21:08 Gray Veyron: Ahh, okay then
2015-09-22 21:08 Gray Veyron: done?
2015-09-22 21:08 Bonsai: lol whatever i did there, i'll stick with just finish
2015-09-22 21:09 Bonsai: uh the hitsound? yeah
2015-09-22 21:09 Gray Veyron: okayy lmao
2015-09-22 21:09 Gray Veyron: 00:33:355 (3,4) - Pretty minor, but the spacing looks a little away by 0.04x idk
2015-09-22 21:10 Gray Veyron: idk about you, I might think you're trying to do a symmetry here or w/e
2015-09-22 21:10 Bonsai: too far away or not enough away? ^^
2015-09-22 21:10 Bonsai: nah not really lol
2015-09-22 21:10 Gray Veyron: huh?
2015-09-22 21:10 Gray Veyron: you don't use grid snap? lol
2015-09-22 21:10 Gray Veyron: okay, my mistake
2015-09-22 21:11 Bonsai: uuuh no o:
2015-09-22 21:11 Bonsai: oooh i see what you mean
2015-09-22 21:11 Gray Veyron: okay, uhh fixed?
2015-09-22 21:12 Gray Veyron: It just takes seconds ;p
2015-09-22 21:12 Bonsai: k fixed it
2015-09-22 21:12 Gray Veyron: Let's see more issues...
2015-09-22 21:12 Gray Veyron: give me time
2015-09-22 21:13 Gray Veyron: 00:55:029 (4,5,1) - You could've done sth more interested here, e.g. (4)'s slider tail, circle (5), and (1)'s head, that flowing is quite linear.
2015-09-22 21:13 Gray Veyron: So how about moving (5) somewhere? or repositioning slider (4)?
2015-09-22 21:13 Gray Veyron: Basically, the FLOW is linear
2015-09-22 21:13 Gray Veyron: not because of that straight slider btw
2015-09-22 21:13 Bonsai: mhm i understand, lemme see
2015-09-22 21:14 Gray Veyron: Sorry If I TALK too much lol
2015-09-22 21:14 Gray Veyron: just putting things in details xD
2015-09-22 21:14 Bonsai: nono lol
2015-09-22 21:14 Bonsai: [http://puu.sh/kkn3j/c0e0da9bda.jpg this okay?]
2015-09-22 21:15 Gray Veyron: Oh, that blanket looks gorgeous!
2015-09-22 21:15 Gray Veyron: Okay, you may want to try that :D
2015-09-22 21:15 Bonsai: hehe
2015-09-22 21:16 Gray Veyron: Well, it seems everything is fine here!
2015-09-22 21:16 Gray Veyron: Shall we move to Advanced diff?
2015-09-22 21:16 Bonsai: so you're okay with me not changing the frist two things? then yes ^^
2015-09-22 21:16 Gray Veyron: Nah, it's your map anyway ;p
2015-09-22 21:17 Gray Veyron: you can do w/e you want with it
2015-09-22 21:17 Gray Veyron: Okayy so
2015-09-22 21:17 Gray Veyron: 00:07:160 (5,1) - Idk, but this spacing supposed to be 1.2x o_o not kinda like 1.25x...
2015-09-22 21:17 Gray Veyron: Well, you previously used 1.2x spacing, right?
2015-09-22 21:18 Bonsai: o ok ^^ did the second one, first one is kinda not possible without ruining directions of sliders etc
2015-09-22 21:18 Bonsai: moving on! :D
2015-09-22 21:18 Bonsai: well i vary a bit, because of slider leniency, since the slider is almost exactly flowing into the seoncd one
2015-09-22 21:19 Gray Veyron: "exactly"?
2015-09-22 21:19 Gray Veyron: It doesn't look like that to me :/
2015-09-22 21:19 Bonsai: but i guess i reduce it a bit
2015-09-22 21:19 Gray Veyron: but nyeh, anyways
2015-09-22 21:19 Gray Veyron: 00:18:772 (5,6,7) - I probably think this part lacks some movements for the cursor to stay active, instead of staying and clicking.
2015-09-22 21:19 Gray Veyron: So, you may want to unstack circle (5) only and move it near x:292|y:106 for that reason.
2015-09-22 21:20 Gray Veyron: ehh idk, it's just that the vocals ended itself there
2015-09-22 21:20 Bonsai: oh yeah done, did a nice triangle
2015-09-22 21:20 Gray Veyron: triangles <3
2015-09-22 21:21 Gray Veyron: okay, finding more...
2015-09-22 21:22 Gray Veyron: 00:31:484 (9,10,1) - I prefer (10) stacks on slider (1)'s head, not circle (9).
2015-09-22 21:22 Gray Veyron: Basically, for the upcoming new track.
2015-09-22 21:22 Gray Veyron: tl:dr: Strong beat
2015-09-22 21:23 Bonsai: wait sry, for the previous thing, do you think [http://puu.sh/kknwy/90855ac0d9.jpg this] is ok? jsut stacking one note there seems weird to me
2015-09-22 21:23 Bonsai: eehh when i stack 10 on 1 1 loses emphasis, doesn't it?
2015-09-22 21:23 Bonsai: cause as it is you have to move to get to the 1
2015-09-22 21:24 Gray Veyron: Well, kinda little
2015-09-22 21:24 Gray Veyron: But it makes an equal emphasis between the song and this
2015-09-22 21:24 Gray Veyron: So yeah, balancing is important ;p'
2015-09-22 21:25 Bonsai: uhhh i don't understand that lol
2015-09-22 21:25 Gray Veyron: like, one strong beat, one circle/sliderhead placed on upbeat
2015-09-22 21:25 Gray Veyron: which makes the rhythm more sensitive
2015-09-22 21:26 Bonsai: uh yeah i know, but that's the case anyways
2015-09-22 21:26 Gray Veyron: ...instead of landing sliderends on the start of kiai ;_;
2015-09-22 21:26 Bonsai: the question is just what to stack right?
2015-09-22 21:26 Gray Veyron: uhh yeah, stack
2015-09-22 21:27 Bonsai: wut yeah, where did i put a sliderend on start of kiai
2015-09-22 21:27 Gray Veyron: nahh, I was just saying ;p
2015-09-22 21:27 Gray Veyron: anyways, let's move on
2015-09-22 21:28 Bonsai: yeah ^^
2015-09-22 21:29 Bonsai: (just fyi i did the [http://puu.sh/kknHb/cf1b774162.jpg same thing] with that previous point now, pls don't hurt me)
2015-09-22 21:29 Gray Veyron: I'm okay, that...
2015-09-22 21:29 Gray Veyron: I'm not sure, but hopefully would look better now
2015-09-22 21:30 Bonsai: yup
2015-09-22 21:30 Gray Veyron: 00:37:845 (1,3) - Well, manual stacking doesn't fit here, so It's best you fully stack them up.
2015-09-22 21:30 Gray Veyron: Perhaps there's another option, It's splitting them to avoid "overlap".
2015-09-22 21:30 Gray Veyron: Don't forget checking the spacing too!!
2015-09-22 21:30 Bonsai: uh i originally auto-stacked them and pishi said it didn't work so i should do it like this
2015-09-22 21:31 Gray Veyron: okay so...
2015-09-22 21:31 Gray Veyron: did you enable the stacking in the View option, then?
2015-09-22 21:31 Bonsai: yup
2015-09-22 21:31 Bonsai: oh i think it was off a bit
2015-09-22 21:32 Bonsai: did you mean that
2015-09-22 21:32 Gray Veyron: yeah
2015-09-22 21:32 Bonsai: yeah now it's also the same spacing
2015-09-22 21:32 Bonsai: yey
2015-09-22 21:32 Gray Veyron: Well, if it gets dq'd for that issue... #blamepishi
2015-09-22 21:33 Bonsai: lol
2015-09-22 21:33 Gray Veyron: 00:49:038 (5,1) - This would be optional; You might wanna make a blanket for aesthetic patterns in order to make your map cleaner
2015-09-22 21:34 Gray Veyron: ....and neat
2015-09-22 21:34 Gray Veyron: Unless you want to be a tough guy,
2015-09-22 21:34 Gray Veyron: heedless to aesthetics.
2015-09-22 21:34 Gray Veyron: It's your decision btw ;p
2015-09-22 21:34 Bonsai: well blanketing it this close is kinda impossible
2015-09-22 21:35 Gray Veyron: So it's a "no" then?
2015-09-22 21:35 Bonsai: bc then it looks like [http://puu.sh/kkoj4/badab0d0f3.jpg this] and that's kinda ugly too
2015-09-22 21:35 Bonsai: yeah no
2015-09-22 21:36 Gray Veyron: But I've done that on one of my ranked maps loooooooool
2015-09-22 21:36 Gray Veyron: but anyways xDD
2015-09-22 21:36 Bonsai: o
2015-09-22 21:36 Gray Veyron: It's up to you~
2015-09-22 21:36 Bonsai: ok nvm i'll do it then lol
2015-09-22 21:36 Gray Veyron: NONONONO
2015-09-22 21:36 Gray Veyron: It's fine, It's fine
2015-09-22 21:36 Bonsai: lol ok
2015-09-22 21:37 Gray Veyron: You change your mind so fast wow
2015-09-22 21:37 Bonsai: lol
2015-09-22 21:37 Gray Veyron: 00:51:285 (4) - Why not moving this circle to the right for a smoother flow? Somewhere x:470|y:150 or nearby.
2015-09-22 21:37 Gray Veyron: yes, SMOOTHER flow
2015-09-22 21:38 Gray Veyron: So, the player's cursor plays SMOOTHER <3
2015-09-22 21:38 Gray Veyron: And be careful with the next circle's spacing ;p
2015-09-22 21:39 Bonsai: when there's no rational reason for one solution to be better i'm always extremely indecisive, bad in rl lol
2015-09-22 21:39 Bonsai: bc of pattern
2015-09-22 21:39 Bonsai: http://puu.sh/kkouP/057b2e6e96.jpg
2015-09-22 21:39 Gray Veyron: A parallel?
2015-09-22 21:39 Gray Veyron: That doesn't seem right... isn't?
2015-09-22 21:39 Bonsai: yeah
2015-09-22 21:39 Gray Veyron: Or is it just me?
2015-09-22 21:40 Gray Veyron: lolllll k
2015-09-22 21:40 Bonsai: should be okay
2015-09-22 21:40 Gray Veyron: 00:57:843 (6,7,8) - Kinda the same as before, for stacking. Circle (7) stacks on (8) ble
2015-09-22 21:40 Bonsai: not more than 1pixel of lol
2015-09-22 21:40 Gray Veyron: triangles idk w/e lmao
2015-09-22 21:41 Bonsai: nah i'll stay consistent with that
2015-09-22 21:41 Gray Veyron: ... I guess that's all I found
2015-09-22 21:41 Bonsai: \o/
2015-09-22 21:42 Gray Veyron: It's quite nice, but sorry if I was picky on stackings and placements lol
2015-09-22 21:42 Bonsai: nah no problem
2015-09-22 21:42 Gray Veyron: Finally, let's go to the last and HARD diff!
2015-09-22 21:43 Bonsai: i apreciate everything that has reasoning :D
2015-09-22 21:43 Bonsai: WHOO
2015-09-22 21:43 Gray Veyron: choo chooooooo
2015-09-22 21:44 Gray Veyron: okaaaay
2015-09-22 21:44 Gray Veyron: So, 00:25:834 (1,3) - You think this overlap is fine? Well, to me It's not :/
2015-09-22 21:44 Gray Veyron: It's just- I can't tell
2015-09-22 21:44 Gray Veyron: It seems pretty odd imo
2015-09-22 21:45 Gray Veyron: Why not moving it down at least?
2015-09-22 21:45 Bonsai: [http://puu.sh/kkoVE/e31de40ced.jpg this better?]
2015-09-22 21:45 Gray Veyron: hmm idk
2015-09-22 21:45 Bonsai: if i want to avoid it completely it gets like x1,7
2015-09-22 21:46 Gray Veyron: but you have the DS tool, you can still stick with it...
2015-09-22 21:46 Gray Veyron: I really prefer splitting it
2015-09-22 21:46 Bonsai: yeah, the screen i posted is the best i can get with 1,5
2015-09-22 21:46 Gray Veyron: :/
2015-09-22 21:47 Gray Veyron: but anyways, up to you~~~
2015-09-22 21:47 Bonsai: yeah I'll let it be
2015-09-22 21:48 Gray Veyron: uhhhh
2015-09-22 21:48 Gray Veyron: Looks pretty good!
2015-09-22 21:48 Gray Veyron: I like those 2x spacing jumps!
2015-09-22 21:49 Gray Veyron: Quite consistent~ great diff!
2015-09-22 21:50 Bonsai: yey thx :D
Cerulean Veyron
Yeah yeah double post, but QUALIFIED!

First map to qualify? Congratz!
Feb
gz :^)
Topic Starter
Bonsai
Whoooo that went well :'D
Thanks a lot to everyone involved, I never thought this would go so smoothly ^_^
Sieg
:C
congrats tho
Shohei Ohtani
Shrek is unhappy
Topic Starter
Bonsai

Sieg wrote:

:C
congrats tho
Well, the other two choruses are pretty much the same, and I'm not experienced enough yet for mapping the same rhythm over and over again two more times without it getting boring ^^ Anyways, I don't think the cut is even noticeable at all, I myself forgot where I cut it lol


Reditum wrote:

Shrek is unhappy

Also, could this be the oldest ranked song in osu! ? o:
Mao
Congrats!
Myxo
MORE PROMISING GERMAN MAPPERS
Okoratu
i just thought you nuked him for a second
Stefan
MORE PROMISING AUSTRIAN MAPPERS
Topic Starter
Bonsai

Stefan wrote:

MORE PROMISING AUSTRIAN MAPPERS
THAT'S WHAT I WANTED TO HEAR
Feerum
WHY NO MANIA DIFFS
dkun
What a nice map to an amazing classic. Good job!
Shohei Ohtani

Bonsai wrote:

Also, could this be the oldest ranked song in osu! ? o:
https://osu.ppy.sh/s/14016

u tried
George
George = Too late
Topic Starter
Bonsai

Reditum wrote:

Bonsai wrote:

Also, could this be the oldest ranked song in osu! ? o:
https://osu.ppy.sh/s/14016

u tried
a c t u a l l y   La Campanella is originally either a violin concerto or a piano-étude without orchestra, this particular arrangement is only found in Taiko no Tatsujin, I haven't even found any other recording of an piano&orchestra-arrangement yet :^)

DeletedUser_4329079
Loving this map <3
ErunamoJAZZ
Is It real?? :o!

Mismagius
This song is from 1967.
https://osu.ppy.sh/s/2586 from 1969
https://osu.ppy.sh/s/50063 from 1969

I've never thought about researching old songs ranked in osu!, but I believe this might be the oldest one.

Congratulations on ranking!


EDIT: https://osu.ppy.sh/s/10798 this MIIIIIIIIIIGHT take the cake but I highly doubt so (otherwise you'd get the classic TnT songs as well). Originally recorded in 1964, but I'm not sure whether this re-recording is actually from 2007 (when Watchmen was released). Still an interesting information
Topic Starter
Bonsai

Blue Dragon wrote:

EDIT: https://osu.ppy.sh/s/10798 this MIIIIIIIIIIGHT take the cake but I highly doubt so (otherwise you'd get the classic TnT songs as well). Originally recorded in 1964, but I'm not sure whether this re-recording is actually from 2007 (when Watchmen was released). Still an interesting information
I have an album-recording of that song from 1966 and it sounds exactly the same with the exact same length, and these two would definitely sound different today, so I'll let it count :(
Welp, gotta continue working on something from the 1930s then >:D Thanks for researching though! :D
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