zts - dreamenddischarger

posted
Total Posts
48
Topic Starter
Natteke desu
This beatmap was submitted using in-game submission on 12 сентября 2015 г. at 18:28:43

Artist: zts
Title: dreamenddischarger
Source: うみねこのなく頃に
Tags: code zts label musicbox red czl Umineko no Naku Koro ni irreversible okoratu happy30 natteke damnae marathon visual novel 07th Expansion
BPM: 140
Filesize: 8145kb
Play Time: 05:03
Difficulties Available:
  1. Love Letter (4,59 stars, 1182 notes)


Download: zts - dreamenddischarger
Information: Scores/Beatmap Listing
---------------
Collaboration between me, natteke-desu, lazy not so lazy mandae, happy the 30cm, okorator is renarika the and irreversiblondi!
special thanks goes to Dk- for finding me this awesome bg!
others works of this artist
00:06:548 (1) - 00:47:691 (7) - me
00:47:906 (1) - 01:15:120 (1) - Natteke
01:15:120 (1) - 01:28:834 (1) - me
01:28:834 (1) - 01:42:549 (1) - Damnae
01:42:549 (1) - 02:11:691 (1) - me
02:11:691 (1) - 02:39:120 (1) - Damnae
02:39:120 (1) - 03:06:549 (1) - me
03:06:549 (1) - 03:20:691 (1) - Natteke
03:20:691 (1) - 03:54:977 (1) - Irreversible
03:54:977 (1) - 04:22:084 (1) - happy30
04:22:406 (2) - 04:49:834 (1) - Okoratu
04:49:834 (1) - end - me
Secretpipe
ilu
Kiiwa
"mandae"
who
caren_sk
ypaaa!!
Topic Starter
Natteke desu
\:D/
plz Kiiwa it's Damnae
Wow caren - russian confirmed
iyasine
awesome 8-)
happy30
http://puu.sh/jq40H/84c88508c0.rar not sure if i did alright
Okoratu
?sdrawkcab
Mikkuri
Hi, from my modding queue~
hitsound work oh yeah
[General]

  • I have no idea because it has only 1 diff haha

[theonlydiff]
  1. 00:18:441 (4) - add nc for beautiful previous combo?
  2. 00:21:656 (5) - normal-sampleset would fit
  3. 00:22:620 - 00:22:834 swap normal sampleset? tho that's already good
  4. 00:24:977 (5) - soft-additions whistle is great
  5. 00:41:691 (3,4,5) - something like this?
  6. 00:52:834 (1,2,3) - this confuse me when I play, better move (1,2) further?
  7. 00:54:977 (3,4) -^
  8. 01:03:120 (1) - move to x372:y140 is better
  9. 01:08:584 (2,3) - from this part 00:47:691 to this part 01:15:120 only here is strange, I can't explain well in english but I suggest you to add a note to make it triplet
  10. 01:21:120 (4) - i feel good with the custom hitsound this map, but why clap
  11. 01:35:477 (8) - stack (2)? and add soft-additions finish
  12. 01:36:977 (5) - you forget clap here
  13. 02:01:834 (3) - whistle head is good
  14. 02:08:049 (1) - change clap to whistle and remove clap 02:08:156 (2) - and then 02:09:549 (8) - clap head and 02:09:763 (9) - clap all, this is my suggestion
  15. 02:11:691 (1) - use only normal finish sounds good because after a large jump everyone wants to hear a good finish (?)
  16. 02:13:834 (1,2) - here and 02:16:834 (1,2) - has a similar distance but the second one is faster. I can accept this 02:23:692 (1,2) - because this is not that jump, I suggest you to move 02:17:156 (2,3) - closer
  17. 02:38:691 (1) - suggest changing to 5 note streams is more ease to play
  18. 02:59:156 (8) - and 02:59:477 (3,4) - add clap?
  19. 03:12:120 (2) - change to 1/2 slider?
  20. 03:12:549 (3) - forget normal sampleset head
  21. 04:11:691 (3,4,1) - oh god this is too hard, the others is ok for me but this is triplet with first 2 stack and then jump
  22. 04:21:763 (1,1) - something like this is more fun and playable at first time
  23. 04:36:120 (3) - choose one to nc here OR 04:49:834 (1) - remove nc
  24. 04:59:906 (4) - soft finish head?
  25. 05:02:263 start a streaming from here is better and easier to acc, like this


good map and collaboration!
star~
good luck
Topic Starter
Natteke desu
thank you!
Applied almost every suggestion about hitsounds in my parts
Okoratu
nc 04:36:120 (3) - for me then, that makes sense with 04:22:406 (1) - and 04:49:834 (1) - so why not

thanks~
Nyukai
04:22:406 - A new red point is needed here, I think o3o
Topic Starter
Natteke desu
oh ya totally forgot about this, thank you
Glass
Suggestions only

00:50:906 (6) - looks better if you stack it on (4) imo
00:55:191 (4) - move it farther from 2+3, or connect 2+3 to 1's slider end
01:48:549 (3) - better flow if you rotate it http://puu.sh/jwtSQ/196acad68b.jpg
02:13:834 (1) - connect it to (2)'s slider end, or move (2) away from the previous (1)
02:20:692 (1) - ^
02:48:549 (6) - the finish sounds don't seem to fit the music, claps are fine
03:41:263 (1,2,1) - http://puu.sh/jwvmL/5248c08036.jpg
04:00:656 - add a note here
04:39:227 (3) - rotate http://puu.sh/jwunw/320f86562a.jpg

good luck!
Topic Starter
Natteke desu
so i got permisson from damnae and natteke to change their parts
Applied every galss' suggestions for our parts, revised some things which was menoined by mikkuri (for natteke's and damnae's parts), added timing point and nc
so yea, i did everything
spasibo peoples
Irreversible
Depths
as requested

all suggestions~

02:10:191 (1,2,1,2,1,2,1,2,1) - instead of having these be full screen why not increase the distance between each, like this maybe? http://puu.sh/jyfSH/23c3ec8df7.jpg you can make it bigger than this, but its just an example

03:38:691 (2) - NC?

03:46:727 (3) - could be misread as a slider to some (like me xd)

04:20:370 (14) - NC

04:52:727 (10,1) - move these a little closer

05:03:334 (1,1,1) - this feels really strange to me, try this? it looks neater, and plays better to me.
http://puu.sh/jygsY/5d319bc512.jpg

really cool map~ good luck~
Rakuen
As requested!

Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue
Pink = Will be discussed if not changed

regrachsiddnemaerd

  1. 00:47:049 (2) - At least 1.4x DS, too close to the previous
  2. 00:50:156 (3) - 1.4x DS too maybe, like 00:53:584 (3) - , whatever! XD
  3. 00:56:906 (3,4,5) - I'd prefer making all of them a same and slow SV (e.g. 0.75x), instead of speeding up and lowering hitsound vol ;3 (weird for me)
  4. 01:02:049 (3) - Too close to 01:01:620 (2) - , no antijump! XD
  5. 01:01:406 (1,2,3,4,5,6,1) - Hmm, weird spacing here, and suddenly poof! 01:03:549 (2) -
  6. 01:03:763 (1,2) - Copy paste? :3?
  7. 01:07:406 (3,4,5) - Prefer triplets to be at 01:07:620 - 01:07:727 - 01:07:834 - , like up to down beat (something like that, example 01:02:049 (3,4) - )
  8. 01:06:549 (1) - It's not a straight line with 01:06:013 (4,5) - if you look closely (pic):
  9. 01:06:977 (2) - ^ and make sure they're mirrored well with 01:06:013 (4,5) - too ^_^
  10. 01:13:406 (1,2) - Probably make them spaced further between each other, like 01:12:977 (4) - and 01:13:406 (1) -
  11. 01:20:906 (2,3,4) - Put further from the tail, like 1.2x - 1.4x blanket, looks better, and maybe unstack 01:21:334 (5) -
  12. 01:22:406 (4) - Too close :3
  13. 01:25:834 (2) - 0.8x DS? But you did 0.6x here 01:24:120 (2) - , then 0.7x 01:27:977 (3) - , is there any difference in playing? XD!
  14. 01:36:977 - Clap
  15. 01:37:406 (1) - The 1/4 rhythm jump here is a lot different with 3 seconds ago @_@ 01:33:977 (1) - , try to make them alike
  16. 01:48:977 (4) - ... always out of space huh XD!
  17. 02:07:834 (8) - Ehh...the spacing thing again, use 0.6x? (to be same as 02:06:977 (4) - 02:08:691 (4) - ), I'll end here with this thing
  18. 02:10:191 (1,2,1,2,1,2,1,2) - All the soft notes, suddenly so hardcore here...guess it's Extra diff for you ;3
  19. 02:16:406 (1) - Intentional stack?
  20. 02:52:191 (1,2,3) - Jumps should be between (1) and (2) instead, feel like that is the speeding up part
  21. 04:00:441 (2) - Umm...slow part 6x jump? Can't expect this

Comments

  • I like the parts after Preview Point to the end :3!

    And I see lots of different styles here...for me, many styles make a map not so interesting... :) (if not done properly, no offence)

Good luck!
Irreversible
no fixes for me
Topic Starter
Natteke desu
so i got permisson to change happy's parts as well and fixed some jumps and nazi things like NC and DS, thank you for mods
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