BOYSTYLE - Kokoro no Chizu

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Total Posts
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Battle
Can't really do much in terms of modding because your maps are so great so I'll just give SP
Topic Starter
Umi
oh thx for Stars 👍
Lanturn
@Lumael
Fixed all but the last two as they're fine.

Also shortened the spinner at the start so QATs won't go crazy about the gap after the spinner. I hope I didn't unchange any fixed, I don't remember if I updated before I edited this. :D

osu file format v14

[General]
AudioFilename: Kokoro no Chizu.mp3
AudioLeadIn: 0
PreviewTime: 69611
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Kokoro no Chizu (TV Size)
TitleUnicode:ココロのちず (TV Size)
Artist:Boystyle
ArtistUnicode:Boystyle
Creator:Umi
Version:Lanturn's Easy
Source:One Piece
Tags:ワンピース opening alacat Lanturn
BeatmapID:749389
BeatmapSetID:338738

[Difficulty]
HPDrainRate:1
CircleSize:2
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"OP.png",0,0
Video,0,"One piece OP 5.avi"
//Break Periods
2,19697,25210
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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[Colours]
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Combo3 : 255,164,28
Combo4 : 113,225,0

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HappyRocket88
Hi! from my queue! Here's the mod. \(ºuº
l :!: = Important / unrankable stuffs: you must/should fix it!
l :?: = Suggestions / personal opinions: You should / can fix it!
[ General]Sooo, in general stuffs we have few things:
  1. We have an inconsistency on combo colors with Lanturn's Easy. Consider using the same combo colors in the mapset. I don't know if this is really unrankable but it would be cool if all the diffs had the same combo colors. :!:
  2. Also, Lanturn's Easy presents a different kiai time. I know GD'ers can set his own kiai time, but wouldn't it make more sense if the kiai ended here 01:42:225 ? :?:
  3. Consider to add some numbers in audio lead-in option in all the diffs. This is mostly because the diff starts so early and beginners players can miss the first notes. :?:
  4. It's not a really big issue, but you can increase the kbps to 192. Does this change something in the mapset? *me runs*

I found out some info in tags that I'd like to discuss. I must clarify I found out the info on these pages OnePiecewikia, animelyrics, gamesoundtracks and animekaillou:
  1. Shouldn't the title be ココロのちず as long this is original version? This is suppperted by this website.
  2. Add Map of the Heart to tags as long as this is the literal meaning of the song.
  3. Shouldn't the artist be BOYSTYLE rather than "Boystyle"? I found out the band's name is with capitals letters.
  4. Add OP5 to tags because this is the fifth opening which has the episodes from 207 to 263. Supported by this.
  5. Add Mizue to tags because he/she was the author.
  6. Add Kazunori Watanabe to tags because he/she was the compositor.
  7. Add Ryou Yonemitsu because he/she was the arranger when the song releases.
  8. Add Imperial Records because it was labeled from this discography.
[]
[Lanturn's Easy] Pretty nice diff
  1. Are these green points really necessary between this spinner 00:01:770 - 00:02:225 - 00:02:679 .I don't know if I have a bad ear but I didn't listen anything different by removing them. :?:
  2. 00:06:770 (3) This slider plays good. But I think it would fit better if it had emphasized the change of vocals which means here 00:07:452 . In this way the slider flows better and it makes better emphasis on an important beat as it is. :?:
  3. 00:10:407 (3) Same with this slider, I think it would sound better if if ended here on this red tick 00:11:088. :?:
  4. 00:19:043 (3) The current slider flows well, but I dislike setting downbeats on white ticks. As long as this is an Easy difficulty, it would make more sense if you replace that slider by two single notes that plays fine here.
  5. 00:28:588 (3,4) In this section, the rhythm would play better if you were placed the slider in the big white tick 00:28:588 . the main reason of doing that is that, despite knowing you're following drums/vocals in the song, the main beat here are the changes of the vocals and it's not well emphasized. So, because of that, I highly suggest to do Ctrl + G en those two objects to keep a better rhythm. Like this. :?:
  6. 00:51:770 (4,1) This pattern flows and plays good, but I would say it flowed better if you keep what's this slider's end 00:50:407 (3) ends to place this circle 00:51:770 (4). what about this?
  7. 01:01:770 (3,1) Same stuff here, just a minor suggestion. what about this?
  8. 01:12:225 (3) Just a minor suggestion, but you can make this slider shape more like a "S" like this.
  9. 01:23:134 (3) The flow with this slider doesn't play bad, but it would make more sense if it followed this slider's end to don't force the cursor to go to up to follow the next slider, despite knowing the flow suggest that the next slider will be at the bottom. I suggest you to follow an intuitive flow on this section. For example. :?:
[]
[Normal] o-o Perfect Normal! OMG! I didn't find anything wrong with it! ;w; Just some few suggestions:
  1. 00:26:770 (1,2) The blanket here can be improved.
  2. 01:01:316 (1) Remove NC here to have consistency with the previous NC combing.
  3. 01:06:770 (1,2,3,4) The rhythm here doesn't play bad, but it would sound better if you tried some 1/2 sliders to follow the drums/vocals as long as they're the main beats here. What about this? :?:
  4. 01:36:543 Don't you think a circle would fit here as long as you set finish on the sliders?
[]
[Insane]
  1. Consider reducing the OD as long as this diff is not that hard.
  2. 00:08:475 (8,1) This stream is off on DS by 0.02. ;w; It would be cool if you keep the same DS among all the stream part, including the slider.
  3. 00:09:498 (3,4) Just a minor suggestion, but this blanket can be improved a bit to make a neater pattern.
  4. 00:30:293 (9,1) Same suggestion of the second point. It would be visually better if you keep the same DS among this stream too.
  5. 01:09:270 (1) Remove NC here. Is really necessary that NC? :?:
  6. 01:13:929 (10) Shouldn't this circle be at the same x axis as this circle 01:13:702 (8) ? Just keeping on mind the last stream notes should flow as curvy as the beginning. It would mean setting that circle here 276|289
  7. 01:30:179 (6) This should be stacked at this slider's end 01:29:498 (4) as well as you do in the previous jumps.
  8. 01:38:588 (4) I think the 1/8 slider isn't really necessary here. You map all the song with 1/4 and I think it sounds a bit overmapped. It would make more sense if you kept the same 1/4 with two repetitions as well as you do with this slider 01:39:043 (6).
That's all! Sorry for the late! Here my star! \(ºuº
Topic Starter
Umi

HappyRocket88 wrote:

Hi! from my queue! Here's the mod. \(ºuº
l :!: = Important / unrankable stuffs: you must/should fix it!
l :?: = Suggestions / personal opinions: You should / can fix it!
[ General]Sooo, in general stuffs we have few things:
  1. We have an inconsistency on combo colors with Lanturn's Easy. Consider using the same combo colors in the mapset. I don't know if this is really unrankable but it would be cool if all the diffs had the same combo colors. :!:Fixed
  2. Also, Lanturn's Easy presents a different kiai time. I know GD'ers can set his own kiai time, but wouldn't it make more sense if the kiai ended here 01:42:225 ? :?:I'll let lanturn decided
  3. Consider to add some numbers in audio lead-in option in all the diffs. This is mostly because the diff starts so early and beginners players can miss the first notes. :?:added
  4. It's not a really big issue, but you can increase the kbps to 192. Does this change something in the mapset? *me runs* okay

I found out some info in tags that I'd like to discuss. I must clarify I found out the info on these pages OnePiecewikia, animelyrics, gamesoundtracks and animekaillou:
  1. Shouldn't the title be ココロのちず as long this is original version? This is suppperted by this I'll ask someone to check medata later website.
  2. Add Map of the Heart to tags as long as this is the literal meaning of the song. not needed imo
  3. Shouldn't the artist be BOYSTYLE rather than "Boystyle"? I found out the band's name is with capitals letters. fixed
  4. Add OP5 to tags because this is the fifth opening which has the episodes from 207 to 263. Supported by this.
  5. Add Mizue to tags because he/she was the author. Not needed
  6. Add Kazunori Watanabe to tags because he/she was the compositor^.
  7. Add Ryou Yonemitsu because he/she was the arranger when the song releases.^
  8. Add Imperial Records because it was labeled from this discography.^
[]

[Normal] o-o Perfect Normal! OMG! I didn't find anything wrong with it! ;w; Just some few suggestions:
  1. 00:26:770 (1,2) The blanket here can be improved. fixed
  2. 01:01:316 (1) Remove NC here to have consistency with the previous NC combing.deleted
  3. 01:06:770 (1,2,3,4) The rhythm here doesn't play bad, but it would sound better if you tried some 1/2 sliders to follow the drums/vocals as long as they're the main beats here. What about this? :?:changed rythm
  4. 01:36:543 Don't you think a circle would fit here as long as you set finish on the sliders? why not
[]
[Insane]
  1. Consider reducing the OD as long as this diff is not that hard. fixed
  2. 00:08:475 (8,1) This stream is off on DS by 0.02. ;w; It would be cool if you keep the same DS among all the stream part, including the slider. nazi but fixed
  3. 00:09:498 (3,4) Just a minor suggestion, but this blanket can be improved a bit to make a neater pattern. ^
  4. 00:30:293 (9,1) Same suggestion of the second point. It would be visually better if you keep the same DS among this stream too. ^
  5. 01:09:270 (1) Remove NC here. Is really necessary that NC? :?:yeah necessary to notice anti-jump
  6. 01:13:929 (10) Shouldn't this circle be at the same x axis as this circle 01:13:702 (8) ? Just keeping on mind the last stream notes should flow as curvy as the beginning. It would mean setting that circle here 276|289 kay
  7. 01:30:179 (6) This should be stacked at this slider's end 01:29:498 (4) as well as you do in the previous jumps. nop prefer the current way
  8. 01:38:588 (4) I think the 1/8 slider isn't really necessary here. You map all the song with 1/4 and I think it sounds a bit overmapped. It would make more sense if you kept the same 1/4 with two repetitions as well as you do with this slider 01:39:043 (6). it's not 1/8 but 1/6 and i used 1/6 as well before
That's all! Sorry for the late! Here my star! \(ºuº
thx for mod =w=b
HappyRocket88
Just rechecking. ;w;

Insane
  1. There's a duplicated green line at 01:42:222 :!:


Good luck!
Topic Starter
Umi
fixed, thx a lot for stars 👍
alacat
I'm sorry too late :(

I guess the preview time is unsnapped :!:

http://puu.sh/ktF0e/37f0c8d308.zip
Topic Starter
Umi
Thx alanyan, updated and fixed the preview time~

Let's go !
Winnie
Map by far is really really good, Once I'm back I'll see what I can do. Idk if there is anything left tbh :(
KASUM1
HilloW!

[Insane]
00:13:131 (5,1) - don't let these overlap
00:16:540 (3,5) - maybe stack with the trail ? :o
01:18:585 (5) - breaks the flow http://puu.sh/kw4gg/3f61c5c500.PNG
Topic Starter
Umi

KASUM1 wrote:

HilloW!

[Insane]
00:13:131 (5,1) - don't let these overlap we can't notice it in-game so that's okay
00:16:540 (3,5) - maybe stack with the trail ? :oFixed
01:18:585 (5) - breaks the flow http://puu.sh/kw4gg/3f61c5c500.PNG it's intentionnal here :P
thx for your mod ;)
Winnie
Based on further analysis of this map, I can't really find anything that will suffice as "Major Problem" so instead have some stars to push this map forward
*Maybe widescreen support can be turned off* 8-)
Topic Starter
Umi
yup I'll turn it off :) and thx for stars =w=b
Lanturn

HappyRocket88 wrote:

[Lanturn's Easy] Pretty nice diff
  1. Are these green points really necessary between this spinner 00:01:770 - 00:02:225 - 00:02:679 .I don't know if I have a bad ear but I didn't listen anything different by removing them. :?:Volume affects spinners. So they have a purpose.
  2. 00:06:770 (3) This slider plays good. But I think it would fit better if it had emphasized the change of vocals which means here 00:07:452 . In this way the slider flows better and it makes better emphasis on an important beat as it is. :?:old me was a rhythm mapper I guess. the vocals would be the best spot to end this for sure.
  3. 00:10:407 (3) Same with this slider, I think it would sound better if if ended here on this red tick 00:11:088. :?:^
  4. 00:19:043 (3) The current slider flows well, but I dislike setting downbeats on white ticks. As long as this is an Easy difficulty, it would make more sense if you replace that slider by two single notes that plays fine here. as much as I believe downbeats should be emphasized like you're saying, the awkwardness of hitting (3) and (4) as circles would make it a bit hard to play. I'm going to keep this as is.
  5. 00:28:588 (3,4) In this section, the rhythm would play better if you were placed the slider in the big white tick 00:28:588 . the main reason of doing that is that, despite knowing you're following drums/vocals in the song, the main beat here are the changes of the vocals and it's not well emphasized. So, because of that, I highly suggest to do Ctrl + G en those two objects to keep a better rhythm. Like this. :?:It doesn't really matter since when I made this map, it was drum focused. I'd agree with you and personally change it, but it's way too late to do that (and I'd rather keep this map more to its original self than rework minor issues). The rhythm plays just fine elsewise.
  6. 00:51:770 (4,1) This pattern flows and plays good, but I would say it flowed better if you keep what's this slider's end 00:50:407 (3) ends to place this circle 00:51:770 (4). what about this? Makes it a bit awkward for the upcoming notes. Just gonna leave it as is. Lazy.
  7. 01:01:770 (3,1) Same stuff here, just a minor suggestion. what about this? Nah. I'd rather keep the slider end of (1) focused on where the next note will be.
  8. 01:12:225 (3) Just a minor suggestion, but you can make this slider shape more like a "S" like this. I'll try to fix it I guess.
  9. 01:23:134 (3) The flow with this slider doesn't play bad, but it would make more sense if it followed this slider's end to don't force the cursor to go to up to follow the next slider, despite knowing the flow suggest that the next slider will be at the bottom. I suggest you to follow an intuitive flow on this section. For example. :?:Nah. It really isn't as big of an issue as you make it seem. Flow isn't as important in Easy and trying to adjust every note for it, is definitely not worth it.
All in all, most of the suggestions were valid, but I literally made this map 2 to 3 years ago. Most of the suggested changes would be better, but I'd rather keep it's old looks and rhythm. Thanks for the mod o/

osu file format v14

[General]
AudioFilename: Kokoro no Chizu.mp3
AudioLeadIn: 1000
PreviewTime: 69722
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Kokoro no Chizu
TitleUnicode:ココロのちず
Artist:BOYSTYLE
ArtistUnicode:BOYSTYLE
Creator:Umi
Version:Lanturn's Easy
Source:ONE PIECE
Tags:ワンピース opening alacat Lanturn
BeatmapID:749389
BeatmapSetID:338738

[Difficulty]
HPDrainRate:1
CircleSize:2
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"OP.png",0,0
Video,0,"One piece OP 5.avi"
//Break Periods
2,19694,25207
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Combo3 : 255,164,28

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Guy
Topic Starter
Umi
nice 👌 updated~
alacat
wow Guy san :)
Enimate
Hey there, as requested

Red = Would change
Purple = Opinion

  • Normal

  1. 00:34:949 (2,3,4) - Maybe unstack? It's not hard to read but other similar parts have spacing like: 00:41:313 (1,2,3)
  2. 00:45:404 (2) - This note is pretty high, goes off the grid a little, which is fine but you might want to move it down slightly and adjust the other notes from there
  3. 00:45:858 (3,4,5) - Same deal as first point
  4. 00:59:495 (1,2,3) - Again the same as the first point

    Overall its all fine in here, i think you should just keep certain parts consistent, so either change the ones i mentioned or change the others that are different.

    Insane

  5. 00:12:222 (1,2,3,4,5,6) - I think the spacing should be more even
  6. 00:28:585 (1) - Slider isn't really leading anywhere, not a huge deal though
  7. 00:30:858 (2) - I would unstack this one personally,
  8. 00:48:585 (1) - Slider isn't leading anywhere
  9. 01:03:585 (2) - Note is pretty low but again it's really just me being nitpicky
  10. 01:06:767 (1,2,3,4,5,6,7,8) - Again even spacing would be better i think
  11. 01:09:722 (2,3) - These notes should have some spacing to match the timing
That's all i can really find, sorry if it's not too helpful
(Also should i be modding the Guest Difficulties?)
Topic Starter
Umi

Enimate wrote:

Hey there, as requested

Red = Would change
Purple = Opinion

  • Normal

  1. 00:34:949 (2,3,4) - Maybe unstack? It's not hard to read but other similar parts have spacing like: 00:41:313 (1,2,3) *consistence isn't a must in a map u don't have to always do the same thing
  2. 00:45:404 (2) - This note is pretty high, goes off the grid a little, which is fine but you might want to move it down slightly and adjust the other notes from there *that's okay for me
  3. 00:45:858 (3,4,5) - Same deal as first point *same as before
  4. 00:59:495 (1,2,3) - Again the same as the first point *^

    Overall its all fine in here, i think you should just keep certain parts consistent, so either change the ones i mentioned or change the others that are different.

    Insane

  5. 00:12:222 (1,2,3,4,5,6) - I think the spacing should be more even *yup increased the spacing a bit
  6. 00:28:585 (1) - Slider isn't really leading anywhere, not a huge deal though *play good imo
  7. 00:30:858 (2) - I would unstack this one personally, *part of my style
  8. 00:48:585 (1) - Slider isn't leading anywhere *flow is important but sometimes you can break it
  9. 01:03:585 (2) - Note is pretty low but again it's really just me being nitpicky *I don't really get what u mean here
  10. 01:06:767 (1,2,3,4,5,6,7,8) - Again even spacing would be better i think *fixed
  11. 01:09:722 (2,3) - These notes should have some spacing to match the timing *it's called anti-jump
That's all i can really find, sorry if it's not too helpful
(Also should i be modding the Guest Difficulties?) If u wanna make a full mod yeah u're supposed to mod every diff, but it's okay :3
thx for your mod ~
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