No there's no rule that says that or about the white tick, it's just that ALMOST always it goes on the long white tick, however seeing as that one kiai and the one in the previous diffs were just off by 1/2 made me wonder, the strong beat does start on 1/1 not 1/2, but if you guys find it makes more sense on the 1/2 one i dont mind at all, however it would make more sense since both diffs have kiai times around the same spots, to also share the start time of the kiai.Lunah wrote:
and another thing, i never undestood why KIAI time should be equal for all difficulties o_O .. is just a precision thing, nothing to force to change
All in all it's just what makes more sense rather than "rules" so yeah, and there WAS a kiai fountain spam before http://puu.sh/163r i still remember that i took a puush of it, but if that got fixed then no problem i'll recheck this map shortly.
Edit: So in the end you removed kiai because you didnt want kiai to make sense huh... if that's how you want to play it then i suggest you start looking for another MAT to bubble this because i dont want to bubble a mapper that's taking the easy way out, or even touching a guest taiko diff where kiai IS important.