Hi, m4m as you requested in pm
Diff:
Diff:
- setings are kinda random, just use OD9, other settings also looks weird to meas CS and AR tbh
- 00:23:333 (2,3,4,5,6,7,8,9,10,11) - patterns feel random and the sudden jump between 2 and 3 will piss off people, I suggest you to gradually introduce jumps instead of doing them suddenly
- 00:41:060 (1) - tbh slider shapes like this one looks really bad as in a 2007 map, I'll suggest you to remade this shapes a bit more curvy
- 00:42:879 (1,2) - when you have this bigs gaps in the timeline try to use a masive spacing, doing this kind of antijump play forced and will cause alot of early hits
- 00:44:545 (4) - don't end sliders on such strong beats, since they need a click action,also by ignoring the cymbal you are breaking your rhythm pattern with other places and yes 00:44:696 - is the place where your NC should be
- 00:51:817 (4) - same as above, also you forgot to add finish at 00:51:969 -
- 00:53:787 (1) - this is ending on nothing in the music
- 00:55:302 - you are missing a beat here, actually the transition between 00:55:151 (3,4) - is really hard to guess, cuz the rhythm isn't nice
- 01:00:454 (6) - NC cause of antijump, you did it on other places
- 01:07:727 (6) - ^ also, why is 7 stacked here, I don't see a reason since the music is similar just use the same space as others
- 01:19:243 (1,2,1) - need more spacing cuz the big gap between them
- 01:36:515 (7,8) - a massive jump after a stream isn't a good idea tbh
- 01:45:908 (5,6) - why the sudden massive jump D;, music is basically the same in all the pattern, there isn't an objetive reason to apply this screen jump
- 01:57:273 (5) - same as 00:44:545 - also missing finish at 01:57:424 -
- 02:21:211 (1) - spinner end sounds really bad, reduce volume by alot
- 02:44:546 (5) - same as 00:44:545
- 02:52:575 (3,4,5,6,7,8,1,2,3,4,5) - I already see this part before if I'm not wrong, not a fan of copypast TBH, same things as I said before apply to all this section, since its the same
- 04:05:151 (4,7) - looks bad and I feel this isn't rankable slider patch its too hard to follow, players will be like ¨what's this, and yes combo break xd
- 04:08:787 (4,5) - pls don't, how arre players supposed to read and play this? slider back itself then a 1/6 stream jump, patterns like this should never been used IMO
- 04:16:969 (1,1,1) - first NC is ok for the antijump, but what are the other 2 NCs supposed to do?
- 04:17:424 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - first long stream in the map, I suggest you to add some kick slider in the middle to avoid players being surprised by this
- 04:53:333 (7,8,9) - this isn't a good idea, just use normal spacing like the previous one 04:52:878 (3,4,5) -
- 05:14:242 (1,2,3,4,1,2,3,4,1,2,3,4) - similar as above