vivian with a capital v
00:14:146 (3,6,7,1) - Might want to custom stack, or rearrange so the triplet isn't stacked or something idk
i think its okay00:26:067 (1,2,3,4,5,6,7,8) - Lol, mean rhythm choices, clicking 8 is such a hard action to consciously perform (though it's probs just me sucking, whatever).
i dont see whats wrong with it00:35:206 (3,4) - ctrl+g would be better, right now the snap to 4 feels too much like an actual "snap" instead of a smooth flowy curvy thingy, like all the stuff before it. Basically, 4 feels overemphasized right now. The 2 slider flowing smoothly into 3 is more consistent with the earlier stuff, as well. (Oh and I did test this with DT and the 4,1 motion is still really smooth and nice after my suggestion so dw about that)
sure sure01:07:789 (2,3,4) - Compared to 01:06:398 (2,3,4,5,6,1) - , this spacing is really low, I know you want to show the symmetry of the vocal lines, but atm this comes off as rather boring and kills the energy of the kiai. You can space these out more and the effect will still be there. changed the first pattern so it has similar spacing (smaller)
01:26:067 (3,4) - Space these the same as 01:24:478 (5,6) - to keep the energy consistent.
okay01:26:464 (1,2) - Compared to the long slender sliders of 01:24:875 (1,2) - , this feel underwhelming because the motion used to play these sliders is ovally, instead of the previous snapping motions. With 01:24:875 (1,2) - , the player will play all the way through the sliderbody; that won't be the case with 01:26:464 (1,2) - , so it'll feel a lot weaker.
i think itll be ok01:30:040 (2,3,4) - You want these to each be separate vocal holds, right? But the current composition has the 3 slider "leaning" into 4, so the motion that the cursor makes is this slow easing out of the 3 sliderbody to the 4 sliderhead; they don't feel as independent as they should. Try
this arrangement, the player is more likely to want to play the full sliderbody, so the vocals have more emphasis attached to them.
sure01:46:729 (3,4) - Yeah, this would be way better as a 3/4 slider, to hold through the whole instrumental.
ill keep it02:11:365 (2,3,4) - Same as 01:07:789 (2,3,4) - , nobody will ever play all the way through these sliders, ever, so they feel really close together.
more spacing02:27:459 (2,3,4,5,6) - wh-what is this composition, these notes seem so randomly placed, and they don't even play well, lol. Rearrange these so the composition is more like 01:23:882 (2,3,4,5,6) - , how the last jump is the highest spacing (you don't need to use the same zigzag pattern, just make these jumps make more sense).
i tihnk its fine02:30:040 (1,2) - Same comment as 01:26:464 (1,2) - , though this time it's when compared to 02:28:451 (1,2) - .
dont thinkits too big of a deal02:58:650 (1,2,3,4,5,6) - These should probably be spaced similar to stuff like 01:03:021 (2,3,4,5,6,7,1) - .
its alright03:18:120 (2,3,4) - blahblahblah
ballhlalabllha03:21:498 (2,3,4,5,6) - Gee, nice trapezoid, now make something that's fun to play, the 2,3,4 angle is so dumb when combined with the 3,4,5 angle.
ya it was pretty bad03:29:047 (2) - I really want this somewhere more to the left, so it creates a simple wave motion with 03:28:451 (4,1) - .
sureSomething along these lines. Sure it'd mess up your composition a bit, but that's not very hard to fix here. The rightward positioning of the slider is very strange when coming out of 03:27:656 (2,3,4) - ; these three sliders create a heavy clockwise motion, but the 03:29:047 (2) - slider is curved the other direction, so continuing the clockwise motion to reach this slider is discomforting.
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Normal
00:18:120 (1,2,3,4,1) - Strange composition here, the 2,3,4 motion has no real flow at all, nor does 3,4,1.
changed it---
Easy
LOL this is not an Easy diff. Star rating is barely under 2. BPM is 151, which is still not low enough to warrant so much 1/2 stuff. This is closer to a Normal. Not to mention all the crazy overlapping stuff here; even I'm not
this haphazard. Do you seriously expect new players to be able to read and play this difficulty. I hate just saying something needs a complete remap, and I especially don't want to say that to an established mapper, but like...
00:40:372 (1,2,3,1,2,3) - This is jerky and cluttered, 00:40:968 (2,3,1) - creates two 90 degree angles, and then a repeat, and another jerk into 00:42:557 (2) - . Normal-level players will see this is as uncomfortable, I can't imagine the pains an Easy player would be going through here.
oh yeah fixed it myself already hehe00:46:332 (2,1,2,3) - I've seen your Insane, I know you're not as finnicky as I am about specific cursor motions. This is really unsightly, and really avoidable.
fixed01:02:623 (1,2,3,4,1) - This is NOT Easy.
changed header to normal hehehehehehehehAnd then there are the patterns you copypaste throughout the difficulty:
00:16:531 (1,2,3) -
00:34:014 (1,2,3) -
There are 5 different circles bombarding the eyeballs (three hitcircles and two slidertails), all really scrunched together; I've watched new players, they can get confused very easily regarding what end of a slider to click on. These kinds of patterns are just too hard to read for new players.
And that was just after a quick look at the difficulty. Sorry, samplefish, but you've got some work to do.
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Good luck! If anything I said didn't make sense, just message me in-game, sometimes I'm really bad at explaining my points.