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Wagakki Band - Tengaku

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Natsu
regratz, new diff name is a bit weird tbh haha, anyways, I hope it stay this time.
snz
qwq
Anxient
third times the charm!
B1rd
Just adding my two cents; I liked the previous diff name a lot more.
Ayesha Altugle
03:16:779 - 03:18:848
03:25:055 - 03:27:124

It seems that you forgot to add hitsounds back in these sections above.
Spaghetti
wtf is a demon god
buny
wtf happened?

were most 1/4s removed or something?


02:29:193 (1,2,3,4,5) - 02:31:262 (1,2,3,4,5) -

these are awkward to play, every other segment in the kiai section are 1/3 except these
Mazzerin

a loli wrote:

wtf happened?

were most 1/4s removed or something?


02:29:193 (1,2,3,4,5) - 02:31:262 (1,2,3,4,5) -

these are awkward to play, every other segment in the kiai section are 1/3 except these
what's your point? the other bursts are 1/3, 02:29:193 (1,2,3,4,5) - this one is 1/4, 02:31:262 (1,2,3,4,5) - this one actually seems like just 2 1/1 notes but oh well
buny

Mazzerin wrote:

what's your point?

a loli wrote:

these are awkward to play, every other segment in the kiai section are 1/3 except these
Kalibe
Rereregrats Shiro !
Topic Starter
Shiro

a loli wrote:

wtf happened?

were most 1/4s removed or something?


02:29:193 (1,2,3,4,5) - 02:31:262 (1,2,3,4,5) -

these are awkward to play, every other segment in the kiai section are 1/3 except these
yeah, their snap was wrong, they were actually 1/3
I'm not too happy about it either, I liked the 1/4 a lot more
Secretpipe
Hope it wont be dq'd again :'(
Mazzerin

a loli wrote:

Mazzerin wrote:

what's your point?

a loli wrote:

these are awkward to play, every other segment in the kiai section are 1/3 except these
4 star maps are also awkward to play for a player who has just started the game. complex patterns are awkward to play for a player who isn't used to them.
buny
A new player is going to find a 4 star map nearly impossible, not awkward to play. There's a difference between too hard and complex, and this pattern is awkward because before this segment, and every other kiai section, this repeats a few times but these select cases are 1/4.

and yeah i don't think anybody is going to be used to this pattern, because they all were 1/4 before
John Cena
I seriously approve of this! Good song and great map to compliment it!
Anxient

John Cena wrote:

I seriously approve of this! Good song and great map to compliment it!
what the hell is this name and profile pic
Stefan
I hope for god's sake the user won't appear in #osu, otherwise this is the apocalypse.
Secretpipe
LOL
Faust
Huh. People get concerned over the phrase "Japanese God " because there's some kind of silly arbitrary link to WW2 kamikaze fighters?? Anyway Shiro congratulations.
MillhioreF
I agree that the random 1/4 stream in that one 1/3 part is weird as heck, but I listened several times and that's just how the song is. I think it's a composition error or something since it doesn't happen again later in the song, but we just gotta roll with it instead of misrepresenting it as 1/3.
_index
honestly im not happy with changes at all, they're just plain stupid.
90% of those parts that got remapped in last few updates are not doing well at all.
what are those fours 1/3 ??????? why ?????????? and a random 5note 1/4 between them?

aside from a HUGE 1/4 stream (that was sometimes 1/3) the map was really polished and great, i am saying it because i played it a lot and didn't complain, which is rare for me. Now half of the map is just a stupid mess that is required to make it "easier" and doesnt even stand close to an old one.

im sad
why you did this
Ciyus Miapah

_index wrote:

honestly im not happy with changes at all, they're just plain stupid.
90% of those parts that got remapped in last few updates are not doing well at all.
what are those fours 1/3 ??????? why ?????????? and a random 5note 1/4 between them?

aside from a HUGE 1/4 stream (that was sometimes 1/3) the map was really polished and great, i am saying it because i played it a lot and didn't complain, which is rare for me. Now half of the map is just a stupid mess that is required to make it "easier" and doesnt even stand close to an old one.

im sad
why you did this
rip gameplay
Topic Starter
Shiro

_index wrote:

honestly im not happy with changes at all, they're just plain stupid.
90% of those parts that got remapped in last few updates are not doing well at all.
what are those fours 1/3 ??????? why ?????????? and a random 5note 1/4 between them?

aside from a HUGE 1/4 stream (that was sometimes 1/3) the map was really polished and great, i am saying it because i played it a lot and didn't complain, which is rare for me. Now half of the map is just a stupid mess that is required to make it "easier" and doesnt even stand close to an old one.

im sad
why you did this
I'll upload a compiled version that brings back the cool stuff when the map gets ranked
buny
how about they're 1/4 to sustain the vocal and for playability issues? Most of the beats placed follow the vocals too, and the 1/3 is very hard to distinguish as well as it kills the intensity of the song

also,

01:44:451 (6,7) -
01:44:969 (9,10) - i still think these are super weird to hit; the distance looks like 1/2s but they are actually 1/4s

02:28:417 (4,5) - please consider mapping the red tick between these notes in each segment, the pausing feels strange

02:39:150 (4) - there should be another beat after this

03:25:831 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - feels like shit at 1/3 also. Can't this be mapped as 1/4 and passed as mapping the sustained flute in the bg?
Topic Starter
Shiro

a loli wrote:

how about they're 1/4 to sustain the vocal and for playability issues? Most of the beats placed follow the vocals too, and the 1/3 is very hard to distinguish as well as it kills the intensity of the song

also,

01:44:451 (6,7) -
01:44:969 (9,10) - i still think these are super weird to hit; the distance looks like 1/2s but they are actually 1/4s I've considered reducing the distance, but it would fuck with the pattern, I guess I'd need to rework it

02:28:417 (4,5) - please consider mapping the red tick between these notes in each segment, the pausing feels strange huh this is part of the structure but I can find something else

02:39:150 (4) - there should be another beat after this This one I have to disagree with. I'm focusing on the flute primarily and the sudden stop provided by the 1/4 sliders goes very well with it. Adding a circle (for the drum) would ruin the effect.

03:25:831 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - feels like shit at 1/3 also. Can't this be mapped as 1/4 and passed as mapping the sustained flute in the bg? Honestly, if it's possible, then I will very happily have this DQ'd a third time to put the 1/4 back in. It was a lot more intuitive and fun than the 1/3. I'll see with QATs if it's possible.
Tari
Mapper wants to change some snaps and I agree that some snaps should be changed. The section at 03:25:831 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - fits better if it's mapped to 1/4.
Topic Starter
Shiro
thank you so much Tari
I have a lot of other stuff to address too, but I'd like to have more opinions on the 1/4 or 1/3 stream in the middle.
buny
GL on #4
Shad0w1and
lol gl
Xilver15
.
Dreamtwolf

Dreamtwolf wrote:

04:51:538 (1) to 04:54:471 (32) - Editor say that numbers should go up from 15-18, the number reached 32 so add a new combo here 04:52:119 (10)? I don't know though but i guess you should add a new combo somewhere specific.
Now it is here Shiro 03:26:348 (16) ^^^^^^^^^^
CircleChu
02:29:581 (6) - missed a note here? :p
05:00:961 - try this http://puu.sh/mfr4d/854fa023bf.jpg

GL with rank :p
ConsumerOfBean
03:26:929 (25,26) - "This combo is very long. Try to split it up." - AImod 2015/16
buny

Xilver wrote:

02:29:193 (1,2,3,4,5) - what
there's a beat there in every repeat actually, i'm not sure what the reason was for not mapping before though
ayygurl
00:01:782 (3,3) - Please change this before you rank the map because you can make some nice shaped sliders and you did something just ugly to my eyes.
Nerova Riuz GX
personally i don't really like those NC placements, i believe more NCs can improve the readability.

something
00:06:034 (1) - tbh snapping this in 1/6 is more natural to me
00:34:918 (9,10,11,12) - recheck (12), there's a drum between (11) and (12)
00:36:585 (1,2,3) - if this thing is for the flute, then it should be snapped in 1/6, not 1/4
00:44:984 (1) - yes, another strange snapped thing to me
03:18:244 (3,4,5,6,7,8) - i don't think this part is snapped well, it's weird in 25%. sounds pretty strange on gameplay too.

w/e.
i just, dropped something here.
gl.
Topic Starter
Shiro

Xilver wrote:

02:29:193 (1,2,3,4,5) - what
02:27:512 (5) - is a drum hit
02:27:641 (6) - starts on a vocal and ends on a drum

Nerova Riuz GX wrote:

personally i don't really like those NC placements, i believe more NCs can improve the readability.

something
00:34:918 (9,10,11,12) - recheck (12), there's a drum between (11) and (12) I chose to ignore it because xxx x is more intuitive to play than that weirdass fucked up rhythm
00:36:585 (1,2,3) - if this thing is for the flute, then it should be snapped in 1/6, not 1/4 I don't think adding a 1/6 burst to a 230 BPM map is a good idea
00:44:984 (1) - yes, another strange snapped thing to me drums
03:18:244 (3,4,5,6,7,8) - i don't think this part is snapped well, it's weird in 25%. sounds pretty strange on gameplay too. so does the entire solo, but 1/3 is what's closest here

w/e.
i just, dropped something here.
gl.
CodeS
Oh,it's back to the old name?

Cool.
340
02:39:020 (3,4) - wtf is this man? don't you think that would be nice to change this to something else? because this 1/4 thing suddenly shows up among 1/2 stuff. also i find it very strange because i cant really get which sounds you want to pick out with this.
i recommend to make something like this
Topic Starter
Shiro
Goes with the flute. Everything about it suddenly appearing and stopping is intended.
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