forum

Ci Mei Gui - Wu Xuan Lan

posted
Total Posts
44
show more
Topic Starter
Peachtrees
cool cool cool

will give a proper reply when I'm done applying



Milan- wrote:

[insane]
  1. 00:07:180 (1,2,3,4,5) - this rhythm plays a bit awkward imo. coz the stronger beat is at 00:07:537 - . Try this http://puu.sh/jaubz/83970d58b9.jpg ya true
  2. 00:31:657 (2,3) - these are a bit too close in contrast with the whole pattern. Either move (3) further or make 00:32:551 (7,8,1) - less jumpy. moving them further apart feels better
  3. 00:33:265 (2) - around this whole roundness, using red anchors looks ugly imo /w\ eeeeeh k
  4. 00:34:337 (1) - uh would be better if this was more apart from 00:33:980 (4) - . cuz emphasiing thing did my best
  5. 00:39:697 (7) - this sounds cooler as 2 circles, cuz the drum beat on the tail w oki
  6. from here 00:40:054 - to around 01:02:924 - you used whistle on the third beat, but they fit a lot better on the red tick where the clicky sound is (like 00:40:948 - ) you sometimes added on boths, but it still sounds much better on just those spots, most of the time. fixed this across all Diffs except the Easy (not sure if I should just leave all of the white ticks blank my sleepy brain can't figure this out right now LOL) so yea if these should be removed I can just do that
  7. 00:59:708 (4,5) - jumps when the music doesnt call for them is weird. music gets priority over good-looking patterns anyways hmm unstacked to get rid of the jump but kept more distance between 5 and the slider cuz the peak in the music actually did kinda call for a jump
  8. 01:15:609 (8) - i dont like how you extend this note so far away. Around x400y272 kinda mantain your structure and plays better. did something to the beginning here to hopefully fix the issue (your pattern didn't really keep my symmetry :c)
  9. 01:24:721 (4,5) - vs 01:25:435 (8,9) - feels a bit weird while playing. i'd move 01:24:542 (2,3,4) - a bit closer, like x353y113 atleast moved closer but not as close since I kinda thing that this has to be a bit more intense with how strong the music is here
[light sane]
  1. 01:24:542 (2,3,4,5,6) - what about something liks this http://puu.sh/jawzb/eba1b3a05e.jpg just to avoid so much single tapping, after all it's more like a hard with more 1/2 notes. instead spaced these out further to make it a bit more intense. Imo there are two very audible triplets in the song and I would like each of those to be clickable
[hard]
  1. i didnt find such a difference between this diff and your light sane. I'd remove some circles and replace them with sliders instead, and maybe some more 1/1 sliders too. But uh up to you i guess uhuhuhuh. removed a bunch of notes and nerfed 2 or 3 patterns including the one everyone was complaining about B)
  2. 01:01:316 (4) - just use triple? kickslider is kinda weird on this difficulty i thnik aww jumpy kinda pattern here feels more appropriate here since that is how the song feels too :c
  3. 01:22:934 (1,2) - i'd use a 1/1 reverse instead. 01:23:470 (2) - start from nothing practically and sounds pretty bad tbh
removed repeat and left as a break since that helped nerfing this a bit

[normal]
  1. sv 1.1 or even 1.2 would've been better for spreed purposes u.u Also spacing is like mehh, it'd been better to use the usual normal spacing specially cuz your easy use a really close distance ><. I guess it's just my opinion, dunno.
  2. 00:12:897 (1) - i'd make this slider less sharp, like this for ex http://puu.sh/jaxiM/0ddb13a269.jpg . Sharp sliders on low diffs dont work well, usually. ayk
  3. weird that you dont map such strong beat like 00:39:876 - is but instead you map stuff like 00:40:590 (2) - hmm yeah I guess
[easy]
  1. 00:14:327 (1) - instead of using this spinner, i'd just map from 00:17:185 - xd sounds a bit weird with the current gap hmm would much rather have this consistent with the other Diffs (as in have this as a spinner) + this would just like the whole current spinner as a break? I think that would be weird to ;c
  2. 01:27:222 (3) - uh this note is almost offscreen. Try moving it a bit up cuz qat is scary rightrighterightefgith? spooky (changed dis)
yea besides the spreed thing, it's all good for me www can i bub this?
welp I did sum stuff to take care of the Light Insane -> Hard thing since I was kinda worried about that too, when it comes to the E->N spread...I'd like to believe that since this was not pointed out by any of the BNs who have moded this so far that this is not unrankable, though I can obviously not force you to push forward a set that you don't feel comfortable about. If you think that the spread really needs fixing well then fuck me I guess I'll have to remap the Easy but I kinda like how the Diffs look and would much rather keep those IF that is possible!

anyways would appreciate a re-check though you're obviously not obligated to haha (oh and the hitsound thing in the Easy ya should I just leave these 3rd measure ticks blank thennnn?

thank you!
Milan-
uhm normal is pretty much the same as hard while you can notice the difference between easy and normal. speed and spacing wise. You can put a picture of a pattern from normal and other from hard, you'll see no difference besides the circle size and rhythm prob too.
I'd like you to nerf normal by using like 1.1sv and decent normal spacing. Hard isn't hard enough to support that kind of normal on my eyes. (you can add a new diff if you really want to keep it as is but uh that's unnecessary..).
I'm not forcing you, if you dont want just find other person xd
The thing about easy, uhm i'd personally keep constancy between the whole set, but it's okey as is too for feedback and some kind of hitsound i guess hue.
k
Topic Starter
Peachtrees
no worries, I'll get around to re-map the Normal if that's what you feel comfortable with, will edit once I'm done

well umm I guess I'm done re-working.

also slightly altered the Easy CS to make it look a little less corwded, hopefully the spread will be better now!

feel free to re-checkkkk
Ringating
from my queue:
no kds
Topic Starter
Peachtrees
OuO

thank you! I think you fixed like all of my BGs so far ;w;
Milan-
awesome boobs
Nathan
IRC log
14:27 Peachtrees: if you apply mod my
14:27 Peachtrees: be very picky
14:27 Peachtrees: not too confident
14:27 Peachtrees: about stuff
14:27 sukiNathan: ill check ur map right after this
14:29 Peachtrees: take your time
14:29 Peachtrees: no need to hurry
15:26 sukiNathan: alright np me the map
15:26 sukiNathan: wait jk
15:26 *sukiNathan is editing [http://osu.ppy.sh/b/744038 Ci Mei Gui - Wu Xuan Lan [Easy]]
15:28 Peachtrees: o kay
15:28 Peachtrees: should I stay orrr?
15:28 Peachtrees: did you just need the map
15:28 sukiNathan: ima point out a few things
15:29 sukiNathan: 00:12:897 (1) -
15:29 sukiNathan: as ridiculous as it sounds
15:29 sukiNathan: iirc there was a map dqed for a slider being too complex
15:29 sukiNathan: or like "crumply"
15:30 sukiNathan: the general rule is
15:30 Peachtrees: but this looks so nice :c
15:30 Peachtrees: can I just make
15:30 Peachtrees: the red anchors
15:30 sukiNathan: have the angles of the points be 90 degrees or higher
15:30 Peachtrees: a bit less sharp
15:30 sukiNathan: http://puu.sh/jcN0C/31a942a044.jpg
15:30 sukiNathan: could do this I guess
15:31 Peachtrees: http://osu.ppy.sh/ss/3441667
15:31 Peachtrees: is what I thought was ok
15:31 sukiNathan: or that
15:31 sukiNathan: works
15:32 Peachtrees: kay
15:33 sukiNathan: where did you get this timing from o.o
15:33 Peachtrees: from a ranked set
15:33 Peachtrees: was ranked in mid 2013 I think
15:33 Peachtrees: can link it if you want
15:33 sukiNathan: oh kk
15:33 sukiNathan: nah it's fine
15:33 sukiNathan: wait actually yeah link it to me
15:34 Peachtrees: https://osu.ppy.sh/s/80018
15:35 sukiNathan: what a fun bpm
15:35 Peachtrees: yeah
15:35 Peachtrees: I have another set bubbled that has decimals too
15:35 Peachtrees: fun times
15:35 Peachtrees: I remeber mapping the first time without decimals
15:35 Peachtrees: and after 3mins or so I was wondering why everything was off
15:35 Peachtrees: and had to remap everything
15:36 sukiNathan: 01:31:510 (1) -
15:36 sukiNathan: same with this slider
15:37 Peachtrees: ye ye
15:37 Peachtrees: already did that one
15:37 sukiNathan: oh kk
15:38 Peachtrees: just copy paste anyways
15:39 sukiNathan: 00:14:327 (1) - on normal
15:39 sukiNathan: spinner end doesn't make sense
15:39 sukiNathan: I know you need
15:39 sukiNathan: recovery time but
15:39 sukiNathan: it's gotta make sense :V
15:39 Peachtrees: there was so much back and forth with spinners in the easier Diffs
15:40 Peachtrees: so basically extend till 00:17:185 (1) - ?
15:40 Peachtrees: that would make the most sense to me
15:40 sukiNathan: yeah
15:40 sukiNathan: then
15:40 sukiNathan: 00:17:721 (2) - you'd have to delete this though
15:40 sukiNathan: for recovery time
15:41 Peachtrees: ya
15:41 Peachtrees: 00:18:436 (2) - I'll just ad a circle here then I guess
15:41 Peachtrees: feels a bit empty without
15:42 sukiNathan: wait wat
15:42 sukiNathan: there's already a circle there though
15:42 sukiNathan: we're talking about normal diff right
15:42 Peachtrees: http://osu.ppy.sh/ss/3441709
15:43 sukiNathan: ohhhhhh lol
15:43 Peachtrees: I don't think there was a circle before or was there?
15:43 Peachtrees: dunno sometimes linking stuff doesn't work properly lol
15:43 sukiNathan: you just
15:44 sukiNathan: linked an object that was already there =w=
15:44 Peachtrees: but I linked the circle on the red tick that wasn't there before :c eeh not like it really matters anywayssssss
15:47 sukiNathan: hard diff
15:47 sukiNathan: 00:18:972 (7) - spacing error?
15:47 sukiNathan: flipped it I think
15:47 Peachtrees: yeah but I think it doesn't really matter right
15:48 Peachtrees: cuz player is stationary nayways
15:48 Peachtrees: and I kinda want it to be an extension of 00:18:615 (6) -
15:48 sukiNathan: hm I wouldn't risk it
15:48 sukiNathan: players are just getting introduced to 1/4
15:49 sukiNathan: so they might get a few annoying sliderbreaks on stuff like that
15:49 Peachtrees: ugh honestly didn't see that as something that'll end up being a problem
15:49 Peachtrees: will ahve to change pretty much all of them then
15:49 Peachtrees: lol
15:50 sukiNathan: ill just timestamp them for u
15:50 sukiNathan: 00:24:689 (8) -
15:50 Peachtrees: yeah this'll be a bitch to change looool
15:50 sukiNathan: 01:04:710 (8) -
15:50 sukiNathan: well :c
15:50 Peachtrees: no worries I will
15:51 sukiNathan: brb getting a drink
15:53 sukiNathan: kk back
15:54 Peachtrees: I'll be fixing the one at 1:04
15:54 Peachtrees: that's all of em
15:54 Peachtrees: ?
15:54 sukiNathan: there are four of them total
15:54 sukiNathan: 00:18:972 (7) -
15:54 sukiNathan: 00:24:689 (8) -
15:54 sukiNathan: 01:04:710 (8) -
15:54 sukiNathan: 01:16:145 (8) -
15:57 Peachtrees: got em
15:57 Peachtrees: well as far as I'm concerned
15:58 Peachtrees: o totally unrelated but was my mod usefull? didn't ahve the time to read through the answer yet
15:58 sukiNathan: yeah
15:59 sukiNathan: 01:12:929 (1) - spinner end on insane here feels forced too
16:00 Peachtrees: hm
16:00 sukiNathan: tbh I'd just
16:00 Peachtrees: wat do
16:00 Peachtrees: map it out?
16:00 sukiNathan: 01:14:001 - extend it to here and delete the circles
16:00 sukiNathan: or map it out if you want lol
16:00 Peachtrees: will extend
16:00 Peachtrees: that is
16:00 Peachtrees: what I did previously
16:00 Peachtrees: lol
16:01 sukiNathan: kk
16:01 Peachtrees: just recently changed that haha
16:01 Peachtrees: 01:14:179 (1) - del too? rite
16:01 sukiNathan: yeah
16:01 Peachtrees: aight aight
16:01 sukiNathan: you can update after
16:02 Peachtrees: after I fixed the spinner?
16:02 sukiNathan: yeah
16:03 Peachtrees: got it
16:05 sukiNathan: ima cut a delay off of soft-hitclap then that should be it
16:06 Peachtrees: o thanks
16:06 Peachtrees: i dunno how to do that
16:06 Peachtrees: btw
16:06 Peachtrees: be as picky as you want
16:06 Peachtrees: dun want to be pushy or anything
16:06 sukiNathan: http://puu.sh/jcP8K/3cb09ab707.wav
16:06 sukiNathan: replace
16:08 Peachtrees: done
16:10 sukiNathan: ok
16:10 sukiNathan: :D
16:10 sukiNathan: fuk jk
16:11 sukiNathan: http://puu.sh/jcPou/722e5ae865.png
16:11 sukiNathan: I'll qualify this when it's reset :C
16:11 Peachtrees: haha no worries
16:11 Peachtrees: it's like 6 days pending or something like that
16:12 Peachtrees: it's not like it has been a long wait
16:12 sukiNathan: ill post this log tho

will qualify when limit is reset
Topic Starter
Peachtrees
<3

t hnks!!! 11!!
Nathan
qualified
Nozhomi
Wow so fast. Gratz
LinearFaze
holy speed rank

also HDHR is fun on med diff
Luel Roseline
Congratz!
Topic Starter
Peachtrees
ty ty ty ty tytyty tyt yt
Bara-
Congratz
But, 01:12:571 (4) - in Light Insane, it hits the HpBar ;-;
I hope this is just my skin though cause the map is good, and the song is awesome <3
Topic Starter
Peachtrees
Bara-
Okay
Good thing it's because of my skin
Phieuw
Topic Starter
Peachtrees
don't think touching hp bar is unrankable anyways

ugly ya but don't think that's unrankable

idk you'd probably know better though

good thing it doesn't

OuO
meii18
Congratulations Peach! ouo
Laroete
wew lad
Topic Starter
Peachtrees
gorgeous eyes
LinearFaze

Zyckser wrote:

SPOILER
wew lad
nonononono you must never disturb the sleeping QAT about such matters

edit: so far so good 2!? Days left ...
edit 2: or the BNs, apparently.
edit 3: 16h
Euny
gratz ^^
Wafu
Guys, be serious, do you think only barely covered nipples are appropriate and R12 content? That's like they were visible but mosaic-censored imo. I think it's too much suggestive, should have strong warning or removed BG.
Topic Starter
Peachtrees
it was by far the most fitting one I could find in terms of how the art looked and it just happened to have a woman with big iaoshdaisd in the middle of it. Nothing about this is suggestive or pornographic or whatever (as far as I can tell, it's not like the pose or the way she looks/the surroundings would allude to anything sexual)

making fun about that kinda stuff is whatever I don't think it is something that should be bothered with
konekokittenzzz

Wafu wrote:

Guys, be serious, do you think only barely covered nipples are appropriate and R12 content? That's like they were visible but mosaic-censored imo. I think it's too much suggestive, should have strong warning or removed BG.
I use background dim anyway so I honestly really don't care.
Crimmi

Wafu wrote:

Guys, be serious, do you think only barely covered nipples are appropriate and R12 content? That's like they were visible but mosaic-censored imo. I think it's too much suggestive, should have strong warning or removed BG.
Hmm, I don't really find anything sexually suggestive about an innocent girl looking up at you in that BG. And gratz btw.
LinearFaze
permanent ??????????

almost

gratz!
Cancel

Wafu wrote:

Guys, be serious, do you think only barely covered nipples are appropriate and R12 content? That's like they were visible but mosaic-censored imo. I think it's too much suggestive, should have strong warning or removed BG.
^ this. If you guys still consider being E for Everyone, cover it up a little, or else someone should start adding a page before entering the site, suggesting not to visit if younger than 15/16 (?) for suggestive content. This would seem reasonable, seeing what backgrounds can get ranked recently.
Yuii-


you did it
pkk

Yuii- wrote:



you did it
Topic Starter
Peachtrees
never will I be able to redeem myself.

i'm done
xVex
Dem Sandals tho ...not sexy at ll xD
Kirito
PLayed 400 times my first osu FC My First Favorite Map Thank You
Please sign in to reply.

New reply