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Shindehai - ONE-PUNCH MAN FOREVER

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Avishay
Although not the best, I still find the explanations okay for my satisfication, I can't enforce my views of mapping onto everyone else.

Topic Starter
Yoges
8 months of bullshit... yes! Finally!
HappyRocket88
Congratulations! Hope it will survive the hell qualified week.
Topic Starter
Yoges
fuck
Pho
In estellia's diff:


Don't think this is supposed to happen?
Avishay

idk how this suddenly happened
Topic Starter
Yoges
Yee... shit
Irreversible
Hey there,

I guess you will need to fix those unsnaps.

Additionally worth mentioning is the density and overall difficulty of the lowest diff. From my point of view this is nowhere near a suitable easiest diff, let me point you up why, please keep in mind that this is 190 BPM we are talking about: 1) 03:36:021 (1,2,3,4,1,2,3,4,5) - The amount of density there is at times 2) The high amount of usage of 1/2 02:18:022 (1,2,3,4,5) - . I am not judging this map about the SR - but rather about the length and the density of this map.
I guess a beginner diff is definitely needed with way less density, to offer a comfortable map for everyone.

in the extra, there are some spots that occur weird to me as well and should undergo further discussion and checking:
01:20:075 (3) - Is a stack honestly needed? It kills the movement of your so far very tensionful map, I recommend unstacking it and find another place for it.
03:23:705 (1) - Should it really end on a downbeat? The effect will be lost - a strong sound like this should be a clickable action.
03:18:653 (1,2) - While the idea behind this is kinda cool, I recommend silencing the ends because the noise it creates does not suit the calm feel you wanted to create.
Some of those occur multiple times, so please check these too.

For further questions, please catch me ingame or write me a PM.
Good luck!
Topic Starter
Yoges
Will do. Thanks Irre!
Lanturn
Was there ever metadata discussion on this?

Some pages:
http://www.voxmakers.fr/archives/7387#topresque
http://www.starrysky.fr/video/


Title:
The MP3 file name from the youtube video is called "ONE-PUNCH MAN FOREVER"
http://www.starrysky.fr/video/ | This website which seems to be properly affiliated in some way or another with Tai Shindehai also uses "ONE-PUNCH MAN FOREVER"

Artist:
Personally I'd captialize SHINDEHAI from his youtube channel and profile
https://www.youtube.com/user/SHINDEHAI
http://www.voxmakers.fr/#qsn (3rd from end)
Edit: Did a bit more research. Honestly I don't think it'll matter what you use for the artist field Shindehai, Tai Shindehai, SHINDEHAI, TAI SHINDEHAI etc... He credits himself in many ways so anything can work. I mean, the original video for this song uses Tai Reflections (his channel thingy) https://www.youtube.com/watch?v=Hl0gRhqrOFM | Have fun QATs :3

Double check the metadata with a QAT before changing this, but hopefully this'll help prevent another DQ in the future ;)
Monstrata
[X - Class]

01:33:181 (1) - This is off screen.
meii18
BMD's X- Class: On 01:33:181 (3)- You can easily see that this slider is almost offscreen as you can see https://osu.ppy.sh/ss/4737712.I would like to move it a bit up to avoid the offscreening (mentioned before by Monstrata.Made a screenshot as proof)
02:47:705 (1,2,3)- I'm not sure if they're snapped correctly but I think snapping them to 1/4 would work with guitars if you listen the music with 25% speed

Also the claps could be improved in my opinion if you are going to use claps for following the guitars.Good luck on requalify!

Just dropping my opinions :D
Bonsai
Yeah also from 02:18:022 on, none of these timing sections should be 3/4, they're still all 4/4, just some cool rhythms happning but they don't change the timing signature

Also, in the highest diff, why is 03:33:652 (1) offbeat, ignoring that really strong downbeat that has not been ignored at 03:31:284 (1) -? Just for comparison 03:32:389 (1) and 03:34:915 (1) are totally fine since there are none of these extremely strong beats there, unlike at 03:34:915 (1) -

Also, 02:14:864 (1,2,3,4,5,6) - Why is (5) emphasized the most here (and (6) really much for this combo too)? I see zero differentiation between those notes that have strong vocals on them and those that don't have them, it's a bit better in the next combo since at least (5,6) are only equally emphasized, and not more than the rest, still kinda sad to see jumps over every single note here when they are so different
Irreversible
Please make sure to read my DQ post, as I've just edited it.
Lanturn
well.. I'll add another thing.

estellia:


All other diffs:


These have different uninherited timings, which is completely unrankable as well.
Okoratu
lmao this is a mess,

about the metadata i agree with lanturn and think this should be changed
Topic Starter
Yoges
Shit still got a lot of work to do.
Yuii-
Let's talk about the lowest difficulty.

First things first. From my point of view, density-wise this is kinda hell for newbie players. This is nowhere suitable for the lowest difficulty of the set. Too many 1/2 patterns, not to mention some circles-spam sections such as 03:36:021 (1,2,3,4,1,2,3,4,5) - are quite... weird or "must fix", especially at this BPM. Apart from that, there are some heavy parts which contain a high amount of usage of 1/2 slider patterns like 02:18:022 - .
On a side note, I want to add to the discussion that your NCs are completely random and have no kind of patternship at all... at least not one that I can understand, mind explaining?
Last, and the most important point about this whole difficulty. Spacing. There's no clear path whatsoever. Your 1/1 spacing looks so similar to the 1/2, even when the 1/2 patterns are overlapped. By using a spacing of 1,2x you can make things way more clear and thus easier for newbie players to recognise different kind of "rhythms".

That's all for me.
Good luck with further work!
Doyak
I guess you hurried too much xD
Topic Starter
Yoges
I'll respond to all the suggestions after I fix estellia's diff. For now feel free to pile them up.
Topic Starter
Yoges
I've reverted back to an older version of estellia's diff (the one before he applied Avishay's mod) for the moment. Need to fix the timing points so all mappers
PLEASE DO NOT DO ANYTHING WITH YOUR DIFFS I will message you all when everything's done and I've resnapped everything in each of the diffs.
Shiguma

Yoges wrote:

I've reverted back to an older version of estellia's diff (the one before he applied Avishay's mod) for the moment. Need to fix the timing points so all mappers
PLEASE DO NOT DO ANYTHING WITH YOUR DIFFS I will message you all when everything's done and I've resnapped everything in each of the diffs.
You're almost there, its gonna happen soon. Good luck on fixing those errors, hopefully we get to see this re-qualified soon!
HappyRocket88
Poke me if you need some help at making the C Class easier. o/
Topic Starter
Yoges

HappyRocket88 wrote:

Poke me if you need some help at making the C Class easier. o/
Lanturn beat you too it :P but I won't hesitate if I need your help as well.
emilia
oh god i fucked it up im so sorry urghHSDFHSAFSDFjfgier
Topic Starter
Yoges
Ye you did baka. You forgot to roll back your changes when you gave me those suggestion timing points. But it would have been DQ'd any way cause it had other issues.
Topic Starter
Yoges
[Meta Data]

Lanturn wrote:

Was there ever metadata discussion on this?

Some pages:
http://www.voxmakers.fr/archives/7387#topresque
http://www.starrysky.fr/video/


Title:
The MP3 file name from the youtube video is called "ONE-PUNCH MAN FOREVER"
http://www.starrysky.fr/video/ | This website which seems to be properly affiliated in some way or another with Tai Shindehai also uses "ONE-PUNCH MAN FOREVER"

Artist:
Personally I'd captialize SHINDEHAI from his youtube channel and profile
https://www.youtube.com/user/SHINDEHAI
http://www.voxmakers.fr/#qsn (3rd from end)

Edit: Did a bit more research. Honestly I don't think it'll matter what you use for the artist field Shindehai, Tai Shindehai, SHINDEHAI, TAI SHINDEHAI etc... He credits himself in many ways so anything can work. I mean, the original video for this song uses Tai Reflections (his channel thingy) https://www.youtube.com/watch?v=Hl0gRhqrOFM | Have fun QATs :3 Yeah Gezo said the same I'm going to just stick with "Shindehai" cause that's what's on the youtube video and I don't like the way all caps looks.For the Title field of the song I'm sticking with just "ONE PUNCH-MAN" (Going to add hyphen)because the only place I see the "FOREVER" bit added on is in that website you linked, starrysky, which I believe aren't even related to tai ref or shidehai at all. And also "ONE PUNCH-MAN" is what's used in the title of the video and in the MV itself. Like at the very beginning 5 seconds in it says "ONE PUNCH-MAN".

Edit: ONE-PUNCH MAN FOREVER it is

Double check the metadata with a QAT before changing this, but hopefully this'll help prevent another DQ in the future ;)
[C-Class]

Irreversible wrote:

Additionally worth mentioning is the density and overall difficulty of the lowest diff. From my point of view this is nowhere near a suitable easiest diff, let me point you up why, please keep in mind that this is 190 BPM we are talking about: 1) 03:36:021 (1,2,3,4,1,2,3,4,5) - The amount of density there is at times 2) The high amount of usage of 1/2 02:18:022 (1,2,3,4,5) - . I am not judging this map about the SR - but rather about the length and the density of this map.
I guess a beginner diff is definitely needed with way less density, to offer a comfortable map for everyone.
Good luck!

I've nerfed 03:36:021 (1,2,3,4,1,2,3,4,5) - slightly and about the 1/2s, I discussed it with Irre ingame and he said they become negligible in the presence of an easier diff.

Yuii- wrote:

Let's talk about the lowest difficulty. Okey

First things first. From my point of view, density-wise this is kinda hell for newbie players. This is nowhere suitable for the lowest difficulty of the set. Too many 1/2 patterns, not to mention some circles-spam sections such as 03:36:021 (1,2,3,4,1,2,3,4,5) - are quite... weird or "must fix", especially at this BPM. Apart from that, there are some heavy parts which contain a high amount of usage of 1/2 slider patterns like 02:18:022 - . Reffer to my response to Irre above ^
On a side note, I want to add to the discussion that your NCs are completely random and have no kind of patternship at all... at least not one that I can understand, mind explaining? u fokin w0t? All right then I will.

Throughout the song I alternate between following the music and following the vocals, depending on which is more prominent. Hence different parts of the song will have different NC patterns because they're following different parts of the music. After a quick inspection I've found that 01:47:076 (1) - this section and 03:21:181 (1) - this section was a bit spammy and have hence salvaged them. Idk wtf you're on about for the rest of the song because the NCs are pretty fucking consistent.
  1. Intro 00:01:603 (1,2,3,4,5,6) - This is the pre-intro so it's NCd differently from the rest of the intro.
  2. After that there's an NC every time these guitar sound appears 00:05:234 (1) - 00:10:287 (1) -
  3. Let me break down the lyrics for the first verse to show you the NC pattern. Here I'm mostly following the drums but I'm also accenting the really strong parts of the vocals. Bold = NC

    Kore ga saigo no machidesu
    Kare no atam ni wa ke ga aremasen
    Pawa ha kare no te ni aru
    One punchi de kare wa akuma to tatakau

  4. Then it's on to the pre-chorus at 00:45:181 (1) - which is NCd differently from the main chorus
  5. And then the chorus. I'm doing something similar to what I did with the first verse. Drums + Vocals

    Sokode Kare wa yozora ni tobu
    Karewa seijyaku o shihai
    Fly away Kare wa hitoridearu, sora ni
    Kare wa watashitachi no saiko no herodesu
    Wanpanman Forever


    The music changes in the underlined bit so hence different NC pattern. It's the same for the rest of the song apart from sections in the middle like 02:18:024 (1) - 02:48:181 (1) - 03:11:076 (1) - but the NC patterns on those should be blatantly obvious.


Last, and the most important point about this whole difficulty. Spacing. There's no clear path whatsoever. Your 1/1 spacing looks so similar to the 1/2, even when the 1/2 patterns are overlapped. By using a spacing of 1,2x you can make things way more clear and thus easier for newbie players to recognise different kind of "rhythms".

I see what you're trying to do but increasing the spacing wouldn't have as much of an effect as you'd think and I'm just going to make an easier diff for the song anyway so not point in creating extra work for myself. Also while increasing DS might make it easier to read it will make it harder to play, and the star rating will go up which I don't want, the diff is already 1.86 stars.

Decided to use this suggestion to buff my diff and replace Alpha's diff.

That's all for me.
Good luck with further work!
Topic Starter
Yoges
[Things that need to be done before we can attempt re-qualification]

Me
  1. Need to finish D-Class
  2. Need to get a few mods for D-Class and for the rest of set
  3. Need to recheck A-Class for unsnaps and green line errors not caught by Ai mod
Alpha, Atsuro and Estellia
  1. None of your diffs received any complaints upon disqualification so you guys don't have much to do.
  2. I've updated all your diffs with correct timing and fixed all the unsnaps and green line errors I could find and Ai mod could find. There's a possibility I might have fucked something up in the process so each of you should check your diffs thoroughly. Check for useless green lines, unsnapped notes missing green lines I might have deleted by accident etc.
  3. While You guys didn't receive any complaints you should use this disqualification as an opportunity to better your diff. I'd advise stuff like self modding, fixing those issues you might have ignored when they were pointed out by mods previously etc.
BMD
  1. Upon disqualification you received a few comments from Irre and a couple of BNs. You're going to be like me and have a bit of work to do, arguably a bit more.
  2. First I'd advise you to do the same as Alpha, Atsuro and Estellia. That is check your diff for hiccups I might have caused when fixing timing.
  3. After that I'd advise you to test play it in editor with autoplay on, be on the look out for notes that go off screen. Monstrata and byby pointed a few out but I have a strong feeling there're more.
  4. Then you should address the comments made on your map by Irre and Bonsai. Regarding the comments made by Irre...

    Irreversible wrote:

    in the extra, there are some spots that occur weird to me as well and should undergo further discussion and checking:
    01:20:075 (3) - Is a stack honestly needed? It kills the movement of your so far very tensionful map, I recommend unstacking it and find another place for it. I think using stacks like these during the less intense parts of the song would be a good idea but for the other sections like during the kiai's I'd have to agree and advise not using them.
    03:23:705 (1) - Should it really end on a downbeat? The effect will be lost - a strong sound like this should be a clickable action. Agree with this
    03:18:653 (1,2) - While the idea behind this is kinda cool, I recommend silencing the ends because the noise it creates does not suit the calm feel you wanted to create. Ez fix
    Some of those occur multiple times, so please check these too. Yeah check it thoroughly. Try to catch Irre and Bonsai ingame to discuss their suggestions and find what works best. While doing this I'd also advise you do some self modding like I suggested to Atsuro, Estellia and Aplha.

If any of you need anything from me just hit me up. Take your time too. I'll probably be a while with the D-Class and It's mid term break so I have some studying to do. Don't rush it, doing that will only result in another DQ. I'm not one to talk lol
Shohei Ohtani
thank you for fixing the timing sections

I don't want to kill myself anymore lmao

hope this map gets re-ranked because it's actually a really nice map lol
emilia
eesh so did you take my timing points

if so im not fixing anymore things

also just to check are the HS all rechecked by you?
Topic Starter
Yoges
Using Bonsai's timing points for all the diffs. I also salvaged it from after Avishay's mod so you don't have to reapply it. The HS seemed fine when I checked it so yeah your diff looks good, I'm getting Irre to check your Kiai spamming however because I think they might warrant another DQ.
Saoji
On the highest diff you should put soft sampleset on the tails 04:26:233 (1,2,1,2) - cause it doesn't sound that good/accurate in its current in my point of view!
nokd

Good luck ><
Topic Starter
Yoges
Shit forgot I need to add a muted sample for BMD to do that.
Silence sample added for slider ends (drum-hitnormal.wav) Also fixed slider ends for BMD.

On another note Alpha's B-Class has been removed due to the diff spread on the lower diffs becoming a bit dense. It has been sacrificed to lord peppy. I hope he enjoys his sacrifice and I wish this map gets ranked. My C-Class has been Buffed with the suggestions by Yuii- and is now the new B-Class.
DahplA
Bye bye, haha. Hope this gets ranked without anymore hassle. Best of luck C:
Topic Starter
Yoges
Rip. Your efforts will not be forgotten. It was a pleasure to have had you on the set.
Topic Starter
Yoges
BMD's diff removed upon user's request

BarkingMadDog wrote:

You can just remove me from the map set. I do not feel the burn inside me as fierce anymore.
Sorry to everyone that enjoyed his diff.
DahplA

Yoges wrote:

BMD's diff removed upon user's request

BarkingMadDog wrote:

You can just remove me from the map set. I do not feel the burn inside me as fierce anymore.
Sorry to everyone that enjoyed his diff.
D:
Zel
Noooooooo that was the best diff!! D;
Yuzeyun

Lanturn wrote:

Was there ever metadata discussion on this?

Some pages:
http://www.voxmakers.fr/archives/7387#topresque
http://www.starrysky.fr/video/


Title:
The MP3 file name from the youtube video is called "ONE-PUNCH MAN FOREVER" -> yep seems absolutely correct
http://www.starrysky.fr/video/ | This website which seems to be properly affiliated in some way or another with Tai Shindehai also uses "ONE-PUNCH MAN FOREVER" -> not really the same thing, it is indeed affiliated with him but it's the website of a metal band he belongs to.

Artist:
Personally I'd captialize SHINDEHAI from his youtube channel and profile
https://www.youtube.com/user/SHINDEHAI
http://www.voxmakers.fr/#qsn (3rd from end)
Edit: Did a bit more research. Honestly I don't think it'll matter what you use for the artist field Shindehai, Tai Shindehai, SHINDEHAI, TAI SHINDEHAI etc... He credits himself in many ways so anything can work. I mean, the original video for this song uses Tai Reflections (his channel thingy) doesn't matter, iirc he said capitalization doesn't matter (can't seem to find the tweet i sent him, it was a WHIIIIILE ago; maybe 2 years) so we can stick with SHINDEHAI

https://www.youtube.com/watch?v=Hl0gRhqrOFM | Have fun QATs :3

Double check the metadata with a QAT before changing this, but hopefully this'll help prevent another DQ in the future ;)
Topic Starter
Yoges
Meta should be fine now.

Edit:

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