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posted

inspectorscout wrote:



Yo, from my queue

Combo colours are kind of weak, try using brighter colours.

add audio lead-in

gap between hard and insane is questionnably big. try tweaking the insane.

Ky's Easy

  1. 01:09:666 (2,3) - maybe change things around to blanket 2 in 3?
Solid, no real problems.

remain atm, both of them I think okay.



Good luck!
~Scout

Edit 'cause I messed up BBcode :lol:
Therefore no change
posted
Hi! From Modding queue.

  • Normal

  1. Check AiMod
  2. DS in Normal diff less than Easy diff
  3. 00:42:910 (5,6) - Improve blanket
  4. 00:43:720 (6,1) - ^
  • Hard

  1. 00:25:477 (3,4) - Improve blanket
  2. 00:27:302 (4,5) - ^
  3. 00:50:612 (4,1) - Blanket
  • Insane

  1. 00:25:680 (4,1) - Parallel them maybe? (Make 00:25:680 (4) - more straight)
  2. 00:28:923 (1,2) - ^


I hope, it's help you a little :)
Good luck with map!
posted

TheMefisto wrote:

Hi! From Modding queue.

  • Normal

  1. Check AiModtheres nothing wrong
  2. DS in Normal diff less than Easy diff easy is a gd
  3. 00:42:910 (5,6) - Improve blanketfixed
  4. 00:43:720 (6,1) - ^ fixed
  • Hard

  1. 00:25:477 (3,4) - Improve blanket fixed
  2. 00:27:302 (4,5) - ^ fixed
  3. 00:50:612 (4,1) - Blanket fixed
  • Insane

  1. 00:25:680 (4,1) - Parallel them maybe? (Make 00:25:680 (4) - more straight)changed it to a curve
  2. 00:28:923 (1,2) - ^ changed it to a curve


I hope, it's help you a little :)
Good luck with map!
thanks for the mod ^^
posted
Hello!
1) I thing in Normal 01:26:896 so hard for newbies. You can change stream to slider (for example)
2) I thing from 00:08:856 to 00:21:626 must be Kiai time
3) I thing in Eazy 00:07:234 circle is not important. I offer delete it, and add reverse to slider 00:06:423
4) Add in Eazy circle at 01:01:964
5) In Eazy 01:14:734 I thing this slider don't fit for music. I think you can change it to slider with reverse.
posted

shmiklak wrote:

Hello!
1) I thing in Normal 01:26:896 so hard for newbies. You can change stream to slider (for example) remain
2) I thing from 00:08:856 to 00:21:626 must be Kiai time I think that part doesn't have the umph factor :P
the map will remain unchanged, thanks for the mod :3
posted

shmiklak wrote:

Hello!
3) I thing in Eazy 00:07:234 circle is not important. I offer delete it, and add reverse to slider 00:06:423 remain atm, I think circle is better at this situation

4) Add in Eazy circle at 01:01:964 if added, it will be unrankable, recovery time of spinner is 1500ms
5) In Eazy 01:14:734 I thing this slider don't fit for music. I think you can change it to slider with reverse. fixed
osu file format v14

[General]
AudioFilename: Gakkou Gurashi! OP - Opening (TV Size).mp3
AudioLeadIn: 0
PreviewTime: 62369
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.52

[Metadata]
Title:Friend Shitai
TitleUnicode:ふ・れ・ん・ど・し・た・い
Artist:Gakuen Seikabutsu
ArtistUnicode:Gakuen Seikabutsu
Creator:XxSeonxX
Version:Ky's Easy
Source:がっこうぐらし!
Tags:anime op gakkou gurashi! School-Live! Kyle Y
BeatmapID:748586
BeatmapSetID:335730

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.799999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"IzIb3WJ.png",0,0
Video,0,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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62369,-100,4,2,0,55,0,1
86693,-100,4,2,0,40,0,0
87403,-100,4,2,0,60,0,0


[Colours]
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Combo2 : 225,182,254
Combo3 : 225,176,176
Combo4 : 227,227,227

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posted
Hi, from my modding queue :3
[Easy]
00:09:666 (1,2) - DS is a bit large here, although the AiMod can't see that. Fix it
00:56:693 (3) - slider end at 00:57:099
01:15:342 (1,2) - this patterns could make newbies click in the slider tail of 3. Maybe do this http://imgur.com/4HYPGbk
01:23:450 (3,4) - ^
[Normal]
Have a look around your map, then fix all the DS first. AiMod see 2, I see a lot O 3 O~
00:15:950 (2,4) - shouldn't follow the rhythm too much like this. Delete them
00:20:815 (2,3,1) - bad patterns
00:24:261 (6,1) - ^ . Maybe make 6 cover the top of 5 for better, then Ctrl + G the 6
And there are a lot more of bad patterns. I won't mod this diff for more. ( The patterns is just my opinion, don't change if you don't like )
[Hard & Insane]
Well, the patterns is still not good for me. I can't mod the patterns because that will become my diff.
The DS is a bit weird at 00:30:342 - 00:56:288 - 00:57:504 - and more...
Anyway, good luck on your map :3 sorry for too much personal opinion and bad mod :'(
posted

[ Shana Yami ] wrote:

Hi, from my modding queue :3

[Normal]
Have a look around your map, then fix all the DS first. AiMod see 2, I see a lot O 3 O~ fixed
00:15:950 (2,4) - shouldn't follow the rhythm too much like this. Delete them fixed
00:20:815 (2,3,1) - bad patterns fixed
00:24:261 (6,1) - ^ . Maybe make 6 cover the top of 5 for better, then Ctrl + G the 6 i'm gonna remain this
And there are a lot more of bad patterns. I won't mod this diff for more. ( The patterns is just my opinion, don't change if you don't like )

[Hard & Insane]
Well, the patterns is still not good for me. I can't mod the patterns because that will become my diff.
The DS is a bit weird at 00:30:342 - 00:56:288 - 00:57:504 - and more... fixed some
Anyway, good luck on your map :3 sorry for too much personal opinion and bad mod :'( fixed,its okay for personal opinion ^^]
thanks for the mod :3
posted

[ Shana Yami ] wrote:

Hi, from my modding queue :3
[Easy]
00:09:666 (1,2) - DS is a bit large here, although the AiMod can't see that. Fix it fixed
00:56:693 (3) - slider end at 00:57:099 remain
01:15:342 (1,2) - this patterns could make newbies click in the slider tail of 3. Maybe do this http://imgur.com/4HYPGbk remain atm
01:23:450 (3,4) - ^remain atm
osu file format v14

[General]
AudioFilename: Gakkou Gurashi! OP - Opening (TV Size).mp3
AudioLeadIn: 0
PreviewTime: 62369
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.52

[Metadata]
Title:Friend Shitai
TitleUnicode:ふ・れ・ん・ど・し・た・い
Artist:Gakuen Seikabutsu
ArtistUnicode:Gakuen Seikabutsu
Creator:XxSeonxX
Version:Ky's Easy
Source:がっこうぐらし!
Tags:anime op gakkou gurashi! School-Live! Kyle Y
BeatmapID:748586
BeatmapSetID:335730

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.799999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"IzIb3WJ.png",0,0
Video,0,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
748,405.405405405405,4,2,0,55,1,0
4802,-100,4,2,0,35,0,0
5612,-100,4,2,0,40,0,0
6423,-100,4,2,0,45,0,0
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47775,-100,4,2,0,40,0,0
62369,-100,4,2,0,55,0,1
86693,-100,4,2,0,40,0,0
87403,-100,4,2,0,60,0,0


[Colours]
Combo1 : 255,181,181
Combo2 : 225,182,254
Combo3 : 225,176,176
Combo4 : 227,227,227

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164,342,32572,2,0,P|126:287|136:222,1,120,2|2,2:0|2:0,2:0:0:0:
163,155,33585,1,8,2:0:0:0:
134,71,33991,2,0,B|174:55|222:76|241:112|241:112|279:100,1,160,2|2,2:0|2:0,2:0:0:0:
348,52,35207,6,0,B|390:91|394:151|394:151|354:183,1,160,8|8,2:0|2:0,2:0:0:0:
268,180,36423,2,0,B|230:210|230:210|234:270|276:309,1,160,2|2,2:0|2:0,2:0:0:0:
360,332,37639,2,0,L|444:316,1,79.9999999999999,8|2,0:0|0:0,0:0:0:0:
488,244,38450,6,0,B|506:187|497:136|497:136|444:116,1,160,8|8,2:0|2:0,2:0:0:0:
364,96,39666,2,0,B|300:53|227:84|227:84|196:40|140:36,1,240,2|8,2:0|2:0,2:0:0:0:
68,76,41288,6,0,B|49:109|41:183|41:183|67:242|140:265,1,240,2|8,2:0|2:0,2:0:0:0:
220,296,42910,2,0,B|288:272|358:283|358:283|372:259,1,160,0|2,2:0|2:0,2:0:0:0:
420,196,44126,1,8,2:0:0:0:
356,135,44531,6,0,B|265:136|230:154|230:154|258:181,2,160,2|8|8,2:0|2:0|2:0,2:0:0:0:
474,194,46761,1,8,2:0:0:0:
286,310,47775,6,0,P|174:297|111:184,1,240,0|4,2:0|2:0,2:0:0:0:
116,107,49396,2,0,B|128:66|128:66|190:98|257:96,1,160,0|2,2:0|2:0,2:0:0:0:
414,65,51018,6,0,B|456:129|422:198|422:198|435:228,1,160,0|2,2:0|2:0,2:0:0:0:
446,302,52234,1,0,2:0:0:0:
358,301,52639,2,0,B|321:293|321:293|281:212|320:138|320:138|266:124,1,240,2|8,2:0|2:0,2:0:0:0:
196,108,54261,6,0,B|148:192|180:264,1,160,4|8,2:0|2:0,2:0:0:0:
256,300,55477,2,0,P|324:260|404:276,1,160
476,320,56693,2,0,B|512:204,1,120,4|8,2:0|2:0,2:0:0:0:
256,192,57504,12,8,60747,2:0:0:0:
120,112,62369,6,0,P|190:77|282:102,1,160,2|2,2:0|2:0,2:0:0:0:
354,106,63585,1,8,2:0:0:0:
439,127,63991,2,0,P|426:205|375:266,1,160,2|2,2:0|2:0,2:0:0:0:
294,300,65207,1,8,2:0:0:0:
236,233,65612,6,0,B|171:216|104:231|104:231|82:198,1,160,2|2,2:0|2:0,2:0:0:0:
50,129,66829,1,2,2:0:0:0:
84,48,67234,2,0,B|149:65|216:50|216:50|238:83,1,160,2|2,2:0|2:0,2:0:0:0:
303,122,68450,1,8,2:0:0:0:
391,125,68856,6,0,L|377:216,1,79.9999999999999,2|8,0:0|0:0,0:0:0:0:
307,255,69666,2,0,L|225:246,1,79.9999999999999,2|8,0:0|0:0,0:0:0:0:
196,164,70477,2,0,B|128:150|66:170|66:170|56:212,1,160,2|2,2:0|2:0,2:0:0:0:
70,285,71693,1,8,2:0:0:0:
145,328,72099,6,0,P|204:323|264:330,1,120,2|10,2:0|2:0,2:0:0:0:
352,331,73112,2,0,L|403:258,1,79.9999999999999,2|8,0:0|0:0,0:0:0:0:
479,232,73923,1,8,0:0:0:0:
421,114,74531,2,0,L|454:73,2,40
356,174,75342,6,0,P|305:142|246:136,1,120,8|8,2:0|2:0,2:0:0:0:
117,122,76558,1,8,2:0:0:0:
68,48,76964,2,0,P|30:113|61:191,1,160,2|2,2:0|2:0,2:0:0:0:
130,237,78180,1,8,2:0:0:0:
151,322,78585,6,0,P|208:275|206:193,1,160,2|2,2:0|2:0,2:0:0:0:
171,113,79802,1,8,2:0:0:0:
223,42,80207,2,0,P|276:74|337:74,1,120,2|8,2:0|2:0,2:0:0:0:
462,48,81423,1,8,2:0:0:0:
474,135,81829,6,0,L|437:212,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
460,292,82639,2,0,L|376:334,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
318,276,83450,2,0,P|270:212|196:186,1,160,2|2,2:0|2:0,2:0:0:0:
108,186,84666,1,8,2:0:0:0:
89,99,85072,6,0,P|41:129|20:189,1,120,2|2,2:0|2:0,2:0:0:0:
55,267,86085,2,0,P|94:276|139:306,1,79.9999999999999,2|2,2:0|2:0,2:0:0:0:
211,325,86896,6,0,B|218:265|255:235|255:235|262:258,1,120,2|4,2:0|2:0,2:0:0:0:
posted


NM from my Queue~
Remember, I'm just expressing my opinion, so please don't take critism as offense, thanks~ c:


General

● I don't really like the combo colours, they're so bright >.< I prefer the combo colours from the easy difficulty~
● Look over your blankets once more, I only pointed out the really bad ones~

Normal

● 00:01:558 (2,3) - Improve that blanket please.
● 00:02:369 (3,4) - ^
● 00:31:558 (1) - X335 Y125 for perfect stack. DS will still be fine~
● 00:33:585 (5,6) - Try to improve that blanket.
● 00:35:612 (4,1) - If this is supposed to be a blanket, improve it.
● 00:44:531 (1) - Move one to the left for better blanket.
● 01:03:991 (5,6) - That blanket could be improved.
● 01:07:234 (4) - ^
● 01:18:585 (1) - X59 Y284 for better blanket.
● 01:21:829 (2,3) - Improve that blanket please~

Hard

● 00:11:896 (1,3) - I don't like these overlapping~
● 00:20:815 (3,4) - Improve that blanket please.
● 00:22:437 (4,1) - ^
● 00:25:477 (3,4) - ^
● 00:27:504 (5) - Copy this slider and paste it instead of this one - 00:26:693 (3)



● 00:42:707 (1,4) - I hate overlapps, how about stacking 4 on 1?
● 01:02:775 (3,4) - Improve this blanket please.
● 01:05:207 (3,5,2) - I still don't like overlapps~
● 01:07:234 (1,2) - The slider pointing downwards and the next circle above it flows bad, 'cuz the slider pointed in another direction.
● 01:15:342 (1,2) - Improve that blanket please~

Insane

● 00:07:437 (1,2,3,4) - This pattern seems random to me, would you kindly expain it?
● 00:15:950 (2,3) - Improve that blanket.
● 00:16:761 (4,1,2,3,4,5) - I don't get these jumps .-.
● 00:19:599 (1,2,3,1,2,3,4,5) - ^
● 00:44:937 (3,5) - The slider end is pretty close to the circles~
● 00:54:261 (1,2,3,4,5,1,2,3,4,5,6) - Are these just random placed circles? I'd love to hear the explaination of these jumps.
● 01:00:139 (2,3) - How about leaving the same distance as these two - 00:59:937 (1,2) - ?
● 01:04:599 (2,3) - Improve this blanket please.
● 01:24:869 (1) - X166 Y111 for perfect stack.
● 01:26:085 (1,2,3,1,2,3,4) - I still don't get these jumps, but they're at the end of the map, which is okay with me~

That's all. Good luck with ranking it! c:
posted
Hi From my queue
sorry, im late
[General]
  • fine for me

[Ky's Easy]
  1. improve your hitsound a bit, other than that it's ok for me

[Normal]
  1. 00:38:045 - missing a beat, add a note
  2. 01:14:531 (6) - remove nc

[Hard]
  1. 00:07:437 (1) - remove clap?
  2. 00:21:018 (4) - ^
  3. 00:21:829 (1) - ^
  4. 00:22:234 (3) - add clap here
  5. 00:24:261 (5) - remove clap head
  6. 00:25:072 (1) - remove clap and 00:25:477 (3) - add clap here instead
  7. 00:26:693 (3,5) - change clap to finish at both slider head
  8. 00:28:315 (1) - this is too close to 00:27:504 (5) - better move it away
  9. 00:28:315 (1) - swap clap and finish from head to tail. tail to head
  10. 00:29:531 (3,1) - swap clap
  11. 00:30:342 (2) - add clap and 00:30:747 (4) - remove clap head al so add clap tail
  12. 00:31:558 (1) - too close to previos object and change clap to finish
    im done with hitsound, there's too much to mod..

[Insane]I won't mod hitsound because it's not good, at the first part you randomly place and some is missing. just check and work hard at it. you can also look at this guide to make your hitsound better t/306177
  1. 00:06:423 (1,2,3,4) - why don't do stream instead?
  2. 00:21:423 (1) - add nc and move further away from (4)
  3. 00:22:639 (3) - 1/2 slider is better
  4. 00:27:504 (6) - move a bit further away from (5)
  5. 00:28:923 (4) - remove nc
  6. 00:37:437 (5) - ^
  7. 00:47:775 (1,2,3) - why triplet, better don't do 1/4 this part because it's a slow part
  8. 00:49:396 (1,2,3) - ^
  9. 00:52:639 (1,2,3) - ^
  10. 01:00:545 - add another 1/4 kick slider
  11. 01:16:761 (1,2,3,4,5,6) - make a jump to make it more fun
  12. 01:24:869 (1,2,3) - useless triplet for me


the problem was hitsound, you can improve it by this guide t/306177
good luck!
posted

G3m4sSt4ffLP wrote:



NM from my Queue~
Remember, I'm just expressing my opinion, so please don't take critism as offense, thanks~ c:


General

● I don't really like the combo colours, they're so bright >.< I prefer the combo colours from the easy difficulty~ I'll change it to colours which are more gloomy then
● Look over your blankets once more, I only pointed out the really bad ones~ noted

Normal

● 00:01:558 (2,3) - Improve that blanket please. fixed
● 00:02:369 (3,4) - ^ fixed
● 00:31:558 (1) - X335 Y125 for perfect stack. DS will still be fine~ fixed
● 00:33:585 (5,6) - Try to improve that blanket. fixed
● 00:35:612 (4,1) - If this is supposed to be a blanket, improve it. fixed
● 00:44:531 (1) - Move one to the left for better blanket. fixed
● 01:03:991 (5,6) - That blanket could be improved. fixed
● 01:07:234 (4) - ^ fixed
● 01:18:585 (1) - X59 Y284 for better blanket. fixed
● 01:21:829 (2,3) - Improve that blanket please~ fixed

Hard

● 00:11:896 (1,3) - I don't like these overlapping~ fixed
● 00:20:815 (3,4) - Improve that blanket please. fixed
● 00:22:437 (4,1) - ^ fixed
● 00:25:477 (3,4) - ^ fixed
● 00:27:504 (5) - Copy this slider and paste it instead of this one - 00:26:693 (3) fixed



● 00:42:707 (1,4) - I hate overlapps, how about stacking 4 on 1? fixed
● 01:02:775 (3,4) - Improve this blanket please. fixed
● 01:05:207 (3,5,2) - I still don't like overlapps~ fixed
● 01:07:234 (1,2) - The slider pointing downwards and the next circle above it flows bad, 'cuz the slider pointed in another direction. fixed
● 01:15:342 (1,2) - Improve that blanket please~ fixed

Insane

● 00:07:437 (1,2,3,4) - This pattern seems random to me, would you kindly expain it? fixed,I was just thinking about jumps when I mapped this
● 00:15:950 (2,3) - Improve that blanket. fixed
● 00:16:761 (4,1,2,3,4,5) - I don't get these jumps .-. isn't this a quite simple jump?
● 00:19:599 (1,2,3,1,2,3,4,5) - ^ triangles :P
● 00:44:937 (3,5) - The slider end is pretty close to the circles~ fixed
● 00:54:261 (1,2,3,4,5,1,2,3,4,5,6) - Are these just random placed circles? I'd love to hear the explaination of these jumps. fixed,it was random
● 01:00:139 (2,3) - How about leaving the same distance as these two - 00:59:937 (1,2) - ? fixed
● 01:04:599 (2,3) - Improve this blanket please. fixed
● 01:24:869 (1) - X166 Y111 for perfect stack. fixed
● 01:26:085 (1,2,3,1,2,3,4) - I still don't get these jumps, but they're at the end of the map, which is okay with me~ I'll keep it

That's all. Good luck with ranking it! c:
thanks for the mod :3
posted

Mikkuri wrote:

Hi From my queue
sorry, im late
[General]
  • fine for me


[Normal]
  1. 00:38:045 - missing a beat, add a note fixed
  2. 01:14:531 (6) - remove nc fixed

[Hard]
  1. 00:07:437 (1) - remove clap? fixed
  2. 00:21:018 (4) - ^ fixed
  3. 00:21:829 (1) - ^ fixed
  4. 00:22:234 (3) - add clap here fixed
  5. 00:24:261 (5) - remove clap head fixed
  6. 00:25:072 (1) - remove clap and 00:25:477 (3) - add clap here instead fixed
  7. 00:26:693 (3,5) - change clap to finish at both slider head fixed
  8. 00:28:315 (1) - this is too close to 00:27:504 (5) - better move it away fixed
  9. 00:28:315 (1) - swap clap and finish from head to tail. tail to head fixed
  10. 00:29:531 (3,1) - swap clap fixed
  11. 00:30:342 (2) - add clap and 00:30:747 (4) - remove clap head al so add clap tail fixed
  12. 00:31:558 (1) - too close to previos object and change clap to finish position still remain, hitsound fixed
    im done with hitsound, there's too much to mod.. sorry :O

[Insane]I won't mod hitsound because it's not good, at the first part you randomly place and some is missing. just check and work hard at it. you can also look at this guide to make your hitsound better t/306177
  1. 00:06:423 (1,2,3,4) - why don't do stream instead? fixed
  2. 00:21:423 (1) - add nc and move further away from (4) fixed
  3. 00:22:639 (3) - 1/2 slider is better fixed
  4. 00:27:504 (6) - move a bit further away from (5) fixed
  5. 00:28:923 (4) - remove nc fixed
  6. 00:37:437 (5) - ^ fixed
  7. 00:47:775 (1,2,3) - why triplet, better don't do 1/4 this part because it's a slow part fixed
  8. 00:49:396 (1,2,3) - ^ fixed
  9. 00:52:639 (1,2,3) - ^ fixed
  10. 01:00:545 - add another 1/4 kick slider fixed
  11. 01:16:761 (1,2,3,4,5,6) - make a jump to make it more fun fixed
  12. 01:24:869 (1,2,3) - useless triplet for me I'll keep it


the problem was hitsound, you can improve it by this guide t/306177 I'll work on it
good luck!
posted
m4m
ill mod depend on your mod

General

  1. No,this mp3 just no. it has a higher tone than the original ending,you dont just randomly download a mp3 from youtube,you gonna listen to it mann
  2. disable countdown

ky's Easy

  1. 00:07:234 (1) - you cant mute a hitcircle
  2. 00:13:720 (3) - vocal ends 00:14:329
  3. 00:49:396 (2) - ugly, curve a bit more
  4. 01:07:234 (3) - same as 00:13:720 (3) -
  5. 01:14:531 (4) - you dont do 1/2 at easy

Normal

  1. aimod to check ds issue
  2. 00:26:288 (3,4) - this is really hard for normal,suggest change to a slider
  3. 01:03:585 (3,4) - ^
  4. 01:16:558 (3,4) - ^
  5. 01:26:896 (1,2,3,4) - no,not 4 x 1/2circles

Hard

  1. 00:03:180 (3,1) - nasty overlap
  2. 00:10:275 (1,5) - blanket
  3. 00:28:315 (1,2) - ^
  4. 00:30:342 (2,3,4) - keep ds
  5. 01:24:869 (1,2,3) - blanket

Insane

  1. 00:28:923 (4,5) - blanket
  2. 00:41:491 (1,2) - ^
  3. 00:47:369 (2,3) - ^
  4. 01:01:153 (2) - no clap
water
posted

Mackenzie wrote:

m4m
ill mod depend on your mod

General

  1. No,this mp3 just no. it has a higher tone than the original ending,you dont just randomly download a mp3 from youtube,you gonna listen to it mann fixed
  2. disable countdown fixed

Normal

  1. aimod to check ds issue it said that theres no problem
  2. 00:26:288 (3,4) - this is really hard for normal,suggest change to a slider keeping
  3. 01:03:585 (3,4) - ^ keeping
  4. 01:16:558 (3,4) - ^ keeping
  5. 01:26:896 (1,2,3,4) - no,not 4 x 1/2circles fixed

Hard

  1. 00:03:180 (3,1) - nasty overlap fixed
  2. 00:10:275 (1,5) - blanket fixed
  3. 00:28:315 (1,2) - ^ fixed
  4. 00:30:342 (2,3,4) - keep ds fixed
  5. 01:24:869 (1,2,3) - blanket fixed

Insane

  1. 00:28:923 (4,5) - blanket fixed
  2. 00:41:491 (1,2) - ^ fixed
  3. 00:47:369 (2,3) - ^ fixed
  4. 01:01:153 (2) - no clap wasn't supposed to have a clap ._.
water
thanks for the mod :3
posted

Mackenzie wrote:

m4m
ill mod depend on your mod
[notice]

General

  1. No,this mp3 just no. it has a higher tone than the original ending,you dont just randomly download a mp3 from youtube,you gonna listen to it mann
  2. disable countdown

ky's Easy

  1. 00:07:234 (1) - you cant mute a hitcircle fixed by reverse slider (4)
  2. 00:13:720 (3) - vocal ends 00:14:329 fixed
  3. 00:49:396 (2) - ugly, curve a bit more fixed
  4. 01:07:234 (3) - same as 00:13:720 (3) - fixed
  5. 01:14:531 (4) - you dont do 1/2 at easy remain

water
osu file format v14

[General]
AudioFilename: Gakkou Gurashi! OP - Opening (TV Size).mp3
AudioLeadIn: 0
PreviewTime: 62369
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.52

[Metadata]
Title:Friend Shitai
TitleUnicode:ふ・れ・ん・ど・し・た・い
Artist:Gakuen Seikabutsu
ArtistUnicode:Gakuen Seikabutsu
Creator:XxSeonxX
Version:Ky's Easy
Source:がっこうぐらし!
Tags:anime op gakkou gurashi! School-Live! Kyle Y
BeatmapID:748586
BeatmapSetID:335730

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.799999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"IzIb3WJ.png",0,0
Video,0,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1345,405.405405405405,4,2,0,55,1,0
4802,-100,4,2,0,35,0,0
5612,-100,4,2,0,40,0,0
6423,-100,4,2,0,45,0,0
7234,-100,4,2,0,10,0,0
8450,-100,4,2,0,45,0,0
8856,-100,4,2,0,55,0,0
47775,-100,4,2,0,40,0,0
62369,-100,4,2,0,55,0,1
86480,-100,4,2,0,40,0,0
87493,-100,4,2,0,60,0,0


[Colours]
Combo1 : 255,181,181
Combo2 : 225,182,254
Combo3 : 225,176,176
Combo4 : 227,227,227

[HitObjects]
103,84,1345,6,0,P|181:95|227:158,1,160,0|2,2:0|2:0,2:0:0:0:
172,324,2966,2,0,P|252:332|336:296,1,160,0|2,2:0|2:0,2:0:0:0:
404,156,4588,6,0,L|352:80,1,79.9999999999999,0|8,2:0|2:0,2:0:0:0:
284,44,5399,2,0,L|217:89,1,79.9999999999999,0|8,2:0|2:0,2:0:0:0:
148,140,6209,2,0,L|154:219,1,79.9999999999999,0|8,2:0|2:0,2:0:0:0:
180,304,7020,2,8,L|266:337,2,79.9999999999999,8|0|8,2:0|2:0|2:0,2:0:0:0:
288,88,9047,1,4,2:0:0:0:
376,88,9453,6,0,P|336:162|260:172,1,160,0|8,2:0|2:0,2:0:0:0:
180,148,10669,1,2,2:0:0:0:
109,93,11074,2,0,P|92:166|153:235,1,160,0|2,2:0|2:0,2:0:0:0:
224,252,12290,1,8,0:0:0:0:
292,308,12696,6,0,B|344:290|391:293|391:293|420:232,1,160,0|8,2:0|2:0,2:0:0:0:
428,152,13912,1,2,2:0:0:0:
367,88,14317,2,0,P|308:112|228:96,1,120,0|8,2:0|2:0,2:0:0:0:
143,31,15534,1,2,2:0:0:0:
55,29,15939,6,0,L|78:197,1,160,0|8,2:0|2:0,2:0:0:0:
49,271,17155,1,2,2:0:0:0:
110,334,17561,2,0,B|157:319|230:333|230:333|243:287,1,160,0|2,2:0|2:0,2:0:0:0:
245,207,18777,1,8,2:0:0:0:
259,120,19182,6,0,P|313:91|373:92,1,120,0|8,2:0|2:0,2:0:0:0:
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posted
hi o/

I think u better adjust your insane hp a bit
HP+1 lol ..

and Here's my gd :v

osu file format v14

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Title:Friend Shitai
TitleUnicode:ふ・れ・ん・ど・し・た・い
Artist:Gakuen Seikabutsu
ArtistUnicode:Gakuen Seikabutsu
Creator:XxSeonxX
Version:Walao's Insane
Source:がっこうぐらし!
Tags:anime op gakkou gurashi! School-Live! Kyle Y
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posted
Hi from queue~
Just wanted to let you know that I have just started to map and play standard, so my mod might not be sufficient or helpful (I play Taiko). This is my first standard mod. Also, if you read my post in the queue I will only mod up to the hard diff, as I stated. If possible, please respond to my mod with reasons why you've declined my suggestions, not just saying 'no' or something like that. It'll help me be a better standard mapper and modder.

Ky's Easy

I didn't see any issues with placements or rhythms, so there's mainly suggestions about hitsounds.

00:10:669 (2) - Change hitsound to clap. There's a clap sound there, and in this whole mapset, it follows a clap rhtyhm on every second beat starting from 00:09:858. It sounds better to me; it's more uniform. If you're going to accept this suggestion, maybe you should also change the end of 00:09:453 (1) to a whistle, to match the hitsounds on 00:11:074 (3,4).

00:13:912 (2) - ^, change the end of 00:12:696 (1) to whistle.

00:17:155 (2) - ^, change the end of 00:15:939 (1) to whistle.

01:02:561 - Add a circle with a finish here? It sounds similar to 00:09:047 (5).

01:07:426 (2) - Change hitsound to clap. For same reason as before.

Normal

00:17:561 (3,4,1,2,3) - Here, the blue combo's rhythm and the end of the green combo is matched to the vocals. Except, 00:18:777 (1) starts at the end of a phrase and has the middle of it at the start of a new phrase. It doesn't really match the vocals and I felt it awkwardly placed between the two parts that are matched to the vocals. How about a rhythm like this (ignore placements, that's up to you)? https://osu.ppy.sh/ss/3580157
Just a personal opinion.

00:28:912 (1,2,3,4,5,6) - This combo's rhythm is different from the previous two combos, even though they sound similar. Change to match them.

00:46:750 (1) - I don't think you need to start a new combo here. idk.

01:27:493 (1,2) - Here, the rhythm is different than 00:21:007 (1,2), even though they sound the same. I'd suggest changing this to match the original rhythm.

Hard

00:07:020 (1) - I'm not that knowledgeable about spacing and jumps and all that, but shouldn't the spacing go up on this hit from the previous hit? For this hit the spacing from the previous hit is about 1.5x, while the spacing of 00:06:209 (1) from the hit before that was about 1.75x. Maybe this was just to create the circular shape with the four sliders? It's possible to create the circle only using 1.5x spacing tho.

00:12:696 (2) - I think you're forgetting your clap sound at the end of this slider. Add.

00:21:007 (1,2,3,4) - I think this shape is just ugly D: Make it a square by either changing the spacing from the previous hit to 1x, or instead you could make a bigger jump than 1.1x. Maybe 1.25x or 1.5x. Maybe it's just me that thinks this.

00:36:615 (2) - I don't think you have to be so dedicated to keeping that clap sound every time. Remove. Just saying this cuz I failed here the first time I played it because of it xD

00:55:669 (5) - This slider should go up to 00:56:074, since you've matched the rhythm to the vocals imo. Delete 00:56:074 (1) if you're going to accept this suggestion.

01:02:966 - From here to 01:15:939, I think this section lacks 1/4 rhythms. Maybe add some?

Hopefully this mod was helpful. Sorry if it wasn't x.x Good luck on rank~
posted

newyams99 wrote:

Hi from queue~
Just wanted to let you know that I have just started to map and play standard, so my mod might not be sufficient or helpful (I play Taiko). This is my first standard mod. Also, if you read my post in the queue I will only mod up to the hard diff, as I stated. If possible, please respond to my mod with reasons why you've declined my suggestions, not just saying 'no' or something like that. It'll help me be a better standard mapper and modder.

Ky's Easy

I didn't see any issues with placements or rhythms, so there's mainly suggestions about hitsounds.
fixed all, except the red one.
00:10:669 (2) - Change hitsound to clap. There's a clap sound there, and in this whole mapset, it follows a clap rhtyhm on every second beat starting from 00:09:858. It sounds better to me; it's more uniform. If you're going to accept this suggestion, maybe you should also change the end of 00:09:453 (1) to a whistle, to match the hitsounds on 00:11:074 (3,4).

00:13:912 (2) - ^, change the end of 00:12:696 (1) to whistle.

00:17:155 (2) - ^, change the end of 00:15:939 (1) to whistle.

01:02:561 - Add a circle with a finish here? It sounds similar to 00:09:047 (5). remain, I really really really want to add a circle here, but becasue of the spinner, I can't (Cry)

01:07:426 (2) - Change hitsound to clap. For same reason as before.

Hopefully this mod was helpful. Sorry if it wasn't x.x Good luck on rank~
osu file format v14

[General]
AudioFilename: Gakkou Gurashi! OP - Opening (TV Size).mp3
AudioLeadIn: 0
PreviewTime: 62966
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.52

[Metadata]
Title:Friend Shitai
TitleUnicode:ふ・れ・ん・ど・し・た・い
Artist:Gakuen Seikabutsu
ArtistUnicode:Gakuen Seikabutsu
Creator:XxSeonxX
Version:Ky's Easy
Source:がっこうぐらし!
Tags:anime op gakkou gurashi! School-Live! Kyle Y Walaowey
BeatmapID:748586
BeatmapSetID:335730

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.799999999999999
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"video.avi"
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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[Colours]
Combo1 : 255,181,181
Combo2 : 225,182,254
Combo3 : 225,176,176
Combo4 : 227,227,227

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134,71,34586,2,0,B|174:55|222:76|241:112|241:112|279:100,1,160,2|2,2:0|2:0,2:0:0:0:
348,52,35802,6,0,B|390:91|394:151|394:151|354:183,1,160,8|8,2:0|2:0,2:0:0:0:
268,180,37018,2,0,B|230:210|230:210|234:270|276:309,1,160,2|2,2:0|2:0,2:0:0:0:
360,332,38234,2,0,L|444:316,1,79.9999999999999,8|2,0:0|0:0,0:0:0:0:
488,244,39045,6,0,B|506:187|497:136|497:136|444:116,1,160,8|8,2:0|2:0,2:0:0:0:
364,96,40261,2,0,B|300:53|227:84|227:84|196:40|140:36,1,240,2|8,2:0|2:0,2:0:0:0:
68,76,41883,6,0,B|49:109|41:183|41:183|67:242|140:265,1,240,2|8,2:0|2:0,2:0:0:0:
220,296,43505,2,0,B|288:272|358:283|358:283|372:259,1,160,0|2,2:0|2:0,2:0:0:0:
420,196,44721,1,8,2:0:0:0:
356,135,45126,6,0,B|265:136|230:154|230:154|258:181,2,160,2|6|2,2:0|2:0|2:0,2:0:0:0:
474,194,47356,1,2,2:0:0:0:
286,310,48370,6,0,P|174:297|111:184,1,240,0|4,2:0|2:0,2:0:0:0:
120,108,49991,2,0,B|132:67|132:67|188:117|261:97,1,160,0|2,2:0|2:0,2:0:0:0:
414,65,51613,6,0,B|456:129|422:198|422:198|435:228,1,160,0|2,2:0|2:0,2:0:0:0:
446,302,52829,1,0,2:0:0:0:
358,301,53234,2,0,B|321:293|321:293|281:212|320:138|320:138|266:124,1,240,2|8,2:0|2:0,2:0:0:0:
196,108,54856,6,0,B|148:192|180:264,1,160,4|8,2:0|2:0,2:0:0:0:
256,300,56072,2,0,P|324:260|404:276,1,160
476,320,57288,2,0,B|512:204,1,120,4|8,2:0|2:0,2:0:0:0:
256,192,58099,12,8,61342,2:0:0:0:
120,112,62964,6,0,P|190:77|282:102,1,160,2|2,2:0|2:0,2:0:0:0:
354,106,64180,1,8,2:0:0:0:
439,127,64586,2,0,P|426:205|375:266,1,160,2|2,2:0|2:0,2:0:0:0:
294,300,65802,1,8,2:0:0:0:
236,233,66207,6,0,B|171:216|104:231|104:231|82:198,1,160,2|2,2:0|2:0,2:0:0:0:
50,129,67424,1,8,2:0:0:0:
84,48,67829,2,0,B|149:65|216:50,1,120,2|6,2:0|2:0,2:0:0:0:
336,56,69045,1,8,2:0:0:0:
391,125,69451,6,0,L|377:216,1,79.9999999999999,2|8,0:0|0:0,0:0:0:0:
307,255,70261,2,0,L|225:246,1,79.9999999999999,2|8,0:0|0:0,0:0:0:0:
196,164,71072,2,0,B|128:150|66:170|66:170|56:212,1,160,2|2,2:0|2:0,2:0:0:0:
70,285,72288,1,8,2:0:0:0:
145,328,72694,6,0,P|204:323|264:330,1,120,2|2,2:0|2:0,2:0:0:0:
352,331,73707,2,0,L|403:258,1,79.9999999999999,2|4,0:0|0:0,0:0:0:0:
479,232,74518,1,0,0:0:0:0:
421,114,75126,2,0,L|454:73,2,40,0|0|8,0:0|0:0|0:0,0:0:0:0:
356,174,75937,6,0,P|305:142|246:136,1,120,0|2,2:0|2:0,2:0:0:0:
117,122,77153,1,8,2:0:0:0:
68,48,77559,2,0,P|30:113|61:191,1,160,2|2,2:0|2:0,2:0:0:0:
130,237,78775,1,8,2:0:0:0:
151,322,79180,6,0,P|208:275|206:193,1,160,2|2,2:0|2:0,2:0:0:0:
171,113,80397,1,8,2:0:0:0:
223,42,80802,2,0,P|276:74|337:74,1,120,2|4,2:0|2:0,2:0:0:0:
462,48,82018,1,8,2:0:0:0:
474,135,82424,6,0,L|437:212,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
460,292,83234,2,0,L|376:334,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
318,276,84045,2,0,P|270:212|196:186,1,160,2|2,2:0|2:0,2:0:0:0:
108,186,85261,1,8,2:0:0:0:
89,99,85667,6,0,P|41:129|20:189,1,120,6|2,2:0|2:0,2:0:0:0:
55,267,86680,2,0,P|94:276|139:306,1,79.9999999999999,2|6,2:0|2:0,2:0:0:0:
211,325,87491,6,0,B|218:265|255:235|255:235|262:258,1,120,2|4,2:0|2:0,2:0:0:0:
posted

newyams99 wrote:

Hi from queue~
Just wanted to let you know that I have just started to map and play standard, so my mod might not be sufficient or helpful (I play Taiko). This is my first standard mod. Also, if you read my post in the queue I will only mod up to the hard diff, as I stated. If possible, please respond to my mod with reasons why you've declined my suggestions, not just saying 'no' or something like that. It'll help me be a better standard mapper and modder.


Normal

00:17:561 (3,4,1,2,3) - Here, the blue combo's rhythm and the end of the green combo is matched to the vocals. Except, 00:18:777 (1) starts at the end of a phrase and has the middle of it at the start of a new phrase. It doesn't really match the vocals and I felt it awkwardly placed between the two parts that are matched to the vocals. How about a rhythm like this (ignore placements, that's up to you)? https://osu.ppy.sh/ss/3580157
Just a personal opinion. fixed

00:28:912 (1,2,3,4,5,6) - This combo's rhythm is different from the previous two combos, even though they sound similar. Change to match them. I wanted it to be different

00:46:750 (1) - I don't think you need to start a new combo here. idk. fixed

01:27:493 (1,2) - Here, the rhythm is different than 00:21:007 (1,2), even though they sound the same. I'd suggest changing this to match the original rhythm. same as the reason before

Hard

00:07:020 (1) - I'm not that knowledgeable about spacing and jumps and all that, but shouldn't the spacing go up on this hit from the previous hit? For this hit the spacing from the previous hit is about 1.5x, while the spacing of 00:06:209 (1) from the hit before that was about 1.75x. Maybe this was just to create the circular shape with the four sliders? It's possible to create the circle only using 1.5x spacing tho. I think I get what you mean

00:12:696 (2) - I think you're forgetting your clap sound at the end of this slider. Add. fixed

00:21:007 (1,2,3,4) - I think this shape is just ugly D: Make it a square by either changing the spacing from the previous hit to 1x, or instead you could make a bigger jump than 1.1x. Maybe 1.25x or 1.5x. Maybe it's just me that thinks this. fixed

00:36:615 (2) - I don't think you have to be so dedicated to keeping that clap sound every time. Remove. Just saying this cuz I failed here the first time I played it because of it xD fixed

00:55:669 (5) - This slider should go up to 00:56:074, since you've matched the rhythm to the vocals imo. Delete 00:56:074 (1) if you're going to accept this suggestion. fixed

01:02:966 - From here to 01:15:939, I think this section lacks 1/4 rhythms. Maybe add some? added 1 more ._.

Hopefully this mod was helpful. Sorry if it wasn't x.x Good luck on rank~
thanks for the mod ^^
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