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DECO*27 - Delusion Tax feat. Hatsune Miku [Osu|Taiko]

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Topic Starter
Thievley
This map has been deleted on the request of its creator. It is no longer available.
Spork Lover
The double spinners in the Hard Difficulty are very hard to get 300's on without going crazy on the spinnin', I'd suggest fusing them together :)
AR7 is kind of slow for a hard difficulty, it's more normal to see an AR8.
OD 5-6 is preferable, since OD 4 makes it very easy to get a high accuracy on :)
Topic Starter
Thievley

Spork Lover wrote:

The double spinners in the Hard Difficulty are very hard to get 300's on without going crazy on the spinnin', I'd suggest fusing them together :)
AR7 is kind of slow for a hard difficulty, it's more normal to see an AR8.
OD 5-6 is preferable, since OD 4 makes it very easy to get a high accuracy on :)
Thank you very much for that! I got rid of the spinners instead and used sliders, also I bumped up the AR to 8 and made the OD 5 :)
_none_old
well i want to try inner oni or not.

worked remix version about 3~4 months ago.

if u think about going to ranked, ignore this.
Topic Starter
Thievley

_none wrote:

well i want to try inner oni or not.

worked remix version about 3~4 months ago.

if u think about going to ranked, ignore this.

Well honestly I am going for ranked, but the chances of it actually happening are not very high in my opinion...

So If you want to map an inner oni that would be awesome~
_none_old

ThiefofSpoons wrote:

Well honestly I am going for ranked, but the chances of it actually happening are not very high in my opinion...

So If you want to map an inner oni that would be awesome~

work on

btw muzu and oni have same OD,HP??

my advice : muzu HP 6>4 , Oni OD 4>5 / HP 6>5 so my inner oni hp 6 od 6

and



timing line is outed all diff, fix this.

my diff will be done after 2~3 days(with sv)
Topic Starter
Thievley

_none wrote:

work on

btw muzu and oni have same OD,HP??

my advice : muzu HP 6>4 , Oni OD 4>5 / HP 6>5 so my inner oni hp 6 od 6

and



timing line is outed all diff, fix this.

my diff will be done after 2~3 days(with sv)

Okay I'll make sure to fix that,

And yeah a lot of timing lines are like that since I messed with the bpm a bit, I'll make sure to fix them all as well!

Thank you very much for that! Can't wait to see your diff~
_none_old
sorry, i decide to delay make my gd.

at least u wait 1 week or more, but u still want keeping wait.

or give up, reply me.

cuz my maps (i'm now going to make my 3rd taiko map pack.)
Topic Starter
Thievley

_none wrote:

sorry, i decide to delay make my gd.

at least u wait 1 week or more, but u still want keeping wait.

or give up, reply me.

cuz my maps (i'm now going to make my 3rd taiko map pack.)
You can take all the time you need haha
_none_old
http://puu.sh/jfcOK/476148300e.zip
^ Use 7-zip to open this

SV and Hitsound not worked

Original Note version ready to upload.
Topic Starter
Thievley
^thanks!
wajinshu
hi Sorry for the English. I have with him is very bad
Hard
00:41:865 -It is necessary to shorten a little if you want to focus on vocals.
00:56:641 - Too much but if you like then let it beI'm sorry I even didn't think.when I wrote this :roll:
02:04:701 - ^
03:19:925 - ^
02:30:671 - It is necessary to shorten a little if you want to focus on vocals.
02:31:343 - ^
If you want to focus on vocals:
02:45:671 - 02:45:895
02:46:119 - 02:46:343
02:18:805 - Not a very nice look
Normal
00:42:089 - 00:41:865 - Vocals
01:50:149 - 01:49:925 -^
02:33:134 - 02:32:910 - ^
02:45:671 - 02:45:895 - ^
02:46:119 - 02:46:567 - ^
02:51:044 - 02:50:820 - ^
03:08:955 - 03:08:731 - ^
02:30:447 - 02:30:895 - It is necessary to shorten a little if you want to focus on vocals.
02:48:693 - 02:48:358 - Being on a blue tick, move it to a white tick. You can make it easier
Topic Starter
Thievley

wajinshu wrote:

hi Sorry for the English. I have with him is very bad
Hard
00:41:865 -It is necessary to shorten a little if you want to focus on vocals. Alright
00:56:641 - Too much but if you like then let it be The people I had test this didn't have that much of a problem with it... If I have more people tell me the same thing though, I might change it.
02:04:701 - ^
03:19:925 - ^
02:30:671 - It is necessary to shorten a little if you want to focus on vocals. I'm not trying to focus only on vocals so I'll just leave it as it is
02:31:343 - ^
If you want to focus on vocals:
02:45:671 - 02:45:895
02:46:119 - 02:46:343 Not trying to focus on vocals here...
02:18:805 - Not a very nice look Haha, I guess it wouldn't hurt to change it then!>.>
Normal *(Easy)*
00:42:089 - 00:41:865 - Vocals Not trying to focus on vocals here
01:50:149 - 01:49:925 -^
02:33:134 - 02:32:910 - ^
02:45:671 - 02:45:895 - ^
02:46:119 - 02:46:567 - ^
02:51:044 - 02:50:820 - ^
03:08:955 - 03:08:731 - ^
02:30:447 - 02:30:895 - It is necessary to shorten a little if you want to focus on vocals. I'm not trying to focus on vocals the entire time, but thanks for the suggestions...
02:48:693 - 02:48:358 - Being on a blue tick, move it to a white tick. You can make it easier No because that's not when the instrumentals come in >.<
hello! Thanks for the mod! Also I kind of updated my map one more time and changed the name of normal to easy but I'll check your mod a little later since I'm busy atm and I didn't make any big changes! Thanks again! :3

Already checked :)
NewPlayer
Hi!

[General]
  1. If you are going to rank, you should get MP3 with 192 kbps bitrate. You can find it here. Offset 1833 seem to be fine with that so you should move all your inherited points, bookmarks etc. by 42 ms.
  2. Preview times should be the same in all difficulties.
  3. Do you need that countdown? If you do, enable it in Walalawa's Oni.
  4. Disable widescreen support since you don't have SB.
  5. Enable letterbox during breaks in Walalawa's Oni.
  6. Add "_none" and "walalawa" in tags of every difficulty. Also I think you can remove "delusiontax" from there.
  7. There is inconsistency in Kiai times, make sure that every Kiai starts and ends on the same tick on every difficulty.
  8. Use AIMod more frequently since there's many useful information there.
  9. You should add hitsounds. PM if you need help with that.
[Easy]
  1. Easy (and Normal) should be mapped only with enabled Distance Snap and without spacing changes. Also it's not recommended to use different speed there since it may be confusing to newer players. So I think you should remap it according to this suggestion. Also take a look on this page.
  2. More suggestions:
    1. Try to make better blankets. You can make grid size smaller or disable it to do that.
    2. Use more blankets
    3. Avoid overlaps
    4. Avoid more than two repeats like there: 00:28:698 (1)
  3. You can remove first inherited point
[Hard]
  1. Use Distance Snap to make spacing the same in the same parts of song (except jumps, ofc). So I'll skip anything related with spacing
  2. Suggesting AR+1
  3. 00:08:997 (1,2,3,4) - weird overlap
  4. 00:11:235 (6) - move it down for better flow
  5. 00:13:474 (3,4) - make it on the same line
  6. 00:15:713 (5) - clap on the start of the slider (maybe with drum addition)
  7. 00:30:489 (1) - move it down or something like this
  8. 00:34:743 (3) - I think that sounds better
  9. 00:50:191 (1,2) - make it more round
  10. 00:55:900 (11,12) - suggesting something like this
  11. 00:58:922 (1,2,3) - stack
  12. 01:00:937 (1,2,3) - doesn't look good
  13. 01:09:892 (3) - maybe stack with the start of the next slider?
  14. 01:25:116 (8,9) - maybe lower the spacing
  15. 01:34:071 (3,4) - doesn't look good as for me. Try Ctrl+J and blanket (maybe)
  16. 01:44:370 (4) - divide into sliders
  17. 01:47:504 (1,2,3) - lower spacing
  18. 01:58:250 (1,2) - more round
  19. 01:59:370 (4) - bad flow
  20. 02:03:959 (11,12) - try that
  21. 02:07:877 (5,6) - make it on one line, something like this
  22. 02:08:997 (1) - try to make the straight slider
  23. 02:10:564 (1,2,3) - stack
  24. 02:13:474 (3) - make it in the same style as prev. 2 sliders (example)
  25. 02:28:698 (3,4,5) - make better square (you can use Ctrl+Shift+D)
  26. 02:42:131 (2,3,4,5,6) - ^
  27. 02:51:982 (2) - remove NC
  28. 02:59:146 (4) - NC
  29. 03:04:071 (2,3,4,5) - square
  30. 03:08:549 (4,5,6,7) - ^
  31. 03:13:474 (1) - suggesting that
  32. 03:19:183 (11,12) - more round
  33. 03:22:206 (1,2,3) - stack
  34. 03:23:101 (5,6) - don't like flow there
  35. 03:24:221 (1,2,3) - more smooth
  36. 03:32:280 (1,1) - remove NCs but I don't sure

I can't mod taiko diffs so I'll skip it. Also I almost didn't look at NCs so sorry about that
Please reply to my mod so I can know what you've changed. And good luck with your map!
Topic Starter
Thievley

NewPlayer wrote:

Hi!

[General]
  1. If you are going to rank, you should get MP3 with 192 kbps bitrate. You can find it here. Offset 1833 seem to be fine with that so you should move all your inherited points, bookmarks etc. by 42 ms. done
  2. Preview times should be the same in all difficulties. done with MP3 (Thanks for that) not with inherited and bookmarks
  3. Do you need that countdown? If you do, enable it in Walalawa's Oni. done
  4. Disable widescreen support since you don't have SB. done
  5. Enable letterbox during breaks in Walalawa's Oni. Letterboxing isn't allowed in taiko...removing from other taiko diff
  6. Add "_none" and "walalawa" in tags of every difficulty. Also I think you can remove "delusiontax" from there. done
  7. There is inconsistency in Kiai times, make sure that every Kiai starts and ends on the same tick on every difficulty. Okay..
  8. Use AIMod more frequently since there's many useful information there.
  9. You should add hitsounds. PM if you need help with that.
hitsounds... eh

[Easy]
  1. Easy (and Normal) should be mapped only with enabled Distance Snap and without spacing changes. Also it's not recommended to use different speed there since it may be confusing to newer players. So I think you should remap it according to this suggestion. Also take a look on this page. Thanks for that...
  2. More suggestions:
    1. Try to make better blankets. You can make grid size smaller or disable it to do that.
    2. Use more blankets okay..
    3. Avoid overlaps
    4. Avoid more than two repeats like there: 00:28:698 (1)
  3. You can remove first inherited point
Okay

[Hard]
  1. Use Distance Snap to make spacing the same in the same parts of song (except jumps, ofc). So I'll skip anything related with spacing
  2. Suggesting AR+1
  3. 00:08:997 (1,2,3,4) - weird overlap eh can't argue with that
  4. 00:11:235 (6) - move it down for better flow Move it down the grid or?
  5. 00:13:474 (3,4) - make it on the same line
  6. 00:15:713 (5) - clap on the start of the slider (maybe with drum addition)
  7. 00:30:489 (1) - move it down or something like this okay
  8. 00:34:743 (3) - I think that sounds better got rid of the triplet
  9. 00:50:191 (1,2) - make it more round okay
  10. 00:55:900 (11,12) - suggesting something like this okay
  11. 00:58:922 (1,2,3) - stack okay
  12. 01:00:937 (1,2,3) - doesn't look good fixed?
  13. 01:09:892 (3) - maybe stack with the start of the next slider? yeah okay
  14. 01:25:116 (8,9) - maybe lower the spacing Okay
  15. 01:34:071 (3,4) - doesn't look good as for me. Try Ctrl+J and blanket (maybe) I think it's fine
  16. 01:44:370 (4) - divide into sliders alright
  17. 01:47:504 (1,2,3) - lower spacing
  18. 01:58:250 (1,2) - more round Okay
  19. 01:59:370 (4) - bad flow I don't fully agree
  20. 02:03:959 (11,12) - try that I did the suggestion you made above instead
  21. 02:07:877 (5,6) - make it on one line, something like this Okay
  22. 02:08:997 (1) - try to make the straight slider um I think it's fine
  23. 02:10:564 (1,2,3) - stack The sliders?
  24. 02:13:474 (3) - make it in the same style as prev. 2 sliders (example) No because I want to use different patterns :p
  25. 02:28:698 (3,4,5) - make better square (you can use Ctrl+Shift+D) Okay
  26. 02:42:131 (2,3,4,5,6) - ^ Okay
  27. 02:51:982 (2) - remove NC No I think it's fine
  28. 02:59:146 (4) - NC Okay
  29. 03:04:071 (2,3,4,5) - square Okay
  30. 03:08:549 (4,5,6,7) - ^ Okay
  31. 03:13:474 (1) - suggesting that I'll just leave it as it is
  32. 03:19:183 (11,12) - more round
  33. 03:22:206 (1,2,3) - stack
  34. 03:23:101 (5,6) - don't like flow there I think It's fine >.>
  35. 03:24:221 (1,2,3) - more smooth
  36. 03:32:280 (1,1) - remove NCs but I don't sure
I'll leave them because I like them :D

I can't mod taiko diffs so I'll skip it.
Please reply to my mod so I can know what you've changed. And good luck with that!
Eh, thank you for that! :D I don't know if i'll add hitsounds? maybe...
Kofja
still needs a lot work :D
Kofja
here you go :D
Think it's done, hope i didn't miss anything major lel :V
Topic Starter
Thievley

RitzierJunk wrote:

here you go :D
Think it's done, hope i didn't miss anything major lel :V

Thanks, I'll add it to the mapset once I finish up the other difficulties. (I'm going to update all at once)

Then we might get some modding done~ :D
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