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Toy*GunGun - The Bravest Destiny (TV Size) [OsuMania]

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Topic Starter
AlisceaSparku

-SoraGami- wrote:

Hi Aliscea! :)

here's my mod
1|2|3|4

[EZ]
00:38:214 (38214|1,38484|2) - move to left for comfortability and of course to rest up a bit in col 3 with that 1/4
i think ez diffs don't need sv, i dont know if its allowed xD lol
[NM]
00:13:244 - add note, you have 2 notes in sounds with cymbals before
00:25:639 - add? for drum and also here 00:25:998 - ?
[MX]
00:14:142 (14142|0) - i suggest to delete this, it has better flow
00:25:639 - in before you have only 2 notes from this kind of sound, it is different from 00:25:280 - with that (i dont know, cant describe) sound and 00:25:998 - with a cymbal sound
00:37:675 - in this part, i think [13][24] is hard with that jack with the triple, try [34][12] more better i think https://osu.ppy.sh/ss/3410385

that's all i think
great map aliscea xD
i like your style... so star*
wow thanks for star :D
applied all!! thank you for mod!!!
-SoraGami-
ohh and also, i almost forgot...
add tv size opening maeno tomoaki matsuoka yoshitsugu komatsu mikako aoharu×machinegun 前野智昭 松岡禎丞 小松未可子 kikanjyu in the tags
source: https://osu.ppy.sh/s/330822

no kudos*

Good Luck! :)
Topic Starter
AlisceaSparku

-SoraGami- wrote:

ohh and also, i almost forgot...
add tv size opening maeno tomoaki matsuoka yoshitsugu komatsu mikako aoharu×machinegun 前野智昭 松岡禎丞 小松未可子 kikanjyu in the tags
source: https://osu.ppy.sh/s/330822

no kudos*

Good Luck! :)
added xD
Thanks again :D
SpectorDG


NM Request for \o\ Recaro! Mania & Std Modding Team /o/


4K = 1|2|3|4


EZ
W-Why no need SV
00:42:346 (42346|3) - Move to 2
NM
Why why why no need sv for 1-2.5 star song
00:42:346 (42346|3) - Move to 2
00:52:226 (52226|0,52226|3,52226|1) - Remove, only 2 notes it's NM okay
HD
00:14:142 (14142|2,14232|3,14322|1,14412|2,14501|1) - Ctrl + H and 00:14:501 (14501|3) - Move 2
MOD END. Nice map GL for Ranked! :3
Topic Starter
AlisceaSparku

SpectorDG wrote:



NM Request for \o\ Recaro! Mania & Std Modding Team /o/


4K = 1|2|3|4


EZ
W-Why no need SV
00:42:346 (42346|3) - Move to 2
NM
Why why why no need sv for 1-2.5 star song
00:42:346 (42346|3) - Move to 2
00:52:226 (52226|0,52226|3,52226|1) - Remove, only 2 notes it's NM okay
HD
00:14:142 (14142|2,14232|3,14322|1,14412|2,14501|1) - Ctrl + H and 00:14:501 (14501|3) - Move 2
no, i am trying to make the sliders look like the same in every diff * ( mostly LOL )
MOD END. Nice map GL for Ranked! :3 yay ty!
about the SV's, I think I'll just make it milder ( and wait for other mods )
Thank you for mod! :D
try24get
Hi, from our queue. Sorry for late mods, I'm sick yesterday
Key Notation |1|2|3|4|
In overall nice map Spark, I guess I can't mod it anymore xD, and oh your EZ rise to NM diff because 1,59 star rating
---NM---
00:08:933 (8933|1) - maybe too low sound, remove
00:50:789 (50789|0) - ^
00:54:921 (54921|1) - ^
00:57:795 (57795|2) - ^
01:00:669 (60669|1) - ^
01:09:292 (69292|2) - ^
01:23:663 (83663|0) - maybe it ends at 01:28:992 on 1/6 snap div
---HD---
First, I guess too high jump on slider multiplier on very short duration was too weird, espcecially your song doesn't have something too special on that part
http://puu.sh/j9wh9.jpg
But I can't make any sugesstion here because I don't excel at multiplier
01:23:663 (83663|3,83663|2) - maybe they ends at 01:28:992 on 1/6 snap div same like on NM
01:29:172 (89172|0) - maybe it ends at 01:29:292 on 1/6 snap div same like on NM
~~~~~~
Sorry I only mod these diffs
I hope this mod can help and your map get ranked
GLHF
Topic Starter
AlisceaSparku

try24get wrote:

Hi, from our queue. Sorry for late mods, I'm sick yesterday
Key Notation |1|2|3|4|
In overall nice map Spark, I guess I can't mod it anymore xD, and oh your EZ rise to NM diff because 1,59 star rating
---NM---
00:08:933 (8933|1) - maybe too low sound, remove done
00:50:789 (50789|0) - ^ i put a note there as an introduction for the drum part
00:54:921 (54921|1) - ^ i'm following the vocals here so that those streams will not be "sudden"
00:57:795 (57795|2) - ^ ^
01:00:669 (60669|1) - ^ ^
01:09:292 (69292|2) - ^ ^
01:23:663 (83663|0) - maybe it ends at 01:28:992 on 1/6 snap div it feels uncomfortable for me ( for me only i think xD maybe i will wait for other mods
---HD---
First, I guess too high jump on slider multiplier on very short duration was too weird, espcecially your song doesn't have something too special on that part
http://puu.sh/j9wh9.jpg keep
But I can't make any sugesstion here because I don't excel at multiplier
01:23:663 (83663|3,83663|2) - maybe they ends at 01:28:992 on 1/6 snap div same like on NM i made it that way for comfortability
01:29:172 (89172|0) - maybe it ends at 01:29:292 on 1/6 snap div same like on NM ^
~~~~~~
Sorry I only mod these diffs
I hope this mod can help and your map get ranked
GLHF
thank you for mod! :D

---and remove those sv at ez diff xD
Koneko-
Hello~ requested from your pm.
0|1|2|3

EZ
01:11:897 (71897|2,71987|1,72166|2) - remove and
01:11:807 - make LN to 01:12:256?

MN
01:20:879 (80879|3) - add.
but most patterns are repeated. some parts recommend rearrange.

HD
00:20:070 (20070|1,20250|2,20430|3) - add?
00:31:567 (31567|2,31747|1,31927|0) - ^
01:29:367 (89367|1) - i know, but why noted?

MX
00:21:058 (21058|1,21777|2,22495|1,23214|2,23933|3,24651|1,25370|0) - hmm...... idk why use.
00:32:555 (32555|2,33274|1,33992|2,34711|1,35430|3,36148|0,36867|3) - ^
00:39:831 - remove one note?
01:12:256 (72256|1) - add.
01:12:346 (72346|1) - move to 2.
01:13:244 (73244|3) - remove?
01:23:573 (83573|1) - remove.
01:29:367 (89367|1) - samd HD reason.

GoodLuck~
Topic Starter
AlisceaSparku

dakemoto wrote:

Hello~ requested from your pm.
0|1|2|3

EZ
01:11:897 (71897|2,71987|1,72166|2) - remove and
01:11:807 - make LN to 01:12:256?

MN
01:20:879 (80879|3) - add.
but most patterns are repeated. some parts recommend rearrange.

HD
00:20:070 (20070|1,20250|2,20430|3) - add?
00:31:567 (31567|2,31747|1,31927|0) - ^ up until here ok
01:29:367 (89367|1) - i know, but why noted? i'm not sure how to answer this.. but i keep[/box]

[box=MX]00:21:058 (21058|1,21777|2,22495|1,23214|2,23933|3,24651|1,25370|0) - hmm...... idk why use. there's a sound
00:32:555 (32555|2,33274|1,33992|2,34711|1,35430|3,36148|0,36867|3) - ^ ^
00:39:831 - remove one note? no, the beat there is strong too
01:12:256 (72256|1) - add.
01:12:346 (72346|1) - move to 2.
01:13:244 (73244|3) - remove? keep
01:23:573 (83573|1) - remove.
01:29:367 (89367|1) - samd HD reason. same answer xD

GoodLuck~
Thank you for mod!
Re-arrenged some patterns on NM too :D
Ibrahim
hii ^^
modding as req via#TEAMREVOLUTiON

coll
1 l 2 l 3 l 4
ok here i go
EZ
lol it's diff name easy but the logo is normal :v
00:14:142 (14142|1) - change with LN same with 00:12:705 (12705|3) -
00:20:789 (20789|1,20969|0,21148|3,21328|2,21507|1,21687|3,21867|0,22046|1,22226|2,22406|0,22585|3,22765|2,22945|1,23124|0,23304|1,23484|2,23663|3,23843|1,24022|0,24202|1,24382|2,24561|0,24741|3,24921|2,25100|1,25280|3) - it's too hard for a beginner ...
my suggest 00:20:609 (20609|0,20789|1) - delete note.. focus strong to drum
00:21:148 (21148|3) - delete
00:21:867 (21867|0,22226|2) - delete
00:22:585 (22585|3) - delete
00:23:304 (23304|1,23663|3) - delete
00:24:022 (24022|0) - delete
00:25:998 (25998|3) - delete change with single note
00:32:286 (32286|2,32645|0,33364|3,33723|1) - delete
00:34:082 (34082|0,34801|2) - delete
00:35:160 (35160|0) - delete
00:35:519 (35519|3) - delete
00:36:238 (36238|0,36597|2) - delete
00:38:484 (38484|2) - delete
00:39:921 (39921|2) - delete
00:43:513 (43513|2) - delete
01:03:633 (63633|2) - delete
01:20:609 (80609|0,80699|1,80789|2) - delete and add LN in coll 3

NM
00:06:957 (6957|2) - move to 2
00:07:136 (7136|0) - move to 3
00:08:394 (8394|1) - move to 3
00:08:573 (8573|3) - move to 2
01:14:501 (74501|2,74681|0,74861|1,75040|2) - r u following the drum or vocal? if vocal you keep it up but if u foloow the drum then delete this 01:14:501 (74501|2) -

HD
it's only 01:28:992 (88992|1,89172|0,89367|1) - i'm little worried about this pattern maybe 01:29:367 (89367|1) - isn't snap

MX
01:28:992 (88992|1,89367|1) - same with diff HD

ok maybe that's it form me ^^
good luck for ur map :) :)
u can reject my mod if the mod it's not good~
Topic Starter
AlisceaSparku

[Baim] wrote:

hii ^^
modding as req via#TEAMREVOLUTiON

coll
1 l 2 l 3 l 4
ok here i go
EZ
lol it's diff name easy but the logo is normal :v
00:14:142 (14142|1) - change with LN same with 00:12:705 (12705|3) -
00:20:789 (20789|1,20969|0,21148|3,21328|2,21507|1,21687|3,21867|0,22046|1,22226|2,22406|0,22585|3,22765|2,22945|1,23124|0,23304|1,23484|2,23663|3,23843|1,24022|0,24202|1,24382|2,24561|0,24741|3,24921|2,25100|1,25280|3) - it's too hard for a beginner ...
my suggest 00:20:609 (20609|0,20789|1) - delete note.. focus strong to drum
00:21:148 (21148|3) - delete
00:21:867 (21867|0,22226|2) - delete
00:22:585 (22585|3) - delete
00:23:304 (23304|1,23663|3) - delete
00:24:022 (24022|0) - delete
00:25:998 (25998|3) - delete change with single note
00:32:286 (32286|2,32645|0,33364|3,33723|1) - delete
00:34:082 (34082|0,34801|2) - delete
00:35:160 (35160|0) - delete
00:35:519 (35519|3) - delete
00:36:238 (36238|0,36597|2) - delete
00:38:484 (38484|2) - delete
00:39:921 (39921|2) - delete
00:43:513 (43513|2) - delete
01:03:633 (63633|2) - delete
01:20:609 (80609|0,80699|1,80789|2) - delete and add LN in coll 3
didnt follow your suggestion but instead I removed the drum notes xD

NM
00:06:957 (6957|2) - move to 2 no, for variation
00:07:136 (7136|0) - move to 3 ^
00:08:394 (8394|1) - move to 3 ^
00:08:573 (8573|3) - move to 2 ^
01:14:501 (74501|2,74681|0,74861|1,75040|2) - r u following the drum or vocal? if vocal you keep it up but if u foloow the drum then delete this 01:14:501 (74501|2) both :))

HD
it's only 01:28:992 (88992|1,89172|0,89367|1) - i'm little worried about this pattern maybe 01:29:367 (89367|1) - isn't snap it is snapped. i put a slider there because that sound can be heard well

MX
01:28:992 (88992|1,89367|1) - same with diff HD

ok maybe that's it form me ^^
good luck for ur map :) :)
u can reject my mod if the mod it's not good~
thank you for mod! ^^
Ryu Sei
Sudden mod strikes! From #TEAMREVOLUTiON QUEUE

1234
[General]
Missed so many hitsound especially finishes. Take attention on emphasized part like doubles on EZ/NM and triples on HD/MX.
[NM]
Not recommending to use SVs on easier diff.
00:14:142 (14142|2,14232|3) - Swap lanes instead?
01:11:627 (71627|1,71807|2,71897|1,71987|0,72076|3,72166|2,72256|1) - Mirror for variation (after this: 00:02:825 (2825|2,2915|1,3004|0,3094|3,3184|2,3274|1) - ? )
01:23:394 (83394|3,83484|2) - Move to 23?
01:28:992 (88992|1,89172|3) - No-no for the LN, instead end the first one at the last LN's place
[HD]
00:00:490 (490|2,1028|0,1747|3,2466|1) - Please remap to emphasize main guitar?
00:14:501 - and 00:25:998 - has different SV pattern, make it same?
00:25:998 - Missing note?
01:12:076 (72076|2,72166|3,72256|2,72346|1) - Loopstair instead? Move to 4323, more comfortable
01:23:663 (83663|3,83663|2,88992|1,89172|0,89367|1) - This LN ending is a no-no for me, remap?
[MX]
There are slight difference on drum following between HD and MX, intended?
00:14:861 - 00:19:891 - Better to put all the kicks on same lane
00:26:358 - 00:31:388 - ^

No kudosu if doesn't help~
Topic Starter
AlisceaSparku

Ryu Sei wrote:

Sudden mod strikes! From #TEAMREVOLUTiON QUEUE

1234
[General]
Missed so many hitsound especially finishes. Take attention on emphasized part like doubles on EZ/NM and triples on HD/MX. ok
[NM]
Not recommending to use SVs on easier diff.e
00:14:142 (14142|2,14232|3) - Swap lanes instead? no, it feels uncomfortable
01:11:627 (71627|1,71807|2,71897|1,71987|0,72076|3,72166|2,72256|1) - Mirror for variation (after this: 00:02:825 (2825|2,2915|1,3004|0,3094|3,3184|2,3274|1) - ? ) ok, I like this xD
01:23:394 (83394|3,83484|2) - Move to 23? no
01:28:992 (88992|1,89172|3) - No-no for the LN, instead end the first one at the last LN's place i don't understand this. but i changed how i think you mean xD
[HD]
00:00:490 (490|2,1028|0,1747|3,2466|1) - Please remap to emphasize main guitar? no. it'll be too hard if i remap it
00:14:501 - and 00:25:998 - has different SV pattern, make it same? keep
00:25:998 - Missing note? added
01:12:076 (72076|2,72166|3,72256|2,72346|1) - Loopstair instead? Move to 4323, more comfortable okay
01:23:663 (83663|3,83663|2,88992|1,89172|0,89367|1) - This LN ending is a no-no for me, remap? keep or waiting for other mods
[MX]
There are slight difference on drum following between HD and MX, intended? intended
00:14:861 - 00:19:891 - Better to put all the kicks on same lane
00:26:358 - 00:31:388 - ^
i want these part for the notes to be seperated equally xD
No kudosu if doesn't help~
thank you for mod! :D
YatsuKaori
HI From My Queue :)

sorry im late to post my mod, because yesterday i'm sick :o , so today i'll post my mod

My Key (4K) : |1|2|3|4|


EZ
00:20:789 (20789|1) - ghost note? i didn't hear any sound here
00:36:238 (36238|0,36418|1,36597|2) - ctrl+J and 00:36:597 (36597|0) - move to 3
01:03:543 (63543|1,63633|2) - ctrl+J, i think it's better
01:04:801 (64801|1) - move to 4

NM
00:43:424 (43424|1,43513|2) - mirror this, ctrl+J

GL~~ (*hopefully ranked)
Topic Starter
AlisceaSparku

Lina Sintyadewi wrote:

HI From My Queue :)

sorry im late to post my mod, because yesterday i'm sick :o , so today i'll post my mod

My Key (4K) : |1|2|3|4|


EZ
00:20:789 (20789|1) - ghost note? i didn't hear any sound here it's the drum part
00:36:238 (36238|0,36418|1,36597|2) - ctrl+J and 00:36:597 (36597|0) - move to 3
01:03:543 (63543|1,63633|2) - ctrl+J, i think it's better
01:04:801 (64801|1) - move to 4 no, pattern

NM
00:43:424 (43424|1,43513|2) - mirror this, ctrl+J

GL~~ (*hopefully ranked)
no reply = applied

thank you for mod! :D
Gomuryuu
Hi Aliscea~

For M4M, Here's my mod as requested

Column 1|2|3|4
EZ
00:45:220 - add note, feels empty
00:50:609 - here too^
that's all i found
NM
As far as i know, Normal diff cannot have SV Change unless it's a real bpm change, i suggest to remove them
00:42:525 (42525|1) - double note
00:43:244 (43244|3) - ^
00:53:484 - add note, like you did on 00:54:921 -
00:56:358 - ^
00:59:232 - ^
01:02:106 - ^
01:10:729 - ^
01:20:879 - add note
01:23:663 (83663|0) - end on 01:28:992 -
01:28:992 (88992|1) - end on 01:29:112 -
HD
00:46:298 - single note
00:55:729 - add note
01:02:196 - ^
01:13:244 - add note
01:23:663 (83663|3,83663|2) - end on 01:28:992 -
01:29:172 (89172|0) - end on 01:29:292 -
MX
00:00:490 ~ 00:02:825 - not really suitable for jack since the sound are not in the same pitch. use trill instead, and use 1/2 LN instead of 1/4, like this http://puu.sh/jnVhb/3ed09d446a.png and change the trill everytime the chord changes
00:12:705 (12705|3,12705|0) - for guitar? i think you should ignore the guitar and focus on drum in this part, it should be like this maybe http://puu.sh/jnVFJ/4b39f85510.jpg and yes, there should be a note on 00:12:795
00:55:729 - add note
01:02:196 - ^
01:23:663 (83663|3,83663|2) - end on 01:28:992 -
01:28:992 (88992|1) - end on 01:29:112 -
01:29:172 (89172|0) - end on 01:29:292 -
Nice mapset, GO RANK!~ :)
Frim4503
M4M


Col : 1,2,3,4,5,6,7
[General]
-BG : change BG to 1336x768 for better resolution
-Mp3 : ok
-Hitsound : not good. You have hs but not applied it yet
-Difficulty : ok
[Remember This Is Just Suggestion. Feel Free To Reject.]

MX
00:15:040 - until 00:19:891 - try add note in re line for guitar sound ?
00:26:358 - 00:29:232 - ^same
00:32:466 (32466|1,33184|2) - I feel like this LN is not necessary. For what sound ? I suggest you to map guitar song that start from 00:32:106 -00:32:645 -00:33:364 -00:34:082 -00:34:262 -00:34:442 -00:34:621 -00:34:801 -00:34:981 - adding LN in these section and repeat it. Try listen at 50% for more accurate
00:39:292 (39292|1) - remove. Ghost note ?
00:40:729 (40729|2) - ^
01:14:322 (74322|2,74501|1) - remove and start LN from here, end at 01:14:681 - more suitable
NM
00:09:831 (9831|0) - move to 3. Balance
00:14:861 (14861|2,15220|1) - swap note. Balance
00:26:358 - add note in 2 for cymbal
00:41:987 - http://puu.sh/joI9u/a06d8c781a.png easier to press
00:45:759 (45759|3) - move to 2. Balance
01:20:430 (80430|1) - move to 1
01:20:609 (80609|0) - move to 4. Easier to press
01:28:963 (88963|1,89172|3) - remove. Not good for NM
Mod done
Topic Starter
AlisceaSparku
Thank you for mod! Will mod later :D

Rn I'm somewhere else
Topic Starter
AlisceaSparku

Gomuryuu wrote:

Hi Aliscea~

For M4M, Here's my mod as requested

Column 1|2|3|4
EZ
00:45:220 - add note, feels empty
00:50:609 - here too^
that's all i found
NM
As far as i know, Normal diff cannot have SV Change unless it's a real bpm change, i suggest to remove them
00:42:525 (42525|1) - double note
00:43:244 (43244|3) - ^
00:53:484 - add note, like you did on 00:54:921 -
00:56:358 - ^
00:59:232 - ^
01:02:106 - ^
01:10:729 - ^
01:20:879 - add note
01:23:663 (83663|0) - end on 01:28:992 -
01:28:992 (88992|1) - end on 01:29:112 removed instead -

HD
00:46:298 - single note
00:55:729 - add note uhh, no it seems uncomfortable and it's a weak sound
01:02:196 - ^ ^
01:13:244 - add note
01:23:663 (83663|3,83663|2) - end on 01:28:992 -
01:29:172 (89172|0) - end on 01:29:292 -
MX
00:00:490 ~ 00:02:825 - not really suitable for jack since the sound are not in the same pitch. use trill instead, and use 1/2 LN instead of 1/4, like this http://puu.sh/jnVhb/3ed09d446a.png and change the trill everytime the chord changes keep, it's the same pitch for me o_o i will wait for other mods
00:12:705 (12705|3,12705|0) - for guitar? i think you should ignore the guitar and focus on drum in this part, it should be like this maybe http://puu.sh/jnVFJ/4b39f85510.jpg and yes, there should be a note on 00:12:795
00:55:729 - add note the sound is too weak
01:02:196 - ^ ^
01:23:663 (83663|3,83663|2) - end on 01:28:992 -
01:28:992 (88992|1) - end on 01:29:112 -
01:29:172 (89172|0) - end on 01:29:292 -
Nice mapset, GO RANK!~ :)
no reply = applied :D
and those end sliders, didn't change because it'll look weird xD
thank you for mod! :D
Topic Starter
AlisceaSparku

Frim4503 wrote:

M4M


Col : 1,2,3,4,5,6,7
[General]
-BG : change BG to 1336x768 for better resolution the bg will look stretched xD
-Mp3 : ok
-Hitsound : not good. You have hs but not applied it yet forgot :o ty
-Difficulty : ok
[Remember This Is Just Suggestion. Feel Free To Reject.]

MX
00:15:040 - until 00:19:891 - try add note in re line for guitar sound ?
00:26:358 - 00:29:232 - ^same
00:32:466 (32466|1,33184|2) - I feel like this LN is not necessary. For what sound ? I suggest you to map guitar song that start from 00:32:106 -00:32:645 -00:33:364 -00:34:082 -00:34:262 -00:34:442 -00:34:621 -00:34:801 -00:34:981 - adding LN in these section and repeat it. Try listen at 50% for more accurate there was supposed to be a short stream, but it feels uncomfortable so i made it a slider instead. I will wait for other mods :D
00:39:292 (39292|1) - remove. Ghost note ?
00:40:729 (40729|2) - ^ i made a slider instead for these two
01:14:322 (74322|2,74501|1) - remove and start LN from here, end at 01:14:681 - more suitable keep
NM
00:09:831 (9831|0) - move to 3. Balance what there's is no note there
00:14:861 (14861|2,15220|1) - swap note. Balance
00:26:358 - add note in 2 for cymbal
00:41:987 - http://puu.sh/joI9u/a06d8c781a.png easier to press keep
00:45:759 (45759|3) - move to 2. Balance
01:20:430 (80430|1) - move to 1
01:20:609 (80609|0) - move to 4. Easier to press keep
01:28:963 (88963|1,89172|3) - remove. Not good for NM good idea :<
Mod done
Thanks frim! :D
No reply = applied
Lunatic Raccoon
Hi hi i'm here to mod back

HD
  1. 00:39:651 - You should prolly move one note here, to 00:39:112. Or you can either keep both tripled.
  2. Tbh there are some tripled parts that i couldn't get what was your intention of putting in. Personally i think it's rather awkward so here's my suggestion (Nazi alert): You should get your triples working on with bass sounds (in specific occasions only) instead, for instance 00:11:987 and 00:12:346 (For bass sounds earlier in the song, you can still leave them doubled, since this is just HD and by doing that may get the SD increase, and that's prolly not good in most cases.

MX
  1. 00:12:166 (12166|1) - Either remove it, or add one note to 00:11:807.
  2. 00:13:244 - Add one for extra effects. Cuz one has been used for the guitar sounds, so you gonna need 3 for the bass-cymbal
  3. 00:14:501 (14501|0) - Move this to collumn 1 instead for pitch relevancy. Also, remove 00:14:501 (14501|0) and add there 2 more notes.
  4. 00:20:070 to 00:20:430 - Spread them all triples maybe?
  5. 00:32:466 (32466|1,33184|2,33903|1,34621|2,35340|3,36058|0,36777|3) - I don't really see what the LNs take part in this section. Should be better if those are all NMs.
  6. 00:41:807 - The sound gets weaker here. Double only?
  7. Maybe you should get 00:50:969 and 00:51:148 tripled as well.
  8. 01:13:693 - I can't hear anything here much properly. One choice is to remove both notes, the other is to keep one.

Good luck!
Topic Starter
AlisceaSparku

Lunatic Raccoon wrote:

Hi hi i'm here to mod back

HD
  1. 00:39:651 - You should prolly move one note here, to 00:39:112. Or you can either keep both tripled.
  2. Tbh there are some tripled parts that i couldn't get what was your intention of putting in. Personally i think it's rather awkward so here's my suggestion (Nazi alert): You should get your triples working on with bass sounds (in specific occasions only) instead, for instance 00:11:987 and 00:12:346 (For bass sounds earlier in the song, you can still leave them doubled, since this is just HD and by doing that may get the SD increase, and that's prolly not good in most cases. Made cymbal sounds into three notes. The rest applied

MX
  1. 00:12:166 (12166|1) - Either remove it, or add one note to 00:11:807. uhhh there's no slider?
  2. 00:13:244 - Add one for extra effects. Cuz one has been used for the guitar sounds, so you gonna need 3 for the bass-cymbal keep
  3. 00:14:501 (14501|0) - Move this to collumn 1 instead for pitch relevancy. Also, remove 00:14:501 (14501|0) and add there 2 more notes. keep
  4. 00:20:070 to 00:20:430 - Spread them all triples maybe? keep
  5. 00:32:466 (32466|1,33184|2,33903|1,34621|2,35340|3,36058|0,36777|3) - I don't really see what the LNs take part in this section. Should be better if those are all NMs.
  6. 00:41:807 - The sound gets weaker here. Double only? keep, same sound, but i might consider this
  7. Maybe you should get 00:50:969 and 00:51:148 tripled as well. nice suggestion
  8. 01:13:693 - I can't hear anything here much properly. One choice is to remove both notes, the other is to keep one. there's a sound xD keep

Good luck!
Chronocide


Hi, from the modding que!
EZ

Not much more to mod, since it only has 300 objects xD
  1. 00:03:723 - Add an extra note to emphasize the finish
  2. 00:04:442 - ^
  3. 00:21:687 - ^
  4. 00:24:561 - ^
  5. And more, too many to list. Needs some more doubles in general (but it's an EZ diff, so not sure if you can)
MX

  1. 00:00:490 - Change up the intro to something like this: http://puu.sh/juZOC/fd0fdacf7b.jpg
  2. 00:02:825 - Change pattern into something exiting, like this: http://puu.sh/juZR6/b11a2e91e2.jpg
  3. http://puu.sh/juZI4/e9c85607e2.jpg - I REALLY hate that LN patterning, but I've seen it in many other maps, so yea. FML
  4. 00:14:142 - Change up pattern: http://puu.sh/juZTM/480759fce4.jpg
  5. 00:14:501 - SV-change is awkward, I get that he starts singing, but the speed of the music doesn't change (only softer, which you can already notice due to less dense mapping)
  6. 00:26:358 - ^
  7. 00:52:226 - Mix it up, very much the same
  8. 01:11:807 - Pattern: http://puu.sh/jv09d/44ed191ad5.jpg
  9. 01:29:172 (89172|0) - End LN at 01:29:367
I hope it's useful! :D
Topic Starter
AlisceaSparku

Han Solo wrote:



Hi, from the modding que!
EZ

Not much more to mod, since it only has 300 objects xD
  1. 00:03:723 - Add an extra note to emphasize the finish
  2. 00:04:442 - ^
  3. 00:21:687 - ^
  4. 00:24:561 - ^
  5. And more, too many to list. Needs some more doubles in general (but it's an EZ diff, so not sure if you can)
it raises star difficulty, so rejected :(
MX

  1. 00:00:490 - Change up the intro to something like this: http://puu.sh/juZOC/fd0fdacf7b.jpg i changed it into something, forgot to update
  2. 00:02:825 - Change pattern into something exiting, like this: http://puu.sh/juZR6/b11a2e91e2.jpg no.. it almost has the same pitch ( but maybe I will apply it to HD diff. )
  3. http://puu.sh/juZI4/e9c85607e2.jpg - I REALLY hate that LN patterning, but I've seen it in many other maps, so yea. FML i'm thinking to rearrange it, but idk how...
  4. 00:14:142 - Change up pattern: http://puu.sh/juZTM/480759fce4.jpg no. same pitch, but might apply this to HD diff
  5. 00:14:501 - SV-change is awkward, I get that he starts singing, but the speed of the music doesn't change (only softer, which you can already notice due to less dense mapping) ok fixed
  6. 00:26:358 - ^
  7. 00:52:226 - Mix it up, very much the same
  8. 01:11:807 - Pattern: http://puu.sh/jv09d/44ed191ad5.jpg no, same pitch, but might apply it to hd
  9. 01:29:172 (89172|0) - End LN at 01:29:367
I hope it's useful! :D
Thank you for mod! :D
Verniy_Chan

Language : English
Hi Alis-san

Mod Via PM
: Seem Nothing Issue
: Still Questionable
: Unrankable Issue
General
■ Mapset


■ Metadata


■ Timing


■ Audio

Almost have delay 5ms, it may unrankable issue


and 1 more, you have .wav file (HS) in your folder map, but you not use yet xD

■ Background


■ Other

Uncheck widescreen support, since you don't have SB on your map

4K = |1|2|3|4|


(Focus : Note Presence , Hand/Row Balance, Variety/Consistency Pattern)

EZ
HP : 7 or 6,5
OD : 7

00:02:466 (2466|1,2825|2) - this is hard pattern for easy diff, IMO 00:00:490 (490|2,1028|0,1747|3,2466|1) - change into normal note

00:08:034 (8034|3,8394|2) - Ctrl + G, balance pattern

00:11:627 (11627|1) - move to 3, same reason

00:13:199 (13199|3,13222|0) - really not suitable for easy diff, rookie player will kill mapper, lel (just kidding), considering delete 1 note & change into normal note

00:27:076 (27076|0) - move to 2

00:39:831 (39831|1) - remove, give player relax

00:43:424 (43424|1) - remove? full 1/4, same reason like above

00:46:298 (46298|0) - ^

01:03:543 (63543|2) - change into normal note or remove?

01:05:160 (65160|0) - move to 3

01:12:346 (72346|0) - move to 4, then 01:12:525 (72525|2) - move to 1, fit play
NM
HP : 7
OD : 7,5

00:26:358 (26358|3) - move to 3, avoid 00:25:998 (25998|3) - for varied

00:26:717 (26717|2,27076|0) - Ctrl + G

00:40:549 (40549|0) - move to 3 better than jack

01:20:430 (80430|1) - move to 1, then 01:20:609 (80609|0,80699|1,80789|2) - move to right

01:23:663 (83663|1) - move to 4 or 01:23:663 (83663|0) - move to 4 for hand balance, your choice
HD
HP : 7,5
OD : 8

00:20:250 (20250|0,20429|0,20609|0) - considering avoid 3 low jack

00:31:747 (31747|3,31926|3,32106|3) - ^

00:38:753 (38753|2,38932|1) - hmm, how about check this pattern 00:40:190 (40190|2,40190|1,40369|3,40369|0) -

00:40:190 (40190|1,40370|0) - Ctrl + G

00:41:088 (41088|3) - move to 3

00:41:807 (41807|0) - move to 2

00:51:507 (51507|0) - seem this LN not suit, IMO resize until 00:51:687 - then 00:51:687 (51687|3) - change into LN & end here 00:51:867 -

01:20:789 (80789|0) - move to 3?

01:22:406 - add note, cimbal here
MX
HP : 8
OD : 8

00:41:987 (41987|3,42346|2) - Ctrl + G

00:42:885 (42885|3) - move to 2, then 00:43:064 (43064|2) - move to 4

Verniy_Chan wrote:

My Rating
80

(1-100)

please ignore it, just for fun only
Thanks for requesting
Хорошо~ Good Luck..
Topic Starter
AlisceaSparku

Verniy_Chan wrote:


Language : English
Hi Alis-san

Mod Via PM
: Seem Nothing Issue
: Still Questionable
: Unrankable Issue
General
■ Mapset


■ Metadata


■ Timing


■ Audio

Almost have delay 5ms, it may unrankable issue


and 1 more, you have .wav file (HS) in your folder map, but you not use yet xD

■ Background


■ Other

Uncheck widescreen support, since you don't have SB on your map

4K = |1|2|3|4|


(Focus : Note Presence , Hand/Row Balance, Variety/Consistency Pattern)

EZ
HP : 7 or 6,5
OD : 7

00:02:466 (2466|1,2825|2) - this is hard pattern for easy diff, IMO 00:00:490 (490|2,1028|0,1747|3,2466|1) - change into normal note

00:08:034 (8034|3,8394|2) - Ctrl + G, balance pattern

00:11:627 (11627|1) - move to 3, same reason

00:13:199 (13199|3,13222|0) - really not suitable for easy diff, rookie player will kill mapper, lel (just kidding), considering delete 1 note & change into normal note

00:27:076 (27076|0) - move to 2

00:39:831 (39831|1) - remove, give player relax

00:43:424 (43424|1) - remove? full 1/4, same reason like above for consistency

00:46:298 (46298|0) - ^ ^

01:03:543 (63543|2) - change into normal note or remove? nice idea

01:05:160 (65160|0) - move to 3

01:12:346 (72346|0) - move to 4, then 01:12:525 (72525|2) - move to 1, fit play
NM
HP : 7
OD : 7,5

00:26:358 (26358|3) - move to 3, avoid 00:25:998 (25998|3) - for varied

00:26:717 (26717|2,27076|0) - Ctrl + G

00:40:549 (40549|0) - move to 3 better than jack

01:20:430 (80430|1) - move to 1, then 01:20:609 (80609|0,80699|1,80789|2) - move to right

01:23:663 (83663|1) - move to 4 or 01:23:663 (83663|0) - move to 4 for hand balance, your choice

applied most mods here and self-mod :o
HD
HP : 7,5
OD : 8

00:20:250 (20250|0,20429|0,20609|0) - considering avoid 3 low jack

00:31:747 (31747|3,31926|3,32106|3) - ^

00:38:753 (38753|2,38932|1) - hmm, how about check this pattern 00:40:190 (40190|2,40190|1,40369|3,40369|0) -
woops

00:40:190 (40190|1,40370|0) - Ctrl + G nope, pattern

00:41:088 (41088|3) - move to 3

00:41:807 (41807|0) - move to 2

00:51:507 (51507|0) - se em this LN not suit, IMO resize until 00:51:687 - then 00:51:687 (51687|3) - change into LN & end here 00:51:867 -

01:20:789 (80789|0) - move to 3?

01:22:406 - add note, cimbal here
MX
HP : 8
OD : 8

00:41:987 (41987|3,42346|2) - Ctrl + G

00:42:885 (42885|3) - move to 2, then 00:43:064 (43064|2) - move to 4

Verniy_Chan wrote:

My Rating
80

(1-100)

please ignore it, just for fun only
Thanks for requesting
Хорошо~ Good Luck..
Thank you for mod Verniy-Chan! :3
No reply / green reply = applied!
Frizu

F4W's Modding Notice

*From F4W's Mania Modding Queue


1|2|3|4

*If you reject some of my mods, kindly explain it so I can understand.

Metadata
Title: The Bravest Destiny (TV Size) Using "The Bravest Destiny" itself refers to the complete version of the song.
Difficulties: Change EZ to NM; Change NM to HD; Change HD to HD+. Your patterns is very hard to EZ, NM and HD players.
Tags: Remove "tv size" since it's on the Title.
Overall Difficulty (OD): NM must be 7 not 7.5
Background Image: It is quite blur to see. Increase it's resolution.

NM
I have no problem to the patterns, only the note density is very hard to NM players.

HD
00:37:675 (37675|3) - Move to 2, for hand balance.
01:28:985 (88985|1,89164|0,89366|1) - Repattern, this is unrankable.
Mostly the note density is very hard to HD players.

MX
00:00:490 - 00:02:735 Change LN to normal notes, or change LN's end to the white or red snaps. I think this pattern is unrankable.
00:20:250 (20250|0,20250|3) - Move to columns 2 and 3, in this way players can easily read this.
00:51:687 (51687|0,51687|2) - Switch columns, in this way player can easily read this.
01:28:992 (88992|1,89172|0,89367|1) - Repattern, this is unrankable.
Topic Starter
AlisceaSparku

FreeezeForward wrote:

F4W's Modding Notice

*From F4W's Mania Modding Queue


1|2|3|4

*If you reject some of my mods, kindly explain it so I can understand.

Metadata
Title: The Bravest Destiny (TV Size) Using "The Bravest Destiny" itself refers to the complete version of the song.
Difficulties: Change EZ to NM; Change NM to HD; Change HD to HD+. Your patterns is very hard to EZ, NM and HD players.
Tags: Remove "tv size" since it's on the Title.
Overall Difficulty (OD): NM must be 7 not 7.5
Background Image: It is quite blur to see. Increase it's resolution.

NM
I have no problem to the patterns, only the note density is very hard to NM players.

HD
00:37:675 (37675|3) - Move to 2, for hand balance.
01:28:985 (88985|1,89164|0,89366|1) - Repattern, this is unrankable.
Mostly the note density is very hard to HD players.

MX
00:00:490 - 00:02:735 Change LN to normal notes, or change LN's end to the white or red snaps. I think this pattern is unrankable.
00:20:250 (20250|0,20250|3) - Move to columns 2 and 3, in this way players can easily read this.
00:51:687 (51687|0,51687|2) - Switch columns, in this way player can easily read this.
01:28:992 (88992|1,89172|0,89367|1) - Repattern, this is unrankable.
accepted everything :D
about the note suggestions, I might consider this. Will wait for other mods ^^
Thank you for mod!
lenpai
Not a fan of the music so have a quickie. Also there are no "I" rated stuff ahahah.

Will focus on what could be weird with MX.

MX testplay:

Some weird sections but not THAT bad to break my combo.
SVs are sightreadable but will always give me a non-300 or better

So here's something, I can't mod this because the balances and patterning and shit are already established. Me doing a serious mod on this one WILL break consistencies. So here are the sections that are sorta weird.

00:02:825 intro, personally, I will nerf this.
01:15:939 fingers went "nope" on this part

Might want to search for unbalanced sections, there could be some too. If inconsistency is not the issue then try to play this yourself if you can and search for uncool parts to play.
Topic Starter
AlisceaSparku

Lenfried- wrote:

Not a fan of the music so have a quickie. Also there are no "I" rated stuff ahahah.

Will focus on what could be weird with MX.

MX testplay:

Some weird sections but not THAT bad to break my combo.
SVs are sightreadable but will always give me a non-300 or better

So here's something, I can't mod this because the balances and patterning and shit are already established. Me doing a serious mod on this one WILL break consistencies. So here are the sections that are sorta weird.

00:02:825 intro, personally, I will nerf this.
01:15:939 fingers went "nope" on this part

Might want to search for unbalanced sections, there could be some too. If inconsistency is not the issue then try to play this yourself if you can and search for uncool parts to play.
thanks lenfried :D
updated~
Hestia-
Hi AlisceaSparku !! o/

[EZ]
00:13:603 (13603|2) - Remove
01:13:783 (73783|3) - Move to 3
01:13:963 (73963|2) - Move to 2

[NM]
00:14:861 - Change SV here to 0.88
00:19:891 - Change SV here to 0.94
00:26:358 - Change SV here to 0.88
00:31:388 - Change SV here to 0.94
01:05:340 - Add 3
01:08:214 - Add 2
01:20:609 (80609|1) - Remove
01:20:879 - Add 2
00:14:052 (14052|2) - Move to 00:14:142
00:14:142 (14142|3) - Move to 00:14:232

[HD]
00:03:004 (3004|3) - Move to 3
00:03:094 (3094|0) - Move to 2
00:03:184 (3184|2) - Move to 4
00:03:274 (3274|1) - Move to 1
00:03:364 (3364|0) - Move to 2
00:14:412 (14412|2) - Move to 00:14:382 ? maybe
00:53:484 (53484|1) - Remove
00:57:076 (57076|2) - Remove
01:12:256 (72256|2) - Remove
01:28:992 (88992|1) - Move to 01:29:007
01:29:172 (89172|0) - Move to 01:29:187

00:51:957 - Remove Timing point
00:52:046 - Change to 0.70 SV

[MX]
Kinda just testing what it's like to have more notes. Important stuff in bold, but if you see something else you like use it too. :) I didn't change the patterns so there's minijacks everywhere lol

Actually probably leave this diff how it is and map a harder diff if you want harder map it would be easier than redoing all the patterning
MX mod
00:03:813 - Add 2
00:04:531 - Add 2
00:04:711 - Add 3
00:04:891 - Add 2
00:05:070 - Add 3
00:05:250 - Add 1
00:05:609 - Add 4
00:05:789 - Add 3
00:05:969 - Add 2
00:06:298 - Add 2
00:06:358 - Add 3
00:06:507 - Add 1
00:06:717 - Add 2
00:06:777 (6777|1) - Move to 3
00:07:001 - Add 2
00:07:046 - Add 3
00:07:226 - Add 4
00:07:406 - Add 1
00:07:765 - Add 3
00:08:124 - Add 3!!
00:08:214 (8214|2) - Move to 2
00:08:304 - Add 4
00:08:484 - Add 4
00:08:618 - Add 2
00:08:663 - Add 3
00:08:843 - Add 1
00:09:202 - Add 2
00:09:382 - Add 3
00:09:561 - Add 1
00:09:741 - Add 3
00:09:891 - Add 3
00:09:951 - Add 2
00:10:100 - Add 4
00:10:280 - Add 2
00:10:460 - Add 3
00:10:609 - Add 3
00:10:789 - Add 1
00:10:998 - Add 2
00:11:358 - Add 1
00:11:537 - Add 3
00:11:717 - Add 2
00:11:897 - Add 4
00:12:076 - Add 1
00:12:256 - Add 3
00:13:873 - Add 2
00:16:028 - Add 2
00:17:466 - Add 3
00:17:645 - Add 1
00:17:825 - Add 3
00:18:184 - Add 1
00:18:723 - Add 3
00:19:442 - Add 2
00:19:801 - Add 4
00:19:981 - Add 2
00:20:160 - Add 2
00:20:340 - Add 3
00:20:519 - Add 2
00:21:058 - Add 4
00:21:373 - Add 3
00:21:418 - Add 1
00:21:597 - Add 4
00:21:777 - Add 2
00:22:136 - Add 3
00:22:316 - Add 1
00:22:451 - Add 3 Remove 00:22:406 (22406|2)
00:22:495 - Add 4
00:22:855 - Add 1
00:23:034 - Add 4
00:23:214 - Add 1
00:23:573 - Add 2
00:23:933 - Add 123
00:24:067 - Add 2
00:24:292 - Add 3
00:24:472 - Add 1
00:24:651 - Add 4
00:25:370 - Add 1
00:25:340 - Add 2; 00:25:280 (25280|1) - Remove
00:25:400 - Add 1
00:25:549 - Add 3
00:25:729 - Add 1
00:26:088 - Add 3
00:26:418 - Add 1
00:26:478 - Add 4
00:26:537 - Add 3
00:26:627 - Add 3
00:26:807 - Add 1
00:27:166 - Add 3
00:27:346 - Add 3
00:27:525 - Add 1
00:27:615 - Add 3
00:27:705 - Add 3
00:27:885 - Add 1
00:27:795 (27795|1,27975|2) - Remove
00:27:795 - Add 2
00:27:855 - Add 3
00:27:915 - Add 4
00:27:975 - Add 1
00:28:034 - Add 2
00:28:094 - Add 3
00:28:244 - Add 3
00:28:424 - Add 1
00:28:603 - Add 3
00:28:783 - Add 3
00:29:322 - Add 1
00:29:501 - Add 1
00:29:861 - Add 4
00:30:040 - Add 1
00:30:220 - Add 2
00:30:759 - Add 2
00:31:118 - Add 3
00:31:298 - Add 4
00:31:478 - Add 1
00:31:657 - Add 3
00:32:376 - Add 1
00:33:992 - Add 12
00:34:352 - Add 4
00:34:711 - Add 4
00:34:891 - Add 1
00:35:430 - Add 2
00:35:609 - Add 3
00:35:789 - Add 2
00:35:924 - Add 2
00:35:969 - Add 4
00:36:148 - Add 1
00:37:046 - Add 2
00:37:226 - Add 3
00:37:585 - Add 4
00:38:304 - Add 1
00:40:100 - Add 4
00:40:280 - Add 2
00:40:460 - Add 3
00:41:178 - Add 2
00:42:436 - Add 1
00:42:795 - Add 2
00:43:334 - Add 3
00:46:208 - Add 3
00:46:388 - Add 1
00:46:567 - Add 3
00:51:238 - Add 1
01:14:771 - Add 2
01:14:951 - Add 3
01:15:130 - Add 2
01:18:364 - Add 2
01:18:543 - Add 3
01:18:723 - Add 2

00:14:412 - 00:14:748 - Change these SV somehow?
00:51:957 - Remove Timing point
00:52:046 - Change to 0.70 SV

good luck
Topic Starter
AlisceaSparku

Hestia- wrote:

Hi AlisceaSparku !! o/

[EZ]
00:13:603 (13603|2) - Remove
01:13:783 (73783|3) - Move to 3
01:13:963 (73963|2) - Move to 2

[NM]
00:14:861 - Change SV here to 0.88
00:19:891 - Change SV here to 0.94
00:26:358 - Change SV here to 0.88
00:31:388 - Change SV here to 0.94
01:05:340 - Add 3
01:08:214 - Add 2
01:20:609 (80609|1) - Remove
01:20:879 - Add 2
00:14:052 (14052|2) - Move to 00:14:142
00:14:142 (14142|3) - Move to 00:14:232

[HD]
00:03:004 (3004|3) - Move to 3
00:03:094 (3094|0) - Move to 2
00:03:184 (3184|2) - Move to 4
00:03:274 (3274|1) - Move to 1
00:03:364 (3364|0) - Move to 2
00:14:412 (14412|2) - Move to 00:14:382 ? maybe
00:53:484 (53484|1) - Remove
00:57:076 (57076|2) - Remove
01:12:256 (72256|2) - Remove
01:28:992 (88992|1) - Move to 01:29:007
01:29:172 (89172|0) - Move to 01:29:187

00:51:957 - Remove Timing point
00:52:046 - Change to 0.70 SV

[MX]
Kinda just testing what it's like to have more notes. Important stuff in bold, but if you see something else you like use it too. :) I didn't change the patterns so there's minijacks everywhere lol

Actually probably leave this diff how it is and map a harder diff if you want harder map it would be easier than redoing all the patterning
MX mod
00:03:813 - Add 2
00:04:531 - Add 2
00:04:711 - Add 3
00:04:891 - Add 2
00:05:070 - Add 3
00:05:250 - Add 1
00:05:609 - Add 4
00:05:789 - Add 3
00:05:969 - Add 2
00:06:298 - Add 2
00:06:358 - Add 3
00:06:507 - Add 1
00:06:717 - Add 2
00:06:777 (6777|1) - Move to 3
00:07:001 - Add 2
00:07:046 - Add 3
00:07:226 - Add 4
00:07:406 - Add 1
00:07:765 - Add 3
00:08:124 - Add 3!!
00:08:214 (8214|2) - Move to 2
00:08:304 - Add 4
00:08:484 - Add 4
00:08:618 - Add 2
00:08:663 - Add 3
00:08:843 - Add 1
00:09:202 - Add 2
00:09:382 - Add 3
00:09:561 - Add 1
00:09:741 - Add 3
00:09:891 - Add 3
00:09:951 - Add 2
00:10:100 - Add 4
00:10:280 - Add 2
00:10:460 - Add 3
00:10:609 - Add 3
00:10:789 - Add 1
00:10:998 - Add 2
00:11:358 - Add 1
00:11:537 - Add 3
00:11:717 - Add 2
00:11:897 - Add 4
00:12:076 - Add 1
00:12:256 - Add 3
00:13:873 - Add 2
00:16:028 - Add 2
00:17:466 - Add 3
00:17:645 - Add 1
00:17:825 - Add 3
00:18:184 - Add 1
00:18:723 - Add 3
00:19:442 - Add 2
00:19:801 - Add 4
00:19:981 - Add 2
00:20:160 - Add 2
00:20:340 - Add 3
00:20:519 - Add 2
00:21:058 - Add 4
00:21:373 - Add 3
00:21:418 - Add 1
00:21:597 - Add 4
00:21:777 - Add 2
00:22:136 - Add 3
00:22:316 - Add 1
00:22:451 - Add 3 Remove 00:22:406 (22406|2)
00:22:495 - Add 4
00:22:855 - Add 1
00:23:034 - Add 4
00:23:214 - Add 1
00:23:573 - Add 2
00:23:933 - Add 123
00:24:067 - Add 2
00:24:292 - Add 3
00:24:472 - Add 1
00:24:651 - Add 4
00:25:370 - Add 1
00:25:340 - Add 2; 00:25:280 (25280|1) - Remove
00:25:400 - Add 1
00:25:549 - Add 3
00:25:729 - Add 1
00:26:088 - Add 3
00:26:418 - Add 1
00:26:478 - Add 4
00:26:537 - Add 3
00:26:627 - Add 3
00:26:807 - Add 1
00:27:166 - Add 3
00:27:346 - Add 3
00:27:525 - Add 1
00:27:615 - Add 3
00:27:705 - Add 3
00:27:885 - Add 1
00:27:795 (27795|1,27975|2) - Remove
00:27:795 - Add 2
00:27:855 - Add 3
00:27:915 - Add 4
00:27:975 - Add 1
00:28:034 - Add 2
00:28:094 - Add 3
00:28:244 - Add 3
00:28:424 - Add 1
00:28:603 - Add 3
00:28:783 - Add 3
00:29:322 - Add 1
00:29:501 - Add 1
00:29:861 - Add 4
00:30:040 - Add 1
00:30:220 - Add 2
00:30:759 - Add 2
00:31:118 - Add 3
00:31:298 - Add 4
00:31:478 - Add 1
00:31:657 - Add 3
00:32:376 - Add 1
00:33:992 - Add 12
00:34:352 - Add 4
00:34:711 - Add 4
00:34:891 - Add 1
00:35:430 - Add 2
00:35:609 - Add 3
00:35:789 - Add 2
00:35:924 - Add 2
00:35:969 - Add 4
00:36:148 - Add 1
00:37:046 - Add 2
00:37:226 - Add 3
00:37:585 - Add 4
00:38:304 - Add 1
00:40:100 - Add 4
00:40:280 - Add 2
00:40:460 - Add 3
00:41:178 - Add 2
00:42:436 - Add 1
00:42:795 - Add 2
00:43:334 - Add 3
00:46:208 - Add 3
00:46:388 - Add 1
00:46:567 - Add 3
00:51:238 - Add 1
01:14:771 - Add 2
01:14:951 - Add 3
01:15:130 - Add 2
01:18:364 - Add 2
01:18:543 - Add 3
01:18:723 - Add 2

00:14:412 - 00:14:748 - Change these SV somehow?
00:51:957 - Remove Timing point
00:52:046 - Change to 0.70 SV

good luck
almost accepted :D
thinking about your suggestion...
thank you for mod!
Satoshi Kazuki
Hi~ M4M as requested
Col:1|2|3|4

i think the correct offset is 470

EZ
00:00:490 (490|2,1028|0,1747|3) - replace with LN?
http://puu.sh/kj0vZ/cc78495acc.png - better remove this timing...totallly useless cause there has no SV change and HS vol are same
00:36:957 (36957|3) - if u follow drum then it must be start - 00:37:316 - here
00:38:573 (38573|3) - move to 1? since that sound cant be combine with 00:38:753 (38753|2,38933|1) - these two

NM
01:11:807 (71807|2,71897|1,71987|0) - ctrl + G..follow the flow

HD
00:12:885 (12885|0,12975|2,13064|1) - hmm idk if this true...but this three note are using 1/6 and 1/8 try use 25% http://puu.sh/kj12g/d30968b2cc.png
00:12:975 (12975|2) - 1/6
00:13:064 (13064|1) - 1/8
00:37:406 (37406|1,37495|2) - ctrl + G follow flow

MX
00:02:825 (2825|3,2825|2,2915|1,2915|0) - change to 1,3 2,4 there has sound change
00:12:885 (12885|1,12975|0,12975|3,13064|2,13064|1) - same reason about 1/6 and 1/8
00:12:705 - to - 00:12:975 - in this area i think the correct drum sound are 1/8...but when i use 1/6 i think it's correct to..try ask another moderator about this...but i think it's 1/8
00:37:296 (37296|0,37296|1,37386|2,37386|3,37475|0,37475|1) - change to 1,3 2,4 1,3
01:13:943 (73943|0) - move to 4 for balance
01:23:104 (83104|1,83104|0,83194|2,83194|3,83284|1,83284|0,83374|3,83374|2,83464|0,83464|1) - looks like you always use the repeated pattern like 1,2 3,4 1,2 3,4 try change this to 2,3 1,4 2,3 1,4

Good Luck~
Topic Starter
AlisceaSparku

Satoshi Kazuki wrote:

Hi~ M4M as requested
Col:1|2|3|4

i think the correct offset is 470

EZ
00:00:490 (490|2,1028|0,1747|3) - replace with LN?
http://puu.sh/kj0vZ/cc78495acc.png - better remove this timing...totallly useless cause there has no SV change and HS vol are same
00:36:957 (36957|3) - if u follow drum then it must be start - 00:37:316 - here too hard for an EZ diff imo
00:38:573 (38573|3) - move to 1? since that sound cant be combine with 00:38:753 (38753|2,38933|1) - these two

NM
01:11:807 (71807|2,71897|1,71987|0) - ctrl + G..follow the flow

HD
00:12:885 (12885|0,12975|2,13064|1) - hmm idk if this true...but this three note are using 1/6 and 1/8 try use 25% http://puu.sh/kj12g/d30968b2cc.png hmm i will ask a BN about this
00:12:975 (12975|2) - 1/6
00:13:064 (13064|1) - 1/8
00:37:406 (37406|1,37495|2) - ctrl + G follow flow

MX
00:02:825 (2825|3,2825|2,2915|1,2915|0) - change to 1,3 2,4 there has sound change
00:12:885 (12885|1,12975|0,12975|3,13064|2,13064|1) - same reason about 1/6 and 1/8
00:12:705 - to - 00:12:975 - in this area i think the correct drum sound are 1/8...but when i use 1/6 i think it's correct to..try ask another moderator about this...but i think it's 1/8 ok
00:37:296 (37296|0,37296|1,37386|2,37386|3,37475|0,37475|1) - change to 1,3 2,4 1,3 keep, but i removed 1 note
01:13:943 (73943|0) - move to 4 for balance
01:23:104 (83104|1,83104|0,83194|2,83194|3,83284|1,83284|0,83374|3,83374|2,83464|0,83464|1) - looks like you always use the repeated pattern like 1,2 3,4 1,2 3,4 try change this to 2,3 1,4 2,3 1,4

Good Luck~
thanks for mod!
For the offset, I will ask a BN too :)
Gravey-
To the next and other MODDERs who will MOD this mapset. Pls focus/prioritize the Hitsounds and possible off-timing notes at least and some patterns :D

Good luck! >w<)b
SReisen
form my queue

open it
NM

ill only give a very small mod

[EZ]

00:26:358 - add cymbal
01:12:346 - ^
01:22:406 - ^

[NM]

00:37:136 - add drum

[HD]

00:38:573 - add

[MX]

01:20:879 - add

thank you for requesting me :v
Topic Starter
AlisceaSparku

ShikiNoHollow wrote:

form my queue

open it
NM

ill only give a very small mod

[EZ]

00:26:358 - add cymbal
01:12:346 - ^
01:22:406 - ^
~i'm trying to make it as easy as possible, so a no for these

[NM]

00:37:136 - add drum
~ok

[HD]

00:38:573 - add
~nice

[MX]

01:20:879 - add
~removed a note before it instead

thank you for requesting me :v
thank you also for mod :D
Hydria

Hydria's 4K Modding Queue

Requested: EZ / HD priority, possible MX GD.

Keys: 1|2|3|4


EZ
HIGH PRIORITY:
00:45:040 - you seem to be missing a note?

Apart from that it's great, only thing I could suggest is maybe move some notes in the [1][4] column to the [2][3] columns since it seems to be a bit outside-column biased (if that's even a thing).

HD
MEDIUM PRIORITY:
00:51:148 (51148|2) - move to column 2 and 00:51:328 (51328|1) - move to column 3 so the pattern suits the first chord hit (aka 00:50:969 (50969|0,50969|2) - )

Low Priority:
01:12:076 (72076|1,72166|2,72256|3) - Ctrl-G and then move 01:12:346 (72346|1) - to 4 as it feels better IMO

NM
MEDIUM PRIORITY:
01:12:166 (72166|1,72256|2) - Ctrl-G since the rest of the chorus has been following this diagonal pattern and so continues on instead of switching to stairs.

Low Priority: 00:37:675 (37675|2,37765|1) - move right 1 and then move 00:37:855 (37855|3) - to 2 as to ease the player into a harder section with a repeat pattern (ignoring this is fine though since I see what you're trying to keep with the drum beats)

MX
[Hydria's Edit]


I wouldn't say MX needed a total remapping, but I did change quite a bit in this update, including:
00:03:364 - moved note over
00:14:681 - to 00:19:891 - made the LNs make more sense it terms of the song
00:26:178 - to 00:31:567 - same as above
00:52:226 - to 01:09:292 - edited some of the chords to fit both the drum beat and the pitch of the lyrics

Keep it or not, or edit those parts yourself, it's up to you, but it's what suits the song best IMO.

TBH this set is pretty polished, and I wouldn't be surprised to see this in qualified any time soon, good luck! :)
Topic Starter
AlisceaSparku

Hydria wrote:

Hydria's 4K Modding Queue

Requested: EZ / HD priority, possible MX GD.

Keys: 1|2|3|4


EZ
HIGH PRIORITY:
00:45:040 - you seem to be missing a note? hmm, i added a note there and some more ( retained star difficulty somehow ). Followed the drums there

Apart from that it's great, only thing I could suggest is maybe move some notes in the [1][4] column to the [2][3] columns since it seems to be a bit outside-column biased (if that's even a thing). I rearranged it a bit. Thanks for suggesting :)

HD
MEDIUM PRIORITY:
00:51:148 (51148|2) - move to column 2 and 00:51:328 (51328|1) - move to column 3 so the pattern suits the first chord hit (aka 00:50:969 (50969|0,50969|2) - ) keep for variation
and the "jacks" if you can call them goes 4 4, 1 1, 33. fits the part imo
Low Priority:
01:12:076 (72076|1,72166|2,72256|3) - Ctrl-G and then move 01:12:346 (72346|1) - to 4 as it feels better IMO nice idea, but avoided the jack

NM
MEDIUM PRIORITY:
01:12:166 (72166|1,72256|2) - Ctrl-G since the rest of the chorus has been following this diagonal pattern and so continues on instead of switching to stairs. ok good idea

Low Priority: 00:37:675 (37675|2,37765|1) - move right 1 and then move 00:37:855 (37855|3) - to 2 as to ease the player into a harder section with a repeat pattern (ignoring this is fine though since I see what you're trying to keep with the drum beats) yeah keeping up with the drums

MX
[Hydria's Edit]


I wouldn't say MX needed a total remapping, but I did change quite a bit in this update, including:
00:03:364 - moved note over i kept it to emphasize the beatmap
00:14:681 - to 00:19:891 - made the LNs make more sense it terms of the song i put SVs in there, and it feels fast so i dont think I should
00:26:178 - to 00:31:567 - same as above this actually makes the part more comfortable, but i followed the guitar
00:52:226 - to 01:09:292 - edited some of the chords to fit both the drum beat and the pitch of the lyrics i followed your idea though

Keep it or not, or edit those parts yourself, it's up to you, but it's what suits the song best IMO.

TBH this set is pretty polished, and I wouldn't be surprised to see this in qualified any time soon, good luck! :)
Thanks Hydria!
I'll put your Edit on the beatmap info, but idk how to do it :(
Topic Starter
AlisceaSparku
rise again my mappu
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