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She - See You Again

posted
Total Posts
20
Topic Starter
Makyu
This beatmap was submitted using in-game submission on domingo, 18 de febrero de 2018 at 9:12:42 p. m.

Artist: She
Title: See You Again
Tags: ErunamoJAZZ shemusic Orion Electronic Lain Trzaska Pjat Lain Chiptune Ambient KokoroStudiox3 eLtigreXXx
BPM: 130
Filesize: 3563kb
Play Time: 01:37
Difficulties Available:
  1. EruJazz's Advanced (2,18 stars, 183 notes)
  2. Normal (1,59 stars, 108 notes)
  3. Not Afraid (3,85 stars, 242 notes)
  4. Happy Kokoro's Hard (2,89 stars, 215 notes)
Download: She - See You Again
Information: Scores/Beatmap Listing
---------------
Where did I get the tags?
Official sources of course:
https://soundcloud.com/shemusic
https://twitter.com/shemusic
https://sheofficial.bandcamp.com/
http://www.shemusic.org/
https://www.facebook.com/shemusic.org

Hitsounds copier is a miracle, I luuv u grumd
hello, low lenght maps =D

The custom name will may be that, if you can sugest one better here are the lyrics:


太陽は何時も輝いているまして
小鳥たちは愛の歌を歌うの
私は個のばしょうえいたいよこわくないよ
何時だってきっともう一同あなたに出会えるから
Not sure if they are Accurate thougt

Taiyou "Sun" itumo kagayaiteiru masite
kotori tati ha ai no uta wo utau no
watasi ha kono basho he itai yo kowaku nai yo
itudatte kitto mouitido anata ni deaeru kara

Sun. Everytime shining.
And birds singing a love song.
I want to stay here. I'm not afraid.
Because anytime i can meet you again.
I Must Decrease
funky fresh
20:37 Makyu: k
20:37 Xexxar: Ingame chat mod Sutarutu!
20:38 Xexxar: 00:02:150 (4) - slowing this slider slightly might make it feel a built more rewarding to play
20:38 Xexxar: given that the song has upbeat sound to it and the slightly slower slider would feel a bit more dynamic
20:39 Makyu: that's a good Idea yea, I will try it
20:39 Xexxar: ima play test this real fast
20:41 Xexxar: just off my play test
20:41 Xexxar: 01:23:842 (3,4,5,6,1,2,3,4) -
20:41 Xexxar: you could probably find a more exciting way to describe this beat
20:41 Makyu: that fucking part, I need to change that I know orz
20:41 Makyu: it's ugly as hell
20:42 Xexxar: 01:26:381 (1) - consider anti jumping this, might play better with this stacato ass rhythm
20:42 Xexxar: and what i mean
20:42 Xexxar: is taking 1 and turning it into two circles
20:42 Xexxar: on top of eachotehr
20:42 Makyu: example?
20:42 Makyu: >.<
20:42 Xexxar: aesthetically i noticed that your 01:28:688 (2,3) - arent consistent
20:43 Xexxar: i would recommend trying to keep the distance between your long sliders and the circles consistent
20:43 Makyu: I wanted to do a bit of overmapping there
20:43 Makyu: since it's a really long wait
20:43 Makyu: and it's not cancer
20:43 Xexxar: http://puu.sh/j21rX/f5d0844a5b.jpg
20:43 Makyu: oh
20:44 Xexxar: just something simple like this
20:44 Makyu: you mean the spacing
20:44 Xexxar: this pattern feels a bit dry
20:45 Makyu: yea I will try what you said, think it will work better for that last part
20:45 Xexxar: bad example: http://puu.sh/j21ws/6603a50631.jpg
20:45 Xexxar: something that creates more impact
20:45 Xexxar: for the #3
20:45 Xexxar: would probably be better
20:45 Xexxar: since that note has some girth to it
20:46 Xexxar: consider editing this to be perfectly colinear by using copy paste: 00:08:150 (2,3,4,5) -
20:46 Xexxar: cause its not atm
20:46 Makyu: wow I through it was ok
20:47 Xexxar: 00:09:534 (2) - you could probably make this a straight slider and not a copy paste to be a bit more dynamic
20:48 Xexxar: ex: http://puu.sh/j21G7/b6114dcd77.jpg
20:48 Makyu: Don't really want to, but I will consider that
20:48 Xexxar: 100:15:073 (3) -
20:48 Xexxar: the piano starts in hte middle of this
20:48 Xexxar: considering you focus on it after
20:49 Xexxar: not sure if this was intended or not but I would suggest maybe making this a 1/2 repeat slider or simple a 1/2
20:49 Makyu: I will say no to that part' I want to follow vocals as much as possible since they are really short
20:49 Xexxar: 00:21:765 (1,3) - make these more parrelel
20:49 Xexxar: and thats fine
20:49 Makyu: ok
20:50 Xexxar: 00:32:150 (5) - blanket this better
20:50 Xexxar: 00:33:534 (2,3) - and these two
20:50 Makyu: ok
20:50 Xexxar: 00:39:534 (3) - &
20:50 Xexxar: ^
20:51 Xexxar: i have a personal vendetta against overlap 00:42:534 (2,3) -
20:51 Xexxar: so i mean i'd suggest fixing this
20:51 Xexxar: but thats just my shitty taste
20:51 Xexxar: 00:42:996 (3,4) - but this is what i meant regarding earlier
20:51 Xexxar: you have this spacing here between the slider and the circle (in terms of aesthetically
20:52 Xexxar: and you change that around, so keeping it consistent might look better
20:52 Xexxar: 00:44:381 (2,3) - parrallel
20:52 Xexxar: 00:46:227 (3) - blanket
20:52 Makyu: ok, I will think for a better pattern
20:53 Xexxar: 00:51:765 (2) - blanket is slightly off
20:53 Xexxar: 00:53:611 (3,4,5) - parrallel lol
20:53 Xexxar: most of this is pretty good
20:54 Xexxar: just some aesthetic problems
20:54 Xexxar: 00:55:458 (2) - lowering this slightly will make it center around the slider end better
20:55 Xexxar: 01:21:996 (4,5) - these could be opposite the slider end better (equal distant from the slider end 3)
20:55 Xexxar: 01:22:458 (6) - distance between 5 and 1
20:55 Xexxar: could be fixed
20:56 Xexxar: Welp
20:56 Xexxar: as i mentioned
20:56 Xexxar: the ending is a bit lack luster
20:56 Xexxar: see if you can find a better way to model that funky fresh beat
20:56 Xexxar: other than that 7/10 pretty okay
ErunamoJAZZ
Slick
irc
01:22 Slick: hi
01:23 Makyu: hello
01:24 Slick: 00:04:012 (3) - this slider could look better, something like this http://puu.sh/jfkO3.jpg
01:24 Makyu: Hard Advanced or normal?
01:24 Slick: not afraid
01:24 Makyu: hard, ok
01:25 Slick: i also think this can be better 00:18:781 (3) -
01:25 Makyu: If I don't Answer keep goin, Im reading
01:25 Slick: can make it into similar shape http://puu.sh/jfkWi.jpg
01:26 Slick: keeping it symmetrical though
01:26 Makyu: The first slider I like it like it is, the second you pointed out I improved it
01:26 Makyu: I changed the shape
01:27 Slick: 00:31:012 (1) - first slider of kiai could be something like this http://puu.sh/jfl5h.jpg
01:28 Slick: wobble in the beginning emphasises start of kiai
01:28 Makyu: I can use something like that
01:30 Slick: 01:01:243 (2) - spacing between the two sliders isn't equal
01:30 Slick: and it looks like you're trying to make it symmetrical?
01:31 Slick: you can make it equal by doing this http://puu.sh/jfllQ.jpg
01:31 Makyu: I'll fix it
01:32 Slick: then changing it to your desired positioion
01:33 Makyu: yeah, you are right
01:33 Makyu: that looks way better
01:33 Slick: position*
01:33 Slick: 01:15:089 (4) - are you going for a blanket with (3)?
01:34 Slick: if so, blanket is imperfect
01:34 Makyu: fixed
01:35 Slick: advaned next
01:35 Slick: advanced*
01:35 Makyu: not mine
01:35 Makyu: you can skip to easy
01:35 Slick: okay
01:36 Slick: 00:01:474 (2) - not perfectly symmetrical start of slider is at x220 while end x221
01:36 Slick: lol, you can ignore that
01:36 Slick: no one gives a shit really
01:37 Makyu: Was about to say the same
01:37 Makyu: xD
01:37 Slick: if you feel like it, you could copy 00:05:166 (2) -
01:37 Slick: since it's perfectly symmetrical
01:37 Makyu: actually that's copied from the previous
01:38 Slick: oh lol
01:38 Slick: hmm idk about slider sv
01:38 Slick: is this easy or normal?
01:38 Makyu: normal
01:38 Slick: okay sv is probably fine
01:40 Slick: is 00:41:166 (4) - a copy of (3) ?
01:41 Makyu: it is
VINXIS

genera;e

  1. tag conflicts
  2. countdown conflicts
  3. bg cud prolly be better quality go get ringATING k
  4. get 192 kbps mp3 256 is 2high4oss
  5. >no tags
  6. >not evn GD'rs name in tags
  7. cbb to chek metadata dont kill me pls

Normaeeel

  1. 00:03:320 (1) - ur combo consistency got fucked starting from here b t w it just gets rlly random all over the place cuz like this combo is long as fuk while the combo b4 and after r rlly short and it ahappenes throughout the whole map ok
  2. some of the DS is .75x and .85x and .05x off avg. DS is p high
  3. actually decent diff just that ur NCs are aejgbkjfalkfa and some of the DS is wonky (i think i saw a 0.95x in there too somewher)

GD

  1. 00:07:935 (1,3) - switch NCs wh
  2. 00:18:089 (3) - nc to sgay consistnenrgwrfsgsgsg
  3. 00:30:089 (3,4,1) - that's p fukd to play considering u were following DS c o m p l e t e l y (which is kinda akjfgjhaekfr in the first place for a hard) and that the anti-flo is like right before the strongest beat since lik u had nice spacing e m p h a s i s but not nic flow so lolz
  4. fix all those fukin sliders that have the stronger beat/snare at the sliderend wtf bad rhythmte
  5. 00:36:550 (1,2,3) - evrythign about this is bad the emphasis is bad the rhythm is bad the placement is also bad its makin my faec hurt plz stosptostps opsspo optsostsopt ostps tpostopstpost opt
  6. 00:42:781 (2,3) - y did u not stak this like at the parts befor
  7. 01:22:704 (1,2) - do u rlly like these sliders

:/

  1. i ddnot like this im soroyy
  2. bUT I DO LIKE UR SLIDERS (in general) IN THIS 1
  3. 00:07:935 (1,2,3,4,5) - spacing emphasis and 5 sud be nc'd cuz d dfsdgsjfafkgskjselfeaf new measure skjgs and stuff
  4. 00:10:704 (1,2,3,4) - y
  5. 00:24:781 (1,2,3) - y
  6. 00:31:589 (2,3) - u never evn do a triple after this 1
  7. jk i started liking this after the kiai but liked ur sliders less after kiai cuz >diagonal sliders holyeghdfgfd
  8. 00:56:858 (1,2,3,4) - y
  9. 01:17:627 (3,4,5) - t h i s f l o w
  10. 01:27:550 (5,6,7) - random spacing for equally-emphasized-notes
o also ar 8.5 or smth plz because 130 bpm ar 9 thats not evn that hard for a 3.7 star and is within its difficulty lvl and aehg
ErunamoJAZZ

VINXIS wrote:

GD

  1. 00:07:935 (1,3) - switch NCs wh done
  2. 00:18:089 (3) - nc to sgay consistnenrgwrfsgsgsg asdsdoneasdas
  3. 00:30:089 (3,4,1) - that's p fukd to play considering u were following DS c o m p l e t e l y (which is kinda akjfgjhaekfr in the first place for a hard) and that the anti-flo is like right before the strongest beat since lik u had nice spacing e m p h a s i s but not nic flow so lolz lol, sooOoOoorry, but flow is fine :P
  4. fix all those fukin sliders that have the stronger beat/snare at the sliderend wtf bad rhythmte this patterns are following the melody also, i understand your point, but im not agree.
  5. 00:36:550 (1,2,3) - evrythign about this is bad the emphasis is bad the rhythm is bad the placement is also bad its makin my faec hurt plz stosptostps opsspo optsostsopt ostps tpostopstpost opt hahahaha, sorry, not changes.
  6. 00:42:781 (2,3) - y did u not stak this like at the parts befor nahh, let me be creative xD
  7. 01:22:704 (1,2) - do u rlly like these sliders you know, normal have this... so "why not?" :P
Thanks for your mod :D

http://puu.sh/jfxFO/85d9d09c35.zip

Makyu: parce, organicele ud lo de los tags etc... thx
Topic Starter
Makyu

VINXIS wrote:

genera;e

  1. tag conflicts
  2. countdown conflicts
  3. bg cud prolly be better quality go get ringATING k
  4. get 192 kbps mp3 256 is 2high4oss
  5. >no tags
  6. >not evn GD'rs name in tags
  7. cbb to chek metadata dont kill me pls

Normaeeel

  1. 00:03:320 (1) - ur combo consistency got fucked starting from here b t w it just gets rlly random all over the place cuz like this combo is long as fuk while the combo b4 and after r rlly short and it ahappenes throughout the whole map ok
  2. some of the DS is .75x and .85x and .05x off avg. DS is p high
  3. actually decent diff just that ur NCs are aejgbkjfalkfa and some of the DS is wonky (i think i saw a 0.95x in there too somewher)
I will fix the combo here, you are right, the DS is ok I think, you can't really notice the changes while playing. if someone else point this out I will take a closer look at distance.

:/

  1. i ddnot like this im soroyy Not all diffs are for everyone
  2. bUT I DO LIKE UR SLIDERS (in general) IN THIS 1 Thanks
  3. 00:07:935 (1,2,3,4,5) - spacing emphasis and 5 sud be nc'd cuz d dfsdgsjfafkgskjselfeaf new measure skjgs and stuff I did NC (5)
  4. 00:10:704 (1,2,3,4) - y
  5. 00:24:781 (1,2,3) - y I don't really see any problem with spacing for this kind of patterns, since this set is meant to be played for someone who can read every kind of pattern despite of the difficulty.
  6. 00:31:589 (2,3) - u never evn do a triple after this 1 Why not? Music has it.
  7. jk i started liking this after the kiai but liked ur sliders less after kiai cuz >diagonal sliders holyeghdfgfd Erhmm, thanks?
  8. 00:56:858 (1,2,3,4) - y Same, I don't see any problem with spacing
  9. 01:17:627 (3,4,5) - t h i s f l o w If you are pointing problems with the flos I don't see any, when playing I feel no problem here.
  10. 01:27:550 (5,6,7) - random spacing for equally-emphasized-notesYour'e actually right in this one, I changed the spacing for (7)
o also ar 8.5 or smth plz because 130 bpm ar 9 thats not evn that hard for a 3.7 star and is within its difficulty lvl and aehgYeah, someone else pointed this out, I'm changing it
I'm fixing all the stuff in general too.
Thanks for the mod dude c:
ZLOdeuka-
hello~ From my mq.

[General]

• this is your new mp3 http://puu.sh/jhiP3/a938655969.mp3
• this is your new BG http://puu.sh/jhiRR/c39f335ffa.jpg
• Why do not you bring order to your map folder? Delete "(256kbit)" in the title mp3 and file "she-504d1905ec14f" rename eg "BG" (Scan folder much nicer when everything is so neat)
• Your BG is very colorful. Can choose another color for the new combo or add? such as yellow or green. or pink. Make at least 4 colors. It will look better/ And your map will get brightness.
• preview move here 00:29:858
• It is necessary to remove "Widescreen Support" (if you're not going to do SB)
• for difficulties [Normal] and [Not Afraid] there is a "Enable countdown", but for [EruJazz's Advanced] it is not. Select one thing.

[Normal] It would be better if you be renamed in "Beginner" to match other difficulties

• The complexity of the "Normal" it has jumping and stream. It unranked for the easiest difficulty. You need to simplify this complexity, or make a new it is easier (But in normal also need remove jumping)

I would advise not to do a new complexity, just to simplify this. Such as this difficulty (easiest) needed for beginners. They can not play the jumps. rhythm for them to be predictable and intuitive.

You need to make this button http://puu.sh/jhk9d/43ce7a7432.jpg has been activated - during the whole time that you will make this diff.

if repeated rhythm in the music, you also need to repeat it. Try to use less red ticks. For example, this 00:08:858 (1,2,3,1) - http://puu.sh/jhknd/0cece1e6ec.jpg very hard to play for beginners. whereas it 00:08:627 (3,1) - fully playable. so you get a good easy difficulty.

• Slidertick -1

[EruJazz's Advanced]

• Slidertick -1

1) 00:05:858 (2,3,1) - Spacing, you need to the slider down. the distance is not the same and it confuses
2) 00:12:550 (1,2) - this jump is inappropriate here. and because of this jump here one gets the wrong distance 00:13:243 (2,1) . http://puu.sh/jhlWC/d5f3886e30.jpg between different time to beat. But on the grid between them the distance identical. - It is not playable. can do so http://puu.sh/jhmfQ/b8495c33a6.jpg (it's just an example) the distance will change and it will playable.
3) 01:13:473 (5) - new combo and 01:14:396 (1) - remove nc

Great diff ♥

[Not Afraid]

1) 00:11:397 (4) - new combo
2) 01:01:474 (3) - Ctrl+G

it is also very good diff!

Good luck :)
Seni
Hi :) M4M from my q

Not Afraid
Overall very well made diff. I don't think someone as inexperienced as me has any right to snoop around here but there are some tiny things I found questionable.

00:07:935 (1,2,3,4) Here you use hit circles to emphasize the very pronounced sound on 1 2 3 and 4, however 00:15:089 (3,1,2) here you completely ignore the same sound and put a slider instead. My suggestion is to put something like
as the clicks would again emphasize that same sound, and the two 1/2 sliders would still go very nicely with the guitar in that part


00:22:474 (3,4,1) - Same as above. If you decide to go through on this one you could change 00:24:089 (2,3,4,1,2) into as it complements both the vocals and the beat very well.

00:27:781 (2) - I don't think the slider ending on such a strong beat is a very good idea. I feel like the 1-2 jumps should start on the white tick at the end of the slider instead of where they do right now, and arranging them that way would make for a sensible transition to the same sound on 00:30:089 (2,1,2,3) as I mentioned before, starting a new combo on the first 2 and removing it from 1


00:31:012 (1,2,3) - This is the only 1/4 in the song, but I still don't think there is a good reason or a sound in the song to justify it. It's fairly uncomfortable to play thanks to the song's low bpm and 1/4 is never used anywhere else again. I think the map would do just as well without it, with less trouble for the player.



These are just my opinions. If they conflict with your ideas free to ignore them :)

EruJazz's Advanced
Not very experienced with easy difficulties but everything seems to be in order as far as I can tell.

The only things I think could be improved is that 00:42:781 (2) - 00:56:858 (1,2,3) - 01:10:473 (2) - 01:24:089 (3) and 01:28:704 (2) - seem to be a little too low compared to the rest of the map, and new players often have difficulty aiming when too far off to the sides, especially bottom. In addition I imagine 00:25:474 (1) would be fairly uncomfortable to play from such an angle considering the shape. Making a simple slider curving upwards could be a better idea.

Normal
Again, not very experienced with easy difficulties but it looks well made to me.

The only two things I have to say:

00:08:037 - There is a pronounced beat on the white tick yet it is ignored. Replacing 00:08:627 (3) with a slider
would make much more sense to me.

Replacing 00:15:550 (3) with two sliders like so would make for a clearer transition to the more lively part of the song.

That's all from me. Nice and relaxing song, GL with the mapset :)
ErunamoJAZZ
to ZLOdeuka-: all fixed.
to [ Seni ]: dont worry, this is fine: http://puu.sh/jkVse/847997b7c7.jpg http://puu.sh/jkVvq/7f5dbb15e5.jpg http://puu.sh/jkVxt/3e71a56e99.jpg

Thanks to both n.n

http ://puu.sh/jkVJa/ab8081412e.zip(nueva update más abajo)
Cloudchaser
M4M here~ Muy linda la canción, realmente relajante
Sinceramente tengo el mismo caso tuyo como te pasó en mi mapa, está muy bien hecho en general y no creo verle cosas muy detalladas. Por eso tómalo todo como sugerencia.

General
  1. Podrías poner más Combo Colours? ;_; me cuesta modear tu mapa con combo colours obscuros ;;;___;
Not Afraid
  1. 00:27:781 (2) - Acá podrías reemplazar este slider por notas en 1/2 que siento que se jugaría mejor y además sigue mejor el ritmo que se escucha.
  2. 00:38:858 (2) - Caso similar al de arriba solo que para enfatizar la nota que se encuentra en 00:39:089 - que en mi opinión deberías considerar ya que en casi todo, o mejor dicho todo sigues ese patrón.
  3. 00:40:243 (1,2) - Mueve (2) un poco más lejos, se ve raro tan cerca del slider y con eso también le darías más valor a la nota fuerte de esta.
  4. 00:44:397 (2,3) - acá el ritmo es al revez: primero (3) donde está (2) y (2) en (3) De esta manera queda perfecto.
  5. 00:44:858 (3,5,6) - Podrías hacer un blanket aquí?

    Mi opinión: Encuentro que esta Insane es bastante creativa e inteligente, me gustó mucho porque sigue muy bien el ritmo y tuviste un buen uso de los circles y sliders que de verdad daba gusto de ver y escuchar. Felicidades :)
EruJazzzZz's Advanced
  1. 00:09:550 (3,4) - Sonaría mejor si ponieses el slider de 1/1 donde se ubica (3) que inclusive después podrías eliminar de ahí.
  2. 00:25:474 (1,2) - Estas notas no deberían ir con NC, yo siento que el ritmo aún sigue. IMO
  3. 00:36:781 (2,3) - La fluidez está bastante mala aquí para ser honestos, podrías cambiar la posición (3) y hacer algo parecido a esto http://puu.sh/jm67E/749a10446d.jpg pero eso dependerá de tu criterio.

    Mi opinión: berry neat :)
Normal
  1. 00:05:166 (2) - Bajale unos grids al tick del centro para que tanto la cola como la curva queden perfectamente simétricos.
  2. 00:09:550 (2,3) - en vez de este tedioso patrón largo, podrías cambiarlo simplemente por un slider de 1/1 justo en el tick rojo después de (1) dejando así 00:10:243 - vacío para que de esta manera se juegue mucho mejor que lo que tenías anteriormente.
  3. 00:21:089 (2) - Arregla la DS de esta nota.
  4. 00:44:397 (3,4) - Weird flow here, boy.
  5. 00:53:166 (1) - Es bonito este slider pero realmente se está comiendo un downbeat significante, considera en reducirlo hasta el penúltimo tick.
  6. 01:02:397 (1) - muévelo a x:404 y:56 para que tenga una mejor fluidez.

    Mi opinión: creo que lo único que deberías pulir es el flow de algunos patrones como por ejemplo los que te nombré. Estos se repiten durante el mapa tales como en 01:07:012 (3,1) - o 00:55:935 (3,1) - por así nombrar algunos.
Duda o consulta me dicen. Buena suerte a ambos 8-)
ErunamoJAZZ

Cloudchaser wrote:

EruJazzzZz's AdvancedzzZZzzZZz
  1. 00:09:550 (3,4) - Sonaría mejor si ponieses el slider de 1/1 donde se ubica (3) que inclusive después podrías eliminar de ahí. okay~
  2. 00:25:474 (1,2) - Estas notas no deberían ir con NC, yo siento que el ritmo aún sigue. IMO Meh, no sé, los combos ya los había corregido el otro día, y creo que Makyu no ha tenido el tiempo de actualizar, así que.. por ahora no sé xD
  3. 00:36:781 (2,3) - La fluidez está bastante mala aquí para ser honestos, podrías cambiar la posición (3) y hacer algo parecido a esto http://puu.sh/jm67E/749a10446d.jpg pero eso dependerá de tu criterio. Sin cambios, por fluidez no siento que haya problema, que se ve feo? a mi me parece bonito e interesante. :P

    Mi opinión: berry neat :)
Updated: http://puu.sh/jmSsc/ce26e469fc.zip
Topic Starter
Makyu
If i don't answer or appy mods yest it's because my pc is broken, but I will check them, I will also do the M4M to the ppl I promised, don't worry, I'm gonna be a bit late only
Topic Starter
Makyu
ZLOdeuka-

ZLOdeuka- wrote:

hello~ From my mq.

[General]

• this is your new mp3 http://puu.sh/jhiP3/a938655969.mp3 Done, thanks
• this is your new BG http://puu.sh/jhiRR/c39f335ffa.jpg Done, thanks
• Why do not you bring order to your map folder? Delete "(256kbit)" in the title mp3 and file "she-504d1905ec14f" rename eg "BG" (Scan folder much nicer when everything is so neat) I don't think this is really necesary >.<
• Your BG is very colorful. Can choose another color for the new combo or add? such as yellow or green. or pink. Make at least 4 colors. It will look better/ And your map will get brightness. Yeah, I will think more about the colors, the thing is, I don't want colors spam since the song is really short
• preview move here 00:29:858 I like it, yes
• It is necessary to remove "Widescreen Support" (if you're not going to do SB) Done
• for difficulties [Normal] and [Not Afraid] there is a "Enable countdown", but for [EruJazz's Advanced] it is not. Select one thing. Done

[Normal] It would be better if you be renamed in "Beginner" to match other difficulties Yeah

• The complexity of the "Normal" it has jumping and stream. It unranked for the easiest difficulty. You need to simplify this complexity, or make a new it is easier (But in normal also need remove jumping) I did look trhough it, I changed lot of stuff

I would advise not to do a new complexity, just to simplify this. Such as this difficulty (easiest) needed for beginners. They can not play the jumps. rhythm for them to be predictable and intuitive.

You need to make this button http://puu.sh/jhk9d/43ce7a7432.jpg has been activated - during the whole time that you will make this diff. I did that, don't know why is changed.

if repeated rhythm in the music, you also need to repeat it. Try to use less red ticks. For example, this 00:08:858 (1,2,3,1) - http://puu.sh/jhknd/0cece1e6ec.jpg very hard to play for beginners. whereas it 00:08:627 (3,1) - fully playable. so you get a good easy difficulty. I made some changes

• Slidertick -1 I like 2 more

[Not Afraid]

1) 00:11:397 (4) - new combo Sure thing
2) 01:01:474 (3) - Ctrl+G Not really, it breaks the flow

it is also very good diff! Thanks

Good luck :)


Seni

[ Seni ] wrote:

Hi :) M4M from my q

Overall very well made diff. I don't think someone as inexperienced as me has any right to snoop around here but there are some tiny things I found questionable.

00:07:935 (1,2,3,4) Here you use hit circles to emphasize the very pronounced sound on 1 2 3 and 4, however 00:15:089 (3,1,2) here you completely ignore the same sound and put a slider instead. My suggestion is to put something like
as the clicks would again emphasize that same sound, and the two 1/2 sliders would still go very nicely with the guitar in that part I did that because the rhythms is about to change drastically, i follow the vocals instead of the piano because it will feels more natural


00:22:474 (3,4,1) - Same as above. If you decide to go through on this one you could change 00:24:089 (2,3,4,1,2) into as it complements both the vocals and the beat very well. Following the piano will fit yes, but the main rhythm now is guitar+vocals I think following these two is better for the song than only the piano

00:27:781 (2) - I don't think the slider ending on such a strong beat is a very good idea. I feel like the 1-2 jumps should start on the white tick at the end of the slider instead of where they do right now, and arranging them that way would make for a sensible transition to the same sound on 00:30:089 (2,1,2,3) as I mentioned before, starting a new combo on the first 2 and removing it from 1 I don't feel like it, I think the transition is pretty good and its intuitive, If someone else point this out I will think for a better pattern, but not for now


00:31:012 (1,2,3) - This is the only 1/4 in the song, but I still don't think there is a good reason or a sound in the song to justify it. It's fairly uncomfortable to play thanks to the song's low bpm and 1/4 is never used anywhere else again. I think the map would do just as well without it, with less trouble for the player. Changed, yes, you are right



These are just my opinions. If they conflict with your ideas free to ignore them :)


Again, not very experienced with easy difficulties but it looks well made to me.

The only two things I have to say:

00:08:037 - There is a pronounced beat on the white tick yet it is ignored. Replacing 00:08:627 (3) with a slider
would make much more sense to me. I did a different thing in this part >.<

Replacing 00:15:550 (3) with two sliders like so would make for a clearer transition to the more lively part of the song.I don't feel like this would be a good idea

That's all from me. Nice and relaxing song, GL with the mapset :)Thanks


Cloud

Cloudchaser wrote:

M4M here~ Muy linda la canción, realmente relajante
Sinceramente tengo el mismo caso tuyo como te pasó en mi mapa, está muy bien hecho en general y no creo verle cosas muy detalladas. Por eso tómalo todo como sugerencia.

General
  1. Fixed
  2. Podrías poner más Combo Colours? ;_; me cuesta modear tu mapa con combo colours obscuros ;;;___;Si, ya alguien meciono esto, asi que estare pensando en colores
Not Afraid
  1. 00:27:781 (2) - Acá podrías reemplazar este slider por notas en 1/2 que siento que se jugaría mejor y además sigue mejor el ritmo que se escucha.Hice algo diferente
  2. 00:38:858 (2) - Caso similar al de arriba solo que para enfatizar la nota que se encuentra en 00:39:089 - que en mi opinión deberías considerar ya que en casi todo, o mejor dicho todo sigues ese patrón.Si, lo arregle un poco
  3. 00:40:243 (1,2) - Mueve (2) un poco más lejos, se ve raro tan cerca del slider y con eso también le darías más valor a la nota fuerte de esta.ok
  4. 00:44:397 (2,3) - acá el ritmo es al revez: primero (3) donde está (2) y (2) en (3) De esta manera queda perfecto. Me gusta mas como esta mi ritmo
  5. 00:44:858 (3,5,6) - Podrías hacer un blanket aquí? Creo que te equivocaste al seleccionar las notas, mi editor se puso loco cuando seleccione este link

    Mi opinión: Encuentro que esta Insane es bastante creativa e inteligente, me gustó mucho porque sigue muy bien el ritmo y tuviste un buen uso de los circles y sliders que de verdad daba gusto de ver y escuchar. Felicidades :) Gracias c:

Normal
  1. 00:05:166 (2) - Bajale unos grids al tick del centro para que tanto la cola como la curva queden perfectamente simétricos. Yo lo veo bien, no creo que sea necesario
  2. 00:09:550 (2,3) - en vez de este tedioso patrón largo, podrías cambiarlo simplemente por un slider de 1/1 justo en el tick rojo después de (1) dejando así 00:10:243 - vacío para que de esta manera se juegue mucho mejor que lo que tenías anteriormente. Este patron ya lo cambie en un mod anterior, si estaba bien feo
  3. 00:21:089 (2) - Arregla la DS de esta nota.Listo
  4. 00:44:397 (3,4) - Weird flow here, boy. I feel it good
  5. 00:53:166 (1) - Es bonito este slider pero realmente se está comiendo un downbeat significante, considera en reducirlo hasta el penúltimo tick. Listo
  6. 01:02:397 (1) - muévelo a x:404 y:56 para que tenga una mejor fluidez.Lo siento raro ahi, creo que donde esta esta bien

    Mi opinión: creo que lo único que deberías pulir es el flow de algunos patrones como por ejemplo los que te nombré. Estos se repiten durante el mapa tales como en 01:07:012 (3,1) - o 00:55:935 (3,1) - por así nombrar algunos.
Duda o consulta me dicen. Buena suerte a ambos 8-) Gracias


Everything is good, thank you all c:
Irreversible
M4M, hello

I actually really like She, do you know Computer Song Music? It's a great one.

[Beginner]

As this is the lowest diff, please take properly care of DS. It should be the same, to maintain an appropriate "lowest" diff. Considering this map has a complex rhythm, this applies even more.

00:01:012 (1) - I feel like the flow is more interesting if you go for a pattern like http://puu.sh/jsPwq/33e0ffce11.jpg. Make sure to make 2 symmetric, too.
00:27:320 (4) - I'd go for something like http://puu.sh/jsPCj/380196eb75.jpg, to maintain a good flow to the next slider.
I really liked the kiai, good job on that.
01:13:474 (1,2,3) - I think stuff like this is just not appropriate for the easiest diff. You should simplify this, a lot.
01:27:550 (2,3,4,5,6) - That one is definitely too difficult for the easiest diff.

Not much to say, but rhythm was fairly complicated considering this is a Beginner. You might be good off simplifying this slightly, or even consider naming it Normal, because this is definitely not a Beginner.

[EruJazz's Advanced]

00:01:474 (2,3,4) - You should try this pattern, to flat up the flow a bit, which makes a smoother movement for the player.http://puu.sh/jsQDy/1f8dcf5f13.jpg
00:13:243 (2) - Too difficult for this level, please go for an appropriate DS here. What I basically want to say is that the stack here makes it really challenging.
00:25:474 (1) - I am certain you can make the second curve look better for aesthetical reasons.
00:37:243 (3) - As well, this DS is slightly too exaggerated and I think it will cause frustrating misses at this point.
00:47:627 (1) - Just a blanket passing by.
00:53:858 (2,3) - I'd also try to make the flow a bit smoother here. How about http://puu.sh/jsQT1/42fdf36867.jpg ? (ignore 4)
01:06:089 (1) - Again, I wouldn't force a triangle but rather go for smoother flow. Maybe like http://puu.sh/jsQVY/fccd8310cc.jpg

Cool, I was only able to spot several flow issues. Maybe you'll find some others as well!

[Not Afraid]

00:01:474 (2) - Make sure it's paralell to 00:02:166 (4) -
00:11:397 (1) - Don't you want to emphasize this slightly more by increasing the spacing here?
00:12:089 (2) - Really ugly blanket, I know it's nazi but still important in some cases.
00:20:858 (3,4,5) - This part is short of hitsounds it seems, add some whistles (there is some nice background too)
00:27:320 (1) - Consider adding some drum hitsounds here (not too loud) to match the background beat? maybe drum finish, up to you
01:23:166 (3) - Strong hitsound missing here as well

Not much to say either, but please take care of emphasis. 00:11:397 (1) - Small errors like this happened throughout the map sometimes, so please go over it again and seek some! (another example: 00:31:012 (1) - )

Good luck!
Topic Starter
Makyu

Irreversible wrote:

M4M, hello

I actually really like She, do you know Computer Song Music? It's a great one. Yeah, Orion is the best album of "She" I really love all the songs of the album

[Beginner]

As this is the lowest diff, please take properly care of DS. It should be the same, to maintain an appropriate "lowest" diff. Considering this map has a complex rhythm, this applies even more. I had that name before but I changed, I will put Normal again and leave it like that

00:01:012 (1) - I feel like the flow is more interesting if you go for a pattern like http://puu.sh/jsPwq/33e0ffce11.jpg. Make sure to make 2 symmetric, too. I liked it, yes
00:27:320 (4) - I'd go for something like http://puu.sh/jsPCj/380196eb75.jpg, to maintain a good flow to the next slider. Alright
I really liked the kiai, good job on that. Thanks c:
01:13:474 (1,2,3) - I think stuff like this is just not appropriate for the easiest diff. You should simplify this, a lot. I did.
01:27:550 (2,3,4,5,6) - That one is definitely too difficult for the easiest diff. Changed that for a simple pattern

Not much to say, but rhythm was fairly complicated considering this is a Beginner. You might be good off simplifying this slightly, or even consider naming it Normal, because this is definitely not a Beginner.



[Not Afraid]

00:01:474 (2) - Make sure it's paralell to 00:02:166 (4) - Ok
00:11:397 (1) - Don't you want to emphasize this slightly more by increasing the spacing here? I did something, yes.
00:12:089 (2) - Really ugly blanket, I know it's nazi but still important in some cases. Fixed I think
00:20:858 (3,4,5) - This part is short of hitsounds it seems, add some whistles (there is some nice background too) Fixed
00:27:320 (1) - Consider adding some drum hitsounds here (not too loud) to match the background beat? maybe drum finish, up to you I will look for some drum hitsound, one that fits
01:23:166 (3) - Strong hitsound missing here as well Fixed

Not much to say either, but please take care of emphasis. 00:11:397 (1) - Small errors like this happened throughout the map sometimes, so please go over it again and seek some! (another example: 00:31:012 (1) - ) I fixed some of them I hope I taked care of them all


Good luck!
Thanks a lot for the mod Irre =D
ErunamoJAZZ
all fixed, thanks for mod Irre :)
http://puu.sh/jtyiS/a5bec434ec.zip
KINGDUNEGON
What a dead thread , lol.

guest diff
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AudioLeadIn: 0
PreviewTime: 29858
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SampleSet: Soft
StackLeniency: 0.7
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BeatDivisor: 4
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[Metadata]
Title:See You Again
TitleUnicode:See You Again
Artist:She
ArtistUnicode:She
Creator:Makyu
Version:KINGDUNEGON's Experienced
Source:
Tags:ErunamoJAZZ shemusic Orion Electronic Lain Trzaska Pjat Lain Chiptune Ambient KokoroStudiox3 eLtigreXXx KINGDUNEGON king style
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[Difficulty]
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CircleSize:4
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340,168,50397,2,8,B|292:136|276:96|284:56|300:40|300:40|256:80|248:84|240:88|236:88,1,190
192,120,51089,1,2,0:0:0:0:
270,65,51320,2,8,B|240:88|248:84|256:80|300:40|300:40|284:56|276:96|292:136|340:168,1,190
212,224,52012,5,2,0:0:0:0:
256,144,52243,2,8,B|176:80|232:64|232:64|128:56|144:96,1,190
108,128,52935,2,0,B|160:176|132:216|104:232|88:244|88:252|92:256|92:256|184:312|212:244,1,285,0|8,0:0|0:0,0:0:0:0:
260,68,53858,2,2,P|192:56|176:72,2,95
376,60,54550,1,2,0:0:0:0:
432,120,54781,6,8,B|412:172|412:172|356:156|336:180|332:196|336:224|352:272|408:288|460:236,1,285
376,64,55935,2,8,B|328:144|292:144|264:124|256:72|232:152,1,190
234,142,56627,1,2,0:0:0:0:
380,60,56858,2,8,B|444:80|432:124|408:140|376:144|336:152|320:168|336:200|368:224,1,190
328,252,57550,5,2,0:0:0:0:
248,304,57781,1,2,0:0:0:0:
248,216,58012,1,2,0:0:0:0:
164,260,58243,1,2,0:0:0:0:
108,184,58474,2,8,B|184:144|192:104|180:80|168:68|156:60|120:64|112:64|96:76|80:88|72:108|68:124|32:152,1,285
108,184,59397,5,0,0:0:0:0:
172,256,59627,1,0,0:0:0:0:
232,184,59858,1,0,0:0:0:0:
296,256,60089,1,0,0:0:0:0:
360,184,60320,1,0,0:0:0:0:
162,197,60550,6,0,B|168:190|172:194|196:214|220:218|264:198|312:154|344:182,1,190,4|4,0:0|0:0,0:0:0:0:
172,128,61243,1,0,0:0:0:0:
256,36,61473,1,0,0:0:0:0:
340,128,61704,1,0,0:0:0:0:
256,36,61935,1,0,0:0:0:0:
256,128,62166,1,0,0:0:0:0:
348,216,62397,6,0,B|315:187|267:231|223:251|199:247|175:227|171:223|166:230,1,190,4|4,0:0|0:0,0:0:0:0:
440,324,63089,5,0,0:0:0:0:
368,240,63320,1,0,0:0:0:0:
368,120,63550,1,0,0:0:0:0:
440,40,63781,1,0,0:0:0:0:
440,192,64012,1,0,0:0:0:0:
164,120,64243,6,0,B|169:112|173:116|197:136|221:140|265:120|313:76|345:105,1,190,4|4,0:0|0:0,0:0:0:0:
184,192,64935,5,0,0:0:0:0:
184,320,65166,1,0,0:0:0:0:
324,320,65397,1,0,0:0:0:0:
324,192,65627,1,0,0:0:0:0:
256,256,65858,5,0,0:0:0:0:
120,176,66089,6,4,B|160:124|152:88|100:60|100:60|160:48|188:68,1,190
180,192,66781,5,0,0:0:0:0:
320,192,67012,1,0,0:0:0:0:
320,320,67243,1,0,0:0:0:0:
180,320,67474,1,0,0:0:0:0:
256,256,67704,1,0,0:0:0:0:
392,176,67935,6,4,B|352:124|360:88|412:60|412:60|352:48|324:68,1,190
216,76,68627,6,0,P|164:116|148:168,1,95
148,228,69089,2,0,P|164:300|196:328,1,95
253,211,69550,5,0,0:0:0:0:
256,60,69781,2,4,B|256:104|256:104|240:128|240:128|272:160|272:160|240:180|240:180|256:216|256:216,1,190
296,76,70474,6,0,P|348:116|364:168,1,95
364,228,70936,2,0,P|348:300|316:328,1,95
256,192,71397,5,0,0:0:0:0:
258,341,71627,2,4,B|255:345|271:309|271:309|239:289|239:289|271:257|271:257|255:233|255:233|255:189,1,190
176,216,72320,5,0,0:0:0:0:
300,248,72550,1,0,0:0:0:0:
156,168,72781,1,0,0:0:0:0:
340,224,73012,1,0,0:0:0:0:
252,184,73243,1,0,0:0:0:0:
132,68,73474,6,4,B|224:52|232:28|236:8|272:60|284:84|284:88|284:88|320:84,1,190
352,328,74166,5,0,0:0:0:0:
292,256,74397,1,0,0:0:0:0:
432,264,74627,1,0,0:0:0:0:
232,180,74858,1,0,0:0:0:0:
216,152,75089,1,0,0:0:0:0:
68,72,75320,6,0,B|100:120|100:120|164:120,1,95,0|0,3:3|3:3,3:3:0:0:
116,304,75781,2,0,P|196:288|196:248,1,95,0|0,3:3|3:3,3:3:0:0:
424,40,76474,2,0,L|508:136,1,95,0|0,3:3|3:3,3:3:0:0:
96,300,77166,2,0,B|68:352|68:352|36:324,1,95,0|0,3:3|3:3,3:3:0:0:
380,304,77627,2,0,B|384:252|420:248|448:260,1,95,0|0,3:3|3:3,3:3:0:0:
256,192,78089,5,4,0:0:0:0:
256,192,78550,1,4,0:0:0:0:
116,56,79012,6,0,B|96:104|96:104|48:92,1,95,0|0,3:3|3:3,3:3:0:0:
332,256,79474,2,0,B|376:288|376:288|412:248,1,95,0|0,3:3|3:3,3:3:0:0:
344,32,80166,2,0,L|432:100,1,95,0|0,3:3|3:3,3:3:0:0:
320,116,80627,1,0,0:0:0:0:
212,128,80858,1,0,0:0:0:0:
224,240,81089,1,0,0:0:0:0:
112,224,81320,1,0,0:0:0:0:
112,136,81550,2,0,P|88:64|104:44,1,95
192,88,81897,6,0,L|228:128,1,47.5,0|0,3:3|3:3,3:3:0:0:
244,80,82243,1,0,0:0:0:0:
292,72,82474,2,0,L|368:144,1,95,0|0,3:3|3:3,3:3:0:0:
368,220,82935,1,0,0:0:0:0:
304,280,83166,2,0,P|256:320|204:320,1,95
56,60,83858,6,0,B|108:20|108:20|144:44,1,95,0|0,3:3|3:3,3:3:0:0:
472,264,84550,2,0,B|480:328|480:328|452:352,1,95,0|0,3:3|3:3,3:3:0:0:
24,128,85012,2,0,B|44:184|44:184|96:168,1,95,0|0,3:3|3:3,3:3:0:0:
360,124,85474,2,0,B|356:184|356:184|312:176,1,95,0|0,3:3|3:3,3:3:0:0:
144,192,85935,6,0,P|192:248|244:264,1,95
360,216,86397,2,0,B|364:164|364:164|304:148,1,95,0|0,3:3|3:3,3:3:0:0:
48,56,86858,2,0,B|88:100|88:100|128:72,1,95,0|0,3:3|3:3,3:3:0:0:
80,276,87550,5,0,0:0:0:0:
180,264,87781,1,0,0:0:0:0:
260,332,88012,1,0,0:0:0:0:
377,269,88243,2,0,P|333:279|296:252,1,95
256,184,88704,5,0,0:0:0:0:
256,104,88935,1,0,0:0:0:0:
256,80,89050,1,0,0:0:0:0:
256,56,89166,1,0,0:0:0:0:
372,312,90089,2,0,P|432:320|460:288,1,95
292,68,91474,5,0,0:0:0:0:
216,236,91704,1,0,0:0:0:0:
256,192,91820,12,0,93781,0:0:0:0:

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ErunamoJAZZ
bump!
HappyRocket88

ErunamoJAZZ wrote:

bump!
BanchoBot
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