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KOTOKO - being

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P A N
3rd =w=/ *SLAPS SEKAI * =3=/
Muya
yay being :)
BeatofIke
Shana <3
Surprised it been almost a decade since it first aired o3o
Giralda
Fixed a few things: http://puu.sh/j3YaM/2f66f8a4b3.zip
(and posting to subscribe to thread)
Topic Starter
Gaia
♥♥♥
Karen

General

  1. Add audioleadin
  2. consider to add kiai time

Easy

  1. AR4.5 is too high imo
  2. 00:38:810 - how about adding a note here to follow vocal and avoid the space
  3. 01:09:418 (4) - change to a straight slider instead ;_; and make 01:08:405 (3,4) - them parallel
  4. 01:15:094 (3) - curve it like 01:14:283 (2,4) - for consistency

Normal

  1. increase AR, OD and HP for spread
  2. nothing else

Hard

  1. If you increased Normal's OD as i mentioned, better to increase this diff's OD as well because OD6 fits a Hard best owo.
  2. 01:12:864 (9) - how about ctrl +g this because you did this on other places like 01:14:486 (5,6) -
  3. 00:35:162 (2,3) - this looks.. i think your can make them blanket.
  4. 00:59:486 (6,7) - why suddenly use 1.5 spacing x.x

Giralda's Insane

  1. try ar8.5 since it is a light insane and also for the gap with hard.
  2. 00:01:209 - why use default sampleset o.o the slider sound 00:01:310 (6) - here sounds weird.
  3. 00:36:783 (2,3,4) - swap the triple with 00:37:189 (5) - then the flow can be better imo.
  4. 01:02:527 (5) - since this is not such a strong beat here, i suggest to decrease the spacing of 01:02:324 (4,5) -
  5. 01:18:540 (2) - try something like x=204 y=91?
  6. 01:20:263 - these normal-whistles here don't fit here in my point of view.

Insane

  1. 00:15:499 - the space here is strange imo, and 00:15:702 - the vocal here should be mapped i think, so i suggest to rework the rhythm here, like(from00:15:094 - )
  2. 00:18:743 - ^
  3. 00:21:986 - ^

P A N's Insane

  1. 01:02:932 (1,2,3,4) - this is a bit hard to read so i think it's better to add NCs on them

;_;
摸了好久就只摸出了这一丢丢,gaia酱不要打我(slapped
Giralda

Karen wrote:

Giralda's Insane

  1. try ar8.5 since it is a light insane and also for the gap with hard. but it's always been ar 8.5 o.o
  2. 00:01:209 - why use default sampleset o.o the slider sound 00:01:310 (6) - here sounds weird.
  3. 00:36:783 (2,3,4) - swap the triple with 00:37:189 (5) - then the flow can be better imo. I don't exactly understand what you want me to do here o:
  4. 01:02:527 (5) - since this is not such a strong beat here, i suggest to decrease the spacing of 01:02:324 (4,5) - I want to properly emphasize this by using the spacing as a better lead-in into the chorus. the higher spacing in coordination with the back and forth pattern gives off a much better effect with respect to the music than a low spacing between circle and slider
  5. 01:18:540 (2) - try something like x=204 y=91? I'm leaning more towards the up and down pattern at 01:18:135 (5,1,2,3,4) - , despite the comboing doesn't reflect that notion.
  6. 01:20:263 - these normal-whistles here don't fit here in my point of view. I would love to get more opinions about this because the normal-hitwhistles fit the best here due to the vocals reaching a significantly higher pitch than any other part of the song.
Thanks Karen!
http://puu.sh/j8yri/509cf438e8.zip
Topic Starter
Gaia
Renchon

Karen wrote:

[notice]

General

  1. Add audioleadin ok
  2. consider to add kiai time 明明知道我不會的 :D

Easy

  1. AR4.5 is too high imo YA LOL fixed ODHP too
  2. 00:38:810 - how about adding a note here to follow vocal and avoid the space hmm i think having 2/1 breaks is important in easy diffs to give players a break
  3. 01:09:418 (4) - change to a straight slider instead ;_; and make 01:08:405 (3,4) - them parallel just curved them more instead o3o
  4. 01:15:094 (3) - curve it like 01:14:283 (2,4) - for consistency ah yes

Normal

  1. increase AR, OD and HP for spread changed AR but kept ODHP o3o
  2. nothing else

Hard

  1. If you increased Normal's OD as i mentioned, better to increase this diff's OD as well because OD6 fits a Hard best owo. owo
  2. 01:12:864 (9) - how about ctrl +g this because you did this on other places like 01:14:486 (5,6) - hmm this is more like 01:09:418 (9,10) - tho
  3. 00:35:162 (2,3) - this looks.. i think your can make them blanket. tried!
  4. 00:59:486 (6,7) - why suddenly use 1.5 spacing x.x hmm vocal emphasis x...x

Insane

  1. 00:15:499 - the space here is strange imo, and 00:15:702 - the vocal here should be mapped i think, so i suggest to rework the rhythm here, [/color]like(from00:15:094 - ) YEAH wtf i really struggled with those rhythms there too, idk. I'll see maybe i can replace the entire rest part with a slider or something... ill get more opinions before i make changes!
  2. 00:18:743 - ^ ^
  3. 00:21:986 - ^ ^
;_;
摸了好久就只摸出了这一丢丢,gaia酱不要打我(slapped 安心會隨便亂打人的只有KWAN www

arigatou na renchon
uchi wa ganbarimasu!
Ipas
I almost reach first mod, but it's okay
Hello~ | From #modreqs

[General]
  1. Missing video on Giralda's Insane and P A N's Insane
[Easy]
  1. 00:05:162 (1) - Make a same shape with 00:05:162 (1) - to better emphasis the vocal over this slider . 00:05:567 -Vocal is slightly lowered down and appears new vocal at the same place with different time on this slider, so it won't create any problems if you apply this one
  2. 00:18:337 - Better to map this downbeat
  3. 00:41:040 - ^
[Normal]
  1. 00:51:581 - It feels awkward if you skip this sound without any ways to emphasis it and keep the slider plays straightly . I suggest you to add an anchor point to make the better emphasis
[Hard]
  1. 00:01:716 (6,1) - Reduce the spacing a bit? It feels awkward that you put a jump to the starter of a kind of calm part of the song
[Giralda's Insane]
  1. 01:20:263 (2) - Adjust more lower the hitsound volume a bit? The original sound from the song isn't that loud . The current volume could made it sounded like over-hitsounded
[Insane]
  1. 00:18:743 - The fact that 00:18:337 (1,2) - plays awkwardly is just because you didn't fill this section imo . You can fill 00:18:945 - out this too so it won't creates an an empty section futile . Make sure you made changes on 00:21:581 (1,2) - and 00:15:094 (1,2) - too for consistency sake because they still have same rhythm
  2. 00:39:418 (1) - 00:41:040 (1) - Better to have constant spacing here
  3. 00:57:054 (7) - Hard to reach . Try 288|96 .It creates some neat and nice circular flow
  4. 01:00:499 (1,2) - At the first test, this spacing is confusing me . I thought it have 1/2 interval before the stream played, but it was wrong . Consider do make same spacing between them
[P A N's Insane]
  1. 00:21:986 - For consistency and better performance, you must fill this out . 00:15:499 (4) - 00:18:743 (3) - has been mapped out, so it won't be matter . If you keep it emptied, maybe some players will feels awkward
  2. 00:56:648 (5,6) - I'd rather to Ctrl+G this one to make the finish sound gets more emphasis . You could keep it all mapped by circle too so the clap on 00:56:851 - gets better emphasis too
[]
Nothing much to say, Nice!
Good Luck~
Giralda
:)
http://puu.sh/j9raN/f33571a974.zip
Also Gaia I fixed the video on my own by copying the line of code from one of your diffs. Should be good on my end.
Topic Starter
Gaia
Ipas

Ipas wrote:

I almost reach first mod, but it's okay lol
Hello~ | From #modreqs

[notice][General]
  1. Missing video on Giralda's Insane and P A N's Insane fixed
[Easy]
  1. 00:05:162 (1) - Make a same shape with 00:05:162 (1) - to better emphasis the vocal over this slider . 00:05:567 -Vocal is slightly lowered down and appears new vocal at the same place with different time on this slider, so it won't create any problems if you apply this one uhh i think u got the wrong timestamp there so i dont really know what u want me to do lol
  2. 00:18:337 - Better to map this downbeat tbh its really hard to have some notes be on sliderheads and such oh an easy, so reverse/sliderends are fine imo
  3. 00:41:040 - ^ ^
[Normal]
  1. 00:51:581 - It feels awkward if you skip this sound without any ways to emphasis it and keep the slider plays straightly . I suggest you to add an anchor point to make the better emphasis interesting idea, but the way i mapped it i dont think it fits; ill keep this in mind for the future tho!
[Hard]
  1. 00:01:716 (6,1) - Reduce the spacing a bit? It feels awkward that you put a jump to the starter of a kind of calm part of the song still a slight jump but nerfed yaa
[Insane]
  1. 00:18:743 - The fact that 00:18:337 (1,2) - plays awkwardly is just because you didn't fill this section imo . You can fill 00:18:945 - out this too so it won't creates an an empty section futile . Make sure you made changes on 00:21:581 (1,2) - and 00:15:094 (1,2) - too for consistency sake because they still have same rhythm i guess ill be reworking this section later lmao
  2. 00:39:418 (1) - 00:41:040 (1) - Better to have constant spacing here it doesnt really matter lol and hm they look about the same to me
  3. 00:57:054 (7) - Hard to reach . Try 288|96 .It creates some neat and nice circular flow nooo that spacing :< i did move it slightly tho
  4. 01:00:499 (1,2) - At the first test, this spacing is confusing me . I thought it have 1/2 interval before the stream played, but it was wrong . Consider do make same spacing between them but my 1/4 spacing have always been like that tho :> i did move it even closer tho
[]
Nothing much to say, Nice!
Good Luck~
thx for modding!! :3
ZLOdeuka-
hello~ from my mq

[General]

• please, recheck section/ http://puu.sh/jabFf/6bf3358578.png / Easy and Normal


oh, it's clean (how do not have enough Kiai time ._.')

[Easy]

01:14:283 (2,3) - can be down 3 rd slider slightly lower? (do as well as 01:15:094 (3,4) ) http://puu.sh/jacjM/013a2e8c77.jpg / so they look the same

all right :3

[Normal]

00:22:999 (4,5) - if you make a copy of the slider (4) and place it instead of slider (5) - It will look a little tidier

[Hard]

01:26:851 (2,3,4) - It is very strange. I think it is necessary to replace the this slider 01:26:851 (2) to something more playable


all the rest diffs- there is no problem. Good luck
honkers
from q
sorry for late mod, been on vacation

Normal
  • -I think making a slider from 01:02:932 to 01:03:337 sounds better than the circle
    -how about moving 00:04:148 (4) - to 00:04:148 (4) this instead and then add a circle to 00:04:756.
    00:14:486 (5) - I think making this into a repeated slider would work better.
    01:02:932 - Doing something like this or whatever choice of four notes sounds better and leads into the next slider better as well.

Hard

  • ]00:36:175 (4) - Move bend the bend one tick down for the blanket
    00:35:770 (3,4) - What about blanketing this as well
    01:02:932 (1) - What about doing something like this so it matches the vocal bend?

Insane
  • 00:01:513 (2) - You can move this to x{324 y:296 for a triangle
    00:04:959 - You can make a circle here and stack it with 00:05:162 (3) so there's an easier transition since the circle starts on red tick
Sonnyc
[Easy]
  1. 00:07:594 (3) - I assume this note was added to fit the instrument sound, but since you aren't supporting it with any hitsounds, the rhythm only feels confusing. Also since the majority of your rhythm selection has based on lyrics, removing this note will be better in emphasizing the rhythm of 00:07:999.
  2. 01:09:013 - 01:13:878 - Mind making the hitsound setting consistent?
[Normal]
  1. 00:24:418 - Personally a rhythm missing here felt awkward with the song.
[Hard]
  1. 01:26:243 (1,2) - Consider a combo swap since you decided to follow a different element of the song from 01:26:851.
[Giralda's Insane]
  1. 00:33:337 (2,1) - Personally I felt this jump pretty excessive. There's a nice way of moving (2) to somewhere like (220,288) if you don't mind. Actually I agree (2) being placed under the end of 00:32:729 (1) is better in flow, but the jump was bigger than expected.
  2. 01:20:263 - 01:21:378 - The normal-whistles in this part was way too sudden. Your usage of whistles didn't gave me an impression as an emphasis of the song, but just as an inconsistent hitsound that would be better modded. One way is to just replacing them all to soft-whistles, but to make your original intention be realized, I'd recommend adding normal-whistle at 01:07:391 - 01:07:999 to construct consistency.
[Insane]
  1. 00:39:216 (8,9,1) - I guess a spacing consistency will look better.
  2. 00:40:837 (9,10,1) - ^
  3. 00:53:608 (5) - I can't feel a 1/6 here. Even if it does exists, a 1/2 will suit much more better since 1/6 is more remarkable in 00:53:202.
  4. 01:24:216 (3,5) - Just my personal opinion for these notes; since there is a vocal existing each note, removing (4) would have been better in emphasizing the vocal. Hope the current rhythm was also your personal mapping style.
[P A N's Insane]
  1. 01:17:324 (5,6) - Mind setting the same curve rate? At least the difference is noticable to me.
Topic Starter
Gaia
ZLOdeuka-

ZLOdeuka- wrote:

hello~ from my mq

[General]

• please, recheck section/ http://puu.sh/jabFf/6bf3358578.png / Easy and Normal oops fixed


oh, it's clean (how do not have enough Kiai time ._.')

[Easy]

01:14:283 (2,3) - can be down 3 rd slider slightly lower? (do as well as 01:15:094 (3,4) ) http://puu.sh/jacjM/013a2e8c77.jpg / so they look the same
i made it more even if thats what u mean
all right :3

[Normal]

00:22:999 (4,5) - if you make a copy of the slider (4) and place it instead of slider (5) - It will look a little tidier not bad but i didnt want it to be parallel :p

[Hard]

01:26:851 (2,3,4) - It is very strange. I think it is necessary to replace the this slider 01:26:851 (2) to something more playable but thats what the music is like :S idk tbh but it should be fine


all the rest diffs- there is no problem. Good luck

Ernasis
SPOILER

[ Ernasis ] wrote:

from q
sorry for late mod, been on vacation

Normal
  • -I think making a slider from 01:02:932 to 01:03:337 sounds better than the circle both works i guess, i like my silence tho
    -how about moving 00:04:148 (4) - to 00:04:148 (4) this instead and then add a circle to 00:04:756. i think u got the wrong timestamps but i think the rhythm in that area is fine o3o/
    00:14:486 (5) - I think making this into a repeated slider would work better. nah, i like 2 1/2s
    01:02:932 - Doing something like this or whatever choice of four notes sounds better and leads into the next slider better as well. i dont really like following vocals so yaa

Hard

  • ]00:36:175 (4) - Move bend the bend one tick down for the blanket lol k
    00:35:770 (3,4) - What about blanketing this as well ^
    01:02:932 (1) - What about doing something like this so it matches the vocal bend? oh ok nice

Insane
  • 00:01:513 (2) - You can move this to x{324 y:296 for a triangle nah not going for a triangle there
    00:04:959 - You can make a circle here and stack it with 00:05:162 (3) so there's an easier transition since the circle starts on red tick sounds unneccessary to me, just following vocals here

Sonnyc

Sonnyc wrote:

[Easy]
  1. 00:07:594 (3) - I assume this note was added to fit the instrument sound, but since you aren't supporting it with any hitsounds, the rhythm only feels confusing. Also since the majority of your rhythm selection has based on lyrics, removing this note will be better in emphasizing the rhythm of 00:07:999. hmm that instrumental sound feels really awk if left alone imo, so im guna keep it
  2. 01:09:013 - 01:13:878 - Mind making the hitsound setting consistent? oo fixed
[Normal]
  1. 00:24:418 - Personally a rhythm missing here felt awkward with the song. i wanted to follow vocal there, so yaa
[Hard]
  1. 01:26:243 (1,2) - Consider a combo swap since you decided to follow a different element of the song from 01:26:851. just wanna be consistent with my NCs i guess, like 01:22:999 (1) - i keep them on the 1st beat of the measure
[Insane]
  1. 00:39:216 (8,9,1) - I guess a spacing consistency will look better. i wanted some emphasis ;w;
  2. 00:40:837 (9,10,1) - ^ ^
  3. 00:53:608 (5) - I can't feel a 1/6 here. Even if it does exists, a 1/2 will suit much more better since 1/6 is more remarkable in 00:53:202. yeah it's there lol, but this sound sounds pretty significant to me so i'd like to keep it.. but if it messes with people ill consider this
  4. 01:24:216 (3,5) - Just my personal opinion for these notes; since there is a vocal existing each note, removing (4) would have been better in emphasizing the vocal. Hope the current rhythm was also your personal mapping style. hm but i like to follow the drums, which is present at (4) so i'll keep the stream for now o3o/

thanks for modding all of you!! :))
Giralda
@Sonnyc: I got rid of the normal-hitwhistles but I honestly don't know what to do with that jump. Jumping there and then coming back down on a stream plays a lot smoother despite the lack of musical support. The lower bpm in addition to AR8.5 allows this to be played smoother than AR9. This also kinda ruins my blanket with 00:32:527 (7) which is something I don't want to get rid of structurally, but stacking it on said circle wouldn't have the same sort of impact. If I can think of something better, or a new solution is given to me I'll be more than happy to fix.

Thanks Sonnyc!
http://puu.sh/jgEt3/0b316a77ef.zip
P A N
thanks cute modder :3

SPOILER
osu file format v14

[General]
AudioFilename: fluff.mp3
AudioLeadIn: 1500
PreviewTime: 1209
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:being
TitleUnicode:being
Artist:KOTOKO
ArtistUnicode:KOTOKO
Creator:Gaia
Version:P A N's Insane
Source:灼眼のシャナ
Tags:P_A_N pan Giralda Shakugan no Shana opening tv size
BeatmapID:737333
BeatmapSetID:333140

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8.7
SliderMultiplier:1.7
SliderTickRate:2

[Events]
//Background and Video events
0,0,"melonpan.jpg",0,0
Video,-170,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
500,405.405405405405,4,2,5,70,1,0
2121,-133.333333333333,4,2,1,70,0,0
7189,-133.333333333333,4,2,5,70,0,0
8810,-133.333333333333,4,2,1,70,0,0
13472,-133.333333333333,4,2,1,50,0,0
14891,-66.6666666666667,4,2,1,70,0,0
15094,-100,4,2,1,70,0,0
63743,-100,4,2,1,85,0,0
63844,-100,4,2,1,75,0,0
76716,-100,4,2,1,85,0,0
76817,-100,4,2,1,75,0,0


[Colours]
Combo1 : 236,19,19
Combo2 : 206,206,206
Combo3 : 255,121,121
Combo4 : 255,255,128
Combo5 : 255,149,43

[HitObjects]
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238,364,85330,1,0,0:0:0:0:
204,356,85432,1,2,0:0:0:0:
173,339,85534,1,8,0:0:0:0:
148,315,85634,1,2,0:0:0:0:
129,286,85736,1,8,0:0:0:0:
117,255,85837,5,6,0:0:0:0:
118,108,86040,1,8,0:0:0:0:
245,182,86243,1,6,0:0:0:0:
75,182,86445,5,0,0:0:0:0:
203,108,86648,1,8,0:0:0:0:
203,256,86851,1,2,0:0:0:0:
203,289,86952,1,8,0:0:0:0:
204,323,87054,1,2,0:0:0:0:
204,356,87155,1,8,0:0:0:0:
309,128,87358,1,8,0:0:0:0:
334,105,87459,2,0,P|377:97|426:109,1,85,6|8,0:0|0:0,0:0:0:0:
439,130,87763,1,0,0:0:0:0:
443,163,87864,1,6,0:0:0:0:
440,197,87966,1,0,0:0:0:0:
422,226,88067,5,2,0:0:0:0:
257,57,88270,1,6,0:0:0:0:
486,62,88472,1,8,0:0:0:0:
321,215,88675,1,6,0:0:0:0:
295,237,88777,1,2,0:0:0:0:
269,259,88878,1,8,0:0:0:0:
242,279,88979,1,2,0:0:0:0:
216,301,89081,5,2,0:0:0:0:
136,98,89283,1,8,0:0:0:0:
341,25,89486,1,2,0:0:0:0:
422,226,89689,1,6,0:0:0:0:
Xinchii
哈囉Gaia ~~:D/

[General]
  1. 聽說不加Kiai ? 好吧 , 那沒了 ;wwwww;
[Easy]
  1. 01:27:256 (2) - 考慮弄成轉180的(1)嗎? 感覺對稱比較好看
[Normal]
  1. 00:40:027 (5) - 中間的錨點remove掉 , 直接跟(5)一樣做成直的?
  2. 01:14:283 (3,4) - make them same shape ?
[Hard]
  1. I can't find anymore _( :3」∠ )_
[Giralda's Insane]
  1. 01:04:554 (4) - maybe set this at x:274 | y:257 , (3,4,5,6)'s pattern will be more symmetry
[Insane]
  1. 00:22:594 (5) - 這個也做成前後的(4)跟(1)一樣很像直線的彎曲(?)吧 , 感覺統一
[P A N's Insane]
  1. 01:08:810 (2) - maybe move to x:343 | y:295 , then 01:08:608 (1,2,3,4) - will be better square with ~ 1.97x
  2. 01:09:418 (1,2,3,4) - If you accepted ^
    then this square's each note can be fixed some and more coordinate with previous square

GOD這年頭摸圖好難 , 痛哭流涕
kill me plz _( :3」∠ )_
Topic Starter
Gaia
真姬

Xinchii wrote:

哈囉Gaia ~~:D/

[notice][General]
  1. 聽說不加Kiai ? 好吧 , 那沒了 ;wwwww; wwww
[Easy]
  1. 01:27:256 (2) - 考慮弄成轉180的(1)嗎? 感覺對稱比較好看 感覺就flow不順 ;^;
[Normal]
  1. 00:40:027 (5) - 中間的錨點remove掉 , 直接跟(5)一樣做成直的? 就做一致嗎 好
  2. 01:14:283 (3,4) - make them same shape ? 我比較喜歡這樣><
[Hard]
  1. I can't find anymore _( :3」∠ )_ _( :3」∠ )_
[Insane]
  1. 00:22:594 (5) - 這個也做成前後的(4)跟(1)一樣很像直線的彎曲(?)吧 , 感覺統一 讚讚讚

GOD這年頭摸圖好難 , 痛哭流涕
kill me plz _( :3」∠ )_ 不要 _( :3」∠ )_
摸+星謝拉~~~
妮姬最高!!!

微笑小姬姬
Giralda
Darcsol
M4M request


[General]
  1. Add second opening to tags
  2. Will you consider adding kiai time?
[Easy]
  1. 01:04:249 - Hitsounds are missing.
  2. 01:10:736 - ^
  3. 01:17:222 - ^
[Normal]
  1. (Optional) 00:54:824 (3) - Make the curve of the slider flip vertically.
[P A N's Insane]
  1. 00:58:675 (6) - Should the circle be at x:236 y:196 instead?
  2. 01:26:851 (3,4,5,6) - These circles should curve slightly to the right to better indicate where the (7) circle is.

Not a lot of problems to be found. It's a good map, but all the Insanes felt too similar to each other...
Topic Starter
Gaia
Darcsol

Darcsol wrote:

M4M request


[General]
  1. Add second opening to tags sure
  2. Will you consider adding kiai time?
[Easy]
  1. 01:04:249 - Hitsounds are missing. what's missing...? there's nothing on these blue ticks..
  2. 01:10:736 - ^ ^
  3. 01:17:222 - ^ ^
[Normal]
  1. (Optional) 00:54:824 (3) - Make the curve of the slider flip vertically. nah, plays the best this way imo
Not a lot of problems to be found. It's a good map, but all the Insanes felt too similar to each other...
thx for modding
Kuki


[Easy]
00:11:243 (4) - Move to X=444 Y=212 to fix spacing.
00:59:283 (3) - Move to X=42 Y=231 to fix spacing.
01:29:081 (5) - Try something like this.

[Normal]
No issues found.

[Hard]
00:43:675 (7,8) - Blanket looks a little off. Try to fix?
00:48:743 (4) - Same here.
00:56:648 (6) - Move to X=90 Y=78 to fix spacing.

[Insane]
00:01:918 (2) - Move to X=424 Y=76 to create a slanted square pattern.
01:02:932 (1) - Add one more curve to the slider to improve it like so.
01:04:351 (3) - Snap sliderend to grid (stacking on 01:02:932 (1) - ).
01:29:689 (1) - Stack on sliderend of 01:29:081 (7).
Squichu
o/ from my queue.
everything's optional, feel free to disagree :3

General
  1. all fine owo
Easy
  1. I'm kinda missing hitsounds.. ;o; There are some, ya, but in the beginning for example 00:02:121 (1,2,3,4) - completely without any.. consider using them more often, they provide feedback for the player!
  2. 00:03:945 (3,4) - the vocals go on, so the break feels weird to me. also, a new sound starts on the downbeat here 00:05:364 -, which you ignored.. :c I think it'd work better if you go for a different rhythm, that emphasizes this better. example -
  3. 00:13:270 (3) - downbeat should be emphasized somehow, imo, since it's much louder than the other beats and vocals. making it clickable is hard, so I'd suggest shortening the slider and adding a reverse
  4. 00:17:729 (1) - similar here. also would match the vocals better if downbeat is clickable.. hmmmh.
    ?
  5. 00:55:432 (3,1) - overlap's visible while playing. it's not confusing, but doesn't look good, imo. maybe move (1) slightly?
  6. 01:03:743 (1) - I don't think this slidertick sound should be used here. it's the same as some clickable objects, so it's going to cause confusion.
    same here 01:08:405 (3) - 01:10:229 (1) - 01:16:716 (1) - 01:27:256 (2) - I probably missed some :/
  7. 01:08:405 (3,1) - ^
  8. 01:13:270 (1,3) - ^ (consider stacking them?)
Normal
  1. 00:00:500 (1) - try two sliders instead of a reverse? atm this feels a little off, because it's the same sound twice, but you only mapped 1,5 of it
  2. 00:39:621 (4,5) - (4)'s really easy to miss at this skill level and the break between (4+5) feels a little off, too. consider using this rhythm instead
Hard
  1. overall I noticed a few overlaps that don't look good, imo (while playing, not only in editor). I guess they don't bother you, but for clarity and readability it might be worth the time to move some objects around. I'm not going to list them here, cause it doesn't have to be changed, and in case you want to change it, you'd have to look through all of the diff anyway.. so.. owob
  2. 00:10:837 (5,1,2,3) - the rhythm is kinda similar but (2)'s clickable while (5)'s end is not clickable. makes this feel a little awkward, imo. remove the reverse and add a cirlce at 00:11:648 - (stacked above (1) for example), that works better, imo o:
Giralda's Insane
  1. 01:19:351 (7,8,9) - back-forth movement feels weird. how about switching (8) and (9), that'd flow a little better
Insane and P A N's Insane look perfectly fine to me. :3

Nice mapset. Good luck with this!
//squee
Topic Starter
Gaia
Kuki

Kuki wrote:



[Easy]
00:11:243 (4) - Move to X=444 Y=212 to fix spacing. those aren't broken spacing though :>
00:59:283 (3) - Move to X=42 Y=231 to fix spacing. ^
01:29:081 (5) - Try something like this. slight adjustment but no need to change general structure imo

[Normal]
No issues found.

[Hard]
00:43:675 (7,8) - Blanket looks a little off. Try to fix? k
00:48:743 (4) - Same here. ^
00:56:648 (6) - Move to X=90 Y=78 to fix spacing. same as easy

[Insane]
00:01:918 (2) - Move to X=424 Y=76 to create a slanted square pattern. uhh not really trying for that here
01:02:932 (1) - Add one more curve to the slider to improve it like so. kills my double blanket thing ;w;
01:04:351 (3) - Snap sliderend to grid (stacking on 01:02:932 (1) - ). k
01:29:689 (1) - Stack on sliderend of 01:29:081 (7). k

Squirrel

Squirrel wrote:

o/ from my queue. o/
everything's optional, feel free to disagree :3

General
  1. all fine owo
Easy
  1. I'm kinda missing hitsounds.. ;o; There are some, ya, but in the beginning for example 00:02:121 (1,2,3,4) - completely without any.. consider using them more often, they provide feedback for the player! hmm, i might add some soft whistles here and there, o3o/
  2. 00:03:945 (3,4) - the vocals go on, so the break feels weird to me. also, a new sound starts on the downbeat here 00:05:364 -, which you ignored.. :c I think it'd work better if you go for a different rhythm, that emphasizes this better. example - but the general vocal sound is still the same, so i think this works
  3. 00:13:270 (3) - downbeat should be emphasized somehow, imo, since it's much louder than the other beats and vocals. making it clickable is hard, so I'd suggest shortening the slider and adding a reverse i wanted to keep following the violin sound, but you're right the drums are pretty big there, ill think about it =w=
  4. 00:17:729 (1) - similar here. also would match the vocals better if downbeat is clickable.. hmmmh. i think this is okay though, i really dont think 1/2 spacing is a good idea in easies, so yaa
    ?
  5. 00:55:432 (3,1) - overlap's visible while playing. it's not confusing, but doesn't look good, imo. maybe move (1) slightly? it just doesnt flow as well otherwise ;; its a NC too so i think its ok!!
  6. 01:03:743 (1) - I don't think this slidertick sound should be used here. it's the same as some clickable objects, so it's going to cause confusion.
    same here 01:08:405 (3) - 01:10:229 (1) - 01:16:716 (1) - 01:27:256 (2) - I probably missed some :/ i just wanted to be consistent with the hitsounding ;_; i put a lotta effort into those orz i hope they're fine
  7. 01:08:405 (3,1) - ^
  8. 01:13:270 (1,3) - ^ (consider stacking them?) ahh ill move this tho!!
Normal
  1. 00:00:500 (1) - try two sliders instead of a reverse? atm this feels a little off, because it's the same sound twice, but you only mapped 1,5 of it uhh im following piano here
  2. 00:39:621 (4,5) - (4)'s really easy to miss at this skill level and the break between (4+5) feels a little off, too. consider using this rhythm instead yeaaa i was worried about this part too, fixed everything!!!!!
Hard
  1. overall I noticed a few overlaps that don't look good, imo (while playing, not only in editor). I guess they don't bother you, but for clarity and readability it might be worth the time to move some objects around. I'm not going to list them here, cause it doesn't have to be changed, and in case you want to change it, you'd have to look through all of the diff anyway.. so.. owob ;; although i love overlaps ill go back and look
  2. 00:10:837 (5,1,2,3) - the rhythm is kinda similar but (2)'s clickable while (5)'s end is not clickable. makes this feel a little awkward, imo. remove the reverse and add a cirlce at 00:11:648 - (stacked above (1) for example), that works better, imo o: leme think o:
Insane and P A N's Insane look perfectly fine to me. :3 :3

Nice mapset. Good luck with this!
//squee

Thanks for modding ♥
Sidetail
[P A N's Insane]

00:44:689 (2) - Doesn't seem to follow anything (vocal / music)
00:41:445 (2) - This seems better
00:05:364 (1) - My opinion
Haha I can't really find much from good mappers rip

[Insane]
00:01:716 (3) - Look kind of weird when #3 circle's distance is like that
00:40:939 (10,1) - Looks further compared other distance.
01:08:810 (2) - I would like this slider to be closer to next slider since timing for that is near slider 3 rather than slider 1
01:27:864 (5) - Looks better at (X:428, Y:244)
I just really being picky now lol

[Giralda's Insane]
HOLY MOLY THIS TIME LINE
00:06:175 (3,4) - I like them switched!
00:11:445 (3) - #3 circle, try half-stack?

[Hard]
00:35:162 (2) - Try this? Might be getting too complicated, but oh well.
00:36:175 (5) - If you did the one above..

[Normal]
00:18:337 (1,2,3) - How about this?

[Easy]
:< I CAN'T FIND ANYTHING WRONG


Map is so good :< jelly
Mortem
hi.

General:
• Are you sure that you don't need any kiais in your difficulties? Kiai would be great at 01:03:473 - but that's up to you.

Easy:
• 00:26:165 - Unsnapped green line.
• 01:18:945 (4,2) - You could stack these two notes.

Normal:
• 00:15:109 - Unsnapped green line.

Hard:
• 00:08:369 - Unsnapped green line.
• 01:15:297 (7,10) - What about stacking these two? I see you are stacking basically everything in this difficulty, so why not this?
• 01:22:999 (1,3,4) - Blanket seems to be a little bit off.
• 01:26:243 (1,3) - - ^

Giralda's Insane:
• 01:25:635 (5,3) - Stack?

Other difficulties seems fine to me.
Sorry for small mod, hope that helps somehow.
Good Luck!
Giralda
Nyukai
Shana Appreciation Team but I'm not there... </3
Giralda

Inyuschan wrote:

Shana Appreciation Team but I'm not there... </3
Gaia you butt
P A N

Giralda wrote:

Inyuschan wrote:

Shana Appreciation Team but I'm not there... </3
Gaia you butt
Topic Starter
Gaia
omgosh ;_;_;_;_;
Milan-
pan:
-00:14:891 (9,1) - this is incredible annoying to play ;w; really reconsider using just 1/4 stream. Or move 00:15:094 (1) - in a more readable spot.
-01:25:837 (1,2,3,1,2,3) - this star pattern may look cool and all but the music has 2 big beats emphased 01:25:837 (1,3) - , so using the same distance for all those doesnt have much sense tbh

gira:
-00:21:175 (3,4,1) - auto stack is messed up here. Stack manually if necessary
-00:50:364 (7,1) - distance should be higher between these objects cuz intensity and proper emphasis. Here too 00:53:810 (8,1) - there's nothing important between 00:53:608 (7,8) - so distance isn't the best.
-00:53:304 (5) - this should be snapped in 1/6 as gaia is. Consistency on snapping between the diffs when the drums arent clear enough is important so i really want you to change it.
-00:55:027 (4,5) - consider ctrl g'ng the rhythm to follow vocals and instruments much better. In addition that It's not optimal to use slidertail for the strongest beat.
P A N
alright all fixed, thanks

SPOILER
osu file format v14

[General]
AudioFilename: fluff.mp3
AudioLeadIn: 1500
PreviewTime: 1209
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:being
TitleUnicode:being
Artist:KOTOKO
ArtistUnicode:KOTOKO
Creator:Gaia
Version:P A N's Insane
Source:灼眼のシャナ
Tags:P_A_N pan Giralda Shakugan no Shana opening tv size
BeatmapID:737333
BeatmapSetID:333140

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8.7
SliderMultiplier:1.7
SliderTickRate:2

[Events]
//Background and Video events
0,0,"melonpan.jpg",0,0
Video,-170,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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2121,-133.333333333333,4,2,1,70,0,0
7189,-133.333333333333,4,2,5,70,0,0
8810,-133.333333333333,4,2,1,70,0,0
13472,-133.333333333333,4,2,1,50,0,0
15094,-100,4,2,1,70,0,0
63743,-100,4,2,1,85,0,0
63844,-100,4,2,1,75,0,0
76716,-100,4,2,1,85,0,0
76817,-100,4,2,1,75,0,0


[Colours]
Combo1 : 236,19,19
Combo2 : 206,206,206
Combo3 : 255,121,121
Combo4 : 255,255,128
Combo5 : 255,149,43

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443,163,87864,1,6,0:0:0:0:
440,197,87966,1,0,0:0:0:0:
422,226,88067,5,2,0:0:0:0:
257,57,88270,1,6,0:0:0:0:
486,62,88472,1,8,0:0:0:0:
321,215,88675,1,6,0:0:0:0:
295,237,88777,1,2,0:0:0:0:
269,259,88878,1,8,0:0:0:0:
242,279,88979,1,2,0:0:0:0:
216,301,89081,5,2,0:0:0:0:
136,98,89283,1,8,0:0:0:0:
341,25,89486,1,2,0:0:0:0:
422,226,89689,1,6,0:0:0:0:
Topic Starter
Gaia
long and heated irc session
22:49 Milan-: btw
22:49 Milan-: couldnt u find a better mp3
22:49 Milan-: or it just sounds awful cuz ye
22:55 Gaia: wew
22:55 Gaia: well 2006 mp3
22:55 Gaia: this is the best i could do tbh
22:56 Gaia: i asked meyrink for the best one he could gimme
22:57 Milan-: oh
22:58 Gaia: ;-;
22:59 Milan-: 00:28:675 (2) - why do u like offbeat sliders;w,
23:00 Gaia: vocals ;w;
23:00 Milan-: xd
23:00 Milan-: im listening to the song at 50%
23:01 Gaia: wow
23:01 Milan-: cant tell if there's 1/6 or overmap or whatever with this mp3
23:01 Milan-: hahha
23:01 Gaia: im pretty sure that its 1/6 lol
23:01 Gaia: i can change tho o3o
23:02 Milan-: wat
23:02 Milan-: where
23:02 Milan-: where's 1/6
23:02 Gaia: 00:53:202 (4,5) -
23:02 Gaia: lol
23:02 Milan-: oh
23:02 Milan-: im here00:37:695 (9) - lmao
23:03 Milan-: that note sounds not so important btw xd
23:03 Gaia: oh
23:03 Gaia: thats probably overmapped /me runs
23:03 Milan-: gayian
23:04 Milan-: plz
23:04 Gaia: ;_;
23:04 Gaia: i have no idea how to change this pattern if i remove that circle tho
23:04 Gaia: orz
23:06 Milan-: I know you can
23:06 Milan-: i trust your mapping abilities
23:06 Gaia: i dont wanna kill my stacks tho LOL
23:08 Gaia: okay
23:08 Gaia: i made some sik symmetry patterns here
23:08 Gaia: :D
23:08 Milan-: :O
23:08 Milan-: cool
23:08 Gaia: www
23:10 Milan-: i remember i didnt want to check it cuz sometimes you dont properly emphasis beat like here 00:46:918 (7) -
23:10 Milan-: maybe it's me being too nazy
23:10 Milan-: u
23:10 Milan-: i
23:10 *Gaia hides
23:12 Milan-: xd
23:12 Milan-: nice answer
23:12 Gaia: xdd
23:17 Milan-: 01:08:810 (2) - this 1/4 is a bit too random i think ;w;
23:17 Milan-: since it lands on nothing really
23:18 Gaia: lol my secret overmaps
23:18 Gaia: y u must discover them ;w;
23:19 Milan-: 01:15:398 (3) - this too
23:20 Milan-: 01:16:310 (3) -
23:20 Gaia: 01:15:398 (3) - there's something here
23:21 Gaia: and tbh sliderends are fine to end on nothing
23:21 Gaia: cuz they lack emphasis
23:21 Gaia: ;w;
23:22 Milan-: yea they were just a bit too weak, so i thought u'd like to change them /w\
23:22 Milan-: but they are fine
23:22 Gaia: oo
23:22 Gaia: yey
23:22 Gaia: w
23:23 Gaia: kill me pls i dont want to change my patterns ;w;
23:23 Gaia: 01:08:810 (2) - altho i could change this one trho
23:23 Gaia: tho*
23:25 Milan-: o yea
23:25 Milan-: that one for sure
23:25 Milan-: i was saying the last 2 werent so important xd
23:25 Gaia: okie xd
23:26 Milan-: 01:29:587 - u could add a note here
23:27 Gaia: sure lol
23:29 Milan-: or just jump, feel empty now
23:29 Milan-: k
23:30 Gaia: wew
23:31 Gaia: is this wew? http://puu.sh/jxfh8/ad8d09d482.jpg
23:31 Gaia: i mean flow
23:32 Milan-: wew
23:32 Milan-: it flows
23:32 Milan-: yes?
23:32 Milan-: xd
23:32 Gaia: ok xd
23:32 Milan-: btw what snapping do you hear here 00:13:371 -
23:33 Milan-: not sure if it's like 1/8 or 1/6
23:34 Gaia: man i hate how i executed that pattern
23:34 Gaia: but w/e
23:34 Gaia: lol
23:34 Gaia: uhh
23:34 Milan-: what pattern
23:34 Gaia: the kickslider that u told me to change
23:34 Milan-: the one of the picture? it looks fine
23:34 Milan-: oh
23:34 Gaia: wew
23:34 Gaia: uhm
23:34 Gaia: the snap
23:35 Gaia: sounds like 1/4?
23:36 Milan-: uh ok
23:36 Gaia: o3o/
23:37 Milan-: 00:22:189 (4) - this sounds cooler as 2 circle tbh
23:37 Milan-: im mean 00:22:594 (5) -
23:37 Milan-: 00:22:594 (5) - 00:22:594 (5) - 00:22:594 (5) - 00:22:594 (5) - 00:22:594 (5) - 00:22:594 (5) -
23:38 Gaia: vocals? owo
23:38 Milan-: it's ok
23:38 Milan-: jsut sound better as 2 circle for some reason
23:38 Milan-: am i weird
23:39 Gaia: no ;w;
23:41 Milan-: alsoaslo 00:36:986 (5) - 2 circle better ;w; cuz vocals should be like this i thinkhttp://puu.sh/jxfLU/bc3e364b3b.jpg
23:43 Gaia: ok i admit i wasnt following vocals there
23:43 Gaia: dont kill pls
23:43 Gaia: orz
23:44 Milan-: i kill u all i want, 00:38:405 (3) - this is weird.. tail has too much emphasis, try 2 circles too :((:((:
23:44 Gaia: omg
23:45 Gaia: milan nyan doesnt like my rhythms
23:45 Gaia: ;;;;;;
23:46 Milan-: ur song is weird
23:46 Gaia: i agree
23:46 Gaia: lol
23:46 Milan-: b.b.k.k.b.k.k.
23:47 Milan-: are the best songs
23:47 Gaia: wwwwwwwwww
23:47 Gaia: except
23:47 Gaia: boring to map
23:47 *Gaia runsssss
23:48 Milan-: but more than 90% of the songs are basic like that
23:48 Milan-: xd
23:48 Gaia: true
23:48 Gaia: lol
23:48 Gaia: this song has really weird rhythm
23:49 Gaia: esp in the calmer part at the begining
23:49 Gaia: beginning
23:52 Milan-: that's why you just vocals?
23:52 Milan-: so not-gaia
23:52 Milan-: xd
23:52 Gaia: yeah
23:52 Gaia: im not a vocal person
23:53 Gaia: ;;
23:53 Milan-: also, would be cool if 01:22:999 (8,1) - were more apart
23:53 Milan-: vocals are cute, if u dont ignore the drums completely
23:53 Milan-: somepeople ignore them and sounds so bad :(
23:53 Gaia: i agree!!!!!
23:53 Gaia: i try to map both
23:53 Gaia: when i can
23:54 Gaia: i never skip out on 2/4 kicks tho
23:54 Gaia: unless its easy or normal lol
23:54 Gaia: also about spacing is stacking on 01:20:364 (3) - ok?
23:55 Milan-: yea xd
23:55 Milan-: it just to mark a difference
23:56 Gaia: ok xd
23:57 Gaia: btw im updating gira's diff cuz i forgot to do that earlier lol
23:57 Milan-: oh
23:57 Milan-: ohohoh
23:57 Milan-: on gira 00:53:304 (5) - this should be 1/6 too
23:58 Milan-: 1/4 is too weird and weak there
23:59 Gaia: not my diff x...x
00:01 Milan-: io
00:01 Gaia: i dont think he's mapping the same sound there tho
00:05 Milan-: it's preferible if alll the diff use the same snapping tho :( cuz weird reasons
00:05 Gaia: true
00:08 Milan-: on hard
00:08 Milan-: 00:08:202 (7,1) -
00:08 Milan-: i like how you did on insane more:(
00:10 Gaia: hm
00:10 Milan-: http://puu.sh/jxgY9/de69bf9b01.jpg
00:10 Milan-: also if you're going to use custom ticks, you should lower the volumen of them
00:11 Gaia: why o3o
00:11 Milan-: rules
00:11 Gaia: where
00:11 Gaia: wutt
00:12 Milan-: there's been severals dq due to sliderticks using the same volumen as the other hitsounds
00:12 Milan-: like p/4185785
00:12 Milan-: it depends on the qat who take your map tbh xd
00:13 Gaia: wow wtf..
00:13 Gaia: never heard about this before
00:13 Gaia: so easies and normals sliderticks are fine tho
00:14 Milan-: also on hard Slidertick Clap Hitsounds are discouraged, especially for higher diffs. If you want to follow these sounds, map them with clickable objects or a slidertail, otherwise don't use claps for these sounds.
00:14 Gaia: cuz i used it like 500 times in easy
00:14 Milan-: are u using claps?
00:14 Gaia: yeah lol
00:14 Gaia: look at easy
00:14 Milan-: hagagaga
00:14 Milan-: well
00:15 Milan-: lower by like 10% all those lines
00:15 Gaia: okay
00:19 Gaia: okie all done
00:20 Milan-: such speed
00:20 Milan-: 00:26:243 (1,2,3,4,5,6,7,8,9,1) -
00:20 Milan-: try to reduce the 1/4 usage there
00:20 Milan-: using 1/4 repeat for 4-5-6 should be good
00:20 Gaia: for spread?
00:20 Milan-: yea and for internet spreed too xd
00:20 Milan-: internal*
00:20 Gaia: o
00:21 Gaia: done
00:22 Gaia: dang
00:22 Gaia: changing that dropped 0.06 stars lol
00:23 Milan-: haha
00:23 Milan-: dunno if that's good o bad
00:23 Gaia: lol
00:23 Gaia: i think the spread is fine
00:23 Milan-: xd
00:23 Milan-: 00:52:999 (6,7) - this could be 1/1
00:24 Gaia: 00:53:405 (7,8,9) - vocal tho?
00:24 Gaia: and i thought u would like to have 00:53:405 (7) - clickable and not sliderend xdd
00:26 Milan-: xd
00:26 Milan-: you can hear the vocals like charging from 6
00:26 Milan-: but it's fine as is
00:27 Milan-: 01:26:851 (2,3,4) - couldnt fine a better rhythm?
00:27 Milan-: it's a bit weird playing
00:27 Gaia: suggestions?
00:27 Milan-: none
00:27 Milan-: i suck
00:27 Gaia: LOL
00:27 Gaia: yeah i was stuck there too
00:27 Gaia: orz
00:28 Milan-: 01:29:486 (8,1) - stack isnt too funny for the ending of the song :(
00:29 Gaia: o:
00:29 Gaia: triplet again?
00:29 Milan-: or just unstack
00:29 Gaia: i kinda want the stack tho
00:29 Gaia: o.o
00:30 Gaia: unless u give me a nice 2 circle pattern xd
00:31 Milan-: [http://puu.sh/jxhP8/410251ee9c.jpg stars]
00:31 Milan-: when you dont know what to do
00:31 Milan-: stars
00:31 Gaia: wew
00:31 Gaia: okie
00:34 Milan-: on normal, 00:38:202 (2,3,4) - this sounds a bit weird, like you dont have defined what youre mapping, try something like this maybe http://puu.sh/jxhVj/da8f00fbdb.jpg
00:36 Gaia: i just mapped whatever stuckout the most to me
00:37 Gaia: tho i agree that part is really eh
00:37 Milan-: try to follow vocals like the rest of the map uhm
00:41 Gaia: =w=
00:41 Gaia: done
00:41 Milan-: easy is cool
00:41 Gaia: wew
00:41 Milan-: ;w;
00:41 Milan-: pan nor gira are online right?
00:41 Gaia: pan is
00:42 Gaia: its like 4 where gira lives lol
00:42 Milan-: xd
00:42 Milan-: it's like 5 where milan lives
00:43 Gaia: yep
00:43 Gaia: this milan
00:43 Gaia: so nocturnal
00:47 Milan-: ww
00:47 Gaia: wwwwwwwwwww
00:48 Milan-: im going to use the star icon for first timelol
00:48 Milan-: k
00:48 Gaia: omg
00:48 Gaia: star virginity
00:48 Gaia: wwwwwwwww
00:59 Milan-: wait
00:59 Gaia: wew?
00:59 Milan-: that's 1/8
00:59 Milan-: nvm
00:59 Gaia: lol
00:59 Gaia: pan is back btw
00:59 Milan-: it's just ur mp3 being bad quality
00:59 Gaia: rip
01:00 Milan-: but gira isnt here :(
01:00 Milan-: i thought he was
01:00 Gaia: ;w;
01:10 Milan-: aaaaaaaaaaa
01:10 Milan-: im so tired
01:10 Milan-: need to
01:10 Milan-: watch anime now
01:10 Gaia: LOL
01:10 Gaia: WAT
01:11 Gaia: wut happened to sleep ;-;
01:11 Milan-: sleep at 8 am
01:11 Milan-: and wake up and 6 pm
01:11 Milan-: that's my life
01:11 Gaia: loooool
01:11 Gaia: nyaaaaa ;w;
01:12 Milan-: let me know when they reply xd
01:12 Milan-: good night <3
01:12 Gaia: okie xd
01:12 Gaia: <33
01:12 Gaia: thanks milan nyan <333

milan nyan <3
Nyukai
I wish we could rank our maps the same week just like happened some months ago with Shana maps as well haha
Giralda
Thanks Milan, did everything ~

http://puu.sh/jy1PQ/792dd0957f.zip
Kibbleru
Sorry milan, i hate ninjaing qualify slots. Ill leave it to u <3
Okoratu
that guy... wow :D
Topic Starter
Gaia
omg lol thx kibb =v=



also inyus huwwieeee >3<
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