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KOTOKO - being

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Total Posts
57
Topic Starter
Gaia
This beatmap was submitted using in-game submission on August-11-15 at 8:54:17 PM

Artist: KOTOKO
Title: being
Source: 灼眼のシャナ
Tags: P_A_N pan Giralda Shakugan no Shana opening tv size
BPM: 148
Filesize: 22948kb
Play Time: 01:29
Difficulties Available:
  1. Easy (1.43 stars, 95 notes)
  2. Giralda's Insane (4.08 stars, 381 notes)
  3. Hard (2.98 stars, 240 notes)
  4. Insane (4.14 stars, 385 notes)
  5. Normal (1.84 stars, 165 notes)
  6. P A N's Insane (4.18 stars, 385 notes)
Download: KOTOKO - being
Download: KOTOKO - being (no video)
Information: Scores/Beatmap Listing
---------------

Shana Appreciation Team


The Holy Trinity

Gaia | Giralda | Melon P A N
Meyrink
First =3=/
Suimya
2nd =w=/ *SLAPS GAIA * =3=/
P A N
3rd =w=/ *SLAPS SEKAI * =3=/
Muya
yay being :)
BeatofIke
Shana <3
Surprised it been almost a decade since it first aired o3o
Giralda
Fixed a few things: http://puu.sh/j3YaM/2f66f8a4b3.zip
(and posting to subscribe to thread)
Topic Starter
Gaia
♥♥♥
Karen

General

  1. Add audioleadin
  2. consider to add kiai time

Easy

  1. AR4.5 is too high imo
  2. 00:38:810 - how about adding a note here to follow vocal and avoid the space
  3. 01:09:418 (4) - change to a straight slider instead ;_; and make 01:08:405 (3,4) - them parallel
  4. 01:15:094 (3) - curve it like 01:14:283 (2,4) - for consistency

Normal

  1. increase AR, OD and HP for spread
  2. nothing else

Hard

  1. If you increased Normal's OD as i mentioned, better to increase this diff's OD as well because OD6 fits a Hard best owo.
  2. 01:12:864 (9) - how about ctrl +g this because you did this on other places like 01:14:486 (5,6) -
  3. 00:35:162 (2,3) - this looks.. i think your can make them blanket.
  4. 00:59:486 (6,7) - why suddenly use 1.5 spacing x.x

Giralda's Insane

  1. try ar8.5 since it is a light insane and also for the gap with hard.
  2. 00:01:209 - why use default sampleset o.o the slider sound 00:01:310 (6) - here sounds weird.
  3. 00:36:783 (2,3,4) - swap the triple with 00:37:189 (5) - then the flow can be better imo.
  4. 01:02:527 (5) - since this is not such a strong beat here, i suggest to decrease the spacing of 01:02:324 (4,5) -
  5. 01:18:540 (2) - try something like x=204 y=91?
  6. 01:20:263 - these normal-whistles here don't fit here in my point of view.

Insane

  1. 00:15:499 - the space here is strange imo, and 00:15:702 - the vocal here should be mapped i think, so i suggest to rework the rhythm here, like(from00:15:094 - )
  2. 00:18:743 - ^
  3. 00:21:986 - ^

P A N's Insane

  1. 01:02:932 (1,2,3,4) - this is a bit hard to read so i think it's better to add NCs on them

;_;
摸了好久就只摸出了这一丢丢,gaia酱不要打我(slapped
Giralda

Karen wrote:

Giralda's Insane

  1. try ar8.5 since it is a light insane and also for the gap with hard. but it's always been ar 8.5 o.o
  2. 00:01:209 - why use default sampleset o.o the slider sound 00:01:310 (6) - here sounds weird.
  3. 00:36:783 (2,3,4) - swap the triple with 00:37:189 (5) - then the flow can be better imo. I don't exactly understand what you want me to do here o:
  4. 01:02:527 (5) - since this is not such a strong beat here, i suggest to decrease the spacing of 01:02:324 (4,5) - I want to properly emphasize this by using the spacing as a better lead-in into the chorus. the higher spacing in coordination with the back and forth pattern gives off a much better effect with respect to the music than a low spacing between circle and slider
  5. 01:18:540 (2) - try something like x=204 y=91? I'm leaning more towards the up and down pattern at 01:18:135 (5,1,2,3,4) - , despite the comboing doesn't reflect that notion.
  6. 01:20:263 - these normal-whistles here don't fit here in my point of view. I would love to get more opinions about this because the normal-hitwhistles fit the best here due to the vocals reaching a significantly higher pitch than any other part of the song.
Thanks Karen!
http://puu.sh/j8yri/509cf438e8.zip
Topic Starter
Gaia
Renchon

Karen wrote:

[notice]

General

  1. Add audioleadin ok
  2. consider to add kiai time 明明知道我不會的 :D

Easy

  1. AR4.5 is too high imo YA LOL fixed ODHP too
  2. 00:38:810 - how about adding a note here to follow vocal and avoid the space hmm i think having 2/1 breaks is important in easy diffs to give players a break
  3. 01:09:418 (4) - change to a straight slider instead ;_; and make 01:08:405 (3,4) - them parallel just curved them more instead o3o
  4. 01:15:094 (3) - curve it like 01:14:283 (2,4) - for consistency ah yes

Normal

  1. increase AR, OD and HP for spread changed AR but kept ODHP o3o
  2. nothing else

Hard

  1. If you increased Normal's OD as i mentioned, better to increase this diff's OD as well because OD6 fits a Hard best owo. owo
  2. 01:12:864 (9) - how about ctrl +g this because you did this on other places like 01:14:486 (5,6) - hmm this is more like 01:09:418 (9,10) - tho
  3. 00:35:162 (2,3) - this looks.. i think your can make them blanket. tried!
  4. 00:59:486 (6,7) - why suddenly use 1.5 spacing x.x hmm vocal emphasis x...x

Insane

  1. 00:15:499 - the space here is strange imo, and 00:15:702 - the vocal here should be mapped i think, so i suggest to rework the rhythm here, [/color]like(from00:15:094 - ) YEAH wtf i really struggled with those rhythms there too, idk. I'll see maybe i can replace the entire rest part with a slider or something... ill get more opinions before i make changes!
  2. 00:18:743 - ^ ^
  3. 00:21:986 - ^ ^
;_;
摸了好久就只摸出了这一丢丢,gaia酱不要打我(slapped 安心會隨便亂打人的只有KWAN www

arigatou na renchon
uchi wa ganbarimasu!
Ipas
I almost reach first mod, but it's okay
Hello~ | From #modreqs

[General]
  1. Missing video on Giralda's Insane and P A N's Insane
[Easy]
  1. 00:05:162 (1) - Make a same shape with 00:05:162 (1) - to better emphasis the vocal over this slider . 00:05:567 -Vocal is slightly lowered down and appears new vocal at the same place with different time on this slider, so it won't create any problems if you apply this one
  2. 00:18:337 - Better to map this downbeat
  3. 00:41:040 - ^
[Normal]
  1. 00:51:581 - It feels awkward if you skip this sound without any ways to emphasis it and keep the slider plays straightly . I suggest you to add an anchor point to make the better emphasis
[Hard]
  1. 00:01:716 (6,1) - Reduce the spacing a bit? It feels awkward that you put a jump to the starter of a kind of calm part of the song
[Giralda's Insane]
  1. 01:20:263 (2) - Adjust more lower the hitsound volume a bit? The original sound from the song isn't that loud . The current volume could made it sounded like over-hitsounded
[Insane]
  1. 00:18:743 - The fact that 00:18:337 (1,2) - plays awkwardly is just because you didn't fill this section imo . You can fill 00:18:945 - out this too so it won't creates an an empty section futile . Make sure you made changes on 00:21:581 (1,2) - and 00:15:094 (1,2) - too for consistency sake because they still have same rhythm
  2. 00:39:418 (1) - 00:41:040 (1) - Better to have constant spacing here
  3. 00:57:054 (7) - Hard to reach . Try 288|96 .It creates some neat and nice circular flow
  4. 01:00:499 (1,2) - At the first test, this spacing is confusing me . I thought it have 1/2 interval before the stream played, but it was wrong . Consider do make same spacing between them
[P A N's Insane]
  1. 00:21:986 - For consistency and better performance, you must fill this out . 00:15:499 (4) - 00:18:743 (3) - has been mapped out, so it won't be matter . If you keep it emptied, maybe some players will feels awkward
  2. 00:56:648 (5,6) - I'd rather to Ctrl+G this one to make the finish sound gets more emphasis . You could keep it all mapped by circle too so the clap on 00:56:851 - gets better emphasis too
[]
Nothing much to say, Nice!
Good Luck~
Giralda
:)
http://puu.sh/j9raN/f33571a974.zip
Also Gaia I fixed the video on my own by copying the line of code from one of your diffs. Should be good on my end.
Topic Starter
Gaia
Ipas

Ipas wrote:

I almost reach first mod, but it's okay lol
Hello~ | From #modreqs

[notice][General]
  1. Missing video on Giralda's Insane and P A N's Insane fixed
[Easy]
  1. 00:05:162 (1) - Make a same shape with 00:05:162 (1) - to better emphasis the vocal over this slider . 00:05:567 -Vocal is slightly lowered down and appears new vocal at the same place with different time on this slider, so it won't create any problems if you apply this one uhh i think u got the wrong timestamp there so i dont really know what u want me to do lol
  2. 00:18:337 - Better to map this downbeat tbh its really hard to have some notes be on sliderheads and such oh an easy, so reverse/sliderends are fine imo
  3. 00:41:040 - ^ ^
[Normal]
  1. 00:51:581 - It feels awkward if you skip this sound without any ways to emphasis it and keep the slider plays straightly . I suggest you to add an anchor point to make the better emphasis interesting idea, but the way i mapped it i dont think it fits; ill keep this in mind for the future tho!
[Hard]
  1. 00:01:716 (6,1) - Reduce the spacing a bit? It feels awkward that you put a jump to the starter of a kind of calm part of the song still a slight jump but nerfed yaa
[Insane]
  1. 00:18:743 - The fact that 00:18:337 (1,2) - plays awkwardly is just because you didn't fill this section imo . You can fill 00:18:945 - out this too so it won't creates an an empty section futile . Make sure you made changes on 00:21:581 (1,2) - and 00:15:094 (1,2) - too for consistency sake because they still have same rhythm i guess ill be reworking this section later lmao
  2. 00:39:418 (1) - 00:41:040 (1) - Better to have constant spacing here it doesnt really matter lol and hm they look about the same to me
  3. 00:57:054 (7) - Hard to reach . Try 288|96 .It creates some neat and nice circular flow nooo that spacing :< i did move it slightly tho
  4. 01:00:499 (1,2) - At the first test, this spacing is confusing me . I thought it have 1/2 interval before the stream played, but it was wrong . Consider do make same spacing between them but my 1/4 spacing have always been like that tho :> i did move it even closer tho
[]
Nothing much to say, Nice!
Good Luck~
thx for modding!! :3
ZLOdeuka-
hello~ from my mq

[General]

• please, recheck section/ http://puu.sh/jabFf/6bf3358578.png / Easy and Normal


oh, it's clean (how do not have enough Kiai time ._.')

[Easy]

01:14:283 (2,3) - can be down 3 rd slider slightly lower? (do as well as 01:15:094 (3,4) ) http://puu.sh/jacjM/013a2e8c77.jpg / so they look the same

all right :3

[Normal]

00:22:999 (4,5) - if you make a copy of the slider (4) and place it instead of slider (5) - It will look a little tidier

[Hard]

01:26:851 (2,3,4) - It is very strange. I think it is necessary to replace the this slider 01:26:851 (2) to something more playable


all the rest diffs- there is no problem. Good luck
honkers
from q
sorry for late mod, been on vacation

Normal
  • -I think making a slider from 01:02:932 to 01:03:337 sounds better than the circle
    -how about moving 00:04:148 (4) - to 00:04:148 (4) this instead and then add a circle to 00:04:756.
    00:14:486 (5) - I think making this into a repeated slider would work better.
    01:02:932 - Doing something like this or whatever choice of four notes sounds better and leads into the next slider better as well.

Hard

  • ]00:36:175 (4) - Move bend the bend one tick down for the blanket
    00:35:770 (3,4) - What about blanketing this as well
    01:02:932 (1) - What about doing something like this so it matches the vocal bend?

Insane
  • 00:01:513 (2) - You can move this to x{324 y:296 for a triangle
    00:04:959 - You can make a circle here and stack it with 00:05:162 (3) so there's an easier transition since the circle starts on red tick
Sonnyc
[Easy]
  1. 00:07:594 (3) - I assume this note was added to fit the instrument sound, but since you aren't supporting it with any hitsounds, the rhythm only feels confusing. Also since the majority of your rhythm selection has based on lyrics, removing this note will be better in emphasizing the rhythm of 00:07:999.
  2. 01:09:013 - 01:13:878 - Mind making the hitsound setting consistent?
[Normal]
  1. 00:24:418 - Personally a rhythm missing here felt awkward with the song.
[Hard]
  1. 01:26:243 (1,2) - Consider a combo swap since you decided to follow a different element of the song from 01:26:851.
[Giralda's Insane]
  1. 00:33:337 (2,1) - Personally I felt this jump pretty excessive. There's a nice way of moving (2) to somewhere like (220,288) if you don't mind. Actually I agree (2) being placed under the end of 00:32:729 (1) is better in flow, but the jump was bigger than expected.
  2. 01:20:263 - 01:21:378 - The normal-whistles in this part was way too sudden. Your usage of whistles didn't gave me an impression as an emphasis of the song, but just as an inconsistent hitsound that would be better modded. One way is to just replacing them all to soft-whistles, but to make your original intention be realized, I'd recommend adding normal-whistle at 01:07:391 - 01:07:999 to construct consistency.
[Insane]
  1. 00:39:216 (8,9,1) - I guess a spacing consistency will look better.
  2. 00:40:837 (9,10,1) - ^
  3. 00:53:608 (5) - I can't feel a 1/6 here. Even if it does exists, a 1/2 will suit much more better since 1/6 is more remarkable in 00:53:202.
  4. 01:24:216 (3,5) - Just my personal opinion for these notes; since there is a vocal existing each note, removing (4) would have been better in emphasizing the vocal. Hope the current rhythm was also your personal mapping style.
[P A N's Insane]
  1. 01:17:324 (5,6) - Mind setting the same curve rate? At least the difference is noticable to me.
Topic Starter
Gaia
ZLOdeuka-

ZLOdeuka- wrote:

hello~ from my mq

[General]

• please, recheck section/ http://puu.sh/jabFf/6bf3358578.png / Easy and Normal oops fixed


oh, it's clean (how do not have enough Kiai time ._.')

[Easy]

01:14:283 (2,3) - can be down 3 rd slider slightly lower? (do as well as 01:15:094 (3,4) ) http://puu.sh/jacjM/013a2e8c77.jpg / so they look the same
i made it more even if thats what u mean
all right :3

[Normal]

00:22:999 (4,5) - if you make a copy of the slider (4) and place it instead of slider (5) - It will look a little tidier not bad but i didnt want it to be parallel :p

[Hard]

01:26:851 (2,3,4) - It is very strange. I think it is necessary to replace the this slider 01:26:851 (2) to something more playable but thats what the music is like :S idk tbh but it should be fine


all the rest diffs- there is no problem. Good luck

Ernasis
SPOILER

[ Ernasis ] wrote:

from q
sorry for late mod, been on vacation

Normal
  • -I think making a slider from 01:02:932 to 01:03:337 sounds better than the circle both works i guess, i like my silence tho
    -how about moving 00:04:148 (4) - to 00:04:148 (4) this instead and then add a circle to 00:04:756. i think u got the wrong timestamps but i think the rhythm in that area is fine o3o/
    00:14:486 (5) - I think making this into a repeated slider would work better. nah, i like 2 1/2s
    01:02:932 - Doing something like this or whatever choice of four notes sounds better and leads into the next slider better as well. i dont really like following vocals so yaa

Hard

  • ]00:36:175 (4) - Move bend the bend one tick down for the blanket lol k
    00:35:770 (3,4) - What about blanketing this as well ^
    01:02:932 (1) - What about doing something like this so it matches the vocal bend? oh ok nice

Insane
  • 00:01:513 (2) - You can move this to x{324 y:296 for a triangle nah not going for a triangle there
    00:04:959 - You can make a circle here and stack it with 00:05:162 (3) so there's an easier transition since the circle starts on red tick sounds unneccessary to me, just following vocals here

Sonnyc

Sonnyc wrote:

[Easy]
  1. 00:07:594 (3) - I assume this note was added to fit the instrument sound, but since you aren't supporting it with any hitsounds, the rhythm only feels confusing. Also since the majority of your rhythm selection has based on lyrics, removing this note will be better in emphasizing the rhythm of 00:07:999. hmm that instrumental sound feels really awk if left alone imo, so im guna keep it
  2. 01:09:013 - 01:13:878 - Mind making the hitsound setting consistent? oo fixed
[Normal]
  1. 00:24:418 - Personally a rhythm missing here felt awkward with the song. i wanted to follow vocal there, so yaa
[Hard]
  1. 01:26:243 (1,2) - Consider a combo swap since you decided to follow a different element of the song from 01:26:851. just wanna be consistent with my NCs i guess, like 01:22:999 (1) - i keep them on the 1st beat of the measure
[Insane]
  1. 00:39:216 (8,9,1) - I guess a spacing consistency will look better. i wanted some emphasis ;w;
  2. 00:40:837 (9,10,1) - ^ ^
  3. 00:53:608 (5) - I can't feel a 1/6 here. Even if it does exists, a 1/2 will suit much more better since 1/6 is more remarkable in 00:53:202. yeah it's there lol, but this sound sounds pretty significant to me so i'd like to keep it.. but if it messes with people ill consider this
  4. 01:24:216 (3,5) - Just my personal opinion for these notes; since there is a vocal existing each note, removing (4) would have been better in emphasizing the vocal. Hope the current rhythm was also your personal mapping style. hm but i like to follow the drums, which is present at (4) so i'll keep the stream for now o3o/

thanks for modding all of you!! :))
Giralda
@Sonnyc: I got rid of the normal-hitwhistles but I honestly don't know what to do with that jump. Jumping there and then coming back down on a stream plays a lot smoother despite the lack of musical support. The lower bpm in addition to AR8.5 allows this to be played smoother than AR9. This also kinda ruins my blanket with 00:32:527 (7) which is something I don't want to get rid of structurally, but stacking it on said circle wouldn't have the same sort of impact. If I can think of something better, or a new solution is given to me I'll be more than happy to fix.

Thanks Sonnyc!
http://puu.sh/jgEt3/0b316a77ef.zip
P A N
thanks cute modder :3

SPOILER
osu file format v14

[General]
AudioFilename: fluff.mp3
AudioLeadIn: 1500
PreviewTime: 1209
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:being
TitleUnicode:being
Artist:KOTOKO
ArtistUnicode:KOTOKO
Creator:Gaia
Version:P A N's Insane
Source:灼眼のシャナ
Tags:P_A_N pan Giralda Shakugan no Shana opening tv size
BeatmapID:737333
BeatmapSetID:333140

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8.7
SliderMultiplier:1.7
SliderTickRate:2

[Events]
//Background and Video events
0,0,"melonpan.jpg",0,0
Video,-170,"video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
500,405.405405405405,4,2,5,70,1,0
2121,-133.333333333333,4,2,1,70,0,0
7189,-133.333333333333,4,2,5,70,0,0
8810,-133.333333333333,4,2,1,70,0,0
13472,-133.333333333333,4,2,1,50,0,0
14891,-66.6666666666667,4,2,1,70,0,0
15094,-100,4,2,1,70,0,0
63743,-100,4,2,1,85,0,0
63844,-100,4,2,1,75,0,0
76716,-100,4,2,1,85,0,0
76817,-100,4,2,1,75,0,0


[Colours]
Combo1 : 236,19,19
Combo2 : 206,206,206
Combo3 : 255,121,121
Combo4 : 255,255,128
Combo5 : 255,149,43

[HitObjects]
336,262,500,5,4,0:0:0:0:
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122,93,83202,1,2,0:0:0:0:
284,44,83405,5,2,0:0:0:0:
318,42,83507,1,0,0:0:0:0:
351,48,83608,1,8,0:0:0:0:
382,61,83709,1,0,0:0:0:0:
408,82,83811,1,8,0:0:0:0:
429,108,83913,1,8,0:0:0:0:
443,138,84013,1,2,0:0:0:0:
450,171,84115,1,8,0:0:0:0:
448,204,84216,5,6,0:0:0:0:
337,349,84419,1,8,0:0:0:0:
332,156,84621,1,6,0:0:0:0:
512,251,84824,1,0,0:0:0:0:
337,349,85027,5,2,0:0:0:0:
306,364,85128,1,0,0:0:0:0:
272,366,85229,1,8,0:0:0:0:
238,364,85330,1,0,0:0:0:0:
204,356,85432,1,2,0:0:0:0:
173,339,85534,1,8,0:0:0:0:
148,315,85634,1,2,0:0:0:0:
129,286,85736,1,8,0:0:0:0:
117,255,85837,5,6,0:0:0:0:
118,108,86040,1,8,0:0:0:0:
245,182,86243,1,6,0:0:0:0:
75,182,86445,5,0,0:0:0:0:
203,108,86648,1,8,0:0:0:0:
203,256,86851,1,2,0:0:0:0:
203,289,86952,1,8,0:0:0:0:
204,323,87054,1,2,0:0:0:0:
204,356,87155,1,8,0:0:0:0:
309,128,87358,1,8,0:0:0:0:
334,105,87459,2,0,P|377:97|426:109,1,85,6|8,0:0|0:0,0:0:0:0:
439,130,87763,1,0,0:0:0:0:
443,163,87864,1,6,0:0:0:0:
440,197,87966,1,0,0:0:0:0:
422,226,88067,5,2,0:0:0:0:
257,57,88270,1,6,0:0:0:0:
486,62,88472,1,8,0:0:0:0:
321,215,88675,1,6,0:0:0:0:
295,237,88777,1,2,0:0:0:0:
269,259,88878,1,8,0:0:0:0:
242,279,88979,1,2,0:0:0:0:
216,301,89081,5,2,0:0:0:0:
136,98,89283,1,8,0:0:0:0:
341,25,89486,1,2,0:0:0:0:
422,226,89689,1,6,0:0:0:0:
Xinchii
哈囉Gaia ~~:D/

[General]
  1. 聽說不加Kiai ? 好吧 , 那沒了 ;wwwww;
[Easy]
  1. 01:27:256 (2) - 考慮弄成轉180的(1)嗎? 感覺對稱比較好看
[Normal]
  1. 00:40:027 (5) - 中間的錨點remove掉 , 直接跟(5)一樣做成直的?
  2. 01:14:283 (3,4) - make them same shape ?
[Hard]
  1. I can't find anymore _( :3」∠ )_
[Giralda's Insane]
  1. 01:04:554 (4) - maybe set this at x:274 | y:257 , (3,4,5,6)'s pattern will be more symmetry
[Insane]
  1. 00:22:594 (5) - 這個也做成前後的(4)跟(1)一樣很像直線的彎曲(?)吧 , 感覺統一
[P A N's Insane]
  1. 01:08:810 (2) - maybe move to x:343 | y:295 , then 01:08:608 (1,2,3,4) - will be better square with ~ 1.97x
  2. 01:09:418 (1,2,3,4) - If you accepted ^
    then this square's each note can be fixed some and more coordinate with previous square

GOD這年頭摸圖好難 , 痛哭流涕
kill me plz _( :3」∠ )_
Topic Starter
Gaia
真姬

Xinchii wrote:

哈囉Gaia ~~:D/

[notice][General]
  1. 聽說不加Kiai ? 好吧 , 那沒了 ;wwwww; wwww
[Easy]
  1. 01:27:256 (2) - 考慮弄成轉180的(1)嗎? 感覺對稱比較好看 感覺就flow不順 ;^;
[Normal]
  1. 00:40:027 (5) - 中間的錨點remove掉 , 直接跟(5)一樣做成直的? 就做一致嗎 好
  2. 01:14:283 (3,4) - make them same shape ? 我比較喜歡這樣><
[Hard]
  1. I can't find anymore _( :3」∠ )_ _( :3」∠ )_
[Insane]
  1. 00:22:594 (5) - 這個也做成前後的(4)跟(1)一樣很像直線的彎曲(?)吧 , 感覺統一 讚讚讚

GOD這年頭摸圖好難 , 痛哭流涕
kill me plz _( :3」∠ )_ 不要 _( :3」∠ )_
摸+星謝拉~~~
妮姬最高!!!

微笑小姬姬
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