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cosMo@Bousou-P - Oceanus [OsuMania]

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Total Posts
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Topic Starter
Purrinya
This beatmap was submitted using in-game submission on Tuesday, February 28, 2017 at 10:06:41 PM

Artist: cosMo@Bousou-P
Title: Oceanus
Source: Deemo
Tags: Lunatic Raccoon Okeanos cosMo AD:PIANOⅢ Diverse System Instrumental
BPM: 196
Filesize: 6341kb
Play Time: 03:40
Difficulties Available:
  1. HD - 7Key (3.23 stars, 1862 notes)
  2. NM - 7Key (1.64 stars, 805 notes)
  3. Raccoon's MX - 7Key (4.48 stars, 2820 notes)
  4. SC - 7Key (5.64 stars, 3476 notes)
Download: cosMo@Bousou-P - Oceanus
Information: Scores/Beatmap Listing
---------------
This is my second map!

Diff(s):
NM
HD
Raccoon's MX
SC
Topic Starter
Purrinya
.
AyeAries


Mod for Mod Request



[General]
  1. BPM: OK
  2. Offset: OK
  3. AiMod: OK
  4. Audio: OK
  5. Background: OK
  6. Preview Point: OK
7k P A T T E R N - | 1 | 2 | 3 | 4 | 5 | 6 | 7 |

[NM]
  1. 00:24:717 - add one note here for sync and piano/bass sound.
  2. 00:33:595 - try to use 2 note note for "tak" sound (well it's loud sound and i think it's not affect the gameplay because your using white lines on that part.
  3. 00:36:044 - this one too.
  4. 00:38:493 - ^
  5. 00:40:942 - ^
  6. 00:43:391 - ^
  7. 00:45:840 - ^
  8. 00:48:289 - ^
  9. 01:10:329 - remove the LN and try this pattern.
  10. 02:26:248 (146248|4) - you need to change this LN to an pattern (it's boring to have 1LN when you can hear piano sounds).. try this pattern.
  11. 02:37:268 (157268|3) - i think the LN range of this is here 02:38:493 - and add one LN after you change the LN range of 02:37:268 (157268|3) -
  12. 02:42:166 (162166|2) - i think it's boring to have that kind of note in 8 to 9 sec.. i suggest to make a one note pattern and just follow the piano sound in that part
[HD]
  1. 00:11:860 (11860|1,11860|5) - move these no to columns 1 and 7 to emphasize 00:11:554 (11554|6,11554|0) - this note.
  2. 00:18:595 (18595|2) - remove this note. well i think you follow the piano sound and i din't hear a piano sound in this part.
7k mapset...the other diff seems fine to me...thanks again for mod my map and good luck :)
Topic Starter
Purrinya

Shiro-neechan wrote:



Mod for Mod Request



[General]
  1. BPM: OK
  2. Offset: OK
  3. AiMod: OK
  4. Audio: OK
  5. Background: OK
  6. Preview Point: OK
7k P A T T E R N - | 1 | 2 | 3 | 4 | 5 | 6 | 7 |

[NM]
  1. 00:24:717 - add one note here for sync and piano/bass sound. Added
  2. 00:33:595 - try to use 2 note note for "tak" sound (well it's loud sound and i think it's not affect the gameplay because your using white lines on that part.
  3. 00:36:044 - this one too.
  4. 00:38:493 - ^
  5. 00:40:942 - ^
  6. 00:43:391 - ^
  7. 00:45:840 - ^
  8. 00:48:289 - ^
    All added
  9. 01:10:329 - remove the LN and try this pattern.
  10. 02:26:248 (146248|4) - you need to change this LN to an pattern (it's boring to have 1LN when you can hear piano sounds).. try this pattern. Changed
  11. 02:37:268 (157268|3) - i think the LN range of this is here 02:38:493 - and add one LN after you change the LN range of 02:37:268 (157268|3) -
  12. 02:42:166 (162166|2) - i think it's boring to have that kind of note in 8 to 9 sec.. i suggest to make a one note pattern and just follow the piano sound in that part It's really boring for sure :)
[HD]
  1. 00:11:860 (11860|1,11860|5) - move these no to columns 1 and 7 to emphasize 00:11:554 (11554|6,11554|0) - this note. Didn't change cause the two notes above were made followed by this
  2. 00:18:595 (18595|2) - remove this note. well i think you follow the piano sound and i din't hear a piano sound in this part. Yes there's a piano sound there
7k mapset...the other diff seems fine to me...thanks again for mod my map and good luck :)
Thanks for the mod. Much appreciated :D
arcwinolivirus
"Arcwinolivirus' M4M-only contract"

A contract to be fulfilled as exchange of mod.


Note:
• First of all, I would want to apologize if I ever say something that will hurt your feelings as a mapper. Remember that I only want to give advices, suggestions, recommendations and sideas for some improvement in your map. Please do understand and thank you.

• do not be afraid to reject some parts of my mod. I am not perfect and I am not always right. But I do give my best to mod with sense. Also, I do not bite rawr.

• If I suggest to "remove or ctrl function moves" on certain note/s, do not forget and be sure to move the hitsound on the other note beside the suggested note. This is because I only mod the notes and with that, I do not pay attention on the hitsounds placements.


[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!

AiMod:
• Uncheck Widescreen Support.
• Hitsound is a must with atleast 30 to 40 volume in order to get ranked.


Column:
_ _ _ _ _ _ _
7K - |1|2|3|4|5|6|7|

[NM]
SPOILER
00:21:656 (21656|5) - move to 1 so that to have hand balance between 00:21:656 (21656|5,22115|6) - which is more comfortable.

00:41:554 (41554|4) - move to 2 since different pitch than 00:40:942 (40942|4) -

00:45:840 (45840|2) - move to 1 same reason above.

00:48:901 (48901|2) - move to 7 much better to be pressed with both hands.

00:56:860 (56860|2) - move to 2 different sound than 00:55:942 (55942|2) -

00:58:289 (58289|5) - the snap is different than HD's where it should be at 00:58:314 - Confirm this by checking HD difficulty.

01:00:840 (60840|4) - move to 7 so the 01:01:758 (61758|3) - can be executed clearly.

01:07:574 (67574|4) - move to 7 sudden hammer on 01:07:268 (67268|4) -

01:14:462 - add note here? since kinda awkward without note while it has the same sound as 01:13:085 (73085|3,73085|2,73697|4,73697|3) -

01:43:391 (103391|4) - move to 4 sudden hammer.

01:54:411 (114411|3,114564|4) - move one column to the left, where the Ln will be on the 4th column fits for the special key.

01:57:778 (117778|3) - move to 5 same as 01:57:472 (117472|2,117472|0) -

02:29:921 - add note here as the sound is strong.

03:01:758 (181758|2) - move to 1 so it can have the same gap as 03:02:064 (182064|4,182370|1) -

03:04:666 - same as previous about the snare sound, feels off without a note here.

03:10:329 (190329|2,190329|1) - I suggest to reduce length until 03:10:942 - and then add LN at 03:10:942 - column 4 until 03:11:554 - for the rasing long sound effect.

03:40:329 (220329|6) - move to 3 so it can be executed well with 03:40:636 (220636|4) -

[HD]
SPOILER
00:16:605 - add note since you made a piano chord sound double notes at 00:15:687 (15687|5,15687|3) -

00:17:791 (17791|4,17829|5) - the snap is different than MX. Confirm and change one of the difficulties.

00:29:921 - add double here, piano chord sound occured here.

00:30:380 - ^

00:32:370 - add note, strong impact sound occured like 00:34:819 (34819|1,34819|6) -

00:51:503 (51503|3,51656|2) - move one column to left so it can be executed well with 00:51:273 (51273|5,51350|0,51350|4) -

01:10:636 (70636|5) - should be at 01:10:559 - since the piano sound

01:48:748 (108748|2) - move to 5 so it can be along with the piano stair pitch

02:30:648 (150648|3) - what is this note for? there's no piano sound can be heard here unlike 02:30:891 (150891|3,151095|3) - which can be heard clearly. Suggesting to remove.

[Raccoon's MX]
SPOILER
00:17:753 (17753|4,17829|5) - swap column, much better with the stair pattern also fits with the piano pitch,

00:27:166 - add note, you made other snare as triples.

00:51:732 (51732|0) - remove, no sound occured here. SC doesn't even have note here as well.

00:54:258 (54258|2,54335|1) - swap column for better execution of the notes.

01:21:350 (81350|3) - move to 7 more comfortable and avoids stress on column 4.

01:39:717 (99717|2) - move to 4 to avoid hammer on 01:39:870 (99870|2) -

01:41:095 (101095|6,101707|6) - move to 5 so it can be executed in a comfortable way.

02:30:687 (150687|1) - what is this note for? if its a piano sound, the sound is quite inaudible or cannot be heard. Unlike 02:30:891 (150891|2,151095|4) - which the piano sounds are clearly heard. Suggesting to remove.

03:40:942 - add note here as other difficulties has notes in this last line.

[SC]
SPOILER
00:07:268 - add note to 3, piano chord sound occured here just like the other chord triples.

00:20:891 (20891|0) - move to 4, to make it easier and comfortable to execute. Also to avoid the hammer on 00:20:891 (20891|0,21044|0) -

00:21:809 (21809|1,21809|2,21886|4,21886|5,21962|2,21962|1,22039|5,22039|6,22115|0,22115|1) - ctrl H for hand balance and to make it more comfortable.

01:21:350 - add note to 7 strong impact sound fits to be triple.

01:31:146 - add note, since piano chord sound.

02:19:666 (139666|3) - suggesting to remove as there's no instrument sound here. Or if its the voice, it should start at 02:19:513 - like MX did.

02:47:829 - add note kick sounds

02:48:136 - ^

02:48:442 - ^

02:49:054 - ^

02:49:360 - ^

Note:
The map is mapped only withtin 87.8% of the mp3. There are piano sounds to map after 03:40:942 - which I recommend to map for. If not, then mind as well trim the last part of the mp3 and fade it out to save file size and to remove that gap.


Overall

Oh its the Oceanus by cosmo~ nice song choice. Keep it up and Good luck :)


Thank you so much for the contract, Good luck and until next time~

Please vote here as feedback for my M4M modding performance: t/372334

~ END OF CONTRACT ~
Topic Starter
Purrinya

arcwinolivirus wrote:

"Arcwinolivirus' M4M-only contract"

A contract to be fulfilled as exchange of mod.


Note:
• First of all, I would want to apologize if I ever say something that will hurt your feelings as a mapper. Remember that I only want to give advices, suggestions, recommendations and sideas for some improvement in your map. Please do understand and thank you.

• do not be afraid to reject some parts of my mod. I am not perfect and I am not always right. But I do give my best to mod with sense. Also, I do not bite rawr.

• If I suggest to "remove or ctrl function moves" on certain note/s, do not forget and be sure to move the hitsound on the other note beside the suggested note. This is because I only mod the notes and with that, I do not pay attention on the hitsounds placements.


[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!

AiMod:
• Uncheck Widescreen Support.
• Hitsound is a must with atleast 30 to 40 volume in order to get ranked.


Column:
_ _ _ _ _ _ _
7K - |1|2|3|4|5|6|7|

[NM]
SPOILER
00:21:656 (21656|5) - move to 1 so that to have hand balance between 00:21:656 (21656|5,22115|6) - which is more comfortable.Changed

00:41:554 (41554|4) - move to 2 since different pitch than 00:40:942 (40942|4) - Changed. Also the note above

00:45:840 (45840|2) - move to 1 same reason above. Ok

00:48:901 (48901|2) - move to 7 much better to be pressed with both hands. It does

00:56:860 (56860|2) - move to 2 different sound than 00:55:942 (55942|2) - Moved to 1

00:58:289 (58289|5) - the snap is different than HD's where it should be at 00:58:314 - Confirm this by checking HD difficulty. Ooh. Changed NM

01:00:840 (60840|4) - move to 7 so the 01:01:758 (61758|3) - can be executed clearly. Ok

01:07:574 (67574|4) - move to 7 sudden hammer on 01:07:268 (67268|4) - Changed

01:14:462 - add note here? since kinda awkward without note while it has the same sound as 01:13:085 (73085|3,73085|2,73697|4,73697|3) - I thought about this but since you brought it up, i'll add it

01:43:391 (103391|4) - move to 4 sudden hammer. Changed

01:54:411 (114411|3,114564|4) - move one column to the left, where the Ln will be on the 4th column fits for the special key. Changed and changed some timing there

01:57:778 (117778|3) - move to 5 same as 01:57:472 (117472|2,117472|0) - Moved and then Ctrl + J

02:29:921 - add note here as the sound is strong. Added

03:01:758 (181758|2) - move to 1 so it can have the same gap as 03:02:064 (182064|4,182370|1) - Changed

03:04:666 - same as previous about the snare sound, feels off without a note here. Added

03:10:329 (190329|2,190329|1) - I suggest to reduce length until 03:10:942 - and then add LN at 03:10:942 - column 4 until 03:11:554 - for the rasing long sound effect. Nice one

03:40:329 (220329|6) - move to 3 so it can be executed well with 03:40:636 (220636|4) - Changed

[HD]
SPOILER
00:16:605 - add note since you made a piano chord sound double notes at 00:15:687 (15687|5,15687|3) - Added and changed position

00:17:791 (17791|4,17829|5) - the snap is different than MX. Confirm and change one of the difficulties. Changed the MX

00:29:921 - add double here, piano chord sound occured here. Added

00:30:380 - ^ ^

00:32:370 - add note, strong impact sound occured like 00:34:819 (34819|1,34819|6) - Added to 7

00:51:503 (51503|3,51656|2) - move one column to left so it can be executed well with 00:51:273 (51273|5,51350|0,51350|4) - Changed this with a different pattern and the previous section

01:10:636 (70636|5) - should be at 01:10:559 - since the piano sound I miss-heard it

01:48:748 (108748|2) - move to 5 so it can be along with the piano stair pitch It makes a better pattern too

02:30:648 (150648|3) - what is this note for? there's no piano sound can be heard here unlike 02:30:891 (150891|3,151095|3) - which can be heard clearly. Suggesting to remove. I think it's clear enough for a note to be here

Lunatic Raccoon's editing:
[Raccoon's MX]
SPOILER
00:17:753 (17753|4,17829|5) - swap column, much better with the stair pattern also fits with the piano pitch. Thought about changing it to the other side but nah

00:27:166 - add note, you made other snare as triples. I added to 7

00:51:732 (51732|0) - remove, no sound occured here. SC doesn't even have note here as well. Removed it

00:54:258 (54258|2,54335|1) - swap column for better execution of the notes. Didn't swap but i changed to a different pattern

01:21:350 (81350|3) - move to 7 more comfortable and avoids stress on column 4. Changed

01:39:717 (99717|2) - move to 4 to avoid hammer on 01:39:870 (99870|2) - Moved

01:41:095 (101095|6,101707|6) - move to 5 so it can be executed in a comfortable way. ^

02:30:687 (150687|1) - what is this note for? if its a piano sound, the sound is quite inaudible or cannot be heard. Unlike 02:30:891 (150891|2,151095|4) - which the piano sounds are clearly heard. Suggesting to remove.I checked this with/without headphones and it seems to be heard-able in both ways

03:40:942 - add note here as other difficulties has notes in this last line. Added 4 notes

[SC]
SPOILER
00:07:268 - add note to 3, piano chord sound occured here just like the other chord triples. Added to 5

00:20:891 (20891|0) - move to 4, to make it easier and comfortable to execute. Also to avoid the hammer on 00:20:891 (20891|0,21044|0) - Moved

00:21:809 (21809|1,21809|2,21886|4,21886|5,21962|2,21962|1,22039|5,22039|6,22115|0,22115|1) - ctrl H for hand balance and to make it more comfortable. Done and changed the pattern around a bit

01:21:350 - add note to 7 strong impact sound fits to be triple. Added

01:31:146 - add note, since piano chord sound. Added to 2

02:19:666 (139666|3) - suggesting to remove as there's no instrument sound here. Or if its the voice, it should start at 02:19:513 - like MX did. There is an instrument sound but it's too small so i removed it :D

02:47:829 - add note kick sounds Added to 6

02:48:136 - ^

02:48:442 - ^

02:49:054 - ^

02:49:360 - ^
All kicks added

Note:
The map is mapped only withtin 87.8% of the mp3. There are piano sounds to map after 03:40:942 - which I recommend to map for. If not, then mind as well trim the last part of the mp3 and fade it out to save file size and to remove that gap. I'll try my best to map this part, the timing is a little different here


Overall

Oh its the Oceanus by cosmo~ nice song choice. Keep it up and Good luck :)
It's hard to pass by the song without mapping it :">


Thank you so much for the contract, Good luck and until next time~

Please vote here as feedback for my M4M modding performance: t/372334

~ END OF CONTRACT ~
Thank You so much for this mod, really appreciate it!
Thank You for your time.
BanchoBot
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