Sey- wrote:
m4m DDlalalalalalaNormal
not great at normalModerate
- 00:05:433 (2,3) - not blanket properly blanketed it
- 00:10:398 (4) - try not to stack on slider end in normal and easy diff i think it is fine, when i testplay it doesn't seem to pose much of a threat, will consider it if more people suggest.
- 00:12:881 (3) - ^ ^
- 00:21:571 (2,3) - blanket don't want to blanket here
- 00:36:881 (6) - i understand the symmetry but blank is better for me symmetry is my love <:
Hard
- 00:02:950 (3,5) - Stack ok
- 00:18:260 (3,5) - same shape would be nice ok
- 00:24:467 (1,4) - Stack not necessary
- 00:30:674 (6) - More curve for better blanket ok
- 00:36:674 (2,3) - Blanket better k
Nice DiffInsane
- 00:21:984 (4) - move to x:148 y:340 keep, don't want to blanket there
- 00:43:708 (5,6) - blanket properly this one is very minor, i'd just keep it .-.
- 00:46:812 (3) - its better as a triplet, ur choice keep
- 01:22:398 (1,4) - Stack it's fine
- 00:04:191 (3,3) - blanket unnecessary
- 00:07:708 (4) - again prefer a triple since this is snapped to 1/6 instead of a regular 1/4, i decided to use a repeat slider instead of a triplet for easier playing, especially since there is no other 1/6's in the map
- 01:04:605 (2,6) - stack looks stacked to me? lol
- 00:19:088 (6) - ctrlh ctrlg is better neat idea, but i want the slider to point upwards to right
- 00:25:708 (7,8) - have these two the same as 00:24:881 (3,4) - is better okay, did that
- 00:26:536 (2) - move to x:324 y:300 better flow didn't move to the exact coordinates, but one very similar to your suggestion
- 00:29:019 (5,1,2) - i dont like this hm, why? I like it
- 01:25:295 (5,6,7,8) - DS larger for these ok, slightly bigger now
please mod: https://osu.ppy.sh/s/369512 thanks
Thanks~ I will check out your map as soon as I can.