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Nanatsu no Taizai The Seven Deadly Sins second 2nd opening
Hey thx for the modIpas wrote:
Hello! As your request, sorry for the long delay, really :<
[General][Easy]
- Because the single isn't contains any of TV version of this song according to this website, I guess you don't need "~Tv Size~" on the title
- Add this to source "七つの大罪" , then write the romanised source on Tags . Let me provide you the tags which it should be in my opinion
Nanatsu no Taizai The Seven Deadly Sins second 2nd opening- No video? You should try to ask people who reliable to encode it for you
- You should try to add custom hitsounds, to make the map feels alive for players
[Normal]
- Maybe, a little 2/1 gaps should help to make the diff more easier as a lowest diff in this mapset . The current feels complicated for an Easy for me . The SV is way too fast, consider to lower it into 0.80~1.00 . Check again your spacing, they must be consistent throughout the map . Check your new combo too, they still feels carelessly
- 00:11:400 (7) - I feel the new combo at 00:11:820 (1) - should be placed on this circle, because the new stanza started over there, and have more capability than this slider 00:11:820 (1) - for being a new combo-ed object
- 00:16:435 (6,1) - With the same reason above, switching the new combo between these two is my suggestion over here
- 00:21:470 - , 00:23:988 - It sounds more better if you could rearrange the current rhythm and make this point clickable because it would creates nice accentuation towards the song itself, since this point have a rather strong sound here and become a starter to a new stanza
- 00:25:247 (3) - Could be supposed to be new combo, because the beat really support to
- 00:26:505 (1) - This spinner feels really weird . How about try to rearrange the current pattern over here? Let me provide you a better suitable rhythm over there . First, delete the spinner and put a circle here 00:26:505 - to replace the spinner . After that, start a spinner here 00:26:925 - and end it on 00:28:603 - . I'm sure the rhythm sounds more better now
- 00:37:414 (4) - Better try another shape, the current looks messy for me
- 00:44:967 (6,7) - Honestly, I wouldn't recommend you to use 1/2 rhythm in Easy, but I guess it's okay regarding to the BPM, which could be being said low here . If you're going to change this one, make sure you find another same pattern yourself
- 01:03:009 (1) - I would like to replace this slider by a spinner, to make the map more easy to play for me . If you're going to, end it on 01:04:268 -
and put circle on 01:05:526 -- 01:25:247 - I guess you need 1/1 slider too here, so that the rhythm doesn't sounds awkward, like the how the current works . If you're going to, then start the spinner at 01:26:086 - and end it at the current place of the current spinner now
- 01:27:864 - Useless greenline point, delete it, it's unrankable
[]
- Same like Easy, you need to rework in those point I've mentioned above . For a Normal, I guess 1.00~1.20 is recommendable here
- 00:16:435 (1) - Ehh, the SV changes feels really nonsense here . The rhythm still constant with the previous rhythm from 00:06:365 (1) - . If you have a reason, I would like to hear it out, but honestly, I don't recommend SV changes too in a Normal, even if it's appropriated
- 00:26:715 (1) - Maybe this spinner should be started here 00:26:925 -
- 00:34:477 (7,1) - Well, I feel like the overlaps looks untidy here, for me, and better to avoid it honestly...
- 01:02:589 (9) - I guess you need to keep the previous rhythm too here, and move it 1/2 afterwards, so it'll be placed here 01:03:009 - . Then, this place 01:02:589 - which is where the slider first arrived, being place by 1/2 slider too like the previous pattern
- 01:15:596 - 01:20:631 - I would like to see this downbeat being clickable, so that it could give nice rhythm towards the song
Hey, I feel like you need to rework on SV :< Make them have clear levels for each circumstances
Good Luck!
about the stack its a hard remember i can use a bit stackKalibe wrote:
#modreqs Hi
[Easy]
00:11:400 (7,1) - reverse NC
00:16:435 (7) - NC
00:18:533 (1) - remove ^
00:35:317 (1,2) - symmetry sliders
00:39:932 (6,7) - fix red structure and make blanket
00:45:386 (7) - NC?
00:58:393 (4,6) - overlapped
01:02:170 (8,1) - somethings wrong here
01:03:009 (1) - extend the slider
01:03:009 (1,1) - ^ then DS
01:10:561 (6) - NC
01:13:079 (1) - remove ^
01:15:596 (4) - N.C
01:19:372 (1) - you know
01:20:631 (2) - ^
[Normal]
Decrease HP to 3, OD to 3
00:11:400 (9,1) - reverse NC
00:45:806 (7) - NC
00:48:324 (1) - remove ^
00:51:261 (10) - NC
00:51:261 (1,2) - DS error
00:53:778 (2,3) - ^
00:55:456 (4) - NC
01:02:589 (9) - this slider looks... strange
01:10:142 (7) - NC
01:11:820 (1) -
01:15:177 (1,2) - DS problem
01:17:694 (5,6) - ^
01:19:372 (7,8,9) - ^
01:23:149 (4,5) - DS
[Hard]
00:14:338 (5,6,1) - woot? DS !
00:20:212 (4,5) - don't stack
00:26:925 (1) - Short the reverse arrow by one
00:29:338 (2) - remove, really unnecessary
This map needs a lot of work
GL
chacharacha
[Easy]AiMod wrote:
- Tags conflicts
- Countdown conflicts
- Audio time preview conflicts
- Uninherited timing point conflicts (Example: Easy starts at 1/3 beat while Normal starts at 1/4 beat.)
About the easy spinner thing you know that a spinner needs atleast a 4 white ticks recovery?noz1995 wrote:
Hello M4M from #modreqs:
[General][Easy]
- Artist: MAN WITH A MISSION (Not "A MAN WITH A MISSION")
Do not alter the source and the tags fiield.- Source: 七つの大罪
- Tags: anime japanese nanatsu no taizai the second 2nd opening
- You place note too randomly. Maybe this could help your maps more beautiful.
- Place New Combo following the time line's big white ticks (no need to place every, both each beat or each two beats are ok), or you will confuse players.
- Uninherited timing sections must be the same in every difficulty
- Remove unnecessary timing point
- Move to the last timing point, chose Time signature 4/4, then 3/4 again, to see the true big white ticks
I think your map has too many bad things for me to point out, so I just can do on some example. If you agree with them, try to find similar things yourself[Normal]
- Turn on when mapping in easy / normal diffs. Avoid DS warning or your map won't be ranked (http://puu.sh/jVeRY.jpg)
- 00:17:275 (2,3) - Do you think halfbeat is hard in Easy diff? I think making 00:17:275 (2) a circle is ok.
- 00:21:051 (1) - Avoid putting slider ends at big tick. Not follow the music theory, and break the New Combo counting. Try this? http://puu.sh/jVfX1.jpg
- 00:25:247 (1) - Cha cha, the slider end doesn't fit the music. I think it should end at 00:25:666
- 00:26:505 - Add a circle here, then move 00:26:505 (1) to 00:26:925 , and end it at 00:28:603
- 00:45:386 (1) - Why doesn't it end at 00:45:806 ?
- 01:03:009 (1) - Slider speed changing is not recommended in Easy difficulty.
- 01:05:526 - Why don't you use NC here? Not only a 1-in-4 big tick of the time signature, it is the start of the chorus!
[Hard]
- Turn Distance Snap on when mapping
- 00:06:365 (1,2,3,4,5,6,1) - Sound weird. Don't know if you are using slider head / tail or circle to put on vocal. Try this? http://puu.sh/jW106.jpg
- 00:24:407 (1) - Unsnapped? Fix it please.
- 00:26:715 (1) - Start at 00:26:925 is better, right?
- 00:30:911 - The guitar sound here is loud. Should add notes
- 00:49:163 (2,3,4,1) - A bit too hard. I suggest merge 00:49:792 (3,4) - in a slider, or a repeat slider if you want to follow the rhythm more
- 00:56:296 (3,4) - It's a trap! Separate them more
- 01:01:750 (3,4) - Sound not well, doesn't fit the music. Try this: http://puu.sh/jVLmM.jpg
- 01:03:009 - Sudden slider speed changing is not recommended in Normal difficulties
- 01:11:820 (3,4) - This will fit the music more: http://puu.sh/jVLXd.jpg
- 01:16:016 (2) - Reverse (Ctrl + G) to make a flow with 01:15:177 (1)
[Insane]
- 00:12:659 (3) - End at 00:12:974 and repeat to fit the music
- 00:14:128 (5) - Remove it. It does not fit anything in the music
- 00:30:911 - Loud sound. Should add notes
- 00:31:121 (2,3,4,5) - Really ankwark. Whatever music speed I hear, from 25% to 100%, I can't hear what did you mapped. Try this? http://puu.sh/jW22h.jpg
- 00:47:694 - Missing note?
- 00:50:212 - ^. Mute the sample volume and slow down the music to hear better.
- 00:50:107 (6,7,1) - Too close, can make players think they are triplet
- 00:52:414 (1,2,3) - Stack them. And you missed some notes at 00:52:310 and 00:52:729
- 01:00:491 (1,2) - Make them in only one repeat slider (End at 01:00:806 to follow the vocal)
- 01:01:750 (5,1) - ^
- 01:09:303 (6,7,8,9,1) - Sound ankwark. Try this, it fit the music better: http://puu.sh/jW3cv.jpg
- 01:13:079 (5,6,1) - In the flow, now the distance between 01:14:338 (6) and 01:14:967 (1) is too big, can make a trap.
- 01:15:596 - Why didn't you add something here?
- 01:17:904 - Sound here is loud. Just make 01:17:484 a slider end, you can make a normal stream here.
- 01:18:114 (1,2,3) - Don't do that. This is more beautiful
- 01:23:149 - The sound here is loud. Should add notes
OK, that's my mod. Good luck with your map
- 00:08:882 (1) - Reverse for better flow
- 00:09:721 (3) - ^
- 00:12:658 (2) - ^
- 00:13:078 (3) - ^
- 00:13:497 (4) - ^
- 00:13:917 (1) - ^
- 00:14:756 (3,4) - Bring the slider to 00:14:756 end the circle to 00:15:176
- 00:16:015 (8) - Sound weird. Just keep the jumping
- 00:23:148 (2) - Reverse?
- 00:30:700 (2) - ^
- 00:30:700 (2) - Loud vocal. Should add notes
- 00:30:700 (2) - ^
- 00:44:966 (1,2,3,4,5) - I think the stream start at (384,152) give better feel for hand
- 00:46:015 (2) - Curve to the left maybe better than to the right like this
- 00:49:162 - Strong sound. Shouldn't be a slider end
- 00:49:581 - ^ So may be you should make a slider from 00:49:162 to here
- 00:53:777 (2) - Reverse
- 00:56:714 (5) - I think straight slider is better for flowing
- 00:57:973 (1,3) - Bad overlap
- 01:00:490 (1,2) - Merge them into only one repeat slider
- 01:03:008 (1,1,1,1) - Don't ever use colorful combo. It belongs to the past, and 2015 won't accept them (someone told me that, not I what I think =)) )
- 01:26:085 (1,2,3,4,5,6,7,8) - Separate them steadily
Nanatsu no Taizai second 2nd op opening
Alright.... weird guy you are i dont remember you and the mod i gave you and maybe it is quite a while agoNerova Riuz GX wrote:
This is the M4M as you requested.Lemme tell you something first -I won't be polite this time. This cannot be ranked, unless you remap it from the beginning to the end on every diffs.
- Please REPLY TO THOSE MODS. It is the basic respect for the modder. Those things you did in this map are not replys.
- Please INCREASE YOUR MODDING SKILL FIRST before the next time you're going to request a M4M to others.
- Please GO TO GET MORE EXPERIENCES ON MAPPING.
at first i thought that you're a nice mapper, but no one can finish modding a map like that fast, and give such useless ideas.
you can mod a map for approval with lots of sv changes in less than 30mins, and also asking for the details about M4M at the same time?
and after i checked your map's thread, i decided not to mod your map, and just give some advices on this.
because you just don't want to reply those mods like others did, and there's no one told you about that before.
you just keep receiving mods from newcomers and make yourself feel like you have a good map.
I can't stand those behaviors. you make ppl wasting time and energy for M4M with no refund for many times
And every time you just rush those maps in several minutes and get some unreasonable points, then wait for their mods back.
you can get kds by nonsense in minute mods, but we made every effort with hours of time on your map, then get nothing. We are not giving NMs.
go wait for those NMs in Modding Queues, M4M is not the place you should be in.
Again, This CANNOT BE RANKED, unless you remap it from the beginning to the end on every diffs.General
Wrong metadata.
the bitrate of your mp3 is almost like nothing. get better mp3 pls.
change your bg to 1366*768 size or just wait for a couple of years.
the current preview point is quite bad.Easy
inappropriate slider shape: 00:07:205 (2) - 00:25:247 (1) - 01:08:044 (3) - 01:09:722 (5) - 01:15:596 (1) - 01:20:631 (3) -
unrankable notes: 00:47:065 (3) - 01:03:009 (7) - 01:08:883 (4) -
bad shape/blanket/objects that didn't follow the downbeat: 00:08:883 (4) - 00:14:757 (5) - 00:11:820 (2) - 00:11:400 (1,3) - 00:11:820 (2,4) - 00:18:533 (4,6) - 00:32:799 (5,1) - 00:41:610 (5,1) - 01:13:918 (5,6) - 01:20:212 (2,4) - 00:18:533 (4) - 00:31:121 (2) - 00:37:414 (1) - 00:38:673 (2) - 01:17:694 (4) - 01:23:988 (1) -
bad flow: almost the whole diff.
bad overlap: 00:12:659 (3,5) - 00:16:435 (1,4) - 00:18:533 (4,6) - 00:19:792 (5,2) - 00:21:470 (1,4) - 00:39:932 (3,5) - 01:20:212 (2,4) - 01:23:149 (6,2) -
bad hitsounding: the whole diff.
bad New Combos: the whole diff.
Those problems are getting worse and worse on higher diffs, with lots of distance problem and unrankable issues.
im not going to point all of them out because there are too much of them.
im done with everything relates to you, and i don't care about that mod you gave or even kds.
never call me for more mods again.
you're blacklisted.