Hitsound Update ._.
you can make SHD guest diff, and ill try to rank it if not overmapped and passable xDCrono wrote:
I will come back and mod this later, I was also thinking about doing a SHD Guest diff, (even if it's not used for rank) because this song just has so much unused potential for some fun streams and more variation by making better use of LNs among other things.
with a long song like this it is good to have a bit more variation with your patterns, it does get quite repetitive except for the short bursts in the MX diff.
Okelah smuanya ane accept, tpi ada repattern dikit ._.Draftnell wrote:
LETS GO !!!|1|2|3|4| EZhmmm EZ :v but icon >>>>
so, my suggest : kurangin yg ber 2 note seems like 00:06:035 (6035|0,6035|3) - 00:06:667 (6667|0,6667|3) - 00:07:298 (7298|3,7298|0) - etc itu cukup single note aja untuk diff easy ^^ dan lanjutin sampe seterus nya kecuali untuk cymbal :3
00:51:825 (51825|1,51982|2,52140|3,52298|0) - delete, change to LN,,and LN start in 00:51:667 -
00:52:456 (52456|1,52456|3) - sama seperti my suggest tdi ^^ i hope you understand ><
00:56:719 (56719|2) - delete
00:57:825 (57825|0,58140|2) - geser ke kanan 1x
00:58:456 (58456|3) - move 1
x.x 00:58:930 (58930|2,59246|0) - delete
00:58:456 (58456|3,58772|1) - ctrl + H
00:59:088 (59088|3) - move 2
00:59:404 (59404|2) - move 4
00:59:877 (59877|1) - delete ( usaha in jgn ikutin vocal )
01:02:561 (62561|0,62561|2) - enough 1 note ^^
01:03:982 (63982|1,64298|0) - delete :v
01:04:930 (64930|2) - ^
wtf bnyk masih -_-" kasian yg disini capek ngetik :v dah gini aja biar jelas...kurangin note yg ngikutin vocal, dan penggunaan 2 note (kecuali cymbal)
dah untuk diff ini lnjutin yaa xD cmn di kurangin beberapa note biar icon EZ ny muncul seperti >>>
Udah mz di accept smua, "E" nya udah muncul skrg :'vNMno jack plis >< 00:01:298 (1298|1,1456|1) -
00:25:614 (25614|0,25614|1) - nih LN panjangin sampe 00:25:930 -
00:36:825 (36825|0,36904|1,36982|2) - hohohoh diff normal usahain jgan pake stream 1/4, jika bisa di bikin pattern yg cocok >w<so my suggest : 00:36:825 - >>> http://puu.sh/iVXgu/269b1b02e6.jpg
00:57:193 (57193|3,57272|2,57351|1,57430|0) - dat -_- change >>> http://puu.sh/iVXlH/88652b6b96.jpg
01:00:982 - add note in col 1
01:32:561 (92561|3,92561|2) - panjangin sampe >> 01:32:877 -
01:43:772 (103772|0,103851|1,103930|2) - x.x change LN plis (seperti pattern yg w kasih tau sebelum nya)
02:04:140 (124140|3,124219|2,124298|1,124377|0) - change LN >> http://puu.sh/iVXzw/4acda5ed6a.jpg
02:14:088 (134088|3,134167|2,134246|1,134325|0,134404|3,134482|2) - ini jga change LN -_- wtf
02:34:456 (154456|0,154535|1,154614|2,154693|3) - ^
02:39:509 (159509|3,159509|2) - panjang LN sampe 02:39:825 -
02:52:140 (172140|2,172772|1) - delete
02:53:404 (173404|0) - delete, terus ctrl + H
02:53:719 - add note di col 4
02:54:351 (174351|0) - delete
02:54:667 - add note col 1
02:54:982 (174982|0) - delete
02:55:298 - add note col 1 (pleasee bedain dengan suara drum yg clap ma kick untuk 2 note nya ><)
02:55:930 (175930|3,176009|2,176088|1,176167|0) - change LN in col 1
03:00:825 (180825|0,180904|1,180982|2,181061|3,181140|0,181219|1) - wtf :v gak perlu w bilang lagi yee musti ngapaen tentang itu :v
03:06:035 (186035|3,186114|2,186193|1,186272|0) - ^ (ini diff normal uyyy :v)
03:31:298 (211298|0,211377|1,211456|2,211535|3) - change jadi 2 LN in col 1 dan 4HD00:14:640 (14640|3,14719|2,14798|1,14877|0,14956|1,15035|2,15114|1,15193|0,15272|1,15351|2,15430|1,15509|0,15588|1,15667|2,15746|3) - stream ny :v wkokwokw mending di jadiin gini deh biar cocok ma instrument nya >> http://puu.sh/iVYca/9fc41a0480.jpg
00:37:140 (37140|1) - move 1 (avoid jack 00:36:982 (36982|1) - )
00:54:351 - add note col 4
00:54:509 (54509|2) - move col 2
01:44:088 (104088|2) - move col 4
01:49:140 (109140|3) - move col 3
02:51:509 (171509|3) - delete (cukup 2 note aja)
02:53:088 - add note col 1
03:14:246 (194246|1) - move col 3
03:14:404 (194404|0) - move col 2
03:19:298 (199298|2) - ^
03:19:456 (199456|3) - move col 3
03:19:930 (199930|1) - ^
03:20:088 (200088|0) - move col 2
wtf :v yg pattern kek gini 03:24:035 (204035|2,204035|3,204351|0,204351|2,204509|3,204667|1,204667|0,204982|1,204982|3) - untuk note ini 03:24:509 (204509|3) - hindarin jack nya dengan yg 03:24:035 (204035|3) - (only pattern yg sama kek gitu)
dah itu aja deh x.x
CAPEK T.T
hmmm about IA....oke here my stars ~
Thanks for mod ^^/try24get wrote:
Hi, from our queue
Key Notation |1|2|3|4|
---EZ---
00:03:982 - missing drum? Ok
00:56:877 (56877|2) - set snap div to 1/4 then press K, I guess more clearly sound. Lets call this K case im following drum btw
01:06:982 (66982|2) - remove, too low sound nope
02:03:825 (123825|1) - K case nope
02:13:930 (133930|2) - remove, too low sound nope
02:55:614 (175614|1) - K case nope
---NM---
00:04:298 - misssing slider? if so end at 00:04:456 lol. i forgot sometimes
00:04:456 (4456|0) - move to 3 if you add slider because mod above Ok
00:37:298 (37298|1) - move to 3, avoid this note and slider's end at same key that 2 snaps apart Ok
01:06:982 (66982|3,66982|1) - remove, too low sound changed to 1 note
01:35:219 (95219|2) - K then J, missplaced I guess im following vocal
00:28:272 (28272|3) - J then K, ^ im following vocal
~~~~~~
Sorry I only mod these diffs
I hope this mod can help and your map get ranked
GLHF
your diff is fun xDCrono wrote:
Here's my GD
http://puu.sh/iYLMQ/9b2607f0fe.osz
Cryolien's replay
ShikiNoHollow's replay
Fix All[Baim] wrote:
hii
modding as req via PM in game~
l 1 l 2 l 3 l 4EZ00:46:772 - change with LN ... ada kick drum
00:56:877 - ^
01:50:009 (110009|1) - in harus nya mulai dari sini 01:49:930 -
01:53:719 (113719|0) - change with LN
02:03:825 (123825|1) - ^
02:08:246 (128246|3,128246|1) - del 1 and change with LN
02:18:351 (138351|3,138351|2,138667|0,138667|1,138982|2) - sama in sama 02:08:246 (128246|1,128561|2) -
02:55:614 (175614|1) - change with LN
03:00:035 (180035|1,180351|0) - sama in dengan 02:18:351 (138351|2,138667|1,138982|2) -
03:10:140 (190140|2,190140|3,190456|0,190456|1) - sama dengan di atasNM00:06:351 (6351|2) - geser ke kiri
00:06:982 (6982|1) - geser ke kanan
00:25:614 (25614|1,25614|0) - LN akhir nya sampe 00:25:851 -
00:43:298 - add
01:32:561 (92561|1,92561|0) - ini juga sama LN nya di garis biru akhirnya
01:50:246 - add
01:56:719 - ^
02:03:982 - add
02:08:640 (128640|1) - delete
02:08:561 (128561|0) - suggets ganti sama LN
02:28:140 (148140|1,148140|0) - LN berenti di blue line
02:29:719 - add
02:55:693 (175693|2) - del
02:55:614 (175614|3) - ganti sama LN
udah mungkin segitu aja
Goodluck~
Thx for for moddingTheZiemniax wrote:
Hi! Mod from Potato's queue!
1|2|3|4MX00:10:772 (10772|0) - highly suggest to delete, this jack is quite hard especially after trill pattern. It's ok in SC but in MX... meh
00:13:219 - try to repattern it like this to be more consequent to the later part at 00:22:772 - https://osu.ppy.sh/ss/3398124 (not a mistake but it's to remain consistent in patterning)
00:20:877 (20877|3) - same as 00:10:772
00:27:193 - those hitsounds don't fit. Drum with vocal? Better replace it with something soft and graceful (and they don't exist in SC) Yeah they are, they're added in stepmania style lol
Another thing: I can't really get what are the notes mapped to. Partially to the melody in the background, and later to the vocals. I would suggest to map to the vocals here, because they're more audible and easier to map. If you decide to map the melody though, try to ignore vocals as much as possible!
00:37:298 - side note: you're quite using onehanded trills quite a lot, mainly [13][24][13] and [14][23]14]. While it's ok, on MX I would rather see more [12][34] trills because they're easier.
00:49:298 (49298|2) - cosmetic change - move to 4
00:56:088 (56088|1) - move to 3, better flow (overuse of column 2)
00:57:035 - there should be a note, I would rearrange that like this: https://osu.ppy.sh/ss/3398203 (the trill change is optional)
01:07:061 - rearrange like 02:14:561 (like this https://osu.ppy.sh/ss/3398267)
01:17:719 (77719|3) - same as 00:10:772
01:27:825 (87825|0) - ^
01:34:140 - same as 00:27:193
01:44:088 (104088|2) - rearrange like this https://osu.ppy.sh/ss/3398236 to be consistent with 00:37:140
02:03:588 - if you applied 00:57:035 then rearrange it to this: https://osu.ppy.sh/ss/3398259
02:10:772 (130772|1,130930|2,131088|0) - move to 4, 2 and 3 respectively (better flow)
02:14:561 (134561|2) - delete (no 3-chords earlier)
02:18:982 (138982|0,138982|3,138982|2,139061|1,139140|2,139219|3,139298|0,139298|2,139377|1,139456|2,139535|3,139614|0,139614|2,139614|1) - paste those notes in the place of 01:12:035 (72035|0,72035|2,72035|3,72193|1,72272|2,72351|0,72351|3,72430|1,72509|2,72588|3,72667|0,72667|1) - (or rearrange them in the same manner, just pointing that those two fragments differ while they shouldn't)
02:29:719 (149719|3) - same as 00:10:772. In addition I would change this to [12][34] trill.
02:30:035 - this pattern is one big copy-paste :/ Please map this fragment once again from scratch, this is a more serious issue. In addition in this point 02:32:246 - there is some piano accent, maybe make something out of it? (remember this is MX and not SC)
02:34:140 - and here a trill potential.
02:40:772 - same as 00:27:193 if it comes to hitsounds. By the way you now mapped it fully to vocal. (later drum part doesn't count because it has drum enhacement)
02:55:614 - if you applied 00:57:035 then rearrange like this: https://osu.ppy.sh/ss/3398300
03:00:509 - 03:00:746 - add 3 and 2 respectively to make it similar to previous choruses
03:16:456 (196456|3) - same as 00:10:772
03:21:509 (201509|0) - ^
03:21:509 (201509|0) - ^
Also in the end there are looooots of onehanded trills, maybe really rearrange some to [12][34] (this is MX not SC)Crono's SC00:41:088 - add 2,3,2 (good reason for 3-chords) No, then I'd have to start turning this into an SHD to keep it consistent
00:42:351 - add 12 to make 3-chord ^
00:52:456 - I don't know but I don't think this full-stream really follows the music. But well... let it be. It is an FC and it does actually fit well into it if you count the background sounds going on. It's not a full-stream, it has some brief breaks
00:57:035 - add 12. Or rearrange this to make [13][24][13]. 23 14, Adding to the space would add ghost notes.
01:11:404 - add 3,2,3 (reason for 3-chords) fixed
01:48:035 - same as 00:41:088 No it's intended
01:49:298 - same as 00:42:351, dunno, copy-paste? ^
01:59:404 (119404|2) - ok this is SC I know, but I don't know if this jack really fits. You don't accent those beats with 3-chords and in previous chord there wasn't any 3-chords here (I know there's no drum entry but still). I would remove it. (plus it plays gay) No, it's the start of kiai
02:03:982 - same as 00:57:035 no
02:18:351 - same as 01:11:404 no
02:19:772 - there are some sounds which allow for some harder patterns, possible some jacks/trills may be inserted here. For example insert 1 here and 1 on the blue line, move the next note to 2. Study this whole fragment and decide if you want to include it! (second part too) maybe for an SHD, however I don't want to overwhelm players cause of the LNs. Most struggle to mix them with normal notes.
02:22:298 - and this fragment begs for 2-2 jack! lol can't argue here, however it will be single notes ending with a 2note chord for crash. Although I may change it back later depending on how many mods find an issue with it.
02:46:140 - here just a thought: it's possible to place single notes on 1/2. meh, this is a relax section
02:55:772 - add 14 This seems really unnecessary
03:05:719 - you didn't make that a full continuous stream before. Maybe do it like it was on previous choruses? Listen carefully it's different here
I like this song, the vocals are really nice. Chart mapped well, although am I right or SC used HEAVILY copy-paste and ctrl+H? How else do you do repeat patterns for a repeating chorus . There is no ctrl+H btw
Good luck!
Thanks for the mods~TheZiemniax wrote:
Hi! Mod from Potato's queue!
1|2|3|4MX00:10:772 (10772|0) - highly suggest to delete, this jack is quite hard especially after trill pattern. It's ok in SC but in MX... meh Ok
00:13:219 - try to repattern it like this to be more consequent to the later part at 00:22:772 - https://osu.ppy.sh/ss/3398124 (not a mistake but it's to remain consistent in patterning) ok
00:20:877 (20877|3) - same as 00:10:772 ok
00:27:193 - those hitsounds don't fit. Drum with vocal? Better replace it with something soft and graceful (and they don't exist in SC)
Another thing: I can't really get what are the notes mapped to. Partially to the melody in the background, and later to the vocals. I would suggest to map to the vocals here, because they're more audible and easier to map. If you decide to map the melody though, try to ignore vocals as much as possible! okay, i'll follow the vocal on this part
00:37:298 - side note: you're quite using onehanded trills quite a lot, mainly [13][24][13] and [14][23]14]. While it's ok, on MX I would rather see more [12][34] trills because they're easier. okay i'll try to reduce onehanded trill
00:49:298 (49298|2) - cosmetic change - move to 4 ok
00:56:088 (56088|1) - move to 3, better flow (overuse of column 2) ok
00:57:035 - there should be a note, I would rearrange that like this: https://osu.ppy.sh/ss/3398203 (the trill change is optional) accepted, and repattern some note
01:07:061 - rearrange like 02:14:561 (like this https://osu.ppy.sh/ss/3398267) Okay
01:17:719 (77719|3) - same as 00:10:772 ok
01:27:825 (87825|0) - ^ ok
01:34:140 - same as 00:27:193 okay, vocal
01:44:088 (104088|2) - rearrange like this https://osu.ppy.sh/ss/3398236 to be consistent with 00:37:140 okay, nice pattern
02:03:588 - if you applied 00:57:035 then rearrange it to this: https://osu.ppy.sh/ss/3398259 ok
02:10:772 (130772|1,130930|2,131088|0) - move to 4, 2 and 3 respectively (better flow) ok
02:14:561 (134561|2) - delete (no 3-chords earlier) my mistake lol xD
02:18:982 (138982|0,138982|3,138982|2,139061|1,139140|2,139219|3,139298|0,139298|2,139377|1,139456|2,139535|3,139614|0,139614|2,139614|1) - paste those notes in the place of 01:12:035 (72035|0,72035|2,72035|3,72193|1,72272|2,72351|0,72351|3,72430|1,72509|2,72588|3,72667|0,72667|1) - (or rearrange them in the same manner, just pointing that those two fragments differ while they shouldn't) okay, i'll rearrange the first
02:29:719 (149719|3) - same as 00:10:772. In addition I would change this to [12][34] trill. okay, deleted, but i think no for [12][34] trill
02:30:035 - this pattern is one big copy-paste :/ Please map this fragment once again from scratch, this is a more serious issue. In addition in this point lol i confuse to make this stream pattern xD
02:32:246 - there is some piano accent, maybe make something out of it? (remember this is MX and not SC) im following the string
02:34:140 - and here a trill potential. where? :/ is that here? 02:34:456 -
02:40:772 - same as 00:27:193 if it comes to hitsounds. By the way you now mapped it fully to vocal. (later drum part doesn't count because it has drum enhacement) okay i'll follow the drum
02:55:614 - if you applied 00:57:035 then rearrange like this: https://osu.ppy.sh/ss/3398300 okay :)
03:00:509 - 03:00:746 - add 3 and 2 respectively to make it similar to previous choruses nope
03:16:456 (196456|3) - same as 00:10:772 okay
03:21:509 (201509|0) - ^ okay
03:21:509 (201509|0) - ^ okay
Also in the end there are looooots of onehanded trills, maybe really rearrange some to [12][34] (this is MX not SC) Okay ._.
Applied, Thanks For ModdingRuberusuScarlet wrote:
ruberusu's Normal modding
from my queue
|1|2|3|4|good luck
- [General]
Romanised Title : mafumafu feat. IA Mafumafu feat. IA okay
[MX]
00:01:930 - https://osu.ppy.sh/ss/3413219 . LN = bass guitar sound ? okay
02:23:088 - https://osu.ppy.sh/ss/3413240 wo nice
02:28:298 - add 1. cymbal sound nice catch
02:34:772 - https://osu.ppy.sh/ss/3413244 okay
02:39:272 (159272|1,159430|2) - delete and 02:39:193 - 02:39:351 - add 3. you not follow 02:38:640 - 02:38:798 - 02:38:956 - 02:39:114 - yoshh
03:00:746 - add 2 nice
[HD]
01:01:772 (61772|1) - delete and 01:01:851 (61851|2) - move to 2. like 02:08:561 - nope
02:08:561 (128561|0,128640|1) - ctrl+H okay
xD thanks for moddingdakemoto wrote:
here's my suggesion requested your pm.
column 0|1|2|3MX00:41:798 (41798|1) - delete okay
Thx for modding :vdakemoto wrote:
here's my suggesion requested your pm.
column 0|1|2|3MX00:41:798 (41798|1) - deleteCrono's SC00:15:430 (15430|3) - i think remove this, ok
00:15:509 (15509|3) - add. ok
01:22:377 (82377|3,82456|3) - ^ ok
03:21:114 (201114|3,201193|3) - ^ ok
01:17:719 (77719|0) - this is not heard finish sound. remove. ok
01:27:825 (87825|3) - same reason. remove one note, and recommend 01:27:825 (87825|0,87825|1) - off finish sound. ok
02:18:351 - add one note? intended
02:18:667 - ^ ^
02:18:982 - ^ ^
02:29:482 - remove one note. ok
02:56:877 - ^ and
02:56:561 - add one note.
02:24:351 ~ 02:24:588 - it's better make trill. I'll change it to one hand trill. Guitar is the main focus in this section. I'll change it to 01 23 trills if more modders suggest this.
sorry other diff can't find wrong patterns.
GoodLuck!
Thanks for moddingKruzon wrote:
hi from umaru appreciation team
my modding column format is as following: 1 l 2 l 3 l 4
me will mod you 4k hd okay4k hd okay
Proper use of LN
Since this issue is pattern breaking, I will leave it in your hand on where to place the long notes and how you want to deal with the surrounding single notes are in your hand. I'll just point out notes that need to be change into long note, but you decide whatever notes to change afterward.
00:09:509 (9509|3,9825|0) - these notes should be part of the long note stream 00:08:246 (8246|3,8877|0) - 00:10:140 (10140|1) - listen deeply to the rhythm and see why i said so. You might want to re-pattern few single notes around the area okay i'll try
00:19:614 (19614|0,19930|3) - same reason as above, listen to the rhythm and plot long notes within the stream accordingly ^
00:35:088 (35088|1,35404|3) - press Ctrl + J, appropriate pitch relevancy imo ^
00:36:035 (36035|1) - you may move to 3 for flow ^
00:38:561 (38561|0) - delete, suggest to give void/empty space in between 00:38:404 (38404|2,38719|2) - for better emphasizing current pattern ^
00:38:719 (38719|2,38719|3,38877|3,38877|1) - this can be better. suggest: okay, accepted
00:38:719 (38719|3) - move to 2
00:38:877 (38877|1) - move to 1, reference this as you're mirroring the pattern 00:38:246 (38246|0,38246|3,38404|1,38404|2) -
Pattern flow:
00:54:193 (54193|2) - move to 2 ^
00:54:351 (54351|0) - move to 3, reference 00:53:719 (53719|1,53719|0,54351|3,54351|2) - ^
00:56:404 (56404|2,56561|3,56561|0,56719|1) - this can be improve too. suggestion: all accepted lol
00:56:404 (56404|2) - move to 4
00:56:561 (56561|3,56561|0) - move to 2 and 3 respectively
00:56:719 (56719|1) - move to 1
00:56:877 (56877|2,56956|3) - press ctrl + j
01:01:930 (61930|3) - you need to somehow increase this note density, add 1 more note like you did with 01:01:298 (61298|3,61298|0) - they have similar loudness, so both should have same notes density (warning, you might have to re-pattern the stair pattern up ahead if you do this, i will leave it for you to choose) okay, nah it's not even hard, just ctrl+h them xD
Pattern flow 2:
01:03:982 (63982|2) - move to 4 accepted
01:04:140 (64140|3) - move to 3, pattern mirroring for consistency 01:03:509 (63509|1,63509|3,64140|2,64140|0) - ^
Pattern variation:
01:09:193 (69193|3) - move to 3 ^
01:09:351 (69351|2) - move to 4, refer 01:08:877 (68877|2,68877|3,69193|2,69193|1,69509|0,69509|1) - descending dual notes pattern flow ^
Pattern flow 3:
01:11:088 (71088|0) - move to 2 ^
01:11:246 (71246|1) - move to 1 ^
01:11:404 (71404|3) - move to 2, by doing this you preserve consistency of 01:10:772 (70772|1,71088|1) - and 01:09:982 (69982|1,70298|1) - , also giving each dual notes different placement for more apparent notes emphasizing 01:11:404 (71404|1,71404|2,71719|0,71719|1,72035|2,72035|3) - okay, nice
Proper use of LN 2
01:16:456 (76456|0,76772|3) - this is same cases as the first statement i gave to you, you might want to change them to long notes and follow the LN stream. Also, just in case you didn't noticed, you may want to do changes on other difficulties (MX) as well, open your reference mode and fix them accordingly yea accpted
01:26:561 (86561|0,86877|2) - same reasoning ^
-
Pitch relevancy + flow: i change this section into vocal mapping
01:40:298 (100298|1) - missing beat, add note to 2
01:39:193 (99193|1) - move to 3
01:40:614 (100614|0) - move to 4
01:40:772 (100772|2) - move to 1
01:40:930 (100930|3) - move to 2
01:41:088 (101088|0) - move to 3
Pattern flow 4:same as above
01:41:719 (101719|2) - move to 1
01:42:035 (102035|0) - move to 4
01:42:351 (102351|3) - move to 3
Yolo solution:
01:51:035 (111035|1,111193|3,111193|2,111351|1,111351|0,111509|2,111509|3,111667|1,111825|3,111825|2,111825|0) - actually um.. just ctrl + h them all okay YOLO xDD
-
mod endo
good luck with your map c:
Thanks modnyaa~Valentrixe wrote:
yo mz
for m4mdor[General][EZ]
- matiin Widescreen Support nya kalo gada SB okay
- cek Chrono's SC metadata, this is cancer lel kelupaan :V
- 00:51:193 (51193|3) - ini LN ngikutin apa? mending ubah jadi single note ngikut suara itu mz, bingung gw itu suara apaan, pokoknya suara itu :v
- 00:51:509 (51509|2) - delete aja mending, aneh kalo di sini di kasih note tapi di 00:51:351 - ngga ada note okeh
- 00:51:825 (51825|0) - mendingan ikutin synth yang lebih loud aja lebih bagus menurut ku, pindah start nya ke 00:51:825 nope
- 01:01:298 (61298|1) - ngikutin apa? mending diubah jadi jack, karena suara nya sama. jadiin single note terus add note di 01:01:614 njayy kelupaan yg ini :v ane ubah jdi LN
[NM]
- 00:26:877 - lah yang EZ udah bagus ngikutin instrumen nya, kenapa NM - MX nya malah ngikutin vocal, bahkan SC nya ngikutin instrumen, jadi mending tetep konsisten ngikutin instrumen nya aja, karena emang lebih bagus okeh dipertimbangkan
- 01:01:456 (61456|0,61772|2) - pelan banget suara nya, mending delete sipp mz
- 01:01:614 (61614|1) - jadiin double soalnya suara nya sama kaya 01:01:298 (61298|2,61298|3) okeh
- 01:33:825 - sama kaya 00:26:877 sipp mz
- 02:03:982 (123982|1,123982|3) - nyasar? tiba" ada pattern susah gini, samain aja kaya yang di 00:56:877 (56877|0,56956|1) wtf, gw bikinnya lgi ngantuk kli :v
- 02:28:140 (148140|1,148140|0) - berhentiin di 02:28:298 - mending? suara synth sama drum sama" berhenti di sana, jadi kalo ngikutin LN mu yang sekarang, mala ga jelas itu ngikutin apa, terus saran ku juga mending ini 02:28:140 (148140|1) - delete, terus tambah single / double note di 02:28:298 okay
- 03:00:588 (180588|3) - susah kaya nya buat NM, mending delete daym, my mistake :v
- 03:00:825 (180825|0) - ubah ke single note mendingan, buat nyesuain sama 1/4 sebelum nya nope
- 03:00:982 - add note di sini sama di 03:01:140 - buat drum, lebih enak menurut ku daripada pake LN tadi nope
[HD]
- 00:02:088 - missing note? tambahin note di situ buat piano nya okay
- 00:03:351 - ^ nope, ngga terlalu kerasa
- 00:03:667 - tambahin note di 3, lebih enak dimainin nya daripada harus diputus okay
- 00:26:877 - sama kaya yang aku bilang di EZ sipp mz
- 00:39:035 (39035|2,39667|1,39982|1,40298|2,40930|1) - mending dihapus, dari 00:37:298 - ga ngikutin itu nope
- 00:43:614 (43614|0,44088|1) - ^ nope
- 01:34:140 - sama kaya 00:26:877 sipp mz
sori ga mod MX ama SC nya, akumalespusing kalo liat note banyak" lol
good luck
Thx for mod, nice mod btw o/AnatOWJIya wrote:
Hello 0/
Mod requested by Sovyonok Camp Queue
Sorry if my mod is useless,i'm newbie.
Let's go
4K=1|2|3|4EZ00:12:667 (12667|3,12982|2) - Ctrl+J nope
00:31:930 (31930|1) - to 3 okay
00:48:035 (48035|3) - to 3 okay
00:50:561 (50561|1,50877|2) - Ctrl+J okay
01:19:298 (79298|3) - to 2 okay
01:38:877 (98877|1) - to 3 okay
01:50:877 (110877|3) - to 3 nice
01:53:246 (113246|0) - to 2 okay
01:54:982 (114982|3) - to 3 okay
03:08:877 (188877|1) - to 3 okayNMSorry for poor mod ;w;00:30:667 (30667|0) - to 2 okay
02:49:298 (169298|0) - to 2 okay
02:49:614 (169614|3) - to 3 okay
Good Luck with map
Thx For modsFrim4503 wrote:
Col : 1,2,3,4,5,6,7
[General]
-BG : ok
-Mp3 : ok
-Hitsound : ok
-Difficulty : not good. You have hs but didn’t place it yet.HD00:03:193 (3193|2) - move to 4. For better flow nope
00:03:509 (3509|3) - move to 1 ^
00:14:561 - http://puu.sh/jfUGe/29841b021c.png
00:15:430 - http://puu.sh/jfUGO/557fb19116.png
^try that. Better flow I think and blend good with song okay, i'll try
00:19:930 (19930|0) - change with LN and move to 2
00:20:088 (20088|1) - change with LN and move to 1
00:20:088 - add note to 4
00:20:246 (20246|2,20246|3) - move 1 col. To left
^better flow. Try listen with 50% playback i think no LN for this part
00:23:877 (23877|1) - change with LN end at 00:24:035 - nope, for emphasizing LN
00:44:877 (44877|3,44877|0,44877|1) - remove 1. Cuz your prev. pattern just only use 2 note or you can make prev. pattern 3 notes okay i'll make it 2 note
00:45:825 - add note for hithat. Cuz in prev. pattern you map htihat too no, it's different part, i remove hithat on this part for emphasizing current note
00:46:140 - ^
00:47:088 - ^
00:47:719 - ^
00:48:351 - ^
00:48:667 - ^
00:50:719 (50719|1,50877|2) - ctrl + g. for better flow nope
01:15:667 (75667|2) - change with LN end at 01:15:825 - ^
01:16:298 (76298|1,76772|2,76930|1) - change with LN ^
01:20:719 (80719|1) - ^same ^
01:21:351 (81351|2) - ^same ^
01:25:772 (85772|2) - ^ ^
01:26:404 (86404|1,86877|2,87035|1) - ^same problem ^
01:30:825 (90825|1) - ^ ^
01:49:061 - missing note where? ._.
01:49:219 - ^same ^
03:21:035 - http://puu.sh/jfViE/e87ad17928.png try this nope
03:31:456 (211456|2,211535|3) - ctrl + g okay
Mod done
*sorry only 1 dif. kurang bersemangat ama lagunya
Thanks For ModsKuki wrote:
[General]
Make offset 667. Avoid having offsets in the minus section whenever possible.
[NM]
00:08:719 (8719|2) - either delete this or map it at 00:09:351 - and throughout the song. okay
02:40:693 - Make a slider starting from here till 02:41:088 - to map vocals. nope, no vocal mapping
Njayz dimod semua-[ AmiShici ]- wrote:
Yoyo o/
Mod already
4K = |1|2|3|4|Click me![General] Turn off widescreen support on EZ diff lel kelupaan :v
[EZ]00:04:614 (4614|2) - move to 4? for pitch relevancy okay
00:43:772 (43772|1,43930|3) - swap colomb? okay
[NM]00:04:614 (4614|2) - move to 4. like as EZ for PR okay
00:07:456 - is not missing? okeh
00:07:772 (7772|1,7930|2) - ctrl + H for PR okeh
00:09:667 (9667|1,9825|2) - ^ okeh
[HD]00:00:825 - 00:01:614 - why do you leave this sound? since before it and after it you follow that sound (Bass sound) Njayz baru nyadar gw :v
00:04:614 (4614|2) - move to 4 and add note on 2 okeh
00:04:930 - add in one okay
00:25:061 (25061|0) - ghost note. delete nope for emphasize the current pattern
01:01:772 (61772|1) - ^ ^
01:02:009 - add note. synth sound nope
01:22:219 (82219|0,82298|1,82377|2,82456|3,82535|0,82614|1,82693|2) - ctrl + G? for PR okeh
01:22:772 (82772|0) - move to 3 if inb4 you applied it okeh
01:32:009 (92009|0) - ghost note. delete nope
02:29:798 (149798|1,149877|2,149956|3) - what are you following here? i think there is no synth sound ada itu mz ._. dengerin lagi deh
02:31:061 (151061|1) - ghost note nope
02:37:377 (157377|2,157456|3,157535|0) - same before. what are you following here? ada mz pke 25% deh
03:30:746 (210746|3) - ghost nope
[MX]00:25:061 (25061|0) - ghost nope, emphasizing the current pattern
01:01:298 - add note for cymbal
01:12:667 - ^
01:17:719 - ^
01:22:772 - ^
etc... xD
01:48:035 (108035|1,108035|3,108035|0,108351|2,108351|0,108351|3,108667|1,108667|0,108667|3) - conflict with SC diff. SC diff only use double note while you used triple note. SC should be is harder from MX okay, dipertimbangkan
02:31:061 (151061|1) - ghost ada itu mz ._.
02:38:561 (158561|3,158561|0,158561|2,158719|3,158719|2,158719|0,158877|0,158877|3,158877|1,159035|3,159035|0,159035|1,159193|0,159193|3,159193|2,159351|0,159351|3,159351|2) - over use? delete one note okeh
03:00:035 - add for cymbal okeh
03:00:351 - ^ mana cymbalnya mz ._.
03:01:298 - ^
03:11:404 - ^
03:16:456 - ^
etc... lol okeh
Well. Goodluck.
Have a nice day
-[ AmiShici ]- wrote:
Yoyo o/
Mod already
4K = |1|2|3|4|Click me![
[Cronos's SC] 00:25:061 (25061|2) - ghost note. delete
00:52:456 - add note for cymbal
01:01:614 - ^
01:01:851 (61851|1,62009|1) - delete
01:01:930 - add for cymbal
01:02:561 - ^
01:12:035 - ^
ahh you seems to ignore about cymbal so ignore it :3 lel
01:32:009 (92009|2) - ghost note No, stream pattern
02:39:272 (159272|2) - delete okay
03:30:746 (210746|2) - ghoststream
Well. Goodluck.
Have a nice day
Thx for mods, reviewing hitsounds + rl stuff. Will update tomorrow.Kuki wrote:
[General]
Make offset 667. Avoid having offsets in the minus section whenever possible. alright
[Crono's SC]
00:00:982 (982|2) - Just make this a circle. Nope, bass note like the previous 2
00:09:272 (9272|1) - Delete this note perhaps. okay
No hold notes at all from 00:24:509 - to 00:51:272 - then only two hold notes before 01:12:667 - I think you should utilize them more! Those 2 notes were essential to those specific sounds. I'd like to use more long notes in the stream but it would require making lots of changes to the pattern
Overall though very good quality difficulty, good job! Wow thx :3
Forgot to mention that this can be ignored, there some triple notes in my diff anyway. also my diff is a guest diff and is mapped in a much different and more challenging style so it is not important to apply this as it is already harder to pass due to streams. SC IS HARDER THEN MX DUH : P-[ AmiShici ]- wrote:
01:48:035 (108035|1,108035|3,108035|0,108351|2,108351|0,108351|3,108667|1,108667|0,108667|3) - conflict with SC diff. SC diff only use double note while you used triple note. SC should be is harder from MX
ShikiNoHollow wrote:
imma sorry , that im so damn f**king late just mod MX and SC
column : 1 2 3 4open it[MX]
[Crono's SC]
00:00:982 - add!
00:12:035 (12035|2,12193|0) - ctrl+j
00:15:351 (15351|1) - the snare is here - 00:15:430 -
00:23:088 - add
00:24:982 (24982|1) - remove
00:40:930 (40930|1) - remove , no kick ^
00:41:088 (41088|3,41088|0,41404|0,41404|3,41719|0,41719|3) - 3 note more nicer It does not accenuate the audio
00:42:351 - add
00:50:246 (50246|2,50246|3,50404|1,50404|0,50561|2,50561|3,50719|1,50719|0,50877|2,50877|3,51035|1,51035|0) - 3 note! No, soft lead into streams
00:52:456 - add , and adjust No, ruins consistency
00:57:035 - add
00:59:561 - kick , add I don't hear a kick here :/
01:01:772 - add note to 3 intended void
01:02:009 (62009|1) - remove no, it's pitch relevant for the high pitched sounds, refer to MX
01:02:246 - add to 3 no
01:02:561 - add , and adjust not following cymbals here
01:09:193 (69193|1,69351|1,69509|1,69667|1,69825|1,69982|1,70140|1,70298|1,70456|1,70614|1) - please adjust this
01:12:035 - add
01:12:193 - 01:12:272 - add
01:12:588 (72588|2,72667|3) - ctrl+j no, pitch and audio location
01:18:982 (78982|2,79140|0) - ^^
01:22:298 (82298|1) - move to - 01:22:377 - ruins pattern flow, it also has a weaker sound there
01:30:035 - add intended for easy flow
01:31:930 (91930|1) - remove
01:47:877 (107877|1) - remove
01:49:298 - add
01:57:193 (117193|2,117193|3,117351|0,117351|1,117509|2,117509|3,117667|0,117667|1,117825|3,117825|2,117982|1,117982|0,118140|3,118140|2) -
^^ 3 note more nicer .... why am i having a deja vu ...?? what ever same soft lead as earlier
01:58:851 - add
02:03:982 - ^
02:09:193 - add intended to accentuate the high pitch
02:09:351 - ^^ ^
02:18:351 - add
02:18:667 - add?
02:19:140 - 02:19:219 - 02:19:298 - add , snare
02:24:667 - cymbal , add :3
02:28:298 - ^^^
02:30:035 - somehow , this part snare only 2 not 3 .. oops! lel
02:55:772 - add
03:17:719 (197719|2,197877|0) - ctrl+j
03:20:246 (200246|0) - move to 2
03:21:035 (201035|1) - remove - 03:21:193 - here is the snare , add
03:28:772 - add I'll accept this one for variation for the end pattern
err sorry , hope this help ...
Thx for the mods!!Han Solo wrote:
From my modding queCrono's SC Kinda short mod, but the mapset is already pretty good imo!
- 00:27:825 - Same with HD and MX, would make it double only here would make it inconsistent, you must also note the hitsounds will overtake the piano more by having double notes here
Not much more to say, same with MX. Really like the fact that you build on your previous diffs (or the other way around). Makes the mapset consistent!