Hi for the M4M :v
Anyway hope this helps. Good luck!
SPOILER
[Beginning]
Intro feels a bit too crazy imo xD I kinda expected this to be a slower section kinda like 04:40:093 - and then it picks up in the verses. I feel in general that would give it a bit more sense of direction but up to you.
00:05:293 (3) - NC since it's kinda similar to 00:03:643 (1,2,1) -
00:09:493 (1) - Also remove NC. Sure the slider slows down and looks similar to the previous one but for that reason alone people would give you trouble tbh. Considering it's going the opposite direction as the previous slider and it's not SUPER slow to the point where it would cause confusion the NC doesn't do much other than remove the followpoint and then give you three 1 combo sections which is meh.
00:52:393 (2,3) - Feels overmapped to me. Pretty sure you would think so too since you did mute the slider ends :v Two normal 1/2 jumps would do just fine here.
00:54:943 (5) - Would be cool if you centered it on that diamond/triangle thing. Pretty sure you could make it work
01:01:093 (4) - Might be nice to make this a 3/4 slider and a note at 01:01:393 - so the next vocal thing is a clickable object instead of holding through it. Plus then you'd be able to NC that object so you can keep a 4/1 NC pattern going again.
01:03:493 (5,6) - This would be really cool if you ctrl+g'd each slider individually so that you have a circular flow going from slider to slider. Currently they flow a bit awkwardly. Also based on how 01:02:893 (3,4) - do that circular effect already it would be nice for the next two sliders to continue it. The four jump notes right after wouldn't be too hard to reposition without changing the rest of the notes.
01:50:893 (1,2) - Might sound better to follow the drums like you did at 01:48:493 (1,2,3) - but it might be a bit tricky so maybe not :v
03:11:893 (1) - Add clap to head. Sounds cool
03:14:593 (6) - Soft addition on the slider tail sounds cool too imo :v
03:15:493 (4) - I think this was supposed to be soft whistle/addition? Same with 03:16:993 (3) - and 03:20:293 (3) -
03:24:493 (1,2) - Could've totally been a 2/1 slider like 01:19:693 (1) -
03:31:243 (6) - I don't know if this is true or not but some people say this is unrankable to have active hitsounds in the sliderbody because it's unexpected feedback. To avoid any issues this would be better as a shorter slider into a triplet like the hitsounds indicate.
03:46:993 (4,5) - Kinda expected an antijump with this pause tbh. That's the pattern I saw for the most part before anyway.
04:56:893 (1,2) - Looks nicer if 2 was stacked under 1 slider end or if you did it with a bit of spacing like 04:58:093 (1,1) - maybe
Map has a lot of interesting patterns and the jumps are pretty fun. Idk though to me it feels like I'm playing 200 bpm yuikonnu jpop stuff instead of 100 bpm slow ballad music xD I kinda expected less movement and somewhat slower sliders but that's just me I guess. Probably doing that would be to make it way easier though and I don't think you want that :v
Intro feels a bit too crazy imo xD I kinda expected this to be a slower section kinda like 04:40:093 - and then it picks up in the verses. I feel in general that would give it a bit more sense of direction but up to you.
00:05:293 (3) - NC since it's kinda similar to 00:03:643 (1,2,1) -
00:09:493 (1) - Also remove NC. Sure the slider slows down and looks similar to the previous one but for that reason alone people would give you trouble tbh. Considering it's going the opposite direction as the previous slider and it's not SUPER slow to the point where it would cause confusion the NC doesn't do much other than remove the followpoint and then give you three 1 combo sections which is meh.
00:52:393 (2,3) - Feels overmapped to me. Pretty sure you would think so too since you did mute the slider ends :v Two normal 1/2 jumps would do just fine here.
00:54:943 (5) - Would be cool if you centered it on that diamond/triangle thing. Pretty sure you could make it work
01:01:093 (4) - Might be nice to make this a 3/4 slider and a note at 01:01:393 - so the next vocal thing is a clickable object instead of holding through it. Plus then you'd be able to NC that object so you can keep a 4/1 NC pattern going again.
01:03:493 (5,6) - This would be really cool if you ctrl+g'd each slider individually so that you have a circular flow going from slider to slider. Currently they flow a bit awkwardly. Also based on how 01:02:893 (3,4) - do that circular effect already it would be nice for the next two sliders to continue it. The four jump notes right after wouldn't be too hard to reposition without changing the rest of the notes.
01:50:893 (1,2) - Might sound better to follow the drums like you did at 01:48:493 (1,2,3) - but it might be a bit tricky so maybe not :v
03:11:893 (1) - Add clap to head. Sounds cool
03:14:593 (6) - Soft addition on the slider tail sounds cool too imo :v
03:15:493 (4) - I think this was supposed to be soft whistle/addition? Same with 03:16:993 (3) - and 03:20:293 (3) -
03:24:493 (1,2) - Could've totally been a 2/1 slider like 01:19:693 (1) -
03:31:243 (6) - I don't know if this is true or not but some people say this is unrankable to have active hitsounds in the sliderbody because it's unexpected feedback. To avoid any issues this would be better as a shorter slider into a triplet like the hitsounds indicate.
03:46:993 (4,5) - Kinda expected an antijump with this pause tbh. That's the pattern I saw for the most part before anyway.
04:56:893 (1,2) - Looks nicer if 2 was stacked under 1 slider end or if you did it with a bit of spacing like 04:58:093 (1,1) - maybe
Map has a lot of interesting patterns and the jumps are pretty fun. Idk though to me it feels like I'm playing 200 bpm yuikonnu jpop stuff instead of 100 bpm slow ballad music xD I kinda expected less movement and somewhat slower sliders but that's just me I guess. Probably doing that would be to make it way easier though and I don't think you want that :v
Anyway hope this helps. Good luck!