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DragonForce - The Warrior Inside [OsuMania]

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Topic Starter
_underjoy

Pope Gadget wrote:


http://puu.sh/mVUy6/a1ed90d676.osr
shit

pls edit? c:

also this chart deserves epic status, I love it so much <3
woah this score is beyond me
also thanks! >_< glad you like it!
XeoStyle
Yo UJ o/

Dragonforce - The 4K Mod Inside
00:29:335 (29335|1,29335|0,29410|3,29485|1,29485|0,29560|2,29635|1,29635|0,29710|3,29785|1,29785|0,29860|3,29935|1,29935|2,30010|3,30085|1,30160|3,30235|2,30235|1,30310|3,30385|2,30385|1) - What about CTRL + H here ? Gonna be easier too accu for the LN I think
00:31:585 (31585|3,31635|2,31685|1,31735|3,31785|2,31835|1,31885|3,31935|2,31985|1,32035|0,32085|2,32135|1,32185|0,32235|2,32285|1,32335|0,32385|3,32435|2,32485|1,32535|3,32585|2,32635|1,32685|3,32735|2) - What about this ? https://osu.ppy.sh/ss/4499013 . It's a little bit harder to hit but follow the guitar So I think it's better.
00:54:835 (54835|0,54835|3) - For this section you have 2 choices :
You follow the guitar : add a note at 00:54:910- and maybe some of them before ?
You follow the drum (My favourite, looks better and more concistant) : remove 00:55:210 (55210|1) - .
01:12:985 (72985|3,73135|3,73285|3,73435|3,73585|3,73735|3,73885|3,74035|3,74185|3,74335|3,74485|3,74635|3,74785|3) - rly ? lol
01:23:935 (83935|1,83935|0,84235|1,84235|2) - Why chords just here ?
02:36:910 (156910|1) - flow better is you remove this one
02:44:635 (164635|2) - move to 2 ?
02:45:835 (165835|1) - move to 3 ?
02:59:935 (179935|2,180160|2) - Looks hard to hit.
03:39:235 (219235|2,219310|1) - move 4 and 1 ?
the 04:33:385 (273385|1) - trills start at 04:33:085-
04:34:060 (274060|2,274135|1,274135|3,274285|0,274360|1,274435|0,274435|2,274585|1,274660|2,274735|1,274735|0,274885|3,274960|2,275035|1,275035|3) - what about add some notes like this? : https://osu.ppy.sh/ss/4499116
04:37:135 (277135|0,277135|1,277435|1,277435|0) - If you map the guitar, I don't think adding 2 chords like this is a good idee, consitency problem I think.
04:38:035 (278035|2,278035|1) - ^
(04:45:985 (285985|0) - oh god thats part is rood lol haha)
04:55:435 (295435|2,295510|2) - Looks like accu killer for me but it's ok if you stay it like this.
04:57:535 (297535|2,297610|2) - This one looks tricky to hit/accu because of the notes befores :/
05:05:110 (305110|2) - remove

Ok i'm not really fan of the chart, I probably wouldn't have chart it in this way (with like LN, hands for the snare in stream sections...). But it's metal, so you know I still kinda like it :P
Topic Starter
_underjoy

XeoStyle wrote:

Yo UJ o/ Yo!

Dragonforce - The 4K Mod Inside
00:29:335 (29335|1,29335|0,29410|3,29485|1,29485|0,29560|2,29635|1,29635|0,29710|3,29785|1,29785|0,29860|3,29935|1,29935|2,30010|3,30085|1,30160|3,30235|2,30235|1,30310|3,30385|2,30385|1) - What about CTRL + H here ? Gonna be easier too accu for the LN I think There is no change in pitch, so LNs stay at the first column
00:31:585 (31585|3,31635|2,31685|1,31735|3,31785|2,31835|1,31885|3,31935|2,31985|1,32035|0,32085|2,32135|1,32185|0,32235|2,32285|1,32335|0,32385|3,32435|2,32485|1,32535|3,32585|2,32635|1,32685|3,32735|2) - What about this ? https://osu.ppy.sh/ss/4499013 . It's a little bit harder to hit but follow the guitar So I think it's better. I went for playability here, no change
00:54:835 (54835|0,54835|3) - For this section you have 2 choices :
You follow the guitar : add a note at 00:54:910- and maybe some of them before ?
You follow the drum (My favourite, looks better and more concistant) : remove 00:55:210 (55210|1) - . second option
01:12:985 (72985|3,73135|3,73285|3,73435|3,73585|3,73735|3,73885|3,74035|3,74185|3,74335|3,74485|3,74635|3,74785|3) - rly ? lol lol xD moved one note so it's fine now
01:23:935 (83935|1,83935|0,84235|1,84235|2) - Why chords just here ? to accent the guitar in this moment
02:36:910 (156910|1) - flow better is you remove this one
02:44:635 (164635|2) - move to 2 ?
02:45:835 (165835|1) - move to 3 ?
02:59:935 (179935|2,180160|2) - Looks hard to hit.
03:39:235 (219235|2,219310|1) - move 4 and 1 ?
the 04:33:385 (273385|1) - trills start at 04:33:085-
04:34:060 (274060|2,274135|1,274135|3,274285|0,274360|1,274435|0,274435|2,274585|1,274660|2,274735|1,274735|0,274885|3,274960|2,275035|1,275035|3) - what about add some notes like this? : https://osu.ppy.sh/ss/4499116 I don't put doubles on pedals
04:37:135 (277135|0,277135|1,277435|1,277435|0) - If you map the guitar, I don't think adding 2 chords like this is a good idee, consitency problem I think. actually I map both of those at this moment, doing 1/4 for guitar and adding chords for drums. Seems fine.
04:38:035 (278035|2,278035|1) - ^
(04:45:985 (285985|0) - oh god thats part is rood lol haha) hue
04:55:435 (295435|2,295510|2) - Looks like accu killer for me but it's ok if you stay it like this. jacksss
04:57:535 (297535|2,297610|2) - This one looks tricky to hit/accu because of the notes befores :/ I moved the jack to 4 to lessen the emphasis on column 3
05:05:110 (305110|2) - remove oke

Ok i'm not really fan of the chart, I probably wouldn't have chart it in this way (with like LN, hands for the snare in stream sections...). But it's metal, so you know I still kinda like it :P
Thanks for the mod!
Tidek
puxtu
had a lil talk with _uj about general issues
2016-02-21 18:14 puxtu: rip hitsounds
2016-02-21 18:14 puxtu: i thought it's already hitsounded
2016-02-21 18:14 _underjoy: huh
2016-02-21 18:14 _underjoy: noo not yet
2016-02-21 18:14 _underjoy: but it will be relatively soon
2016-02-21 18:19 puxtu: atleast make the hitsound softer pls
2016-02-21 18:19 puxtu: normal-hitnormal is too noisy tbh
2016-02-21 18:19 _underjoy: ok will do :>
2016-02-21 18:20 puxtu: and maybe turn down the sample volume into 20%?
2016-02-21 18:21 _underjoy: well it will all be fixed when the actual hitsounds come
2016-02-21 18:21 _underjoy: for now just turn them down :P
2016-02-21 18:21 puxtu: nice
2016-02-21 18:21 puxtu: http://puu.sh/nfV61/6b6eaa1469.png do you know what this is?
2016-02-21 18:22 _underjoy: well it's our collab spread
2016-02-21 18:22 _underjoy: who mapped how much
2016-02-21 18:22 puxtu: yes
2016-02-21 18:22 _underjoy: actually there will be an easier 4k diff
2016-02-21 18:22 puxtu: [http://puu.sh/nfV9F/17a3019572.png i'm really concern about this rc]
2016-02-21 18:22 puxtu: oh right
2016-02-21 18:22 puxtu: that new rc
2016-02-21 18:23 puxtu: so you're gonna make easier diff?
2016-02-21 18:23 puxtu: it's ok then
2016-02-21 18:23 _underjoy: well I don't have to since we got 6 months for ranking
2016-02-21 18:23 _underjoy: but I think I will anyway
2016-02-21 18:23 _underjoy: and my percentages together are more than skalim
2016-02-21 18:23 _underjoy: so it's fine
2016-02-21 18:23 _underjoy: I even asked Starry about this
2016-02-21 18:23 puxtu: orly
2016-02-21 18:23 _underjoy: yarly
2016-02-21 18:24 puxtu: but it's so close to skalim
2016-02-21 18:25 puxtu: 76,2 vs 76,9
2016-02-21 18:27 _underjoy: yeah
2016-02-21 18:27 _underjoy: but still more :>
2016-02-21 18:27 puxtu: damn you're right :v
2016-02-21 19:22 puxtu: it's like skalim made 3 diffs and you 3,1 diffs
2016-02-21 19:22 _underjoy: yeah xD
I'll continue the rest here..
6k- 00:15:235 - seems like you forgot to add 1/4 notes like in 4K - 00:15:235 (15235|2,15310|1) -
both - 00:18:685 (18685|0,18835|1) - missing one 1/4 at blue thick? I'm pretty sure the hi-hat stream is more longer at this part
6k - 00:18:985 - you have enough columns to put a ln here for that legit guitar sound
4k - 00:22:060 (22060|1) - I don't think this note is necessary. but well, because you layered the bgm sound so I think it's fine
4k - 00:23:185 - from this point, the guitar sound becomes much faster than 1/4, so use higher snaps maybe?
both - 00:31:585 - snaps conflict, I think both diffs are following the same sound but why are you guys using different snaps?
4k - 00:31:585 - maybe add jumps in every 1/1 for snare sound if you don't think it's too much for 1/6 stream
both - 00:41:185 - ^ again
4k - 00:55:585 - this pattern looks familiar hmm...
6k - 01:02:785 - hmm this part lack a lot of 1/2 notes idk if it was intended or not, add graces for 01:03:385 (63385|0) - and anything else and extend the lns maybe? it looks weird if it's just 1/1 long
4k - 01:05:185 (65185|0) - extend until 01:07:585 -
4k - 01:07:585 - dude nice anchors
6k - 01:09:985 - and nice mini lns lol, ignoring all those 1/4 drums tho..
both - 01:14:785 - this snapping conflict is a no-go from me
4k - 01:19:360 (79360|3) - oh aren't you the cutest hammer ever lol
6k - 01:32:935 - the 1/4 stream starts here
4k - 01:33:685 (93685|0) - why
6k - 01:34:810 - missing a 1/4 note for drum kick
4k - 01:36:160 - same tbh
both - 01:38:785 - TAKE MY STREAAAM~
6k - 01:42:760 (102760|3) - remove for consistency?
6k - 02:03:385 - add grace?
6k - 02:05:785 (125785|4) - remove, no sound
4k - 02:06:985 - follow the hi-hat?
both - 02:13:735 - another conflict
6k - 02:43:885 - same issues like in 01:02:785 -
both - 02:55:585 - a
4k - 04:33:085 - kamui v2.0
Topic Starter
_underjoy

puxtu wrote:

had a lil talk with _uj about general issues
2016-02-21 18:14 puxtu: rip hitsounds
2016-02-21 18:14 puxtu: i thought it's already hitsounded
2016-02-21 18:14 _underjoy: huh
2016-02-21 18:14 _underjoy: noo not yet
2016-02-21 18:14 _underjoy: but it will be relatively soon
2016-02-21 18:19 puxtu: atleast make the hitsound softer pls
2016-02-21 18:19 puxtu: normal-hitnormal is too noisy tbh
2016-02-21 18:19 _underjoy: ok will do :>
2016-02-21 18:20 puxtu: and maybe turn down the sample volume into 20%?
2016-02-21 18:21 _underjoy: well it will all be fixed when the actual hitsounds come
2016-02-21 18:21 _underjoy: for now just turn them down :P
2016-02-21 18:21 puxtu: nice
2016-02-21 18:21 puxtu: http://puu.sh/nfV61/6b6eaa1469.png do you know what this is?
2016-02-21 18:22 _underjoy: well it's our collab spread
2016-02-21 18:22 _underjoy: who mapped how much
2016-02-21 18:22 puxtu: yes
2016-02-21 18:22 _underjoy: actually there will be an easier 4k diff
2016-02-21 18:22 puxtu: [http://puu.sh/nfV9F/17a3019572.png i'm really concern about this rc]
2016-02-21 18:22 puxtu: oh right
2016-02-21 18:22 puxtu: that new rc
2016-02-21 18:23 puxtu: so you're gonna make easier diff?
2016-02-21 18:23 puxtu: it's ok then
2016-02-21 18:23 _underjoy: well I don't have to since we got 6 months for ranking
2016-02-21 18:23 _underjoy: but I think I will anyway
2016-02-21 18:23 _underjoy: and my percentages together are more than skalim
2016-02-21 18:23 _underjoy: so it's fine
2016-02-21 18:23 _underjoy: I even asked Starry about this
2016-02-21 18:23 puxtu: orly
2016-02-21 18:23 _underjoy: yarly
2016-02-21 18:24 puxtu: but it's so close to skalim
2016-02-21 18:25 puxtu: 76,2 vs 76,9
2016-02-21 18:27 _underjoy: yeah
2016-02-21 18:27 _underjoy: but still more :>
2016-02-21 18:27 puxtu: damn you're right :v
2016-02-21 19:22 puxtu: it's like skalim made 3 diffs and you 3,1 diffs
2016-02-21 19:22 _underjoy: yeah xD
I'll continue the rest here..
6k- 00:15:235 - seems like you forgot to add 1/4 notes like in 4K - 00:15:235 (15235|2,15310|1) - I just remapped the beginning XD
both - 00:18:685 (18685|0,18835|1) - missing one 1/4 at blue thick? I'm pretty sure the hi-hat stream is more longer at this part I don't think so
6k - 00:18:985 - you have enough columns to put a ln here for that legit guitar sound yeah added
4k - 00:22:060 (22060|1) - I don't think this note is necessary. but well, because you layered the bgm sound so I think it's fine
4k - 00:23:185 - from this point, the guitar sound becomes much faster than 1/4, so use higher snaps maybe? I am not sure, no change for now
both - 00:31:585 - snaps conflict, I think both diffs are following the same sound but why are you guys using different snaps? I map 1/6, he follows 1/4 drums while adding LNs because the guitar is here
4k - 00:31:585 - maybe add jumps in every 1/1 for snare sound if you don't think it's too much for 1/6 stream the streams are singlestreams only
both - 00:41:185 - ^ again
4k - 00:55:585 - this pattern looks familiar hmm... that's how I map that part
6k - 01:02:785 - hmm this part lack a lot of 1/2 notes idk if it was intended or not, add graces for 01:03:385 (63385|0) - and anything else and extend the lns maybe? it looks weird if it's just 1/1 long
4k - 01:05:185 (65185|0) - extend until 01:07:585 - of course
4k - 01:07:585 - dude nice anchors they're intentional
6k - 01:09:985 - and nice mini lns lol, ignoring all those 1/4 drums tho..
both - 01:14:785 - this snapping conflict is a no-go from me
4k - 01:19:360 (79360|3) - oh aren't you the cutest hammer ever lol =^.^= I didn't map the stream because of that hammer though
6k - 01:32:935 - the 1/4 stream starts here
4k - 01:33:685 (93685|0) - why oops
6k - 01:34:810 - missing a 1/4 note for drum kick
4k - 01:36:160 - same tbh ??
both - 01:38:785 - TAKE MY STREAAAM~
6k - 01:42:760 (102760|3) - remove for consistency?
6k - 02:03:385 - add grace?
6k - 02:05:785 (125785|4) - remove, no sound
4k - 02:06:985 - follow the hi-hat? No, but I forgot to add more notes for melody
both - 02:13:735 - another conflict
6k - 02:43:885 - same issues like in 01:02:785 -
both - 02:55:585 - a
4k - 04:33:085 - kamui v2.0
Thanks for the mod! :D I will mod your map tomorrow!
Skalim
6k - 01:02:785 - hmm this part lack a lot of 1/2 notes idk if it was intended or not, add graces for 01:03:385 (63385|0) - and anything else and extend the lns maybe? it looks weird if it's just 1/1 long Fixed the LNs, but yea, that was a little intentional
6k - 01:09:985 - and nice mini lns lol, ignoring all those 1/4 drums tho.. intentional
both - 01:14:785 - this snapping conflict is a no-go from me Thats because we try to hear the snap and is 1/4 with the playback.... is complicated
6k - 01:32:935 - the 1/4 stream starts here ok
6k - 01:34:810 - missing a 1/4 note for drum kick is like a surpricing stream... but well, dragonforce XD
6k - 01:42:760 (102760|3) - remove for consistency? ok
6k - 02:03:385 - add grace? fixed
6k - 02:05:785 (125785|4) - remove, no sound fixed
6k - 02:43:885 - same issues like in 01:02:785 - intentional
both - 02:55:585 - a fixed in 4k

Thanks for the mod puxtu, but for the next be more arranged haha
Tidek

puxtu wrote:

4k - 04:33:085 - kamui v2.0 How short LN trill is similar to kamui? :O
Anyway fixed another 1/6 wrong snapped stream into 1/4 LN stream.

http://puu.sh/nrfb6/c6c0b411eb.txt
MEGAtive

Dragonforce - The Warrior Inside



Column
|1|2|3|4|5|6|

[General]
Hitsounds: Should be hitsounded
Graphics: 1366x768
Timing: Looks good
Audio: 192kbps
AIMod: I can see AIMod bitching about size over 10MB, but yeah there's nothing to do for this lel
Metadata: I assume this is right since I don't really know about Dragonforce's metadata

[6K Collab Guardian]
Mods
  1. 00:20:785 - I prefer pattern like http://puu.sh/nDQjy/415ea699b4.png because it have the same symmetrical method like 00:19:585
  2. 00:47:035 (47035|0) - I'd prefer you to move this to |6|. I see that 00:45:985 (45985|0,46135|0,46285|0,46285|4,46435|4,46585|4,46585|2,46735|2,46885|2) are actually alternating hand from left hand-right hand-left hand. So end it with right hand should be more balanced.
  3. 00:52:135 (52135|2,52435|3) - I'm actually can't see what instrument that sounds long here so I'd suggest you to make these normal notes. But it's still up to you.
  4. 00:55:735 (55735|0,55960|5,56185|5,56410|0) - I think these are just additional notes for the pattern since well, 00:55:735 - 00:55:810 - 00:55:885 - 00:55:960 - and ahead are playing same instruments.
  5. 01:00:235 - I think this should be triple considering on how you map it at 00:58:135 - 00:58:435 - etc.
  6. 01:03:235 - 01:03:835 - 01:05:035 - You can add note here since there's a drum sound here and you are adding notes for these instruments in 01:05:635 (65635|3,66235|3) .
  7. 02:19:360 - IDK if it's intentional or not, but you missed a note for the drum.
  8. 02:38:185 - I think you misplaced the triple notes since the snare is sounding at 02:38:335 and 02:38:485 .
  9. 02:44:035 - 02:44:335 - 02:44:635 - Is it intentional to miss the drum sounds here?
  10. 03:55:585 - I think it's better for you to map the piano sounds here like before.
  11. 06:14:485 - Quint here? You sure? I think this should be Quad like 06:14:185 -

This map is so rock. I mean, yeah the genre is metallic rock here but wow the map is so awesome. Have some star here. Good Luck~
Skalim

MEGAtive wrote:

Dragonforce - The Warrior Inside



Column
|1|2|3|4|5|6|

[General]
Hitsounds: Should be hitsounded
Graphics: 1366x768
Timing: Looks good
Audio: 192kbps
AIMod: I can see AIMod bitching about size over 10MB, but yeah there's nothing to do for this lel
Metadata: I assume this is right since I don't really know about Dragonforce's metadata

[6K Collab Guardian]
Mods
  1. 00:20:785 - I prefer pattern like http://puu.sh/nDQjy/415ea699b4.png because it have the same symmetrical method like 00:19:585 yea, looks good XD
  2. 00:47:035 (47035|0) - I'd prefer you to move this to |6|. I see that 00:45:985 (45985|0,46135|0,46285|0,46285|4,46435|4,46585|4,46585|2,46735|2,46885|2) are actually alternating hand from left hand-right hand-left hand. So end it with right hand should be more balanced. welp, for no overcharge the left
  3. 00:52:135 (52135|2,52435|3) - I'm actually can't see what instrument that sounds long here so I'd suggest you to make these normal notes. But it's still up to you. is part of the guitar´s sound, changing his tone
  4. 00:55:735 (55735|0,55960|5,56185|5,56410|0) - I think these are just additional notes for the pattern since well, 00:55:735 - 00:55:810 - 00:55:885 - 00:55:960 - and ahead are playing same instruments. fixed a little, but no the apperture of the pattern
  5. 01:00:235 - I think this should be triple considering on how you map it at 00:58:135 - 00:58:435 - etc. fixed, but the difference is in 85:135 we no got sound, so, fixed too
  6. 01:03:235 - 01:03:835 - 01:05:035 - You can add note here since there's a drum sound here and you are adding notes for these instruments in 01:05:635 (65635|3,66235|3) . sorry but the symmetry of the patterns lost with the other sounds :/
  7. 02:19:360 - IDK if it's intentional or not, but you missed a note for the drum. lol thanks
  8. 02:38:185 - I think you misplaced the triple notes since the snare is sounding at 02:38:335 and 02:38:485 . thanks
  9. 02:44:035 - 02:44:335 - 02:44:635 - Is it intentional to miss the drum sounds here? the same about symmetry
  10. 03:55:585 - I think it's better for you to map the piano sounds here like before. rearranged
  11. 06:14:485 - Quint here? You sure? I think this should be Quad like 06:14:185 - true XD

This map is so rock. I mean, yeah the genre is metallic rock here but wow the map is so awesome. Have some star here. Good Luck~
Thanks for the feedback and the mod ^^, really apreciated, and thanks for the stars.
Nivrad00
From Nivrad00's Mania Queue

The 4K is too much for my limited experience to handle sadly

6K Collab Guardian
00:25:585 - what's the purpose of the green line here
00:58:660 (58660|4,58660|5,58660|3,58735|1,58735|2) - looks like the layering got messed up here
01:24:385 - I find this so hard to read lmao. Not that I want you to change it; in a way a reading challenge is just as valid as a playing challenge and it's interesting to see one so clearly. Also the lane colors kind of makes it look like art when it goes by so fast .o.
02:00:310 - why leave this out?
03:09:985 - HAHA this pattern is so audacious
03:30:835 - missing note
04:41:185 - holy shit
04:50:785 - holy sh- actually nvm, if I react to every interesting pattern this mod will be two pages long
05:04:735 - missing note
05:07:585 (307585|4,307660|1,307735|3,307810|2) - er I only hear three notes in the solo for the duration of these four notes
05:26:785 - i'm gonna have to object to the shields in this part. if you replace all the LNs with single notes it looks plain ridiculous and unjustified, especially the deal at 05:26:685 (326685|3,326785|3,326860|3,327010|3) -
05:31:585 - oh my god i love this layering so much. It reminds me of FtB. No one EVER does this on osu even though it's a great effect that makes your map stand out. ilu
05:53:185 - the guitar is definitely not doing 1/4ths here. or are these LNs for drums o-o
06:38:785 - missing notes?
06:43:585 - er there are overlapping notes here, unless my osu is messing up ;n;

I love everything about this. Challenging 6K, fun streams, daring and stylish patterns, cool jacks/anchors/trills/LNs. It even has a cool bg!! You know, Heroes of Our Time was like my holy grail when I first started playing osu!mania :P

@Skalim tbh the amount of anchors makes me twitch a little. I couldn't help but notice all the embedded trills in the dense chordstreams, and what's up with stuff like 00:58:510 (58510|5,58660|5,58810|5,58960|5,59110|5,59260|5,59410|5,59560|5,59710|5,59860|5) - ?? On the other hand I do think the excessive anchorage plays an important part in establishing the style and difficulty of this map, so despite my mapper instincts I suppose this isn't a bad thing ;p;

I'ma go see if I can pass it. Have some stars, really hope this gets ranked!
Skalim

Nivrad00 wrote:

From Nivrad00's Mania Queue

The 4K is too much for my limited experience to handle sadly

6K Collab Guardian
00:25:585 - what's the purpose of the green line here i don´t know lol
00:58:660 (58660|4,58660|5,58660|3,58735|1,58735|2) - looks like the layering got messed up here lol thanks XD
01:24:385 - I find this so hard to read lmao. Not that I want you to change it; in a way a reading challenge is just as valid as a playing challenge and it's interesting to see one so clearly. Also the lane colors kind of makes it look like art when it goes by so fast .o. changed due to a more easy pattern in 03:05:185 - for make coherence
02:00:310 - why leave this out? a mistake XD
03:09:985 - HAHA this pattern is so audacious lol XD
03:30:835 - missing note damn thanks XD
04:41:185 - holy shit and is FCable XD
04:50:785 - holy sh- actually nvm, if I react to every interesting pattern this mod will be two pages long lmao
05:04:735 - missing note lol ok
05:07:585 (307585|4,307660|1,307735|3,307810|2) - er I only hear three notes in the solo for the duration of these four notes i continue hearing 4 notes, but i´ll rearrange it lol
05:26:785 - i'm gonna have to object to the shields in this part. if you replace all the LNs with single notes it looks plain ridiculous and unjustified, especially the deal at 05:26:685 (326685|3,326785|3,326860|3,327010|3) - welp, just rearranged a little pattern for justify the LNs and follow the pitch of the guitar XD
05:31:585 - oh my god i love this layering so much. It reminds me of FtB. No one EVER does this on osu even though it's a great effect that makes your map stand out. ilu Thanks :)
05:53:185 - the guitar is definitely not doing 1/4ths here. or are these LNs for drums o-o the guitar, but now fixed :)
06:38:785 - missing notes? That´s the part of underjoy
06:43:585 - er there are overlapping notes here, unless my osu is messing up ;n; This too lol

I love everything about this. Challenging 6K, fun streams, daring and stylish patterns, cool jacks/anchors/trills/LNs. It even has a cool bg!! You know, Heroes of Our Time was like my holy grail when I first started playing osu!mania :P

@Skalim tbh the amount of anchors makes me twitch a little. I couldn't help but notice all the embedded trills in the dense chordstreams, and what's up with stuff like 00:58:510 (58510|5,58660|5,58810|5,58960|5,59110|5,59260|5,59410|5,59560|5,59710|5,59860|5) - ?? On the other hand I do think the excessive anchorage plays an important part in establishing the style and difficulty of this map, so despite my mapper instincts I suppose this isn't a bad thing ;p;
That was a big mistake for my part sincerelly, i take precautions about the column spam lately, thanks for notice that

I'ma go see if I can pass it. Have some stars, really hope this gets ranked!
Thanks for the helpfull mod nivradoo, i´ll send the changes to underjoy :)
Arf
Just passing through, I think the artist should be spelled DragonForce with a capital F? This is the preferred spelling everywhere as far as I can see. It may seem small but remember that there have been maps DQ'd over this sort of thing (never forget Pierce the Veil versus Pierce The Veil)

:P
Tidek
Removed running man patterns (in 2nd chorus) and added notes for piano in middle calm part.

Update: http://puu.sh/ou3Ij/610e217477.txt
Pazzaz
03:31:585 - There's a note hidden behind the end of this slider in 4k
ArcherLove
hi~

this chart actually already good lol so this suggestion only
1~6

6k

00:25:585 (25585|0) - add 1 more note here?
01:02:185 (62185|5,62335|4,62485|3,62635|2) - change to short note? (short LN)
01:18:985 (78985|2) - add to 1?

4k

01:29:485 (89485|3,89635|2,89785|1,89785|3) - how about http://puu.sh/pbfI2/7e15f00201.jpg?


only that .. this is already perfect lol
no kd if no help

good luck!~
pporse
hi~ from pm

column set
1 2 3 4 5 6

6K MOD
[6K Collab Guardian]
00:11:635 (11635|4) - move to 1st column
for pitch


00:12:535 (12535|1) - move to 3rd column
00:12:685 (12685|2) - move to 2nd column
00:12:835 (12835|1) - move to 3rd column
for pitch


00:25:810 (25810|0) - delete?
there is no sound


00:27:010 (27010|2) - ^ same as before


01:11:635 - add a note on 3rd column
there is empty. i guess it is your intention.
but i think it is better to add a note :3


01:27:985 - ~ 01:29:185 -
i think that there is sound at 01:28:210 - 01:28:510 - 01:28:810 - 01:29:110 -

and 01:27:985 (87985|4,87985|5,88060|2,88060|3) - there is drum bass + drum snare sound
but 01:28:135 (88135|5,88135|4) - there is just drum bass

so i think it is better to use just one note on 01:28:135 -

how about this?



01:45:835 - add a note?
it is snare timing. you should use 3-chords like other red-line :)
but if it is your intention, then pass it :3


02:26:185 (146185|3) - move to 5th column
02:26:260 (146260|2) - move to 2nd column
it is different sound from 02:26:035 (146035|3,146110|2,146335|3,146410|2) -


02:36:235 - add a note?
it is snare timing. you should use 3-chords like other red-line


02:54:910 (174910|0) - delete?
there is no sound


03:08:785 - ~ 03:09:985 -
it is similar to 01:27:985 - ~ 01:29:185 -
i think that you should use note at 03:09:010 - 03:09:310 - 03:09:610 - 03:09:910 -
but if you want to highlight 03:08:785 (188785|4,188785|5,188860|3,188860|2) -
then pass my opinion :)


03:43:435 (223435|3) - delete?


03:45:985 - ~ 04:00:385 -
pattern structure of this interval is not constant.

03:55:735 (235735|3,236035|4) - delete
03:58:435 (238435|2) - delete
03:59:935 - add a note
it you want to keep the constant pattern, you should follow this.

but i don't know why do not use note on 03:46:135 - 03:46:435 - 03:46:735 - @_@
actually i think it is better to use notes on all red-line.


04:05:185 (245185|5,245335|5,245485|5) - it is not suited :(
04:05:335 (245335|5) - move to 4th or 5th column

04:07:735 (247735|5,247885|5) - same opinion as before
04:07:735 (247735|5) - move to 2nd or 3rd column

04:10:135 (250135|0,250285|0) - same opinion as before
04:10:135 (250135|0) - move to 4th or 5th column

04:12:535 (252535|5) - ^
04:14:935 (254935|5) - ^
04:17:335 (257335|5) - ^


04:34:435 (274435|2,274435|4,274435|0,274435|5) - delete one note.
this is 4-chords. too many orz
you should use 3-chords.

04:37:735 (277735|3,277735|5,277735|0,277735|4,278035|4,278035|0,278035|3,278035|5) - ^ same as before


05:05:035 - add note? like 05:07:435 (307435|0,307435|3,307435|4) -


05:11:260 - add a note on 4th column

Do not forget to check the AiMOD in 4K diff ! :3



really REALLY hard map for me lol but nice pattern :)

good luck :D
Skalim

pporse wrote:

hi~ from pm

column set
1 2 3 4 5 6

6K MOD
[6K Collab Guardian]
00:11:635 (11635|4) - move to 1st column
for pitch All ok


00:12:535 (12535|1) - move to 3rd column
00:12:685 (12685|2) - move to 2nd column
00:12:835 (12835|1) - move to 3rd column
for pitch All ok


00:25:810 (25810|0) - delete?
there is no sound rearranged and all ok


00:27:010 (27010|2) - ^ same as before
All ok

01:11:635 - add a note on 3rd column
there is empty. i guess it is your intention.
but i think it is better to add a note :3 its intentional XD


01:27:985 - ~ 01:29:185 -
i think that there is sound at 01:28:210 - 01:28:510 - 01:28:810 - 01:29:110 - a little sound of drum lol

and 01:27:985 (87985|4,87985|5,88060|2,88060|3) - there is drum bass + drum snare sound
but 01:28:135 (88135|5,88135|4) - there is just drum bass

so i think it is better to use just one note on 01:28:135 -

how about this?
https://osu.ppy.sh/ss/5308772 meeh like this, but good refference :)


01:45:835 - add a note?
it is snare timing. you should use 3-chords like other red-line :) already fixed in the work of hitsound lmao
but if it is your intention, then pass it :3


02:26:185 (146185|3) - move to 5th column
02:26:260 (146260|2) - move to 2nd column
it is different sound from 02:26:035 (146035|3,146110|2,146335|3,146410|2) - we got already a different hitsound, but beside of the original, originally maybe we can add some notes there, but better keep that XD


02:36:235 - add a note?
it is snare timing. you should use 3-chords like other red-line ok


02:54:910 (174910|0) - delete?
there is no sound lol true, rearranges a pattern too


03:08:785 - ~ 03:09:985 -
it is similar to 01:27:985 - ~ 01:29:185 -
i think that you should use note at 03:09:010 - 03:09:310 - 03:09:610 - 03:09:910 -
but if you want to highlight 03:08:785 (188785|4,188785|5,188860|3,188860|2) -
then pass my opinion :) guitar + drum, so close XD


03:43:435 (223435|3) - delete? is from the guitar


03:45:985 - ~ 04:00:385 -
pattern structure of this interval is not constant. fixed... i did my best XD

03:55:735 (235735|3,236035|4) - delete
03:58:435 (238435|2) - delete
03:59:935 - add a note
it you want to keep the constant pattern, you should follow this.

but i don't know why do not use note on 03:46:135 - 03:46:435 - 03:46:735 - @_@
actually i think it is better to use notes on all red-line. because i don`t wanna overcharge that part, is like the "rest"... i erased the snare notes too for more balance


04:05:185 (245185|5,245335|5,245485|5) - it is not suited :(
04:05:335 (245335|5) - move to 4th or 5th column ok

04:07:735 (247735|5,247885|5) - same opinion as before
04:07:735 (247735|5) - move to 2nd or 3rd column ok

04:10:135 (250135|0,250285|0) - same opinion as before
04:10:135 (250135|0) - move to 4th or 5th column ok

04:12:535 (252535|5) - ^
04:14:935 (254935|5) - ^
04:17:335 (257335|5) - ^
All ok

04:34:435 (274435|2,274435|4,274435|0,274435|5) - delete one note.
this is 4-chords. too many orz
you should use 3-chords. a mistake lol XD, now rearranged the jacks for more sense

04:37:735 (277735|3,277735|5,277735|0,277735|4,278035|4,278035|0,278035|3,278035|5) - ^ same as before ok


05:05:035 - add note? like 05:07:435 (307435|0,307435|3,307435|4) - ok


05:11:260 - add a note on 4th column its intentional

Do not forget to check the AiMOD in 4K diff ! :3



really REALLY hard map for me lol but nice pattern :)

good luck :D

ArcherLove wrote:

hi~

this chart actually already good lol so this suggestion only
1~6

6k

00:25:585 (25585|0) - add 1 more note here? ok
01:02:185 (62185|5,62335|4,62485|3,62635|2) - change to short note? (short LN) the sound say :nope: (or maybe its intentional XD)
01:18:985 (78985|2) - add to 1? no thanks

good luck!~
Thanks guys for the effort guys :), now i am working in the hitsounds as fast as i can, and sorry for the stream festival haha
Arzenvald
6K is hot damn layered

i won't really mod the technical aspect of the mapset structure because it looks awesome, rather some meta thingy that might be better to fix first

[Mania General]
dat metadata

Artist:
4K Collab Gladiator: DragonForce
6K Collab Guardian: Dragonforce

Artist unicode:
4K Collab Gladiator: DragonForce
6K Collab Guardian: Dragonforce

fix thx

and im not sure, but http://puu.sh/pVNva/9e43ba5a24.png drum-hitfinish has delay


there's a lot of not hitsounded part (in guitar layering) that makes the hitsound rhythm become awkward, i highly suggest to add the kick-&-snare hitsounds (snare using normal-hitclap.wav) even you're layering the guitar for better hitsound feedback to player
and some awkward drum hitsound can be replaced with normal-hitclap as well (such in 04:34:135 (274135|5) - and so on)

lastly, idk if its correct but these red lines in the ending can be removed because you don't snap anything in there.. hence these timing points are useless.. o.o
(better to create a back up in case you remove it)

[4K]
00:31:585 (31585|3) - 00:41:185 (41185|0) - better to give drum hitsound because it looks awkward without hitsound feedback to the player
01:14:260 (74260|1,74410|1) - remove, ghost
01:49:360 (109360|2,109510|2) - not sure if ghost.. remove?
05:23:166 (323166|3,323335|0) - what is this, resnap again
04:42:535 (282535|1,282535|0) - 1313 2424 pls C:

[6K]
00:31:585 (31585|3) - 00:41:185 (41185|0) - better to give drum hitsound because it looks awkward without hitsound feedback to the player
01:49:360 (109360|3) - 01:49:510 (109510|2) - not sure if ghost.. remove?
02:03:435 - add in 2, 02:03:535 (123535|0,123535|1,123685|0,123685|1) - 13 13, 02:03:835 (123835|2) - 5
05:32:785 (332785|2,332935|1) - 2 13 05:33:085 (333085|2,333160|1,333235|0) - 123
05:33:535 (333535|1,333535|0,333685|2,333760|1,333835|0) - ^
and so on for each 2 beats (or maybe 4), 321 23 321 23 looks very repetitive
05:25:935 (325935|2,326035|1) - aaa swap this

aaaa neat <3 actually i couldn't find anything else than that, it should be ready for star icon / bubble after you fix metadata and other stuff i guess..

good luck guys!
Skalim

ajeemaniz wrote:

6K is hot damn layered

i won't really mod the technical aspect of the mapset structure because it looks awesome, rather some meta thingy that might be better to fix first

[Mania General]
dat metadata

Artist:
4K Collab Gladiator: DragonForce
6K Collab Guardian: Dragonforce

Artist unicode:
4K Collab Gladiator: DragonForce
6K Collab Guardian: Dragonforce

fix thx

and im not sure, but http://puu.sh/pVNva/9e43ba5a24.png drum-hitfinish has delay


there's a lot of not hitsounded part (in guitar layering) that makes the hitsound rhythm become awkward, i highly suggest to add the kick-&-snare hitsounds (snare using normal-hitclap.wav) even you're layering the guitar for better hitsound feedback to player
and some awkward drum hitsound can be replaced with normal-hitclap as well (such in 04:34:135 (274135|5) - and so on)

lastly, idk if its correct but these red lines in the ending can be removed because you don't snap anything in there.. hence these timing points are useless.. o.o
(better to create a back up in case you remove it)

[4K]
00:31:585 (31585|3) - 00:41:185 (41185|0) - better to give drum hitsound because it looks awkward without hitsound feedback to the player
01:14:260 (74260|1,74410|1) - remove, ghost
01:49:360 (109360|2,109510|2) - not sure if ghost.. remove?
05:23:166 (323166|3,323335|0) - what is this, resnap again
04:42:535 (282535|1,282535|0) - 1313 2424 pls C:

[6K]
00:31:585 (31585|3) - 00:41:185 (41185|0) - better to give drum hitsound because it looks awkward without hitsound feedback to the player
01:49:360 (109360|3) - 01:49:510 (109510|2) - not sure if ghost.. remove?
02:03:435 - add in 2, 02:03:535 (123535|0,123535|1,123685|0,123685|1) - 13 13, 02:03:835 (123835|2) - 5
05:32:785 (332785|2,332935|1) - 2 13 05:33:085 (333085|2,333160|1,333235|0) - 123
05:33:535 (333535|1,333535|0,333685|2,333760|1,333835|0) - ^
and so on for each 2 beats (or maybe 4), 321 23 321 23 looks very repetitive
05:25:935 (325935|2,326035|1) - aaa swap this

aaaa neat <3 actually i couldn't find anything else than that, it should be ready for star icon / bubble after you fix metadata and other stuff i guess..

good luck guys!
Hahahah the metadata is because we was worked so goddamn hard for the hitsounds, some minutes me and some minutes underjoy, now he`s working hard for the and apply the mods XD
Skalim

ajeemaniz wrote:

6K is hot damn layered

i won't really mod the technical aspect of the mapset structure because it looks awesome, rather some meta thingy that might be better to fix first

[Mania General]
dat metadata

Artist:
4K Collab Gladiator: DragonForce
6K Collab Guardian: Dragonforce

Artist unicode:
4K Collab Gladiator: DragonForce
6K Collab Guardian: Dragonforce

fix thx

and im not sure, but http://puu.sh/pVNva/9e43ba5a24.png drum-hitfinish has delay


there's a lot of not hitsounded part (in guitar layering) that makes the hitsound rhythm become awkward, i highly suggest to add the kick-&-snare hitsounds (snare using normal-hitclap.wav) even you're layering the guitar for better hitsound feedback to player
and some awkward drum hitsound can be replaced with normal-hitclap as well (such in 04:34:135 (274135|5) - and so on)

lastly, idk if its correct but these red lines in the ending can be removed because you don't snap anything in there.. hence these timing points are useless.. o.o
(better to create a back up in case you remove it)

[6K]
00:31:585 (31585|3) - 00:41:185 (41185|0) - better to give drum hitsound because it looks awkward without hitsound feedback to the player The hitsounds is done now :) maybe should check again lol
01:49:360 (109360|3) - 01:49:510 (109510|2) - not sure if ghost.. remove? no thanks, look a little akward without that
02:03:435 - add in 2, 02:03:535 (123535|0,123535|1,123685|0,123685|1) - 13 13, 02:03:835 (123835|2) - 5 Ok
05:32:785 (332785|2,332935|1) - 2 13 05:33:085 (333085|2,333160|1,333235|0) - 123
05:33:535 (333535|1,333535|0,333685|2,333760|1,333835|0) - ^
and so on for each 2 beats (or maybe 4), 321 23 321 23 looks very repetitive ok i maded it like a mirror now
05:25:935 (325935|2,326035|1) - aaa swap this changed pattern

aaaa neat <3 actually i couldn't find anything else than that, it should be ready for star icon / bubble after you fix metadata and other stuff i guess..

good luck guys!
Sorry for the double post, but all fixed :), now i`ll send it to underjoy.
Topic Starter
_underjoy
Applied ajee's mod, now the map is fully ready and hitsounded <3
Jinjin
gogo rank!
[ A v a l o n ]
reserved post, will edit this later
wew, goddamn extreme song here . . . also charts too


  • |1|2|3|4|5|6|


    [General]
  1. Your drum-hitfinish was delayed please http://puu.sh/qplJe/8ba8f0725a.png replace it with this http://puu.sh/qplOn/8d2ce6f6e5.wav i just fix that
    also Rim.wav have much unnecessary blank spot in the end part ==> replace with this http://puu.sh/qplV3/12f65913d4.wav
  2. I can't found "lr_drum kick low.wav" hitsound in your song folder . . . so you should delete that sample in your .osu files too http://puu.sh/qplZr/e8329e6640.png
  3. Metadata fine http://www.dragonforce.com/ultra-beatdown/ but, should artist use all caps like on that website ? maybe you've better ask QAT for this time . . . since i know "DragonForce" is right too like on this itunes page https://itunes.apple.com/us/album/ultra ... d285518680
  4. You have so much useless greenline timing on 6K diff, for example http://puu.sh/qpms2/cb92167c6e.png i would like suggest you to copy your current timing on 4K diff to 6K then

    [4K Collab Gladiator]
  5. 00:29:785 (29785|0) - well, i listen that many times . . . i feel that should be start on red lines 00:29:935 - since the guitar is clearly start on that http://puu.sh/qpmDr/6bf472fa73.jpg same goes to 6K diff too
  6. 00:31:585 - 00:41:185 - different snap with 6K this time, are you following same sound ? or different sound this time ? because i can sure 6K following guitar sound with those LN's so this is just feel weird to me
  7. 01:42:685 (102685|1,102835|1,102985|1,103135|1,103285|1,103435|1,103585|1,103735|1) - this just give too much press with your left index finger imo, please try to make them more joy to play like other parts
  8. 02:13:735 - well this happen again, snapping conflict with 6K diff
  9. 02:59:185 - you can start to create LN from here, since actually guitar is start clear from that too, just like on 6K diff
  10. 04:00:385 - oh my god . . . and also 04:02:185 (242185|2,242785|2) - this kind of shield was really heavy while you press 1/2 jack alongside with that i feel, try to http://puu.sh/qpniC/a7235c4ab8.jpg please
  11. 04:03:985 - same as above ^
  12. 04:14:785 (254785|0) - this would be better if you extend that to white lines since that instrument still clearly not stopped until that timing, example http://puu.sh/qpnpm/95091a1f86.jpg
  13. i have nothing to say with 6K, so just please check those snapping issues carefully again
  14. damn xD
Topic Starter
_underjoy

[ A v a l o n ] wrote:

reserved post, will edit this later
wew, goddamn extreme song here . . . also charts too


  • |1|2|3|4|5|6|


    [General]
  1. Your drum-hitfinish was delayed please http://puu.sh/qplJe/8ba8f0725a.png replace it with this http://puu.sh/qplOn/8d2ce6f6e5.wav i just fix that
    also Rim.wav have much unnecessary blank spot in the end part ==> replace with this http://puu.sh/qplV3/12f65913d4.wav done
  2. I can't found "lr_drum kick low.wav" hitsound in your song folder . . . so you should delete that sample in your .osu files too deleted in both diffshttp://puu.sh/qplZr/e8329e6640.png
  3. Metadata fine http://www.dragonforce.com/ultra-beatdown/ but, should artist use all caps like on that website ? maybe you've better ask QAT for this time . . . since i know "DragonForce" is right too like on this itunes page https://itunes.apple.com/us/album/ultra ... d285518680 I think it's correct as there are maaaaaany ranked songs with name DragonForce.
  4. You have so much useless greenline timing on 6K diff, for example http://puu.sh/qpms2/cb92167c6e.png i would like suggest you to copy your current timing on 4K diff to 6K then fixed

    [4K Collab Gladiator]
  5. 00:29:785 (29785|0) - well, i listen that many times . . . i feel that should be start on red lines 00:29:935 - since the guitar is clearly start on that http://puu.sh/qpmDr/6bf472fa73.jpg same goes to 6K diff too I listened to it and I see the guitar as one sound which starts at where I mapped it, I think it's correct as it is. Can't imagine how you would hear the guitar start somewhere else ?_?
  6. 00:31:585 - 00:41:185 - different snap with 6K this time, are you following same sound ? or different sound this time ? because i can sure 6K following guitar sound with those LN's so this is just feel weird to me I'll talk about that with Skalim, I think he mapped 1/4 drum with LN emphasing the fact that guitar also plays here, will see
  7. 01:42:685 (102685|1,102835|1,102985|1,103135|1,103285|1,103435|1,103585|1,103735|1) - this just give too much press with your left index finger imo, please try to make them more joy to play like other parts fixed the jumpstream patterning
  8. 02:13:735 - well this happen again, snapping conflict with 6K diff fixed the 4K
  9. 02:59:185 - you can start to create LN from here, since actually guitar is start clear from that too, just like on 6K diff Tidek's part
  10. 04:00:385 - oh my god . . . and also 04:02:185 (242185|2,242785|2) - this kind of shield was really heavy while you press 1/2 jack alongside with that i feel, try to http://puu.sh/qpniC/a7235c4ab8.jpg please
  11. 04:03:985 - same as above ^
  12. 04:14:785 (254785|0) - this would be better if you extend that to white lines since that instrument still clearly not stopped until that timing, example http://puu.sh/qpnpm/95091a1f86.jpg
  13. i have nothing to say with 6K, so just please check those snapping issues carefully again
  14. damn xD
Waiting for Skalim and Tidek, thanks for check <3
Skalim
00:31:585 - 00:41:185 - different snap with 6K this time, are you following same sound ? or different sound this time ? because i can sure 6K following guitar sound with those LN's so this is just feel weird to me In any case this is done now :), thanks [ A v a l o n ] for the mod :D
Tidek

[ A v a l o n ] wrote:

reserved post, will edit this later
wew, goddamn extreme song here . . . also charts too


  • |1|2|3|4|5|6|


    [4K Collab Gladiator]
  1. 02:59:185 - you can start to create LN from here, since actually guitar is start clear from that too, just like on 6K diff done
  2. 04:00:385 - oh my god . . . and also 04:02:185 (242185|2,242785|2) - this kind of shield was really heavy while you press 1/2 jack alongside with that i feel, try to http://puu.sh/qpniC/a7235c4ab8.jpg please
  3. 04:03:985 - same as above ^ made a little shorter LNs to make it easier to read
  4. 04:14:785 (254785|0) - this would be better if you extend that to white lines since that instrument still clearly not stopped until that timing, example http://puu.sh/qpnpm/95091a1f86.jpg fixd
Thanks!

Update: http://puu.sh/qtT7Z/062a59a159.txt
Topic Starter
_underjoy
All applied and ready for a re-check.
[ A v a l o n ]
some issue has been fixed via pm
bbb
Topic Starter
_underjoy
wooooo
Kamikaze
alright you fag, here we go

meta confirmed by Avalon via official DragonForce website

[Both diffs]
00:00:385 - is 5% volume and first ~10 seconds of the map has inaudible hitsounds. Fix that.

[6K]
01:09:985 - 01:13:510 - No hitsounds at all? Pretty sure you could add 1/1 hitclap
01:55:660 (115660|2,115735|0,115810|3,115885|2) - http://puu.sh/quY8I/56bbe7fffa.png?
02:11:185 (131185|5,132385|5) - Why are those LNs on the same column? Makes no sense pitch wise.
02:13:585 (133585|3) - This being a short LN also doesn't make any sense considering that you mapped this 1/6 fully just when this ends. Change to 1/6 streams
02:50:785 - 02:54:235 - Same this as on 1:09
02:55:585 - Those 1/4 LNs also make no real sense to me, I hear 1/6 guitars here for this whole section.
04:23:185 (263185|3,263260|1,263335|3,263410|1,263485|4,263560|2,263635|4,263710|2,263785|5,263860|3,263935|5,264010|3,264085|1,264160|4,264235|1,264310|4) - I don't know man, this really doesn't fit into trills, you could go for stairs to match the piano's pitch or just stairs like 6543 5432 4326
04:51:535 (291535|2,291610|2,291685|1,291760|1,291835|0,291910|0,292135|0,292210|0,292285|1,292360|1,292435|2,292510|2) - Spread those minijacks on both hand, this is stupidly hard to hit
05:55:585 - 06:14:485 - No hitsounds for 20 seconds. Come on, you can layer some for synth thingy at least.
Actually the whole outro is very insufficiently hitsounded and is just lacking. The hitsounds in rest of the map are done very nicely, just the outro that has nearly nothing

Will do a detailed check of hitsounds and 4k check after you apply this
Skalim

-Kamikaze- wrote:

alright you fag, here we go

meta confirmed by Avalon via official DragonForce website

[Both diffs]
00:00:385 - is 5% volume and first ~10 seconds of the map has inaudible hitsounds. Fix that.

[6K]
01:09:985 - 01:13:510 - No hitsounds at all? Pretty sure you could add 1/1 hitclap
01:55:660 (115660|2,115735|0,115810|3,115885|2) - http://puu.sh/quY8I/56bbe7fffa.png?
02:11:185 (131185|5,132385|5) - Why are those LNs on the same column? Makes no sense pitch wise. Dem i didn`t notice that, fixed
02:13:585 (133585|3) - This being a short LN also doesn't make any sense considering that you mapped this 1/6 fully just when this ends. Change to 1/6 streams Fixed
02:50:785 - 02:54:235 - Same this as on 1:09
02:55:585 - Those 1/4 LNs also make no real sense to me, I hear 1/6 guitars here for this whole section.Sorry but i hear 1/4, the reason of the 1/6 is the fast 1/4 that do with the guitar (is like 1/6-1/4-1/6-1/4), and with the correct snap maybe looks damn weird to play
04:23:185 (263185|3,263260|1,263335|3,263410|1,263485|4,263560|2,263635|4,263710|2,263785|5,263860|3,263935|5,264010|3,264085|1,264160|4,264235|1,264310|4) - I don't know man, this really doesn't fit into trills, you could go for stairs to match the piano's pitch or just stairs like 6543 5432 4326 hmm yea, looks good too
04:51:535 (291535|2,291610|2,291685|1,291760|1,291835|0,291910|0,292135|0,292210|0,292285|1,292360|1,292435|2,292510|2) - Spread those minijacks on both hand, this is stupidly hard to hit Rearranged for fit with the pitch of the guitar and balanced... i think this continues being hard haha
05:55:585 - 06:14:485 - No hitsounds for 20 seconds. Come on, you can layer some for synth thingy at least.
Actually the whole outro is very insufficiently hitsounded and is just lacking. The hitsounds in rest of the map are done very nicely, just the outro that has nearly nothing

Will do a detailed check of hitsounds and 4k check after you apply this
The hitsounds mod was done by underjoy, so, all fixed i think XD
Kamikaze

Skalim wrote:

02:55:585 - Those 1/4 LNs also make no real sense to me, I hear 1/6 guitars here for this whole section.Sorry but i hear 1/4, the reason of the 1/6 is the fast 1/4 that do with the guitar (is like 1/6-1/4-1/6-1/4), and with the correct snap maybe looks damn weird to play Man, you're doing all those minijacks and hard AF patterns, and you don't layer a polyrhythm here because it's weird to play? That seems odd. Also correct snapping is advised, this just feels wrong
Topic Starter
_underjoy

-Kamikaze- wrote:

Skalim wrote:

02:55:585 - Those 1/4 LNs also make no real sense to me, I hear 1/6 guitars here for this whole section.Sorry but i hear 1/4, the reason of the 1/6 is the fast 1/4 that do with the guitar (is like 1/6-1/4-1/6-1/4), and with the correct snap maybe looks damn weird to play Man, you're doing all those minijacks and hard AF patterns, and you don't layer a polyrhythm here because it's weird to play? That seems odd. Also correct snapping is advised, this just feels wrong
Applied changes in 6K diff. Side note - I also hear 1/4, and in both diffs this section is layered as 1/4. It's well audible in 50% playback. Also, we went for playability in this one instead of trying to layer a polyrhythm which is wonky and irregular.
Kamikaze


IRC mod on some consistency issues between diffs and mostly hitsounding errors
chatlog
19:43 -Kamikaze-: cześ
19:45 _underjoy: kk
19:45 -Kamikaze-: dobra panie
19:45 -Kamikaze-: możesz pan ściszyć drum-hitclap (2) ?
19:45 -Kamikaze-: te co są 01:11:785 (71785|1) -
19:45 -Kamikaze-: bo to głośne w uj jest
19:46 -Kamikaze-: reszta hitsoundów brzmi w miare równo ale hitclapy napierdalają jak działa w '35
19:47 _underjoy: do 55 dalem
19:47 -Kamikaze-: tak z 50 bardziej
19:47 _underjoy: dam 45
19:47 -Kamikaze-: (i chodzi mi wszędzie)
19:49 _underjoy: jezu cooooooooooo
19:49 -Kamikaze-: 06:33:985 (393985|5,393985|4) - tu drum hitnormale?
19:49 _underjoy: przeciez tego od uja jest
19:49 -Kamikaze-: możesz z pozycji notatnika edytować btw
19:49 -Kamikaze-: opcją zamień
19:49 _underjoy: o
19:49 _underjoy: 01:09:985 -
19:49 _underjoy: na 6k tutaj jest chyba ok?
19:49 -Kamikaze-: chodzi ci o hs?
19:51 _underjoy: tak
19:51 -Kamikaze-: no tak, jest ok, ale lekko za głośno
19:52 _underjoy: ok dalem te normale
19:52 _underjoy: ja w tym notatniku bede siedzial do usranej smierci zmieniajac 60 na 45 xD
19:52 -Kamikaze-: mówie ci, daj sobie opcje zamień
19:53 -Kamikaze-: wklep sobie 60:drum-hitclap (2).wav w znajdź i 45:drum-hitclap (2).wav w zamień
19:53 -Kamikaze-: i zamień wszystkie
19:53 -Kamikaze-: brawo, zmieniłeś w 3 sekundy
19:53 _underjoy: o dobre
19:54 _underjoy: zrobilem to
19:54 _underjoy: <3
19:54 -Kamikaze-: hehe
19:54 -Kamikaze-: w sumie nie wiem czy się czepiać HSów na outro czy nie
19:54 -Kamikaze-: bo są takie 8/10
19:54 _underjoy: tam ma byc cicho i tak :v
19:54 _underjoy: bo to outro
19:54 -Kamikaze-: 06:11:485 (371485|2) - jak dobrze rozumiem to tu powinien być soft kek
19:55 -Kamikaze-: bo pod to pianinko idzie
19:55 _underjoy: nie
19:55 -Kamikaze-: to pod co
19:55 _underjoy: wczesniej dawalem 1/2 keki pod akordy pianina
19:55 _underjoy: tfu
19:56 _underjoy: 2/1
19:56 _underjoy: a 1/1 tylko jak gralo wyrazniej
19:56 _underjoy: tam gdzie sa chordy
19:56 -Kamikaze-: a
19:56 -Kamikaze-: e
19:56 -Kamikaze-: no nie wiem
19:57 -Kamikaze-: no ale już się nie mam zbytnio do czego przyczepić
19:57 _underjoy: jak dla mnie jest git xD
19:57 -Kamikaze-: na tym 6k
19:57 _underjoy: woo
19:57 -Kamikaze-: jak dla mnie jest ok, nie perfekcyjnie ale chuj tam
19:57 -Kamikaze-: zrób update przejade po mapie jeszcze raz
19:58 _underjoy: jak chcesz epickie hitsoundy to mapy raiki/puxtu huehue
19:58 -Kamikaze-: puxtu
19:58 -Kamikaze-: nie tkne
19:58 -Kamikaze-: kurwa
19:58 -Kamikaze-: nawet
19:58 -Kamikaze-: patykiem
19:58 -Kamikaze-: kilometrowym
19:59 _underjoy: XDD
19:59 _underjoy: donne
19:59 _underjoy: done*
19:59 -Kamikaze-: kk
19:59 -Kamikaze-: ztrot już nagrał showcase na sobote
19:59 -Kamikaze-: hehe
19:59 _underjoy: kek
19:59 _underjoy: znowu bedzie czytal z kartki
20:00 _underjoy: to strasznie slychac xD jak on tak sie leciutko czasem zacina i jakby poprawia
20:00 -Kamikaze-: http://puu.sh/qxMaS/99b824e02a.png
20:00 -Kamikaze-: :ok_hand:
20:00 _underjoy: najs
20:00 -Kamikaze-: mam fajnego plejsa na freemodzie
20:00 -Kamikaze-: szkoda że nomod
20:00 -Kamikaze-: heh
20:01 _underjoy: btw
20:01 _underjoy: TheZiemniakPL
20:01 _underjoy: zaczyna grac 7k
20:01 _underjoy: hype
20:01 -Kamikaze-: kurwa miałem plan ale ty nick zmieniłeś
20:01 -Kamikaze-: ziemniak + ziemniax w teamie
20:01 -Kamikaze-: komentatorzy rozjebani
20:02 _underjoy: co jaki ziemniak
20:02 -Kamikaze-: no ten theziemniakpl
20:02 _underjoy: ze on na mwc
20:02 _underjoy: huehue
20:02 -Kamikaze-: i ty na starym nicku
20:02 -Kamikaze-: no
20:02 _underjoy: soon
20:02 _underjoy: jak on bedzie gral na mwc
20:02 -Kamikaze-: a po chuju ja nie oddam miejsca
20:02 _underjoy: to revertuje do starego
20:03 -Kamikaze-: btw halogen prawie skończył swój set 6k z którym mu pomagam
20:03 -Kamikaze-: zajebisty będzie
20:03 -Kamikaze-: hehe
20:03 _underjoy: ktory
20:03 -Kamikaze-: ten co na yt wrzucał preview
20:04 _underjoy: umknelo mi
20:04 -Kamikaze-: sec
20:04 _underjoy: btw mam 20 minut
20:04 -Kamikaze-: no dobra leci mi ten autoplay
20:04 _underjoy: wiec jak nie skonczymy teraz to wrzuc reszte moda
20:04 -Kamikaze-: ok
20:05 -Kamikaze-: https://www.youtube.com/watch?v=c5iH-2Ltz-o
20:07 _underjoy: powiedz mu ze tych trillpartow jest tam na moje oko za duzo przez co moga byc nudne (no i 1313 4646 za duzo ich, widzialbym wiecej 2323 5656)
20:07 _underjoy: 4545*
20:07 -Kamikaze-: sam mu powiedziałem żeby było 13 46 bo te LNy są trudne
20:07 -Kamikaze-: ale napomne w modzie
20:07 -Kamikaze-: 4k mod
20:08 -Kamikaze-: 00:31:635 (31635|2,31685|1,31785|2,31835|1,31935|2,31985|1,32085|2,32135|1,32235|2,32285|1,32385|3,32435|2,32535|3,32585|2,32685|3,32735|2) - soft keki
20:08 -Kamikaze-: 00:41:235 (41235|1,41285|2,41385|1,41435|3,41535|2,41585|3,41685|2,41735|3,41835|0,41885|3,41985|0,42035|1) - tu też
20:08 _underjoy: o Skalim co przegapil
20:09 -Kamikaze-: skalim nie zmapił 4k
20:09 -Kamikaze-: l0l
20:09 _underjoy: a wait
20:09 _underjoy: zapomnialem ze ja to konwertowalem
20:09 _underjoy: ok my fault
20:09 -Kamikaze-: kek
20:09 _underjoy: a czekaj
20:09 _underjoy: czy przypadkiem kekow nie bylo w storyboardzie
20:09 -Kamikaze-: nie wiem
20:09 -Kamikaze-: ale jak są w sb to chujowo
20:10 -Kamikaze-: i powinny być na nutkach
20:10 _underjoy: yup byly xD
20:10 -Kamikaze-: brawo
20:10 -Kamikaze-: xD
20:10 _underjoy: to je usune
20:10 _underjoy: bo w sumie zbedne sa
20:11 -Kamikaze-: 02:13:585 (133585|2) - wytknąłem to na 6k, 1/6 panie
20:11 -Kamikaze-: zamiast Lna
20:11 -Kamikaze-: bo sensu nie ma
20:12 _underjoy: a czy przypadkiem to takie vibrato chuj wie nie zaczyna sie po tym LN
20:12 -Kamikaze-: nie
20:12 -Kamikaze-: skalim to zmienił u siebie
20:12 _underjoy: slysze co innego ale dam dla consistency
20:13 -Kamikaze-: ja tam słysze wyraźne 1/6
20:14 -Kamikaze-: 03:18:385 - pitch change, przerzut akordów?
20:14 -Kamikaze-: albo te wcześniejsze 124 zamiast 134
20:15 _underjoy: to do threada dla Tidka
20:15 _underjoy: zmiana logiczna tho
20:15 -Kamikaze-: zmień po prostu
20:15 -Kamikaze-: mała zmiana
20:15 -Kamikaze-: ten znowu odpowie jutro
20:15 -Kamikaze-: a chce to zaraz bublnąć
20:15 -Kamikaze-: xD
20:15 _underjoy: ok jak cos bedzie na ciebie
20:15 -Kamikaze-: jak coś to tidek może mi ssać pałe
20:16 -Kamikaze-: mam 20 fpsów jak scrolluje przez solówke z widocznymi samplami i porównaniem do 6k
20:16 -Kamikaze-: bEKA
20:17 _underjoy: hihi
20:17 -Kamikaze-: btw jak postne loga to weź napisz że accepted all czy thanks for mod żeby przerwa była między moimi postami
20:17 -Kamikaze-: aesthetic memes
20:18 -Kamikaze-: ty w sumie czemu na 05:42:985 - nie ma soft keków
20:18 -Kamikaze-: na 1/6
20:18 -Kamikaze-: na obu diffach
20:18 _underjoy: ok
20:18 -Kamikaze-: dodaj soft keki na obu diffach na tym i następnym 1/6 i będzie ok
20:18 _underjoy: o
20:19 _underjoy: wiem czemu
20:19 _underjoy: bo jest soft-hitnormal
20:19 _underjoy: ktory u mnie brzmi jak cichszy kek
20:19 _underjoy: ale poprawie
20:19 -Kamikaze-: no
20:19 -Kamikaze-: bo tak średniawo
20:19 -Kamikaze-: xD
20:19 -Kamikaze-: dobra więcej sugestii nie mam to robie saveloga i czekam na update
Topic Starter
_underjoy

-Kamikaze- wrote:



IRC mod on some consistency issues between diffs and mostly hitsounding errors
chatlog
19:43 -Kamikaze-: cześ
19:45 _underjoy: kk
19:45 -Kamikaze-: dobra panie
19:45 -Kamikaze-: możesz pan ściszyć drum-hitclap (2) ?
19:45 -Kamikaze-: te co są 01:11:785 (71785|1) -
19:45 -Kamikaze-: bo to głośne w uj jest
19:46 -Kamikaze-: reszta hitsoundów brzmi w miare równo ale hitclapy napierdalają jak działa w '35
19:47 _underjoy: do 55 dalem
19:47 -Kamikaze-: tak z 50 bardziej
19:47 _underjoy: dam 45
19:47 -Kamikaze-: (i chodzi mi wszędzie)
19:49 _underjoy: jezu cooooooooooo
19:49 -Kamikaze-: 06:33:985 (393985|5,393985|4) - tu drum hitnormale?
19:49 _underjoy: przeciez tego od uja jest
19:49 -Kamikaze-: możesz z pozycji notatnika edytować btw
19:49 -Kamikaze-: opcją zamień
19:49 _underjoy: o
19:49 _underjoy: 01:09:985 -
19:49 _underjoy: na 6k tutaj jest chyba ok?
19:49 -Kamikaze-: chodzi ci o hs?
19:51 _underjoy: tak
19:51 -Kamikaze-: no tak, jest ok, ale lekko za głośno
19:52 _underjoy: ok dalem te normale
19:52 _underjoy: ja w tym notatniku bede siedzial do usranej smierci zmieniajac 60 na 45 xD
19:52 -Kamikaze-: mówie ci, daj sobie opcje zamień
19:53 -Kamikaze-: wklep sobie 60:drum-hitclap (2).wav w znajdź i 45:drum-hitclap (2).wav w zamień
19:53 -Kamikaze-: i zamień wszystkie
19:53 -Kamikaze-: brawo, zmieniłeś w 3 sekundy
19:53 _underjoy: o dobre
19:54 _underjoy: zrobilem to
19:54 _underjoy: <3
19:54 -Kamikaze-: hehe
19:54 -Kamikaze-: w sumie nie wiem czy się czepiać HSów na outro czy nie
19:54 -Kamikaze-: bo są takie 8/10
19:54 _underjoy: tam ma byc cicho i tak :v
19:54 _underjoy: bo to outro
19:54 -Kamikaze-: 06:11:485 (371485|2) - jak dobrze rozumiem to tu powinien być soft kek
19:55 -Kamikaze-: bo pod to pianinko idzie
19:55 _underjoy: nie
19:55 -Kamikaze-: to pod co
19:55 _underjoy: wczesniej dawalem 1/2 keki pod akordy pianina
19:55 _underjoy: tfu
19:56 _underjoy: 2/1
19:56 _underjoy: a 1/1 tylko jak gralo wyrazniej
19:56 _underjoy: tam gdzie sa chordy
19:56 -Kamikaze-: a
19:56 -Kamikaze-: e
19:56 -Kamikaze-: no nie wiem
19:57 -Kamikaze-: no ale już się nie mam zbytnio do czego przyczepić
19:57 _underjoy: jak dla mnie jest git xD
19:57 -Kamikaze-: na tym 6k
19:57 _underjoy: woo
19:57 -Kamikaze-: jak dla mnie jest ok, nie perfekcyjnie ale chuj tam
19:57 -Kamikaze-: zrób update przejade po mapie jeszcze raz
19:58 _underjoy: jak chcesz epickie hitsoundy to mapy raiki/puxtu huehue
19:58 -Kamikaze-: puxtu
19:58 -Kamikaze-: nie tkne
19:58 -Kamikaze-: kurwa
19:58 -Kamikaze-: nawet
19:58 -Kamikaze-: patykiem
19:58 -Kamikaze-: kilometrowym
19:59 _underjoy: XDD
19:59 _underjoy: donne
19:59 _underjoy: done*
19:59 -Kamikaze-: kk
19:59 -Kamikaze-: ztrot już nagrał showcase na sobote
19:59 -Kamikaze-: hehe
19:59 _underjoy: kek
19:59 _underjoy: znowu bedzie czytal z kartki
20:00 _underjoy: to strasznie slychac xD jak on tak sie leciutko czasem zacina i jakby poprawia
20:00 -Kamikaze-: http://puu.sh/qxMaS/99b824e02a.png
20:00 -Kamikaze-: :ok_hand:
20:00 _underjoy: najs
20:00 -Kamikaze-: mam fajnego plejsa na freemodzie
20:00 -Kamikaze-: szkoda że nomod
20:00 -Kamikaze-: heh
20:01 _underjoy: btw
20:01 _underjoy: TheZiemniakPL
20:01 _underjoy: zaczyna grac 7k
20:01 _underjoy: hype
20:01 -Kamikaze-: kurwa miałem plan ale ty nick zmieniłeś
20:01 -Kamikaze-: ziemniak + ziemniax w teamie
20:01 -Kamikaze-: komentatorzy rozjebani
20:02 _underjoy: co jaki ziemniak
20:02 -Kamikaze-: no ten theziemniakpl
20:02 _underjoy: ze on na mwc
20:02 _underjoy: huehue
20:02 -Kamikaze-: i ty na starym nicku
20:02 -Kamikaze-: no
20:02 _underjoy: soon
20:02 _underjoy: jak on bedzie gral na mwc
20:02 -Kamikaze-: a po chuju ja nie oddam miejsca
20:02 _underjoy: to revertuje do starego
20:03 -Kamikaze-: btw halogen prawie skończył swój set 6k z którym mu pomagam
20:03 -Kamikaze-: zajebisty będzie
20:03 -Kamikaze-: hehe
20:03 _underjoy: ktory
20:03 -Kamikaze-: ten co na yt wrzucał preview
20:04 _underjoy: umknelo mi
20:04 -Kamikaze-: sec
20:04 _underjoy: btw mam 20 minut
20:04 -Kamikaze-: no dobra leci mi ten autoplay
20:04 _underjoy: wiec jak nie skonczymy teraz to wrzuc reszte moda
20:04 -Kamikaze-: ok
20:05 -Kamikaze-: https://www.youtube.com/watch?v=c5iH-2Ltz-o
20:07 _underjoy: powiedz mu ze tych trillpartow jest tam na moje oko za duzo przez co moga byc nudne (no i 1313 4646 za duzo ich, widzialbym wiecej 2323 5656)
20:07 _underjoy: 4545*
20:07 -Kamikaze-: sam mu powiedziałem żeby było 13 46 bo te LNy są trudne
20:07 -Kamikaze-: ale napomne w modzie
20:07 -Kamikaze-: 4k mod
20:08 -Kamikaze-: 00:31:635 (31635|2,31685|1,31785|2,31835|1,31935|2,31985|1,32085|2,32135|1,32235|2,32285|1,32385|3,32435|2,32535|3,32585|2,32685|3,32735|2) - soft keki
20:08 -Kamikaze-: 00:41:235 (41235|1,41285|2,41385|1,41435|3,41535|2,41585|3,41685|2,41735|3,41835|0,41885|3,41985|0,42035|1) - tu też
20:08 _underjoy: o Skalim co przegapil
20:09 -Kamikaze-: skalim nie zmapił 4k
20:09 -Kamikaze-: l0l
20:09 _underjoy: a wait
20:09 _underjoy: zapomnialem ze ja to konwertowalem
20:09 _underjoy: ok my fault
20:09 -Kamikaze-: kek
20:09 _underjoy: a czekaj
20:09 _underjoy: czy przypadkiem kekow nie bylo w storyboardzie
20:09 -Kamikaze-: nie wiem
20:09 -Kamikaze-: ale jak są w sb to chujowo
20:10 -Kamikaze-: i powinny być na nutkach
20:10 _underjoy: yup byly xD
20:10 -Kamikaze-: brawo
20:10 -Kamikaze-: xD
20:10 _underjoy: to je usune
20:10 _underjoy: bo w sumie zbedne sa
20:11 -Kamikaze-: 02:13:585 (133585|2) - wytknąłem to na 6k, 1/6 panie
20:11 -Kamikaze-: zamiast Lna
20:11 -Kamikaze-: bo sensu nie ma
20:12 _underjoy: a czy przypadkiem to takie vibrato chuj wie nie zaczyna sie po tym LN
20:12 -Kamikaze-: nie
20:12 -Kamikaze-: skalim to zmienił u siebie
20:12 _underjoy: slysze co innego ale dam dla consistency
20:13 -Kamikaze-: ja tam słysze wyraźne 1/6
20:14 -Kamikaze-: 03:18:385 - pitch change, przerzut akordów?
20:14 -Kamikaze-: albo te wcześniejsze 124 zamiast 134
20:15 _underjoy: to do threada dla Tidka
20:15 _underjoy: zmiana logiczna tho
20:15 -Kamikaze-: zmień po prostu
20:15 -Kamikaze-: mała zmiana
20:15 -Kamikaze-: ten znowu odpowie jutro
20:15 -Kamikaze-: a chce to zaraz bublnąć
20:15 -Kamikaze-: xD
20:15 _underjoy: ok jak cos bedzie na ciebie
20:15 -Kamikaze-: jak coś to tidek może mi ssać pałe
20:16 -Kamikaze-: mam 20 fpsów jak scrolluje przez solówke z widocznymi samplami i porównaniem do 6k
20:16 -Kamikaze-: bEKA
20:17 _underjoy: hihi
20:17 -Kamikaze-: btw jak postne loga to weź napisz że accepted all czy thanks for mod żeby przerwa była między moimi postami
20:17 -Kamikaze-: aesthetic memes
20:18 -Kamikaze-: ty w sumie czemu na 05:42:985 - nie ma soft keków
20:18 -Kamikaze-: na 1/6
20:18 -Kamikaze-: na obu diffach
20:18 _underjoy: ok
20:18 -Kamikaze-: dodaj soft keki na obu diffach na tym i następnym 1/6 i będzie ok
20:18 _underjoy: o
20:19 _underjoy: wiem czemu
20:19 _underjoy: bo jest soft-hitnormal
20:19 _underjoy: ktory u mnie brzmi jak cichszy kek
20:19 _underjoy: ale poprawie
20:19 -Kamikaze-: no
20:19 -Kamikaze-: bo tak średniawo
20:19 -Kamikaze-: xD
20:19 -Kamikaze-: dobra więcej sugestii nie mam to robie saveloga i czekam na update
done lmao
Kamikaze
Topic Starter
_underjoy
HOLYSHITASIISVCMEICMEFMWIAMFF
Daikyi
oh holy shit
Pope Gadget
BOIS
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