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Kobaco - Moseupeun biseuthaedo gyeolgwanun jeongbandae

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Topic Starter
Mouse Player
This map has been deleted on the request of its creator. It is no longer available.
VTC
불필요한 초록선 제거했고

끝부분좀 손봤습니다

받고 재업로드 부탁~


다운로드
HabiHolic
E x T r a

Habi's Extra
osu file format v14

[General]
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[Metadata]
Title:Image is alike but result is the complete opposite
TitleUnicode:모습은 비슷해도 결과는 정반대입니다
Artist:Kobaco
ArtistUnicode:Kobaco
Creator:LifeTree
Version:Habi's Extra
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

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Hiyori


Hello there from my Queue! Don't forget to vote on my poll. Thank you!


Normal:
  1. 00:26:111 (1) - weird looking slider
  2. 00:25:689 (6,1) - don't overlap
  3. 00:29:069 - Map this part like the hard diff but if you really want a spinner, end spinner here 00:29:914 and map this here 00:30:759


TACU's Hard:
  1. 00:10:266 (2,3,4) - mind the DS here
  2. 00:18:506 - there's a nice downbeat here, add a circle
  3. 00:19:985 - add circle
  4. 00:21:464 (3) - curve this to emphasize the vocals

Goodluck!
Topic Starter
Mouse Player
Hiyori wrote:
Normal:
  1. 00:26:111 (1) - weird looking slider Edit
  2. 00:25:689 (6,1) - don't overlay ^
  3. 00:29:069 - Map this part like the hard diff but if you really want a spinner, end spinner here 00:29:914 and map this here 00:30:759 I think don't have to do that.

Thank you! :)
VTC

Hiyori wrote:



Hello there from my Queue! Don't forget to vote on my poll. Thank you!



TACU's Hard:
  1. 00:10:266 (2,3,4) - mind the DS here correct DS here,
  2. 00:18:506 - there's a nice downbeat here, add a circle already slider in here. it things match with music. so. not change
  3. 00:19:985 - add circle same
  4. 00:21:464 (3) - curve this to emphasize the vocals nope sorry

Goodluck!

Thanks :)
VTC
star
Kawashiro
M4M 왔습니다~

General

  1. 배경 뭐라도 좋은거 하나 빨리 찾으시길...ㅋㅋ
  2. 모든 난이도에 Letterbox during break 꺼주세요, 전부 쉬는시간이 없네요
  3. 모든 난이도가 뉴콤주기가 뒤죽박죽인데 일부러 그러신건가요?

Normal

  1. 00:15:548 (1) - 여기부터 뉴콤 주기가 꼬인것 같네요, 여기 뉴콤 빼고 뒤에 전부 다시 뉴콤 수정해주세요
  2. 00:26:111 (5) - 이 슬라이더 너무 길게 끈것 같은데 00:26:956 - 여기서 끝나는 편이 더 어울린다고 생각해요
  3. 00:17:661 - 이 뒤부터 노래에 박수소리 작게 들리죠? 거기에 맞춰서 클랩 넣어주시는게 듣기 좋은 것 같아요
  4. 00:29:069 (1) - 노래가 00:31:041 - 여기서 끝나는데 스피너도 여기서 끝나는게 좋을것 같아요
  5. 키아이가 다른 난이도랑 다릅니다! 같게 해주세요

TACU's Hard

  1. 00:08:787 (1) - 그냥 1/1 슬라이더로 바꾸는게 더 어울릴것 같네요
  2. 00:23:154 (5) - 이 슬라이더 꼬리에 클랩 뻬는게 더 나을것 같네요, 정 클랩을 넣으시려면 노래에 맞춰서 00:23:365 - 여기다 넣었어야 해요
  3. 00:26:956 - 볼륨이 너무 낮아 언랭커블이 될 수 있습니다, 20~30% 사이로 수정해주시는게 좋을것 같아요
  4. 00:30:548 (1,2) - 소리가 너무 큰것 같네요, 20% 정도로 낮추면 듣기 좋을듯
  5. 00:30:548 (1) - 이 슬라를 00:30:442 - 여기로 옮기시고 1/3 반복 슬라로 바꾸셔야 노래랑 어울립니다

Habi's Insane

  1. 00:06:252 (1,2) - 1번에 뉴콤 빼고 2번에 뉴콤 들어가는게 더 어울리네요
  2. 00:30:548 (1) - 이 슬라를 00:30:442 - 여기로 옮기시고 1/3 반복 슬라로 바꾸셔야 노래랑 어울립니다

Insane

  1. HP 7, OD8 추천드립니다, 세팅이 하드같네요
  2. 00:17:661 (2) - 클랩 추가
  3. 00:19:351 (2) - 슬라이더 머리에 클랩 추가
  4. 00:24:844 (3,1) - 동선이 좀 이상해서 그런데 1을 지우고 3에 반복을 한번 추가하는게 치기에는 더 좋아요
  5. 00:29:069 (1) - 이 스피너 정말 안어울립니다, 차라리 하드처럼만 채우는것도 괜찮을듯
  6. 00:30:548 (1,2,3,4) - 여기 1/3 박자입니다 http://puu.sh/jtxvM/7637e35aff.jpg 이렇게 수정해보세요
Topic Starter
Mouse Player

UnLock- wrote:

M4M 왔습니다~

General

  1. 배경 뭐라도 좋은거 하나 빨리 찾으시길...ㅋㅋ 넵ㅋㅋㅋㅋㅋㅋㅋ
  2. 모든 난이도에 Letterbox during break 꺼주세요, 전부 쉬는시간이 없네요 Edit
  3. 모든 난이도가 뉴콤주기가 뒤죽박죽인데 일부러 그러신건가요? 헉... 한번 봐야겟네영

Normal

  1. 00:15:548 (1) - 여기부터 뉴콤 주기가 꼬인것 같네요, 여기 뉴콤 빼고 뒤에 전부 다시 뉴콤 수정해주세요.
  2. 00:26:111 (5) - 이 슬라이더 너무 길게 끈것 같은데 00:26:956 - 여기서 끝나는 편이 더 어울린다고 생각해요
  3. 00:17:661 - 이 뒤부터 노래에 박수소리 작게 들리죠? 거기에 맞춰서 클랩 넣어주시는게 듣기 좋은 것 같아요
  4. 00:29:069 (1) - 노래가 00:31:041 - 여기서 끝나는데 스피너도 여기서 끝나는게 좋을것 같아요
  5. 키아이가 다른 난이도랑 다릅니다! 같게 해주세요
All Fix!

Insane

  1. HP 7, OD8 추천드립니다, 세팅이 하드같네요 Fix
  2. 00:17:661 (2) - 클랩 추가 ^
  3. 00:19:351 (2) - 슬라이더 머리에 클랩 추가 ^
  4. 00:24:844 (3,1) - 동선이 좀 이상해서 그런데 1을 지우고 3에 반복을 한번 추가하는게 치기에는 더 좋아요 무슨말인지 모르겟어서 그냥 다른식으로 매핑.
  5. 00:29:069 (1) - 이 스피너 정말 안어울립니다, 차라리 하드처럼만 채우는것도 괜찮을듯 Fix
  6. 00:30:548 (1,2,3,4) - 여기 1/3 박자입니다 http://puu.sh/jtxvM/7637e35aff.jpg 이렇게 수정해보세요 이해하기 힘들엇당.. Fix!
DeletedUser_3886246


NM from my Queue~
Remember, I'm just expressing my opinion, so please don't take critism as offense, thanks~ c:


General

● Combo colours would be nice.
● I don't know why, but somehow, my osu couldn't extract the BG~

Normal

● This has to follow the easy guidelines, since you skipped the Easy difficulty. That means, stacks, overlaps and kick sliders shouldn't be used. You should use 1/1 Beat Divisor, so the circles aren't overlapping.





● The Slider Velocity is a bit too high, don't you think?
● 00:07:942 (2,5) - Overlapping~
● 00:09:210 (4,5) - Improve the blanket please.
● 00:09:633 (5,1) - That overlap and direction change flows bad.
● 00:18:506 (3,4) - Blanket?
● 00:25:689 (8,1) - ^

TACU's Hard

● 00:04:562 (1) - How about pulling the slider end downwards?
● 00:13:647 (2,3) - X164 Y242 for perfect stack and try to improve the blanket there.
● 00:18:717 (2,1) - That sudden direction change flows bad~
● 00:22:097 (1) - X35 Y65 for perfect stack.

Habi's Insane

● I'd prefer it, if you'd call this "Habi's Light Insane", since there is another Insane in the mapset.
● 00:18:506 (5) - X111 Y227 for perfect stack.
● 00:23:576 (2) - X27 Y56 ^
● 00:29:069 (1,2) - Improve the blanket please.
● Nice difficulty.

Insane

● 00:11:323 (4,5,6) - You could try to blanket this pattern.
● I don't really like the difficulty, but it's solid and I found no real problem~

Good luck getting your map ranked! c:
Topic Starter
Mouse Player

G3m4sSt4ffLP wrote:

[/heading]Normal[/heading]● This has to follow the easy guidelines, since you skipped the Easy difficulty. That means, stacks, overlaps and kick sliders shouldn't be used. You should use 1/1 Beat Divisor, so the circles aren't overlapping.





● The Slider Velocity is a bit too high, don't you think? I think too but Remap have to do that. So I will remap if it will be serious matter.
● 00:07:942 (2,5) - Overlapping~ Fixed
● 00:09:210 (4,5) - Improve the blanket please. I Fixed Overlapping so I can't changed your suggestion.
● 00:09:633 (5,1) - That overlap and direction change flows bad. ^
● 00:18:506 (3,4) - Blanket? Fixed if I know blanket
● 00:25:689 (8,1) - ^ ^

Insane

● 00:11:323 (4,5,6) - You could try to blanket this pattern. Idk what you say. If I know I will fix as I can.
● I don't really like the difficulty, but it's solid and I found no real problem~

Good luck getting your map ranked! c:
Thanks!
VTC
update
code
osu file format v14

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AudioLeadIn: 0
PreviewTime: 16108
Countdown: 0
SampleSet: Normal
StackLeniency: 0.6
Mode: 0
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[Editor]
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BeatDivisor: 4
GridSize: 4
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[Metadata]
Title:Moseupeun biseuthaedo gyeolgwanun jeongbandae
TitleUnicode:모습은 비슷해도 결과는 정반대
Artist:Kobaco
ArtistUnicode:Kobaco
Creator:LifeTree
Version:TACU's Hard
Source:
Tags:HabiHolic VocaloidTACU nature TV ad 공익광고협의회 kobaco
BeatmapID:752512
BeatmapSetID:330336

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HPDrainRate:4
CircleSize:3.5
OverallDifficulty:5
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
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//Storyboard Layer 0 (Background)
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Tenseki
I think you should increase normal difficulty

Ranking Criteria wrote:

The difficulties in the mapset must be in a consecutive order. Easy or Normal can be skipped if the gap in the star rating spread allows it. The order can be seen in the chart below. If your mapset has two difficulties, one of them cannot be an Insane or Expert. The lowest difficulty must be below 2.0 stars. The difficulty level of Taiko-specific and osu!mania-specific difficulties must also follow a well-designed spread and might contain an Hard/Insane only, if there are standard difficulties present. In CtB, the spread evaluation is upon the BATs discretion. The difficulty spread is determined by the map's star rating. A map falls under a certain difficulty when having a specific star rating:
Below 1.5: Easy
Below 2.25: Normal
Below 3.75: Hard
Below 5.25: Insane
Above 5.25: Expert
There is no matter SR about easy and normal but just recommendation
Topic Starter
Mouse Player

Tenseki wrote:

I think you should increase normal difficulty

Ranking Criteria wrote:

The difficulties in the mapset must be in a consecutive order. Easy or Normal can be skipped if the gap in the star rating spread allows it. The order can be seen in the chart below. If your mapset has two difficulties, one of them cannot be an Insane or Expert. The lowest difficulty must be below 2.0 stars. The difficulty level of Taiko-specific and osu!mania-specific difficulties must also follow a well-designed spread and might contain an Hard/Insane only, if there are standard difficulties present. In CtB, the spread evaluation is upon the BATs discretion. The difficulty spread is determined by the map's star rating. A map falls under a certain difficulty when having a specific star rating:
Below 1.5: Easy
Below 2.25: Normal
Below 3.75: Hard
Below 5.25: Insane
Above 5.25: Expert
There is no matter SR about easy and normal but just recommendation

수정하엿습니다. :)
Tenseki
@LifeTree
if the moddings are not related with the map changed, dont give kudosu for whomever
ex) Metadata, tip for SR, BG suggestion and more
@BNs
deny kds please
Topic Starter
Mouse Player

Tenseki wrote:

@LifeTree
if the moddings are not related with the map changed, dont give kudosu for whoever Thank you for your advice. :)
ex) Metadata, tip for SR, BG suggestion and more
@BNs
deny kds please
HabiHolic
SPOILER
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TitleUnicode:모습은 비슷해도 결과는 정반대
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ArtistUnicode:Kobaco
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haruharu4824
Normal

00:08:787 (3) - 디스턴스가 일정하다가 갑자기 0.68로 줄었네요 일정하게 맞추는게 어떠세요?
00:09:633 (5) - 전에 오브젝트 2개처럼 (00:07:097 (1,2) - ) 흐름에 맞게 배치시켜주는게 좋을듯 합니다. 약간 지저분해보여서요. 예를 들어서 간단하게 말하면 00:07:942 (2) - 를 00:09:633 (5) - 여기에 붙여넣기 하고 (붙여넣기 전의 오브젝트는 지워주시고) Ctrl+G하시면 됨 위치는 x:344 y:228을 추천함 이렇게 하면 다음 슬라이더랑도 블랭킷 되니 일석 이조라고 생각합니다.
00:13:858 (5) - 뉴콤
00:17:661 - 미싱 클랩
00:23:999 (5) - 뉴콤
00:29:069 (1) - 1/12로 맞추셨는데 1/4인 00:30:971 - 이곳에 맞추셔도 무관하다고 생각해요. 다시 한번 들어보시겠어요?

TAKU's Hard
00:05:196 (2) - 전에 슬라이더랑 약간 벌어져서 보기 않좋은데 전에거랑 동일하게 슬라 흐름을 맞춰주시는게 좋으실듯? (슬라 끝에 점을 x:436 y:204로 이동시키면 될듯)
00:06:041 (4,5) - 리듬상 4번 서클은 필요없으니 지워주시는게 좋을 듯 하고 00:06:252 (4) - 여기 슬라를 00:06:147 - 여기부분으로 옮기시면 리듬이랑 제대로 맞을거라 생각합니다. 그에 맞게 초록선도 한칸씩 앞으로 옮겨주세요. (00:06:252 - 랑 00:06:464 - )
00:17:133 - 왜 여기에다가 초록선을 박아두었는지 모르겠네요 00:17:238 - 이곳으로 옮기시는걸 추천합니다.
00:16:816 (1,2) - 스왑 뉴콤 되도록이면 키아이가 시작되는 부분에 뉴콤을 넣어주시는게 좋은데다가 속도까지 바뀌니 무조건 해야합니다. 하신다면 00:18:083 (1) - 여기 뉴콤 풀어주세요.
00:18:083 (1) - 전에 슬라이더랑 블랭킷
00:19:351 (1) - 약간 오버랩 되어있네요.

모딩경험이 없어서 인세인 이상은 못하는거 양해 부탁드립니다.
도움이 되었으면 좋겠네요
Topic Starter
Mouse Player

haruharu4824 wrote:

Normal

00:08:787 (3) - 디스턴스가 일정하다가 갑자기 0.68로 줄었네요 일정하게 맞추는게 어떠세요?
00:09:633 (5) - 전에 오브젝트 2개처럼 (00:07:097 (1,2) - ) 흐름에 맞게 배치시켜주는게 좋을듯 합니다. 약간 지저분해보여서요. 예를 들어서 간단하게 말하면 00:07:942 (2) - 를 00:09:633 (5) - 여기에 붙여넣기 하고 (붙여넣기 전의 오브젝트는 지워주시고) Ctrl+G하시면 됨 위치는 x:344 y:228을 추천함 이렇게 하면 다음 슬라이더랑도 블랭킷 되니 일석 이조라고 생각합니다.
00:13:858 (5) - 뉴콤
00:17:661 - 미싱 클랩
00:23:999 (5) - 뉴콤
00:29:069 (1) - 1/12로 맞추셨는데 1/4인 00:30:971 - 이곳에 맞추셔도 무관하다고 생각해요. 다시 한번 들어보시겠어요?

All fix! 감사합니다~
VTC
Some fix
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TitleUnicode:모습은 비슷해도 결과는 정반대
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ArtistUnicode:Kobaco
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392,184,29069,1,0,0:0:0:0:
392,184,29280,1,0,0:0:0:0:
412,136,29492,2,0,P|432:116|444:116,4,26.2500010013581
240,108,30442,5,0,0:0:0:0:
240,108,30548,1,0,0:0:0:0:
240,108,30654,1,0,0:0:0:0:
136,96,30971,1,0,0:0:0:0:
KASUM1
Hello~

[General]
Your bg should be 1366x768



[Insane]
00:21:041 (2,1) - I don't think this overlap is intentional :(

^^^^^^^^
as a suggestion :)
Topic Starter
Mouse Player

KASUM1 wrote:

Hello~

[General]
Your bg should be 1366x768


[Insane]
00:21:041 (2,1) - I don't think this overlap is intentional :(

^^^^^^^^
as a suggestion :)
All Fixed.
Sangzin
Hello! from your request!

[General]

  • 마지막에 변속이 있는거 같네요. 일단 적어둘테니 확인해주세요
    00:30:469 에 115bpm

[그냥 Insane]

  • CS 4.6은 뭔가 이상하니 4.5로 하시는게? 사실 제가 4.5좋아합니다
    00:06:041 (3) - 음 소리들어보니까 시작을 00:06:147 에서 시작해야할듯?
    00:10:055 (6) - 아래보다는 위에 00:08:999 (2) - 언스택 시켜서 하는게 보기 좋은거 같네요 참고
    00:11:323 (4,5,6) - 블랭킷?
    00:23:999 (1,3) - 스택?

[Habi's Insane]

  • 00:11:745 (2) - 위에보단 아래에 배치해두는게 좋은거 같습니다
    ........할게 없군요?

[TACU's Hard]

  • 00:05:196 (2) - 오버랩이 이상해보이네요. 직선말고 곡선으로 하는걸 추천합니다
    00:06:252 (5) - 박자만 보자면 1/4 앞으로 땡겨야할듯?
    00:12:379 (7,2,3) - 스택이 이상해보이네요. 수정해주세요
    00:17:661 (2,3) - 블랭킷?
    00:22:097 (1,2) - 뉴콤 바꿔주는게 좋을 거 같네요

[Notmal]

  • 00:10:478 (1,2) - 노멀하는사람들이 헷갈릴 수 있으니 끝에 간격 더 벌려놓으셔야 할듯?
    00:13:013 (4) - 슬라이더가 화면 밖으로 나갑니다. 언랭요소니 필히 수정해주세요
    00:23:154 (4) - 슬라이더가 아래로 향하게 해주세요

공익광고협회가 이 맵을 좋아합니다.
GL! :)
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