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Misure
Hello here, random mod here :D
[Grimoire]
  1. 00:02:111 (1,2,3,4,1,2,3,4,5,6) - like this? for flow and blanket
  2. 00:05:988 (4) - 36|112?
  3. 00:10:538 (1,2) - stack? kinda close for me
  4. 00:18:460 (1,2) - blanket?
  5. 00:19:640 (5) - ctrl+G better for me, for flow
  6. 00:23:684 (4) - 104|112?
  7. 00:26:718 (1,2,3,4,5,6,7,8) - like this? for flow, just move 1 and rotate 234
  8. 00:51:662 (3,4) - and 00:52:336 (1,2) - embarrassing for me, as distance
  9. 01:01:606 (9) - change to a 1/4 slider which have no volume at tail?
  10. 01:19:302 (1) - the same shape like 01:18:460 (3) - ? I mean copy and paste ;)
  11. 01:29:078 (1) - like this? I really like stack at tail of a high speed slider when there is an empty beat
  12. 01:31:100 (3,1) - no good the same flow, how about like this?
  13. 02:05:482 (2,3) - this blanket is really off, btw I think you'd better fix some other blankets which are off
  14. 02:10:707 (2) - 480|336?
  15. 02:28:066 (5) - change to a 1/1 slider which have lower volume and ×1.0 sv? for there is a fun melody background
  16. 02:47:448 (2) - ctrl+G? I don't think the same flow fits vocal here, btw the blanket
  17. 02:57:561 (3) - ctrl+G? to have a feeling like 'OUT'
  18. 03:06:325 (4) - change to a 1/4 slider? that will be cooler
  19. 03:09:190 (5) - ^
  20. 03:16:774 (2) - ctrl+G better imo
  21. 03:42:898 (1) - make a strange shape? and flowing to the next slider is better imo especially for here
  22. 04:15:763 (1) - ctrl+G? just like opposite for 04:15:763 (1,1) - them is better
  23. Besides unifying the distance for blanket parts will make patterns titier, as an example like 00:19:640 (5,1,2) -


Just mod it for the cool slider :D
Good luck! :)
Topic Starter
Slick

Misure wrote:

Hello here, random mod here :D
[Grimoire]
  1. 00:02:111 (1,2,3,4,1,2,3,4,5,6) - like this? for flow and blanket i don't find that to flow well
  2. 00:05:988 (4) - 36|112? fixed
  3. 00:10:538 (1,2) - stack? kinda close for me don't think that's needed
  4. 00:18:460 (1,2) - blanket? fixed
  5. 00:19:640 (5) - ctrl+G better for me, for flow too sudden slider jump
  6. 00:23:684 (4) - 104|112? sudden slow down feels weird
  7. 00:26:718 (1,2,3,4,5,6,7,8) - like this? for flow, just move 1 and rotate 234 i prefer what i have already
  8. 00:51:662 (3,4) - and 00:52:336 (1,2) - embarrassing for me, as distance sorry i don't understand
  9. 01:01:606 (9) - change to a 1/4 slider which have no volume at tail? don't think that's needed
  10. 01:19:302 (1) - the same shape like 01:18:460 (3) - ? I mean copy and paste ;)i like having the two different shapes
  11. 01:29:078 (1) - like this? I really like stack at tail of a high speed slider when there is an empty beat passed
  12. 01:31:100 (3,1) - no good the same flow, how about like this? fixed
  13. 02:05:482 (2,3) - this blanket is really off, btw I think you'd better fix some other blankets which are off looks fine to me
  14. 02:10:707 (2) - 480|336? good, fixed
  15. 02:28:066 (5) - change to a 1/1 slider which have lower volume and ×1.0 sv? for there is a fun melody background don't think that's necessary
  16. 02:47:448 (2) - ctrl+G? I don't think the same flow fits vocal here, btw the blanket fixed blanket only
  17. 03:42:898 (1) - make a strange shape? and flowing to the next slider is better imo especially for herei don't think the jump is too hard
  18. Besides unifying the distance for blanket parts will make patterns titier, as an example like 00:19:640 (5,1,2) -


Just mod it for the cool slider :D
Good luck! :)
sorry for passing on a lot
Thank you Misure!
Firis Mistlud
RIP Midge

I hope that i have a way to contact with 5eania
Charles445
No KD, really small post for the new section

04:13:572 (3) - I think this could be farther away, maybe to the right, gives more impact and makes the distance to 4 less awkward. -> https://osu.ppy.sh/ss/4504641
04:13:909 (4) - This small spacing from 3 is a bit weird, same with the angle. I'd move the 4 to the bottom part of the screen, not the top. That way they are moving the opposite direction of where the 3 is going. -> https://osu.ppy.sh/ss/4504643
04:15:932 (1,1,1,1) - These slider stream jumps are really big! I recommend redoing the first 3 so they aren't as large, breaking off sliders at this point in the map would be upsetting.
04:19:134 (2) - I'd move this down a little more. The player isn't going to follow the 2 at all since they have to get ready for 3, so it'd be nicer to have it lower, maybe a bit more to the left. -> https://osu.ppy.sh/ss/4504648
04:23:347 (1,2,3,4,5) - I think a repeat slider would be fine here, 1/8 slider streams are really weird / easy to break on.
04:26:718 (1,1) - These jumps are again a bit too big. Not as tricky as the other ones but still could have the spacing reduced

Nice part

bleh I'd recommend getting some more mods before I comb through the entirety of the set.
I've been busy lately as you can probably tell lol
Topic Starter
Slick

5eania wrote:

Charles445 wrote:

04:13:572 (3) - I think this could be farther away, maybe to the right, gives more impact and makes the distance to 4 less awkward. -> achttps://osu.ppy.sh/ss/4504641
04:13:909 (4) - This small spacing from 3 is a bit weird, same with the angle. I'd move the 4 to the bottom part of the screen, not the top. That way they are moving the opposite direction of where the 3 is going. -> https://osu.ppy.sh/ss/4504643i redesign to that around section a little bit. idk it's ok
04:15:932 (1,1,1,1) - These slider stream jumps are really big! I recommend redoing the first 3 so they aren't as large, breaking off sliders at this point in the map would be upsetting. D: i have no idea more; i set increase sv to first slider and reversed (Ctrl + G) second slider
04:19:134 (2) - I'd move this down a little more. The player isn't going to follow the 2 at all since they have to get ready for 3, so it'd be nicer to have it lower, maybe a bit more to the left. -> https://osu.ppy.sh/ss/4504648ac
04:23:347 (1,2,3,4,5) - I think a repeat slider would be fine here, 1/8 slider streams are really weird / easy to break on. ac
04:26:718 (1,1) - These jumps are again a bit too big. Not as tricky as the other ones but still could have the spacing reduced it's ok. isn't it? yes you right. that two sliders has pretty long distance with each other. but slider makes free 300 point many times, so i think this is no problem
Firis Mistlud
uhhhh why Midge's tag is still there
Charles445
After a lot of modding / playtesting / redesigning, map's finally ready to go.
If you remember this map from some months ago, take a look again, it's very different.

This is a pretty gimmicky map, so here's a bit of a rundown of what to expect.
Map is dominantly focusing on the vocals. Beats are often "skipped" in order to follow the vocalist.
This means long and fast sliders, as well as a techno breakdown portion with sudden movements.

Map used to be 6 stars, it's 5.7 now. Jumps have been seriously nerfed.
Sliders have been made far less jagged, aren't over-extended, and overall function properly.
Many patterns have been completely redone to make them play well.

So yeah this plays real good now. Here's my replay and the score.

Here's Bubble #1 (rebubble).
BeatofIke
I double-checked for any off-screen notes, inaudible/inconsistent hitsounds, timing, hidden reverse arrows, my soul, and...pretty much everything else. Let's give this map a try at least and see how it goes from here.

Bubble #2~
Firis Mistlud
Hype hype hype
jonathanlfj
I've looked over this map quite a few times in the past, most of my concerns seem to be resolved so gonna give this a try

btw some of you might question about the 5% volume slider ticks, they are in fact audible with default volume settings so I don't see it as a problem
Anxient
mother of god
Yuii-
I can see people placeholdering already
Here we go ~
blissfulyoshi
Congratz for getting this far.
Arphimigon
Nice to see ya finally get this out there
pkk
Map feels a lot better to play now, great job Slick (and modders) :)
Mikii
gratz
Battle
? dang
Kroytz
rip midge (again)
gz Slick!
Kibbleru
3slick5mexd
Horo
oh wow nice one slick this actually happened
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