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Rita - Bookmark Memories

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Topic Starter
Slick
This beatmap was submitted using in-game submission on 19. mars 2016 at 23:12:38

Artist: Rita
Title: Bookmark Memories
Source: 魔導書の司書
Tags: 5eania dubstep collab Librarian of Grimoire Astronauts ALYA eroge electro.sinker taishi electro.muster c85
BPM: 178
Filesize: 10603kb
Play Time: 05:03
Difficulties Available:
  1. Grimoire (5,7 stars, 1030 notes)
Download: Rita - Bookmark Memories
Information: Scores/Beatmap Listing
---------------
Both dubstep parts mapped by 5eania
Original collab with Midge --> Download
Arphimigon
First
IRC
21:03 Slick: 80,75?
21:03 Arphimigon: 70% just sounds so low imo
21:03 Arphimigon: someho
21:03 Arphimigon: kiai is good
21:04 Slick: or should i leave both kiai and that as 70
21:04 Arphimigon: ye may aswell
21:04 Arphimigon: 01:44:920 - feels too quiet
21:04 Slick: lets not go there yet
21:04 Slick: 01:23:347 (1) -
21:04 Arphimigon: perhaps 40/45
21:04 Slick: that slider
21:04 Arphimigon: keep that how it is
21:04 Slick: silence the ticks?
21:05 Arphimigon: i like the ticks
21:05 Slick: the ticks are 25%
21:05 Slick: the end of the slider is 5%
21:05 Arphimigon: makes you realise you are still playing
21:05 Arphimigon: hm
21:05 Arphimigon: raise end to 10
21:05 Arphimigon: so its still audible
21:05 Slick: done
21:06 Arphimigon: next section is good
21:06 Slick: 50 volume good?
21:06 Slick: what about the guitar part 01:34:134 -
21:06 Slick: 70 there is good?
21:06 Arphimigon: all good
21:07 Slick: this section 01:44:920 (5) - ?
21:07 Arphimigon: raise
21:07 Slick: raise to 40?
21:07 Arphimigon: 40 or 45
21:07 Arphimigon: id say 40
21:07 Slick: done
21:08 Slick: 01:53:965 (4) - is this slider 1/6?
21:08 Arphimigon: 02:22:673 - all good sounding until here so ffar
21:08 Arphimigon: slider?
21:08 Slick: or 1/8?
21:08 Slick: seems to be 1/8
21:08 Arphimigon: what you have seems fine
21:08 Slick: seems to be http://puu.sh/iMbZv.jpg
21:09 Slick: yeah
21:09 Slick: idk...
21:09 Arphimigon: hm
21:09 Arphimigon: use 1/8
21:09 Slick: i'll remap that
21:09 Arphimigon: easier to play and hit
21:09 Arphimigon: no keep
21:09 Arphimigon: use 1/8
21:09 Slick: okay
21:10 Slick: 01:54:359 (1,2,3,4,5,6,7,8) - here sample is normal and volume 20%
21:10 Slick: thoughts, i assume raise?
21:10 Arphimigon: ye
21:11 Arphimigon: 25/30
21:11 Arphimigon: id say 25 to fit music
21:11 Slick: 01:55:370 (9,10,11) -
21:11 Slick: here i changed it to soft and 70%
21:11 Slick: because the violin or w/e that is comes in
21:11 Arphimigon: too high imo
21:11 Slick: but volume may be too high?
21:11 Arphimigon: ye
21:12 Arphimigon: 50 or 60 your call here
21:12 Arphimigon: id say 50
21:12 Arphimigon: but we can compromise 55
21:12 Slick: 55
21:13 Slick: 01:55:707 (1) - volume for this section?
21:13 Slick: 70, since it is part with claps and kicks
21:13 Slick: ?
21:13 Arphimigon: its good how it is
21:14 Slick: 02:06:493 (1) - lower here?
21:14 Slick: kicks stop
21:14 Arphimigon: no
21:14 Arphimigon: it still feels the same
21:14 Slick: no kicks don't stop
21:14 Slick: NVM
21:14 Slick: yeah my bad
21:14 Slick: 02:17:280 - 70 here as well?
21:14 Arphimigon: ye
21:15 Arphimigon: still 70
21:15 Slick: these finishse 02:27:729 (1,2,3,4,5) -
21:15 Arphimigon: 02:22:673 (1,1,1) - empasize?
21:15 Slick: finishes*
21:15 Slick: increase volume at those sliders?
21:15 Arphimigon: ye
21:15 Arphimigon: make those all 80
21:16 Slick: only the sliders though?
21:16 Arphimigon: id say personally 02:27:813 (2) - remove that finish only
21:16 Arphimigon: and ye
21:16 Arphimigon: just the sliders
21:17 Slick: 02:26:044 (1,2,1) - ?
21:17 Slick: 80 for those as well?
21:17 Arphimigon: nah
21:17 Slick: okay
21:17 Slick: same thing happens before the first kiai
21:18 Slick: 00:55:033 here
21:18 Slick: do the same thing there?
21:18 Arphimigon: may aswell
21:19 Arphimigon: on a mapping note the curve of dis is meh, this looks better 02:50:988 (1) -
21:19 Arphimigon: https://osu.ppy.sh/ss/3338815
21:21 Slick: what curve?
21:21 Arphimigon: the biggest curve
21:21 Slick: the beginning?
21:22 Arphimigon: no worry lets finish the sounds
21:22 Arphimigon: so you can hurry and upload
21:22 Slick: 01:00:089 (1,2,3,4,5) -
21:22 Slick: these finishes?
21:23 Arphimigon: keep them all
21:23 Arphimigon: they fit
21:23 Slick: 01:00:763 (1,2,3,4,5,6,7,8) - here i did something weird with drum-hitclap and drum-hitfinish
21:23 Arphimigon: sounds good
21:23 Arphimigon: kinda
21:23 Slick: oaky
21:23 Slick: okaky
21:23 Slick: lol
21:24 Slick: yeah idk about it
21:24 Arphimigon: i think its meant to sound a bit weird
21:24 Arphimigon: idk
21:24 Slick: doesn't sound to good
21:24 Slick: ;w;
21:24 Slick: maybe just normal sample and 40% volume instead?
21:24 Slick: remove claps and finish?
21:25 Arphimigon: lemme try it
21:26 Arphimigon: 01:01:100 (4) - keep this whistle
21:26 Slick: make that whistle
21:26 Arphimigon: 01:01:437 (6,8) - and a couple of whistles here
21:26 Arphimigon: imo
21:26 Slick: what about the sample
21:26 Slick: still drum?
21:26 Slick: don't remove claps and finish?
21:26 Arphimigon: ye
21:27 Arphimigon: remove them all
21:27 Slick: okay
21:27 Arphimigon: 01:01:269 (5) - and consider clap here
21:27 Slick: oh
21:27 Arphimigon: i think you have one there
21:27 Slick: keep drum sample`?
21:27 Arphimigon: ye
21:27 Arphimigon: all drum
21:28 Slick: 02:28:741 -
21:28 Slick: that section before dubstep
21:28 Slick: volume
21:28 Slick: and what about the whistles
21:28 Arphimigon: sounds fine volume wise
21:29 Arphimigon: whistles add to the epicness
21:29 Arphimigon: keepp
21:30 Arphimigon: 02:49:302 (5) - id remove this whistle
21:30 Slick: 02:50:988 (1) - this slider, silenced ticks good?
21:30 Slick: and the end is 5% volume
21:31 Arphimigon: i wanna hear the ticks
21:31 Slick: 15% enough for ticks?
21:31 Arphimigon: it sound sound so good
21:31 Arphimigon: on tick rate 1 on the slider
21:31 Arphimigon: at about 20%
21:32 Slick: have to use tick rate 2
21:32 Slick: so i can hitsound the ticks inside some long sliders
21:32 Arphimigon: id reckon you could have the bpm on the slider
21:32 Slick: half?
21:32 Arphimigon: and justify it with "no sounds make it sound slower!"
21:32 Arphimigon: half*
21:32 Arphimigon: i meant to say halve
21:33 Slick: i don't understand
21:33 Slick: i made the ticks of it 20%
21:33 Slick: what about the end, 5% good?
21:33 Arphimigon: ye
21:33 Arphimigon: but if you halve the bpm, you can get basically tick rate one
21:33 Slick: 02:56:044 (1,2,3,4) - these?
21:33 Arphimigon: reduce sound
21:33 Arphimigon: too loud
21:34 Slick: 40,50?
21:34 Arphimigon: 40
21:34 Arphimigon: 02:56:381 (1) - end this slider at 02:56:634 - sounds better
21:34 Arphimigon: and replace end with a note
21:34 Arphimigon: sounds so much better musically to me
21:35 Slick: that's not my part
21:35 Slick: but i'll tell him
21:36 Slick: 03:00:426 (1,2,3,4,5,6) - here i use normal whistle
21:37 Slick: because using addition to hitsound the kick fucks your ability to use whisle and finish
21:37 Arphimigon: eh
21:37 Slick: so i have the choice between hitsounding the clap and kick but not using and finish or whistle
21:37 Slick: or use finish or whistle and ignore kicks and claps
21:37 Arphimigon: use the whistles
21:37 Arphimigon: more effect
21:37 Arphimigon: if not a bit annoying
21:38 Slick: okay
21:39 Slick: 02:56:381 (1) - emphasize such sliders in dubstep?
21:39 Slick: same as before kiai you know i increased volume to 80
21:39 Arphimigon: no
21:39 Arphimigon: they dont stick out nearly as much as before
21:39 Slick: yup
21:40 Arphimigon: wtf 2hrs on purely hitsounds
21:40 Slick: 03:19:302 (1) - volume for this section?
21:40 Arphimigon: nah keepo
21:41 Slick: 03:24:696 (2) - questionable note
21:41 Arphimigon: ye
21:41 Arphimigon: i was gonna say that in mod later but
21:41 Arphimigon: ye
21:41 Slick: she breathes it, and the music changes slightly
21:41 Arphimigon: breathing
21:41 Arphimigon: isnt understood
21:41 Slick: breathes in*
21:41 Arphimigon: by players
21:41 Slick: yup xD
21:41 Slick: but the music changes a little
21:42 Slick: you hear
21:42 Arphimigon: but what would make sense
21:42 Arphimigon: is
21:42 Arphimigon: end slider at 03:24:359 -
21:42 Arphimigon: remove 03:24:696 (3) -
21:42 Arphimigon: 03:24:527 - add note
21:43 Arphimigon: well kinda
21:43 Arphimigon: im not sure how to map this part really
21:44 Slick: i'm not sure either
21:44 Arphimigon: how about keep it how it was originaly
21:44 Slick: ignore that for now
21:44 Arphimigon: just remove the note
21:44 Arphimigon: makes mose sense to me
21:44 Slick: agreed
21:44 Slick: i'll do that
21:45 Slick: 03:42:224 (1,2,3,4,5,6) -
21:45 Arphimigon: wow
21:45 Arphimigon: i was about to
21:45 Arphimigon: wow
21:45 Slick: is that the same as 01:00:763 (1,2,3,4,5,6,7,8) - ?
21:45 Arphimigon: 03:42:645 - soud pls
21:45 Arphimigon: no
21:45 Arphimigon: not at all
21:45 Arphimigon: 03:42:645 - add a sound here
21:45 Arphimigon: 03:42:814 (6) - and remove this
21:46 Arphimigon: if you want a sound at that place, make03:42:729 (6) - into a slider jump
21:46 Arphimigon: 1/4 slider
21:46 Slick: i'm not sure about note at 03:42:645 -
21:47 Slick: doesn't sound too good to me
21:47 Arphimigon: sounds perfect to me lol
21:47 Slick: 03:42:814 - you can here drum here
21:47 Arphimigon: ye
21:47 Arphimigon: make 03:42:729 - into 1/4 slider
21:47 Arphimigon: but i wouldnt make that sound a note
21:47 Arphimigon: gotta afk again
21:53 Arphimigon: back
21:53 Arphimigon: where were we
21:53 Slick: 03:42:224 -
21:53 Slick: i tried what you said
21:53 Slick: i didn't find it too fitting
21:53 Slick: idk sorry ;w;
21:54 Arphimigon: http://puu.sh/iMeOd/619e8b058a.jpg like that?#
21:54 Slick: it's not that bad
21:55 Slick: but i feel the transition between the kick slider and slow slider is a bit weird
21:55 Arphimigon: hey all your choice
21:55 Arphimigon: lets move on then
21:55 Slick: i'll keep it in mind
21:55 Slick: but the hitsound there
21:55 Slick: normal sample yes?
21:55 Arphimigon: ye
21:55 Arphimigon: sounds good
21:55 Arphimigon: nice finish
21:55 Slick: 03:42:224 (1) - finish here?
21:56 Slick: soft or normal finish?
21:56 Arphimigon: ye thats what i was saying
21:56 Arphimigon: lemme try both
21:56 Arphimigon: soft
21:57 Slick: 03:54:359 (1) - finish on slider like this?
21:57 Slick: i did the same in the first kiai 01:12:561 (1) -
21:57 Arphimigon: oh god yes thats good
21:58 Slick: i'm going to remake this before upload
21:58 Slick: 04:09:696 (1) -
21:59 Slick: but the slider
21:59 Arphimigon: 04:17:954 (1,1) - unrankable stacking
21:59 Slick: that's unrankable?
21:59 Arphimigon: ye
21:59 Arphimigon: unreadable
22:00 Slick: okay
22:00 Slick: that's also not my part
22:00 Slick: 5eania has the first dubstep
22:00 Arphimigon: dam
22:00 Slick: midge has the second
22:00 Arphimigon: well imma still point them out
22:00 Slick: i'll tell him
22:00 Slick: yeah
22:00 Arphimigon: so either one can say it later
22:00 Slick: ofc =D
22:01 Slick: 04:09:696 (1) - but that slider
22:01 Slick: volume of ticks
22:01 Slick: + volume of end
22:01 Arphimigon: no ticks on this one
22:01 Arphimigon: but
22:01 Arphimigon: the end should be raise
22:01 Arphimigon: since there is a sound
22:02 Arphimigon: go for 15%
22:02 Slick: so volume of ticks keep 35%
22:02 Arphimigon: ye
22:02 Slick: 04:11:550 (2) - this slider
22:02 Slick: 5%
22:02 Slick: that is midge's doing
22:02 Arphimigon: wait
22:02 Arphimigon: 04:09:696 (1) - add a soft whistle to the end of this slider
22:02 Arphimigon: i think it fits i m o
22:03 Slick: done
22:03 Arphimigon: 04:11:550 (2) -
22:03 Arphimigon: higher
22:03 Arphimigon: 10 or 15
22:03 Arphimigon: id say 15
22:03 Slick: done
22:04 Arphimigon: section after that feels quiet LOL
22:04 Arphimigon: its 70%
22:04 Arphimigon: why does everything feel quiet
22:04 Slick: what lol
22:05 Arphimigon: dw just me
22:05 Slick: yeah i need to map that last section for 5 min
22:05 Arphimigon: ^
22:05 Arphimigon: drain time
22:05 Arphimigon: was gonna mention that
22:05 Slick: just make everything there 5%?
22:05 Arphimigon: ye
22:05 Slick: i tried making the start of the slider 15% volume
22:05 Slick: then the ticks and end 5%
22:05 Slick: it's like that on all sliders
22:05 Slick: but just ignore and do everything 5%
22:05 Slick: `?
22:06 Arphimigon: which part
22:06 Slick: 04:33:460 (1) -
22:06 Arphimigon: no
22:06 Arphimigon: that feels good
22:06 Slick: so keep it the way i did
22:06 Arphimigon: wanna fix the drain problem without making the end all retarder?
22:07 Slick: depends on what it is?
22:07 Slick: spinner in the beginning?
22:07 Arphimigon: end spinner at 04:59:078 -
22:07 Arphimigon: the song needs to end at at least 5:02
22:08 Arphimigon: because it starts at 0:02
22:08 Arphimigon: 04:59:920 - you CAN add a note there
22:08 Arphimigon: 05:00:595 (1) - and one there
22:09 Arphimigon: 05:01:437 (2) - and one there
22:09 Arphimigon: but its a little weird
22:09 Slick: may be better than the spinner
22:09 Arphimigon: so make the first two notes
22:09 Arphimigon: the thing about drain time is
22:10 Arphimigon: only the spinner start and slider starts are counted
22:10 Arphimigon: if you end on a long ass spinner/slider it wont do much
22:10 Slick: i see
22:10 Slick: 05:01:437 - note here as well?
22:10 Arphimigon: lemme see
22:10 Arphimigon: the old drain wouldve ended 04:52:336 - LOL
22:10 Slick: slider may fit
22:10 Arphimigon: slider end wont do any good though
22:11 Slick: really?
22:11 Slick: i didn't know of that
22:11 Arphimigon: only the starts
22:11 Arphimigon: trust me ive had to fix this problem for a bunch of people
22:11 Slick: haha
22:11 Arphimigon: hm
22:11 Slick: yeah thanks
22:11 Arphimigon: 00:00:426 - spinner start here
22:11 Arphimigon: 00:01:606 - end here
22:12 Slick: is spinner long enough?
22:12 Slick: yup
22:12 Arphimigon: just the start matters
22:12 Arphimigon: its treated as a note
22:12 Slick: i see
22:12 Arphimigon: likewise with sliders
22:12 Arphimigon: its the same way with difficulty rating
22:12 Arphimigon: everything is treated as a note
22:13 Arphimigon: hence why big black is only 6.5 stars
22:13 Arphimigon: (yes i have proven this)
22:13 Slick: algorithm for diff calculation needs to be updated
22:13 Arphimigon: it cant
22:13 Arphimigon: sadly
22:13 Arphimigon: well it can but not any time soo
22:13 Arphimigon: soon*
22:13 Slick: :s
22:14 Arphimigon: since there is no coordinates given for slider ends in the .osu, the diffiuculty algorithm cant easily fetch slider end coordinates
22:14 Arphimigon: and to fetch them all by in-editor or other means would cause hell for the processor
22:14 Slick: haha
22:14 Arphimigon: so unlucky for us its bam stuck
22:14 Slick: yeah
22:14 Slick: 05:01:437 -
22:15 Slick: note here?
22:15 Arphimigon: 05:00:595 (1,2) - remove both actually
22:15 Arphimigon: oh no
22:15 Arphimigon: bad idea
22:15 Arphimigon: ye keep that end note
22:15 Slick: 05:00:595 (2) - ?
22:15 Arphimigon: ye
22:15 Arphimigon: that too
22:15 Slick: what about 05:01:437 - ?
22:15 Arphimigon: both
22:15 Slick: you said note there
22:16 Arphimigon: keep them both
22:16 Arphimigon: does it fit
22:16 Arphimigon: to you
22:16 Arphimigon: i also said 04:59:920 -
22:16 Slick: if it gives me 5 min drain time i'll do it
22:16 Slick: yeah i did those 2
22:16 Slick: but the third note
22:16 Slick: i should add that
22:17 Slick: i made it like this
22:17 Arphimigon: well
22:17 Slick: http://puu.sh/iMgh6.jpg
22:17 Arphimigon: you can remove the third
22:17 Arphimigon: either way you have 5 mins
22:17 Slick: idk the third kinda fits
22:18 Arphimigon: ye
22:18 Arphimigon: the other way to fix the problem wouldve been the reduce bpm by 1 option
22:18 Arphimigon: ive done that on 2 other maps
22:18 Arphimigon: made 3 extra drain time seconds
22:19 Slick: nice
22:19 Arphimigon: well it should be fine
22:19 Arphimigon: if not we can always reduce bpm by 1 after
22:19 Arphimigon: or 2 and remove the beginning spinner
22:20 Slick: reduce the bpm by 1
22:20 Slick: 177?
22:20 Arphimigon: ye
22:20 Arphimigon: that would give you (doing math)
22:20 Arphimigon: 2.5 more seconds on this bpm
22:20 Slick: wouldn't that cause havic
22:20 Arphimigon: actually just under 3
22:20 Slick: maps need to be properly timed?
22:21 Arphimigon: it wont be hard for me
22:21 Arphimigon: ive done it enough times
22:21 Arphimigon: (twice for others)
22:21 Slick: havoc*
22:21 Arphimigon: (more than twice for myself)
22:21 Arphimigon: eh no point worrying about that now
22:21 Arphimigon: it might not need to happen
22:21 Arphimigon: anything else you need on it?
22:21 Slick: the beginner spinner
22:22 Slick: it may seem out of place
22:22 Slick: any way to get 5 min drain time
22:22 Slick: adding one extra note in the end or some shit?
22:22 Arphimigon: end it at 00:01:774 -
22:22 Slick: done
22:22 Arphimigon: inb4 add a note at 05:03:123 -
22:23 Arphimigon: but you may want to make those notes audible IF you decide to keep them
22:23 Slick: with the note at 05:03:123 (2) - can we remove the beginner spinner?
22:23 Arphimigon: yes
22:23 Arphimigon: without doubt
22:23 Slick: i'll keep those 4 notes in the end xD
22:24 Arphimigon: increase vol
22:24 Arphimigon: 15/20%
22:24 Slick: should i start at like 25 , then go slowly down?
22:24 Arphimigon: hm
22:24 Slick: or just keep the volume steady
22:24 Arphimigon: 30 -> 20 -> 15 -> 10
22:24 Arphimigon: or 25
22:24 Arphimigon: ye 25 start it
22:25 Slick: so it's 25 -> 20 -> 15 -> 10
22:25 Slick: last note is 10 volume
22:25 Slick: it's all good now?
22:26 Arphimigon: ye
22:26 Arphimigon: get a BG if you can
22:26 Arphimigon: and submittio
22:27 Slick: yup
22:27 Slick: i wanna thank you for all the help you've given me with this map
22:27 Slick: you've helped shitloads
22:27 Slick: do you have paypal or something
22:27 Arphimigon: no
22:27 Arphimigon: dont pay me
22:27 Slick: i'd like to donate 10 or 15 euro as thanks
22:27 Slick: ;w;
22:27 Arphimigon: im not even done yet
22:27 Arphimigon: wait till i look at
22:27 Arphimigon: the map
22:27 *Arphimigon runs
22:28 Slick: xS
22:28 Arphimigon: as soon as you upload i need to actually test it
22:28 Arphimigon: cus it looks more like art than a map
22:28 Arphimigon: ofc you can have both
22:28 Arphimigon: but just saying
22:29 Slick: i'll just use this
22:29 Slick: http://puu.sh/iMh1N.png
22:29 Arphimigon: i have an A on Airman, HR Pensamento pass, DT Emerald Sword, two Chipscape passes and I still reckon i wont be able to pass this map
22:29 Slick: whoa D:
22:30 Arphimigon: if i cant
22:30 Arphimigon: theres a problem
22:30 Arphimigon: *runs*
22:30 Slick: some parts hard to read
22:30 Slick: end dubstep hard cuz midge...
22:30 Arphimigon: was gonna mention them both
22:30 Arphimigon: some placements are generally poor
22:31 Arphimigon: and the end is a massive diffspike
22:31 Arphimigon: but hey
22:31 Arphimigon: its not anywhere near "remap" style
22:31 Arphimigon: its pretty damn good most the time
22:31 Slick: haha
22:31 Slick: yeah midge and 5eania are really good mappers
22:32 Slick: i'll use this most likely just as a temporary bg
22:32 Slick: i might make an SB
22:32 Arphimigon: not much point
22:32 Arphimigon: unless its for lyrics
22:33 Slick: i thought just for the collab
22:33 Slick: so when it 5eania and midges you know
22:33 Arphimigon: ah yea
22:33 Arphimigon: that makes sense
22:33 Slick: uploading now
22:33 Slick: how do i link thier userpages on the creator's words
22:34 Slick: you know make thier name blu and clickable to it links to thier userpage
22:34 Arphimigon: i cant remember right now
22:34 Arphimigon: probably the link option on the forums
22:35 Arphimigon: just edit the first post when you submit
22:35 Slick: http://osu.ppy.sh/s/330216
22:36 Slick: so what do i do?
22:36 Arphimigon: redling
22:36 Slick: i think i need to reupload to change the creator's word

k might mod objects at some point
#200th post
BrosephStalin
Second

IRC Log
14:32 BrosephStalin: Mind if I just do a quick irc?
14:32 Slick: what does that mean?
14:32 BrosephStalin: I'll stay away from stuff like slider shapes and nazi things
14:32 Slick: like post the irc?
14:32 BrosephStalin: where I mod it here in pm
14:32 BrosephStalin: and then post the logs onto the map
14:32 BrosephStalin: and get dank kds
14:32 Slick: yeah that's fine
14:33 Slick: if you see sliders that are too low in quality compared to others
14:33 Slick: tell me, i'm often lazy thinking "meh that's good enough"
14:33 BrosephStalin: 00:19:302 (7) - This is impossible to see with all the shenanigans going on. Space it out away from the slider some
14:34 BrosephStalin: 00:25:707 (2) - Same thing here, it's not a great idea to have circles after sliders on the sliderhead
14:35 BrosephStalin: 00:35:145 (7) - Space this out so it's the same as 00:36:493 (2) - or vice verca. Mostly for cleanliness and ease of reading
14:35 BrosephStalin: If you have any questions or comments, voice them here because I can give you an instant reply/reasoning
14:37 BrosephStalin: 01:05:482 (6,7,8) - Doesn't really fit with the song. It feels like stream for the sake of stream
14:37 BrosephStalin: 01:23:347 (1) - Loving it
14:37 Slick: suggestions for 01:05:482 (6,7,8,9) -
14:37 Slick: so far everything else you've said fixed
14:37 BrosephStalin: 01:26:718 (3) - Maybe stack this onto 01:26:887 (4) - ?
14:37 BrosephStalin: Lemme check that time
14:38 Slick: just a slider maybe?
14:38 BrosephStalin: A 1/2 slider or 2 circles spaced 1/2
14:38 BrosephStalin: up to you
14:38 BrosephStalin: Nothing in the music there supports the stream
14:38 Slick: you're right
14:38 Slick: 2 circles
14:38 BrosephStalin: Yeah
14:38 Slick: i made it
14:38 BrosephStalin: Nice
14:39 Slick: fits a lot better
14:39 BrosephStalin: 01:28:066 (2,3) - Really hard to read the 1/4 here, I'd move 01:28:404 (3) - out a bit more. You really like this pattern, huh?
14:39 BrosephStalin: xD
14:40 BrosephStalin: 01:32:111 (2,3) - Do something with (2), right now it's completely hidden
14:40 BrosephStalin: 01:32:111 (2) - *
14:40 BrosephStalin: 01:46:943 (6,7) - You can keep the back and forth, but try to stay away from (5)'s head, it feels cramped and awkward
14:42 BrosephStalin: 02:50:988 (1) - Nicely done! w0w
14:42 BrosephStalin: The part right after that slider is really well mapped
14:43 Slick: because it's 5eania haha
14:43 Slick: he is a very good mapper
14:43 Slick: both dubstep parts aren't mine
14:43 BrosephStalin: Aah
14:43 BrosephStalin: Add his name to the tags
14:43 BrosephStalin: And mark out which parts are his in the forum post with timestamps
14:44 Slick: alright
14:44 Slick: midge made the last dubstep
14:44 BrosephStalin: 04:03:460 (4,5) - Properly blanket (5) please ;-;
14:44 Slick: i'll tag both thier names
14:44 BrosephStalin: kk
14:45 BrosephStalin: I'd love to see some really cool sliders at the slow end part instead of the spinner, but it's mapper's prefrence
14:45 BrosephStalin: That's all for now
14:45 BrosephStalin: Nice map!
14:46 Slick: all fixed also
14:46 Slick: i assume same here
14:46 Slick: 03:47:280 (6,7,8,9) -
14:46 BrosephStalin: Oh yeah, nice catch

Nice map!
Kibbleru
maybe not worth a kd lol

SPOILER
17:07 Slick: says you're accepting quick mods, checking w/e on your userpage
17:07 *Slick is listening to [http://osu.ppy.sh/b/731905 Rita - Bookmark Memories]
17:09 Slick: requirements are japanese, female vocalist, not ranked yet
17:12 Kibbleru: these sliders
17:13 Kibbleru: watch out for dem qats hue
17:13 Slick: irc mod?
17:14 Kibbleru: i would say careful with those extended sliders but u wont listen to me
17:14 Slick: i will
17:14 Kibbleru: no i mean
17:14 Kibbleru: u wouldn't
17:14 Kibbleru: cuz it would require u to
17:14 Kibbleru: change alot
17:15 Slick: if there are some that don't make any sense at all i'll change
17:15 Slick: i know 01:12:561 (1) -
17:15 Kibbleru: imo you should give most of ur patterns move space q:
17:15 Kibbleru: in general looks crowded a bit
17:16 Slick: few examples? not saying that in any agressive manner
17:16 Kibbleru: i mean these are like touching lol 00:43:235 (1,3) -
17:16 Slick: i'll remap these 00:43:235 (1,2,3) -
17:16 Kibbleru: meh thats probably more of my thing
17:16 Slick: no, i agree that could be better
17:17 Kibbleru: 00:56:887 (2) - i know ur trying to stack 2 on 3 but like
17:17 Slick: i'm just lazy and ignore those parts like they are good enough...
17:17 Kibbleru: imo not worth doing that cuz in game this pattern looks kinda weird
17:17 Kibbleru: the circle is just sticking out at some random plac
17:17 Kibbleru: place
17:17 Slick: where should i place it?
17:18 Kibbleru: i would stack it under the slider?
17:18 Kibbleru: 01:05:819 (8,9,10) - move this section down a bit maybe, touching hp bar and stuff
17:18 Slick: something like this?
17:18 Slick: http://puu.sh/iNm5p.jpg
17:19 Kibbleru: 00:59:583 (2) - u can nerf this spacing. to further emphasize 00:59:752 (3,4,1) -
17:19 Kibbleru: and yeah that works
17:20 Kibbleru: 01:13:235 (2) - i honestly thought there was a circle on top of that slider lmao.
17:20 Kibbleru: 01:18:291 (3,4) - dont. overlap?
17:20 Slick: 00:59:583 (2) - just reduce the spacing of that one?
17:21 Kibbleru: ye
17:22 Kibbleru: well
17:22 Kibbleru: i hope u can explain ur reasoning for like
17:22 Kibbleru: all these wiggly sliders lol
17:22 Slick: give a few examples
17:22 Slick: also i'd like a few examples of those extended sliders you were talking about
17:22 Kibbleru: no just how its mapped in general
17:22 Slick: even though i probably won't change it, i will keep it in mind
17:23 Kibbleru: like
17:23 Slick: sliders follow the vocal so heavily
17:23 Kibbleru: just in general
17:23 Kibbleru: of how its mapped lol
17:23 Slick: i understand
17:23 Slick: xS
17:23 Kibbleru: its just not something u see everyday lols
17:23 Kibbleru: im not asking for an explanation
17:23 Kibbleru: but future bn/qat would probably
17:24 Slick: i know this slider
17:24 Slick: 01:12:561 (1) -
17:24 Kibbleru: also the extended slider
17:24 Slick: should end on 01:12:561 (1) -
17:24 Slick: but i feel it plays better if it's extended
17:24 Kibbleru: i was just saying the general map
17:24 Kibbleru: as a whole lol
17:24 Kibbleru: like u use ALOT of them
17:24 Kibbleru: which is fine if thats how u interpret the music.
17:24 Kibbleru: i guess
17:24 Slick: well most i could just say "follows the vocal"
17:24 Slick: but i think some extend beyond vocal :s
17:26 Kibbleru: btw do u know any song similar to this xp by rita?
17:26 Kibbleru: this sounds fun to map lol
17:27 Slick: here's the album
17:27 Slick: http://dojin.co/i/electro-sinker/
17:27 Slick: there are similar songs in there
17:27 Slick: i beleive
17:27 Slick: believe*
17:27 Kibbleru: ah k ty!
17:28 Slick: so that's it for the irc mod?
17:28 Slick: not saying that in any agressive manner
17:29 Kibbleru: yeah
17:29 Kibbleru: i suppose lol
17:29 Slick: i fixed everything expect for the overlapping slider you mentioned
17:29 Slick: i'll keep it in mind though
17:30 Slick: and i'll remap those 3 sliders now
Exa
Modding done:


[Grimoire]


00:03:628 (10) - Try making your slider turning points perfectly symmetrical to each other when creating such sliders.
00:06:999 (9) - I suggest moving that a bit down so you don't interrupt the circular flow which you have built.
00:07:168 (1,2) - This is not good, make the slider tail facing the stream or else it not only looks bad but it plays awkwardly.
00:07:842 (1,3) - Since these are key components of the same pattern, I suggest you replace (3) with a copy of (1).
00:09:022 (6) - Make the head face the last hitobject.
00:10:370 (6,7,8) - There is sudden increased tension on this stream, back it up by spacing the notes a bit more and making the belly face the opposite direction.
00:10:875 (1) - This slider doesn't look nice. Go for symmetry.
00:10:875 (1,2) - I see you went for a blanket, make it perfect.
00:17:617 (2,3) - Copy (2), Ctrl+G it and use it instead of (3). Don't be afraid to recycle sliders.
00:25:707 (2) - Move at around (244,200).
00:31:774 (3,4) - You can make a blanket here.
00:33:123 (6) - Looks really bad and too cramped. Use another, more sexy one with a slightly reduced SV.
00:33:797 (2,3) - Just a suggestion, but try Ctrl+G those.
00:35:819 (9,1) - (9) also looks bad, but keep it for the sake of consistency. At least try to make a perfect blanket.
00:40:875 (3,2) - I highly suggest stacking those. You introduce a new form of linear flow (1,2) which makes it good for the beginning of the vocals but also you create a slightly bigger jump between (2,3) which helps backing up the increased tension of (3).
00:42:224 - End the slider here.
00:44:752 (2) - Use finish on head.
00:45:257 (3) - Use finish on head instead of whistle.
00:46:943 (4,5,7) - Follow same hitsounding pattern.
00:59:752 (3,4,1) - Too big, nerf it.
01:01:100 (4,5,6) - I feel like this is also a bit big. You can leave it be for now, but change it if someone else points it out aswell.
01:05:819 (8,10) - This is tricky. Make sure the red turning point of (10) is exactly where the end point of (8) is.
01:06:831 (11,1) - Why not make (11) a perfrect curve, symmetrical to (1)?
01:09:527 (1,2,3) - Too big, nerf it.
01:10:707 (7,1,2,3) - Too hard for this star rating, nerf it.
01:30:679 (4) - Never start sliders on blue. Only when there is no way around it.
01:31:184 (5) - Same goes for this one.
01:43:066 (10,1) - Not a nice flow. You break it in order to transit from one stream to another. A quick way to fix it is making the belly of (1,2,3) face the opposite direction.
01:48:965 (4,5) - They touch.
01:50:314 (1,2) - Try making a nicer blanket here.
01:54:022 (4) - Start this slider at white tick. It might seem nicer your way but it plays really bad because it's inconsistent. (Reduce it's length once you do so).
02:05:482 (7,8,9) - The blanket is imperfect.
02:06:493 (1,2) - They make an ugly overlap.
02:24:864 (4,5,6) - This is too big imo. Keep it though and change it if someone else points it out.
02:27:729 (1,2,3,4,5) - Too spaced out. Reduce consistent DS to exactly 0.8.
02:32:111 (1,2) - They touch. They actually do.
02:34:808 (1,2) - Looks bad.
02:40:201 (1) - Looks bad because the head overlaps with the body.
02:42:898 (1,2) - They touch.
02:43:572 (2) - Don;t overlap neither the head or tail with the body of a slider. It looks bad.
02:43:572 (2,3) - They touch. I can tell it will be hard to fix it though, so leave it be and change it if someone else points it out.
02:50:988 (1) - Wow. Why not just use a spinner? It doesn't look that bad, except it's end. But make sure you ask a BN about using this.
02:50:988 (1,1) - Bad overlap.
02:58:572 (7) - You should use a slider here, the audio sample on the background has a 1/2 duration time.
02:59:752 (4,5) - Too big of a jump and too hard to pull off compared to the map so far.
03:00:089 (6,7,1) - This won't be read as a diplo-stream. Not to mention the triangle is imperfect.
03:00:679 (2,4) - Bad overlap.
03:04:218 - Never skip audio samples. Even if they are not easily noticeable.
03:16:943 (3,5) - Imperfect blanket.
03:25:875 (5) - It's ending looks bad.
03:27:392 (1,2,3) - Bad overlaps.
03:27:392 (1,3) - Imperfect blanket.
03:28:572 (1) - Could be much better. Especially it's ending.
03:40:875 (1,1) - They touch.
03:48:123 (10,1) - Bad overlap.
03:54:022 (6,1) - Imperfect blanket.
03:56:213 (7,1) - Imperfect blanket.
04:18:628 (1,2,3,4,1,2,3,4,1,2,3,4,1) - Too hard to read. Leave it be though and change it if someone else points it out.
04:22:336 (1) - Bad looking and.... weird.
04:24:022 (1,2,1) - Space them evenly. Things like this will get BN to scold you.
04:24:696 (1,1) - Why not use the same sliders. It's not the same, look at the turning points.
04:29:415 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - On patterns like this is where someone can easily notice the difficulty increase comparing the two parts.
04:41:550 (2) - Make good sliders. People like sexy ones with curves all over.
04:43:404 (2,1) - The transition looks cramped. It plays well though.
04:47:617 (1,1) - Imperfect blanket. The bottom part is closer compared to the upper part.
04:49:640 (2,1) - Same cramped looking transition.
04:59:920 (1,1,1,1) - What are you mapping here? I can tell you are trying to get the drain time above 5mins but you could just extent the spinner until 05:01:774 -. Make sure you ask a BN about both my suggestion if you are going for it and your way of mapping this part if you end up keeping it.

[General]


- Reduce OD to 7,5.
- Increase HPR to at least 6,5.
- Watch this video and use what you've learned to make symmetrical sliders.
- Also use this guide. I see potential in your slider art. Don't back down.
- Don't make a habit of ending your sliders at blue ticks. Red ticks are you best friend after whites.
02:50:988 (1) - There is a very noticeable difficulty increase after this. You are going too have a really hard time finding someone who would agree in ranking a map with dynamic difficulty spread throughout the whole of it.

I was having a hard time playing the second half of the collab. Therefore I was unable giving detailed feedback regarding the flow.
I see a lot of potential in this beatmap and I love the mapping style of the dubstep part. Kepp developing it.
Topic Starter
Slick

Exa wrote:

Modding done:


[Grimoire]


00:03:628 (10) - Try making your slider turning points perfectly symmetrical to each other when creating such sliders. Fixed
00:06:999 (9) - I suggest moving that a bit down so you don't interrupt the circular flow which you have built. Fixed
00:07:168 (1,2) - This is not good, make the slider tail facing the stream or else it not only looks bad but it plays awkwardly. Fixed
00:07:842 (1,3) - Since these are key components of the same pattern, I suggest you replace (3) with a copy of (1). Fixed
00:09:022 (6) - Make the head face the last hitobject. Fixed
00:10:370 (6,7,8) - There is sudden increased tension on this stream, back it up by spacing the notes a bit more and making the belly face the opposite direction. Fixed
00:10:875 (1) - This slider doesn't look nice. Go for symmetry. Fixed
00:10:875 (1,2) - I see you went for a blanket, make it perfect. Fixed
00:17:617 (2,3) - Copy (2), Ctrl+G it and use it instead of (3). Don't be afraid to recycle sliders. Fixed
00:25:707 (2) - Move at around (244,200). Reverted, didn't really flow too well like that
00:31:774 (3,4) - You can make a blanket here. Fixed
00:33:123 (6) - Looks really bad and too cramped. Use another, more sexy one with a slightly reduced SV. Fixed
00:33:797 (2,3) - Just a suggestion, but try Ctrl+G those. Fixed
00:35:819 (9,1) - (9) also looks bad, but keep it for the sake of consistency. At least try to make a perfect blanket. Fixed,made like the previous
00:40:875 (3,2) - I highly suggest stacking those. You introduce a new form of linear flow (1,2) which makes it good for the beginning of the vocals but also you create a slightly bigger jump between (2,3) which helps backing up the increased tension of (3). Fixed
00:42:224 - End the slider here. Fixed
00:44:752 (2) - Use finish on head. Reverted, the previous hitsounding pattern sounded better
00:45:257 (3) - Use finish on head instead of whistle. ^
00:46:943 (4,5,7) - Follow same hitsounding pattern. ^
00:59:752 (3,4,1) - Too big, nerf it. Fixed
01:01:100 (4,5,6) - I feel like this is also a bit big. You can leave it be for now, but change it if someone else points it out aswell. Reduced spacing slightly of 01:01:269 (5)
01:05:819 (8,10) - This is tricky. Make sure the red turning point of (10) is exactly where the end point of (8) is. FIxed
01:06:831 (11,1) - Why not make (11) a perfrect curve, symmetrical to (1)? Fixed
01:09:527 (1,2,3) - Too big, nerf it. Fixed
01:10:707 (7,1,2,3) - Too hard for this star rating, nerf it. Fixed
01:30:679 (4) - Never start sliders on blue. Only when there is no way around it. fixed
01:31:184 (5) - Same goes for this one. fixed
01:43:066 (10,1) - Not a nice flow. You break it in order to transit from one stream to another. A quick way to fix it is making the belly of (1,2,3) face the opposite direction.Fixed
01:48:965 (4,5) - They touch. Fixed
01:50:314 (1,2) - Try making a nicer blanket here. changed a little
01:54:022 (4) - Start this slider at white tick. It might seem nicer your way but it plays really bad because it's inconsistent. (Reduce it's length once you do so). Remapped with circles
02:05:482 (7,8,9) - The blanket is imperfect. Fixed
02:06:493 (1,2) - They make an ugly overlap. Fixed
02:24:864 (4,5,6) - This is too big imo. Keep it though and change it if someone else points it out. Pending
02:27:729 (1,2,3,4,5) - Too spaced out. Reduce consistent DS to exactly 0.8. reverted
02:32:111 (1,2) - They touch. They actually do. Fixed
02:34:808 (1,2) - Looks bad. need more opinion about this...
02:40:201 (1) - Looks bad because the head overlaps with the body. ^
02:42:898 (1,2) - They touch. Fixed
02:43:572 (2) - Don;t overlap neither the head or tail with the body of a slider. It looks bad. need more opinion about this...
02:43:572 (2,3) - They touch. I can tell it will be hard to fix it though, so leave it be and change it if someone else points it out. Fixed
02:50:988 (1) - Wow. Why not just use a spinner? It doesn't look that bad, except it's end. But make sure you ask a BN about using this. Pending
02:50:988 (1,1) - Bad overlap. Pending
02:58:572 (7) - You should use a slider here, the audio sample on the background has a 1/2 duration time. Pending
02:59:752 (4,5) - Too big of a jump and too hard to pull off compared to the map so far. Pending
03:00:089 (6,7,1) - This won't be read as a diplo-stream. Not to mention the triangle is imperfect. Pending
03:00:679 (2,4) - Bad overlap. Pending
03:04:218 - Never skip audio samples. Even if they are not easily noticeable. Pending
03:16:943 (3,5) - Imperfect blanket. Pending
03:25:875 (5) - It's ending looks bad. changed a little
03:27:392 (1,2,3) - Bad overlaps. changed a little
03:27:392 (1,3) - Imperfect blanket. Fixed
03:28:572 (1) - Could be much better. Especially it's ending. i will look into it
03:40:875 (1,1) - They touch. Fixed
03:48:123 (10,1) - Bad overlap. changed a little
03:54:022 (6,1) - Imperfect blanket. Fixed
03:56:213 (7,1) - Imperfect blanket. Fixed
04:18:628 (1,2,3,4,1,2,3,4,1,2,3,4,1) - Too hard to read. Leave it be though and change it if someone else points it out. Pending
04:22:336 (1) - Bad looking and.... weird. Pending
04:24:022 (1,2,1) - Space them evenly. Things like this will get BN to scold you. Pending
04:24:696 (1,1) - Why not use the same sliders. It's not the same, look at the turning points. Pending
04:29:415 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - On patterns like this is where someone can easily notice the difficulty increase comparing the two parts. Pending
04:41:550 (2) - Make good sliders. People like sexy ones with curves all over. may change
04:43:404 (2,1) - The transition looks cramped. It plays well though. changed a littlle
04:47:617 (1,1) - Imperfect blanket. The bottom part is closer compared to the upper part. Fixed
04:49:640 (2,1) - Same cramped looking transition. changed a little
04:59:920 (1,1,1,1) - What are you mapping here? I can tell you are trying to get the drain time above 5mins but you could just extent the spinner until pending05:01:774 -. Make sure you ask a BN about both my suggestion if you are going for it and your way of mapping this part if you end up keeping it. pending

[General]


- Reduce OD to 7,5. fixed
- Increase HPR to at least 6,5. fixed
- Watch this video and use what you've learned to make symmetrical sliders. will do
- Also use this guide. I see potential in your slider art. Don't back down. ^
- Don't make a habit of ending your sliders at blue ticks. Red ticks are you best friend after whites. might be difficult to revert now but i'll look into it
02:50:988 (1) - There is a very noticeable difficulty increase after this. You are going too have a really hard time finding someone who would agree in ranking a map with dynamic difficulty spread throughout the whole of it. shit

I was having a hard time playing the second half of the collab. Therefore I was unable giving detailed feedback regarding the flow.
I see a lot of potential in this beatmap and I love the mapping style of the dubstep part. Kepp developing it.
Thank you, Exa!
MillhioreF
irc minimod
2015-07-05 21:06 Slick: acidentally closed #spectator
2015-07-05 21:06 Slick: write it here
2015-07-05 21:07 Slick: these? 00:30:426 (9,1) -
2015-07-05 21:07 MillhioreF: yup
2015-07-05 21:07 MillhioreF: 00:56:381 (1) - this slider seems to last one tick too long lol
2015-07-05 21:07 Slick: irc mod please and post so you'll get thekds
2015-07-05 21:07 Slick: the kds*
2015-07-05 21:08 Slick: 00:56:381 (1) - should shorten it?
2015-07-05 21:08 MillhioreF: I don't feel like modding the whole thing though, just pointing out a couple of things here and there, that's not really enough for kd
2015-07-05 21:08 Slick: if you just point out moments like that a bit here and there throughout
2015-07-05 21:08 Slick: that's good
2015-07-05 21:08 MillhioreF: yeah, stuff like that and 02:22:673 (1) - sound weird
2015-07-05 21:09 MillhioreF: you're doing the whole end on a blue tick thing you do in the rest of the map, which is normally okay since it's the style you're going through
2015-07-05 21:09 Slick: supposed to follow the vocal
2015-07-05 21:09 Slick: but it probably doesn't play well?
2015-07-05 21:09 MillhioreF: but these couple sliders (and probably more) have a sharp clap on the white tick
2015-07-05 21:09 MillhioreF: so it sounds horrible to let it keep going
2015-07-05 21:09 MillhioreF: if anything, end the slider on the white clap and put another note on the blue where it ends now
2015-07-05 21:10 Slick: whoa
2015-07-05 21:10 Slick: 2 notes after the slider
2015-07-05 21:10 Slick: at 02:23:095 (2,3) -
2015-07-05 21:10 Slick: actually seem to fit
2015-07-05 21:10 Slick: like this
2015-07-05 21:10 Slick: http://puu.sh/iOABD.jpg
2015-07-05 21:10 Slick: what do you think?
2015-07-05 21:10 MillhioreF: yup, looks good
2015-07-05 21:11 Slick: it seems to fit a few sliders like that
2015-07-05 21:11 Slick: i'll check em all
2015-07-05 21:12 MillhioreF: mostly just watch out for areas like that where you may be putting sliders past powerful beats in the song
2015-07-05 21:12 MillhioreF: as well as weird flow areas and janky overlaps like 03:27:392 (1,2) -
2015-07-05 21:13 Slick: i have actually done that conciously so the slider follows the vocal as much as possible at times
2015-07-05 21:13 Slick: consciously
2015-07-05 21:13 Slick: but yeah, doesn't seem good to play
2015-07-05 21:13 Slick: another pointed out that, need to fix it
2015-07-05 21:13 Slick: these 2 sliders
2015-07-05 21:13 Slick: 03:48:965 (1) -
2015-07-05 21:14 Slick: 03:54:359 (1) -
2015-07-05 21:14 Slick: they both ignore kicks/claps
2015-07-05 21:14 Slick: but can i keep them
2015-07-05 21:14 Slick: excessive vocal mapping is partially what makes the map different
2015-07-05 21:15 MillhioreF: those ones aren't as obnoxious and offputting as the other ones I mentioned, so they're probably okay to keep
2015-07-05 21:15 MillhioreF: I'd still personally replace them, but they're acceptable for the sake of style
2015-07-05 21:16 Slick: i'll probably keep them then
I Must Decrease
Evil Xexxar's Horribly Evil IRC Mod
19:28 Slick: nice
19:28 Xexxar: 00:02:449 (5) -
19:28 Slick: post on thread so you get da kds
19:28 Xexxar: high sv for such a calm part tbh
19:28 Xexxar: why are you changing sv on every note
19:28 Xexxar: i dont udnerstand that
19:28 Xexxar: 00:02:449 (5) -
19:28 Xexxar: additionally this shape is ugly
19:28 Xexxar: the stream before it has an arc to it
19:29 Xexxar: but this slider ignores this arc and has a strange shape
19:29 Slick: just this one though?
19:29 Slick: 00:02:449 (5) -
19:29 Slick: i tried reducing the sv of all sliders in the intro, didn't really feel good
19:29 Slick: so i reverted back to original
19:29 Xexxar: im not trying very hard here but flow wise this would look better like this http://puu.sh/iPIGo/1cc0c9d8e7.jpg
19:29 Slick: but i can reduce the sv of the first one
19:29 Xexxar: where it flows from the stream directly into the direction of the slider
19:30 Slick: i'll do something like that
19:30 Xexxar: i dont understand why you change sv on every note
19:30 Xexxar: i dont get it
19:30 Xexxar: 00:03:628 (10) -
19:30 Xexxar: the sv goes up for this part
19:30 Slick: 1,20
19:30 Xexxar: yet it's a low pitch cello thing
19:30 Slick: reduce it?
19:31 Xexxar: if you're going to make every slider have a different sv
19:31 Slick: ah
19:31 Xexxar: which is really stupid to begin with
19:31 Xexxar: like
19:31 Xexxar: i dont get why you would do that
19:31 Xexxar: it just makes it weird and confusing to play
19:31 Xexxar: literally
19:31 Xexxar: every note
19:31 Xexxar: ???
19:31 Xexxar: what does that accomplish some of these notes are the same
19:31 Slick: it doesn't affect gameplay so much since most of the time the changes aren't too big
19:31 Xexxar: as others
19:32 Xexxar: then what's the point?
19:32 Slick: the guy who taught me mapping told me
19:32 Slick: to change sv
19:32 Slick: idk, something about it looking more compliacted that what it really is
19:32 Xexxar: he taught you wrong
19:32 Xexxar: 00:04:640 (5) -
19:32 Xexxar: this slider looks ugly
19:32 Xexxar: doesnt flow in a good directly from the jump
19:32 Slick: curve?
19:32 Slick: it
19:32 Xexxar: control j
19:32 Xexxar: then move it back up
19:32 Slick: curve ut upwards?
19:32 Xexxar: would look fine
19:32 Slick: yeah that seemsg ood
19:33 Slick: no, downwards
19:33 Xexxar: i cant handle this map
19:34 Xexxar: every single slider is stupid
19:34 Slick: please don't stop
19:34 Xexxar: sv changes are random
19:34 Slick: the things you've mentioned i've already done
19:34 Xexxar: like honestly speaking to me
19:34 Xexxar: when i look at this map
19:34 Xexxar: I see someone who's tryng way too hard
19:35 Xexxar: because every slider is stupidly complex
19:35 Slick: you're probably right...
19:35 Xexxar: your 1/2 sliders
19:35 Xexxar: do not need to be this obscure
19:35 Xexxar: if its a 1/1 sure you can add some pizzazz
19:35 Xexxar: or however you spell it
19:35 Xexxar: but if its shorter than 1/1
19:35 Xexxar: there is really not need to make it complex
19:36 Xexxar: i wouldnt use more than 1 white tick and 1 red tick
19:36 Xexxar: Now
19:36 Slick: i like pretty sliders ><
19:36 Xexxar: they're ugly.
19:36 Xexxar: additionally
19:36 Xexxar: seriously SV changes every slider just make it hard to read
19:37 Xexxar: i pretty much only change SV in section
19:37 Xexxar: additional
19:37 Xexxar: well
19:37 Xexxar: I will sometimes also change it for specific parts
19:37 Xexxar: certain things that be felt
19:37 Xexxar: like
19:37 Slick: like specific sounsd?
19:37 Slick: sounds*
19:37 Xexxar: specific sounds can sometimes warrant like
19:37 Xexxar: a 1.2~ multiplication of whatever your bass sv value was
19:37 Xexxar: anymore and you risk missreading as 3/4
19:38 Xexxar: 1.25 multiplication is p safe
19:38 Xexxar: now im going to look at this
19:38 Xexxar: ignoring the weird sliders n shit
19:38 Xexxar: and judge you on flow and playstyel
19:38 Xexxar: 00:59:583 (2,3,4,1) -
19:39 Xexxar: this is a weird pattern to me
19:39 Slick: hmm
19:39 Xexxar: i dont see why taht 1 is there
19:39 Xexxar: like specifically
19:39 Slick: the jumps?
19:39 Xexxar: its not equildistant from 2 as 2 is to it's combo's 1
19:40 Xexxar: if you were going for something like that
19:40 Xexxar: then i'd understand
19:40 Xexxar: i mean 3
19:40 Xexxar: not 2
19:40 Slick: yeah spacing increases a little
19:40 Xexxar: my bad
19:40 Slick: after 00:59:415 (1,2) -
19:40 Slick: is that bad?
19:40 Xexxar: i meant
19:40 Xexxar: http://puu.sh/iPJiH/4d3dd02c25.jpg
19:40 Xexxar: these three notes are weird with eachother
19:40 Xexxar: personally when i have a pattern like this
19:41 Xexxar: i'd make it so that the 3 notes are linear and equidistant
19:41 Xexxar: looks better
19:41 Slick: i see
19:41 Slick: i can do that
19:41 Xexxar: 2 and 4 can do whatever because they're the jump part
19:41 Xexxar: additionally
19:41 Xexxar: make 3 a nc
19:41 Xexxar: cause it would make all of those 3 circles #1
19:41 Xexxar: and it would again
19:41 Xexxar: be good lookin
19:42 Slick: fixed the nc
19:42 Slick: going to remap after
19:42 Slick: can't think of anything right now
19:42 Slick: so just keep going
19:42 Slick: xS
19:42 Xexxar: 01:02:448 (3) -
19:43 Xexxar: This vocal is extremely punctuated
19:43 Xexxar: meaning i feel like it packs a punch
19:43 Slick: increase sv? and base wobble?
19:43 Xexxar: as it currently sits there it has low DS and a weird angle
19:43 Xexxar: incorrectly
19:43 Slick: ah
19:43 Xexxar: SV shouldnt be touched
19:43 Xexxar: bass wobble student
19:43 Xexxar: is stupid*
19:43 Xexxar: what i recommend doing
19:43 Slick: i'll increase the spacing
19:44 Xexxar: not just that
19:44 Xexxar: theres a key to what you're missing here
19:44 Xexxar: This is something I do in my maps alot.
19:44 Xexxar: If you want to make a note really pack a punch
19:44 Xexxar: the motion you want the player to do is a back and forth motion
19:44 Xexxar: specifically
19:44 Xexxar: because you follow 1 up into 2
19:44 Xexxar: double taking onto the start of 1 for example
19:44 Xexxar: would make it really iconic
19:44 Xexxar: let me puush an example
19:45 Slick: like this?
19:45 Slick: http://puu.sh/iPJzg.jpg
19:45 Slick: i'll increase the spacing though and fix the slider angle
19:45 Slick: just quick example
19:45 Xexxar: http://puu.sh/iPJBu/006314e8ab.jpg
19:45 Slick: oh
19:45 Xexxar: the angle of the slider matters
19:46 Xexxar: when its face the way you came
19:46 Xexxar: it's not only a big jump
19:46 Xexxar: but a forced change in flow
19:46 Xexxar: the player has to stop and turn around
19:46 Slick: i see
19:46 Xexxar: this means that they will feel not only the high DS increase but the motion of goin fast and forcibly stopping and turning around
19:46 Xexxar: this is how you build intensity to match the song
19:47 Slick: nice
19:47 Slick: i'll definitely do that
19:47 Xexxar: paying attention to things like this would make your maps 11/10 on the fun scale
19:47 Xexxar: this is also why 01:03:291 (6) -
19:47 Xexxar: is kinda awkward
19:47 Xexxar: you have really high ds in these parts
19:47 Xexxar: but the spacing is mediocre
19:47 Xexxar: and its hard to follow the high SV
19:47 Xexxar: especially cause it's in a line
19:47 Xexxar: high SV requires high spacing
19:48 Xexxar: else it feels uncomfortable and awkward
19:48 Slick: distance between these? 01:02:954 (5,6) -
19:48 Slick: or the whole kiai
19:48 Xexxar: i personally wouldnt do this, but literally, by changing 6 into control g
19:48 Xexxar: it would probably play better (look worse obv)
19:48 Xexxar: i just mean
19:48 Xexxar: those two 5 and 6
19:48 Xexxar: as an example
19:49 Xexxar: I would say you need to think more about your mouse motions and what you want the player to experiene
19:49 Xexxar: also
19:49 Xexxar: are you usingDS?
19:49 Slick: nope
19:49 Xexxar: i never do either
19:49 Xexxar: unless streams
19:49 Xexxar: or specific pattern
19:50 Slick: the ds just makes sure the objects spacing is equal
19:50 Slick: i haven't used it for anything so far
19:50 Slick: probably times i should've use dit
19:50 Slick: used it*
19:50 Xexxar: Anyway.
19:51 Xexxar: My recommendation for you
19:51 Xexxar: Is (and I know this sucks)
19:51 Slick: remap?
19:51 Xexxar: To remap this map with less of a retarded SV changing desire, additionally, understand that sliders do not have to look ridiculous
19:51 Xexxar: overall you have a really high SV in this map and you could honestly do with lowering it
19:51 Slick: ;w;
19:51 Xexxar: And to pay more attention to your cursor motion
19:51 Slick: shit
19:52 Xexxar: and how you want players to experience parts
19:52 Xexxar: and feel the map
19:52 Xexxar: I'll go ahead and post htis for you, I hope I helped.
ChokeNoise


You requested a mod on our modding queue, so here it goes~ :3
Remeber, I'm just expressing my opinion, so don't be offended when I criticize something, thanks~


Grimoire


Maybe do AR 9.5
Maybe set OD to 8


00:11:550 (3,4) - Try a perfect stack with the Slider
00:12:561 (6,7,8,9) - This doesnt look nice :c
00:18:965 (6,7) - Should stack too
00:20:988 (3) - Move to X293 Y358 for perfect Slider stack
00:24:359 (6,7) - Try to remove the overlapp
00:29:752 (6,7,8) - Try to move to X260 Y84 because it looks weird :/
00:34:640 (6,7) - Try to stack 7 with 6
00:38:684 (11,12) - Try to stack these
00:41:550 (1,2) - Overlapp
00:49:471 (12,13) - Try to do these above the Slider
00:50:145 (2,3,4) - Looks very squeezed
00:52:168 (9,10) - Make em' stack
01:09:527 (1,3) - Maybe stack
01:13:825 (5) - Change position to X105 Y214 to make it look better
01:15:932 (4) - Set it to X321 Y235 for perfect stack
01:18:965 (5) - Set it to X285 Y88 to improve blanket with 4 and 7
01:20:314 (9,1) - Try to stack them
01:38:684 (5,6,7,8,9) - Try a straight line for it
01:51:493 (5) - Try to set to X209 Y272 to improve blanket
01:52:336 (7,8,9) - Pls don't squeeze it too much
01:51:999 (6,7,8,9,1) - Try to change them doesn't look very nice
02:05:145 (6,7,8) - Improve blanket
02:41:213 (3) - Pls set this to X398 Y281 looks nicer
02:49:977 (7) - Change position to X361 Y122 looks nicer
03:13:066 (3,4) - Try to stack with Blue 1
03:26:718 (6,7) - Please change them
04:13:066 (1,2,1) - Looks weird :/
04:14:078 (1,1) - Try to improve blanket

I hope i was helpful :3

Hopefully it gets ranked I like this Map :3
Good Luck c:
Topic Starter
Slick

ClickNoise wrote:



You requested a mod on our modding queue, so here it goes~ :3
Remeber, I'm just expressing my opinion, so don't be offended when I criticize something, thanks~


Grimoire


Maybe do AR 9.5 Fixed
Maybe set OD to 8 Fixed


00:11:550 (3,4) - Try a perfect stack with the Slider Fixed
00:12:561 (6,7,8,9) - This doesnt look nice :c Fixed
00:18:965 (6,7) - Should stack too Fixed
00:20:988 (3) - Move to X293 Y358 for perfect Slider stack Fixed
00:24:359 (6,7) - Try to remove the overlapp Fixed
00:29:752 (6,7,8) - Try to move to X260 Y84 because it looks weird :/ Fixed
00:34:640 (6,7) - Try to stack 7 with 6 Fixed
00:38:684 (11,12) - Try to stack these stack leniency
00:41:550 (1,2) - Overlapp Fixed
00:49:471 (12,13) - Try to do these above the Slider Fixed
00:50:145 (2,3,4) - Looks very squeezed spaced a little
00:52:168 (9,10) - Make em' stack stack leniency
01:09:527 (1,3) - Maybe stack may play better not stacked
01:13:825 (5) - Change position to X105 Y214 to make it look better Fixed
01:15:932 (4) - Set it to X321 Y235 for perfect stack Fixed
01:18:965 (5) - Set it to X285 Y88 to improve blanket with 4 and 7 Fixed
01:20:314 (9,1) - Try to stack them may play better not stacked
01:38:684 (5,6,7,8,9) - Try a straight line for it passed for now since other streams not in straight line, will change if more suggest to do so
01:51:493 (5) - Try to set to X209 Y272 to improve blanket Fixed
01:52:336 (7,8,9) - Pls don't squeeze it too much might think of something for this...
01:51:999 (6,7,8,9,1) - Try to change them doesn't look very nice ^
02:05:145 (6,7,8) - Improve blanket Fixed
02:41:213 (3) - Pls set this to X398 Y281 looks nicer it's like that for even spacing between the 2 sliders,might change if more suggest
02:49:977 (7) - Change position to X361 Y122 looks nicer changed a little
03:13:066 (3,4) - Try to stack with Blue 1 stack leniency
03:26:718 (6,7) - Please change them remapped
04:13:066 (1,2,1) - Looks weird :/ pending
04:14:078 (1,1) - Try to improve blanket pending

I hope i was helpful :3

Hopefully it gets ranked I like this Map :3
Good Luck c:

Thank you, ClickNoise!
-PC
chatlog
21:55 Slick: hei
21:55 -PC: oh hey
21:55 -PC: så pm
21:55 -PC: men tror ikke jeg orker å modde
21:55 -PC: sorry
21:55 Slick: np
21:55 *Slick is listening to [http://osu.ppy.sh/b/731905 Rita - Bookmark Memories]
21:55 -PC: yeah har sett mappet
21:56 Slick: hvis de var noen momenter du kjente som ikke funka i det hele tatt
21:56 Slick: playtesting feedback er bra
21:56 -PC: okay
21:56 -PC: kan spille
21:57 -PC: har bare sett
21:57 -PC: men
21:57 -PC: liker ikke sliderne, bare så det er sagt lol
22:02 -PC: veldig mye ekkel flow
22:02 -PC: sånn
22:02 Slick: :S
22:02 -PC: en slider går en vei og vips så er sirkelen over til siden
22:02 -PC: also
22:03 -PC: starten var verst med dette tror jeg
22:03 -PC: var merkelig flyt mellom SV og DS
22:03 Slick: ja shittiest flow der
22:03 -PC: 00:02:111 (1,2,3,4,5) - bare her ser du noe merkelig
22:03 -PC: fasongen på slideren passer ikke til retningene streamen går
22:03 Slick: den slideren for høy sv?
22:03 -PC: that too I think
22:04 Slick: ah
22:04 -PC: er vel mer placement iforhold til at sv er høyere
22:04 Slick: mange har sagt det, må finne på noe
22:04 -PC: yeah
22:04 -PC: men synes du tar det litt vel ut med sliderne lol
22:04 Slick: hva betyr litt vel ut?
22:04 Slick: xD
22:04 -PC: 00:12:561 (6,7,8,9) - hva du mapper til her?
22:04 -PC: de er alle gimmick ish
22:05 -PC: er stagig vekk slike lightning shaped deler
22:05 Slick: ah
22:05 -PC: ser ut som din mappestil har adapted fra midge haha
22:05 Slick: sliders en del
22:06 Slick: mest fra 5eania & midge
22:06 -PC: 00:17:280 (1,2,3) - slikt er ganske forvirrende
22:06 Slick: litt fra broccoly og foreverends
22:06 -PC: 00:17:280 (1,2) - først og fremst er distance snap lav her
22:06 -PC: spesielt siden (2) har raskere sv
22:06 -PC: 00:17:617 (2,3) - (2) snur men den hopper likevel videre til (3)
22:07 Slick: tror hele started må remappes
22:07 -PC: perhaps
22:07 -PC: ser ut som du har brukt sykt mye arbeid
22:07 -PC: props
22:07 Slick: haha
22:07 -PC: 00:26:718 (1,2,3,4,5,6,7,8,9) - hele denne er veldig nice imo
22:08 -PC: 00:27:392 (7,8,9) - denne spesielt, alle bevegelser fortsetter
22:08 -PC: om du forstår
22:08 Slick: aye
22:08 -PC: 00:33:797 (2,3,4) - denne virker feil
22:08 -PC: kan ikke helt finne ut hvorfor
22:08 -PC: altså 5eania sin del er amazing
22:08 -PC: :>
22:09 Slick: må nok finne på noe der også
22:09 Slick: haha, han er vill koreaner
22:09 -PC: 00:43:572 (2,3) - samme problemet her
22:09 -PC: føles ekkelt ut
22:09 -PC: 00:44:246 (1,2) - ^
22:10 -PC: 00:46:943 (4,5,6) - plutselig er alt mye nærmere hverandre
22:10 -PC: men altså
22:10 -PC: vet ikke om noe av dette er viktig å endre på
22:10 -PC: jeg modder sjeldent
22:10 Slick: personlig synes jeg mussiken blir litt roligere
22:10 Slick: etter 00:38:853 -
22:10 Slick: men en del av de sliderne må remappes
22:10 -PC: 00:46:943 (4,5,6) - det forklarer ikke hvorfor disse har veldig kort distance snap
22:11 Slick: yup
22:11 Slick: skal increase ds
22:11 Slick: hvordan er kiai? 01:01:774 -
22:11 -PC: bare husk å ikke jobb for mye med dette før du evt finner ut at du skal remap lol
22:11 -PC: uh vet nesten ingenting om kiai time
22:12 -PC: så til meg ser det helt greit ut
22:12 -PC: eller mener du mappede delen?
22:12 Slick: hele kiai
22:12 Slick: hvordan var det og spille
22:12 Slick: de som ikke er dubstep
22:12 -PC: oh
22:12 -PC: rask sv iforhold til ds imo
22:13 Slick: burde gjøre jumpsa større?
22:13 -PC: vet ikke
22:13 -PC: tror ikke det
22:13 -PC: kan være flow related
22:13 Slick: probably
22:13 -PC: merker mye av det samme i midge maps
22:13 Slick: diff spike i midge sin del
22:14 -PC: 04:23:853 (1,1,2,1) - denne var dum
22:14 Slick: ujevn spacing på de?
22:14 -PC: ellers virker den som de fleste maps
22:14 -PC: nei er bare veldig dumt
22:14 Slick: av han?
22:14 -PC: yeah
22:15 -PC: 04:23:853 (1,1) - dette var langt jump, helt greit, men så kommer 04:24:106 (2,1) -
22:15 -PC: upassende og ekkelt å spille
22:16 -PC: 04:21:325 (1,2,3,4,1,1,1,2,1) - som dette, var sykt nice
22:17 Slick: 04:24:022 (1,2,1) - har blitt nevnt før
22:17 -PC: 04:24:022 (1,2,1) - denne er ikke problemet
22:17 -PC: 04:23:853 (1,1,2) - denne er
22:18 Slick: skal si det til han
22:18 -PC: okay
22:18 -PC: well good luck
Arusamour
Grimoire (6,02 stars, 1062 notes) Quick Mod
00:03:628 (1) - NC and make the slider velocity on this slower.

00:03:965 (2) - NC.

00:04:640 (6) - Slower the slider velocity

00:07:168 (1) - Slider doesn't fit with the song.

00:05:988 (4,5,6) - Too narrow of a jump.

00:09:864 (4) - Doesn't fit to the music, slider to the red tick.

00:12:561 (6) - Either too slow or make the slider shorter

00:16:100 (2,3,4,5,6) - Boring pattern.

00:22:336 (6) - Unnecessary Slider.

00:49:302 (11) - Too far apart from the slider end. Maybe like x: 384 y: 56


[General]


You have too many weird slider velocity changes. Keep it simple and clean.

Your flow with sliders are weird and all over the place. Try placing some circles to match the song and make better transitioning.

Don't make useless slider patterns if they have no purpose. Like 03:45:595 (1), 03:46:437 (4), or 03:46:943 (5).
Topic Starter
Slick

Boobs wrote:

Grimoire (6,02 stars, 1062 notes) Quick Mod
00:03:628 (1) - NC and make the slider velocity on this slower. fixed

00:03:965 (2) - NC. fixed

00:04:640 (6) - Slower the slider velocity fixed

00:07:168 (1) - Slider doesn't fit with the song. need more opinion about this

00:05:988 (4,5,6) - Too narrow of a jump. fixed

00:09:864 (4) - Doesn't fit to the music, slider to the red tick. need more opinion about this

00:12:561 (6) - Either too slow or make the slider shorter will change this if more suggest

00:16:100 (2,3,4,5,6) - Boring pattern. changed

00:22:336 (6) - Unnecessary Slider. will change if more suggest

00:49:302 (11) - Too far apart from the slider end. Maybe like x: 384 y: 56 changed a little


[General]


You have too many weird slider velocity changes. Keep it simple and clean. i don't think velocity changes is a problem as long as they aren't too big, i need to find the most prominent ones that don't fit the song & flow of gameplay.

Your flow with sliders are weird and all over the place. Try placing some circles to match the song and make better transitioning. will see what i can do

Don't make useless slider patterns if they have no purpose. Like 03:45:595 (1), 03:46:437 (4), or 03:46:943 (5). i don't really understand,sorry
Thank you, Boobs!
Arusamour
Don't make useless slider patterns if they have no purpose. Like 03:45:595 (1), 0346:437 (4), or 03:46:943 (5). i don't really understand,sorry
I'm meaning they don't fit the vocals. Sometimes, i see sliders with weird shapes that don't correspond with whats going on in the music and the vocals. Not all of the sliders, just few that i've noticed.
Sangzin
Hello! From PM request!

[Grimoire]

  • - 00:02:449 (5) - So many anchor point. You can use one anchor point like this
    - 00:09:864 (4) - End this slider on 00:10:333
    - 00:12:561 (6) - ^ on 00:12:898
    - 00:25:370 (1,2) - Stack
    - 00:28:741 (3) - Ctrl+G looks good imo
    - 00:29:246 (5) - Extend slider to 00:29:752 (6) -
    - 00:37:505 (6) - NC
    - 00:52:336 (10) - ^
    - 00:53:179 (1) - Delete NC
    - 00:53:684 (4) - NC
    - 01:23:347 (1) - End this slider on 01:25:370
    - 01:25:707 (1) - Stack looks good, but bad overlap. How about this?
    - 01:35:651 (4,5) - Why don't you widen the distance?
    - 01:46:606 (5,8) - Stack
    - 01:56:381 (3,4) - ^
    - 02:02:280 (1) - NC
    - 02:16:100 (5) - ^
    - 02:34:808 (1,2) - I prefer end delete (2) and extend slider to (2).
    - 02:40:201 (1) - Try Ctrl+H. It looks good.
    - 02:57:561 (5) - Ctrl+G and stack.
    - 03:11:465 (2) - Ctrl+G
    - 03:11:213 (1,2,3) - Move to X:119 Y:112
    - 03:15:257 (3) - NC
    - 03:30:426 (2) - ^
    - 03:47:617 (8) - I think this slider looks bad. Change like this
    - 04:02:280 (10) - X:376 Y:184?
    - 04:59:920 (1,1,1) - I think this is overmap. Is this notes to fill drain time? If I'm right, this is my suggest.
    04:52:336 (1) - make this spinner to long slider and add a spinner the rest part, and overmapping will be disappeard.

Sliders looks pretty good! Shoot a star! GL! :)
Topic Starter
Slick

Sangzin wrote:

Hello! From PM request!

[Grimoire]

  • - 00:02:449 (5) - So many anchor point. You can use one anchor point like this Fixed
    - 00:09:864 (4) - End this slider on 00:10:333 you mean? 00:10:033 fixed
    - 00:12:561 (6) - ^ on 00:12:898 fixed
    - 00:25:370 (1,2) - Stack it's unstacked for even spacing, will stack if more tell me to
    - 00:28:741 (3) - Ctrl+G looks good imo fixed
    - 00:29:246 (5) - Extend slider to 00:29:752 (6) - fixed
    - 00:37:505 (6) - NC fixed
    - 00:52:336 (10) - ^ fixed
    - 00:53:179 (1) - Delete NC fixed
    - 00:53:684 (4) - NC fixed
    - 01:23:347 (1) - End this slider on 01:25:370 will do if more suggest
    - 01:25:707 (1) - Stack looks good, but bad overlap. How about this? would be weird considering how the rest of that section is mapped imo, i did changed it a little and i'll use a circle instead if more suggest so
    - 01:35:651 (4,5) - Why don't you widen the distance? increase the spacing of whole section
    - 01:46:606 (5,8) - Stack fixed
    - 01:56:381 (3,4) - ^ like that for even spacing
    - 02:02:280 (1) - NC fixed
    - 02:16:100 (5) - ^ fixed
    - 02:34:808 (1,2) - I prefer end delete (2) and extend slider to (2). doesn't sound too bad, but i'll keep it for now and change if more suggest
    - 02:40:201 (1) - Try Ctrl+H. It looks good. looks better & flows better, awesome notice! fixed
    - 02:57:561 (5) - Ctrl+G and stack. pending
    - 03:11:465 (2) - Ctrl+G pending
    - 03:11:213 (1,2,3) - Move to X:119 Y:112 pending
    - 03:15:257 (3) - NC pending
    - 03:30:426 (2) - ^ fixed
    - 03:47:617 (8) - I think this slider looks bad. Change like this fixed
    - 04:02:280 (10) - X:376 Y:184? fixed
    - 04:59:920 (1,1,1) - I think this is overmap. Is this notes to fill drain time? If I'm right, this is my suggest.
    04:52:336 (1) - make this spinner to long slider and add a spinner the rest part, and overmapping will be disappeard.
going to ask bn about this

Sliders looks pretty good! Shoot a star! GL! :)
Thank you, Sangzin!
PatZar
lol rip
i dont recommend you to fix below this...

sup
00:02:449 (1) - nc
00:06:325 (1) - nc
00:12:224 (1) - nc
00:13:235 (5) - nc
00:14:920 (1) - nc
00:38:853 (1) - nc(i dont recommend you to change this)
00:47:954 (1) - nc
00:48:965 (1) - nc
00:51:325 (1) - nc
01:03:291 (6) - nc
01:05:145 (1) - nc
01:14:583 (1) - nc
01:17:617 (1) - nc and 01:17:954 (5) - remove nc here
01:19:302 (6) - nc
01:20:651 (5) - remove nc
01:46:606 (5) - nc
01:48:965 (4) - nc
01:51:999 (1) - nc
01:56:887 (1) - nc
02:07:842 (1) - nc
02:10:201 (4) - nc
02:16:606 (1) - nc
02:22:083 (1) - nc
02:29:415 (2) - nc
02:30:595 (4) - nc
02:32:786 (2,3) - (i dont recommend this) make these as nc i mean 1 1 1
02:34:471 (1) - nc
02:37:168 (1) - nc
02:38:853 (4) - nc
02:46:943 (6) - nc
03:19:134 (9) - nc and remove and 03:19:302 (1) - and 03:19:640 (3) - nc again
03:22:336 (9) - nc
03:25:033 (2) - nc
03:25:875 (4) - nc
03:47:617 (8) - nc
04:01:100 (7) - nc
04:03:460 (4) - nc and remove nc 04:04:302 (4) -

love that dubstep part lol
probably, this is for my side, dont judge me :^)
also, 01:00:847 - for preview point song
GH40z
simply mod by me.

Grimoire
[Grimoire]
- 00:59:415(1,2,3,4) - reduce spacing
- 01:01:269(5) - ^
- 01:09:190(6,7,1,2,3) - ^
- 02:20:819(1,2,3,4) - ^
- 02:24:527(2,3,4,5,6) - ^
- 02:27:055(1,2,3,4) - ^
- 02:50:988 - i love this pattern ♥ how u can get this artflow ? add kiai here :)

done~

+1 Star from me :)

sorry bad english ;w;
Topic Starter
Slick

PatZar wrote:

lol rip
i dont recommend you to fix below this...

sup
00:02:449 (1) - nc
00:06:325 (1) - nc
00:12:224 (1) - nc
00:13:235 (5) - nc
00:14:920 (1) - nc
00:38:853 (1) - nc(i dont recommend you to change this)
00:47:954 (1) - nc
00:48:965 (1) - nc
00:51:325 (1) - nc
01:03:291 (6) - nc
01:05:145 (1) - nc
01:14:583 (1) - nc
01:17:617 (1) - nc and 01:17:954 (5) - remove nc here
01:19:302 (6) - nc
01:20:651 (5) - remove nc
01:46:606 (5) - nc
01:48:965 (4) - nc
01:51:999 (1) - nc
01:56:887 (1) - nc
02:07:842 (1) - nc
02:10:201 (4) - nc
02:16:606 (1) - nc
02:22:083 (1) - nc
02:29:415 (2) - nc
02:30:595 (4) - nc
02:32:786 (2,3) - (i dont recommend this) make these as nc i mean 1 1 1
02:34:471 (1) - nc
02:37:168 (1) - nc
02:38:853 (4) - nc
02:46:943 (6) - nc
03:19:134 (9) - nc and remove and 03:19:302 (1) - and 03:19:640 (3) - nc again
03:22:336 (9) - nc
03:25:033 (2) - nc
03:25:875 (4) - nc
03:47:617 (8) - nc
04:01:100 (7) - nc
04:03:460 (4) - nc and remove nc 04:04:302 (4) -

love that dubstep part lol
probably, this is for my side, dont judge me :^)
also, 01:00:847 - for preview point song
All fixed!

Thank you, PatZar!
Topic Starter
Slick

GH40z wrote:

simply mod by me.

Grimoire
[Grimoire]
- 00:59:415(1,2,3,4) - reduce spacing reduced a little
- 01:01:269(5) - ^ kept
- 01:09:190(6,7,1,2,3) - ^ reduce a little before vocal kicks in
- 02:20:819(1,2,3,4) - ^ reduced
- 02:24:527(2,3,4,5,6) - ^ reduced a little
- 02:27:055(1,2,3,4) - ^ ^
- 02:50:988 - i love this pattern ♥ how u can get this artflow ? add kiai here :) will do if more suggest


done~

+1 Star from me :)

sorry bad english ;w;
Thank you, GH40z!
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