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Infected Mushroom - The Legend of the Black Shawarma [Taiko]

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Topic Starter
Fuel

Shiroi Hiroshi wrote:

hi

SPOILER
m4m from your queque

Infected Mushroom The Legend of the Black Shawarma

d:don / red note k:kat/blue note

General Thing : maybe add tag ? like : marathon psychedelic trance ok

00:25:416 - maybe add d and here d too ? 00:25:519 - i prefer to keep the k_dk_ rhythm just for that first part

00:27:174 - d 00:27:278 - k ? no sound on 00:27:174, added d to 00:27:278 for d_d_d_d_d rhythm

00:46:933 - ~ 00:51:278 - make them big don and kat ? i'll try just big kats, i think big dons as well is a bit excessive


01:12:588 - d yep

01:12:898 - d dont want too may longer patterns in this section

01:32:450 (485) - change to k ? ok
01:36:174 (506) - change k ? i want to keep a d d k rhythm on the 1/2 beat at the start of each bar
01:37:829 (515) - change k ^ same as above

01:45:070 (555) - change to k and 01:45:174 - add d here ? change k, didnt add d as i feel the k is sufficient

01:47:347 - add d 01:47:553 (566) - there are no voice here you can delete it there is a faint ticking sound, but i'll go with this delete, not adding d since i wanted to differentiate slightly from the next part as the song is rather repetitive

01:47:760 (567) - finish leaving it for now

01:50:657 - add d 01:50:864 (589) - delete im confuse because repeated note all time @@ im sorry ^ same as above

02:58:312 (1032) - change to d ? want k's to go with guitar

05:49:829 - ~05:50:657 - add d to that 3 note ? i prefer to keep that bit in the music consistently as single beats

05:53:657 (343) - delete this note , its really weird.... fixed the streams there

06:03:071 - ~ 06:04:312 (427) - add finish ? ill keep it as it is

06:09:691 - add k following synth/guitar instrument (?? not sure what it is lol), i dont feel its necessary to put a note in this beat

06:22:933 - add k ^ same as above
06:25:002 - put d/k whatever here ^ same as above

06:26:243 - add k ^ same as above

06:28:312 - add d ^ same as above
nice song and nice map ty :D
forgive my bad english if i make you confuse its fine :D
everything seem fine i think and add sv to make it fun im not very good with sv's and their playability so ill wait and see
though ill probably sv increase the 1/6 stream before kiai for fun c:


06:30:795 - add greenline SV 1,2 or 1,5 if i do this, ill probably want to add sv to the main kiai time too. also im unsure about whether this short section here requires kiai

_Rise wrote:

M4M from your mod queue~
First of all, I'm not good at English. Please understand it before you see my MOD. its cool :D

General

  • Looks fine :D

Oni
  1. SliderMultiplier:1.59999996185303 - Change to 1.4~1.6?? that's really weird. fixed (1.6)
  2. 00:16:105 (12,13) - Ctrl + G i want to use the rhythm of x_dk, normally k_dk but d_dk here because the sound is very quiet
  3. 00:20:864 (33,34,35) - Ctrl + G and 00:20:967 change to k yep
  4. 00:22:829 - Change to d for the same reason as above, i prefer the rhythm of x_dk
  5. 00:26:450 - Move to 00:26:553 ok
  6. 00:29:553 (85,86,87) - Move to 1/4 left yep
  7. 00:34:519 - Move to 00:34:416yep, and added a d on 00:34:519 so its a little less awkward to play
  8. 01:04:622 - Add d yep
  9. 01:32:450 - Change to k changed in shiroi's mod
  10. 02:17:140 ~ 02:17:553 - Add some note. This space is a little unnatural. the sound is very faint ticking, im not sure if it requires notes but if this is brought up again ill add the notes
  11. 02:23:760 ~ 02:24:174 - ^ ^ same as above
  12. 02:32:140 and 02:32:243 - Add d i'll add them back, had it before but i thought it sounded a bit weird
  13. 03:20:657 - Move to 03:20:760 wow im stupid, fixed
  14. 03:57:553 and 03:57:622 - Add d? intention was to follow piano's rhythm
  15. 04:10:795 and 04:10:864 - ^ ^ same as above
  16. 05:13:209 - Change to k sorta intended to follow the vocal/synth here (probably a bit weird), i dont think this is fitting
  17. 05:16:209 - ^ yep
  18. 05:30:588 - ^ yep
  19. 05:59:140 - ^ yep
  20. 06:44:347 - Add d following piano for rhythm like before, the broken f major chord starts on that white tick
  21. 06:57:795 - Add k^ same as above
  22. 07:10:312 (736,737,738,739) - Ctrl + G oooooh ok

Great map! ty :D
That's all! Good luck for this map's ranked~
Thanks a lot for the mods :D Will mod your maps by the end of the week.

EDIT: redid second piano part to better match the first one
bananannian

Invective wrote:

Shiroi Hiroshi wrote:

  1. SliderMultiplier:1.59999996185303 - Change to 1.4~1.6?? that's really weird. fixed (1.6)
That's a side effect of the AImod SV bug I believe, you'll have to manually fix it in notepad.
Zetera
Hi there, you modded my map, so I'm modding yours. I am actually surprised that your map has made it so far, since I mapped Punk Nightmares and it turned out to be dreadfully unpopular. Might be me, but might also be the speed of the song. I digress.

[General]

I suggest that you turn the SV down to 1.40x. 1.60x generally makes a weird graphical impression, it simply looks like the circles had too much space inbewteen them and patterns therefore look sketchy.

___________________________________________________________________________________________________________________


|00:20:864 - This is where the following part starts becoming one with the highest density throughout the map, but is this well-structured? For me, there is a certain hierarchical order to be noticed especially for a song like this. The intro should really function like an introduction to the map, and therefore it should be arranged so that the intro defines the easier portion of the map, then gradually increasing the difficulty until the kiai. Now, this is hard to do with a song that features multiple possibilities of interpretation, especially with a part like this that features a multitude of noises to be potencially mapped, but I'd suggest you try to focus on what you have mapped before the marked timeline to ensure it doesn't become too dense yet. I would maintain this until 00:39:898 - , it's an unique section and deserves as much density as you chose to map it with. So if everything before that was lower in density, I would be completely consent.
|00:43:209 (183,184,185,186,187,188,189,190,191,192,193,194) - I would rather maintain the previous 'ooooo ooooo ooo'-structure, at least for every second 4/4 beat. Just for consistency's sake. Also, I would maintain this longer than 00:46:519 - , maybe even until 00:53:140 - , since it is indeed audible. That would make a better, more fluent transition.
|01:12:795 - Delete that one for consistency's sake?
|01:58:622 (647) - Normally, I wouldn't say anything, but right here I cannot here any sound to map a d and putting a d here also causes a fairly difficult pattern, more difficult than the others and easily breakable compared to those. Deleting it does the job.
|02:45:071 (959) - I'd shorten that by a tick because it might lead to point losses due to missed ticks or a miss at the D.
|03:14:864 (1130) - This one is wrongly snapped and its tail should actually be snapped on the previous white tick. Also applies to 03:18:174 (1134) -.
|05:05:760 - The stream fades out in a weird manner. I made an alternative (spinner was delayed but kept the same length) that I don't harshly recommend, but I guess it's worth thinking about the issue.

Have you considered increasing the SV for the second part of the 1st kiai?

Good luck and sorry for the delay!
Topic Starter
Fuel
Responded below. Sorry for the late reply :?

Zetera wrote:

Hi there, you modded my map, so I'm modding yours. I am actually surprised that your map has made it so far, since I mapped Punk Nightmares and it turned out to be dreadfully unpopular. Might be me, but might also be the speed of the song. I digress. No clue tbh
¯\(°_o)/¯


[General]

I suggest that you turn the SV down to 1.40x. 1.60x generally makes a weird graphical impression, it simply looks like the circles had too much space inbewteen them and patterns therefore look sketchy. Ok

___________________________________________________________________________________________________________________


|00:20:864 - This is where the following part starts becoming one with the highest density throughout the map, but is this well-structured? For me, there is a certain hierarchical order to be noticed especially for a song like this. The intro should really function like an introduction to the map, and therefore it should be arranged so that the intro defines the easier portion of the map, then gradually increasing the difficulty until the kiai. Now, this is hard to do with a song that features multiple possibilities of interpretation, especially with a part like this that features a multitude of noises to be potencially mapped, but I'd suggest you try to focus on what you have mapped before the marked timeline to ensure it doesn't become too dense yet. I would maintain this until 00:39:898 - , it's an unique section and deserves as much density as you chose to map it with. So if everything before that was lower in density, I would be completely consent. Lowered the density, but still retained some of the patterns from the 00:26:657 mark since there's more sounds so I think it warrants the use of a few more notes than the first section.
|00:43:209 (183,184,185,186,187,188,189,190,191,192,193,194) - I would rather maintain the previous 'ooooo ooooo ooo'-structure, at least for every second 4/4 beat. Just for consistency's sake. Also, I would maintain this longer than 00:46:519 - , maybe even until 00:53:140 - , since it is indeed audible. That would make a better, more fluent transition. Added d's to keep the rhythmic structure as suggested. With regards to extending it, at 00:46:519 with the addition of the sound that builds up to the mini-climax at 00:53:140 it's hard to pick out the "ooooo..." rhythm when playing at full speed, so I'll opt for the more prominent sound.
|01:12:795 - Delete that one for consistency's sake? Nice catch, deleted
|01:58:622 (647) - Normally, I wouldn't say anything, but right here I cannot here any sound to map a d and putting a d here also causes a fairly difficult pattern, more difficult than the others and easily breakable compared to those. Deleting it does the job. Done, I've also removed some of d's in this 1/6 section on that particular tick for consistency
|02:45:071 (959) - I'd shorten that by a tick because it might lead to point losses due to missed ticks or a miss at the D. Shortened, this occurs because you set SV to 1.4
|03:14:864 (1130) - This one is wrongly snapped and its tail should actually be snapped on the previous white tick. Also applies to 03:18:174 (1134) -. This occurs as a result of changing to SV 1.4, it's correctly snapped with SV 1.6, but fixed anyway.
|05:05:760 - The stream fades out in a weird manner. I made an alternative (spinner was delayed but kept the same length) that I don't harshly recommend, but I guess it's worth thinking about the issue. Was working with the beep/pulse thing that slowly gets faster, I changed the spinner tick to match your alternative and made the last note a k, left the rest as a monocolor d 1/6

Have you considered increasing the SV for the second part of the 1st kiai? I've tried messing around with SV and it looks terrible when I do it, I'll probably have to look at some maps with SV changes in the editor to figure out what I actually have to do :(

Good luck and sorry for the delay! Thanks :D and no worries at all, I was busy with uni anyway
Thanks a lot for the mod :D
Stefan
hm.

00:42:174 (156,157,158,159,160) - I honestly don't like the transistion from kddkd to ddkdk. I'd stick to kddkd, it sounds hitsound-wise better.
00:56:036 (229,230,249,250) - The previous doubles (00:54:381 (219,220,239,240) - ) are pretty cool but on these ones I would rather see triplets, it makes it more interesting.
01:02:657 (272,273,274,275) - Just saying that you don't need to change this one, I like the double Doubles here.
01:19:002 (384,385,386,387) - You may want to move 01:19:209 (386) - to 01:19:416 - and changing as d since the "Double Sound" on 01:19:002 (384,385) - sounds more emphasizing without a note on 01:19:209 - . If you don't like to have two doubles just remove (386).
01:39:174 (508) - That plays really oddly. I see the intention but yet I don't really find it really contributing much into the map itself. I would remove it.
02:21:071 (791,792,793,794,795,796,797,798) - dunno how kddk/dkkd players will react since I heard they really dislike this kind of 1/6 usage. I don't mind them as ddkk player tho.
02:32:450 - 02:44:036 - You may want to add some sneaky SV increases to have more impact.
03:51:898 - 04:15:278 - dunno but I find you mapped this too dense, if you compare the music. If you ask me I'd remove the following notes:
03:52:519 (1219) -
03:55:209 (1231) -
03:56:243 (1236) -
03:57:071 (1240) -
03:58:519 (1246) -
03:58:519 (1246,1248) -
04:00:174 (1254) - (although you can move it to 04:00:381 - instead)
04:02:657 (1265) -
04:04:105 (1271) -
04:04:933 (1275) -
<and repeat that for the second half>
04:51:484 - 05:11:347 - Same case like 02:32:450 - 02:44:036, if you want I can add them for you if you need help for ideas, etc.
06:04:312 - 06:30:795 - I am honestly surprised about the low amount of notes here since the music is still quite strong here, imo I'd switch the dense you had in the last kiai with this section. Just a personal preference.
06:44:036 - end - Same cases like 03:51:898 - 04:15:278 -, I really wouldn't add too many notes here, because it's simply not necessary when the music is calmer (and the song almost done).

Overall, it's a okayish map. It just needs more impact on parts which makes the gameplay better and on parts where you need less notes to emphasize the important sounds in the song (speaking of the calmer parts of the song).
Topic Starter
Fuel

Stefan wrote:

hm.

00:42:174 (156,157,158,159,160) - I honestly don't like the transistion from kddkd to ddkdk. I'd stick to kddkd, it sounds hitsound-wise better. A little unsure about the change, not that I don't understand your point but it's just that I had the first one as kddkd due to that synth sound with a 3/4 gap, and then changed to following that other synth sound. It actually does sound pretty good though so I'll change it.
00:56:036 (229,230,249,250) - The previous doubles (00:54:381 (219,220,239,240) - ) are pretty cool but on these ones I would rather see triplets, it makes it more interesting. I like the rhythm of the doubles, also there isn't much of a sound on the third tick of the triplet, faint ticks but I'm going off the synth sound
There are so many sounds in this song ._.
01:02:657 (272,273,274,275) - Just saying that you don't need to change this one, I like the double Doubles here. woot
01:19:002 (384,385,386,387) - You may want to move 01:19:209 (386) - to 01:19:416 - and changing as d since the "Double Sound" on 01:19:002 (384,385) - sounds more emphasizing without a note on 01:19:209 - . If you don't like to have two doubles just remove (386). Ahh I see what you mean, changed
01:39:174 (508) - That plays really oddly. I see the intention but yet I don't really find it really contributing much into the map itself. I would remove it. Fair enough. I always thought that note was a little out of place anyway. Didn't really know what to do with the twisty sound.
02:21:071 (791,792,793,794,795,796,797,798) - dunno how kddk/dkkd players will react since I heard they really dislike this kind of 1/6 usage. I don't mind them as ddkk player tho. From the people I've gotten to testplay I've gotten mixed opinions so I'm just gonna leave it lol c:
02:32:450 - 02:44:036 - You may want to add some sneaky SV increases to have more impact. Adding them now, I finally worked out how to do them properly (I think)
03:51:898 - 04:15:278 - dunno but I find you mapped this too dense, if you compare the music. Yea I have mixed opinions about this part. I'm trying to follow the piano but I wasn't really sure what to leave or keep. I had a look at your suggestions and applied some (which I'll mark with an X) and left the others probably because I thought the piano sound was prominent enough.

If you ask me I'd remove the following notes:
03:52:519 (1219) - X
03:55:209 (1231) - Left because of the piano sound, removed 03:55:416 instead
03:56:243 (1236) - X
03:57:071 (1240) - Left because of the piano sound
03:58:519 (1246) - Left because of the piano sound
03:58:519 (1246,1248) - Removed 03:58:726
04:00:174 (1254) - (although you can move it to 04:00:381 - instead) Left because of the piano sound
04:02:657 (1265) - Left because of the piano sound
04:04:105 (1271) - Left because of the piano sound
04:04:933 (1275) - X, even though there is a sound.

<and repeat that for the second half>
04:51:484 - 05:11:347 - Same case like 02:32:450 - 02:44:036, if you want I can add them for you if you need help for ideas, etc. Might message sometime you to have a look at my SVs when I stop procrastinating and finish uni homework ._.

06:04:312 - 06:30:795 - I am honestly surprised about the low amount of notes here since the music is still quite strong here, imo I'd switch the dense you had in the last kiai with this section. Just a personal preference. I wasd thinking of giving the player a bit of a break after the first kiai but idk. I was suggested to make this section streamier and I tried mapping it that way but didn't really like what it turned out to be.
06:44:036 - end - Same cases like 03:51:898 - 04:15:278 -, I really wouldn't add too many notes here, because it's simply not necessary when the music is calmer (and the song almost done). Applied previous set of changes

Overall, it's a okayish map. It just needs more impact on parts which makes the gameplay better and on parts where you need less notes to emphasize the important sounds in the song (speaking of the calmer parts of the song). Thanks for the feedback :D
Thanks a lot for the mod :D
Aloda
Hey man.

Oni
This is a little nitpicky, but I think the difficulty should be Inner Oni - the 1/6 sections and longer streams are much harder than what I would expect to see in a regular Oni.

The finishers at 02:52:312 (976) and 02:58:933 (1017) and 03:05:553 (1061) and 03:12:174 (1104) seem a little weird to me, given that the audio for these beats is identical (at least to my ears) to 02:49:002 (957) and 02:55:622 (996) and 03:02:243 (1039) and 03:08:864 (1083) . I think it would be better to either replace them with normal dons, if you want to keep some diversity in the section, or normal kats if you're okay with these sections all being the same. 03:12:174 (1104) should definitely be a regular k, not a finisher, as it's the start of a softer section.

03:39:278 (1176,1177) , 03:40:933 (1181,1182) , 03:45:898 (1196,1197) - k d -> d k I think these match the song a little better as d k rather than k d

05:10:726 - The drastic change in SV between here and 05:11:140 is just a little too much. Consider changing SV from 1.5x to 1.4x

06:45:898 (646) and 06:59:139 (701) - These notes feel really awkward to me here. Consider moving them forward 1/2 a beat to join the front of the next set.

I didn't end up finding much that I thought could be improved. If you want me to have another look over it to catch anything I may have missed this time, let me know. Either way, this is a pretty good map, hoping to see it get ranked soon :)
Topic Starter
Fuel
Responded below

Aloda wrote:

Hey man.

Oni
This is a little nitpicky, but I think the difficulty should be Inner Oni - the 1/6 sections and longer streams are much harder than what I would expect to see in a regular Oni. ---->https://osu.ppy.sh/s/183237<---- hue
but yeah i was considering something cooler than just oni or taiko, didn't come up with anything good tho. i guess i could change it to inner oni

The finishers at 02:52:312 (976) and 02:58:933 (1017) and 03:05:553 (1061) and 03:12:174 (1104) seem a little weird to me, given that the audio for these beats is identical (at least to my ears) to 02:49:002 (957) and 02:55:622 (996) and 03:02:243 (1039) and 03:08:864 (1083) . I think it would be better to either replace them with normal dons, if you want to keep some diversity in the section, or normal kats if you're okay with these sections all being the same. 03:12:174 (1104) should definitely be a regular k, not a finisher, as it's the start of a softer section. cymbal crash (?? i am so bad with instruments) on those beats warrant the use of a finisher, the notes without the cymbal crash don't have finishers. i understand the point regarding the final finisher but im leaving it there for consistency (for now), having every second occurrence of that note as a finisher

03:39:278 (1176,1177) , 03:40:933 (1181,1182) , 03:45:898 (1196,1197) - k d -> d k I think these match the song a little better as d k rather than k d the intention was for the k's to land on the vocal sounds and d's on the drum beats

05:10:726 - The drastic change in SV between here and 05:11:140 is just a little too much. Consider changing SV from 1.5x to 1.4x changed, it seemed ok to me but only cos i'm the convert scrub :(

06:45:898 (646) and 06:59:139 (701) - These notes feel really awkward to me here. Consider moving them forward 1/2 a beat to join the front of the next set. fixed all the occurrences of this, the intention was to follow piano but it is rather faint and those were pretty awkward

I didn't end up finding much that I thought could be improved. If you want me to have another look over it to catch anything I may have missed this time, let me know. Either way, this is a pretty good map, hoping to see it get ranked soon :) Thanks :D
Thanks a lot for the mod :D
Narrow Minds
I'm quite late, but it's better than nothing I guess.

- 00:37:829 - I would put here a K. It would fit more into music.
- 01:07:519 (302) - K -> D
- 01:39:071 - Same as 00:37:829 - to keep the player in the rhythm.
- 01:57:278 - Add a D here and 01:57:484 (620) - replace with K.
- 02:32:243 (865) - D -> K
- 03:39:278 (1176,1177) - Ctrl+G
- 03:42:588 (1186,1187) - ^
- 04:44:864 (1490) - K -> D
- 04:44:864 (1490) - Add a D here.
- 06:22:933 - ^

Otherwise looks neat enough. Good luck.
Topic Starter
Fuel

Narrow Minds wrote:

I'm quite late, but it's better than nothing I guess. no worries at all. i'll have your mod done shortly

- 00:37:829 - I would put here a K. It would fit more into music. the second beep is a bit muted, idk if k or d would be used there actually i quite like the sound of ddkk there, added
- 01:07:519 (302) - K -> D leaving it as k due to the sound of those 4 middle notes being more emphatic than the other 4 notes in the pattern
- 01:39:071 - Same as 00:37:829 - to keep the player in the rhythm. added actually idk, upon going over it again i don't feel this particular note has any real impact in the song
- 01:57:278 - Add a D here and 01:57:484 (620) - replace with K. simply removed 01:57:484 (620), that was an error in consistency. i understand what you meant by adding the d but i left that for the next section seeing as theres more happening in the music anyway and i wanted a bit more of a buildup through the different 1/6 sections
- 02:32:243 (865) - D -> K the sound is so similar to the previous guitar sound and somewhat muted anyway, i think its fine as it is
- 03:39:278 (1176,1177) - Ctrl+G k's here are used on those vocal mouth sounds as per aloda's mod, if it wasnt for that i'd agree
- 03:42:588 (1186,1187) - ^ ^
- 04:44:864 (1490) - K -> D i like to use to k to start these beep sections before the chorus
- 04:44:864 (1490) - Add a D here. copied the wrong timestamp probably, given your next point i'll assume it was 06:09:691
- 06:22:933 - ^ added. original intention was guitar only but i've always not really liked the 3/2 gaps

Otherwise looks neat enough. Good luck. ty
Thanks a lot for the mod :D

edit: changed something
Ayyri
Hello there~

Time for another M4M for you. :D

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

Inner Oni
01:19:105 (386) - Change to k. I think it sounds better, and is more comfortable to play before 01:19:312 (387,388) -
01:25:416 (428) - Change to k. Same sound as 01:25:002 (424) -
01:31:002 (464) - ^
02:05:760 (679) - Change to k. Having d sounds weird to me.
03:20:864 - Add a d. Follows the same rhythm as 03:20:347 (1114,1115) -
03:22:519 - ^
03:22:933 - and 03:23:140 - Sound better with d's, but sound alright without if you don't want to continue the rhythm there.
04:51:174 (1531) - Move to 04:51:071 - Sounds off where it currently is.
06:04:312 (427) - Change to D. The note here feels like it should be emphasized because it's the start of a different section.
06:26:450 (515) - Change to k. The sound in the background are going up, so they shouldn't all be the same sound.
06:29:140 (526,527,528) - Change to K K D instead of k k d. These notes should be more powerful since they lead into the kiai.
Topic Starter
Fuel

Ayyri wrote:

Hello there~

Time for another M4M for you. :D

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

Inner Oni
01:19:105 (386) - Change to k. I think it sounds better, and is more comfortable to play before 01:19:312 (387,388) - nice catch
01:25:416 (428) - Change to k. Same sound as 01:25:002 (424) - Ctrl+g'd 01:23:243 (413,414) instead since the intention was to have the k's land on the percussion sounds in this second bit where the beeps are more muted, rather than the k's falling on the beeps like the part just before
01:31:002 (464) - ^ denied for above reason
02:05:760 (679) - Change to k. Having d sounds weird to me. denied for consistency with previous section, also that the vocal sound is lowering in pitch anyway
03:20:864 - Add a d. Follows the same rhythm as 03:20:347 (1114,1115) - i understand your idea, but im a little unsure about mapping that sound for now, i'll see if its brought up again. also technically the sound occurs at 03:20:967 not 03:20:864
03:22:519 - ^ as per above
03:22:933 - and 03:23:140 - Sound better with d's, but sound alright without if you don't want to continue the rhythm there. yea, dont want to map it here
04:51:174 (1531) - Move to 04:51:071 - Sounds off where it currently is. true, the vocals are a bit murky around there. thanks for bringing it up, ill wait for another opinion on that part, its often the timing of the notes in these little transition sections i have trouble with
06:04:312 (427) - Change to D. The note here feels like it should be emphasized because it's the start of a different section. nice catch thanks. no clue why it wasnt a finisher ._.
06:26:450 (515) - Change to k. The sound in the background are going up, so they shouldn't all be the same sound. the melody (idk what to call it lol) at 06:25:209 (510,511,512,513) is the same as this so keeping it consistent
06:29:140 (526,527,528) - Change to K K D instead of k k d. These notes should be more powerful since they lead into the kiai. done, added the corresponding finishers from like 06:15:898 as well for consistency (although slightly varied pattern)
Thanks a lot for the mod :D
ZTH
I like the map description.

General

  1. Everything seems goooooood.

Inner Oni

  1. 00:46:002 (187) - Move to 00:46:209, which has an audible sound.
  2. 02:35:760 (888) - change to d for consistency (as seen 02:29:140 (844))
  3. 02:47:347 (947) - change to d for consistency (as seen 02:53:967 (986)). k is intrusive.
  4. 02:59:967 (1023,1068,1090) - Why are all these notes d? You seemed to put k when it comes to every verse (which sounds better).
  5. 04:59:657 (1584) - change to d. kkk sounds a bit strong.
  6. 05:01:105 (1598,1600) - ctrl+g. Seems to follow the music better.
  7. 05:02:967 (1616) - change to d. Same reason.
  8. Ehhhhhh. I really can't figure out your usage on 1/1 spacings during the kiai. They seem to be a bit random and weakens the flow. Personal kiai suggestions below (meaning they are optional, but experiment them)
  9. 05:18:071 (64) - Move to 05:18:278. Here, the pattern starts on a red tick, which is consistent as previous patterns. Plus, the spacing emphasizes the vocal (05:17:967).
  10. 05:18:898 (71) - Move to 05:19:105 and change it to k. Same reason.
  11. 05:21:174 (90) - Deleting this note seems to flow better.
  12. 05:26:347 (126) - Move to 05:25:933.
  13. 05:31:312 (170) - Move to 05:30:898.
  14. 05:35:347 (205) - Move to 05:34:829. Better to have the don/kat alternating pattern without any pauses.
  15. Some similar suggestions apply for the second kiai.
  16. You used triplets in the start of the third kiai. But at some point, it suddenly becomes a stream. The abrupt change on the note density gives a bad transition to the music as well as to the players. I highly recommend to gradually increase the note density as the kiai goes along.

Kiai parts are questionable. Other than that, a satisfactory map.

GL~
Topic Starter
Fuel

ZTH wrote:

I like the map description. me too hehe

General

  1. Everything seems goooooood.

Inner Oni

  1. 00:46:002 (187) - Move to 00:46:209, which has an audible sound. fixed
  2. 02:35:760 (888) - change to d for consistency (as seen 02:29:140 (844)) 02:29:140 was supposed to be k, changed that instead
  3. 02:47:347 (947) - change to d for consistency (as seen 02:53:967 (986)). k is intrusive. fixed
  4. 02:59:967 (1023,1068,1090) - Why are all these notes d? You seemed to put k when it comes to every verse (which sounds better). good catch, fixed
  5. 04:59:657 (1584) - change to d. kkk sounds a bit strong. changed
  6. 05:01:105 (1598,1600) - ctrl+g. Seems to follow the music better. changed 1599 to d, lower pitched beep anyway, which was what i was following
  7. 05:02:967 (1616) - change to d. Same reason. changed
  8. Ehhhhhh. I really can't figure out your usage on 1/1 spacings during the kiai dont worry neither can i lol. They seem to be a bit random and weakens the flow. yeah some points were definitely inconsistent Personal kiai suggestions below (meaning they are optional, but experiment them)
  9. 05:18:071 (64) - Move to 05:18:278. Here, the pattern starts on a red tick, which is consistent as previous patterns. Plus, the spacing emphasizes the vocal (05:17:967). done
  10. 05:18:898 (71) - Move to 05:19:105 and change it to k. Same reason. moved but no change, well the next note at 05:19:209 seems like a better fit for a k anyway
  11. 05:21:174 (90) - Deleting this note seems to flow better. moved it back two ticks to join the d with the previous pattern, changed to k so the pattern is kkddkkd
  12. 05:26:347 (126) - Move to 05:25:933. did that and changed the k in that first pattern to match the vocal better
  13. 05:31:312 (170) - Move to 05:30:898. ok
  14. 05:35:347 (205) - Move to 05:34:829. Better to have the don/kat alternating pattern without any pauses. moved blue tick note rather than this one on the white tick since that's awkward
  15. Some similar suggestions apply for the second kiai. went through and made changes, thank you for the suggestions
  16. You used triplets in the start of the third kiai. But at some point, it suddenly becomes a stream. The abrupt change on the note density gives a bad transition to the music as well as to the players. I highly recommend to gradually increase the note density as the kiai goes along. leaving first long stream because of the shift by 1/4 tick in the music which i wanna emphasise

Kiai parts are questionable. do you mean how i chose to map where or where i chose to add kiai? i know the bit of kiai near the end is a bit iffy, i can move it Other than that, a satisfactory map.

GL~
Thanks a lot for the mod :D
Backfire
[General]
You should make note that your volumes are all messed up. Any time it breaks down to piano and vocals such as here 03:51:898 - , you might want to lower the volume of the notes with a green line to about 60% or so. I also felt like your map could use more SV changes, such a slow-downs, rather than speed ups.
It's an alright map, but still needs a lot more work.

[Oni]
01:05:553 - Well, honestly this is a spinner sound if I have ever heard one. Spinner till about 01:06:174 -
02:39:484 - I think Lepi did this in the 2 minute original but what about like ddk d k ddk d k ddk kind of pattern until the long one?
03:11:864 - kkk? I think that would be cool since it's ending the pattern and going into the slow part.
03:25:416 - I think you messed up this whole section by making it too simplistic. Im going to simply just post k or d because explaining myself would be tedious. Just basically I want to improve this slow section.
03:27:071 - k
03:28:726 (852,857) - d
03:31:829 (862,863) - d k
03:33:691 (868) - k
03:35:553 (1165,1166,1167,1168,1169,1170,1171,1172,1173) - d k d k d d k d k (just what the notes need to be in order, not using spacing here.)
03:55:002 (1228) - This should be kat because with just don's it sounds hollow, however, 03:55:622 (1230,1231) - these two sound too loud and should be don, because the piano goes up on the third note.
05:04:726 - eww, no way. Just start the spinner, there is no logical way to map this unless you wanna make a pp map like (kkkd)dkdkd(kkkd) then some other nonsense. I dunno man. Just put a spinner lol
05:22:829 - Delete then make these 05:22:933 (106,107,108,109) - finishers or something. This one is just a do it if you like it kind of suggestion.
05:36:588 - 05:37:002 - where are the notes :x I think you lost them, go find them and make sure they are kats.
05:49:419 - Make sure to change this part if you do like 5:22 as well.
06:09:691 - kddkk? I think how you have it doesn't sound right with the background, honestly.
06:35:760 - I really don't like this stream, I don't like how the kkddkkddkk starts on a blue tick rather than red tick. It's awkward.
Topic Starter
Fuel

Backfire wrote:

[General]
You should make note that your volumes are all messed up. Any time it breaks down to piano and vocals such as here 03:51:898 - , you might want to lower the volume of the notes with a green line to about 60% or so. I also felt like your map could use more SV changes, such a slow-downs, rather than speed ups. rip green lines too confusing ill work on them this weekend or smth when im done with uni stuff
It's an alright map, but still needs a lot more work. ya

[Oni]
01:05:553 - Well, honestly this is a spinner sound if I have ever heard one. Spinner till about 01:06:174 - sounds good
02:39:484 - I think Lepi did this in the 2 minute original damnnn that map is like ancient history now still fun tho but what about like ddk d k ddk d k ddk kind of pattern until the long one? given where i've decided to use finishers, made it d k ddk... and then changed the ddkdddkdd into D kdddkdd
03:11:864 - kkk? I think that would be cool since it's ending the pattern and going into the slow part. okiedokie
03:25:416 - I think you messed up this whole section by making it too simplistic. Im going to simply just post k or d because explaining myself would be tedious. Just basically I want to improve this slow section. yeah i understand what you mean, the stuff is a bit monotonous seeing as i was going off guitar pitch welp
03:27:071 - k
03:28:726 (852,857) - d
03:31:829 (862,863) - d k
03:33:691 (868) - k
changes done im gonna assume 03:30:381 wasnt changed to d due to the vocals so imma leave it as it is
03:35:553 (1165,1166,1167,1168,1169,1170,1171,1172,1173) - d k d k d d k d k (just what the notes need to be in order, not using spacing here.) i get ya allg
03:55:002 (1228) - This should be kat because with just don's it sounds hollow, however, 03:55:622 (1230,1231) - these two sound too loud and should be don, because the piano goes up on the third note. changed. the k i agree with, the kkk bit was because originally this was one long ass unbroken 1/2 bit and kkk fit better there but yeah as 3 notes on its own ddk is better. also changed the others throughout the song
05:04:726 - eww, no way. Just start the spinner, there is no logical way to map this unless you wanna make a pp map like (kkkd)dkdkd(kkkd) then some other nonsense. I dunno man. Just put a spinner lol ahhsdfhjgfsgfhj ill leave it for now yolo rip can't map 290 bpm streams
05:22:829 - Delete then make these 05:22:933 (106,107,108,109) - finishers or something. This one is just a do it if you like it kind of suggestion. i've considered it already but i like it how it is, i mean i could add finishers right now but i dislike having finishers at the end of 1/4 it just feels weird but yeah ill keep it in mind thx
05:36:588 - 05:37:002 - where are the notes :x I think you lost them, go find them and make sure they are kats. im so indecisive like one suggestion from one guy says one thing another says another and i keep changing gdi ok ill stick to how i originally did it and add these in
05:49:419 - Make sure to change this part if you do like 5:22 as well. as per above
06:09:691 - kddkk? I think how you have it doesn't sound right with the background, honestly. i think it matches well enough with the pitch of(insert whatever that instrument is here) ok upon relistening i changed the middle 3 notes to ddk as that matches with the sounds from the 4-note pattern right before so now its dddkk, i see what you mean now but i dont think ill change the first note to k thx for pointing it out
06:35:760 - I really don't like this stream, I don't like how the kkddkkddkk starts on a blue tick rather than red tick. It's awkward. i know it is but i wanted to emphasise the how the music shifts by a 1/4 tick. to make it less ew i removed 06:36:278 so its now kkddk (nice bit) then dkkddkkddkkkd (ew). changed the end of the pattern to kkkd too rather than kkdd as that is more consistent with the following section
Thanks a lot for the mod :D
Topic Starter
Fuel
Removed the 1/6 from 05:03:898 and moved spinner accordingly.
Nyan
[Inner Oni]

00:30:795 - add a don
00:58:726 (247) - don
02:47:760 (660) - kat
03:04:312 (764) - kat
03:25:002 - add a kat
04:21:277 (1047,1048,1049) - k k k
04:51:174 (1241) - move to 04:51:071
05:04:933 (1) - ends at 05:07:622
Topic Starter
Fuel

Nyan wrote:

[Inner Oni]
00:30:795 - add a don done
00:58:726 (247) - don added, and changed the pattern to ddkdkdd (was ddkkkdd) for consistency
02:47:760 (660) - kat good catch fixed
03:04:312 (764) - kat ^
03:25:002 - add a kat fixed, this does sound better with the held sound
04:21:277 (1047,1048,1049) - k k k i modified it to be kkd to keep consistency with the patterns i had later
04:51:174 (1241) - move to 04:51:071 I think it fits the vocal sound better as it is
05:04:933 (1) - ends at 05:07:622 fixed
Thanks a lot for the mod :D
Also added some volume changes for the start since its quiet there.
Cinnamon_54
Hi~

wtf this song has 2 map ranked i hope this it is the last time for the song ranked

00:14:657 - add d,keep consistency with 00:17:553 -
01:05:553 (1) - i dont think you need to put a spinner here,a ranked map usually dont put spinner in the middle of a lot of notes.
01:07:933 - put a d here for variety?
01:11:243 - ^
01:08:864 - add d,follow the drum
01:16:933 (75,76,77,78,79,80,81,82,83,84,85) - dddkdkdkddk will sound better
01:19:416 (95) - delete,give a rest here and follow the atmosphere of suddenly stop
01:19:416 (95) - change to d,the sound same as previous 1/6,if you accept this change all dddk to dddd :p
02:34:105 - change to d,the sound effect is low
02:37:416 - ^
02:45:071 (1) - delete the spinner and change to k k k d.The spinner doesnt suit that part
03:12:381 (169) - 我不知道怎麼用英文表達orz 這個音符我覺得是多餘的 那個drum part 在 03:12:174 (168) - 完結 所以不必在那裡加音符
03:25:416 - change to D,the sound is low
03:27:071 - ^
03:28:312 (205,206,207,208) - ddkk
03:32:036 - d
03:33:691 - d
05:04:829 - i think you should continue the stream to make this diff more challenging
06:30:795 - delete kiai,this is not the climax of the song since the song almost done



good luck for ranked :D
Topic Starter
Fuel

Consified wrote:

Hi~

wtf this song has 2 map ranked i hope this it is the last time for the song ranked i started this 2 years ago but too lazy to finish earlier lol

00:14:657 - add d,keep consistency with 00:17:553 - ok
01:05:553 (1) - i dont think you need to put a spinner here,a ranked map usually dont put spinner in the middle of a lot of notes. i wanted something to go with the twisty sound, i shortened the spinner a little but if i get other opinions on this i guess i'll remove
01:07:933 - put a d here for variety? ok
01:11:243 - ^ ye
01:08:864 - add d,follow the drum was following the other instrumental bit at first but i guess this makes more sense
01:16:933 (75,76,77,78,79,80,81,82,83,84,85) - dddkdkdkddk will sound better change dddkdkddddk
01:19:416 (95) - delete,give a rest here and follow the atmosphere of suddenly stop i think the 1/2 break is adequate
01:19:416 (95) - change to d,the sound same as previous 1/6,if you accept this change all dddk to dddd :p changed the 2 dddd to dddk,
match the sounds on 01:46:519 (258) - and 01:47:140 (263) -

02:34:105 - change to d,the sound effect is low prefer to keep k to emphasise the guitar (??)/instrumental sounds
02:37:416 - ^ ^
02:45:071 (1) - delete the spinner and change to k k k d.The spinner doesnt suit that part i think it sounds/plays fine, but i will wait for other opinions
03:12:381 (169) - 我不知道怎麼用英文表達orz dw 我明白 這個音符我覺得是多餘的 那個drum part 在 03:12:174 (168) - 完結 所以不必在那裡加音符 i see what you mean about it being linked to the previous drum sound, but for this part i want consistency with 03:08:864 (146,147) - and the other similar parts in the previous section
03:25:416 - change to D,the sound is low ye
03:27:071 - ^ done
03:28:312 (205,206,207,208) - ddkk change to dkkk as the pitch goes up on second note
03:32:036 - d change to kkdd
03:33:691 - d ok
05:04:829 - i think you should continue the stream to make this diff more challenging might continue the 1/4 but i dont want to have awkward 1/6 or 1/8 usage here. see if i can get bn opinion on map before i change this
06:30:795 - delete kiai,this is not the climax of the song since the song almost done good point



good luck for ranked :D
thanks for modding :D
frukoyurdakul
Hello.

[General]

Use HP:5 due to the amount of the notes.

[Inner Oni]

  1. 00:30:484 - You may add a note here due to the trill sound on the background.
  2. 00:36:278 - A don would work well here, it'll also help keep the structure solid.
  3. 00:46:933 - Even though those finishers like that are on higher sounds, I don't think it's neccessary. Simple kat will emphasize them enough.
  4. 01:12:795 (49) - You can move this one to 01:12:898 - here, it will create a better flow.
  5. 01:15:278 (68,69,70) - I don't approve the sudden density change. Adding a kat on 01:15:381 - this spot will emphasize the background sound and help you to keep the structure good.
  6. 01:26:657 (142,143,144,145,146) - How about kkdkd here? kddkd and dkddk variations will help you to emphasize the "duut duut duut" sound (idk what that is) on 01:26:657 (142,145) - those two and, in relation, 01:28:002 (153) - 01:28:622 (158) - those kinds of notes can be turned into kats as well. I won't point them all out, I think you can figure them out by yourself.
  7. 01:36:174 - From here to 01:37:829 - here you need one more triplet between those notes, due to keep the structure.
  8. 01:47:347 - 01:50:657 - 01:53:967 - I think spots like these are important to put a note. The kick sound is very prominent and leaving these as blank spots feel weird and empty. I think you should add dons on those spots and related ones. If you do, the structure will also match with 02:00:588 - these ones as well.
  9. 03:12:381 - Deleting this note will help you to emphasize the finisher sound that you put on 03:12:174 (168) - that spot. There is also not a specific sound on that in order to put a note there.
  10. 03:35:967 (230,232,235,237) - You also didn't follow the vocals on the beginning on this section, so I recommend turning these to dons.
  11. 04:01:726 (320) - If this note emphasizes anything, you can keep that, but I can't hear something different on it, hence I recommend to delete this note.
  12. 04:14:967 (375) - ^
  13. 04:31:622 - I think you can start 5-plets from this spot and leaving 04:18:381 - 04:31:622 - these two spots with maximum 3-plets. What I mean is, 04:23:243 (414) - 04:24:898 (425) - notes like these feel excessive to me, and since the drum enters on 04:31:622 - this spot I think you can reduce the 5-plets to 3-plets.
  14. 05:04:933 (1) - You can extend the spinner to 05:09:484 - here since 05:08:450 (2,3,4) - those three notes really don't emphasize anything.
  15. 05:35:347 (198,200) - Swap these maybe? Changing 05:35:553 (200) - this to kat will help emphasizing the higher-pitch keyboard sound on the background, since you're following the keyboards there.
  16. 06:25:312 - Add a note here to keep it consistent with 06:22:002 - 06:18:691 - these spots.
  17. 06:53:864 (669) - Same triplets issue that mentioned before.
  18. 07:07:105 (724) - ^
  19. 07:10:312 (735,736,737,738) - I didn't like this pattern at the very calm end. Changing it to a spinner or slider would be better.
You may call me back after you apply this mod.
Topic Starter
Fuel
Responses in green for accepted changes, blue for changes that weren't specified, red for denied.
Combo numbers might be off in my reply since I added notes but the timestamps should be correct.

frukoyurdakul wrote:

Hello.

[General]

Use HP:5 due to the amount of the notes. Ok

[Inner Oni]

  1. 00:30:484 - You may add a note here due to the trill sound on the background. Ok
  2. 00:36:278 - A don would work well here, it'll also help keep the structure solid. Ok
  3. 00:46:933 - Even though those finishers like that are on higher sounds, I don't think it's neccessary. Simple kat will emphasize them enough. Yeah I agree, it'll also make the finisher at the start of the next section stand out more
  4. 01:12:795 (49) - You can move this one to 01:12:898 - here, it will create a better flow. In this section and the preceding one my intent was to keep the start of each bar somewhat consistent. Starting from the previous section each bar just had single notes at the start, only the last 2 bars had a d to lead in to the first note of the next bar (as a transition of sorts) where as in this section I changed every second bar to use the d to lead in. 1st section: k k k k k k dk dk, 2nd section: k dk k dk k dk dk dk
  5. 01:15:278 (68,69,70) - I don't approve the sudden density change. Adding a kat on 01:15:381 - this spot will emphasize the background sound and help you to keep the structure good. Ok
  6. 01:26:657 (142,143,144,145,146) - How about kkdkd here? kddkd and dkddk variations will help you to emphasize the "duut duut duut" sound (idk what that is) on 01:26:657 (142,145) - those two and, in relation, 01:28:002 (153) - 01:28:622 (158) - those kinds of notes can be turned into kats as well. I won't point them all out, I think you can figure them out by yourself. Changed the first pattern from kkkdk to kkddk as the beep occurs on the 5th note of the 5-plet, rather than on the 4th as implied by the use of kkdkd (there is 3/4 between each beep except at the start where they happen on two consecutive 1/4 ticks, hence the usage of kkddk over dkddk). With this in mind I changed 01:28:002 (154) - and 01:28:622 (159) - (in the process I changed the pattern from dkdkdd to dkddkd as per the 3/4 spacing between beeps), as well as 01:29:243 (163) -. I left the next few bars since the sounds are more muted and thus I have a bit more usage of d's (like from 01:22:933 - in the first half of this bookmarked section which repeats in the latter half here)
  7. 01:36:174 - From here to 01:37:829 - here you need one more triplet between those notes, due to keep the structure. Yep, added a note at 01:36:484 to make a ddk
  8. 01:47:347 - 01:50:657 - 01:53:967 - I think spots like these are important to put a note. The kick sound is very prominent and leaving these as blank spots feel weird and empty. I think you should add dons on those spots and related ones. If you do, the structure will also match with 02:00:588 - these ones as well. Ok
  9. 03:12:381 - Deleting this note will help you to emphasize the finisher sound that you put on 03:12:174 (168) - that spot. There is also not a specific sound on that in order to put a note there. My intention was to follow the pairs of sounds occurring on 1/2 beats starting from 02:49:002 - etc. for consistency as per my reply in Consified's mod. I considered it a pair of sounds due to a noticeable change in pitch, but I understand it could also just be a single sound starting on the first beat which happens to extend over the span of a 1/2 beat. Since it's not the only time this point has been brought up I'll delete the note.
  10. 03:35:967 (230,232,235,237) - You also didn't follow the vocals on the beginning on this section, so I recommend turning these to dons. Ok
  11. 04:01:726 (320) - If this note emphasizes anything, you can keep that, but I can't hear something different on it, hence I recommend to delete this note.
  12. 04:14:967 (375) - ^ Deleted both, I must've thought it fit the piano sound but that was well over a year ago lol
  13. 04:31:622 - I think you can start 5-plets from this spot and leaving 04:18:381 - 04:31:622 - these two spots with maximum 3-plets. What I mean is, 04:23:243 (414) - 04:24:898 (425) - notes like these feel excessive to me, and since the drum enters on 04:31:622 - this spot I think you can reduce the 5-plets to 3-plets. Ok I understand
  14. 05:04:933 (1) - You can extend the spinner to 05:09:484 - here since 05:08:450 (2,3,4) - those three notes really don't emphasize anything. Ok, I also toned down the SV of the following notes from 2.5x to 2x as there is no gradual SV buildup anymore.
  15. 05:35:347 (198,200) - Swap these maybe? Changing 05:35:553 (200) - this to kat will help emphasizing the higher-pitch keyboard sound on the background, since you're following the keyboards there. Yep, this was a mistake on my part. I was going for some consistency in the usage of kat rhythms between sections but I got the beats wrong here.
  16. 06:25:312 - Add a note here to keep it consistent with 06:22:002 - 06:18:691 - these spots. Ok
  17. 06:53:864 (669) - Same triplets issue that mentioned before.
  18. 07:07:105 (724) - ^ Fixed both
  19. 07:10:312 (735,736,737,738) - I didn't like this pattern at the very calm end. Changing it to a spinner or slider would be better.Used a spinner.
Just noting extra changes I did which didn't fall under the suggestions above, mostly for consistency:
Deleted 00:35:347 (115) - and moved 00:39:174 (137) - to 00:39:278 - to match the k_dk usage better
Changed 01:06:381 (1) - and 01:19:622 (99) - to kat finishers to match the kat hitsound for the sounds at the start of bars
Changed 01:52:312 (300) - 01:52:726 (302) - 02:05:967 (395) - and 02:19:209 (491) - to finishers to match the cymbal crash (??) sounds
Deleted 01:54:174 - after adding dons on the kick sounds since this note wasn't supposed to be there in this section
Added 04:26:450 (431) - for consistency with other triplets


You may call me back after you apply this mod.
Thanks a lot for the mod :D
frukoyurdakul
Small fixes on IRC with Invective (2017/10/08 13:52)
13:20 frukoyurdakul: Hello
13:20 Invective: hi
13:20 frukoyurdakul: I'm checking your map right now. Are you available?
13:20 Invective: yep
13:21 frukoyurdakul: okay, first of all, I hear a 1/6 triplet on 02:32:140 - this spot
13:21 frukoyurdakul: You may keep it but changing it to ddd would be better.
13:22 Invective: i think the sound starts more on the 1/4 tick, doesn't it?
13:23 Invective: it's hard to judge with these twisty sort of sounds
13:23 frukoyurdakul: hmm let me to take a closer look
13:23 Invective: sounds closer to 1/8 i think but i'm averse to using that
13:23 frukoyurdakul: no it's 1/6
13:24 frukoyurdakul: but, it starts on blue
13:24 frukoyurdakul: 1/12 snap would work there
13:24 frukoyurdakul: as in, 02:32:140 - 02:32:209 - 02:32:278 -
13:24 Invective: oh i see
13:24 frukoyurdakul: but like I said it's up to you
13:25 Invective: hmm
13:25 Invective: i think its a bit awkward before the finisher
13:26 frukoyurdakul: your choice in the end
13:26 frukoyurdakul: something caught me in the eye though, something more important
13:26 Invective: ok
13:26 frukoyurdakul: 02:28:519 - I can see you are following guitar there
13:26 frukoyurdakul: 02:34:933 - Those sounds are the same as well
13:27 frukoyurdakul: but one of them mapped as kats and one of them mapped as dons
13:27 Invective: i see
13:27 frukoyurdakul: if there is not a special case, make them similiar
13:27 frukoyurdakul: I recommend changing the first one to don
13:27 Invective: yeah i think ill do that
13:28 Invective: 02:28:519 (556,557,558) -
13:28 Invective: to don
13:28 frukoyurdakul: yeah, nice
13:29 frukoyurdakul: 03:00:898 (93) - delete this note, on that section you used 5-plets maximum
13:29 frukoyurdakul: 7-plet breaks the structure
13:29 Invective: i see
13:30 Invective: i think i was trying to gradually increase density or smth originally
13:30 Invective: deleted tho
13:30 frukoyurdakul: good
13:32 frukoyurdakul: well
13:32 frukoyurdakul: 05:37:829 (205) - this note is overlapping too much
13:33 frukoyurdakul: if you want to keep the SV change
13:33 frukoyurdakul: 05:38:036 (206,207) - delete these two
13:33 Invective: ok, i'll delete the notes
13:33 Invective: keep the sv
13:34 frukoyurdakul: also move the 2nd kiai point (1.10x SV) to 05:38:243 - here
13:34 frukoyurdakul: putting kiai points 1ms distant is not good :3
13:35 Invective: o whoops
13:35 frukoyurdakul: 06:16:519 (458,460) - how about deleting those two?
13:36 frukoyurdakul: it's not consistent with the other parts like 05:36:174 - 05:22:933 -
13:36 Invective: yeah i think i'll do that to be consistent with how i did it later
13:36 frukoyurdakul: good
13:37 Invective: i think i was following the guitar sound at first but forgot later on
13:38 frukoyurdakul: okay you can update, check aimod and stuff though before you do
13:38 Invective: alright, ill just be a min or so
13:38 frukoyurdakul: let me know
13:41 Invective: ok, i just updated it
13:42 frukoyurdakul: okay, i'll just go overall throughout the map one more time
13:42 Invective: yep thats cool
13:44 frukoyurdakul: 02:12:795 (443,444,445,446) - kddk here
13:44 frukoyurdakul: there is no other usage of kkkk which breaks the consistency
13:45 Invective: oh right
13:45 Invective: fixed
13:45 frukoyurdakul: and, remove the bookmarks btw
13:45 frukoyurdakul: for some unknown reason it's unrankable....
13:46 Invective: oh lol didnt know that
13:46 Invective: done
13:47 Invective: tfw did it manually but i just noticed theres a button to remove all bookmarks
13:48 frukoyurdakul: np np
13:48 frukoyurdakul: and where? i looked for it but couldn't find it lol
13:48 Invective: at the bottom
13:48 Invective: it says reset
13:48 Invective: i never noticed before LOL
13:49 Invective: even though its the biggest button on the timeline
13:49 frukoyurdakul: oh that works for it then
13:50 Invective: yep
13:50 frukoyurdakul: okay you can update
13:51 Invective: ok, updated
13:52 frukoyurdakul: looks nice

Bubbled!
Surono
suroonTM
raii
qualified when :3
Surono
hai

00:13:416 - ~ 00:39:795 - some patterns in this part are a bit awkward mostly
that factors like overemphasize e.g 00:16:209 - 00:17:036 - 00:22:829 - should be don to avoid overemphasis and monotone pattern usage for these

00:26:553 - 00:26:657 - swap this to emphasize the drum and avoid the monotone rhythm from the pattern, I saw many dk used in this part so its

00:33:174 - intense sound some here, add don

00:34:416 - same reason on 2nd point

00:37:105 - intense beat, kat

00:37:416 - 00:38:760 - recommended to add notes, this part seems awkward if spots that Ive pointed out are empty

00:40:105 - 00:40:726 - these has sounds but it looks overdone if compared with the sound level from the song, im fine with the part that start from 00:41:553 - here.

00:41:553 - ~ 00:46:002 - overemphasized colors in this part
suggestion for colors of patterns
00:41:553 - ddddk ddddk
00:43:209 - kdddk dkddk 00:44:864 - and same from here, 00:45:795 - and why this empty. should be added for consistency structures.

01:10:726 - could be don since its a weak sound if compaed with 01:07:416 - this

01:25:209 - theres alteration sound, kat this

01:34:519 - 01:36:174 - 01:37:829 - and 01:41:140 - 01:42:795 - ( 01:44:450 - except this, leave it as don will fine with the beat drum ) too avoid monotones, fix these with the point above

02:02:450 - 02:09:071 - change to kat, these points has high intense on guitar and on alteration vocals

02:14:450 - 02:17:760 - 02:21:071 - should be kddk, 2nd 4plet 1/6 as variation are enough imo. seems random if 1st 4plet 1/6 were varied

02:18:312 - kat this instead to have a kkkd in this 1/6 part

02:24:381 - 02:24:795 - the rests are just vocal and they sounded 1/4, so change these 4plet 1/6 to 3plet 1/4

03:28:519 - overemphasized and blocked up the alteration sounds, change it to don

04:18:381 - ~ 04:31:622 - in this part 04:19:002 - you can delete it and other similar notes, since its a weak sound level. so you can start full 2plet from 04:31:622 - here

04:45:795 - move to 04:45:691 - here and for similar notes, bcus thats important beat

04:50:450 - swap with 04:50:243 - , i dont see the reason if 04:50:450 - this kat and it breaks the consistency with previous similar notes

optional here 04:58:105 - change the sv to 1.1 yeah because https://osu.ppy.sh/ss/9298881 at the next barlines

05:13:622 - don it since theres no something intense sound and its to make a difference with 05:12:381 - this stream

05:26:036 - don, the reason same as above

05:39:381 - 05:39:484 - swap, 05:41:036 - kat, to avoid monotones

05:52:519 - 05:52:622 - swap, I dont think something colors such kdkdk could be works at overall 2nd kiai bcus somehow it seems monotones

05:54:278 - 05:54:381 - same as above

06:04:312 - ~ 06:30:795 - undermapped? I'd say its a bit, could be improved more if you applied stuctures pattern e.g from 06:04:726 - here d k ddk d d then 06:06:174 - delete this and idk what suggestion more for this part, but well try to make a long 1/2 pattern. 06:17:553 - the 2nd part already fine but 06:18:381 - 06:19:209 - example these spots has beat and the melody you didnt mapped here, seems awkward to let them empty.

06:30:588 - delete, seems weird at 06:30:795 - the alteration part if kept that notes

06:30:795 - ~ 06:44:036 - somehow it looks really random sometimes, I assume if you follow the background stream sounds but well the structures 06:31:622 - ~ 06:33:898 - example and colors pattern at some longstreams are overemphasized or awkward at some places imo e.g 06:36:381 - ~ 06:37:622 - , 06:40:726 - ~ 06:42:588 -

I think its not ready yet, my points are like normal suggestion but its important imo especially at some last points. I pointed these all due the overall quality such strucutres, overemphasized, and monotones. I would to see this map get modded mores and need a bit reworking

you can call fruko back to recheck it if this map has been improved, find modders and do selfmod if possible, good luck
Topic Starter
Fuel

Surono wrote:

hai

00:13:416 - ~ 00:39:795 - some patterns in this part are a bit awkward mostly
that factors like overemphasize e.g 00:16:209 - 00:17:036 - 00:22:829 - should be don to avoid overemphasis and monotone pattern usage for these
I get that there are varying pitches but I intend to keep it simple by maintaining the use of k_dk at the start of each bar, outside of the last bar of the 2 8-bar sections where I feel it is reasonable to use k_dk again due to the intensity in the music as it transitions to the next section. In between these, I have switched some of the more muted sounds to don.

00:26:553 - 00:26:657 - swap this to emphasize the drum and avoid the monotone rhythm from the pattern, I saw many dk used in this part so its Denied as per above reasoning. The dk fits due to the usage of x_xx rhythms in which the emphasised notes are 3/4 apart such as those at the start of bars and the fainter background ones e.g. those from 00:27:588 - which I have placed emphasis on (by using kats) in the section from 00:26:657 -

00:33:174 - intense sound some here, add don Done.

00:34:416 - same reason on 2nd point Redid this bit as per my first explanation

00:37:105 - intense beat, kat I disagree with this, I'm a little conflicted with this section since following every single sound would result in a pattern longer than I think is necessary in this first section. I don't intend on making an overly difficult pattern

00:37:416 - 00:38:760 - recommended to add notes, this part seems awkward if spots that Ive pointed out are empty Denied as per above,
but I've tried to keep the notes on the 1/2 ticks to follow a logical rhythm to compensate for not following every sound.


00:40:105 - 00:40:726 - these has sounds but it looks overdone if compared with the sound level from the song, im fine with the part that start from 00:41:553 - here. Deleted these

00:41:553 - ~ 00:46:002 - overemphasized colors in this part
suggestion for colors of patterns
00:41:553 - ddddk ddddk I've left the first 5-plet's use of kddkd due to the motif that was present in the opening section, changed the second to ddddk. I am aware it occurs at 00:44:864 - but I think it's faint enough to be a non-issue there.
00:43:209 - kdddk dkddk 00:44:864 - and same from here I don't see the reason to use dkddk, I don't feel that the second note has enough emphasis to warrant the use of a k, so I'm using kdddk ddddk, 00:45:795 - and why this empty. should be added for consistency structures. Added

01:10:726 - could be don since its a weak sound if compaed with 01:07:416 - this I'll leave this one.

01:25:209 - theres alteration sound, kat this I was intending to only place kats on the percussion sounds in the second doubles section to contrast it from the first where I used kats on the beeps. However, since I do use a kat at 01:31:829 (182) - I'll change this.

01:34:519 - 01:36:174 - 01:37:829 - and 01:41:140 - 01:42:795 - ( 01:44:450 - except this, leave it as don will fine with the beat drum ) too avoid monotones, fix these with the point above I think these are fine.

02:02:450 - 02:09:071 - change to kat, these points has high intense on guitar and on alteration vocals Changed

02:14:450 - 02:17:760 - 02:21:071 - should be kddk, 2nd 4plet 1/6 as variation are enough imo. seems random if 1st 4plet 1/6 were varied Changed

02:18:312 - kat this instead to have a kkkd in this 1/6 part Changed

02:24:381 - 02:24:795 - the rests are just vocal and they sounded 1/4, so change these 4plet 1/6 to 3plet 1/4 Changed

03:28:519 - overemphasized and blocked up the alteration sounds, change it to don I feel that the guitar pitch has shifted upwards enough to warrant the use of a kat here.

04:18:381 - ~ 04:31:622 - in this part 04:19:002 - you can delete it and other similar notes, since its a weak sound level. so you can start full 2plet from 04:31:622 - here I am more partial towards deleting the second note of the double rather than the first since the stronger sounds are on the 1/2 ticks from 04:18:795 - etc. but for now I will leave the double rhythm.

04:45:795 - move to 04:45:691 - here and for similar notes, bcus thats important beat Changed

04:50:450 - swap with 04:50:243 - , i dont see the reason if 04:50:450 - this kat and it breaks the consistency with previous similar notes It's intended to match the previous usage where the kats are used on the clo-ser syllables, except they don't occur here so I'll change this.

optional here 04:58:105 - change the sv to 1.1 yeah because https://osu.ppy.sh/ss/9298881 at the next barlines I think I'll leave this

05:13:622 - don it since theres no something intense sound and its to make a difference with 05:12:381 - this stream Changed

05:26:036 - don, the reason same as above I used the kats to follow the vocal more here.

05:39:381 - 05:39:484 - swap, Changed the first 2 patterns to match start of first kiai 05:41:036 - kat, to avoid monotones Changed

05:52:519 - 05:52:622 - swap, I dont think something colors such kdkdk could be works at overall 2nd kiai bcus somehow it seems monotones Changed

05:54:278 - 05:54:381 - same as above Changed 05:54:278 (333) - to k to maintain a somewhat consistent kat rhythm between the first and second half of the second kiai (i.e. from 05:54:381 - k___k___kk__k x2)

06:04:312 - ~ 06:30:795 - undermapped? I'd say its a bit, could be improved more if you applied stuctures pattern e.g from 06:04:726 - here d k ddk d d then 06:06:174 - delete this and idk what suggestion more for this part, but well try to make a long 1/2 pattern. 06:17:553 - the 2nd part already fine but 06:18:381 - 06:19:209 - example these spots has beat and the melody you didnt mapped here, seems awkward to let them empty. I was following the guitar/instrumental sound in this section, to make it simpler after the kiai.

06:30:588 - delete, seems weird at 06:30:795 - the alteration part if kept that notes Changed

06:30:795 - ~ 06:44:036 - somehow it looks really random sometimes, I assume if you follow the background stream sounds but well the structures 06:31:622 - ~ 06:33:898 - example and colors pattern at some longstreams are overemphasized or awkward at some places imo e.g 06:36:381 - ~ 06:37:622 - , 06:40:726 - ~ 06:42:588 - I understand the patterns are awkward, the original intention was to highlight that the background music has shifted by a 1/4 beat but I guess that makes for awkward streams, I've simplified the section to follow more of a xxx_x_x_/xxxxx_x_ rhythm so the patterns are more manageable

I think its not ready yet, my points are like normal suggestion but its important imo especially at some last points. I pointed these all due the overall quality such strucutres, overemphasized, and monotones. I would to see this map get modded mores and need a bit reworking Ok

you can call fruko back to recheck it if this map has been improved, find modders and do selfmod if possible, good luck
Thanks a lot for the mod :D
Surono
dont give kds lel
22:05 Invective: hi, if you're free, i redid the section near the end of my map and i was wondering if you could give a quick opinion on just that bit
22:19 Surono: 06:31:829 - 06:31:933 - 06:32:036 - / 06:32:243 - 06:32:347 - 06:32:450 - . example, more accure to follow. it looks good for now at structures but yeah that pointed out in here are the solution to make it sense to follow. and I saw 5plet in the next part, 06:36:071 - move to 06:35:657 - here example and try to adjust with the first timestamps from me. if you agree
22:20 Surono: 06:40:726 - from here until 06:42:174 - the patterns are awkward...
22:21 Invective: ok
22:21 Invective: let me look at the first set of triplets first
22:25 Invective: would using a ddkkd from 06:33:898 - work?
22:25 Surono: yes
22:25 Surono: you can make variance in the next part like 5plet while its follow the double of guitar triplet .
22:26 Invective: ok
22:27 Invective: for 06:40:726 -
22:28 Surono: 04:58:105 - really you wont change it to sv 1.1 ? :"D HD will cry i guess lol nvm
22:28 Invective: would you say using ddk is better?
22:28 Surono: wait
22:29 Surono: 06:40:519 - ~ 06:42:174 - the structures will suit it if you using xxxxx xxx x xxxxx
22:29 Invective: i'll get some more opinion on the sv i guess. i liked the speed up idea
22:29 Surono: yah thats good!
22:30 Invective: i just changed to that rhythm
22:30 Invective: im using ddddk kdk d ddkdd
22:30 Invective: trying to match the sound on both 06:41:140 - and 06:41:967 -
22:31 Surono: pf ~
22:32 Invective: what about the last 3 5-plets
22:32 Invective: from06:42:381 -
22:32 Surono: already good
22:32 Invective: no issue?
22:32 Invective: ok
22:32 Surono: yap, enough flownz
22:33 Surono: ya just it
22:33 Invective: cool
22:33 Invective: thanks for all the feedback it helps a lot
22:33 Surono: you can ask fruko to recheck this or find moders to take a look at last part or about sv suggestion kwkw
22:34 Invective: yeah im asking a friend to look at the start and this end bit
22:34 Invective: ill ask him to see the one 1 sv bit too
22:34 Invective: 1.1*
22:36 Invective: should i update, or do you have other suggestions?
22:36 Surono: nope
22:36 Surono: *yeah update
22:37 Surono: let me see the changes
22:37 Invective: yep ok
22:38 Invective: updated
22:41 Surono: 06:35:036 - move to 06:35:243 - and don it, 06:36:691 - to blue tick right as ddk then 06:37:209 - k it for variation emphasize on melody. 06:38:967 - add notes lul
22:42 Surono: 06:41:657 - move 06:41:864 - here, you said before applied ddkdd right
22:42 Invective: yeah i did o.O
22:42 Invective: thats weird
22:42 Surono: wait
22:42 Invective: ddddk kdk d ddkdd
22:42 Surono: update it again
22:43 Invective: must have accidentally pressed ctrl z
22:43 Surono: LOL
22:43 Invective: bad brain
22:43 Invective: nearly 3 am so i forget a few things
22:44 Invective: i did add a note on 06:38:967 - already (but update fail lol) and i will fix the others
22:44 Surono: residentsleeper
22:45 Surono: .png
22:45 Surono: ok imma postin it as confirmation lul

seems the issues has been fixed, might the mapper find modders to take a look at last part and try reworkin the svs / find a opinion from users about the svs lul

GL for rebubble soonTM
Cinnamon_54
Hype Third ranked taiko map of this song lmao
Aloda
Hey. Sorry I took a couple of days longer than I thought I would - I got really caught up on my last mod. Here we go.

[Inner Oni]
Intro seems mostly fine, there are a few minor things I think could be improved like mapping to a few sounds you've left unmapped (00:14:140 - 00:24:381 - 00:31:209 - and maybe a few others. I think there's definitely room to add a few notes in 00:36:588 - 00:39:898 - to match with the high intensity of the song) and removing a few notes for sounds that aren't so strong (00:21:588 - 00:26:553 - 00:34:519 - etc) but yeah they're all really minor changes and I honestly think it's fine as is. Maybe you could start with slightly lowered SV then bump it back up to 1x at 00:53:140 to let the intensity increase of the music have some more emphasis, but idk that's really just personal preference.

The spinner at 02:45:071 - feels pretty bad to me, especially at high SV. Maybe try a drumroll here instead? Or maybe even some kats like you've used for the similar sounds at 02:48:381 etc.

The gap between 03:17:140 and 03:18:174 feels kind of weird, considering that for each other similar structure in this section you've placed a note in there. I suggest adding a note at 03:17:450.

Tiny change but how about changing 03:28:519 (204) - to a don? I think it makes sense to transition from dons to kats the same way you have at 03:31:622 - plus I think it plays better as a don in general.

Okay now I really don't understand the SV drop at 04:58:105 - Up to this point you've done a really sick job of building density and increasing SV with the music as it increases in intensity, but then suddenly there's this bizarre SV drop right when the music reaches its peak intensity. I can understand not wanting to increase it too much to preserve readability, but I really think that the drop here is really very not good. This would be great if you just had it build to like 1.25x SV and stay at that for the stream.

Kind of personal preference, but you could remove 05:04:726 (692) - and start the spinner there instead. As is, you have a weird 1/2 gap right when the 1/8 sounds start, and playing nothing for that 1/2 beat feels pretty weird. Starting the spinner there removes this gaps and makes this a little less awkward to play imo.

Having no notes to contrast with before the 2x SV notes at 05:09:691 kind of shifts the emphasis from 'these notes are fast' to 'the following notes are slow'. This isn't really something you want for the kiai, which is meant to be the most emphasised section of the map. I would suggest using increased SV (1.1-1.2x) for the Kiai section - you did this for the second half, so why not the first?

The gaps at 05:11:553 - and 05:38:036 - feel a little unnecessary. Since every other similar structure you've used in these sections has a 7-plet here, these two feel really out of place. I don't think there's any need to leave gaps here.

I'm gonna agree with Surono that 06:04:312 - 06:30:795 feels very very undermapped. Music wise, this section is pretty much identical to the kiai section with the guitar added in place of the vocals, and honestly I think this section should be kiai also. Going from a very dense section of the map, with no dramatic drop in the intensity of the music, into something like this is super, super jarring. I strongly recommend buffing this section a lot.

Okay I think that's all I've got. gl my dude 8-)
Topic Starter
Fuel

Aloda wrote:

Hey. Sorry I took a couple of days longer than I thought I would - I got really caught up on my last mod. Here we go. nws

[Inner Oni]
Intro seems mostly fine, there are a few minor things I think could be improved like mapping to a few sounds you've left unmapped (00:14:140 - 00:24:381 - 00:31:209 - and maybe a few others. I think there's definitely room to add a few notes in 00:36:588 - 00:39:898 - to match with the high intensity of the song) and removing a few notes for sounds that aren't so strong (00:21:588 - 00:26:553 - 00:34:519 - etc) but yeah they're all really minor changes and I honestly think it's fine as is. Maybe you could start with slightly lowered SV then bump it back up to 1x at 00:53:140 to let the intensity increase of the music have some more emphasis, but idk that's really just personal preference. I don't want to have an overly long stream at the start of the song but I redid that higher intensity section to have a xxxx_xx rhythm to preserve the usage of k_dk at the start of each bar. Left the SV.

The spinner at 02:45:071 - feels pretty bad to me, especially at high SV. Maybe try a drumroll here instead? Or maybe even some kats like you've used for the similar sounds at 02:48:381 etc. Changed to regular 1x SV slider since it's the same sorta sound as 03:14:864 (170) -

The gap between 03:17:140 and 03:18:174 feels kind of weird, considering that for each other similar structure in this section you've placed a note in there. I suggest adding a note at 03:17:450. Added

Tiny change but how about changing 03:28:519 (204) - to a don? I think it makes sense to transition from dons to kats the same way you have at 03:31:622 - plus I think it plays better as a don in general. Seeing as this has been brought up multiple times I may as well

Okay now I really don't understand the SV drop at 04:58:105 - Up to this point you've done a really sick job of building density and increasing SV with the music as it increases in intensity, but then suddenly there's this bizarre SV drop right when the music reaches its peak intensity. I can understand not wanting to increase it too much to preserve readability, but I really think that the drop here is really very not good. This would be great if you just had it build to like 1.25x SV and stay at that for the stream. I guess that would be an easier solution rather than having the SV go up and down lol

Kind of personal preference, but you could remove 05:04:726 (692) - and start the spinner there instead. As is, you have a weird 1/2 gap right when the 1/8 sounds start, and playing nothing for that 1/2 beat feels pretty weird. Starting the spinner there removes this gaps and makes this a little less awkward to play imo. I think it's fine as it is.

Having no notes to contrast with before the 2x SV notes at 05:09:691 kind of shifts the emphasis from 'these notes are fast' to 'the following notes are slow'. This isn't really something you want for the kiai, which is meant to be the most emphasised section of the map. I would suggest using increased SV (1.1-1.2x) for the Kiai section - you did this for the second half, so why not the first? Reduced the SV. I had notes before these to buildup but they got removed and I didn't really like them being fast notes on their own anyway. Also upped the SV of the first kiai to 1.1x

The gaps at 05:11:553 - and 05:38:036 - feel a little unnecessary. Since every other similar structure you've used in these sections has a 7-plet here, these two feel really out of place. I don't think there's any need to leave gaps here. I was told to remove the notes from the second kiai due to overlap from the SV so I may as well keep that in the first kiai for consistency

I'm gonna agree with Surono that 06:04:312 - 06:30:795 feels very very undermapped. Music wise, this section is pretty much identical to the kiai section with the guitar added in place of the vocals, and honestly I think this section should be kiai also. Going from a very dense section of the map, with no dramatic drop in the intensity of the music, into something like this is super, super jarring. I strongly recommend buffing this section a lot. I added notes to match with the beats on the white ticks while maintaining a consistent structure, I would prefer to follow the simpler guitar in this section.

Okay I think that's all I've got. gl my dude 8-)
Thanks a lot for the mod :D
Jaye
Oh boy I can't wait for Taiko to FINALLY get a ranked map of TLotBS; it's been a long time coming.
frukoyurdakul
Recheck.

[Inner Oni]

  1. 00:41:553 (156,157,158,159,160) - Judging by the sound you're following I don't think kddkd is good. Making it kdddk will help you to emphasize the background sound correctly, instead of following the keyboard there.
  2. 00:57:174 (242) - I think changing this to kat will emphasize the sound better. 01:02:140 (274) - This one as well, to create some variation between the ddkdkdd.
  3. 01:10:726 (33) - This can be changed to don, because of the sound on it.
  4. 01:12:795 (49) - I think you can move this 1/4 further, dkdd dk flows better on this spot.
  5. 01:26:657 (143) - This can be changed to don in order to emphasize the higher sound with kat on 01:26:760 (144) - this, making the first one kat kinda bloks it.
  6. 02:54:795 (55) - This can be changed to kat, the background sound exactly fits to do so. As well as 03:01:416 (97) - this, 03:03:071 (106) - this, 03:08:036 (141) - this and 03:11:347 (162) - this.
  7. 04:31:312 (460,461) - I think these can be swapped, in order not to have kdk twice.
That's all from my side, after you apply this, ask Surono to rebubble, since he is the one who veto'd this map.
Topic Starter
Fuel

frukoyurdakul wrote:

Recheck.

[Inner Oni]

  1. 00:41:553 (156,157,158,159,160) - Judging by the sound you're following I don't think kddkd is good. Making it kdddk will help you to emphasize the background sound correctly, instead of following the keyboard there. I was a bit on the fence about this one anyway so I'll change it.
  2. 00:57:174 (242) - I think changing this to kat will emphasize the sound better. 01:02:140 (274) - This one as well, to create some variation between the ddkdkdd. Ok
  3. 01:10:726 (33) - This can be changed to don, because of the sound on it. I think kkkk -> dkdk instead of kkdk follows the low-high-low-high better
  4. 01:12:795 (49) - I think you can move this 1/4 further, dkdd dk flows better on this spot. Ok
  5. 01:26:657 (143) - This can be changed to don in order to emphasize the higher sound with kat on 01:26:760 (144) - this, making the first one kat kinda bloks it. I thought I heard a beep there but it's probably some echo or really muted so yeah
  6. 02:54:795 (55) - This can be changed to kat, the background sound exactly fits to do so. As well as 03:01:416 (97) - this, 03:03:071 (106) - this, 03:08:036 (141) - this and 03:11:347 (162) - this. I see what you mean, changed
  7. 04:31:312 (460,461) - I think these can be swapped, in order not to have kdk twice. Ok
That's all from my side, after you apply this, ask Surono to rebubble, since he is the one who veto'd this map.
Thanks again for the recheck :D
Surono
Another Kebab Arabic

minor improved and there were alots yeh rebub
frukoyurdakul
The best shawarma is the one that roasted with flames.
Surono
lol no more roasted zzzzz
raii
congratssss >w<
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