man, hard diff definitely lacks of triplets...
Haruto - wrote:
Congratulations Secretpipe o/
Quality Assurance Team wrote:
Disqualification Notice
Hello!
Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.General
Difficulty gap between Hard and Insane difficulties is too bigNormal
Hard has practically no 1/4 beats, while Insane actively uses those combined with some relatively difficult jumps.
That's my way to map Hard I guess. Made some changes to make it harder(added some jumps because the diff didn't got some) but I won't remap the spread ahah.
HP Drain is too highThe Normal diff gets HP3 now !
We believe that HP 5 is an overkill for the easiest difficulty of the set. The rhythm and patterns do not require such a high value.
Hard
Rhythm inconsistency
The rhythm choice in one of the patterns is confusing and has no any basis in the music.
- 00:29:413 - it breaks consistency and polarity for no actual reason
fix'd
If you happen to have concerns about this disqualification, you can contest the decision with this form. Before using this form, please read the instructions carefully.
The Beatmap Nominators may handle this mapset after the issues have been addressed.
Good luck!
###DM
gratz again ♥Secretpipe wrote:
Also hey , it's reranked!
oh shit, at least the gif is niceKuron-kun wrote:
but he didn't do the Insane ):
I had no pants on while I was writing that, so it's not my faultLizzy wrote:
you just made yourself look like an idiot.. xPAndrusowski wrote:
I like how your Insanes are becoming better with each mapset you make
nvm, u suck
nice hard tho!
woo_