Hyper Potions - Porta Vista

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JeirYagtama
awwww hellll yeaaaaaaaaaaaaaaaaaaaaa
Topic Starter
jyu

JeirYagtama wrote:

awwww hellll yeaaaaaaaaaaaaaaaaaaaaa
thank you for the star! :)
pishifat
now that hitsounds are actually audible, i can tell your custom hitnormal is focused almost entirely on the right channel lol
use this balanced verison pls https://dl.dropboxusercontent.com/u/751 ... normal.wav

inasne
00:19:970 (4,5,6,7,8,9) - should go with same composition as 00:23:570 (4,5,1,2,3,4,5) - . looks less like an unintentional spacing mistake and a poor curve

hard
02:02:370 (4,5,6,7,1) - use same spacing as the intro. inconsistency and too mlg for a hard diff 00:19:970 (3,4,5,6,1) - . (i swear i wrote this in the last mod but i guess not)
02:09:370 (1) - any reason why here to the end switches to 2 measure comboing lol

normal
00:45:770 (5,1) - spacing

bub is coming for real next time
Topic Starter
jyu

pishifat wrote:

now that hitsounds are actually audible, i can tell your custom hitnormal is focused almost entirely on the right channel lol
use this balanced verison pls https://dl.dropboxusercontent.com/u/751 ... normal.wav goshjdhfjsdk thank you

inasne
00:19:970 (4,5,6,7,8,9) - should go with same composition as 00:23:570 (4,5,1,2,3,4,5) - . looks less like an unintentional spacing mistake and a poor curve fix

hard
02:02:370 (4,5,6,7,1) - use same spacing as the intro. inconsistency and too mlg for a hard diff 00:19:970 (3,4,5,6,1) - . (i swear i wrote this in the last mod but i guess not) fix
02:09:370 (1) - any reason why here to the end switches to 2 measure comboing lol because 2 measure comboing kinda fits the melody owait how to explan this

normal
00:45:770 (5,1) - spacing fix

bub is coming for real next time
Thank you for mod! :)
ezek
hi hi i'm a bn boi looking at your map

[General]
  1. your bg is too heavy, pls use this one, pretty much the same quality but a lot less file size


[Basic]
  1. 00:23:370 (2,2) - why don't you stack these two? it can give a neater appearance to the pattern and it shouldn't confuse beginners


[Advanced]
  1. 01:37:370 (1,2) - you can improve the blanket here
  2. 02:03:370 (2) - doesn't look good touching both sliders with their bodies since you don't do that in this diff until here, I'd suggest to move this one to the right so only thead and tail touch like with any other 1/2 patter in the diff, like this

[Collab Hyper Potions]
  1. 00:16:370 (2) - Is this a small jump or an inconsistency in spacing by mistake?
  2. 00:32:170 (2) - 00:35:570 (2,3,4) - 00:40:370 (2,3,4) - (and more) Here I guess it was by mistake, do you have stacking visible in the editor? if not, better turn it on because you can see the difference in spacing that takes in game, you can deactivate distance snap and fix that spacing (just look at previous and next object spacing)
  3. 02:30:170 (5) - Touches a bit the life bar on the default skin


[Another]
  1. 02:55:770 (5,1) - swap nc I guess


feel free to call me back by forum pm or in-game
Topic Starter
jyu

ezek wrote:

hi hi i'm a bn boi looking at your map

[General]
  1. your bg is too heavy, pls use this one, pretty much the same quality but a lot less file size i didnt realize the old one is 1.96MB and how did you compress it holy shit this one is even brighter thank you so much!!


[Basic]
  1. 00:23:370 (2,2) - why don't you stack these two? it can give a neater appearance to the pattern and it shouldn't confuse beginners fix


[Advanced]
  1. 01:37:370 (1,2) - you can improve the blanket here fix
  2. 02:03:370 (2) - doesn't look good touching both sliders with their bodies since you don't do that in this diff until here, I'd suggest to move this one to the right so only thead and tail touch like with any other 1/2 patter in the diff, like this fix

[Collab Hyper Potions]
  1. 00:16:370 (2) - Is this a small jump or an inconsistency in spacing by mistake? whooops fixed
  2. 00:32:170 (2) - 00:35:570 (2,3,4) - 00:40:370 (2,3,4) - (and more) Here I guess it was by mistake, do you have stacking visible in the editor? if not, better turn it on because you can see the difference in spacing that takes in game, you can deactivate distance snap and fix that spacing (just look at previous and next object spacing) ah i just noticed this error when i tried fixing the above. is this some kind of bug or smth? anyway fixed all the spacing inconsistencies
  3. 02:30:170 (5) - Touches a bit the life bar on the default skin fix


[Another]
  1. 02:55:770 (5,1) - swap nc I guess fix


feel free to call me back by forum pm or in-game
thank you for mod! :)
ezek
~Hyper Bubble~
Topic Starter
jyu

ezek wrote:

~Hyper Bubble~
goshsghfjs thank you!! :'D
Elva Anjani Uchiha
n g o j
pishifat
July 3, 2017
ezek - Today at 9:51 PM
@pishifat p/6109034
Topic Starter
jyu

pishifat wrote:

July 3, 2017
ezek - Today at 9:51 PM
@pishifat p/6109034
YOURE GIVING ME HEART ATTACK IM JHSDGHDSHGHSDHJGSJH OHMYGOD THANK YOU SO MUCH BN BOYS!!!
Shmiklak
oh shit, I remember I moded this in the beginning of my mapping career. Congratulations dude!
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