forum

U-KISS - NEVERLAND [Taiko|Osu]

posted
Total Posts
40
Topic Starter
Cerulean Veyron
This beatmap was submitted using in-game submission on Friday, September 04, 2015 at 9:03:02 PM

Artist: U-KISS
Title: NEVERLAND
Tags: ユーキス CDアルバム Studio Album 네버랜드 K-pop Electropop Misfit Short Version Ver Forever Young Kiss Me NH Media VeeLaHee104 LucaSA4 Lumael
BPM: 126.05
Filesize: 4685kb
Play Time: 02:05
Difficulties Available:
  1. Futsuu (1.96 stars, 236 notes)
  2. Kantan (1.15 stars, 155 notes)
  3. Lite Oni (3.3 stars, 474 notes)
  4. Lumael's Hard (2.75 stars, 307 notes)
  5. Muzukashii (2.22 stars, 360 notes)
  6. VeeLa's Easy (1.16 stars, 107 notes)
  7. VeeLa's Normal (1.81 stars, 174 notes)
  8. VeyrOni (3.55 stars, 590 notes)
Download: U-KISS - NEVERLAND
Information: Scores/Beatmap Listing
---------------

Short version looooooool

MP3, background, and banner taken from here. New taco BG, this is Raiden's doing.
The correct metadata can be found here.
Status: Pending, Ready for mods!

VeeLa's Easy: 100% (mapped by VeeLaHee104)
VeeLa's Normal: 100% (mapped by VeeLaHee104)
Lumael's Hard: 100% (mapped by Lumael)
Kantan: 100%
Futsuu: 100%
Muzukashii: 100%
Lite Oni: 100%
+ VeyrOni : 100%


Modders
Backstep
handsome
Arcubin
Peachtrees
Surono
OzzyOzrock
Aldwych
Gleipnir
Raiden
Backstep
Hi m4m from your queue~

General

- What the "VeyrOni" difficulty name? I know you want to put your name in difficulty, but honestly I suggest you change "Oni" to "Lite Oni" (like Light Insane in std difficulty) and "VeyrOni" to "Oni" to be better.
About this
Difficulty names
- Difficulty names must be taiko specific, but don't need to contain it's difficulty rating self (e.g. Taiko, Taiko Oni, Taiko Muzukashii). Guest difficulties may contain the mapper's name. (It's not apply owner mapper name lol)
Why I don't suggest you change VeyrOni to Inter Oni / Ura?
- Because your hardest difficulty it's not hard enough for Inter Oni I suggest Star > 4.25 to use this (Oh...man star is not apply this rules anymore, so I see difficulty spread instead. :/ )
- Your drum-hitclap4, drum-hitnormal4, soft-hitclap and soft-hitnormal2 have a bit delay and can unrankable.


VeeLa's Easy

00:34:272 (1) - Add some finish at start slider to fit your song?
01:09:496 (2) - Ctrl + J here to make more flow? I don't think use 3 copy sliders is good :/
01:35:200 (1) - Add some finish at start slider?

VeeLa's Normal

00:07:378 (8) - I think this note too edge, you can make it smoother by move to 328:120.
00:18:088 (6,7,8,9,1) - Make more curve like this? http://puu.sh/iHMuk/99de226ccc.jpg
00:34:272 (1) - Add some finish at start slider to fit your song?
01:02:832 (3,4) - These slider at end you can use your clap here?
01:35:200 (1) - Same above reason add finish at start slider.

LucaSA4's Hard

00:24:752 (8) - This should add NC here, too long for combo imo.
00:34:272 (1) - Add finish here?
01:02:594 (?) - Add some note here to follow vocal?
01:25:680 (8) - NC here like above reason.
01:35:200 (1) - Add finish here?

About all taiko difficulties

- General: "Overall difficulty and HP drain rate should be between 4~7." please check all your difficulties setting.
So I suggest like this? Just my opinion.
Kantan: HP, OD = 4
Futsuu: HP, OD = 4.5
Muzukashii: HP,OD = 5
Lite Oni: HP, OD = 5.5
Oni: HP, OD = 6
* HP, OD = 6.5 use for Inter Oni difficulty.
* HP, OD = 7 use for Ura difficulty.
* It's have exception to use HP,OD below 4 if your map have long time and have many notes (Hell map -3-)
* AR and CS not apply for taiko difficulties :)
- Just my suggestion... in this part 00:34:272 to 00:45:696 and 01:35:200 to 01:50:432 can you make more interesting? I see you use D 1/1 pattern every beat notes I feel bored orz... So I suggest you use other pattern in Muzukashii, Lite Oni and Oni like follow vocal to make them different every difficulties :)

That's all good luck with your map!
Venellys

Backstep wrote:

Hi m4m from your queue~

General

- Your drum-hitclap4, drum-hitnormal4, soft-hitclap and soft-hitnormal2 have a bit delay and can unrankable. lol my custom hitsounds has delays XDD ok i'll use yours, thank you~


VeeLa's Easy

00:34:272 (1) - Add some finish at start slider to fit your song? ok
01:09:496 (2) - Ctrl + J here to make more flow? I don't think use 3 copy sliders is good :/ nono because i try to follow the song's instrument making the same rhythm, you can hear it too!
01:35:200 (1) - Add some finish at start slider? ok

VeeLa's Normal

00:07:378 (8) - I think this note too edge, you can make it smoother by move to 328:120. ok
00:18:088 (6,7,8,9,1) - Make more curve like this? http://puu.sh/iHMuk/99de226ccc.jpg maybe mine is already curved, i like it that way
00:34:272 (1) - Add some finish at start slider to fit your song? ok
01:02:832 (3,4) - These slider at end you can use your clap here? ok
01:35:200 (1) - Same above reason add finish at start slider. ok

That's all good luck with your map!
ty for the mod, Backstep~~

Gray, I'll give you my updated diffs on forum PM.
Topic Starter
Cerulean Veyron

Backstep wrote:

Hi m4m from your queue~

General

- What the "VeyrOni" difficulty name? I know you want to put your name in difficulty, but honestly I suggest you change "Oni" to "Lite Oni" (like Light Insane in std difficulty) and "VeyrOni" to "Oni" to be better.
About this
Difficulty names
- Difficulty names must be taiko specific, but don't need to contain it's difficulty rating self (e.g. Taiko, Taiko Oni, Taiko Muzukashii). Guest difficulties may contain the mapper's name. (It's not apply owner mapper name lol)
Why I don't suggest you change VeyrOni to Inter Oni / Ura?
- Because your hardest difficulty it's not hard enough for Inter Oni I suggest Star > 4.25 to use this (Oh...man star is not apply this rules anymore, so I see difficulty spread instead. :/ )

I thought the hardest diff can have any custom names, It counts on all modes including this set's mode. You made good reasonings, so I may just rename from 'Oni' to 'Lite Oni'. Thanks for the efforts anyway!

About all taiko difficulties

- General: "Overall difficulty and HP drain rate should be between 4~7." please check all your difficulties setting. I've done few changes here, and kept some.
So I suggest like this? Just my opinion.
Kantan: HP, OD = 4
Futsuu: HP, OD = 4.5
Muzukashii: HP,OD = 5
Lite Oni: HP, OD = 5.5
Oni: HP, OD = 6
* HP, OD = 6.5 use for Inter Oni difficulty.
* HP, OD = 7 use for Ura difficulty.
* It's have exception to use HP,OD below 4 if your map have long time and have many notes (Hell map -3-)
* AR and CS not apply for taiko difficulties :)
- Just my suggestion... in this part 00:34:272 to 00:45:696 and 01:35:200 to 01:50:432 can you make more interesting? I see you use D 1/1 pattern every beat notes I feel bored orz... So I suggest you use other pattern in Muzukashii, Lite Oni and Oni like follow vocal to make them different every difficulties :) Well, I'd like to keep it for the song track's instruments, since they've kept the beat on 1/1s. So it sounds probably major for the D notes to follow the same thing as well. You know.... emphasis? ehhehehh... >w>

That's all good luck with your map!
Thanks, Backstep! I'll be modding your map soon!
Also updated VeeLa's diffs.
Backstep
I thought the hardest diff can have any custom names, It counts on all modes including this set's mode. You made good reasonings, so I may just rename from 'Oni' to 'Lite Oni'. Thanks for the efforts anyway!
@Gray Veyron: Oh... it's okay but your difficulty name is "Light Oni" o.o?
Topic Starter
Cerulean Veyron
Is there a definition difference between "Light" and "Lite"?
Backstep

Gray Veyron wrote:

Is there a definition difference between "Light" and "Lite"?
Most of ranked map isn't use this much (they not make Light Insane for taiko difficulty) but this map it's example :3

https://osu.ppy.sh/b/478376

Here my Taiko BN log :3
18:40 Backstep: Hi qoot :3
18:40 qoot8123: hi
18:40 Backstep: Excuse me if I want to ask you about taiko again lol
18:41 qoot8123: sure
18:42 Backstep: If I made difficulty for taiko is light insane what name that I should use it? between "Lite Oni" or "Light Oni"
18:43 qoot8123: light insane means easier insane or other ?
18:43 Backstep: Easy than oni but hard than muzukashii :3
18:44 qoot8123: Lite Oni would be better, because there are ranked set which has this kind of diff name
18:45 Backstep: Okay thanks :)
hehe
  • LucaSA4's Hard
  1. 00:23:562 (4) - in my opinion, a rhythm like this is more fun, and fits the the next part! http://i.imgur.com/q4Sytcb.png
  2. 00:48:076 (6) - replacing with 2 circles feels more appropriate as a buildup
  3. 00:50:456 (3,4) - i strongly recommend using 00:52:360 (3,4,5) - to introduce doubles rhythm first as its more playable. and by the way, isn't putting notes on these sounds more appropriate to the vocals? http://i.imgur.com/05O85hc.png its MUCH better imo. i was confused when playing first time.
  4. 01:24:728 (5,6,7) - well weird spacing here lol. either you can apply my first suggestion for rhythm, if not do jumps on the 'Up, up, up' part, its good!
  5. 01:49:004 (6) - same as previous
  6. 02:05:783 (1) - delete this spinner, leaving the song on high note and finish feels greater!

    VeeLa's Normal
  7. 00:12:376 (2,3,4,5,6) - rhythm suggestion! this follows what you were doing with 00:11:424 (1,2) - so i think it smoothens out the rhythm well, previously its a little rigid http://i.imgur.com/S9Cs4Q4.png
  8. 00:17:136 (4,5,6,7,8,9,1) - too difficult here, the rhythms is connected too much. let me suggest this http://i.imgur.com/ywz97ou.png
  9. 01:19:492 (8,1) - since this is a beginner difficulte i'll try to avoid stacks too much. since you did it with 1/2 stacks maybe use DS isntead.
  10. 01:55:192 (2) - try to rotate clockwise as much as possible so the movemnet is less acute from 2 to 3. its like back and forth now.

    VeeLa's Easy
  11. 00:09:520 (3) - consider ctrl+H in shape, so it curves right.
  12. 00:45:696 (1) - 01:46:624 (1) - end the spinner a beat or 2 earlier, as you can see the approachcircle before spinner ends. confusing.
good luck
Venellys

handsome wrote:

  • VeeLa's Normal
  1. 00:12:376 (2,3,4,5,6) - rhythm suggestion! this follows what you were doing with 00:11:424 (1,2) - so i think it smoothens out the rhythm well, previously its a little rigid http://i.imgur.com/S9Cs4Q4.png ok
  2. 00:17:136 (4,5,6,7,8,9,1) - too difficult here, the rhythms is connected too much. let me suggest this http://i.imgur.com/ywz97ou.png to me it doesnt look too difficult for normals. so keep
  3. 01:19:492 (8,1) - since this is a beginner difficulte i'll try to avoid stacks too much. since you did it with 1/2 stacks maybe use DS isntead. i think this stack is easy to notice because of the approach circles. so it's fine
  4. 01:55:192 (2) - try to rotate clockwise as much as possible so the movemnet is less acute from 2 to 3. its like back and forth now. ok

    VeeLa's Easy
  5. 00:09:520 (3) - consider ctrl+H in shape, so it curves right. ok
  6. 00:45:696 (1) - 01:46:624 (1) - end the spinner a beat or 2 earlier, as you can see the approachcircle before spinner ends. confusing. and it will be a little too shorter for newbies to spin, but ok
good luck
ty~

updated diffs sent by forum pm!
Topic Starter
Cerulean Veyron
Okay then, rekt my shield. Changed diffname to Lite Oni, thanks again, Backstep! And thanks handsome for the mod! I'll mod back soon as I can.

VeeLa, I noticed your forum pm and updated the diffs, still waiting for lucas ;n;
Lumael

Backstep wrote:

LucaSA4's Hard

00:24:752 (8) - This should add NC here, too long for combo imo. Fixed
00:34:272 (1) - Add finish here? Fixed
01:02:594 (?) - Add some note here to follow vocal? Fixed
01:25:680 (8) - NC here like above reason. Fixed
01:35:200 (1) - Add finish here? Fixed

handsome wrote:

  • LucaSA4's Hard
  1. 00:23:562 (4) - in my opinion, a rhythm like this is more fun, and fits the the next part! http://i.imgur.com/q4Sytcb.png Actually I think the current one is better because I don't think they're all 1/4 beats
  2. 00:48:076 (6) - replacing with 2 circles feels more appropriate as a buildup Fixed Fixed
  3. 00:50:456 (3,4) - i strongly recommend using 00:52:360 (3,4,5) - to introduce doubles rhythm first as its more playable. and by the way, isn't putting notes on these sounds more appropriate to the vocals? http://i.imgur.com/05O85hc.png its MUCH better imo. i was confused when playing first time. I understand your point of view but I don't want to repeat the same pattern on the kiai so I did a small change to help the change of 1/1 and 1/2 sliders to 1/4
  4. 01:24:728 (5,6,7) - well weird spacing here lol. either you can apply my first suggestion for rhythm, if not do jumps on the 'Up, up, up' part, its good! There's a stronger rhythm that suggest a jump at 01:25:204 (7) - I can reconsider this but this diff need some jumps and it has barely any
  5. 01:49:004 (6) - same as previous Fixed
  6. 02:05:783 (1) - delete this spinner, leaving the song on high note and finish feels greater! Fixed
Sorry for the delay but .. school.. you know :P

Update :idea:
osu file format v14

[General]
AudioFilename: nova ice land.mp3
AudioLeadIn: 0
PreviewTime: 64736
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 3808
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:NEVERLAND
TitleUnicode:NEVERLAND
Artist:U-KISS
ArtistUnicode:유키스
Creator:Gray Veyron
Version:LucaSA4's Hard
Source:
Tags:ユーキス CDアルバム Studio Album 네버랜드 K-pop Electropop Misfit Short Version Ver Forever Young Kiss Me NH Media VeeLaHee104 LucaSA4
BeatmapID:728331
BeatmapSetID:327462

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:5.5
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"STDbg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
0,476.001586671956,4,2,3,15,1,0
3808,-100,4,2,1,60,0,0
18088,-100,4,2,2,60,0,0
19040,-100,4,2,1,60,0,0
34272,-100,4,2,2,50,0,0
49504,-100,4,1,0,80,0,1
62832,-100,4,2,1,60,0,0
68544,-100,4,3,4,60,0,0
71400,-100,4,2,2,30,0,0
72352,-100,4,2,1,60,0,0
95200,-100,4,2,2,50,0,0
110432,-100,4,1,0,80,0,1
123760,-100,4,2,1,60,0,0


[Colours]
Combo1 : 0,0,145
Combo2 : 128,128,128
Combo3 : 0,48,106
Combo4 : 58,58,58

[HitObjects]
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308,92,36176,2,0,B|272:96|252:84|252:84|228:96|228:96|212:88|168:100,1,140,2|0,0:0|0:0,0:0:0:0:
96,128,36890,1,0,0:0:0:0:
84,212,37128,2,0,L|76:300,2,70,2|0|2,0:0|0:0|0:0,0:0:0:0:
164,180,37842,1,0,0:0:0:0:
236,224,38080,6,0,P|284:236|360:180,1,140,2|0,0:0|0:0,0:0:0:0:
280,156,38794,1,0,0:0:0:0:
324,84,39032,2,0,P|276:72|200:128,1,140,2|0,0:0|0:0,0:0:0:0:
324,236,39984,2,0,L|480:248,1,140
324,156,40936,2,0,L|168:144,1,140
100,148,41650,1,0,0:0:0:0:
96,232,41888,6,0,L|116:316,1,70,2|0,0:0|0:0,0:0:0:0:
188,340,42364,2,0,P|232:352|308:288,1,140,2|0,0:0|0:0,0:0:0:0:
352,232,43078,1,0,0:0:0:0:
364,148,43316,2,0,L|368:64,1,70
444,116,43792,2,0,L|447:185,1,70,2|0,0:0|0:0,0:0:0:0:
464,268,44268,2,0,P|472:320|396:344,1,140,0|2,0:0|0:0,0:0:0:0:
320,328,44982,1,0,0:0:0:0:
236,340,45220,2,0,L|160:360,1,70,2|0,0:0|0:0,0:0:0:0:
88,328,45696,6,0,B|68:288|68:288|64:208,1,105,2|0,0:0|0:0,0:0:0:0:
76,188,46172,1,0,0:0:0:0:
112,112,46410,1,0,0:0:0:0:
160,180,46648,2,0,L|256:188,1,70,2|0,0:0|0:0,0:0:0:0:
308,216,47124,2,0,P|360:224|400:140,1,140,0|2,0:0|0:0,0:0:0:0:
260,72,48076,1,0,0:0:0:0:
312,232,48552,1,0,0:0:0:0:
260,72,49028,1,0,0:0:0:0:
168,308,49504,6,0,L|76:296,1,70,4|0,0:0|0:0,0:0:0:0:
60,224,49980,2,0,L|36:144,1,70
44,116,50337,1,0,0:0:0:0:
76,88,50456,2,0,L|96:52,1,35
172,116,50813,2,0,L|192:152,1,35
260,192,51170,1,0,0:0:0:0:
280,272,51408,6,0,P|336:224|332:156,1,140,4|0,0:0|0:0,0:0:0:0:
280,96,52122,1,0,0:0:0:0:
200,68,52360,2,0,L|120:64,1,70
92,48,52717,1,0,0:0:0:0:
48,120,52955,2,0,L|56:168,1,35
108,220,53312,6,0,L|112:368,1,140,4|0,0:0|0:0,0:0:0:0:
32,336,54026,1,0,0:0:0:0:
32,196,54264,2,0,P|52:164|80:144,1,70
120,140,54621,1,0,0:0:0:0:
200,160,54859,2,0,L|244:152,1,35
316,180,55216,6,0,B|352:192|352:192|400:180,1,70
468,192,55692,2,0,L|464:268,1,70
448,120,56168,2,0,L|440:8,1,105
476,36,56644,2,0,P|432:52|332:28,1,140,0|4,0:0|0:0,0:0:0:0:
264,68,57358,5,0,0:0:0:0:
184,88,57596,2,0,L|104:80,1,70
52,136,58072,1,0,0:0:0:0:
52,136,58191,1,0,0:0:0:0:
76,216,58429,1,0,0:0:0:0:
76,216,58548,1,0,0:0:0:0:
148,260,58786,2,0,L|196:264,1,35
220,284,59024,6,0,P|268:296|352:256,1,140,4|0,0:0|0:0,0:0:0:0:
408,200,59738,1,0,0:0:0:0:
432,120,59976,2,0,L|436:68,1,35
360,44,60333,1,0,0:0:0:0:
360,44,60452,1,0,0:0:0:0:
280,68,60690,1,0,0:0:0:0:
200,96,60928,6,0,B|120:88|120:88|72:152,1,140,4|0,0:0|0:0,0:0:0:0:
48,212,61642,2,0,L|60:288,2,70
40,172,62237,1,0,0:0:0:0:
56,88,62475,2,0,L|64:52,1,35
256,192,62832,12,4,64260,0:0:0:0:
100,308,64736,6,0,L|76:164,1,140,2|0,0:0|0:0,0:0:0:0:
136,112,65450,1,0,0:0:0:0:
212,148,65688,2,0,B|248:152|248:152|296:144,1,70,2|0,0:0|0:0,0:0:0:0:
344,92,66164,2,0,P|364:140|360:168,1,70,2|0,0:0|0:0,0:0:0:0:
428,212,66640,2,0,P|432:256|416:316,1,105,2|0,0:0|0:0,0:0:0:0:
376,328,67116,1,2,0:0:0:0:
292,340,67354,1,0,0:0:0:0:
212,320,67592,2,0,P|177:314|143:320,1,70,2|0,0:0|0:0,0:0:0:0:
60,324,68068,6,0,L|48:288,1,35
60,248,68306,1,0,0:0:0:0:
120,188,68544,2,0,P|132:144|112:72,1,105
84,64,69020,2,0,P|128:88|208:80,1,105
220,76,69496,2,0,P|276:60|328:72,1,105
348,36,69972,2,0,P|352:76|288:140,1,105
300,168,70448,2,0,B|288:228|288:228|312:276,1,105
316,308,70924,2,0,P|280:324|208:316,1,105
184,292,71400,2,0,P|128:280|96:288,1,70,2|0,0:0|0:0,0:0:0:0:
44,328,71876,2,0,P|32:272|60:220,1,105
76,196,72352,5,2,0:0:0:0:
152,160,72590,2,0,L|168:80,1,70
236,136,73066,2,0,L|252:56,1,70,0|2,0:0|0:0,0:0:0:0:
332,48,73542,1,0,0:0:0:0:
416,36,73780,1,2,0:0:0:0:
456,108,74018,1,0,0:0:0:0:
400,172,74256,2,0,L|428:284,1,105,2|0,0:0|0:0,0:0:0:0:
412,312,74732,1,2,0:0:0:0:
328,316,74970,1,0,0:0:0:0:
248,344,75208,2,0,B|192:356|136:308,1,105
112,336,75684,2,0,L|108:264,1,70,2|0,0:0|0:0,0:0:0:0:
24,276,76160,6,0,P|36:216|116:184,1,140,2|0,0:0|0:0,0:0:0:0:
184,188,76874,1,0,0:0:0:0:
272,153,77112,2,0,P|224:191|160:173,1,105,2|0,2:0|0:0,0:0:0:0:
152,160,77588,1,2,0:0:0:0:
76,124,77826,1,0,0:0:0:0:
216,68,78064,2,0,L|136:80,1,70,2|0,0:0|0:0,0:0:0:0:
152,160,78540,2,0,L|221:170,1,70
292,216,79016,2,0,L|380:200,1,70
420,264,79492,2,0,P|444:232|432:156,1,105
416,136,79968,5,0,0:0:0:0:
336,112,80206,2,0,P|296:104|264:108,1,70,0|2,0:0|0:0,0:0:0:0:
192,140,80682,2,0,L|176:180,1,35
172,212,80920,1,2,0:0:0:0:
184,296,81158,1,0,0:0:0:0:
260,332,81396,2,0,P|316:320|352:328,1,70,2|0,0:0|0:0,0:0:0:0:
408,340,81872,2,0,P|452:348|484:288,1,105
476,264,82348,1,2,0:0:0:0:
440,188,82586,1,0,0:0:0:0:
400,112,82824,2,0,P|368:148|368:228,1,105,2|0,0:0|0:0,0:0:0:0:
352,244,83300,5,2,0:0:0:0:
380,324,83538,1,0,0:0:0:0:
300,352,83776,2,0,L|224:344,2,70,2|0|0,0:0|0:0|0:0,0:0:0:0:
380,324,84490,2,0,L|424:336,1,35
456,320,84728,1,2,0:0:0:0:
472,236,84966,1,0,0:0:0:0:
464,92,85204,2,0,P|416:52|356:60,1,105,2|0,0:0|0:0,0:0:0:0:
340,72,85680,6,0,L|300:76,1,35
268,60,85918,2,0,L|228:64,1,35
196,44,86156,2,0,L|156:48,1,35
128,72,86394,1,0,0:0:0:0:
84,144,86632,2,0,L|92:292,1,140,2|0,0:0|0:0,0:0:0:0:
164,328,87346,1,0,0:0:0:0:
248,316,87584,6,0,L|320:320,1,70,2|0,0:0|0:0,0:0:0:0:
340,284,87941,1,0,0:0:0:0:
364,252,88060,2,0,L|433:248,1,70,2|0,0:0|0:0,0:0:0:0:
492,188,88536,2,0,B|504:119|504:119|464:27,1,140,2|0,0:0|0:0,0:0:0:0:
396,32,89250,1,0,0:0:0:0:
312,24,89488,2,0,B|232:-8|164:64,1,140,2|0,0:0|0:0,0:0:0:0:
116,100,90202,2,0,L|127:133,1,35
160,160,90440,2,0,B|124:228|180:300,1,140,2|0,0:0|0:0,0:0:0:0:
256,312,91154,1,0,0:0:0:0:
340,320,91392,6,0,L|488:288,2,140,2|2|2,0:0|0:0|0:0,0:0:0:0:
284,260,92582,1,0,0:0:0:0:
200,264,92820,2,0,L|136:305,1,70,2|0,0:0|0:0,0:0:0:0:
208,352,93296,2,0,L|296:344,1,70,2|0,0:0|0:0,0:0:0:0:
316,328,93653,1,0,0:0:0:0:
352,304,93772,2,0,L|436:308,1,70,2|0,0:0|0:0,0:0:0:0:
480,248,94248,2,0,P|488:208|476:172,1,70
416,128,94724,2,0,L|304:140,1,105,2|0,0:0|0:0,0:0:0:0:
272,128,95200,5,6,0:0:0:0:
192,100,95438,1,0,0:0:0:0:
124,148,95676,2,0,P|80:156|40:152,1,70,2|0,0:0|0:0,0:0:0:0:
8,224,96152,2,0,B|-9:265|6:329|6:329|38:337,1,140,2|0,0:0|0:0,0:0:0:0:
120,312,96866,1,0,0:0:0:0:
188,264,97104,2,0,B|239:243|239:243|267:267|319:259,1,140,2|0,0:0|0:0,0:0:0:0:
396,228,97818,1,0,0:0:0:0:
456,288,98056,2,0,L|448:376,2,70,2|0|2,0:0|0:0|0:0,0:0:0:0:
472,204,98770,1,0,0:0:0:0:
476,120,99008,6,0,P|428:133|390:220,1,140,2|0,0:0|0:0,0:0:0:0:
340,280,99722,1,0,0:0:0:0:
296,352,99960,2,0,P|231:374|171:343,1,140,2|0,2:0|0:0,0:0:0:0:
148,176,100912,2,0,L|160:20,1,140
64,176,101864,2,0,L|74:315,1,140
152,348,102578,1,0,0:0:0:0:
232,324,102816,6,0,L|248:255,1,70,2|0,0:0|0:0,0:0:0:0:
288,184,103292,2,0,P|244:172|168:236,1,140,2|0,0:0|0:0,0:0:0:0:
152,304,104006,1,0,0:0:0:0:
228,340,104244,2,0,L|312:343,1,70
364,292,104720,2,0,L|361:223,1,70,2|0,0:0|0:0,0:0:0:0:
380,140,105196,2,0,P|388:88|312:64,1,140,0|2,0:0|0:0,0:0:0:0:
236,80,105910,1,0,0:0:0:0:
152,72,106148,2,0,L|76:92,1,70,2|0,0:0|0:0,0:0:0:0:
120,164,106624,6,0,B|140:204|140:204|140:284,1,105,2|0,0:0|0:0,0:0:0:0:
116,300,107100,1,0,0:0:0:0:
40,336,107338,1,0,0:0:0:0:
12,256,107576,2,0,L|12:156,1,70,2|0,0:0|0:0,0:0:0:0:
88,148,108052,2,0,L|200:60,1,140,0|2,0:0|0:0,0:0:0:0:
364,28,109004,1,0,0:0:0:0:
420,188,109480,1,0,0:0:0:0:
260,136,109956,1,0,0:0:0:0:
192,296,110432,6,0,L|272:308,1,70,4|0,0:0|0:0,0:0:0:0:
332,260,110908,2,0,L|413:279,1,70
460,216,111384,2,0,L|480:180,1,35
492,56,111741,2,0,L|512:92,1,35
396,116,112098,1,0,0:0:0:0:
372,196,112336,6,0,P|316:148|320:80,1,140,4|0,0:0|0:0,0:0:0:0:
256,28,113050,1,0,0:0:0:0:
180,60,113288,2,0,L|100:56,1,70
68,48,113645,1,0,0:0:0:0:
102,185,113883,2,0,L|110:233,1,35
172,276,114240,6,0,L|320:280,1,140,4|0,0:0|0:0,0:0:0:0:
392,260,114954,1,0,0:0:0:0:
512,204,115192,2,0,P|492:172|464:152,1,70
428,136,115549,1,0,0:0:0:0:
348,112,115787,2,0,L|313:118,1,35
184,176,116144,6,0,B|148:188|148:188|100:176,1,70
60,240,116620,2,0,L|56:316,1,70
116,180,117096,2,0,L|108:68,1,105
68,60,117572,2,0,P|112:76|212:52,1,140,0|4,0:0|0:0,0:0:0:0:
284,68,118286,5,0,0:0:0:0:
296,152,118524,2,0,L|216:144,1,70
144,136,119000,1,0,0:0:0:0:
104,140,119119,1,0,0:0:0:0:
148,232,119357,1,0,0:0:0:0:
188,224,119476,1,0,0:0:0:0:
260,264,119714,2,0,L|308:268,1,35
320,300,119952,6,0,P|368:312|452:272,1,140,4|0,0:0|0:0,0:0:0:0:
432,196,120666,1,0,0:0:0:0:
416,112,120904,2,0,L|420:60,1,35
340,44,121261,1,0,0:0:0:0:
312,76,121380,1,0,0:0:0:0:
324,160,121618,1,0,0:0:0:0:
188,188,121856,6,0,B|36:200,1,140,4|0,0:0|0:0,0:0:0:0:
20,280,122570,2,0,L|32:356,2,70
60,268,123165,1,0,0:0:0:0:
136,304,123403,1,0,0:0:0:0:
176,300,123522,1,0,0:0:0:0:
256,192,123760,12,4,125664,0:0:0:0:

Thanks for mods :3
Send a PM at forum everytime there's a mod because I don't look so often
Arcubin
you ask me to check highest diff :)

[VeyrOni]
uhh dat HPOD /.\ change to 5~6 please

  1. 00:04:046 (2) - k
  2. 00:04:522 (4) - maybe change the rhythm to like http://puu.sh/iGugE.jpg currently slight overmapped
  3. 00:07:378 (24) - k
  4. 00:07:497 (25) - delete, it's overmapped /w\
  5. 00:08:092 (27) - d
  6. 00:08:211 (28) - move 00:08:449 -
  7. 00:13:090 (57,58) - ctrl+g
  8. 00:13:804 (61) - k
  9. 00:14:637 (65,66) - delete (65) and change (66) to K, inb4 dk feels odd here. also it's happen to 00:16:541 (75,76) -
  10. 00:15:708 (71) - k
  11. 00:15:827 (73) - delete?
  12. 00:17:136 (79,80,81,82,83,84,85,86,87) - change this please, it's overmapped. my suggestion is deleting 00:17:255 (80,84,86) - and change 00:18:088 (87) - to d for better emphasize
  13. 00:21:658 (110) - change to k, current spike isn't that fun imo
  14. 00:22:848 (118) - k fit better with vocal
  15. 00:23:443 (122,124,126) - delete
  16. 00:26:061 (141) - delete this
  17. 00:26:894 (146) - k to add spike
  18. 00:29:155 (161,163) - delete
  19. 00:31:059 (174) - ^
  20. 00:32:963 (187,189) - ^
  21. 00:41:888 (210) - change all to K this section, it's actually bad just hit D
  22. 00:51:051 (235,236) - dk fit better, the vocal is stand out. it's better to emphasize them
  23. 00:53:907 (253) - delete
  24. 00:55:811 (265) - ^
  25. 01:04:617 (316) - ^
  26. 01:05:569 (322) - ^
  27. 01:06:640 (329) - k
  28. 01:12:590 (359) - ^
i'm sure second pre-chorus and kiai have same pattern :/

Summary : well, first Inner. There's a lot of overmap, i feel you overextend the pattern. check >5 notes pattern that slightly overmapped. Inner oni isn't intended to be overmapped. but to play on it's song nature (just saying)

Score : 2.8/5 (keep up, need some rework but i believe you can do it)
Topic Starter
Cerulean Veyron

Arcubin wrote:

you ask me to check highest diff :) lol ya

[VeyrOni]
uhh dat HPOD /.\ change to 5~6 please Okay

  1. 00:04:046 (2) - k I think not, because the pitch isn't high enough imo.
  2. 00:04:522 (4) - maybe change the rhythm to like http://puu.sh/iGugE.jpg currently slight overmapped Okay, made a little different in my way.
  3. 00:07:378 (24) - k Okay
  4. 00:07:497 (25) - delete, it's overmapped /w\ There's this "pupupu" echo sound on the song track. I don't think it's REALLY overmapped ;A;
  5. 00:08:092 (27) - d Somehow, I add kats over percussion at some time.
  6. 00:08:211 (28) - move 00:08:449 - Okay
  7. 00:13:090 (57,58) - ctrl+g Okay
  8. 00:13:804 (61) - k Okay
  9. 00:14:637 (65,66) - delete (65) and change (66) to K, inb4 dk feels odd here. also it's happen to 00:16:541 (75,76) - I felt it's not enough power for K here... If you only here a few vocals ;p
  10. 00:15:708 (71) - k Okay
  11. 00:15:827 (73) - delete? Okay
  12. 00:17:136 (79,80,81,82,83,84,85,86,87) - change this please, it's overmapped. my suggestion is deleting 00:17:255 (80,84,86) - and change 00:18:088 (87) - to d for better emphasize Hmm I've done something different here.
  13. 00:21:658 (110) - change to k, current spike isn't that fun imo Okay
  14. 00:22:848 (118) - k fit better with vocal Seems too low imo.
  15. 00:23:443 (122,124,126) - delete Deleted some.
  16. 00:26:061 (141) - delete this Why so? You don't hear the hi-hats on the song track?
  17. 00:26:894 (146) - k to add spike Same reason as before, seems too low for k.
  18. 00:29:155 (161,163) - delete Okay
  19. 00:31:059 (174) - ^ Okay
  20. 00:32:963 (187,189) - ^ Deleted some.
  21. 00:41:888 (210) - change all to K this section, it's actually bad just hit D Okay
  22. 00:51:051 (235,236) - dk fit better, the vocal is stand out. it's better to emphasize them Okay
  23. 00:53:907 (253) - delete Okay
  24. 00:55:811 (265) - ^ Okay
  25. 01:04:617 (316) - ^ Okay
  26. 01:05:569 (322) - ^ Hi-hats on the song track.
  27. 01:06:640 (329) - k Okay
  28. 01:12:590 (359) - ^ Same reason.
i'm sure second pre-chorus and kiai have same pattern :/

Summary : well, first Inner. There's a lot of overmap, i feel you overextend the pattern. check >5 notes pattern that slightly overmapped. Inner oni isn't intended to be overmapped. but to play on it's song nature (just saying)

Score : 2.8/5 (keep up, need some rework but i believe you can do it)
Okay, thanks for your opinions~ I'll be checking those and reconsider them. I cried because you hurt my feelings, dem my score :'< Now look what you have done to my difficulty spread D:
Peachtrees
M4M

c:

VeeLa's Easy

00:09:520 (3,4,1) - very minor thing, but could you adjust the spacing on these? It's a minor thing but with how close the objects are to each other, it actually feels quite noticeable

00:13:328 (3,4) - ^

00:36:176 (2,1) - you could avoid having the sliderbody of 1 and the head of 2 overlap by doing something like https://osu.ppy.sh/ss/3378906. The red anchor is going along nicely with the drums (or w.e. that sound on the background is) on the white ticks and I just think that it looks a little neater ( http://osu.ppy.sh/ss/3378912 is how it would end up looking with the next slider, so near to no re-arranging)

01:02:832 (3) - perhaps try making this symmetrical?looks kinda sloppy right now :/

01:19:492 (4,1,2) - again, spacing is only off by a little bit, but it becomes more obvious with how close the circles are. It's an easy fix, so why not c:

01:13:780 (2,3,4,1) - try placing them like https://osu.ppy.sh/ss/3378931 plays a bit better I think (could angle the repeat a bit differently too I think)

01:56:144 (3,4) - s-spacing ><

Very minor cosmetical stuff, not much to say c:

VeeLa's Normal

00:10:472 (7,8,9,1) - perhaps makes this curve a little 'smoother like https://osu.ppy.sh/ss/3378965

00:18:088 (6,7,8) - I honeslty think that you could just merge these three into one slider to make the rythm a little less dense here without butchering the song or anything

00:25:704 (6) - could shorten this by 1/2 and then add another circle like http://osu.ppy.sh/ss/3379010 (rythm, not object placement haha). I think this properly catches the vocals AND the rather noticeable sound on the red tick

00:51:408 (3,4) - what about https://osu.ppy.sh/ss/3379023? just me trying to come up with a few things ><

01:19:492 (7,1) - not sure if using 1/2 AND 1/1 stacks for Normal Diffs is a good idea, as it might confuse newer players :/ I think something similar has been said before, but I can't help but feel like this is something that might need fixing eventually

01:22:824 (6) - should probably move this up a little imo, movement in this pattern is currently a bit werid and wiggly

01:25:680 (4,5,6) - 00:25:704 (6)

LucasA4's Hard

00:07:616 (1) - finish here on purpose? it just seems very unfitting, especially since you didn't put one on 00:05:712 (5) - either

00:09:996 (6,7,8) - perhapss fix the DS?

00:47:124 (5) - shorten by 1/2 and then add a circle on the downbeat? feels mroe appropriate

01:01:404 (1) - Imo I think not having this clickable is kinda weird :/

01:07:116 (6,7,8) - even out the spacing? yes hard doesn't require even spacing but since you've been using DS for most of the Diff, why not try and keep it all nice and even

01:39:008 (1,2) - just a little thing: This would probably play a little nicer if 2 was to the right off the sliders tail

01:48:052 (5) - same suggestion as with the previous one

very nazi-ish mod I guess, not much to say, pretty decent map!

Tried coming up with one or two suggestion hoping that they might help you polish the map a little

Good luck!
Surono
Assalamualaikum~ from kwek

[General]
02:05:188 - stop spinner to here, and 02:05:664 (601) - add some finisher? try this, better?


[VeyrOni]
cant fine somethink.. this nice.. maybe

[Lite Oni]
..

[Muzukashii]
00:05:474 (8) - this.... feel weird imo.. okay move to here 00:05:236 (8) - and change kat XD
00:04:760 (5,6,7) - ehh, feels fit if this all don XD
00:20:468 (58,59,60,61,62,63,64,65) - hehe.. look this patterns like ^ *if my suggest accept. bcuz just different pitch
01:05:212 (189) - can this add kat? XD *slaps
okay just it~

[Futsuu]
00:39:032 (76,83,87,91) - delete this? for rest? *start and end voice pitch only, not voice gud to delete
00:46:648 (87) - move to 00:46:172 (87) - *if accept ^
00:34:748 (67) - delete.. *^
okay just it.. if accept.. be sure make same like in other like this.. blah bad languake ;w;

just it... already nice.. maybe need rest in high diff taco? XD haha gLuck, Syukron reqs ana XD *brahh
Lumael

Peachtrees wrote:

LucasA4's Hard

[It's intentional, I think it fits well...]00:07:616 (1) - finish here on purpose? it just seems very unfitting, especially since you didn't put one on 00:05:712 (5) - either

[Fixed]00:09:996 (6,7,8) - perhapss fix the DS?

[Fixed]00:47:124 (5) - shorten by 1/2 and then add a circle on the downbeat? feels mroe appropriate

[Fixed]01:01:404 (1) - Imo I think not having this clickable is kinda weird :/

[Fixed, it was a fault, I wasn't supposed to have different DS here]01:07:116 (6,7,8) - even out the spacing? yes hard doesn't require even spacing but since you've been using DS for most of the Diff, why not try and keep it all nice and even

[Fixed and created a jump]01:39:008 (1,2) - just a little thing: This would probably play a little nicer if 2 was to the right off the sliders tail

01:48:052 (5) - same suggestion as with the previous one
Thank you for the mod!!

Update
osu file format v14

[General]
AudioFilename: nova ice land.mp3
AudioLeadIn: 0
PreviewTime: 64736
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 3808
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:NEVERLAND
TitleUnicode:NEVERLAND
Artist:U-KISS
ArtistUnicode:유키스
Creator:Gray Veyron
Version:LucaSA4's Hard
Source:
Tags:ユーキス CDアルバム Studio Album 네버랜드 K-pop Electropop Misfit Short Version Ver Forever Young Kiss Me NH Media VeeLaHee104 LucaSA4
BeatmapID:728331
BeatmapSetID:327462

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:5.5
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"STDbg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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216,68,78064,2,0,L|136:80,1,70,2|0,0:0|0:0,0:0:0:0:
152,160,78540,2,0,L|221:170,1,70
292,216,79016,2,0,L|380:200,1,70
420,264,79492,2,0,P|444:232|432:156,1,105
416,136,79968,5,0,0:0:0:0:
336,112,80206,2,0,P|296:104|264:108,1,70,0|2,0:0|0:0,0:0:0:0:
192,140,80682,2,0,L|176:180,1,35
172,212,80920,1,2,0:0:0:0:
184,296,81158,1,0,0:0:0:0:
260,332,81396,2,0,P|316:320|352:328,1,70,2|0,0:0|0:0,0:0:0:0:
408,340,81872,2,0,P|452:348|484:288,1,105
476,264,82348,1,2,0:0:0:0:
440,188,82586,1,0,0:0:0:0:
400,112,82824,2,0,P|368:148|368:228,1,105,2|0,0:0|0:0,0:0:0:0:
352,244,83300,5,2,0:0:0:0:
380,324,83538,1,0,0:0:0:0:
300,352,83776,2,0,L|224:344,2,70,2|0|0,0:0|0:0|0:0,0:0:0:0:
380,324,84490,2,0,L|424:336,1,35
456,320,84728,1,2,0:0:0:0:
472,236,84966,1,0,0:0:0:0:
464,92,85204,2,0,P|416:52|356:60,1,105,2|0,0:0|0:0,0:0:0:0:
340,72,85680,6,0,L|300:76,1,35
268,60,85918,2,0,L|228:64,1,35
196,44,86156,2,0,L|156:48,1,35
128,72,86394,1,0,0:0:0:0:
84,144,86632,2,0,L|92:292,1,140,2|0,0:0|0:0,0:0:0:0:
164,328,87346,1,0,0:0:0:0:
248,316,87584,6,0,L|320:320,1,70,2|0,0:0|0:0,0:0:0:0:
340,284,87941,1,0,0:0:0:0:
364,252,88060,2,0,L|433:248,1,70,2|0,0:0|0:0,0:0:0:0:
492,188,88536,2,0,B|504:119|504:119|464:27,1,140,2|0,0:0|0:0,0:0:0:0:
396,32,89250,1,0,0:0:0:0:
312,24,89488,2,0,B|232:-8|164:64,1,140,2|0,0:0|0:0,0:0:0:0:
116,100,90202,2,0,L|127:133,1,35
160,160,90440,2,0,B|124:228|180:300,1,140,2|0,0:0|0:0,0:0:0:0:
256,312,91154,1,0,0:0:0:0:
340,320,91392,6,0,L|488:288,2,140,2|2|2,0:0|0:0|0:0,0:0:0:0:
284,260,92582,1,0,0:0:0:0:
200,264,92820,2,0,L|136:305,1,70,2|0,0:0|0:0,0:0:0:0:
208,352,93296,2,0,L|296:344,1,70,2|0,0:0|0:0,0:0:0:0:
316,328,93653,1,0,0:0:0:0:
352,304,93772,2,0,L|436:308,1,70,2|0,0:0|0:0,0:0:0:0:
480,248,94248,2,0,P|488:208|476:172,1,70
416,128,94724,2,0,L|304:140,1,105,2|0,0:0|0:0,0:0:0:0:
272,128,95200,5,6,0:0:0:0:
192,100,95438,1,0,0:0:0:0:
124,148,95676,2,0,P|80:156|40:152,1,70,2|0,0:0|0:0,0:0:0:0:
8,224,96152,2,0,B|-9:265|6:329|6:329|38:337,1,140,2|0,0:0|0:0,0:0:0:0:
120,312,96866,1,0,0:0:0:0:
188,264,97104,2,0,B|239:243|239:243|267:267|319:259,1,140,2|0,0:0|0:0,0:0:0:0:
396,228,97818,1,0,0:0:0:0:
456,288,98056,2,0,L|448:376,2,70,2|0|2,0:0|0:0|0:0,0:0:0:0:
472,204,98770,1,0,0:0:0:0:
476,120,99008,6,0,P|428:133|390:220,1,140,2|0,0:0|0:0,0:0:0:0:
456,288,99722,1,0,0:0:0:0:
296,352,99960,2,0,P|231:374|171:343,1,140,2|0,2:0|0:0,0:0:0:0:
148,176,100912,2,0,L|160:20,1,140
64,176,101864,2,0,L|74:315,1,140
152,348,102578,1,0,0:0:0:0:
232,324,102816,6,0,L|248:255,1,70,2|0,0:0|0:0,0:0:0:0:
288,184,103292,2,0,P|244:172|168:236,1,140,2|0,0:0|0:0,0:0:0:0:
152,304,104006,1,0,0:0:0:0:
228,340,104244,2,0,L|312:343,1,70
364,292,104720,2,0,L|361:223,1,70,2|0,0:0|0:0,0:0:0:0:
380,140,105196,2,0,P|388:88|312:64,1,140,0|2,0:0|0:0,0:0:0:0:
236,80,105910,1,0,0:0:0:0:
152,72,106148,2,0,L|76:92,1,70,2|0,0:0|0:0,0:0:0:0:
120,164,106624,6,0,B|140:204|140:204|140:284,1,105,2|0,0:0|0:0,0:0:0:0:
116,300,107100,1,0,0:0:0:0:
40,336,107338,1,0,0:0:0:0:
12,256,107576,2,0,L|12:156,1,70,2|0,0:0|0:0,0:0:0:0:
76,132,108052,2,0,P|88:88|84:40,1,70
172,52,108528,5,2,0:0:0:0:
340,44,109004,1,0,0:0:0:0:
420,188,109480,1,0,0:0:0:0:
260,136,109956,1,0,0:0:0:0:
192,296,110432,6,0,L|272:308,1,70,4|0,0:0|0:0,0:0:0:0:
332,260,110908,2,0,L|413:279,1,70
460,216,111384,2,0,L|480:180,1,35
492,56,111741,2,0,L|512:92,1,35
396,116,112098,1,0,0:0:0:0:
372,196,112336,6,0,P|316:148|320:80,1,140,4|0,0:0|0:0,0:0:0:0:
256,28,113050,1,0,0:0:0:0:
180,60,113288,2,0,L|100:56,1,70
68,48,113645,1,0,0:0:0:0:
102,185,113883,2,0,L|110:233,1,35
172,276,114240,6,0,L|320:280,1,140,4|0,0:0|0:0,0:0:0:0:
392,260,114954,1,0,0:0:0:0:
512,204,115192,2,0,P|492:172|464:152,1,70
428,136,115549,1,0,0:0:0:0:
348,112,115787,2,0,L|313:118,1,35
184,176,116144,6,0,B|148:188|148:188|100:176,1,70
60,240,116620,2,0,L|56:316,1,70
116,180,117096,2,0,L|108:68,1,105
68,60,117572,2,0,P|112:76|212:52,1,140,0|4,0:0|0:0,0:0:0:0:
284,68,118286,5,0,0:0:0:0:
296,152,118524,2,0,L|216:144,1,70
144,136,119000,1,0,0:0:0:0:
104,140,119119,1,0,0:0:0:0:
148,232,119357,1,0,0:0:0:0:
188,224,119476,1,0,0:0:0:0:
260,264,119714,2,0,L|308:268,1,35
320,300,119952,6,0,P|368:312|452:272,1,140,4|0,0:0|0:0,0:0:0:0:
432,196,120666,1,0,0:0:0:0:
416,112,120904,2,0,L|420:60,1,35
340,44,121261,1,0,0:0:0:0:
312,76,121380,1,0,0:0:0:0:
324,160,121618,1,0,0:0:0:0:
188,188,121856,6,0,B|36:200,1,140,4|0,0:0|0:0,0:0:0:0:
20,280,122570,2,0,L|32:356,2,70
60,268,123165,1,0,0:0:0:0:
136,304,123403,1,0,0:0:0:0:
176,300,123522,1,0,0:0:0:0:
256,192,123760,12,4,125664,0:0:0:0:
Venellys

Peachtrees wrote:

M4M

c:

VeeLa's Easy

00:09:520 (3,4,1) - very minor thing, but could you adjust the spacing on these? It's a minor thing but with how close the objects are to each other, it actually feels quite noticeable ok i tried using spacing without grid.

00:13:328 (3,4) - ^ ^

00:36:176 (2,1) - you could avoid having the sliderbody of 1 and the head of 2 overlap by doing something like https://osu.ppy.sh/ss/3378906. The red anchor is going along nicely with the drums (or w.e. that sound on the background is) on the white ticks and I just think that it looks a little neater ( http://osu.ppy.sh/ss/3378912 is how it would end up looking with the next slider, so near to no re-arranging) ok maybe i cannot do the same thing XD

01:02:832 (3) - perhaps try making this symmetrical?looks kinda sloppy right now :/ ok i will try

01:19:492 (4,1,2) - again, spacing is only off by a little bit, but it becomes more obvious with how close the circles are. It's an easy fix, so why not c: ok

01:13:780 (2,3,4,1) - try placing them like https://osu.ppy.sh/ss/3378931 plays a bit better I think (could angle the repeat a bit differently too I think) ok i tried

01:56:144 (3,4) - s-spacing >< ok

Very minor cosmetical stuff, not much to say c: i fixed all mods, ty >w<

VeeLa's Normal

00:10:472 (7,8,9,1) - perhaps makes this curve a little 'smoother like https://osu.ppy.sh/ss/3378965 maybe mine is already curve, so i'll keep

00:18:088 (6,7,8) - I honestly think that you could just merge these three into one slider to make the rythm a little less dense here without butchering the song or anything if i make them into slider, the rhythm will sound bad :(

00:25:704 (6) - could shorten this by 1/2 and then add another circle like http://osu.ppy.sh/ss/3379010 (rythm, not object placement haha). I think this properly catches the vocals AND the rather noticeable sound on the red tick ok and fixed the spacing

00:51:408 (3,4) - what about https://osu.ppy.sh/ss/3379023? just me trying to come up with a few things >< that one is ok, also mine would be ok too

01:19:492 (7,1) - not sure if using 1/2 AND 1/1 stacks for Normal Diffs is a good idea, as it might confuse newer players :/ I think something similar has been said before, but I can't help but feel like this is something that might need fixing eventually hmm ok ofc someone said this before

01:22:824 (6) - should probably move this up a little imo, movement in this pattern is currently a bit weird and wiggly doesn't look wiggly imo

01:25:680 (4,5,6) - 00:25:704 (6) ok

very nazi-ish mod I guess, not much to say, pretty decent map!

Tried coming up with one or two suggestion hoping that they might help you polish the map a little

Good luck!
thank you for modding my diffs :D

updated diff sent via PM~
Topic Starter
Cerulean Veyron

Surono wrote:

Assalamualaikum~ from kwek Waalaikumesalam~ kwek

[General]
02:05:188 - stop spinner to here, and 02:05:664 (601) - add some finisher? try this, better? I guess the spinner here is fine, Adding the finisher would be a little hard in Kntn.


[VeyrOni]
cant fine somethink.. this nice.. maybe ty

[Lite Oni]
.. ..

[Muzukashii]
00:05:474 (8) - this.... feel weird imo.. okay move to here 00:05:236 (8) - and change kat XD Okay XD lol
00:04:760 (5,6,7) - ehh, feels fit if this all don XD Uhh, the song pitch is quite high. So, the k triplet is fine in my view.
00:20:468 (58,59,60,61,62,63,64,65) - hehe.. look this patterns like ^ *if my suggest accept. bcuz just different pitch I only did a few changes.
01:05:212 (189) - can this add kat? XD *slaps No, I don't want to 5-notes stream here D: y u slap me!?!?
okay just it~

[Futsuu]
00:39:032 (76,83,87,91) - delete this? for rest? *start and end voice pitch only, not voice gud to delete I didn't change anything here, but further on, I did some changes on the pattern.
00:46:648 (87) - move to 00:46:172 (87) - *if accept ^ ^
00:34:748 (67) - delete.. *^ ^
okay just it.. if accept.. be sure make same like in other like this.. blah bad languake ;w; loooool okay :3

just it... already nice.. maybe need rest in high diff taco? XD haha gLuck, Syukron reqs ana XD *brahh
makasii ~ Surono \8D/

Okay, fully updated all GDs~
OzzyOzrock
AYYYYY
yo that BG is pretty low res

[General]
  1. Please change the big note parts ;w; the song's not even doing something worthy of them!
[VeyrOni]
  1. 1.4SV pls support the HR DT squad
  2. This map is pretty unique, but done nicely, so I'm gonna mainly go for flow stuff as it's pretty annoying when slow stuff doesn't flow :p
  3. 00:05:712 (11) - k just seems obvious here
  4. 00:08:806 (30,31,32,33,34) - ddkdd or some pattern beginning with 'd' makes this a lot nicer
  5. 00:14:280 (62) - d, since you seem to be lowering pitch per triplet?
  6. 00:14:994 (65) - k, fits here while keeping flow nice
  7. 00:14:994 (65,66,67,68,69,70,71) - d k kkk k d fits nicely here
  8. 00:17:969 (81) - k? kdddd is sort of weird here
  9. 00:30:226 (163,164,165,166,167,168,169) - ddkdkdk is nicer here than kddkk stuff
  10. 00:56:168 (259,261) - both K?
  11. 01:02:832 () - Make this part into a slider? It would both the long note and the lowering note.
  12. 01:07:830 (328,329,330,331) - These notes should be a part of the 1/3 section.
  13. 01:17:350 (376) - d? pitch goes up and down here
  14. 01:18:064 (380,381,382,383,384,385,386,387) - map to the big vocal notes for emphasis instead?
  15. 01:57:096 (563,565) - both K? again
Fun song!
[Lite Oni]
  1. 00:12:852 () - Either add 'k' or remove 00:11:900 (42) - ?
  2. 00:17:850 (65) - k. so the next dons have their own emphasis
  3. 00:26:656 (109) - d? lots of ddk here
  4. 00:50:694 (184,194,204) - delete these to make it ... more lite?
  5. 00:58:310 (219,229,239) - ^
  6. do the same for the next kiai
    01:02:832 (243,244,245,246) - slider, like in the other diffs
  7. 01:07:830 (263,264) - delete these to lead into the 1/3
  8. 01:08:306 (266) - goes on 1/3 ticks
  9. 01:18:778 (316,318) - delete, and make 01:19:016 (317) - d?
  10. 01:27:346 (357,358) - delete for a little break
Nice diff!
[Muzukashii]
  1. 00:55:930 (161) - K? fits the rise and drop
  2. 01:02:832 (243,244,245,246) - slider, like in other diffs
  3. 01:08:385 (200) - goes on 1/3 ticks
  4. 01:15:684 (228) - d, so the k notes emphasize the vocals nicer?
  5. 01:18:302 (237) - k, so it's nice and emphasized, then 01:19:016 (239) - d?
  6. 01:57:096 (348) - K? for same reasons as before (rise and drop)
Gj here!
[Futsuu]
  1. 00:12:138 () - note here would not hurt, and makes it a lot less weird
  2. 00:13:328 (20,21,22) - d k d instead of d dk? it's not as rhythmically different
  3. 00:16:184 (25,27) - these to 'd' to emphasis the 'ay' sound
  4. 01:02:832 (124,125,126,127) - still think slider/spinner would work ;A;
Looks good to me! (though that means very little atm)
[Kantan]
  1. 00:11:543 (11,12,13) - These work just as well on the white ticks.
  2. 00:14:756 (14) - then delete this for an extended break
  3. 00:33:320 (38) - deleting this would make a break but it'd be weird there ;_; hard to find a good spot, but around every 15 seconds you should try and add a 4/1 break.
  4. 01:14:256 (84,85,86,87,88,89,90,91,92,93,94,95,96) - all k? ;w; change that up ;o;
    but yeah more loong breaks
Overall it's looking nice! GL!
Topic Starter
Cerulean Veyron

OzzyOzrock wrote:

AYYYYY ayyyyy hi :3
yo that BG is pretty low res Ehehehhe, I can't find a better BG lol ;u;

[General]
  1. Please change the big note parts ;w; the song's not even doing something worthy of them! So uhhh, What should I change with them. There is this "snare" or "percussion" kept hitting 1/1, and there's nothing to make something special other than vocals.
[VeyrOni]
  1. 1.4SV pls support the HR DT squad Okay wat!? They're too pro for this, eheheeh
  2. This map is pretty unique, but done nicely, so I'm gonna mainly go for flow stuff as it's pretty annoying when slow stuff doesn't flow :p
  3. 00:05:712 (11) - k just seems obvious here Hhmm, Okay
  4. 00:08:806 (30,31,32,33,34) - ddkdd or some pattern beginning with 'd' makes this a lot nicer Okay then, I guess kdkdd sounds yolo here ;p
  5. 00:14:280 (62) - d, since you seem to be lowering pitch per triplet? Well, yeah.
  6. 00:14:994 (65) - k, fits here while keeping flow nice d still fits the flow, since the pitch here doesn't seem high enough in my view.
  7. 00:14:994 (65,66,67,68,69,70,71) - d k kkk k d fits nicely here I've tried my own way, almost similar to your suggested pattern.
  8. 00:17:969 (81) - k? kdddd is sort of weird here Okay
  9. 00:30:226 (163,164,165,166,167,168,169) - ddkdkdk is nicer here than kddkk stuff Okay
  10. 00:56:168 (259,261) - both K? I think D fits okay here, I was using Ks for new tracks or strong beat, or w/e.
  11. 01:02:832 () - Make this part into a slider? It would both the long note and the lowering note. As you wish
  12. 01:07:830 (328,329,330,331) - These notes should be a part of the 1/3 section. Deleted some notes instead
  13. 01:17:350 (376) - d? pitch goes up and down here Okay
  14. 01:18:064 (380,381,382,383,384,385,386,387) - map to the big vocal notes for emphasis instead? Did a few changes.
  15. 01:57:096 (563,565) - both K? again Same reason as before
Fun song!
[Lite Oni]
  1. 00:12:852 () - Either add 'k' or remove 00:11:900 (42) - ? Added k
  2. 00:17:850 (65) - k. so the next dons have their own emphasis Okay then
  3. 00:26:656 (109) - d? lots of ddk here I've done this on my VeyrOni, Why not here? :< I don't think ddk would bore players much.
  4. 00:50:694 (184,194,204) - delete these to make it ... more lite? Ehh, I think I'll give it a try.
  5. 00:58:310 (219,229,239) - ^ ^
  6. do the same for the next kiai
  7. 01:02:832 (243,244,245,246) - slider, like in the other diffs Okay
  8. 01:07:830 (263,264) - delete these to lead into the 1/3 Okay
  9. 01:08:306 (266) - goes on 1/3 ticks I'm petty sure the vocals hit 1/2 here, not 1/3. Since It's already upcoming., you could also hear it on slowmo.
  10. 01:18:778 (316,318) - delete, and make 01:19:016 (317) - d? I've tried something different.
  11. 01:27:346 (357,358) - delete for a little break Mapped it for the hi-hats, don't worry, there's a little break on 01:30:440 - ;p
Nice diff!
[Muzukashii]
  1. 00:55:930 (161) - K? fits the rise and drop But It's not intense enough for one, and I don't think K would fit instead of k.
  2. 01:02:832 (243,244,245,246) - slider, like in other diffs I'll apply to all diffs.
  3. 01:08:385 (200) - goes on 1/3 ticks Same reason
  4. 01:15:684 (228) - d, so the k notes emphasize the vocals nicer? Okay
  5. 01:18:302 (237) - k, so it's nice and emphasized, then 01:19:016 (239) - d? I didn't add k on (237), but made a d on (239)
  6. 01:57:096 (348) - K? for same reasons as before (rise and drop) Same reason as well.
Gj here!
[Futsuu]
  1. 00:12:138 () - note here would not hurt, and makes it a lot less weird I tried to not make it harsh and long pattern, but okay.
  2. 00:13:328 (20,21,22) - d k d instead of d dk? it's not as rhythmically different Okay
  3. 00:16:184 (25,27) - these to 'd' to emphasis the 'ay' sound Only changed (25) to d, since the other might make an inconsistency with the harder diffs.
  4. 01:02:832 (124,125,126,127) - still think slider/spinner would work ;A;
Looks good to me! (though that means very little atm)
[Kantan]
  1. 00:11:543 (11,12,13) - These work just as well on the white ticks. Okay, let's try.
  2. 00:14:756 (14) - then delete this for an extended break Okay
  3. 00:33:320 (38) - deleting this would make a break but it'd be weird there ;_; hard to find a good spot, but around every 15 seconds you should try and add a 4/1 break. I'd know that, but i'm sure this 2/1 break will be fine. Beginners aren't that stupid ;D
  4. 01:14:256 (84,85,86,87,88,89,90,91,92,93,94,95,96) - all k? ;w; change that up ;o; LOL okay xD
    but yeah more loong breaks
Overall it's looking nice! GL!
Thanks, Ozzy! Almost useful mod for my VeyrOni diff. Gonna update it now for applying mod, and update it again for rhythm consistency later.
Surono
okay i just realzeddz..... see mapping taco on K-Pop song.. i feell.... this nice.. yippiiiii!1!! :^)
Lumael
Hi! Could you change my diff name to Lumael's Hard since I changed my username? >.*
Also add Lumael to tags :3
Topic Starter
Cerulean Veyron
Ahh, sure! I'll change and update it later if I have some spare time here. Edit: Updated! You'll need to redownload for the renamed diff for sure.

Okay, finding mods is getting harder nowadays, especially as a BN. Loool fml

Edit2: VeeLa, I haven't touched any of your objects. Just some changes on the tags ;p
Aldwych
Ayyy Ayyy lmao.
M4M coz lol i want you ( ͡° ͜ʖ ͡°)

[General]

Ok
I'm afraid of the video (me not check on youtube)

[General (Standard)]

Ok

[VeeLa's Easy]

00:09:520 : For a better flow, you can try a ctrl-h and rotate by ~60°, this would help better the new players.
00:21:420 : Better flow too here but only rotate by ~45°
00:38:080 : Spacing is failed between (1) and (2) (1.05 DS).
01:06:640 : I also use this kind of slider but i find this one a bit brutal, maybe increase the angle? (Meaning the end more on the right).
01:14:256 : Ctrl -h for a better flow with the next item.
01:44:720 : I luv this slider and how you play the beat with.

Pretty clean map. Instal HR + DT + HD + FL for sure.

[VeeLa's Normal]

00:17:136 : Imo this combo is a bit long, you should clean this section a bit, i know the 5 circles are important but ye... some clean.
00:25:466 : Imo the move to execute this pattern is a bit weird for a normal diff, maybe some correction to apply (move the last sider a bit on the right? (I know you made some aestethics with a black circle)).

00:53:312 : This kind of slider is more accurate on top of the previous slider, not on the right.
01:08:544 : Well i don't know what to think of these sliders, but it's only sliders so i guess it's ok.

Fine

[Lumael's Hard]

00:48:552 : No stack with (5) of last combo normal?
00:56:644 : I know you have no real deal, but the overlapp sucks too much. :<
01:13:542 : By the lyrics i'm not really sure if this not is accurate. did you tried a note 1/4 before and after?
01:22:824 : Obvious blanket xd

Ok

[Muzukashii]

00:09:520 : I think that a bit too focused on the battery and not enough on the vocals, did you tried kkd? It sounds better.
00:10:829 : Imo it's more accurate to get the triple here, sounds better, so yee... k here and delete the d on the next triplet.
00:19:516 : Same as 10 sec before, kkd.
00:20:944 : Less kdkdkdkdk pattern and more kdddk. :> Let's try some d here
00:21:658 : The triplet should be here, it's more accurate with the vocals.
00:27:608 : The melody goes down here, so d.
00:28:560 : I cannot say moar than this kind of pattern should be kkd. Moar moar moar accurate.
00:43:792 : If you're following the vocals, this k has to be 1/2 after.
00:45:458 : Y U np slider to 00:46:648.
01:07:116 : I know there's clap legit, but for the vocals this could be d too, and yeah too much kdkdkdkdkdkdkdk patterns.

01:08:385+ : Well if ozzy is ok.

01:13:780+ : aaaaaaaa kkd kkd kkd.
01:18:064 : Vocals are high so kkk?
01:22:348 : Same as 1min before.

Well after that's copy paste! ¦:'p

So yeah 2kdkdkdkdk4me.

Too bored 2 Continue right now xD
No need to kd for instance.
Topic Starter
Cerulean Veyron

Aldwych wrote:

Ayyy Ayyy lmao.
M4M coz lol i want you ( ͡° ͜ʖ ͡°)
( ͡° ͜ʖ ͡°)

[General]

Ok
I'm afraid of the video (me not check on youtube) I don't think it needs a video for this, probably a short version like this one would make the video cropped or cut. So yeah, ehhh... not really fit.

[General (Standard)]

Ok

[Muzukashii]

00:09:520 : I think that a bit too focused on the battery and not enough on the vocals, did you tried kkd? It sounds better. Okay
00:10:829 : Imo it's more accurate to get the triple here, sounds better, so yee... k here and delete the d on the next triplet. The hi-hat sounds very polished on the current triplet, this one is less. So, I didn't add a note here.
00:19:516 : Same as 10 sec before, kkd. Okay
00:20:944 : Less kdkdkdkdk pattern and more kdddk. :> Let's try some d here I did different here.
00:21:658 : The triplet should be here, it's more accurate with the vocals. Okay
00:27:608 : The melody goes down here, so d. Some instrument here was a little high, but okay then...
00:28:560 : I cannot say moar than this kind of pattern should be kkd. Moar moar moar accurate. OKAY OKAY, geez lol
00:43:792 : If you're following the vocals, this k has to be 1/2 after. For the sake of 2/1 breaks, I'm keeping this.
00:45:458 : Y U np slider to 00:46:648. Same as above looool
01:07:116 : I know there's clap legit, but for the vocals this could be d too, and yeah too much kdkdkdkdkdkdkdk patterns. lol changes the pattern here.

01:08:385+ : Well if ozzy is ok. I changed it when I went to #modhelp and asked people for this part on where it starts. So, ozzy will be okay ;p

01:13:780+ : aaaaaaaa kkd kkd kkd. OK, OK OK!
01:18:064 : Vocals are high so kkk? But in the middle part, the vocals was kinda low, So I added d there.
01:22:348 : Same as 1min before. ic ic

Well after that's copy paste! ¦:'p Yes, because it happens every time on most k-pop songs, rip.

So yeah 2kdkdkdkdk4me. I'm planning to remap it later because of those kdkdkdk lmao

Too bored 2 Continue right now xD
No need to kd for instance.
You don't need to continue, calm down xD and just mod the ones you can. And thanks for the mod anyway~ Gonna call the GDers!

Gonna check back if you posted your map for M4M in-return.
Lumael

Aldwych wrote:

[Lumael's Hard]

00:48:552 : No stack with (5) of last combo normal? :) Stacked
00:56:644 : I know you have no real deal, but the overlapp sucks too much. :< :? This overlap is fine and fancy
01:13:542 : By the lyrics i'm not really sure if this not is accurate. did you tried a note 1/4 before and after? :) Yep, fixed
01:22:824 : Obvious blanket xd :) Fixed
Thx!

code
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272,153,77112,2,0,P|224:191|160:173,1,105,2|0,2:0|0:0,0:0:0:0:
152,160,77588,1,2,0:0:0:0:
76,124,77826,1,0,0:0:0:0:
216,68,78064,2,0,L|136:80,1,70,2|0,0:0|0:0,0:0:0:0:
152,160,78540,2,0,L|221:170,1,70
292,216,79016,2,0,L|380:200,1,70
420,264,79492,2,0,P|444:232|432:156,1,105
416,136,79968,5,0,0:0:0:0:
336,112,80206,2,0,P|296:104|264:108,1,70,0|2,0:0|0:0,0:0:0:0:
192,140,80682,2,0,L|176:180,1,35
172,212,80920,1,2,0:0:0:0:
184,296,81158,1,0,0:0:0:0:
260,332,81396,2,0,P|316:320|352:328,1,70,2|0,0:0|0:0,0:0:0:0:
408,340,81872,2,0,P|452:348|484:288,1,105
476,264,82348,1,2,0:0:0:0:
440,188,82586,1,0,0:0:0:0:
400,112,82824,2,0,P|364:148|364:228,1,105,2|0,0:0|0:0,0:0:0:0:
364,240,83300,5,2,0:0:0:0:
380,324,83538,1,0,0:0:0:0:
300,352,83776,2,0,L|224:344,2,70,2|0|0,0:0|0:0|0:0,0:0:0:0:
380,324,84490,2,0,L|424:336,1,35
456,320,84728,1,2,0:0:0:0:
472,236,84966,1,0,0:0:0:0:
464,92,85204,2,0,P|416:52|356:60,1,105,2|0,0:0|0:0,0:0:0:0:
340,72,85680,6,0,L|300:76,1,35
268,60,85918,2,0,L|228:64,1,35
196,44,86156,2,0,L|156:48,1,35
128,72,86394,1,0,0:0:0:0:
84,144,86632,2,0,L|92:292,1,140,2|0,0:0|0:0,0:0:0:0:
164,328,87346,1,0,0:0:0:0:
248,316,87584,6,0,L|320:320,1,70,2|0,0:0|0:0,0:0:0:0:
340,284,87941,1,0,0:0:0:0:
364,252,88060,2,0,L|433:248,1,70,2|0,0:0|0:0,0:0:0:0:
492,188,88536,2,0,B|504:119|504:119|464:27,1,140,2|0,0:0|0:0,0:0:0:0:
396,32,89250,1,0,0:0:0:0:
312,24,89488,2,0,B|232:-8|164:64,1,140,2|0,0:0|0:0,0:0:0:0:
116,100,90202,2,0,L|127:133,1,35
160,160,90440,2,0,B|124:228|180:300,1,140,2|0,0:0|0:0,0:0:0:0:
256,312,91154,1,0,0:0:0:0:
340,320,91392,6,0,L|488:288,2,140,2|2|2,0:0|0:0|0:0,0:0:0:0:
284,260,92582,1,0,0:0:0:0:
200,264,92820,2,0,L|136:305,1,70,2|0,0:0|0:0,0:0:0:0:
208,352,93296,2,0,L|296:344,1,70,2|0,0:0|0:0,0:0:0:0:
316,328,93653,1,0,0:0:0:0:
352,304,93772,2,0,L|436:308,1,70,2|0,0:0|0:0,0:0:0:0:
480,248,94248,2,0,P|488:208|476:172,1,70
416,128,94724,2,0,L|304:140,1,105,2|0,0:0|0:0,0:0:0:0:
272,128,95200,5,6,0:0:0:0:
192,100,95438,1,0,0:0:0:0:
124,148,95676,2,0,P|80:156|40:152,1,70,2|0,0:0|0:0,0:0:0:0:
8,224,96152,2,0,B|-9:265|6:329|6:329|38:337,1,140,2|0,0:0|0:0,0:0:0:0:
120,312,96866,1,0,0:0:0:0:
188,264,97104,2,0,B|239:243|239:243|267:267|319:259,1,140,2|0,0:0|0:0,0:0:0:0:
396,228,97818,1,0,0:0:0:0:
456,288,98056,2,0,L|448:376,2,70,2|0|2,0:0|0:0|0:0,0:0:0:0:
472,204,98770,1,0,0:0:0:0:
476,120,99008,6,0,P|428:133|390:220,1,140,2|0,0:0|0:0,0:0:0:0:
456,288,99722,1,0,0:0:0:0:
296,352,99960,2,0,P|231:374|171:343,1,140,2|0,2:0|0:0,0:0:0:0:
148,176,100912,2,0,L|160:20,1,140
64,176,101864,2,0,L|74:315,1,140
152,348,102578,1,0,0:0:0:0:
232,324,102816,6,0,L|248:255,1,70,2|0,0:0|0:0,0:0:0:0:
288,184,103292,2,0,P|244:172|168:236,1,140,2|0,0:0|0:0,0:0:0:0:
152,304,104006,1,0,0:0:0:0:
228,340,104244,2,0,L|312:343,1,70
364,292,104720,2,0,L|361:223,1,70,2|0,0:0|0:0,0:0:0:0:
380,140,105196,2,0,P|388:88|312:64,1,140,0|2,0:0|0:0,0:0:0:0:
236,80,105910,1,0,0:0:0:0:
152,72,106148,2,0,L|76:92,1,70,2|0,0:0|0:0,0:0:0:0:
120,164,106624,6,0,B|140:204|140:204|140:284,1,105,2|0,0:0|0:0,0:0:0:0:
116,300,107100,1,0,0:0:0:0:
40,336,107338,1,0,0:0:0:0:
12,256,107576,2,0,L|12:156,1,70,2|0,0:0|0:0,0:0:0:0:
76,132,108052,2,0,P|88:88|84:40,1,70
172,52,108528,5,2,0:0:0:0:
340,44,109004,1,0,0:0:0:0:
420,188,109480,1,0,0:0:0:0:
260,136,109956,1,0,0:0:0:0:
192,296,110432,6,0,L|272:308,1,70,4|0,0:0|0:0,0:0:0:0:
332,260,110908,2,0,L|413:279,1,70
460,216,111384,2,0,L|480:180,1,35
492,56,111741,2,0,L|512:92,1,35
396,116,112098,1,0,0:0:0:0:
372,196,112336,6,0,P|316:148|320:80,1,140,4|0,0:0|0:0,0:0:0:0:
256,28,113050,1,0,0:0:0:0:
180,60,113288,2,0,L|100:56,1,70
68,48,113645,1,0,0:0:0:0:
102,185,113883,2,0,L|110:233,1,35
172,276,114240,6,0,L|320:280,1,140,4|0,0:0|0:0,0:0:0:0:
392,260,114954,1,0,0:0:0:0:
512,204,115192,2,0,P|492:172|464:152,1,70
428,136,115549,1,0,0:0:0:0:
348,112,115787,2,0,L|313:118,1,35
184,176,116144,6,0,B|148:188|148:188|100:176,1,70
60,240,116620,2,0,L|56:316,1,70
116,180,117096,2,0,L|108:68,1,105
68,60,117572,2,0,P|112:76|212:52,1,140,0|4,0:0|0:0,0:0:0:0:
284,68,118286,5,0,0:0:0:0:
296,152,118524,2,0,L|216:144,1,70
144,136,119000,1,0,0:0:0:0:
104,140,119119,1,0,0:0:0:0:
148,232,119357,1,0,0:0:0:0:
188,224,119476,1,0,0:0:0:0:
260,264,119714,2,0,L|308:268,1,35
320,300,119952,6,0,P|368:312|452:272,1,140,4|0,0:0|0:0,0:0:0:0:
432,196,120666,1,0,0:0:0:0:
416,112,120904,2,0,L|420:60,1,35
340,44,121261,1,0,0:0:0:0:
312,76,121380,1,0,0:0:0:0:
324,160,121618,1,0,0:0:0:0:
188,188,121856,6,0,B|36:200,1,140,4|0,0:0|0:0,0:0:0:0:
20,280,122570,2,0,L|32:356,2,70
60,268,123165,1,0,0:0:0:0:
136,304,123403,1,0,0:0:0:0:
176,300,123522,1,0,0:0:0:0:
256,192,123760,12,4,125664,0:0:0:0:
Venellys

Aldwych wrote:

Ayyy Ayyy lmao.
M4M coz lol i want you ( ͡° ͜ʖ ͡°)

[VeeLa's Easy]

00:09:520 : For a better flow, you can try a ctrl-h and rotate by ~60°, this would help better the new players. ok~
00:21:420 : Better flow too here but only rotate by ~45° ok i rotate 25 only because my flow is also neat
00:38:080 : Spacing is failed between (1) and (2) (1.05 DS). ok~
01:06:640 : I also use this kind of slider but i find this one a bit brutal, maybe increase the angle? (Meaning the end more on the right). maybe this one is fine because i prefer this flow, so keep
01:14:256 : Ctrl -h for a better flow with the next item. ok~
01:44:720 : I luv this slider and how you play the beat with. lol thank you >w<

Pretty clean map. Instal HR + DT + HD + FL for sure. thank you >w<

[VeeLa's Normal]

00:17:136 : Imo this combo is a bit long, you should clean this section a bit, i know the 5 circles are important but ye... some clean. i try my best here to make it neat ;w; but i made straight to curve so maybe it's ok
00:25:466 : Imo the move to execute this pattern is a bit weird for a normal diff, maybe some correction to apply (move the last sider a bit on the right? (I know you made some aestethics with a black circle)). ok~ i make some curves on slider

00:53:312 : This kind of slider is more accurate on top of the previous slider, not on the right. but it flows cooler to the next slider imo ;3 so fine
01:08:544 : Well i don't know what to think of these sliders, but it's only sliders so i guess it's ok. i just make it follow the music on 1/3 so keep

Fine

No need to kd for instance.
thank you for the modding my diffs ;3

send updated easy and normal on pm
btw gray, who's Irreversible? i saw it when you update his insane lol
Topic Starter
Cerulean Veyron

VeeLaHee104 wrote:

btw gray, who's Irreversible? i saw it when you update his insane lol
Omg, pls act that you don't see it. It's MY diff that I USED his name to make an Insane, to fool the nature.
NONONONONO, It's a collab diff! COLLAB DIFF!!! \:3/
Okay no way, It was a mistake for updating it... so... uhhh fml
Aldwych
Baka Gray
#50ShadesofGrayVeyron

last part of the mod.

[General (Taiko)]

00:34:272++ : That fun coz at 70% we don't here the dons and kats if you're both at 100% maybe it's ok maybe not. But when playing we don't really hear the notes.
Same for the next calm part ofc

[Lite Oni]

00:07:616 : switch to k? The vocals are 1/2 after and it sounds like 1/2 before. And it fits well.
00:11:186 : kkd? The beat will be more accurate and the vocals goes down only on the end.

00:19:992 : I'm quite sure that kkddk k d suits better here, coz first you got vocals then beat then vocals, the changements are on the begining of the d and k parts. For the 1/2 after : vocals then beat and melody too.

00:21:896 : k? Vocals seems important here, and they continue their word here.
00:23:324 : k. too much kdkdkdkdkdkdk and you've got a legit clap here by the beats.
00:24:157 : k is also legit here by the vocals. Or i don't even found any reason for k here. xd
00:27:608 : Same as above for kkddk k d
00:33:796 : You can go D aswell.
00:49:980+ : Have you tried this? Sounds good. Nb : (180) = 00:49:980


00:52:122 : Same but you can go as kk dk dk.

Next part of the kiai is c/p so lel.

01:18:064 : I found kkd k k d sounds better with the vocals.

Afther that copy past too so no need to repeat.

[VeryOniMuchGray]

00:10:710 : Imo that's more accurate to do kkdkdkd, the d are on the vocals when they goes down (and the dj turn it up-up-up).
00:49:504 : I'll still confirm that you can play with vocals for making doublets and quints between them. Imo the triplets have no reason (meaning what i showed you on the Lite oni).

Nothing much interesting to say.

So here's my map : https://osu.ppy.sh/s/338873
Feel free to check out dynamite if you want (only got Gaia's mod! ><") and gl hf for your map. Nice music (even if you don't really like k-pop boys band xd)
Topic Starter
Cerulean Veyron
LOOOOL fml

I'll placehold this post for the mod reply, I didn't have much time ughhh

Aldwych wrote:

Baka Gray
#50ShadesofGrayVeyron
I lol'd XDDDDD

last part of the mod.

[General (Taiko)]

00:34:272++ : That fun coz at 70% we don't here the dons and kats if you're both at 100% maybe it's ok maybe not. But when playing we don't really hear the notes. Okay... I think I'll increase the volume up a bit.
Same for the next calm part ofc

[Lite Oni]

00:07:616 : switch to k? The vocals are 1/2 after and it sounds like 1/2 before. And it fits well. Well, the sound doesn't seem quite high enough for k, also... kkkkkkk
00:11:186 : kkd? The beat will be more accurate and the vocals goes down only on the end. Okay

00:19:992 : I'm quite sure that kkddk k d suits better here, coz first you got vocals then beat then vocals, the changements are on the begining of the d and k parts. For the 1/2 after : vocals then beat and melody too. Okay

00:21:896 : k? Vocals seems important here, and they continue their word here. They could happen to say sth like... "saber oh", where the 'o' sounds a little deep, unlikely fit for k.
00:23:324 : k. too much kdkdkdkdkdkdk and you've got a legit clap here by the beats. I guess the vocals started to go up and down or sth. Started on 00:22:848 -, so yeah... zig-zag pitching.
00:24:157 : k is also legit here by the vocals. Or i don't even found any reason for k here. xd Ofc, but the hi-hats that landed here doesn't seem fine for some kkk triplets. So I might think kdk would be okay.
00:27:608 : Same as above for kkddk k d Okay
00:33:796 : You can go D aswell. I'd like to keep this for an incoming big D ;p
00:49:980+ : Have you tried this? Sounds good. Nb : (180) = 00:49:980 I've done that from the past, but some modders before you told me to delete a few 1/4 notes to keep it a little easier for players to play this diff.


00:52:122 : Same but you can go as kk dk dk. Same as above.

Next part of the kiai is c/p so lel. lel

01:18:064 : I found kkd k k d sounds better with the vocals. I only added k on the triplets

Afther that copy past too so no need to repeat. ya lol

[VeryOniMuchGray]
loooooiiil
00:10:710 : Imo that's more accurate to do kkdkdkd, the d are on the vocals when they goes down (and the dj turn it up-up-up). I don't feel it's likely correct ;n; Adding k on low sound is probably out of balance with the next few patterns D;
00:49:504 : I'll still confirm that you can play with vocals for making doublets and quints between them. Imo the triplets have no reason (meaning what i showed you on the Lite oni). Annnnd what I've replied on the Lite Oni.

Nothing much interesting to say.

So here's my map : https://osu.ppy.sh/s/338873
Feel free to check out dynamite if you want (only got Gaia's mod! ><") and gl hf for your map. Nice music (even if you don't really like k-pop boys band xd)
Ohh... That map again xD Okay, I'll be checking it soon after I'm done with the others.
Skyhmer
For some reason I'm pretty sure this is the first mapset I've ever seen with more Taiko diffs then Standard diffs.

VeeLa's Easy
---------------------------
  1. 00:31:892 - I don't see why you can't add a note here (This section is pretty much the same as 00:11:424 (1,2,3,4) - ). It especially feels sounds weird because it causes the absence of 3 claps in a row.
  2. 00:33:796 (3) - I assume this is missing a clap because 01:34:724 (3) - has one
  3. 01:32:820 - Same suggestion for this area
VeeLa's Normal
---------------------------
  1. 00:22:848 (1,2) - Might wanna bend these, idk but to me having them straight is not as fun considering the curved flow from 00:20:944 (4,5,6,7) -
    01:08:544 - It may just be me but these hit sounds really overpower the music (I'm at 100% for both music and effect volume)
Lumael's Hard
---------------------------

  1. 00:50:337 (3) - I don't think this is suppose to be here. Nothing really suggests this triplet, especially the vocals. You also didn't place one at the same spot at 01:51:265 -
  2. 01:00:928 (1,2,3,4) - This maybe too confusing to read compared to the rest of the map.
Good song, kinda makes me wanna dance
GL!
Lumael
Please, I'll be a bit a inactive until the next month, please if I didn't answer a mod in 24 hours I let you, the owner of the beatmap ofc, apply mods for me because I don't wan't to slow down the next mods just because of me..
I'll try my best to answer mods but school is driving me crazy this month..

~looking your posts it seens that you're overloaded so Veela could you do that for me please?
Venellys

Lumael wrote:

Please, I'll be a bit a inactive until the next month, please if I didn't answer a mod in 24 hours I let you, the owner of the beatmap ofc, apply mods for me because I don't wan't to slow down the next mods just because of me..
I'll try my best to answer mods but school is driving me crazy this month..

~looking your posts it seens that you're overloaded so Veela could you do that for me please?
awwww, schools and jobs are eating up players ;w; ok i will try to help you with your diff~ time for me to understand your flows and patterns >w< lel i'm not really active but i come in osu often, so i can handle it~~

Gleipnir wrote:

For some reason I'm pretty sure this is the first mapset I've ever seen with more Taiko diffs then Standard diffs.

VeeLa's Easy
---------------------------
  1. 00:31:892 - I don't see why you can't add a note here (This section is pretty much the same as 00:11:424 (1,2,3,4) - ). It especially feels sounds weird because it causes the absence of 3 claps in a row. since it's easy diif, maybe not adding a note here. just give some beginner a break
  2. 00:33:796 (3) - I assume this is missing a clap because 01:34:724 (3) - has one oops i missed that, ok fixed
  3. 01:32:820 - Same suggestion for this area same also
VeeLa's Normal
---------------------------
  1. 00:22:848 (1,2) - Might wanna bend these, idk but to me having them straight is not as fun considering the curved flow from 00:20:944 (4,5,6,7) - ohh nice but i only curve the first slider because i like it when the second slider is straight
    01:08:544 - It may just be me but these hit sounds really overpower the music (I'm at 100% for both music and effect volume) it's ok, it starts on 1/1 and ends on 1/1, it won't be hard for players :D
Lumael's Hard
---------------------------

  1. 00:50:337 (3) - I don't think this is suppose to be here. Nothing really suggests this triplet, especially the vocals. You also didn't place one at the same spot at 01:51:265 - ohh, i saw gray's last posts that there's a sound here for a triplet, like hi-hats. it is a little sound but i ccan hear it too.
  2. 01:00:928 (1,2,3,4) - This maybe too confusing to read compared to the rest of the map. ok... i hope i didn't break lumael's things lol
Good song, kinda makes me wanna dance
GL!
thank you for modding our GDs~ :)

gray, lumael is going to be little busy and i will handle his diff now. i sent the updated three gds on forum pm~
Topic Starter
Cerulean Veyron
Remapped most of my taiko diffs because it was plain sht, and Veela is going to take care of Lumael's diff... Nice

At this spot, I'll start finding mods. Might find some BNs for STD diffs since it had enough mods, and a little... immaculate. So, I'll try to find mods mostly for the remapped taiko diffs ughh x_x
Lumael
From the next week on I can be more active so I think I'll be fast enough :3
Aldwych
I'll may recheck after some tacos mod the dayyou wanna (and i wanna too lel).
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