Thanks for your mod. Take a kudosu![ Scarlet Red ] wrote:
Hey~ M4M Queue. Apologies for the late response, IRL got in the way from most of my play time so I used the time I had to actually play and not map but here is my mod.
[Resounding Sorrow]
Quick note: In addition to the changes I also re-NC'ed the map.Alright! So that's it with this difficulty. Some stuff I've covered here may be present around more areas of the map so I didn't talk about those but yeah... an interesting map... I'm sure with time and polish and modding it'll look a lot more profession. Right now you have some... strange spacings in places and weird jumps but those can be fixed. Also... NICE CHOICE OF SONG Thanks. I'll check the rest of the map.
- General Statement: The jumps... I understand this is an Extra but they don't feel natural to me. Like unnecessary. I'm sure this isn't a problem in the ranking process but I guess it's personal taste. It was fun though, but weird in other parts. I meant for the jumps to follow the drums. I had a few friends play test this and they said the same thing. I'll add/remove some stuff to make it more natural.
- General Statement: A lot... if not... all of your sliders are just straight. Maybe make some curvy. Just a suggestion I probably should, since this is an Extra and I can get crafty.
- 00:32:488 (4) - Move to (X:268,Y:52). I feel this is a better jumping pattern than a simply back and forth motion. Done, but made it stack with (1) instead.
- 00:35:488 (4) - Move to around (X:40,Y:164). Another better jumping pattern I think. Done
- 00:38:863 (5,6) - Prefer this either into a slider or remake the jumping pattern because right now it's... strange.I intended to make a triangle with (1) of the next combo.
- 00:45:988 (3) - Move to (X:280,Y:16) it's more centered between the two and looks better. Done
- 00:50:300 (5) - Maybe make this a slider going upwards? I feel that makes it less of a hassle in terms of reading and fits decently. And it doesn't have to go upwards, just make it a slider anyway you want. This is intended. If it's unrankable, I'll change it.
- 00:51:425 (9) - Move to (X:264,Y:48) for a better jumping flow into the stream... my opinion this fits betterDone
- 00:53:301 (6,7) - Maybe make this a down slider? This is intended as well.
00:55:551 (1,2,3,4) - I have an... interesting idea for this part.. okay... so delete the (1) and make that a slider (you can do the placings anyway you want), then keep the (3) (which will now be 2) where it is and then make (3) a circle ontop of (4) as a slider... make sure the (3) directly ontop of the starting circle of (4)... so in total it will be (1) slider, (2) slider, (3) circle direction ontop of (4) slider... if you need help with this you can always PM me...
Like this?
If that's how it is, I'll change it after your confirmation, but I'll keep it as is for now.
- 01:25:364 (1,2,3,4,5,6) - Very awkward pattern with this rhythm. CTRL+H the (4,5) and see if that works out better for ya. I think it looks good too Done
- 01:27:051 (1,2,3,4,5,6) - Just personal preference I don't really like the fact (1),(3), and (6) land at the same spot... idk just me maybe Done. Made it zig zag somewhat.
- 01:30:801 (4) - Overlapping... fix Done, stacks after 5
- 01:45:801 (9) - Place a circle here (will probably be (9) like mine is) and place it directly ontop of(10)'s 1/1 slider. Just plays betterDone
- 02:56:490 (3,4) - Move (3) to (X:216,Y:76) and move (4) to (X:92,Y:72) for a bit better look.Done
- 03:37:365 (1,2,3,4,5) - Just... weird to playThis is intended. I'll evaluate this during testing, but so far I'd like to keep it.
[Insane]Nothing else here, interesting map definitely can be great once polished off. Good luck
- 00:15:613 (4,5) - Make these a slider... maybe?Done, also made a pseudo-blanket
- 00:30:426 (3) - Too close to the (1), move it a bit away.Done
- 00:55:551 (1,2,3,4) - Remember what I told you in <Resounding Sorrow> ? Try that rhythm here too. It definitely works a lot better on this difficulty. Done
- 00:57:707 (2) - Place a perfect note here and dead between the two 1/1 sliders.Done
- 01:57:613 (2,3) - I feel these are way too far away from each otherDone, moved (1) and (2) down.
- 02:49:365 (1) - Way too close to the previous stack in my opinion Done, moved down slightly to make a square for the next combo
- 03:18:428 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5) - I know it's long but this entire part feels awkward when playing the patterns with this rhythm... idk. A lot of sliders could work they don't have to all be circles xD Done, added a few sliders but not too many. I intended for that section to be tapped.
[Hard]Can't find that much on this difficulty....
- General Statement: You leave out a lot of fast snare drumrolls in this difficulty. You can always map these with fast 1/1 repeat sliders on hard and maybe small simple streams. But it's just an idea not really needed.=
- 00:14:487 (3) - Way too close to previous note Done
- 00:32:300 (3) - Overlaps sliderDone, repositioned next few combos
- 01:48:426 (2,3,4,5,6) - This one is better to make a fast 1/1 repeatMade two 1/1 sliders instead
- 01:51:612 (2,3,4,5) - Doesn't feel right... Done, made 4 and 5 into one slider.
OVERALL: This is a cool map with a lot of potential. Do I see a rank possibility? Yes, but not that soon. Keep working at it and you'll get there. Again... awesome song haha
It might have been there before the rule was made? Not sure about that.[ Scarlet Red ] wrote:
Apologies for posting again but I wanna just ask something (Idk if it's possible to delete posts since I don't see that option and it's a habit of double posting whoops...) okay so... when you say that you can't make Easy a custom difficulty name... how is DJ Okawari - Flower Dance ranked... and other maps of the sort. Just questioningly.... unsure...
Map updated.