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UNDEAD CORPORATION - Gone With The Blast

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Linada

Ekoro wrote:

Thanks to this new rule (or guideline, whatever), i'm not going to rank this. The only BNs who could mod this set cannot play the last diff, i won't risk taking them down just because of my map.
I don't wanna push this map to loved either, after all the time spent working and reworking this map.

It was fun, guys! But for now, this is going to be like every other maps i made - graveyarded.
NNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

/me dies
pijon95
He can still rank this tbh
Kuruby
Yomi yori is ranked, ther's no reason why this shouldn't
Yuii-
Poke me if you want to push this forward. I'll help you
Linada
!!!!!!!!!!!!!!!!!!!!!!
Topic Starter
Ekoro
hell yeah, count me in <:
Shiguma
HELL YES
Nozhomi
Tomorrow Dunno when but soon maybe
InfinityGhost
This lookin good OwO
Neptunee
owo
defiance
100th post
Haxwill
oh boy more HT farming :) ez pp
LowAccuracySS
GOGOGOGOGOGOGOG
Haxwill
You should make an Undead Corporation marathon
xDololow

destroyerwilly wrote:

oh boy more HT farming :) ez pp
HTHR ;)
Natsu
General

  1. Timing is not consistent. fix it
  2. Meta source?

Arcanum Barrier

  1. 00:18:601 (1) - remove the NC isn't consistent with the before part 00:15:601 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5) -
  2. 00:22:244 (1) - also unnecessary NC this is still part of the previous melody
  3. 00:30:708 (3,4,5) - I'd remove the triplet and add a repeat at 00:30:172 (2) - , personally I feels that the rhythm would improve if you focus only at the main melody here, if you listen at 100% speed you'll notice that is more natural with the music.
  4. 00:34:458 (1,2,1,2,1,2,1,2) - the 1-2 patterns don't fit the song well here IMO, I'd just make 1/2 sliders like you did at 00:32:744 (1,2,3,4) - or atleast remove the NC spam and make the spacing more consistent, personally I'm not a fan of this pattern. oh btw! probably something like 01:35:315 (1,2,1,2,1,2) - could work a lot better.
  5. 00:37:029 (1,2,3,1,2,3,1,2) - I don't think the triangles fit the music well, since the beats aren't divided at 3 - 3 - 2 (you probably know this, since you didn't grouped them like that at the before similar parts), basically I want you to fix atleast the combos and I really wish that you can change the pattern to something more appropiate (check your before similar parts)
  6. 00:40:887 (1) - This NC is also unnecesary, you didn't NC this parts like this before, it's inconsistent, just remove it
  7. 00:45:172 (9) - missing NC?
  8. 00:47:101 (1) - This is still part of the previous combo pattern, I really don't like that you're super consistent with your comboing, but then suddenly this inconsistencies appear
  9. 00:47:958 (1) - same
  10. 00:48:172 (1,2,3,4,5,6,7,8) - btw I notice that there are many overmapped parts like this one, do you mind explaining them? 01:36:226 (2,6) - etc
  11. 01:04:458 (1) - remove the NC as the previous parts do 01:00:172 (1,2,3,4,5,6) - etc
  12. 01:06:601 (1,2,3,4,5) - I'd space them a bit more, so they are visually different from the previous 1/4s, your actual difference is small which can cause readability issues tho..
  13. 01:16:887 (1) - this having the same spacing as the previous star pattern doesn't much sense with the music, since the change is realy big, I'd do a small jump or something else, specially because 01:16:994 (2) - is a jump and 1 is stronger than 2.
  14. 01:26:744 (2) - missing NC
  15. 01:34:244 (1) - Remove NC, 1 it's too spammy, 2 it's still part of the previous part of the song.
  16. 01:34:887 (1) - ^
  17. 01:41:315 (1,2,3,4,5) - again I feels super inconsistent that you NC this as a single combo, but then randomly 01:42:172 (1,2,3,1,2,3) - 01:39:601 (1,2,3,1,2,3) - etc
  18. 01:43:458 (1,2,3,4,5,6) - are you sure this is 1/3? personally I can hear a 1/4 triplet starting from 01:43:779 - (check the other similar parts)
  19. 01:44:744 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - vs 00:43:029 (1,2,3,4,1,2,3,4,5,6,7) - why the inconsistency? the rhythm is the same, personally I feels that 00:43:029 (1,2,3,4,1,2,3,4,5,6,7) - fits better the music
  20. 01:48:172 (1,1,2,3,4,5,6,1,2,1,2,3,4,5,6) - again the NCs are divided randomly and are inconsistent with other similar parts.
  21. 01:50:744 (14) - shouldn't this be a NC as before?
mmm I'll stop there for now, fix the timing and try to make it some more consistent (NCs and rhythm), maybe I'll recheck it later depending on the changes and your reply.
Topic Starter
Ekoro
oh hell that's a long mod for sure

i'll look at it soon, but as i flied over the suggestions, i can tell that some NCs aren't as random as you make them look.
there's still some odd things i admit, but there are some which were more or less intended.

also about timing, i may not have made the same "timeline" through the music. i'm not gonna lie by telling that "i wanted to make various things", i just mapped following my inspiration & the current space i had around the map at x moment. i like how it turned out, so i'd rather keep that if possible

however, if it's a critical case, then i won't push this in ranked. i don't want to alter my map too much that it becomes unrecognizable to me.

that's it for now, will edit this post when i'll fix the mod

edit: here it goes...

Natsu wrote:

General

  1. Timing is not consistent. fix it done
  2. Meta source? need to find someone to check it

Arcanum Barrier

  1. 00:18:601 (1) - remove the NC isn't consistent with the before part 00:15:601 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5) - i guess i can fix it huh
  2. 00:22:244 (1) - also unnecessary NC this is still part of the previous melody personal choice here, it follows the song and there's a big "jump" here. i often use NC to separate these patterns, explaining why i did that choice here
  3. 00:30:708 (3,4,5) - I'd remove the triplet and add a repeat at 00:30:172 (2) - , personally I feels that the rhythm would improve if you focus only at the main melody here, if you listen at 100% speed you'll notice that is more natural with the music. that's what i did earlier but why would i add triplets (no matter if it's a slider or not) on similar parts & not here? this is why i modified it to make it look like this
  4. 00:34:458 (1,2,1,2,1,2,1,2) - the 1-2 patterns don't fit the song well here IMO, I'd just make 1/2 sliders like you did at 00:32:744 (1,2,3,4) - or atleast remove the NC spam and make the spacing more consistent, personally I'm not a fan of this pattern. oh btw! probably something like 01:35:315 (1,2,1,2,1,2) - could work a lot better. full 1/2 sliders would make this part rather boring, i wanted some changes here. also the rhythm changes slightly starting from the 5-notes stream. it was a full stream before but didn't follow the music; i like how it turned out rn so i'll keep this
  5. 00:37:029 (1,2,3,1,2,3,1,2) - I don't think the triangles fit the music well, since the beats aren't divided at 3 - 3 - 2 (you probably know this, since you didn't grouped them like that at the before similar parts), basically I want you to fix atleast the combos and I really wish that you can change the pattern to something more appropiate (check your before similar parts) i think 4-4 and 3-3-2 works the same, especially if you follow the voice here
  6. 00:40:887 (1) - This NC is also unnecesary, you didn't NC this parts like this before, it's inconsistent, just remove it again personal choice, i'm separating the patterns with NCs, this is why i did that here. would look rather odd & irregular if i didn't do so
  7. 00:45:172 (9) - missing NC? yes
  8. 00:47:101 (1) - This is still part of the previous combo pattern, I really don't like that you're super consistent with your comboing, but then suddenly this inconsistencies appear same choices as above, following the music (hear the different hitsounding here? same works for suggestion just below) + separating patterns
  9. 00:47:958 (1) - same ^
  10. 00:48:172 (1,2,3,4,5,6,7,8) - btw I notice that there are many overmapped parts like this one, do you mind explaining them? 01:36:226 (2,6) - etc ah, there was even more overmapped parts before but i tried to clean most of them out. however this plays good with the music and difference is barely hearable ok sorry this is really a bad justification but it's really what i think lmao
  11. 01:04:458 (1) - remove the NC as the previous parts do 01:00:172 (1,2,3,4,5,6) - etc yep
  12. 01:06:601 (1,2,3,4,5) - I'd space them a bit more, so they are visually different from the previous 1/4s, your actual difference is small which can cause readability issues tho.. raised to x1.4
  13. 01:16:887 (1) - this having the same spacing as the previous star pattern doesn't much sense with the music, since the change is realy big, I'd do a small jump or something else, specially because 01:16:994 (2) - is a jump and 1 is stronger than 2. i understand what you mean; i think both ways works though and i lack any space in the map to make something equally good as how it is
  14. 01:26:744 (2) - missing NC eh, both could work imo, fixed it though
  15. 01:34:244 (1) - Remove NC, 1 it's too spammy, 2 it's still part of the previous part of the song. same as suggestion on the same part before
  16. 01:34:887 (1) - ^ separated patterns here as well
  17. 01:41:315 (1,2,3,4,5) - again I feels super inconsistent that you NC this as a single combo, but then randomly 01:42:172 (1,2,3,1,2,3) - 01:39:601 (1,2,3,1,2,3) - etc this is the same as 00:39:601 (1) - though, i think it looks fine
  18. 01:43:458 (1,2,3,4,5,6) - are you sure this is 1/3? personally I can hear a 1/4 triplet starting from 01:43:779 - (check the other similar parts) you're right, i personally hear a 7-notes stream though. fixed quickly, i may take another look at it later
  19. 01:44:744 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - vs 00:43:029 (1,2,3,4,1,2,3,4,5,6,7) - why the inconsistency? the rhythm is the same, personally I feels that 00:43:029 (1,2,3,4,1,2,3,4,5,6,7) - fits better the music this was originally a tornado square which i just tried to change to make it more "dynamic" (as it's a 8.48* but most of them comes from spaced streams, else it's not that high). again, personal choice, i can't really give a proper explaination to this, just inspiration coming along.
  20. 01:48:172 (1,1,2,3,4,5,6,1,2,1,2,3,4,5,6) - again the NCs are divided randomly and are inconsistent with other similar parts. patterns+music, as usual
  21. 01:50:744 (14) - shouldn't this be a NC as before? right
mmm I'll stop there for now, fix the timing and try to make it some more consistent (NCs and rhythm), maybe I'll recheck it later depending on the changes and your reply.
"inconsistency" mostly comes from my personal choices as i mentioned several times while answering the mod. i admit i didn't think about timeline consistency back when i mapped this 2years ago, the only remap i did is to alter spacing while keeping the same "structure".
however i think it's structured enough and follows the music pretty well, although in an irregular way. you may define it as "various patterns for the same music part" but this wasn't my first intent.

forgot some new combos (fixed some of them) but most of them weren't done randomly. i have my own reasons to add one here and there.

If you still think this needs to be fixed (as in, the "critical case" i mentioned above), then i guess i just have to give up the set again. I don't mind doing so, the set's old and there's all the issues you pointed out. Remapping this would be too much work for me and i don't think i can do it. Still answered the mod to show you why i refuse to fix most suggestions, though.

Thank you for taking a look at this set! about this set, i guess i can call it a day...
Natsu

Ekoro wrote:

oh hell that's a long mod for sure

i'll look at it soon, but as i flied over the suggestions, i can tell that some NCs aren't as random as you make them look.
there's still some odd things i admit, but there are some which were more or less intended.

also about timing, i may not have made the same "timeline" through the music. i'm not gonna lie by telling that "i wanted to make various things", i just mapped following my inspiration & the current space i had around the map at x moment. i like how it turned out, so i'd rather keep that if possible

however, if it's a critical case, then i won't push this in ranked. i don't want to alter my map too much that it becomes unrecognizable to me.

that's it for now, will edit this post when i'll fix the mod
with timing I mean the red lines are inconsistents
Topic Starter
Ekoro

Natsu wrote:

with timing I mean the red lines are inconsistents
ahh my bad, thought this was fixed
guess i'll give another look on it

point still stands about the objects i used for the map though. thanks for giving a close look on the top diff anyway!
MicMck101
Love the mapset :D keep it goin <3
EphemeralFetish
Can I GD fam
frozz
i guess it will be at loved state instead of ranked
Topic Starter
Ekoro

Fzl_17 wrote:

i guess it will be at loved state instead of ranked
after time spent polishing this map i would rather leave it in graveyard instead
i didn't do all of this just to move it to loved, then i should have done nothing instead lol
Cylux

Ekoro wrote:

Fzl_17 wrote:

i guess it will be at loved state instead of ranked
after time spent polishing this map i would rather leave it in graveyard instead
i didn't do all of this just to move it to loved, then i should have done nothing instead lol
Sad to see this getting graveyarded forever. I like this map and it would be cool to watch topplayers trying to pass the last difficulty, but I guess without at least a loved status this won't get any more attention.
Mechanizen

Sorry i had to...
- Incarndine -
Cries in graveyard....
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