Mod from me!
this song is so GOOD ;w;Thoughts on my first play: some parts are really quiet D: you can barely hear the hitsounds/the note itself when you hit it. for example, right at the start, or at 03:20:774 - (at the same i feel like it fits because of how the song slows down, but you can barely hear anything). I would suggest maybe putting the volume up a little bit more on some parts that are really quiet.
And i also think taking the hitsounds from skystar's map is probobly not the bestest idea. Although the sounds itself are pretty sweet, there's probobly a LOT of inherited timing points which don't need to be there. There's a lot of places that there's volume changes inside the sliders themselves, but in catch the beat, you can't hear them though? Especially around 03:33:117 - there's a billion inherited timing points here that probobly don't even need to be there, and you should remove them if you ever consider getting this map ranked.
- 00:12:717 (5) - this slider should be more horizontal rather than vertical, less hard to hit and fit more wioth the rest of these similiar slider jumps.
- 00:35:003 (2,3,4,5,6,7,8) - make those slider be more further from eachother. comparing it to the same slider at 00:24:031 - and 00:29:517 - I also thought about it, it would look cool it those slider paterns would be further and further apart from each section. like at 00:24:031 - the sliders would be a little closer and the ones at 00:29:517 - would be further so on and so forth. Just to have a cool effect of ascension in distance between those small slider jumps. That's just what i would do in my opinion, or if you want you could make all of them equal distance in all sections.
- 00:49:574 (4,5,6,1) - make a better curve, you could bring these notes a little closer so it would make a smaller curve and look nicer. (whilst still keeping the hyperdash between the (1) and (2))
- 01:00:546 (4,5,6) - make this a reverse slider instead, or just make it so the curve looks better and not so angled. Example.
- 01:18:717 (1,2,3,4,5,6,7,8,9,10,11,12) - this combo is a little boring, just a straight stream with dash after. try to make those streams look more interesting! add a jump between or make that stream curved. I feel like a straight combo like that is boring.
- 01:22:831 (1,2,3,4) - the (2,3) doesn't have a Hyperdash, so either make all these 4 notes have no Hyperdash or make the (1,2) a dash and the (3,4) a hyperdash. Just so it doesn't feel so weird
- 01:27:288 (5,6) - since this is a Rain difficulty, n my opinion, i would avoid having a stream-jump with 2 singluar notes like that. I would keep it at 4 stream notes to have a jump after. It feels better that way, i find.
- 01:27:974 (13,14,15,16) - make the (15,16) an equal distance from the rest of the 4 note stream there.
- 01:32:431 (2,3) - make this a Hyperdash?
- 01:36:374 (4,5,1) - make thyose 3 notres equally apart from eachother.
- 02:12:031 (5,1) - the jump between 5 and 1 feels slightly forced, just change the 1's position to have a better feel/flow to it.
- 02:16:317 (1) - make this slider more vertical, it doesn't feel right with the way it is like that.
- 02:29:688 (4,5,6) - make these more straight
- 02:56:089 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - why the copy-pasta stream? D: try to make something different here! Also, i would still avoid having a 2 note stream jump with (5,6)
- 03:32:088 (1,2,3) - avoid having notes that don't make you move.
- 04:59:346 (1,2,3,1,2,3) - I think you could come up with something different instead of those small sliders jumps, also. Akward pause bwtween 05:00:545 (3,1) - ??
That's all i have to say, really really enjoyable map!!
Edit: would love to hear feedback from this mod to know what you changed and whatnot so i can fully know how to improve in modding! thanks!