i have been playing osu for 2 years and now im wondering if i am at my limit for performance. i dont seem to see myself improve
Nah, there are people here posting playing for 3 years with 3,000 playcount and 300,000 hits. This guy is more like an hour every two days.buny wrote:
You're like a person that goes to the gym for 10 minutes a week and complain that you don't make any progress
You're being way too generousKheldragar wrote:
Nah, there are people here posting playing for 3 years with 3,000 playcount and 300,000 hits. This guy is more like an hour every two days.buny wrote:
You're like a person that goes to the gym for 10 minutes a week and complain that you don't make any progress
That's more than enough to make some decent progress.Kheldragar wrote:
This guy is more like an hour every two days.
He is rank 17k.pandaBee wrote:
That's more than enough to make some decent progress.Kheldragar wrote:
This guy is more like an hour every two days.
AmaiHachimitsu wrote:
There are people who hit your total playcount within a month. I think it tells more than any verbal explanation.
At this playcount you're far far from any limits.
I was actually talking about the gym, dawg. You can get real swole in 1 hour every other day.Kheldragar wrote:
He is rank 17k.
But which is more accurate, total plays that you can spam every 10-15 seconds on a map for or hits where it could only be slightly skewed if you play LOTS and lots of streams? (And even then you still have to play compared to fast retry spamming) In which case you're probably really fucking good at streaming. Wouldn't you expect it to even out slightly because of playing different types of maps?KukiMonster wrote:
Even hitcount isn't that accurate if you compare a stream player to a jump player. One gets five times the hitcount in the same amount of time playing.
Unnecessary clinging to details. PC is the most effective way of depicting one's experience because we assume the player isn't stupid enough to spam retries.Kheldragar wrote:
Hits > Playcount
OP has 3.6 million hitcount. You would need 120,000~ hits a day everyday to get that. What is that, a 9 hour play day? You could just retry spam after every 10,000 points for many plays to boost up your playcount and still hardly get any hits yet it looks to some people like you played a lot. Playcount means less.
Are you saying that the experience from playing World's End or any other longer map without restarting would be equal to or less than a few retries of a tv sized song?
ExSpringWind wrote:
i have been playing osu for 2 years and now im wondering if i am at my limit for performance. i dont seem to see myself improve
Why is this the most effective way as opposed to hits? You haven't explained anything. What does it offer over hits?AmaiHachimitsu wrote:
Unnecessary clinging to details. PC is the most effective way of depicting one's experience because we assume the player isn't stupid enough to spam retries.
Even if he had 70k PC he is still far away from any possible limit unless he suffers from some hand injury.
The best thing you can do is just to keep playing without thinking too much. Think only when you have to.
On an average day I'll do something like 20,000 to 40,000 and the highest I've gotten a day is like ~50,000. Thank you what pulse. (Yes, I pulse before I play and I think the amount of chatting for key presses is insignificant.)chainpullz wrote:
If you aren't putting in at least 300k key presses a month you don't play this game. It would take me less than an hour each day to hit that benchmark. God forbid I put in half that many in a single weekend if I want to.
Dude it took me 3 days to get 70k wtfKheldragar wrote:
the highest I've gotten a day is like ~50,000
It also looks like you're playing 1 star songs.HK_ wrote:
Dude it took me 3 days to get 70k wtfKheldragar wrote:
the highest I've gotten a day is like ~50,000
I'm referring to the note density in 1 star maps vs 5 star maps.HK_ wrote:
Not everyone is as good as you
SS > PPotoed1 wrote:
Offtopic: HK_ why do you bother with so many SS, I feel like you could be a lot better than you are atm. Lol.
Why? Compare yourself to others and your past self so you can see where you stand.YayMii wrote:
Protip: the only person you should be comparing yourself to is yourself. Rank doesn't actually mean that much until you get close to the top.
The PP system is designed to be farmable to the point of saturation (as in, at lower ranks you can actually rank up simply by playing more), so for most players, the only thing it really measures is effort. Maybe I exaggerated a bit by saying "close to the top", but I've seen at least a few players that aren't as high in rank as their skill indicates, simply because they don't want to spend time getting S-ranks on maps that don't challenge them (then again, it's called a performance rank for a reason... If they don't want to make performance-worthy scores, it's their fault. But that's besides the point).Kheldragar wrote:
Why? Compare yourself to others and your past self so you can see where you stand.YayMii wrote:
Protip: the only person you should be comparing yourself to is yourself. Rank doesn't actually mean that much until you get close to the top.
If someone isn't spending the effort to gain the plays to indicate their skill, then they don't deserve whatever rank they might be and you shouldn't assume their skill until proven otherwise in multi/spectator/whatever. It's not that the people at say, 2k deserve to be lower because some people below them don't work as hard. Those other people should be higher and the ones at 2k deserve the exact amount of pp they worked for. Why should you criticise a system for failing to account for people who aren't trying? Assume I'm the best chess player in the world or something but I never show up to tournaments and only play in parks. Why the fuck should the world at large recognise my skill when I don't bother to win ranked games to raise my rating and just stick to myself?YayMii wrote:
The PP system is designed to be farmable to the point of saturation (as in, at lower ranks you can actually rank up simply by playing more), so for most players, the only thing it really measures is effort. Maybe I exaggerated a bit by saying "close to the top", but I've seen at least a few players that aren't as high in rank as their skill indicates, simply because they don't want to spend time getting S-ranks on maps that don't challenge them (then again, it's called a performance rank for a reason... If they don't want to make performance-worthy scores, it's their fault. But that's besides the point).
Also, focusing solely on being better than others could potentially stress you out and that could potentially cause demotivation. I've been there, it really sucks.
I guess this depends on who you are. I feel it sometimes but don't care and just keep playing; I'm still here.YayMii wrote:
Also, focusing solely on being better than others could potentially stress you out and that could potentially cause demotivation. I've been there, it really sucks.