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MACROSS 82-99 - Banira To Misato BIG CITY NIGHTS

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Topic Starter
annika69

LucaSA4 wrote:

You said ingame that the GD need to have the same Kiai time but that's not true, look at some ranked songs with different GDs, kiai time can be different. To tell the truth, everything can be different, I can map where you used break time, I can have different green points, I can even add my own hitsounds to the beatmap different than yours.
I know, but the kiai time doesn't make sense to me, really
oh well
nazzinoz
Hello :D . From #modreqs:
I'm not good at hitsound, so I won't mod about it :D
[Timing]
BPM = 110 (like yours)
Offset = 264 (current + 6)
But, if you think I'm right, please apply the new timing after fixing issue below. Because I still use your timing to mod
[Easy]
Keep Distance Snap , you must keep it turned on and no Distance Spacing changing when mapping an Easy/Normal diff. These are objects that break DS, you must fix them:
SPOILER
  1. 00:26:712 (1)
  2. 00:43:348 (4)
  3. 00:44:166 (1)
  4. 01:19:075 (1)
  1. 00:28:621 (3) - Draw better, make it fit with 00:30:257 (4): http://puu.sh/izFWD.jpg
  2. 01:20:985 (3) - ^
  3. 00:22:076 (1) - I think you should make the red slider point coincide with the time 00:44:439, to make the slider fit the music: http://puu.sh/izGMl.jpg
  4. 00:26:712 (1) - ^
  5. 00:39:530 (1) - ^
  6. 00:44:166 (1) - ^
  7. 01:19:075 (1) - ^
  8. 00:48:257 (1) - I think reverse it (CTRL + G) is better
  9. 00:15:803 - Useless inherited point
  10. 01:08:167 - ^
  11. 01:41:439 - ^
[Normal]
Your "Advanced" diff is good, that I can't mod much... I just can make it a little better
  1. 01:39:803 (5) - New combo, to give it the similarity to the combos before
  2. 01:40:076 (1) - Turn off New Combo
  3. 00:29:167 (4,5) - Draw better: http://puu.sh/izIpU.jpg
  4. 01:25:621 (2,3) - Draw better: http://puu.sh/izIIP.jpg
  5. 01:33:531 (3,4) - Draw better: http://puu.sh/izING.jpg
  6. 01:36:531 (1,2) - Draw better
  7. 01:41:712 (4,5,1) - ^
  8. 01:43:348 (2,3) - ^
[Hard]
  1. 00:34:894 - The bass sound here is loud. I think you should end 00:34:621 (1) here and add a cirlcle at 00:35:030
  2. 00:28:621 (5) - New Combo, to make it similar to the others
  3. 00:37:349 (1,2) - Remake them to make it flow. I suggest this: http://puu.sh/izKyb.jpg
  4. 00:46:076 (5) - New Combo
  5. 00:52:076 (1) - Turn off New Combo
  6. 01:13:894 (4,5) - Maybe a bit farther? I press 01:14:303 (5) too soon twice, before SS your hard diff... I donlt think you should turn Distance Snap on when making a 1/2 beat blank in a Hard map with BPM < 120
  7. 01:18:394 (4) - I think end at 01:18:530 is OK, then make a slider from 01:18:667 to 01:18:803
  8. 01:20:985 (5) - New Combo
  9. 01:25:894 (2,3,4,5,6) - stream with overlap notes is hard, not only Hard but Insane and Extra diffs. And your diff is under 3 stars, shouldn't use, I think.
  10. 01:27:530 (1) - Turn off New Combo
  11. 01:27:803 (2) - New Combo
  12. 01:32:167 (4) - ^
  13. Since 01:44:439 to end, I think you should make a stream to fit the music: http://puu.sh/izLrN.jpg
Topic Starter
annika69
Thank you so much for mod! :)
noz1995
[quote="noz1995"]Hello :D . From #modreqs:
I'm not good at hitsound, so I won't mod about it :D
[Timing]
BPM = 110 (like yours)
Offset = 264 (current + 6)
But, if you think I'm right, please apply the new timing after fixing issue below. Because I still use your timing to mod I think that the bpm is right as it is now
[Easy]
Keep Distance Snap
, you must keep it turned on and no Distance Spacing changing when mapping an Easy/Normal diff. These are objects that break DS, you must fix them:
SPOILER
  1. 00:26:712 (1)
  2. 00:43:348 (4)
  3. 00:44:166 (1)
  4. 01:19:075 (1)
^Hmm I don't think that it matters that much when it has lower DS, and i did break the DS for aesthetic reasons. I will probably change it if other people have a problem with it
  1. 00:28:621 (3) - Draw better, make it fit with 00:30:257 (4): http://puu.sh/izFWD.jpg fixed
  2. 01:20:985 (3) - ^ I think its alright enough
  3. 00:22:076 (1) - I think you should make the red slider point coincide with the time 00:44:439, to make the slider fit the music: http://puu.sh/izGMl.jpg To be honest I don't think that it matters that much with those sliders, and I'm too lazy to fix them and you know, fix all the sliders and hitcircles around them so yeah ;w;
  4. 00:26:712 (1) - ^
  5. 00:39:530 (1) - ^
  6. 00:44:166 (1) - ^
  7. 01:19:075 (1) - ^
  8. 00:48:257 (1) - I think reverse it (CTRL + G) is better fixed
  9. 00:15:803 - Useless inherited point fixed
  10. 01:08:167 - ^ fixed
  11. 01:41:439 - ^ fixed
[Normal]
Your "Advanced" diff is good, that I can't mod much... I just can make it a little better
  1. 01:39:803 (5) - New combo, to give it the similarity to the combos before
  2. 01:40:076 (1) - Turn off New Combo
  3. 00:29:167 (4,5) - Draw better: http://puu.sh/izIpU.jpg
  4. 01:25:621 (2,3) - Draw better: http://puu.sh/izIIP.jpg
  5. 01:33:531 (3,4) - Draw better: http://puu.sh/izING.jpg
  6. 01:36:531 (1,2) - Draw better
  7. 01:41:712 (4,5,1) - ^
  8. 01:43:348 (2,3) - ^
    fixed all
Lumael

noz1995 wrote:

[Hard]
  1. 00:34:894 - The bass sound here is loud. I think you should end 00:34:621 (1) here and add a cirlcle at 00:35:030
  2. 00:28:621 (5) - New Combo, to make it similar to the others
  3. 00:37:349 (1,2) - Remake them to make it flow. I suggest this: http://puu.sh/izKyb.jpg Sorry but this looks ugly and my flow is better imo
  4. 00:46:076 (5) - New Combo
  5. 00:52:076 (1) - Turn off New Combo
  6. 01:13:894 (4,5) - Maybe a bit farther? I press 01:14:303 (5) too soon twice, before SS your hard diff... I donlt think you should turn Distance Snap on when making a 1/2 beat blank in a Hard map with BPM < 120
  7. 01:18:394 (4) - I think end at 01:18:530 is OK, then make a slider from 01:18:667 to 01:18:803 Sorry don't think so, there's no reason for a slider after
  8. 01:20:985 (5) - New Combo
  9. 01:25:894 (2,3,4,5,6) - stream with overlap notes is hard, not only Hard but Insane and Extra diffs. And your diff is under 3 stars, shouldn't use, I think. BPM is so low that this won't be a problem
  10. 01:27:530 (1) - Turn off New Combo No, new rhythm comming out
  11. 01:27:803 (2) - New Combo No thx
  12. 01:32:167 (4) - ^
  13. Since 01:44:439 to end, I think you should make a stream to fit the music: http://puu.sh/izLrN.jpg Stream why??
Thank you for the mod dude :)

No reply = fixed

Fresh Update
Side
Hi (For the M4M)

SPOILER
First off make sure to fix this.

Metadata

Add Keats//Collective to the tags. Artists name as well as album name. For reference and also consider adding some of these tags as well.

Consider removing widescreen support on all diffs if you don't plan on having a storyboard.


LucaSA4's Ultra


Consider renaming to Hard, Advanced, etc.


00:48:121 (1) - This is wrong. There is nothing that happens on that yellow tick that indicates a beat there. The beat happens on the white tick right after. It will mean changing this slider/reverse arrow into something else but it's for the sake of correctness.

01:14:303 (1) - Same here.

01:18:394 (4) - Up until now this note has always been a 1/4 slider or had a sound on 01:19:076 (1) - Consider changing this to a 1/4 slider as it sounds better and you're ignoring the second rising note of the trumpets.

01:23:167 (1) - This sounds weird because, again, up until now you've always followed the trumpets had a sound on the blue tick on 01:23:030 - Which is now ignored since you decided to follow the drums. Since this is technically not wrong you don't have to change this but I suggest moving the slider head here, extending the slider end to 01:23:712, removing the reverse arrow and having a note on 01:24:189.

01:27:803 (2,3) - Something about these sliders starting on a red tick/ending on a white tick doesn't sit right with me here. Eh you can leave this the same it just feels a little weird because of the clap being on the slider head I guess.

01:28:894 (4) - You could probably shorten this to a 1/4 slider to emphasize the solo trumpet. After all you did so here 01:32:985 (2,3,4,5) - and almost everywhere else after.

01:43:758 (4) - Honestly there was no reason to map in 1/8 because there are no beats or instruments playing here at any time. The beat you're looking for where the complimentary guitar kicks in starts on 01:44:167 - on the red tick. Shorten the slider to the red tick, remove reverse arrow and add a note on 01:44:712 -

Lots of dead air right after I get that it's a fade (and that's why people don't map songs with a long fade outro) But maybe add a spinner in the end so it's not so empty.


Advanced



Consider renaming to Normal, Intermediate, etc.

00:51:530 (4) - Try a bit more to clean this up so that it makes a cleaner double blanket with 3. This is a quick attempt but something like this

Other than that probably just also the same thing as the above difficulty consider adding a spinner or something near the end so there isn't 15 seconds of dead time in a 90 second map.


Novice



00:26:712 (1) - Idk this for an easy doesn't look very nice because the slider end stacks over 4 while the slider appears since it's low AR. This will likely throw them off. I suggest using this slider body to blanket with 4 like this. This will mean resnapping a few notes but it's definitely worth it.

00:44:166 (1) - See? You did this one like that :3

01:19:075 (1) - Same thing. Actually an easy solution is to rotate it slightly so you can keep the blanket and then you don't have to move the notes as much. I rotated this one by -40 after resnapping and it keeps perfect spacing.

Then same thing with the ending consider a spinner or something to fill the dead space.


Final thoughts

Maps are solid overall just fix that 1/8 thing on that insane really :P It's pretty clean and all diffs play as expected so there isn't much to worry about with this set. Maybe add a slightly harder difficulty and you're good to go.

Also I highly suggest digging arounda bit more

Good luck! :)
Topic Starter
annika69

Side wrote:

Hi (For the M4M)

SPOILER
First off make sure to fix this.

Metadata

Add Keats//Collective to the tags. Artists name as well as album name. For reference and also consider adding some of these tags as well. Added some tags

Consider removing widescreen support on all diffs if you don't plan on having a storyboard. Fixed

Advanced



Consider renaming to Normal, Intermediate, etc. Changed it to intermediate

00:51:530 (4) - Try a bit more to clean this up so that it makes a cleaner double blanket with 3. This is a quick attempt but something like this fixed

Other than that probably just also the same thing as the above difficulty consider adding a spinner or something near the end so there isn't 15 seconds of dead time in a 90 second map. added spinner


Novice



00:26:712 (1) - Idk this for an easy doesn't look very nice because the slider end stacks over 4 while the slider appears since it's low AR. This will likely throw them off. I suggest using this slider body to blanket with 4 like this. This will mean resnapping a few notes but it's definitely worth it. fixed it, except I rotated it a bit as you said under VV and it did work out pretty wel

00:44:166 (1) - See? You did this one like that :3

01:19:075 (1) - Same thing. Actually an easy solution is to rotate it slightly so you can keep the blanket and then you don't have to move the notes as much. I rotated this one by -40 after resnapping and it keeps perfect spacing. Fixed

Then same thing with the ending consider a spinner or something to fill the dead space. added spinner


Final thoughts

Maps are solid overall just fix that 1/8 thing on that insane really :P It's pretty clean and all diffs play as expected so there isn't much to worry about with this set. Maybe add a slightly harder difficulty and you're good to go.

Also I highly suggest digging arounda bit more

Good luck! :)
Thank you so much! :)
Zaphkael


yo, from my queue

Novice
00:24:257 (3,4) - Improve blanket

00:44:166 (1) - these kind of sliders might be hard for newbies, I suggest trying another shape.

Nice diff, but I'm afraid that the spinners are a bit too long for an easy, they don't have the endurance yet :P

Intermediate
No real problems, good job!

LucaSA4's Ultra
No need for 1/8, make it 1/4

01:25:894 (2) - consider moving things around to make the stream that follows a normal stream, since this might be too hard for the current star difficulty

Add a spinner at the end too to be consistent with other diffs, even though this is a guest difficulty.

There you go, I hope this was helpful! :)
Topic Starter
annika69

inspectorscout wrote:



yo, from my queue

Novice
00:24:257 (3,4) - Improve blanket fixed

00:44:166 (1) - these kind of sliders might be hard for newbies, I suggest trying another shape. I don't think that they are too hard, and I want to rather keep them cause it goes well with the music?? But if it makes it unrankable I'll change it

Nice diff, but I'm afraid that the spinners are a bit too long for an easy, they don't have the endurance yet :P Tried to shorten some of the spinners

Intermediate
No real problems, good job! thank you

There you go, I hope this was helpful! :)
Thank you for the mod! :D
Lumael

Side wrote:

LucaSA4's Ultra


Consider renaming to Hard, Advanced, etc.

00:48:121 (1) - This is wrong. There is nothing that happens on that yellow tick that indicates a beat there. The beat happens on the white tick right after. It will mean changing this slider/reverse arrow into something else but it's for the sake of correctness. Fixed

01:14:303 (1) - Same here. Fixed

01:18:394 (4) - Up until now this note has always been a 1/4 slider or had a sound on 01:19:076 (1) - Consider changing this to a 1/4 slider as it sounds better and you're ignoring the second rising note of the trumpets. Fixed

01:23:167 (1) - This sounds weird because, again, up until now you've always followed the trumpets had a sound on the blue tick on 01:23:030 - Which is now ignored since you decided to follow the drums. Since this is technically not wrong you don't have to change this but I suggest moving the slider head here, extending the slider end to 01:23:712, removing the reverse arrow and having a note on 01:24:189.Fixed

01:27:803 (2,3) - Something about these sliders starting on a red tick/ending on a white tick doesn't sit right with me here. Eh you can leave this the same it just feels a little weird because of the clap being on the slider head I guess. I think this is fine since I'm following trumpets

01:28:894 (4) - You could probably shorten this to a 1/4 slider to emphasize the solo trumpet. After all you did so here 01:32:985 (2,3,4,5) - and almost everywhere else after. Fixed

01:43:758 (4) - Honestly there was no reason to map in 1/8 because there are no beats or instruments playing here at any time. The beat you're looking for where the complimentary guitar kicks in starts on 01:44:167 - on the red tick. Shorten the slider to the red tick, remove reverse arrow and add a note on 01:44:712 - Fixed

Lots of dead air right after I get that it's a fade (and that's why people don't map songs with a long fade outro) But maybe add a spinner in the end so it's not so empty. Fixed

inspectorscout wrote:

LucaSA4's Ultra

No need for 1/8, make it 1/4 Fixed on the other mod

01:25:894 (2) - consider moving things around to make the stream that follows a normal stream, since this might be too hard for the current star difficulty Follows perfectly the rhythm this stack and it doesn't add significant difficulty

Add a spinner at the end too to be consistent with other diffs, even though this is a guest difficulty.Fixed on the other mod
Thank you guys for modding!

New LucaSA4's Advanced
MokouSmoke
hi! from you m4m queue
[General]
- nothing here!
[Novice]
- looks like you're off by about a grid space lol

- remove green lines at 00:50:439 - (just the first one) and 01:08:167 - (also for intermediate diff)
- 01:16:075 (1) - remove NC
- 01:27:530 (1) - move last control point to (368, 176) for better symmetry with 01:25:348 (3)
[Intermediate]
- your NCs seem kind of random even if they are consistent between similar parts. why don't you NC on downbeats like you did in Novice?
00:20:985 (4,1) - unnecessary overlap
- 00:35:985 (2) - basically touching the HP drain bar, suggest you reposition some sliders
- 00:46:076 (3,4) - flow isn't very smooth and should be
- 00:52:622 (1) - remove whistle, you didn't use in Novice or vice versa
[LucaSA4's Advanced]
- 00:43:212 (4) - unnecessary overlap
- 00:44:985 (2,3) - don't stack here since you didn't stack in the other similar parts
- 00:48:121 (6) - NC for consistency
- 01:14:303 (6) - NC
- 01:18:258 (4) - move start of slider to 01:18:394 to follow song
- 01:23:985 (2,3,4) - DS
- 01:25:894 (2,3) - why stack?
- 01:41:712 (4,5,6) - rhythm suggestion for more funk, but feel free to ignore:


hope that helps! mapset already looks quite refined imho :)
Lumael

MokouSmoke wrote:

[LucaSA4's Advanced]
- 00:43:212 (4) - unnecessary overlap Fixed
- 00:44:985 (2,3) - don't stack here since you didn't stack in the other similar parts Fixed
- 00:48:121 (6) - NC for consistency Fixed
- 01:14:303 (6) - NC Fixed
- 01:18:258 (4) - move start of slider to 01:18:394 to follow song Fixed
- 01:23:985 (2,3,4) - DS Fixed
- 01:25:894 (2,3) - why stack? Fixed
- 01:41:712 (4,5,6) - rhythm suggestion for more funk, but feel free to ignore:
Fixed but a bit different
http://puu.sh/j94u5/fdf72fe2fd.osu << Update
Topic Starter
annika69

MokouSmoke wrote:

hi! from you m4m queue
[General]
- nothing here!
[Novice]
- looks like you're off by about a grid space lol fixed

- remove green lines at 00:50:439 - (just the first one) and 01:08:167 - (also for intermediate diff) fixed
- 01:16:075 (1) - remove NC fixed
- 01:27:530 (1) - move last control point to (368, 176) for better symmetry with 01:25:348 (3) fixed
[Intermediate]
- your NCs seem kind of random even if they are consistent between similar parts. why don't you NC on downbeats like you did in Novice? fixed
00:20:985 (4,1) - unnecessary overlap what?? I'm pretty sure that they are not overlapping at all..
- 00:35:985 (2) - basically touching the HP drain bar, suggest you reposition some sliders fixed
- 00:46:076 (3,4) - flow isn't very smooth and should be fixed
- 00:52:622 (1) - remove whistle, you didn't use in Novice or vice versa Added whistle in novice instead
Thank you for mod by the way!! :D
Lumael
Hi! Could you change my diff name to Lumael's Avanced since I changed my username? >.*
Also add Lumael to tags :3
Topic Starter
annika69

Lumael wrote:

Hi! Could you change my diff name to Lumael's Avanced since I changed my username? >.*
Also add Lumael to tags :3
updated! :))
Lumael
Please, I'll be a bit a inactive until the next month, please if I didn't answer a mod in 24 hours I let you, the owner of the beatmap ofc, apply mods for me because I don't wan't to slow down the next mods just because of me..
I'll try my best to answer mods but school is driving me crazy this month..
lluvdisc
That's so nice, i'm waiting for more future funk beatmaps
Topic Starter
annika69

lluvdisc wrote:

That's so nice, i'm waiting for more future funk beatmaps
Thank you! :)
Gordon123
Hiii :D (m4m)
[Novice]
[Intermediate]

  • 00:51:803 - maybe make here 20%
    01:29:713 (1) - first part slider - add whistle
    01:38:440 (1) - ^
[Lumael's Advanced]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

good song. i really wait it in rank )))) :)
Good Luck ;)
Topic Starter
annika69

Gordon123 wrote:

Hiii :D (m4m)
[Novice]
[Intermediate]

  • 00:51:803 - maybe make here 20% fixed, but changed to 10%
    01:29:713 (1) - first part slider - add whistle fixed
    01:38:440 (1) - ^ fixed
[Lumael's Advanced]
edit: fixing for the mapper, because the post above^^^^^
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

good song. i really wait it in rank )))) :)
Good Luck ;)
Thank you so much! :D
pies
Hi! :)

I ve got some ideas for your beatmap! You can use it if you want:

Advanced
00:21:530 (4) - Slider's end on red tick.

00:32:712 (5) - Remove circle and move slider to this tick.

00:33:258 - Slider (6) ends here.

00:33:803 (2,3,4) - Stack these notes like this: http://prntscr.com/88be6w

01:17:576 - Slider should end here.

01:29:167 - Add circle.

Intermediate
00:40:895 (2,1) - Better blanket.

00:39:531 (1) - Move first one dot a bit to the left. Like this: http://prntscr.com/88bfyg

00:48:258 (1) - Same.

00:51:530 (3) - Suggestion: http://prntscr.com/88bghy

01:26:439 (3) - Same.

Novice
00:17:712 (1) - I dont know if newbies can read sliders like that...

... or that 00:22:076 (1)

00:26:712 (1) - I would like to keep simple beat on every white tick. Putting it on red tick is a bit hard to play for the first time.

Good luck mapping! :)
Topic Starter
annika69

HKrecords_ wrote:

Hi! :)

I ve got some ideas for your beatmap! You can use it if you want:

Intermediate
00:40:895 (2,1) - Better blanket.

00:39:531 (1) - Move first one dot a bit to the left. Like this: http://prntscr.com/88bfyg

00:48:258 (1) - Same.

00:51:530 (3) - Suggestion: http://prntscr.com/88bghy

01:26:439 (3) - Same.

Novice
00:17:712 (1) - I dont know if newbies can read sliders like that...

... or that 00:22:076 (1) I don't think that they are too hard, especially the first one, so I'm keeping them. May consider changing the second one.

00:26:712 (1) - I would like to keep simple beat on every white tick. Putting it on red tick is a bit hard to play for the first time.
The beat pretty much stops there, so putting the beat on white tick right there doesn't sound any good imo, so I feel that I have to have it like that.

Good luck mapping! :)
Thank you! :)

(ps lumael, for advance i only changed 01:16:621 (1) , feel free to change back if you don't like it so)
Lily Bread
hi, m4m from queue.

[Novice]
00:20:985 (4,1) - a bit overlapped. please move 1's tail away.

[Intermediate]
00:50:712 (1,3) - unnecessary overlap. you can make 3 not overlap with 1 just by use another shape, or move 1 below 2.

[Lumael's Advanced]
00:33:667 - here is a obvious music.
00:51:121 - ^

good luck!
Topic Starter
annika69
^ fixed it all! Thank you! :)
12neko12
Great map! 
Thanks a lot.
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