Eluveitie - Helvetios [Taiko]

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tasuke912
Re-bubbled!
Raiden
And after small fixes to fit more the spread, here comes the awaited moment!

QUALIFIED!!!

Congratulations on your first qualified, Grimbow! You truly deserve it.

18:24 Raiden: derp
18:24 Grimbow: silly goose
18:25 Grimbow: what's the damage then
18:25 Raiden: ahahaha
18:25 Raiden: kantan futsuu muzu
18:25 Raiden: 00:47:336 (40,41) -
18:25 Grimbow: rip
18:25 Grimbow: bubble
18:25 Raiden: CTRL+g? i just told in the innr LOL
18:25 Grimbow: v2
18:25 Raiden: no please
18:25 Raiden: its just an autopop
18:25 Raiden: with minor chnages
18:25 Raiden: i can qualify
18:26 Raiden: no problemo
18:26 Grimbow: can you qualify after an autopop?
18:26 Raiden: of course
18:26 Raiden: if its minor changes, i can
18:26 Grimbow: Oh, neat
18:26 Grimbow: so, what diff is that on
18:26 Grimbow: the inner?
18:26 Raiden: kantan futsuu and muzu
18:26 Raiden: in my forum mod i told you to ctrl+g in inner
18:26 Raiden: and not in the lower diffs rip
18:26 Grimbow: it won't be the same for them all
18:27 Raiden: its the 2 guitar strings
18:27 Raiden: that sound opposite :P
18:27 Raiden: or well just suggesting
18:27 Grimbow: Is that all? :o
18:27 Raiden: its not like its unrankable
18:27 Grimbow: before I update
18:28 Raiden: i have to check spread wait
18:28 Raiden: i trust tasuke but lol
18:29 Raiden: eh..01:16:517 - add a k in futsuu?
18:29 Raiden: would help differentiate even more
18:29 Raiden: plus still just a 1/1 pattern
18:29 Grimbow: Deal, it follows the vocals
18:29 Raiden: neat
18:30 Grimbow: Anything more?
18:30 Raiden: looking
18:31 Raiden: might wanna add 02:08:336 - a k in futsuu too
18:31 Raiden: its full 1/2 in muzu lol
18:32 Grimbow: yeah but it's just one note in kantan
18:32 Grimbow: I gotta compromise
18:32 Raiden: ;_;
18:32 Grimbow: don't wanna make more problems ><
18:32 Raiden: not really a problem
18:32 Raiden: kantan has 4/1 break with some 2/1 pattern
18:32 Raiden: futsuu has 2/1 break with 1/1 pattern
18:32 Raiden: and muzu has 1/1 break with 1/2 pattern
18:33 Grimbow: If you say so :o I'll add it
18:33 Grimbow: Added!
18:33 Raiden: it's just
18:33 Raiden: jumping from 2/1 in futsuu to full 1/2 in muzu lol
18:33 Grimbow: It's a trial by fire for noobs
18:33 Grimbow: '<'
18:33 Raiden: http://puu.sh/kE8nX.jpg muzu
18:33 Raiden: http://puu.sh/kE8ol.jpg futsuu
18:33 Raiden: see the difference? :P
18:34 Grimbow: Yeah :P
18:35 Raiden: aaaaaah
18:35 Raiden: 02:23:336 -
18:35 Raiden: futsuu
18:35 Raiden: up to
18:35 Raiden: 02:28:245 -
18:36 Raiden: compare density with muzu
18:36 Raiden: O_O
18:36 Raiden: i'd say add some more 1/1s in futsuu
18:37 Grimbow: I added three more
18:37 Raiden: :D
18:37 Grimbow: where they fit, at least
18:38 Raiden: yeah yeah
18:38 Raiden: really, up to you
18:38 Grimbow: I think anymore and it'll be too much in that section
18:38 Grimbow: since it is non-kiai
18:38 Raiden: 02:28:790 - 02:31:517 - in futsuu
18:38 Raiden: some more 1/1
18:38 Raiden: look at muzu
18:39 Grimbow: added a k at 02:30:427 -
18:39 Grimbow: but hmm
18:39 Grimbow: that's three triplets in a row
18:39 Grimbow: Ohhhh
18:39 Raiden: try to make them separate tho
18:40 Grimbow: moved it to 02:30:154
18:40 Grimbow: 02:30:154 -
18:40 Grimbow: and added a d
18:40 Grimbow: there
18:40 Raiden: 02:33:699 - 02:36:427 - same again
18:40 Grimbow: http://puu.sh/kE8Ky/2bc4819469.png ?
18:40 Raiden: its gonna have to be a re rebubble in the end? xD
18:40 Raiden: for example yes
18:41 Grimbow: This is pushing the difficulty way up
18:41 Grimbow: I don't want to add much more
18:41 Grimbow: the three kats there make sence with the music
18:41 Raiden: arrrrrrg
18:41 Raiden: its just
18:41 Grimbow: there's no notes I can add here without placing them in a strange place, so I'd like to keep that part as is
18:41 Raiden: the jump is too big futsuu <-> muzu
18:41 Raiden: regarding main snap
18:41 Raiden: oh well
18:42 Raiden: we all have to yolo once in our lives don't we
18:42 Grimbow: but if I change this then the gap between futsuu and kantan will be too big
18:42 Raiden: let's yolo
18:43 Raiden: 03:01:790 (15) - move to 03:01:245 - ?
18:43 Grimbow: http://puu.sh/kE8Tw/accd69982f.png
18:43 Grimbow: that's about as good as I can do there
18:43 Raiden: sure, no problem
18:43 Grimbow: Moved it!
18:43 Raiden: i just felt it was more consistent lol
18:44 Grimbow: Yeah, with the guitar
18:44 Raiden: okay i dont care about kiai
18:44 Raiden: by the way don't be discouraged if it gets disqualified
18:44 Grimbow: I think tasuke took care of that part
18:44 Grimbow: Or no
18:44 Raiden: lmao
18:44 Grimbow: Ah no, I understand
18:44 Raiden: update
18:45 Grimbow: I wouldn't be surprised at this point
18:45 Raiden: and join #announce
Surono
cause we are fire !1!!!2

lol de happens, gratz!!
Charlotte
Gratz Grim :)
DakeDekaane
I'm really concerned at the varying note density and pattern difficulty in Oni. I get it's a collab, but the difference between both mappers is quite considerable in some sections and hurts the map. I'll put a few examples, but in general, the kiai is where this is more noticeable.
01:36:427 - vs 01:45:154 - You have to agree music barely changes its intensity, yet we have a noticeable density/difficulty change.

03:29:881 - vs 03:47:336 - Here too.

Also, given Kantan, Futsuu and Muzukashii were mapped in a lower scale, the denser parts in Oni stretch the spread considerably, so I'll suggest to tone down a bit the difficulty there. Note that I'm not asking to do large changes, I believe this can be achieved without changing the mapping approach too heavily, just removing some of the notes with less impact in the music would be enough, as well as some small pattern adjustments.



This is an example for (01:36:427 - ), as you can see, there wasn't much of a change, just a pattern break (and a few removals) which keeps following the guitar rhythm and the characteristic beats for drums.

Also, in Oni:
02:11:063 (58,59,60,61,62) - I have mixed feelings about this. First, this would work better as ddd K, the 1/2 pause will help the big note to have a stronger emphasis. But that won't be working with 02:15:495 (63,64,65,66,67) - . Alternatively, I'd want to suggest to change them to normal notes as they're not really strong, up to you.

I hope we can reach an agreement soon and move the map forward. It's really good overall.
Topic Starter
Grimbow

DakeDekaane wrote:

I'm really concerned at the varying note density and pattern difficulty in Oni. I get it's a collab, but the difference between both mappers is quite considerable in some sections and hurts the map. I'll put a few examples, but in general, the kiai is where this is more noticeable.
[notice]01:36:427 - vs 01:45:154 - You have to agree music barely changes its intensity, yet we have a noticeable density/difficulty change. Lno and I spoke for a bit and changed both of the kiai times a tad so that they are more consistent density-wise now with your suggestions in mind :oops:


Also, in Oni:
02:11:063 (58,59,60,61,62) - I have mixed feelings about this. First, this would work better as ddd K, the 1/2 pause will help the big note to have a stronger emphasis. I agree with it working better as ddd K so I made that change, the emphasis shows a lot better now!

But that won't be working with 02:15:495 (63,64,65,66,67) - . I listened to the parts at 02:11:063 (52,53,54,55) - and 02:15:495 (57,58,59,60) - a couple times over to see if there was a way to make them consistent but the drums here are played in two different ways so I think it's going to have to stay as is :c

Alternatively, I'd want to suggest to change them to normal notes as they're not really strong, up to you.. We talked it over a bit and think that the notes at 02:11:336 (55,56) - and 02:15:699 (60,61) - land on significant enough beats to warrant a finish so we'd like to keep them as K's

I hope we can reach an agreement soon and move the map forward. It's really good overall.
Thank you kindly for your mod and comments! :oops:
Raiden
gogogogo
tasuke912
Re-Qualified!
Mao
That song <3
Garpo
Congratulations on your first ranked map, hope we get to see more of you in the ranked section c:
goatlife
If there were more ranked maps like these I would def be playing this game a lot more. Great mapping + song.
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